pixi-rainman-game-engine 0.3.0 → 0.3.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/ComponentRegistry/ComponentRegistry.d.ts +23 -9
- package/dist/ComponentRegistry/ComponentRegistry.js +25 -10
- package/dist/ComponentRegistry/types.d.ts +3 -4
- package/dist/DescribedPlayableAction/DescribedPlayableAction.d.ts +2 -0
- package/dist/DescribedPlayableAction/DescribedPlayableAction.js +2 -0
- package/dist/Money/MoneyText.d.ts +5 -0
- package/dist/Money/MoneyText.js +5 -0
- package/dist/Rainman/appConfig.js +1 -0
- package/dist/Rainman/types.d.ts +1 -0
- package/dist/SettingsUI/hooks/useBuyFreeSpins/useBuyFreeSpins.d.ts +4 -0
- package/dist/SettingsUI/hooks/useBuyFreeSpins/useBuyFreeSpins.js +4 -0
- package/dist/SettingsUI/hooks/useDeviceOrientations.d.ts +4 -0
- package/dist/SettingsUI/hooks/useDeviceOrientations.js +4 -0
- package/dist/application/ApiConfig/ApiConfig.d.ts +2 -1
- package/dist/application/ApiConfig/ApiConfig.js +3 -2
- package/dist/application/ApiConfig/SymbolId.d.ts +1 -1
- package/dist/application/ButtonsEventManager/ButtonsEventManager.d.ts +42 -5
- package/dist/application/ButtonsEventManager/ButtonsEventManager.js +51 -9
- package/dist/application/SoundManager/SoundManager.d.ts +26 -1
- package/dist/application/SoundManager/SoundManager.js +30 -2
- package/dist/application/SpeedState/SpeedAdapter.d.ts +9 -0
- package/dist/application/SpeedState/SpeedAdapter.js +9 -0
- package/dist/application/SpeedState/SpeedLevel.d.ts +42 -0
- package/dist/application/SpeedState/SpeedLevel.js +30 -0
- package/dist/application/SpeedState/SpeedLevelHandler.d.ts +7 -0
- package/dist/application/SpeedState/SpeedLevelHandler.js +7 -0
- package/dist/application/SpinLogic/SpinLogic.d.ts +58 -0
- package/dist/application/SpinLogic/SpinLogic.js +58 -0
- package/dist/application/SpinLogic/SpinLogicDTO.d.ts +70 -0
- package/dist/application/SpinLogic/SpinLogicDTO.js +70 -0
- package/dist/application/SpinLogic/WinScenarios.d.ts +12 -0
- package/dist/application/SpinLogic/WinScenarios.js +12 -0
- package/dist/application/SpinLogic/types.d.ts +10 -0
- package/dist/application/TimedActions/IncentiveComponent.d.ts +10 -0
- package/dist/application/TimedActions/IncentiveComponent.js +9 -1
- package/dist/application/TimedActions/TimedIncentiveController.d.ts +37 -0
- package/dist/application/TimedActions/TimedIncentiveController.js +37 -0
- package/dist/application/setup.d.ts +0 -1
- package/dist/application/setup.js +0 -1
- package/dist/components/AbstractFreeSpinContainer/AbstractFreeSpinContainer.d.ts +36 -1
- package/dist/components/AbstractFreeSpinContainer/AbstractFreeSpinContainer.js +25 -0
- package/dist/components/AbstractMainContainer/AbstractMainContainer.d.ts +83 -2
- package/dist/components/AbstractMainContainer/AbstractMainContainer.js +97 -11
- package/dist/components/DoubleBorderText/DoubleBorderText.d.ts +10 -0
- package/dist/components/DoubleBorderText/DoubleBorderText.js +24 -0
- package/dist/components/DoubleBorderText/index.d.ts +1 -0
- package/dist/components/DoubleBorderText/index.js +1 -0
- package/dist/components/GambleGame/GambleGame.d.ts +39 -0
- package/dist/components/GambleGame/GambleGame.js +44 -3
- package/dist/components/GambleGame/types.d.ts +5 -0
- package/dist/components/buttons/BaseButton/BaseButton.d.ts +73 -2
- package/dist/components/buttons/BaseButton/BaseButton.js +73 -2
- package/dist/components/buttons/BaseButton/types.d.ts +5 -0
- package/dist/components/buttons/buttonGroups/LeftButtons.d.ts +11 -0
- package/dist/components/buttons/buttonGroups/LeftButtons.js +11 -0
- package/dist/components/buttons/buttonGroups/LeftButtonsLandscape.d.ts +13 -1
- package/dist/components/buttons/buttonGroups/LeftButtonsLandscape.js +13 -1
- package/dist/components/buttons/buttonGroups/LeftButtonsMobile.d.ts +19 -1
- package/dist/components/buttons/buttonGroups/LeftButtonsMobile.js +19 -1
- package/dist/components/buttons/buttonGroups/MiddleButtons.d.ts +27 -2
- package/dist/components/buttons/buttonGroups/MiddleButtons.js +46 -3
- package/dist/components/buttons/buttonGroups/RightButtons.d.ts +19 -3
- package/dist/components/buttons/buttonGroups/RightButtons.js +29 -1
- package/dist/components/buttons/buttonGroups/RightButtonsLandscape.d.ts +11 -0
- package/dist/components/buttons/buttonGroups/RightButtonsLandscape.js +11 -0
- package/dist/components/buttons/buttonGroups/RightButtonsMobile.d.ts +17 -0
- package/dist/components/buttons/buttonGroups/RightButtonsMobile.js +17 -0
- package/dist/components/buttons/default/AutoplayButton.d.ts +6 -0
- package/dist/components/buttons/default/AutoplayButton.js +8 -1
- package/dist/components/buttons/default/GambleButton.d.ts +13 -0
- package/dist/components/buttons/default/GambleButton.js +43 -0
- package/dist/components/buttons/default/RefreshButton.d.ts +30 -0
- package/dist/components/buttons/default/RefreshButton.js +36 -3
- package/dist/components/buttons/default/SpeedControlButton.d.ts +2 -0
