pixi-rainman-game-engine 0.3.44 → 0.3.45

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -50,7 +50,7 @@ export class MiddleButtons extends ResponsiveContainer {
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  this.refreshButton.anchor.set(0.5, 0.5);
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  this.autoplayButton.anchor.set(0.5, -1);
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  this.takeButton.anchor.set(0.5, 2);
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- this.gambleButton.anchor.set(0.5, -1);
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+ this.gambleButton.anchor.set(0.5, -1.22);
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  }
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  else {
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  this.autoplayButton.anchor.set(2, 0.5);
@@ -68,6 +68,7 @@ export class UpdatableValueComponent extends Container {
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  }
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  }
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  async update(newValue, time = RainMan.config.durationOfActions.updatableTextCountingDuration) {
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+ this.tween?.stop();
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  this.finalValue = newValue;
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  Ticker.shared.remove(this.animateTick);
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  Ticker.shared.add(this.animateTick);
@@ -80,6 +81,7 @@ export class UpdatableValueComponent extends Container {
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  * @returns {Promise<void>} A promise that resolves when the update is complete.
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  */
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  async loseUpdate(time = RainMan.config.durationOfActions.updatableTextCountingDuration) {
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+ this.tween?.stop();
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  Ticker.shared.remove(this.animateTick);
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  Ticker.shared.add(this.animateTick);
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  await this.initAnimation(0, time / this.countingDivider, true);
@@ -170,35 +170,33 @@ export class AbstractController {
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  */
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  setupSpaceOrEnterListener() {
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  window.addEventListener("keydown", (keyboardEvent) => {
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- if (keyboardEvent.code === "Space" || keyboardEvent.code === "Enter") {
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- keyboardEvent.preventDefault();
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- if (this.buttonHeldSince === 0) {
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- this.buttonHeldSince = Date.now();
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- }
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- const buttonHold = Date.now() - this.buttonHeldSince;
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- if (buttonHold >= 500) {
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- this.columnsContainer.enableQuickReelsStop();
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- }
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- if (RainMan.settingsStore.isGambleGameActive || RainMan.settingsStore.isSpeedModalShown) {
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- return;
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- }
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- if (RainMan.settingsStore.disableKeyboardShortcuts) {
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- return;
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- }
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- this.handleDisablingButtons(true);
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- this.handleSpinLogic();
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+ if (keyboardEvent.code !== "Space" && keyboardEvent.code !== "Enter") {
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+ return;
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+ }
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+ keyboardEvent.preventDefault();
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+ if (this.buttonHeldSince === 0) {
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+ this.buttonHeldSince = Date.now();
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+ }
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+ const buttonHold = Date.now() - this.buttonHeldSince;
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+ if (buttonHold >= 500) {
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+ this.columnsContainer.enableQuickReelsStop();
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+ }
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+ if (RainMan.settingsStore.isGambleGameActive || RainMan.settingsStore.isSpeedModalShown) {
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+ return;
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+ }
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+ if (RainMan.settingsStore.disableKeyboardShortcuts) {
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+ return;
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  }
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+ this.handleDisablingButtons(true);
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+ this.handleSpinLogic();
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  });
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  window.addEventListener("keyup", (keyboardEvent) => {
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- if (keyboardEvent.code === "Space" || keyboardEvent.code === "Enter") {
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- keyboardEvent.preventDefault();
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- this.buttonHeldSince = 0;
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- this.columnsContainer.clearQuickReelsStop();
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- if (this.gamePhase === gamePhases.HANDLING_ACTIONS ||
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- this.gamePhase === gamePhases.STOPPING_HANDLING_ACTIONS) {
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- this.shouldPlayNextSpin = false;
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- }
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+ if (keyboardEvent.code !== "Space" && keyboardEvent.code !== "Enter") {
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+ return;
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  }
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+ keyboardEvent.preventDefault();
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+ this.buttonHeldSince = 0;
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+ this.columnsContainer.clearQuickReelsStop();
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  });
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  window.addEventListener("blur", () => {
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  this.buttonHeldSince = 0;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "pixi-rainman-game-engine",
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- "version": "0.3.44",
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+ "version": "0.3.45",
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  "description": "This repository contains all of the mechanics that used in rainman games.",
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  "main": "./dist/index.js",
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  "module": "./dist/index.js",