pixi-effects 0.16.2 → 0.17.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +39 -0
- package/README.md +6 -6
- package/ai/CHAT.md +4 -0
- package/ai/SKILL.md +2 -1
- package/ai/chat-template.html +3 -3
- package/ai/reference/cheatsheet.md +4 -2
- package/ai/reference/pitfalls.md +3 -0
- package/ai/reference/recipes.md +67 -0
- package/ai/template.html +5 -5
- package/ai/tools/check.mjs +162 -18
- package/ai/tools/render.mjs +21 -7
- package/dist/Composition-HYAOYPAX.js +5 -0
- package/dist/{Composition-VJWY2NDL.js.map → Composition-HYAOYPAX.js.map} +1 -1
- package/dist/Composition-LMVEASHF.cjs +14 -0
- package/dist/{Composition-3WWNVRR5.cjs.map → Composition-LMVEASHF.cjs.map} +1 -1
- package/dist/Controller.cjs +9 -3
- package/dist/Controller.cjs.map +1 -1
- package/dist/Controller.d.cts +1 -1
- package/dist/Controller.d.ts +1 -1
- package/dist/Controller.js +9 -3
- package/dist/Controller.js.map +1 -1
- package/dist/{Movie-oA0SUAyb.d.cts → Movie-CoxF2Z7t.d.cts} +82 -2
- package/dist/{Movie-DilBC348.d.ts → Movie-DHJRrUfI.d.ts} +82 -2
- package/dist/Presenter.d.cts +1 -1
- package/dist/Presenter.d.ts +1 -1
- package/dist/{chunk-2ROVCPSL.cjs → chunk-ETAIVOHP.cjs} +32 -27
- package/dist/chunk-ETAIVOHP.cjs.map +1 -0
- package/dist/{chunk-FJA5VUOF.cjs → chunk-LBJRXU7N.cjs} +15 -3
- package/dist/chunk-LBJRXU7N.cjs.map +1 -0
- package/dist/{chunk-ZNKQH356.js → chunk-ORTYBA42.js} +15 -4
- package/dist/chunk-ORTYBA42.js.map +1 -0
- package/dist/{chunk-XTIHKODH.js → chunk-Q3IVBYT7.js} +10 -5
- package/dist/chunk-Q3IVBYT7.js.map +1 -0
- package/dist/index.cjs +351 -41
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.js +329 -19
- package/dist/index.js.map +1 -1
- package/dist/loader.css +1 -1
- package/dist/three.cjs +5 -5
- package/dist/three.js +1 -1
- package/docs/dsl.md +2 -1
- package/llms-full.txt +78 -4
- package/llms.txt +1 -1
- package/package.json +6 -3
- package/dist/Composition-3WWNVRR5.cjs +0 -14
- package/dist/Composition-VJWY2NDL.js +0 -5
- package/dist/chunk-2ROVCPSL.cjs.map +0 -1
- package/dist/chunk-FJA5VUOF.cjs.map +0 -1
- package/dist/chunk-XTIHKODH.js.map +0 -1
- package/dist/chunk-ZNKQH356.js.map +0 -1
|
@@ -5,6 +5,12 @@ import { U as Stop, e as AssetSpec, c as CompositionSpec } from './types-SS51lP6
|
|
|
5
5
|
interface AudioInspectOptions {
|
|
6
6
|
/** Width of each loudness window in seconds. Default 0.1. */
|
|
7
7
|
window?: number;
|
|
8
|
+
/** The scenes to measure one by one (`movie.inspectAudio()` fills this from the movie's named top-level compositions). Default: the whole movie as one. */
|
|
9
|
+
scenes?: Array<{
|
|
10
|
+
name: string;
|
|
11
|
+
start: number;
|
|
12
|
+
end: number;
|
|
13
|
+
}>;
|
|
8
14
|
}
|
|
9
15
|
/** One sound measured ON ITS OWN (not mixed), so overlapping layers do not blur it. */
|
|
10
16
|
interface SoundMeasure {
|
|
@@ -44,8 +50,44 @@ interface AudioReport {
|
|
|
44
50
|
peakDb: number;
|
|
45
51
|
brightnessHz: number;
|
|
46
52
|
}>;
|
|
47
|
-
/** Problems worth fixing: limiting, inaudible layers, sounds cut off by the end of the movie. Read this first. */
|
|
53
|
+
/** Problems worth fixing: limiting, clipping, a true peak above 0 dBTP, inaudible layers, sounds cut off by the end of the movie. Read this first. */
|
|
48
54
|
issues: string[];
|
|
55
|
+
/** The mix as a whole (ITU-R BS.1770 loudness; `integratedLufs` is null for a mix shorter than 0.4 s or with nothing above −70 LUFS). */
|
|
56
|
+
loudness: {
|
|
57
|
+
integratedLufs: number | null;
|
|
58
|
+
truePeakDb: number;
|
|
59
|
+
clippedSamples: number;
|
|
60
|
+
silences: Array<{
|
|
61
|
+
from: number;
|
|
62
|
+
to: number;
|
|
63
|
+
}>;
|
|
64
|
+
};
|
|
65
|
+
/** The same measure for each scene (`silent`: nothing above −60 dBFS). */
|
|
66
|
+
scenes: Array<{
|
|
67
|
+
name: string;
|
|
68
|
+
from: number;
|
|
69
|
+
to: number;
|
|
70
|
+
lufs: number | null;
|
|
71
|
+
peakDb: number;
|
|
72
|
+
silent: boolean;
|
|
73
|
+
}>;
|
|
74
|
+
/** When each sound starts: what a waveform marks. */
|
|
75
|
+
cues: Array<{
|
|
76
|
+
t: number;
|
|
77
|
+
name: string;
|
|
78
|
+
}>;
|
|
79
|
+
/** Advice, not faults: a mix that is quiet or loud for web video, little headroom, silent stretches. */
|
|
80
|
+
notes: string[];
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
interface FontReport {
|
|
84
|
+
/** Text layers none of whose fonts is available here: they are drawn in a fallback. */
|
|
85
|
+
missing: Array<{
|
|
86
|
+
layer: string;
|
|
87
|
+
family: string;
|
|
88
|
+
}>;
|
|
89
|
+
/** Web fonts (`@font-face`) whose file could not be loaded. */
|
|
90
|
+
failed: string[];
|
|
49
91
|
}
|
|
50
92
|
|
|
51
93
|
interface Rect {
|
|
@@ -196,6 +238,15 @@ interface RenderOptions {
|
|
|
196
238
|
codec?: string;
|
|
197
239
|
bitrate?: 'very-low' | 'low' | 'medium' | 'high' | 'very-high';
|
|
198
240
|
};
|
|
241
|
+
/**
|
|
242
|
+
* Only part of the movie: `[from, to]` in seconds, or the name of a top-level layer (its start to its end). The file starts at 0
|
|
243
|
+
* and its sound is cut the same way (with a 10 ms fade on a cut edge). Past the end, backwards or an unknown name is an error.