- package/dist/components/buttons/default/SpeedControlButton.js +2 -0
- package/dist/components/buttons/default/TakeButton.d.ts +13 -0
- package/dist/components/buttons/default/TakeButton.js +37 -0
- package/dist/components/buttons/default/VolumeButton.d.ts +2 -0
- package/dist/components/buttons/default/VolumeButton.js +2 -0
- package/dist/components/buttons/default/index.d.ts +2 -0
- package/dist/components/buttons/default/index.js +2 -0
- package/dist/components/buttons/registrynames.d.ts +2 -0
- package/dist/components/buttons/registrynames.js +3 -1
- package/dist/components/common/AnimatedBackground.d.ts +22 -0
- package/dist/components/common/AnimatedBackground.js +22 -0
- package/dist/components/common/AnimatedNumber.d.ts +36 -0
- package/dist/components/common/AnimatedNumber.js +36 -0
- package/dist/components/common/Background.d.ts +20 -0
- package/dist/components/common/Background.js +22 -1
- package/dist/components/common/FreeSpinButton.d.ts +33 -1
- package/dist/components/common/FreeSpinButton.js +37 -4
- package/dist/components/common/IResizableContainer.d.ts +4 -0
- package/dist/components/common/Logo.d.ts +21 -0
- package/dist/components/common/Logo.js +21 -0
- package/dist/components/common/LogoStatic.d.ts +10 -0
- package/dist/components/common/LogoStatic.js +10 -0
- package/dist/components/common/ResponsiveComponent.d.ts +22 -0
- package/dist/components/common/ResponsiveComponent.js +10 -0
- package/dist/components/common/ResumableContainers.d.ts +6 -0
- package/dist/components/common/ResumableContainers.js +6 -0
- package/dist/components/common/ScalableSpine.d.ts +11 -0
- package/dist/components/common/ScalableSpine.js +11 -0
- package/dist/components/frame/AbstractColumnsContainer.d.ts +20 -6
- package/dist/components/frame/AbstractColumnsContainer.js +18 -4
- package/dist/components/frame/AbstractFrame.d.ts +115 -0
- package/dist/components/frame/AbstractFrame.js +97 -2
- package/dist/components/frame/AbstractInnerFrame.d.ts +5 -0
- package/dist/components/frame/AbstractInnerFrame.js +5 -0
- package/dist/components/frame/WinLineAnimation.d.ts +10 -0
- package/dist/components/frame/WinLineAnimation.js +12 -1
- package/dist/components/frame/constants.d.ts +7 -0
- package/dist/components/frame/constants.js +3 -0
- package/dist/components/index.d.ts +1 -0
- package/dist/components/index.js +1 -0
- package/dist/components/messageBox/MessageBox.d.ts +33 -0
- package/dist/components/messageBox/MessageBox.js +34 -1
- package/dist/components/symbols/AbstractSymbolBase.d.ts +146 -2
- package/dist/components/symbols/AbstractSymbolBase.js +137 -14
- package/dist/components/symbols/AbstractSymbolsColumn.d.ts +233 -3
- package/dist/components/symbols/AbstractSymbolsColumn.js +220 -10
- package/dist/components/symbols/DroppableSymbol.d.ts +16 -0
- package/dist/components/symbols/DroppableSymbol.js +16 -0
- package/dist/components/symbols/DroppableSymbolsColumn.d.ts +51 -0
- package/dist/components/symbols/DroppableSymbolsColumn.js +57 -3
- package/dist/components/symbols/types.d.ts +8 -0
- package/dist/components/symbols/types.js +4 -0
- package/dist/components/updatable/GambleUpdatableText.d.ts +5 -0
- package/dist/components/updatable/GambleUpdatableText.js +5 -0
- package/dist/components/updatable/StylefulUpdatableText.d.ts +23 -0
- package/dist/components/updatable/StylefulUpdatableText.js +25 -1
- package/dist/components/updatable/UpdatableValueComponent.d.ts +71 -0
- package/dist/components/updatable/UpdatableValueComponent.js +77 -4
- package/dist/connectivity/ConnectionWrapper.d.ts +20 -1
- package/dist/connectivity/ConnectionWrapper.js +23 -3
- package/dist/connectivity/LocalConnectionWrapper.d.ts +2 -2
- package/dist/connectivity/LocalConnectionWrapper.js +2 -2
- package/dist/connectivity/serverConnection.d.ts +59 -0
- package/dist/connectivity/serverData.d.ts +3 -1
- package/dist/connectivity/spinData.d.ts +15 -0
- package/dist/connectivity/spinData.js +15 -0
- package/dist/constants/gamePhase.d.ts +4 -0
- package/dist/controllers/AbstractController.d.ts +114 -5
- package/dist/controllers/AbstractController.js +180 -37
- package/dist/controllers/QuickStopController.d.ts +3 -0
- package/dist/controllers/QuickStopController.js +3 -0
- package/dist/controllers/UiController.d.ts +163 -1
- package/dist/controllers/UiController.js +170 -5
- package/dist/errors/LanguageNotDefinedError.d.ts +4 -0
- package/dist/errors/LanguageNotDefinedError.js +4 -0
- package/dist/errors/SpineDataNotFound.d.ts +4 -0
- package/dist/errors/SpineDataNotFound.js +4 -0
- package/dist/errors/TextureNotFound.d.ts +4 -0
- package/dist/errors/TextureNotFound.js +4 -0
- package/dist/loading/AbstractLoadingContainer.d.ts +16 -0
- package/dist/loading/AbstractLoadingContainer.js +16 -0
- package/dist/loading/SpriteLoadingContainer.d.ts +18 -0
- package/dist/loading/SpriteLoadingContainer.js +18 -0
- package/dist/localStorage/localStorage.d.ts +23 -0
