pixi-rainman-game-engine 0.2.21 → 0.2.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -163,6 +163,10 @@ export declare abstract class AbstractController<T> {
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* @param {SpinLogic} _spinLogic spin logic
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*/
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protected onSpinningEnd(_spinLogic: SpinLogic): Promise<void>;
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+
/**
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* Function to perform actions after all actions are performed
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*/
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protected performActionsAfterAllActions(): Promise<void>;
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/**
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* Function to perform additional actions after spin
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*/
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@@ -577,6 +577,10 @@ export class AbstractController {
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* @param {SpinLogic} _spinLogic spin logic
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*/
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async onSpinningEnd(_spinLogic) { }
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/**
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* Function to perform actions after all actions are performed
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*/
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async performActionsAfterAllActions() { }
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/**
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* Function to perform additional actions after spin
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*/
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@@ -738,6 +742,7 @@ export class AbstractController {
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if (RainMan.settingsStore.isFreeSpinsPlayEnabled) {
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this.disableAutoplayButton(false);
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}
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await this.performActionsAfterAllActions();
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RainMan.settingsStore.setModalsAvailability(true);
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RainMan.globals.shouldShowModals = true;
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RainMan.settingsStore.setIsPlayingAnyAction(false);
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package/package.json
CHANGED