|
|
244
|
+
*/
|
|
245
|
+
range?: [number, number] | string;
|
|
246
|
+
/** Output size relative to the canvas, above 0 and at most 1. Each frame is drawn at full size and copied smaller before it is encoded: the file and the encoding get smaller, the drawing is not faster. */
|
|
247
|
+
scale?: number;
|
|
248
|
+
/** For looking, not for delivering: `scale: 0.5`, `video.bitrate: 'low'` and no motion blur. Anything you set yourself wins. */
|
|
249
|
+
draft?: boolean;
|
|
199
250
|
}
|
|
200
251
|
interface SnapshotOptions {
|
|
201
252
|
/** Motion blur for this picture (see `MovieOptions.motionBlur`); overrides the movie's own setting, `false` turns it off. */
|
|
@@ -248,6 +299,19 @@ interface ContactSheetOptions {
|
|
|
248
299
|
cellWidth?: number;
|
|
249
300
|
as?: 'blob' | 'dataURL';
|
|
250
301
|
}
|
|
302
|
+
interface OnionSkinOptions {
|
|
303
|
+
/** Where the movement starts, in seconds. Default 0. */
|
|
304
|
+
from?: number;
|
|
305
|
+
/** Where it ends, in seconds. Default: the end of the movie. */
|
|
306
|
+
to?: number;
|
|
307
|
+
/** How many frames are overlaid, 1–64, spread evenly from `from` to `to`. Default 8. */
|
|
308
|
+
count?: number;
|
|
309
|
+
/** Output size relative to the canvas, above 0 and at most 4. Default 1. */
|
|
310
|
+
scale?: number;
|
|
311
|
+
/** Motion blur for these pictures (see `MovieOptions.motionBlur`); overrides the movie's own setting, `false` turns it off. */
|
|
312
|
+
motionBlur?: MotionBlurSpec;
|
|
313
|
+
as?: 'blob' | 'dataURL';
|
|
314
|
+
}
|
|
251
315
|
interface FrameEvent {
|
|
252
316
|
frame: number;
|
|
253
317
|
totalFrames: number;
|
|
@@ -419,6 +483,17 @@ declare class Movie {
|
|
|
419
483
|
motionBlur?: MotionBlurSpec;
|
|
420
484
|
onImage?: (image: StopImage) => void;
|
|
421
485
|
}): Promise<Blob>;
|
|
486
|
+
/**
|
|
487
|
+
* One picture of a movement: `count` frames from `from` to `to` drawn one over the other, each later one stronger, so a thing that
|
|
488
|
+
* moves leaves a trail (its path and its easing: even steps = constant speed, bunched = slow) and what stays still stays itself.
|
|
489
|
+
* The movie is left where it was.
|
|
490
|
+
*/
|
|
491
|
+
onionSkin(opts?: OnionSkinOptions & {
|
|
492
|
+
as?: 'blob';
|
|
493
|
+
}): Promise<Blob>;
|
|
494
|
+
onionSkin(opts: OnionSkinOptions & {
|
|
495
|
+
as: 'dataURL';
|
|
496
|
+
}): Promise<string>;
|
|
422
497
|
/**
|
|
423
498
|
* Several frames on ONE image, each labelled with its frame number and time — the cheapest way to
|
|
424
499
|
* check a whole animation by eye. Restores the current frame afterwards.
|
|
@@ -447,6 +522,11 @@ declare class Movie {
|
|
|
447
522
|
* The soundtrack, measured: when every audio layer plays, how loud the mix is over time, and `issues`
|
|
448
523
|
* (limiting, inaudible layers, sounds cut off by the end). Use it to CHECK sound you cannot hear.
|
|
449
524
|
*/
|
|
525
|
+
/**
|
|
526
|
+
* The fonts of the text layers: `missing` lists layers none of whose `fontFamily` entries is available in this browser (they are
|
|
527
|
+
* drawn in a fallback font), `failed` lists web fonts (`@font-face`) whose file could not be loaded.
|
|
528
|
+
*/
|
|
529
|
+
inspectFonts(): FontReport;
|
|
450
530
|
inspectAudio(opts?: AudioInspectOptions): AudioReport;
|
|
451
531
|
/**
|
|
452
532
|
* Draw the stage now. PixiJS's CullerPlugin only culls inside `app.render()` (the ticker), and we render
|
|
@@ -509,4 +589,4 @@ declare class Movie {
|
|
|
509
589
|
destroy(): Promise<void>;
|
|
510
590
|
}
|
|
511
591
|
|
|
512
|
-
export { type AudioInspectOptions as A, type ContactSheetOptions as C, type
|
|
592
|
+