- package/dist/localStorage/localStorage.js +19 -0
- package/dist/stores/SettingsStore.d.ts +276 -4
- package/dist/stores/SettingsStore.js +309 -14
- package/dist/stores/types.d.ts +4 -0
- package/dist/utils/assets/assetGetter.js +6 -3
- package/dist/utils/common/deviceOrientation.js +2 -1
- package/dist/utils/common/functions.d.ts +57 -1
- package/dist/utils/common/functions.js +63 -4
- package/dist/utils/common/logger.js +4 -2
- package/dist/utils/common/placementHelpers.d.ts +14 -0
- package/dist/utils/common/placementHelpers.js +20 -1
- package/dist/utils/common/screenHelpers.d.ts +28 -0
- package/dist/utils/common/screenHelpers.js +34 -3
- package/dist/utils/common/sound.d.ts +1 -0
- package/dist/utils/common/sound.js +2 -0
- package/dist/utils/common/stats.d.ts +1 -0
- package/dist/utils/common/stats.js +2 -0
- package/dist/winComponents/AnimableParticlesEmitter.d.ts +6 -0
- package/dist/winComponents/AnimableParticlesEmitter.js +6 -0
- package/dist/winComponents/BaseWinContainer.d.ts +64 -0
- package/dist/winComponents/BaseWinContainer.js +66 -1
- package/dist/winComponents/PositioningFrame.d.ts +7 -0
- package/dist/winComponents/PositioningFrame.js +7 -0
- package/dist/winComponents/TexturedText.d.ts +23 -0
- package/dist/winComponents/TexturedText.js +23 -0
- package/dist/winComponents/UpdatableSpineContainer.d.ts +25 -0
- package/dist/winComponents/UpdatableSpineContainer.js +25 -0
- package/package.json +1 -1
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import { Container, Sprite, Text } from "pixi.js";
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import { Spine } from "pixi-spine";
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import { Nullable } from "../../utils";
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/**
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* This class represents summary and information at start of free games
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* @abstract
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@@ -9,16 +10,50 @@ import { Spine } from "pixi-spine";
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*/
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export declare abstract class AbstractFreeSpinContainer extends Container {
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protected abstract freeSpinPlate: Sprite | Spine;
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shownAt: number
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shownAt: Nullable<number>;
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protected scaleMultiplier: number;
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protected constructor();
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/**
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* This getter enables to remove container after you click Refresh button or you click space
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* @abstract
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* @public
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* @returns {() => void}
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*/
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abstract get onClick(): () => void;
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/**
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* This getter enables to remove container after you click Refresh button or you click space
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* @public
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* @returns {Promise<void>} function to remove container
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*/
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onStart(): Promise<void>;
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/**
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* This method is used to resize the container
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* It sets the scale of the container based on the global minimum ratio
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* and repositions the container to the center of the screen.
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* @public
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* @returns {void}
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*/
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resize(): void;
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/**
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* This method is used to reposition the container to the center of the screen
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* It sets the x and y position of the container based on the screen width and height.
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* @protected
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* @returns {void}
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*/
