pixi-rainman-game-engine 0.2.13 → 0.2.15

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@@ -1,7 +1,7 @@
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  import { Container, Graphics } from "pixi.js";
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  import { SoundTrack, SpeedAdapterInterface, SpeedLevel, SymbolId } from "../../application";
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  import { DropTransformationDetails, StreakReelsIndexes, SymbolReels } from "../../connectivity";
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- import { PlayableAction } from "../../utils";
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+ import { Nullable, PlayableAction } from "../../utils";
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  import { AbstractSymbolsColumn } from "../symbols";
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  /**
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  * Class represents columns container in game
@@ -18,7 +18,7 @@ export declare abstract class AbstractColumnsContainer extends Container impleme
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  protected allColumns: AbstractSymbolsColumn[];
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  private velocityMultiplier;
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  private skipScatterDelay;
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- private currentColumn;
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+ currentColumn: Nullable<AbstractSymbolsColumn>;
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  private playedSounds;
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  quickReelsStop: boolean;
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  protected playLineSoundOnEachStreak: boolean;
@@ -591,6 +591,7 @@ export class AbstractController {
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  if (RainMan.settingsStore.isAutoplayEnabled) {
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  this.disableAutoplay();
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  }
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+ this.uiController.updateBet("highest");
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  this.handleDisablingButtons(false);
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  return;
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "pixi-rainman-game-engine",
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- "version": "0.2.13",
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+ "version": "0.2.15",
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  "description": "This repository contains all of the mechanics that used in rainman games.",
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  "main": "./dist/index.js",
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  "module": "./dist/index.js",