export { type AudioInspectOptions as A, type ContactSheetOptions as C, type FontReport as F, type InspectOptions as I, type LayerInfo as L, type MotionBlurOptions as M, type OnionSkinOptions as O, type ProgressEvent as P, type RenderOptions as R, type SnapshotOptions as S, type TimelineData as T, type VolumeEvent as V, type AudioReport as a, type AudioSourceReport as b, type FrameEvent as c, type InspectReport as d, type LoaderOption as e, type MotionBlurSpec as f, Movie as g, type MovieErrorEvent as h, type MovieOptions as i, type SoundMeasure as j, type StopEvent as k, type StopImage as l, type StopImagesOptions as m, type TimelineHtmlOptions as n, type TimelineRow as o, type TimelineSvgOptions as p, type TimelineTransition as q, dismissLoader as r, failLoader as s, resolveLoader as t };
|
package/dist/Presenter.d.cts
CHANGED
package/dist/Presenter.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
'use strict';
|
|
2
2
|
|
|
3
|
-
var
|
|
3
|
+
var chunkLBJRXU7N_cjs = require('./chunk-LBJRXU7N.cjs');
|
|
4
4
|
var chunkUQBGW5DO_cjs = require('./chunk-UQBGW5DO.cjs');
|
|
5
5
|
var pixi_js = require('pixi.js');
|
|
6
6
|
var gsap = require('gsap');
|
|
@@ -65,8 +65,8 @@ function readLayerTransform(target) {
|
|
|
65
65
|
x: c.x,
|
|
66
66
|
y: c.y,
|
|
67
67
|
z: c.z ?? 0,
|
|
68
|
-
rotationX: (c.rotationX ?? 0) *
|
|
69
|
-
rotationY: (c.rotationY ?? 0) *
|
|
68
|
+
rotationX: (c.rotationX ?? 0) * chunkLBJRXU7N_cjs.DEG,
|
|
69
|
+
rotationY: (c.rotationY ?? 0) * chunkLBJRXU7N_cjs.DEG,
|
|
70
70
|
rotationZ: c.rotation,
|
|
71
71
|
scaleX: c.scale.x,
|
|
72
72
|
scaleY: c.scale.y,
|
|
@@ -111,19 +111,19 @@ var Layer3D = class {
|
|
|
111
111
|
if (!(needW >= 1 && needH >= 1) || !Number.isFinite(bounds.x) || !Number.isFinite(bounds.y)) return this.hide();
|
|
112
112
|
const size = this.sizeFor(needW, needH);
|
|
113
113
|
const frame = { x: bounds.x - pad, y: bounds.y - pad, width: size.w, height: size.h };
|
|
114
|
-
const projected =
|
|
114
|
+
const projected = chunkLBJRXU7N_cjs.projectLayer(readLayerTransform(target), frame, basis);
|
|
115
115
|
this.depth = projected.depth;
|
|
116
116
|
if (!projected.visible) {
|
|
117
117
|
if (!this.warnedBehind) {
|
|
118
118
|
this.warnedBehind = true;
|
|
119
119
|
if (this.seq.spec.hideBehindCamera) return this.hide();
|
|
120
|
-
if (projected.depth >
|
|
120
|
+
if (projected.depth > chunkLBJRXU7N_cjs.NEAR) {
|
|
121
121
|
console.warn(
|
|
122
|
-
`pixi-effects: ${
|
|
122
|
+
`pixi-effects: ${chunkLBJRXU7N_cjs.describeLayer(this.seq.spec)}: part of it (a corner) reaches the camera plane (z = ${(target.z ?? 0).toFixed(0)}, rotationX ${(target.rotationX ?? 0).toFixed(0)}\xB0, rotationY ${(target.rotationY ?? 0).toFixed(0)}\xB0), and a layer is hidden whole when any corner is at or behind it. Tilt it less (rotationX / rotationY), make it smaller, or keep the camera further away from it (the default camera sits at z = (height/2)/tan(fov/2), about 989 for 720p at fov 40).`
|
|
123
123
|
);
|
|
124
124
|
} else {
|
|
125
125
|
console.warn(
|
|
126
|
-
`pixi-effects: ${
|
|
126
|
+
`pixi-effects: ${chunkLBJRXU7N_cjs.describeLayer(this.seq.spec)} is at or behind the camera plane (z = ${(target.z ?? 0).toFixed(0)}) and is hidden. If that is unintended, lower its z or move the camera back (the default camera sits at z = (height/2)/tan(fov/2), about 989 for 720p at fov 40).`
|
|
127
127
|
);
|
|
128
128
|
}
|
|
129
129
|
}
|
|
@@ -211,8 +211,8 @@ var CAMERA_PROPS = ["x", "y", "z", "fov", "lookAtX", "lookAtY", "lookAtZ", "offs
|
|
|
211
211
|
var NEEDS_THREE_D = ["z", "rotationX", "rotationY"];
|
|
212
212
|
var SKEW_KEYS = ["skew", "skewX", "skewY"];
|
|
213
213
|
function lintSequence(spec, warn = defaultWarn) {
|
|
214
|
-
const who =
|
|
215
|
-
const keys =
|
|
214
|
+
const who = chunkLBJRXU7N_cjs.describeLayer(spec);
|
|
215
|
+
const keys = chunkLBJRXU7N_cjs.collectPropKeys(spec);
|
|
216
216
|
const explained = /* @__PURE__ */ new Set();
|
|
217
217
|
for (const k of keys) {
|
|
218
218
|
const hint = LAYER_ALIASES[k] ?? (spec.type === "camera" ? CAMERA_ALIASES[k] : void 0);
|
|
@@ -258,7 +258,7 @@ function applyBlendMode(spec, display) {