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protected reposition(): void;
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/**
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* This method is used to center the component inside the free spin plate
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* It sets the x position of the component to the center of the free spin plate.
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* @protected
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* @param {Text | Container} component - component to center
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* @returns {void}
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*/
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protected centerComponent(component: Text | Container): void;
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/**
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* This method is used to initialize the positions of the child components
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* @abstract
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*/
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protected abstract initChildPositions(): void;
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}
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this.shownAt = performance.now();
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this.parentLayer = UXLayer;
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}
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* This getter enables to remove container after you click Refresh button or you click space
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* @public
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* @returns {Promise<void>} function to remove container
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*/
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async onStart() { }
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/**
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* This method is used to resize the container
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* It sets the scale of the container based on the global minimum ratio
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* and repositions the container to the center of the screen.
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* @public
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*/
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resize() {
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this.scale.set(globalMinRatio() * this.scaleMultiplier);
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this.reposition();
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this.initChildPositions();
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}
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/**
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* This method is used to reposition the container to the center of the screen
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* It sets the x and y position of the container based on the screen width and height.
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* @protected
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*/
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reposition() {
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this.x = RainMan.app.screen.width / 2 - this.width / 2;
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this.y = RainMan.app.screen.height / 2 - this.height / 2;
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}
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/**
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* This method is used to center the component inside the free spin plate
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* It sets the x position of the component to the center of the free spin plate.
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* @param {Text | Container} component - component to center
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*/
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centerComponent(component) {
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component.x = this.freeSpinPlate.width / 2 - component.width / 2;
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}
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* - {@link overlay} - overlay, used when modal is shown
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* - {@link gambleGame} - gamble game
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* @class AbstractMainContainer
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/**
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* Function for invoking mystery win plate
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* @param {WinTypeId} _winType - The type of win to display.
