pixi-rainman-game-engine 0.2.26 → 0.2.27
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/common/AnimatedNumber.d.ts +6 -4
- package/dist/components/common/AnimatedNumber.js +16 -0
- package/dist/connectivity/ConnectionWrapper.js +2 -2
- package/dist/controllers/AbstractController.d.ts +6 -1
- package/dist/controllers/AbstractController.js +7 -0
- package/package.json +1 -1
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@@ -1,15 +1,17 @@
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import { Container } from "pixi.js";
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+
import { Spine } from "pixi-spine";
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/**
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* Class representing animated number, based on spine animation.
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* Animation names should be exact the same as a represented symbol.
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*/
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export declare class AnimatedNumber extends Container {
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-
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spineName: string;
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number: number | string;
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digits: Spine[];
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constructor(spineName: string, number: number | string);
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private setDigits;
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-
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setMoveAnimation(): void;
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removeDigits(): void;
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get value(): number | string;
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set value(value: number | string);
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play(): void;
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@@ -31,6 +31,22 @@ export class AnimatedNumber extends Container {
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});
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this.pivot.set(this.width / 2, this.height / 2);
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}
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setMoveAnimation() {
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this.removeDigits();
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Array.from(this.number.toString()).forEach((digit) => {
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const digitSpine = new Spine(getSpineData(this.spineName));
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digitSpine.state.setAnimation(0, digit + "-move", true);
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digitSpine.x = (this.digits.at(-1)?.x || 0) + digitSpine.width * 2;
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if (digit === "." || digit === ",") {
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digitSpine.x += 15;
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digitSpine.y += 25;
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}
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digitSpine.state.timeScale = 1;
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this.addChild(digitSpine);
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this.digits.push(digitSpine);
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});
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this.pivot.set(this.width / 2, this.height / 2);
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}
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removeDigits() {
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this.digits.forEach((digit) => this.removeChild(digit));
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this.digits = [];
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@@ -150,7 +150,7 @@ export class ConnectionWrapper {
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extra_data
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});
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this._messageHistory.push(data);
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-
this.sendEndOfRoundData(roundNumber
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+
this.sendEndOfRoundData(roundNumber);
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return new SpinData(this.config, data);
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}
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/**
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@@ -192,7 +192,7 @@ export class ConnectionWrapper {
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choice
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}));
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this._messageHistory.push(this.lastGambleResponse);
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-
this.sendEndOfRoundData(roundNumber
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this.sendEndOfRoundData(roundNumber);
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return this.lastGambleResponse;
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}
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/**
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@@ -86,12 +86,17 @@ export declare abstract class AbstractController<T> {
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* Function for disabling speed button
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* @param {boolean} shouldBeDisabled flag to disable speed button
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*/
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-
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disableSpeedButton(shouldBeDisabled: boolean): void;
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/**
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* Function for disabling information buttons
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* @param {boolean} shouldBeDisabled flag to disable information buttons
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*/
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disableInformationButtons(shouldBeDisabled: boolean): void;
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/**
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* Function for disabling refresh buttons
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* @param {boolean} shouldBeDisabled flag to disable refresh buttons
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*/
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disableRefreshButton(shouldBeDisabled: boolean): void;
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/**
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* Function for handling disabling buttons
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* @param {boolean} disabled flag to disable buttons
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@@ -177,6 +177,13 @@ export class AbstractController {
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];
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buttonsToChange.forEach((button) => button.flipDisabledFlag(shouldBeDisabled));
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}
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/**
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* Function for disabling refresh buttons
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* @param {boolean} shouldBeDisabled flag to disable refresh buttons
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*/
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disableRefreshButton(shouldBeDisabled) {
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RainMan.componentRegistry.get(BUTTONS.refresh).flipDisabledFlag(shouldBeDisabled);
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}
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/**
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* Function for handling disabling buttons
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* @param {boolean} disabled flag to disable buttons
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package/package.json
CHANGED