|
|
|
258
258
|
const mode = spec.blendMode;
|
|
259
259
|
if (mode === void 0) return;
|
|
260
260
|
if (!MODES.includes(mode)) {
|
|
261
|
-
console.warn(`pixi-effects: ${
|
|
261
|
+
console.warn(`pixi-effects: ${chunkLBJRXU7N_cjs.describeLayer(spec)}: blendMode "${mode}" is not supported (use ${MODES.join(", ")})`);
|
|
262
262
|
return;
|
|
263
263
|
}
|
|
264
264
|
const filters = display.filters;
|
|
@@ -270,7 +270,7 @@ function applyBlendMode(spec, display) {
|
|
|
270
270
|
}
|
|
271
271
|
|
|
272
272
|
// src/sequences/Composition.ts
|
|
273
|
-
var CompositionSequence = class extends
|
|
273
|
+
var CompositionSequence = class extends chunkLBJRXU7N_cjs.Sequence {
|
|
274
274
|
_innerContainer = null;
|
|
275
275
|
_compositionShape = null;
|
|
276
276
|
_children = [];
|
|
@@ -304,18 +304,18 @@ var CompositionSequence = class extends chunkFJA5VUOF_cjs.Sequence {
|
|
|
304
304
|
const lateKeyframes = [];
|
|
305
305
|
for (const s of this.spec.sequences ?? []) {
|
|
306
306
|
lintSequence(s);
|
|
307
|
-
|
|
308
|
-
|
|
307
|
+
chunkLBJRXU7N_cjs.lintTiming(s, this.duration, (message, kind) => kind === "late-keyframe" ? lateKeyframes.push(message) : console.warn(message));
|
|
308
|
+
chunkLBJRXU7N_cjs.lintText(s);
|
|
309
309
|
}
|
|
310
|
-
for (const message of
|
|
311
|
-
this._children = await
|
|
310
|
+
for (const message of chunkLBJRXU7N_cjs.summarizeWarnings(lateKeyframes)) console.warn(message);
|
|
311
|
+
this._children = await chunkLBJRXU7N_cjs.buildSequenceTree(
|
|
312
312
|
this.spec.sequences ?? [],
|
|
313
313
|
this._compositionShape,
|
|
314
314
|
this.root
|
|
315
315
|
);
|
|
316
316
|
this._resolveParents();
|
|
317
317
|
for (const child of this._children) {
|
|
318
|
-
if (child instanceof
|
|
318
|
+
if (child instanceof chunkLBJRXU7N_cjs.CameraSequence) {
|
|
319
319
|
this._cameras.push(child);
|
|
320
320
|
continue;
|
|
321
321
|
}
|
|
@@ -330,7 +330,7 @@ var CompositionSequence = class extends chunkFJA5VUOF_cjs.Sequence {
|
|
|
330
330
|
this._visual.push({ seq: child, layer });
|
|
331
331
|
applyBlendMode(child.spec, layer.display);
|
|
332
332
|
if (maskSpec) {
|
|
333
|
-
console.warn(`pixi-effects: ${
|
|
333
|
+
console.warn(`pixi-effects: ${chunkLBJRXU7N_cjs.describeLayer(child.spec)}: mask is not supported on threeD layers yet; ignored`);
|
|
334
334
|
}
|
|
335
335
|
continue;
|
|
336
336
|
}
|
|
@@ -340,13 +340,18 @@ var CompositionSequence = class extends chunkFJA5VUOF_cjs.Sequence {
|
|
|
340
340
|
applyBlendMode(child.spec, child.target);
|
|
341
341
|
if (maskSpec) {
|
|
342
342
|
const lifetime = maskSpec.at === void 0 ? { at: child.at, duration: maskSpec.duration ?? child.duration } : {};
|
|
343
|
-
const built = await
|
|
343
|
+
const built = await chunkLBJRXU7N_cjs.buildSequenceTree([{ ...maskSpec, ...lifetime }], this._compositionShape, this.root);
|
|
344
344
|
const maskSeq = built[0];
|
|
345
345
|
if (maskSeq?.target) {
|
|
346
346
|
into.addChild(maskSeq.target);
|
|
347
347
|
const inverse = child.spec.maskInverted ?? false;
|
|
348
348
|
const t = child.target;
|
|
349
|
-
if (
|
|
349
|
+
if (inverse || maskSpec.type === "text") {
|
|
350
|
+
const effect = new pixi_js.AlphaMask({ mask: maskSeq.target });
|
|
351
|
+
effect.inverse = inverse;
|
|
352
|
+
t.setMask?.({ mask: void 0, inverse });
|
|
353
|
+
t.addEffect(effect);
|
|
354
|
+
} else if (typeof t.setMask === "function") {
|
|
350
355
|
t.setMask({ mask: maskSeq.target, inverse });
|
|
351
356
|
} else {
|
|
352
357
|
t.mask = maskSeq.target;
|
|
@@ -390,7 +395,7 @@ var CompositionSequence = class extends chunkFJA5VUOF_cjs.Sequence {
|
|
|
390
395
|
for (let p = this._parentOf.get(seq); p; p = this._parentOf.get(p)) out.push(p);
|
|
391
396
|
return out;
|
|
392
397
|
};
|
|
393
|
-
return [...this._visual.map((v) => v.seq), ...this._nested].filter((seq) => !(seq instanceof
|
|
398
|
+