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invokeMysteryWinPlate(_animationName: string, _popupAnimation: string, _winType: WinTypeId, _amount: number, _isAdditionalFreeSpins: boolean): Promise<void>;
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/**
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* This function initializes the spines that should be paused when the battery saver is on
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* @param {typeof RainMan.settingsStore.containersWithSpines} containersWithSpines - array of containers with spines
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protected triggerStoreInitState(...containersWithSpines: typeof RainMan.settingsStore.containersWithSpines): void;
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get freeSpinPlate(): Nullable<AbstractFreeSpinContainer>;
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/**
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* @param {number} _freeSpinCount - number of free spins
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protected createFreeSpinPlate(_resolver: () => void, _freeSpinCount: number, _isAdditionalFreeSpin: boolean): AbstractFreeSpinContainer | null;
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/**
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protected createBonusWinContainer(): Nullable<UpdatableSpineContainer>;
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/**
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protected createSuperBonusWinContainer(): Nullable<UpdatableSpineContainer>;
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/**
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protected createFreeSpinSummary(_resolver: () => void, _freeSpinCount: number, _winAmount: number): AbstractFreeSpinContainer | null;
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invokeFreeSpinSummary(freeSpinCount: number, winAmount: number): Promise<void>;
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get bigWinVisibleFor(): number;
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getFreeSpinButton(): typeof this.freeSpinButton;
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* @returns {number} The time in milliseconds since the bonus win was invoked, or 0 if it has not been invoked.
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get bonusWinVisibleFor(): number;
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get superBonusWinVisibleFor(): number;
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protected abstract createBigWinContainer(): UpdatableSpineContainer | MysteryWinContainer;
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/**
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*/
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invokeBigWin(): void;
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*/
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invokeSuperBonusWin(): void;
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/**
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* Function for invoking big win animation, using `this.createBonusWinContainer()` abstract function.
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*/
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invokeBonusWin(): void;
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*/
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invokeMysteryWin(): void;
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/**
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* destroys its animations, and sets it to null.
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*/
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destroyBigWin(): void;
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/**
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*/
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destroyMysteryWin(): void;
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/**
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* **NOTE**: This is used in game like LDE/LP, where there is different behavior for bonus wins
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*/
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destroyBonusWin(): void;
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/**
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+
* **NOTE**: This is used in game like LDE/LP, where there is different behavior for super bonus wins
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* @returns {void}
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*/
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|
destroySuperBonusWin(): void;
|
|
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+
/**
|
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+
* This is used in game like DC where we have container that draws the bonus or jackpots
|
|
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+
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|
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|
+
* @returns {void}
|
|
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|
+
*/
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destroyMysteryBonus(): void;
|
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|
/**
|
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|
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+
* @public
|
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* @returns {Promise<void>} - A promise that resolves when the gamble game is finished.
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*/
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invokeGambleGame(): Promise<void>;
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/**
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* Function for creating the under frame panel.
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|
* This panel is used in mobile portrait mode to display additional information.
|
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|
+
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|
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* @returns {Graphics | Sprite} The under frame panel as a Graphics or Sprite object.
|
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|
*/
|
|
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protected createUnderFramePanel(): Graphics | Sprite;
|
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/**
|
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* Function for enabling mobile portrait mode.
|
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|
* It creates the under frame panel, portrait play buttons, and adds them to the container.
|
|
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|
+
* @public
|
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|
* @returns {void}
|
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*/
|
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|
enableForMobile(): void;
|
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|
/**
|
|
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|
* Function for enabling landscape mode.
|
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|
+
* @public
|
|
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|
* @returns {void}
|
|
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|
*/
|
|
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|
enableForLandscape(): void;
|
|
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|
/**
|
|
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|
* Function for positioning the round win container.
|
|
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|
+
* @protected
|
|
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|
* @returns {void}
|
|
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|
*/
|
|
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|
protected positionRoundWinContainer(): void;
|
|
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|
/**
|
|
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|
* Function for invoking the roulette win plate.
|
|
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|
+
* @public
|
|
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|
* @param {string} winAnimationName The name of the win animation.
|
|
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|
* @param {WinTypeId} winType The type of win.
|
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|
* @param {string} startAnimationName The name of the start animation defaulting to "start".
|
|
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|
+
* @returns {Promise<void>}
|
|
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|
*/
|
|
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|
invokeRouletteWinPlate(winAnimationName: string, winType: WinTypeId, startAnimationName?: string): Promise<void>;
|
|
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|
/**
|
|
285
351
|
* Function for disabling components for mobile portrait orientation.
