pixi-rainman-game-engine 0.1.35 → 0.1.36

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@@ -63,5 +63,6 @@ export type AppConfig = RequiredAppConfig & DeepPartial<OptionalAppConfig>;
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  export interface Globals {
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  currency: Currency;
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  disableSpeedPopup?: (value: boolean) => void;
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+ handleDisablingButtons?: (value?: boolean) => void;
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  throttledSpin?: () => void;
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  }
@@ -263,6 +263,7 @@ export class ButtonsEventManager {
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  this.speedPopupShownAt = performance.now();
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  const spinSpeedSettingsLayer = window.document.getElementById(UI_ITEMS.speedSettings);
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  if (spinSpeedSettingsLayer !== null) {
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+ RainMan.globals.handleDisablingButtons?.();
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  spinSpeedSettingsLayer.style.display = displayValue;
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  }
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  }
@@ -58,6 +58,7 @@ export class AbstractController {
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  this.uiController = new UiController(this.config);
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  this.componentRegistry = RainMan.componentRegistry;
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  this.setupSpaceOrEnterListener();
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+ RainMan.globals.handleDisablingButtons = this.handleDisablingButtons.bind(this);
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  RainMan.settingsStore.increaseBet = () => this.uiController.updateBet("increase");
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  RainMan.settingsStore.decreaseBet = () => this.uiController.updateBet("decrease");
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  }
@@ -365,6 +366,7 @@ export class AbstractController {
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  const elementsToSkipHide = [];
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  if (performance.now() - this.buttonsEventManager.speedPopupShownAt <
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  RainMan.config.durationOfActions.speedPopupVisibleTime) {
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+ RainMan.globals.handleDisablingButtons?.();
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  elementsToSkipHide.push(UI_ITEMS.speedSettings);
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  }
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  hideLayerIfPresent(elementsToSkipHide);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "pixi-rainman-game-engine",
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- "version": "0.1.35",
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+ "version": "0.1.36",
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  "description": "This repository contains all of the mechanics that used in rainman games.",
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  "main": "./dist/index.js",
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  "module": "./dist/index.js",