return [...this._visual.map((v) => v.seq), ...this._nested].filter((seq) => !(seq instanceof chunkLBJRXU7N_cjs.NullSequence)).map((seq) => {
|
|
394
399
|
const layer = this._visual.find((v) => v.seq === seq)?.layer ?? null;
|
|
395
400
|
return {
|
|
396
401
|
seq,
|
|
@@ -402,14 +407,14 @@ var CompositionSequence = class extends chunkFJA5VUOF_cjs.Sequence {
|
|
|
402
407
|
}
|
|
403
408
|
/** Match every `parent: 'name'` to a null layer; anything that cannot work is said out loud and drawn unparented. */
|
|
404
409
|
_resolveParents() {
|
|
405
|
-
const nulls = this._children.filter((c) => c instanceof
|
|
410
|
+
const nulls = this._children.filter((c) => c instanceof chunkLBJRXU7N_cjs.NullSequence);
|
|
406
411
|
const nullNames = nulls.map((n) => n.spec.name).filter((n) => !!n);
|
|
407
412
|
const warned = /* @__PURE__ */ new Set();
|
|
408
413
|
for (const child of this._children) {
|
|
409
414
|
const want = child.spec.parent;
|
|
410
415
|
if (want === void 0) continue;
|
|
411
|
-
const who =
|
|
412
|
-
if (child instanceof
|
|
416
|
+
const who = chunkLBJRXU7N_cjs.describeLayer(child.spec);
|
|
417
|
+
if (child instanceof chunkLBJRXU7N_cjs.CameraSequence) {
|
|
413
418
|
console.warn(`pixi-effects: ${who}: a camera cannot have a parent; ignored`);
|
|
414
419
|
continue;
|
|
415
420
|
}
|
|
@@ -423,7 +428,7 @@ var CompositionSequence = class extends chunkFJA5VUOF_cjs.Sequence {
|
|
|
423
428
|
console.warn(`pixi-effects: ${who}: parent "${want}": no layer with that name${hint ? `; did you mean "${hint}"?` : ""} (the layer is drawn without a parent)`);
|
|
424
429
|
continue;
|
|
425
430
|
}
|
|
426
|
-
const holder = same.find((c) => c instanceof
|
|
431
|
+
const holder = same.find((c) => c instanceof chunkLBJRXU7N_cjs.NullSequence);
|
|
427
432
|
if (!holder) {
|
|
428
433
|
console.warn(`pixi-effects: ${who}: parent "${want}" is a ${same[0].spec.type} layer; only { type: 'null' } layers can be parents (the layer is drawn without a parent)`);
|
|
429
434
|
continue;
|
|
@@ -466,7 +471,7 @@ var CompositionSequence = class extends chunkFJA5VUOF_cjs.Sequence {
|
|
|
466
471
|
t,
|
|
467
472
|
compEnd
|
|
468
473
|
);
|
|
469
|
-
const basis =
|
|
474
|
+
const basis = chunkLBJRXU7N_cjs.cameraBasis(active ? active.cam.state() : chunkLBJRXU7N_cjs.homeCamera(width, height), width, height);
|
|
470
475
|
for (const layer of this._layers3d) layer.update(host, basis);
|
|
471
476
|
const order = assignDepthOrder(
|
|
472
477
|
this._visual.map((v, i) => ({ stackIndex: i, threeD: v.layer !== null, depth: v.layer?.depth ?? 0 }))
|
|
@@ -495,5 +500,5 @@ function frameOf(child) {
|
|
|
495
500
|
}
|
|
496
501
|
|
|
497
502
|
exports.CompositionSequence = CompositionSequence;
|
|
498
|
-
//# sourceMappingURL=chunk-
|
|
499
|
-
//# sourceMappingURL=chunk-
|
|
503
|
+
//# sourceMappingURL=chunk-ETAIVOHP.cjs.map
|
|
504
|
+
//# sourceMappingURL=chunk-ETAIVOHP.cjs.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../src/space/camera.ts","../src/space/depth.ts","../src/space/Layer3D.ts","../src/space/lint.ts","../src/core/blend.ts","../src/sequences/Composition.ts"],"names":["i","DEG","frameOf","PerspectiveMesh","Texture","projectLayer","NEAR","describeLayer","Matrix","RenderTexture","collectPropKeys","Sequence","Container","Rectangle","lintTiming","lintText","summarizeWarnings","buildSequenceTree","CameraSequence","AlphaMask","gsap","NullSequence","suggestName","cameraBasis","homeCamera"],"mappings":";;;;;;;;AAQO,SAAS,gBAAA,CACd,IAAA,EACA,CAAA,EACA,OAAA,EACU;AACV,EAAA,KAAA,IAAS,IAAI,IAAA,CAAK,MAAA,GAAS,CAAA,EAAG,CAAA,IAAK,GAAG,CAAA,EAAA,EAAK;AACzC,IAAA,MAAM,CAAA,GAAI,KAAK,CAAC,CAAA;AAChB,IAAA,MAAM,MAAA,GAAS,CAAA,IAAK,CAAA,CAAE,KAAA,KAAU,CAAA,GAAI,EAAE,GAAA,IAAQ,CAAA,CAAE,GAAA,IAAO,OAAA,IAAW,CAAA,IAAK,OAAA,CAAA;AACvE,IAAA,IAAI,QAAQ,OAAO,CAAA;AAAA,EACrB;AACA,EAAA,OAAO,IAAA;AACT;AAGO,SAAS,YAAY,IAAA,EAAwD;AAClF,EAAA,KAAA,IAAS,CAAA,GAAI,CAAA,EAAG,CAAA,GAAI,