|
|
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|
+
* @public
|
|
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|
+
* @returns {void}
|
|
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|
*/
|
|
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|
disableForMobile(): void;
|
|
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|
/**
|
|
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357
|
* Function for disabling components for landscape orientation.
|
|
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|
+
* @public
|
|
359
|
+
* @returns {void}
|
|
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|
*/
|
|
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361
|
disableForLandscape(): void;
|
|
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362
|
/**
|
|
@@ -294,31 +364,38 @@ export declare abstract class AbstractMainContainer extends Container {
|
|
|
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364
|
* This function should be implemented in each game.
|
|
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|
* @protected
|
|
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|
* @abstract
|
|
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|
+
* @returns {void}
|
|
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|
*/
|
|
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|
protected abstract repositionComponentsForScreenRatio(): void;
|
|
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370
|
/**
|
|
300
371
|
* Function for resizing the main container and its components.
|
|
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372
|
* This function removes the current frame and any win containers,
|
|
302
373
|
* resizes the message box, background, animated front,
|
|
374
|
+
* @public
|
|
375
|
+
* @returns {void}
|
|
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376
|
*/
|
|
304
377
|
resize(): void;
|
|
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378
|
/**
|
|
306
379
|
* Function for creating the left buttons
|
|
380
|
+
* @protected
|
|
307
381
|
* @returns {LeftButtons} - Returns a new instance of LeftButtons.
|
|
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|
*/
|
|
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|
protected createLeftButtons(): LeftButtons;
|
|
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|
/**
|
|
311
385
|
* Function for creating the right buttons
|
|
386
|
+
* @protected
|
|
312
387
|
* @returns {RightButtons} - Returns a new instance of RightButtons.
|
|
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|
*/
|
|
314
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|
protected createRightButtons(): RightButtons;
|
|
315
390
|
/**
|
|
316
391
|
* Function for creating the left buttons for mobile portrait orientation
|
|
392
|
+
* @protected
|
|
317
393
|
* @returns {LeftButtonsMobile} - Returns a new instance of LeftButtonsMobile for mobile portrait orientation.
|
|
318
394
|
*/
|
|
319
395
|
protected createLeftButtonsMobile(): LeftButtonsMobile;
|
|
320
396
|
/**
|
|
321
397
|
* Function for creating the right buttons for mobile portrait orientation
|
|
398
|
+
* @protected
|
|
322
399
|
* @returns {RightButtonsMobile} - Returns a new instance of RightButtonsMobile for mobile portrait orientation.
|
|
323
400
|
*/
|
|
324
401
|
protected createRightButtonsMobile(): RightButtonsMobile;
|
|
@@ -351,9 +428,9 @@ export declare abstract class AbstractMainContainer extends Container {
|
|
|
351
428
|
* It checks the current device orientation and creates the appropriate left and right buttons.
|
|
352
429
|
* It also removes the previous left and right buttons from the container.
|
|
353
430
|
* It resizes the right buttons if the current orientation is "mobile-portrait".
|
|
354
|
-
* @
|
|
355
|
-
* @returns {void}
|
|
431
|
+
* @private
|
|
356
432
|
* @memberof AbstractMainContainer
|
|
433
|
+
* @returns {void}
|
|
357
434
|
*/
|
|
358
435
|
private initComponentsForScreenRatio;
|
|
359
436
|
/**
|
|
@@ -362,11 +439,15 @@ export declare abstract class AbstractMainContainer extends Container {
|
|
|
362
439
|
* under frame panel, overlay, big win container, super bonus win container, bonus win container,
|
|
363
440
|
* mystery win container, gamble game, bottom panel, free spin plate, and
|
|
364
441
|
* free spin summary.
|
|
442
|
+
* @private
|
|
443
|
+
* @returns {void}
|
|
365
444
|
*/
|
|
366
445
|
private resizeDependentComponents;
|
|
367
446
|
/**
|
|
368
447
|
* This method is used to refresh the layers in the main container.
|
|
369
448
|
* It removes the existing layers and adds them back in the correct order.
|
|
449
|
+
* @protected
|
|
450
|
+
* @returns {void}
|
|
370
451
|
*/
|
|
371
452
|
protected refreshLayers(): void;
|
|
372
453
|
}
|