IAAA,CAAK,QAAQ,CAAA,EAAA,EAAK;AACpC,IAAA,KAAA,IAAS,IAAI,CAAA,GAAI,CAAA,EAAG,CAAA,GAAI,IAAA,CAAK,QAAQ,CAAA,EAAA,EAAK;AACxC,MAAA,MAAM,CAAA,GAAI,KAAK,CAAC,CAAA;AAChB,MAAA,MAAM,CAAA,GAAI,KAAK,CAAC,CAAA;AAChB,MAAA,IAAI,CAAA,CAAE,KAAA,GAAQ,CAAA,CAAE,GAAA,IAAO,CAAA,CAAE,KAAA,GAAQ,CAAA,CAAE,GAAA,EAAK,OAAO,CAAC,CAAA,EAAG,CAAC,CAAA;AAAA,IACtD;AAAA,EACF;AACA,EAAA,OAAO,IAAA;AACT;;;ACvBA,IAAM,SAAS,CAAC,CAAA,KAAuB,OAAO,QAAA,CAAS,CAAC,IAAI,CAAA,GAAI,CAAA;AAOzD,SAAS,iBAAiB,KAAA,EAAuC;AACtE,EAAA,MAAM,MAAM,KAAA,CAAM,GAAA,CAAI,CAAAA,EAAAA,KAAKA,GAAE,UAAU,CAAA;AACvC,EAAA,IAAI,CAAA,GAAI,CAAA;AACR,EAAA,OAAO,CAAA,GAAI,MAAM,MAAA,EAAQ;AACvB,IAAA,IAAI,CAAC,KAAA,CAAM,CAAC,CAAA,CAAG,MAAA,EAAQ;AAAE,MAAA,CAAA,EAAA;AAAK,MAAA;AAAA,IAAU;AACxC,IAAA,IAAI,CAAA,GAAI,CAAA;AACR,IAAA,OAAO,CAAA,GAAI,IAAI,KAAA,CAAM,MAAA,IAAU,MAAM,CAAA,GAAI,CAAC,EAAG,MAAA,EAAQ,CAAA,EAAA;AACrD,IAAA,MAAM,MAAM,KAAA,CAAM,KAAA,CAAM,CAAA,EAAG,CAAA,GAAI,CAAC,CAAA,CAAE,GAAA,CAAI,CAAC,EAAA,EAAI,OAAO,EAAE,EAAA,EAAI,GAAA,EAAK,CAAA,GAAI,GAAE,CAAE,CAAA;AACrE,IAAA,MAAM,QAAQ,GAAA,CAAI,GAAA,CAAI,CAAA,CAAA,KAAK,CAAA,CAAE,GAAG,UAAU,CAAA;AAC1C,IAAA,MAAM,gBAAgB,CAAC,GAAG,GAAG,CAAA,CAAE,IAAA,CAAK,CAAC,CAAA,EAAG,CAAA,KAAM,MAAA,CAAO,CAAA,CAAE,GAAG,KAAK,CAAA,GAAI,OAAO,CAAA,CAAE,EAAA,CAAG,KAAK,CAAC,CAAA;AACrF,IAAA,aAAA,CAAc,OAAA,CAAQ,CAAC,CAAA,EAAG,CAAA,KAAM;AAAE,MAAA,GAAA,CAAI,CAAA,CAAE,GAAG,CAAA,GAAI,KAAA,CAAM,CAAC,CAAA;AAAA,IAAI,CAAC,CAAA;AAC3D,IAAA,CAAA,GAAI,CAAA,GAAI,CAAA;AAAA,EACV;AACA,EAAA,OAAO,GAAA;AACT;ACvBO,IAAM,gBAAA,GAAmB,IAAA;AAMzB,IAAM,WAAA,GAAc,CAAA;AAEpB,IAAM,qBAAqB,IAAA,GAAO,IAAA;AAElC,IAAM,uBAAuB,IAAA,GAAO,IAAA;AAEpC,IAAM,SAAA,GAAY,EAAA;AAkBzB,SAAS,cAAc,MAAA,EAA2B;AAChD,EAAA,MAAM,UAAW,MAAA,CAA+E,OAAA;AAChG,EAAA,IAAI,CAAC,KAAA,CAAM,OAAA,CAAQ,OAAO,GAAG,OAAO,CAAA;AACpC,EAAA,IAAI,GAAA,GAAM,CAAA;AACV,EAAA,KAAA,MAAW,CAAA,IAAK,OAAA,EAAS,GAAA,IAAO,CAAA,EAAG,OAAA,IAAW,CAAA;AAC9C,EAAA,OAAO,MAAA,CAAO,SAAS,GAAG,CAAA,IAAK,MAAM,CAAA,GAAI,IAAA,CAAK,IAAA,CAAK,GAAG,CAAA,GAAI,CAAA;AAC5D;AAEO,SAAS,mBAAmB,MAAA,EAAmC;AACpE,EAAA,MAAM,CAAA,GAAI,MAAA;AACV,EAAA,OAAO;AAAA,IACL,GAAG,CAAA,CAAE,CAAA;AAAA,IAAG,GAAG,CAAA,CAAE,CAAA;AAAA,IAAG,CAAA,EAAG,EAAE,CAAA,IAAK,CAAA;AAAA,IAC1B,SAAA,EAAA,CAAY,CAAA,CAAE,SAAA,IAAa,CAAA,IAAKC,qBAAA;AAAA,IAChC,SAAA,EAAA,CAAY,CAAA,CAAE,SAAA,IAAa,CAAA,IAAKA,qBAAA;AAAA,IAChC,WAAW,CAAA,CAAE,QAAA;AAAA,IACb,MAAA,EAAQ,EAAE,KAAA,CAAM,CAAA;AAAA,IAAG,MAAA,EAAQ,EAAE,KAAA,CAAM,CAAA;AAAA,IACnC,MAAA,EAAQ,EAAE,KAAA,CAAM,CAAA;AAAA,IAAG,MAAA,EAAQ,EAAE,KAAA,CAAM;AAAA,GACrC;AACF;AAYO,IAAM,UAAN,MAAc;AAAA,EAcnB,WAAA,CACmB,KACAC,QAAAA,EACjB;AAFiB,IAAA,IAAA,CAAA,GAAA,GAAA,GAAA;AACA,IAAA,IAAA,CAAA,OAAA,GAAAA,QAAAA;AAEjB,IAAA,MAAM,SAAS,GAAA,CAAI,MAAA;AACnB,IAAA,MAAA,CAAO,CAAA,KAAM,CAAA;AACb,IAAA,MAAA,CAAO,SAAA,KAAc,CAAA;AACrB,IAAA,MAAA,CAAO,SAAA,KAAc,CAAA;AACrB,IAAA,IAAA,CAAK,OAAA,GAAU,IAAIC,uBAAA,CAAgB,EAAE,OAAA,EAASC,eAAA,CAAQ,KAAA,EAAO,SAAA,EAAW,SAAA,EAAW,SAAA,EAAW,SAAA,EAAW,CAAA;AACzG,IAAA,IAAI,IAAI,IAAA,CAAK,IAAA,OAAW,OAAA,CAAQ,KAAA,GAAQ,IAAI,IAAA,CAAK,IAAA;AACjD,IAAA,IAAA,CAAK,QAAQ,OAAA,GAAU,KAAA;AAAA,EACzB;AAAA,EAVmB,GAAA;AAAA,EACA,OAAA;AAAA,EAfV,OAAA;AAAA;AAAA,EAET,KAAA,GAAQ,CAAA;AAAA,EACA,EAAA,GAA2B,IAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAM3B,UAA2B,EAAC;AAAA,EAC5B,IAAA,GAA2B,IAAA;AAAA,EAC3B,YAAA,GAAe,KAAA;AAAA,EAevB,MAAA,CAAO,MAAiB,KAAA,EAA0B;AAChD,IAAA,IAAA,CAAK,YAAA,EAAa;AAClB,IAAA,MAAM,MAAA,GAAS,KAAK,GAAA,CAAI,MAAA;AAGxB,IAAA,IAAI,CAAC,MAAA,IAAU,CAAC,MAAA,CAAO,UAAA,IAAc,CAAC,MAAA,CAAO,OAAA,EAAS,OAAO,IAAA,CAAK,IAAA,EAAK;AAEvE,IAAA,MAAM,MAAA,GAAS,KAAK,OAAA,EAAQ;AAC5B,IAAA,MAAM,GAAA,GAAM,cAAc,MAAM,CAAA;AAChC,IAAA,MAAM,QAAQ,IAAA,CAAK,IAAA,CAAK,MAAA,CAAO,KAAA,GAAQ,IAAI,GAAG,CAAA;AAC9C,IAAA,MAAM,QAAQ,IAAA,CAAK,IAAA,CAAK,MAAA,CAAO,MAAA,GAAS,IAAI,GAAG,CAAA;AAC/C,IAAA,IAAI,EAAE,KAAA,IAAS,CAAA,IAAK,SAAS,CAAA,CAAA,IAAM,CAAC,OAAO,QAAA,CAAS,MAAA,CAAO,CAAC,CAAA,IAAK,CAAC,OAAO,QAAA,CAAS,MAAA,CAAO,CAAC,CAAA,EAAG,OAAO,KAAK,IAAA,EAAK;AAE9G,IAAA,MAAM,IAAA,GAAO,IAAA,CAAK,OAAA,CAAQ,KAAA,EAAO,KAAK,CAAA;AAEtC,IAAA,MAAM,KAAA,GAAc,EAAE,CAAA,EAAG,MAAA,CAAO,IAAI,GAAA,EAAK,CAAA,EAAG,MAAA,CAAO,CAAA,GAAI,KAAK,KAAA,EAAO,IAAA,CAAK,CAAA,EAAG,MAAA,EAAQ,KAAK,CAAA,EAAE;AAC1F,IAAA,MAAM,YAAYC,8BAAA,CAAa,kBAAA,CAAmB,MAAM,CAAA,EAAG,OAAO,KAAK,CAAA;AACvE,IAAA,IAAA,CAAK,QAAQ,SAAA,CAAU,KAAA;AACvB,IAAA,IAAI,CAAC,UAAU,OAAA,EAAS;AACtB,MAAA,IAAI,CAAC,KAAK,YAAA,EAAc;AACtB,QAAA,IAAA,CAAK,YAAA,GAAe,IAAA;AACpB,QAAA,IAAK,KAAK,GAAA,CAAI,IAAA,CAAwC,gBAAA,EAAkB,OAAO,KAAK,IAAA,EAAK;AACzF,QAAA,IAAI,SAAA,CAAU,QAAQC,sBAAA,EAAM;AAE1B,UAAA,OAAA,CAAQ,IAAA;AAAA,YACN,CAAA,cAAA,EAAiBC,+BAAA,CAAc,IAAA,CAAK,GAAA,CAAI,IAAI,CAAC,CAAA,sDAAA,EAAA,CAA0D,MAAA,CAAO,CAAA,IAAK,CAAA,EAAG,OAAA,CAAQ,CAAC,CAAC,gBAAgB,MAAA,CAAO,SAAA,IAAa,CAAA,EAAG,OAAA,CAAQ,CAAC,CAAC,CAAA,gBAAA,EAAA,CAAiB,MAAA,CAAO,SAAA,IAAa,CAAA,EAAG,OAAA,CAAQ,CAAC,CAAC,CAAA,2PAAA;AAAA,WAGrO;AAAA,QACF,CAAA,MAAO;AACL,UAAA,OAAA,CAAQ,IAAA;AAAA,YACN,CAAA,cAAA,EAAiBA,+BAAA,CAAc,IAAA,CAAK,GAAA,CAAI,IAAI,CAAC,CAAA,uCAAA,EAAA,CAA2C,MAAA,CAAO,CAAA,IAAK,CAAA,EAAG,OAAA,CAAQ,CAAC,CAAC,CAAA,iKAAA;AAAA,WAEnH;AAAA,QACF;AAAA,MACF;AACA,MAAA,OAAO,KAAK,IAAA,EAAK;AAAA,IACnB;AAEA,IAAA,IAAA,CAAK,cAAc,IAAI,CAAA;AAIvB,IAAA,IAAA,CAAK,MAAA,CAAO;AAAA,MACV,SAAA,EAAW,MAAA;AAAA,MACX,QAAQ,IAAA,CAAK,EAAA;AAAA,MACb,SAAA,EAAW,IAAIC,cAAA,EAAO,CAAE,SAAA,CAAU,CAAC,KAAA,CAAM,CAAA,EAAG,CAAC,KAAA,CAAM,CAAC,CAAA;AAAA,MACpD,KAAA,EAAO,IAAA;AAAA,MACP,UAAA,EAAY,CAAC,CAAA,EAAG,CAAA,EAAG,GAAG,CAAC;AAAA,KACxB,CAAA;AACD,IAAA,IAAA,CAAK,OAAA,CAAQ,QAAA,CAAS,UAAA,CAAW,GAAG,UAAU,OAAO,CAAA;AACrD,IAAA,IAAA,CAAK,QAAQ,OAAA,GAAU,IAAA;AAAA,EACzB;AAAA,EAEA,OAAA,GAAgB;AACd,IAAA,IAAA,CAAK,QAAQ,OAAA,EAAQ;AACrB,IAAA,IAAA,CAAK,EAAA,EAAI,QAAQ,IAAI,CAAA;AACrB,IAAA,IAAA,CAAK,EAAA,GAAK,IAAA;AACV,IAAA,IAAA,CAAK,YAAA,EAAa;AAAA,EACpB;AAAA,EAEQ,YAAA,GAAqB;AAC3B,IAAA,KAAA,MAAW,CAAA,IAAK,IAAA,CAAK,OAAA,EAAS,CAAA,CAAE,QAAQ,IAAI,CAAA;AAC5C,IAAA,IAAA,CAAK,UAAU,EAAC;AAAA,EAClB;AAAA,EAEQ,IAAA,GAAa;AACnB,IAAA,IAAA,CAAK,QAAQ,OAAA,GAAU,KAAA;AAAA,EACzB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOQ,OAAA,CAAQ,GAAW,CAAA,EAAwB;AACjD,IAAA,MAAM,MAAM,IAAA,CAAK,IAAA;AACjB,IAAA,IAAI,GAAA,IAAO,GAAA,CAAI,CAAA,IAAK,CAAA,IAAK,IAAI,CAAA,IAAK,CAAA,IAAK,GAAA,CAAI,CAAA,IAAK,IAAI,CAAA,IAAK,GAAA,CAAI,CAAA,IAAK,CAAA,GAAI,GAAG,OAAO,GAAA;AAChF,IAAA,MAAM,aAAa,IAAA,CAAK,GAAA;AAAA,MACtB,WAAA;AAAA,MACA,gBAAA,GAAmB,IAAA,CAAK,GAAA,CAAI,CAAA,EAAG,CAAC,CAAA;AAAA,MAChC,IAAA,CAAK,IAAA,CAAK,kBAAA,IAAsB,CAAA,GAAI,CAAA,CAAE;AAAA,KACxC;AACA,IAAA,MAAM,SAAA,GAAY,CAAA,GAAI,CAAA,GAAI,UAAA,GAAa,UAAA,IAAc,oBAAA;AACrD,IAAA,OAAO,EAAE,CAAA,EAAG,CAAA,EAAG,UAAA,EAAY,SAAA,EAAU;AAAA,EACvC;AAAA,EAEQ,cAAc,IAAA,EAAyB;AAC7C,IAAA,IAAI,IAAA,CAAK,EAAA,IAAM,IAAA,CAAK,IAAA,KAAS,IAAA,EAAM;AAGnC,IAAA,IAAI,IAAA,CAAK,MAAM,IAAA,CAAK,IAAA,IAAQ,KAAK,IAAA,CAAK,SAAA,KAAc,KAAK,SAAA,EAAW;AAClE,MAAA,IAAA,CAAK,GAAG,MAAA,CAAO,IAAA,CAAK,GAAG,IAAA,CAAK,CAAA,EAAG,KAAK,UAAU,CAAA;AAC9C,MAAA,IAAA,CAAK,IAAA,GAAO,IAAA;AACZ,MAAA;AAAA,IACF;AACA,IAAA,MAAM,IAAA,GAAOC,sBAAc,MAAA,CAAO;AAAA,MAChC,OAAO,IAAA,CAAK,CAAA;AAAA,MAAG,QAAQ,IAAA,CAAK,CAAA;AAAA,MAAG,YAAY,IAAA,CAAK,UAAA;AAAA,MAAY,WAAW,IAAA,CAAK;AAAA,KAC7E,CAAA;AACD,IAAA,IAAA,CAAK,QAAQ,OAAA,GAAU,IAAA;AACvB,IAAA,IAAI,KAAK,EAAA,EAAI,IAAA,CAAK,OAAA,CAAQ,IAAA,CAAK,KAAK,EAAE,CAAA;AACtC,IAAA,IAAA,CAAK,EAAA,GAAK,IAAA;AACV,IAAA,IAAA,CAAK,IAAA,GAAO,IAAA;AAAA,EACd;AACF,CAAA;;;AChMA,IAAM,WAAA,GAAoB,CAAA,CAAA,KAAK,OAAA,CAAQ,IAAA,CAAK,CAAC,CAAA;AAE7C,IAAM,QAAA,GAAW,CAAA,8GAAA,CAAA;AAGjB,IAAM,aAAA,GAAwC;AAAA,EAC5C,OAAA,EAAS,2BAAA;AAAA,EACT,OAAA,EAAS,2BAAA;AAAA,EACT,OAAA,EAAS,0BAAA;AAAA,EACT,SAAA,EAAW,iDAAA;AAAA,EACX,UAAA,EAAY,mBAAA;AAAA,EACZ,KAAA,EAAO,mBAAA;AAAA,EACP,IAAA,EAAM,mBAAA;AAAA,EACN,WAAA,EAAa,QAAA;AAAA,EACb,IAAA,EAAM;AACR,CAAA;AAGA,IAAM,cAAA,GAAyC;AAAA,EAC7C,eAAA,EAAiB,6CAAA;AAAA,EACjB,MAAA,EAAQ;AACV,CAAA;AAEA,IAAM,YAAA,GAAe,CAAC,GAAA,EAAK,GAAA,EAAK,KAAK,KAAA,EAAO,SAAA,EAAW,SAAA,EAAW,SAAA,EAAW,SAAA,EAAW,SAAA,EAAW,SAAA,EAAW,aAAA,EAAe,eAAe,aAAa,CAAA;AACzJ,IAAM,aAAA,GAAgB,CAAC,GAAA,EAAK,WAAA,EAAa,WAAW,CAAA;AACpD,IAAM,SAAA,GAAY,CAAC,MAAA,EAAQ,OAAA,EAAS,OAAO,CAAA;AAMpC,SAAS,YAAA,CAAa,IAAA,EAAoB,IAAA,GAAa,WAAA,EAAmB;AAC/E,EAAA,MAAM,GAAA,GAAMF,gCAAc,IAAI,CAAA;AAC9B,EAAA,MAAM,IAAA,GAAOG,kCAAgB,IAAI,CAAA;AACjC,EAAA,MAAM,SAAA,uBAAgB,GAAA,EAAY;AAElC,EAAA,KAAA,MAAW,KAAK,IAAA,EAAM;AACpB,IAAA,MAAM,IAAA,GAAO,cAAc,CAAC,CAAA,KAAM,KAAK,IAAA,KAAS,QAAA,GAAW,cAAA,CAAe,CAAC,CAAA,GAAI,MAAA,CAAA;AAC/E,IAAA,IAAI,IAAA,EAAM;AACR,MAAA,SAAA,CAAU,IAAI,CAAC,CAAA;AACf,MAAA,IAAA,CAAK,iBAAiB,GAAG,CAAA,GAAA,EAAM,CAAC,CAAA,2BAAA,EAAyB,IAAI,CAAA,CAAE,CAAA;AAAA,IACjE;AAAA,EACF;AAEA,EAAA,IAAI,IAAA,CAAK,SAAS,QAAA,EAAU;AAC1B,IAAA,MAAM,GAAA,GAAM,IAAA;AACZ,IAAA,KAAA,MAAW,KAAK,YAAA,EAAc;AAC5B,MAAA,IAAI,KAAK,GAAA,EAAK,IAAA,CAAK,iBAAiB,GAAG,CAAA,GAAA,EAAM,CAAC,CAAA,8DAAA,CAAgE,CAAA;AAAA,IAChH;AACA,IAAA,KAAA,MAAW,CAAA,IAAK,MAAA,CAAO,IAAA,CAAK,GAAG,CAAA,EAAG;AAChC,MAAA,MAAM,IAAA,GAAO,cAAA,CAAe,CAAC,CAAA,IAAK,cAAc,CAAC,CAAA;AACjD,MAAA,IAAI,IAAA,OAAW,CAAA,cAAA,EAAiB,GAAG,MAAM,CAAC,CAAA,2BAAA,EAAyB,IAAI,CAAA,iBAAA,CAAmB,CAAA;AAAA,IAC5F;AACA,IAAA,KAAA,MAAW,KAAK,IAAA,EAAM;AACpB,MAAA,IAAI,CAAC,UAAU,GAAA,CAAI,CAAC,KAAK,CAAC,YAAA,CAAa,QAAA,CAAS,CAAC,CAAA,EAAG;AAClD,QAAA,IAAA,CAAK,CAAA,cAAA,EAAiB,GAAG,CAAA,GAAA,EAAM,CAAC,oCAAoC,YAAA,CAAa,IAAA,CAAK,IAAI,CAAC,CAAA,CAAA,CAAG,CAAA;AAAA,MAChG;AAAA,IACF;AACA,IAAA;AAAA,EACF;AAEA,EAAA,IAAI,IAAA,CAAK,SAAS,OAAA,EAAS;AACzB,IAAA,IAAI,IAAA,CAAK,MAAA,EAAQ,IAAA,CAAK,CAAA,cAAA,EAAiB,GAAG,CAAA,+BAAA,CAAiC,CAAA;AAC3E,IAAA;AAAA,EACF;AAEA,EAAA,IAAI,CAAC,KAAK,MAAA,EAAQ;AAChB,IAAA,KAAA,MAAW,KAAK,aAAA,EAAe;AAC7B,MAAA,IAAI,IAAA,CAAK,IAAI,CAAC,CAAA,OAAQ,CAAA,cAAA,EAAiB,GAAG,CAAA,GAAA,EAAM,CAAC,CAAA,8CAAA,CAAgD,CAAA;AAAA,IACnG;AAAA,EACF,CAAA,MAAO;AACL,IAAA,KAAA,MAAW,KAAK,SAAA,EAAW;AACzB,MAAA,IAAI,IAAA,CAAK,IAAI,CAAC,CAAA,OAAQ,CAAA,cAAA,EAAiB,GAAG,CAAA,GAAA,EAAM,CAAC,CAAA,6BAAA,CAA+B,CAAA;AAAA,IAClF;AAAA,EACF;AACF;;;AC9EA,IAAM,KAAA,GAAQ,CAAC,QAAA,EAAU,KAAA,EAAO,UAAU,UAAU,CAAA;AAG7C,SAAS,cAAA,CAAe,MAA2D,OAAA,EAA2D;AACnJ,EAAA,MAAM,OAAO,IAAA,CAAK,SAAA;AAClB,EAAA,IAAI,SAAS,MAAA,EAAW;AACxB,EAAA,IAAI,CAAC,KAAA,CAAM,QAAA,CAAS,IAAI,CAAA,EAAG;AACzB,IAAA,OAAA,CAAQ,IAAA,CAAK,CAAA,cAAA,EAAiBH,+BAAA,CAAc,IAAI,CAAC,CAAA,aAAA,EAAgB,IAAI,CAAA,wBAAA,EAA2B,KAAA,CAAM,IAAA,CAAK,IAAI,CAAC,CAAA,CAAA,CAAG,CAAA;AACnH,IAAA;AAAA,EACF;AAIA,EAAA,MAAM,UAAU,OAAA,CAAQ,OAAA;AACxB,EAAA,IAAI,MAAM,OAAA,CAAQ,OAAO,CAAA,IAAK,OAAA,CAAQ,SAAS,CAAA,EAAG;AAChD,IAAC,OAAA,CAAQ,OAAA,CAAQ,MAAA,GAAS,CAAC,EAA8B,SAAA,GAAY,IAAA;AACrE,IAAA;AAAA,EACF;AACA,EAAA,OAAA,CAAQ,SAAA,GAAY,IAAA;AACtB;;;ACHO,IAAM,mBAAA,GAAN,cAAkCI,0BAAA,CAAS;AAAA,EAExC,eAAA,GAAoC,IAAA;AAAA,EACpC,iBAAA,GAA6C,IAAA;AAAA,EACrD,YAAwB,EAAC;AAAA,EACjB,WAA6B,EAAC;AAAA,EAC9B,YAAuB,EAAC;AAAA;AAAA,EAExB,UAA2D,EAAC;AAAA;AAAA,EAE5D,UAAsB,EAAC;AAAA;AAAA,EAEvB,SAAA,uBAAgB,GAAA,EAA4B;AAAA,EAEpD,MAAM,KAAA,GAAuB;AAC3B,IAAA,MAAM,KAAA,GAAQ,KAAK,IAAA,CAAK,KAAA,IAAS,KAAK,MAAA,EAAQ,KAAA,IAAS,KAAK,IAAA,CAAK,KAAA;AACjE,IAAA,MAAM,MAAA,GAAS,KAAK,IAAA,CAAK,MAAA,IAAU,KAAK,MAAA,EAAQ,MAAA,IAAU,KAAK,IAAA,CAAK,MAAA;AACpE,IAAA,IAAI,IAAA,CAAK,aAAa,MAAA,EAAW;AAC/B,MAAA,IAAA,CAAK,QAAA,GAAW,KAAK,IAAA,CAAK,QAAA,IAAY,KAAK,MAAA,EAAQ,QAAA,IAAY,KAAK,IAAA,CAAK,QAAA;AAAA,IAC3E;AACA,IAAA,MAAM,OAAA,GAAU,IAAIC,iBAAAA,EAAU;AAC9B,IAAA,OAAA,CAAQ,QAAA,GAAW,IAAA;AACnB,IAAA,OAAA,CAAQ,gBAAA,GAAmB,IAAA;AAC3B,IAAA,OAAA,CAAQ,WAAW,IAAIC,iBAAA,CAAU,CAAA,EAAG,CAAA,EAAG,OAAO,MAAM,CAAA;AAEpD,IAAA,MAAM,KAAA,GAAQ,IAAID,iBAAAA,EAAU;AAC5B,IAAA,KAAA,CAAM,QAAA,GAAW,IAAA;AACjB,IAAA,KAAA,CAAM,gBAAA,GAAmB,IAAA;AACzB,IAAA,OAAA,CAAQ,SAAS,KAAK,CAAA;AAEtB,IAAA,IAAA,CAAK,MAAA,GAAS,OAAA;AACd,IAAA,IAAA,CAAK,cAAA,GAAiB,KAAA;AACtB,IAAA,IAAA,CAAK,eAAA,GAAkB,MAAA;AACvB,IAAA,IAAA,CAAK,eAAA,GAAkB,KAAA;AACvB,IAAA,IAAA,CAAK,oBAAoB,EAAE,KAAA,EAAO,MAAA,EAAQ,QAAA,EAAU,KAAK,QAAA,EAAS;AAElE,IAAA,MAAM,gBAA0B,EAAC;AACjC,IAAA,KAAA,MAAW,CAAA,IAAK,IAAA,CAAK,IAAA,CAAK,SAAA,IAAa,EAAC,EAAG;AACzC,MAAA,YAAA,CAAa,CAAC,CAAA;AACd,MAAAE,4BAAA,CAAW,CAAA,EAAG,IAAA,CAAK,QAAA,EAAU,CAAC,SAAS,IAAA,KAAU,IAAA,KAAS,eAAA,GAAkB,aAAA,CAAc,KAAK,OAAO,CAAA,GAAI,OAAA,CAAQ,IAAA,CAAK,OAAO,CAAE,CAAA;AAChI,MAAAC,0BAAA,CAAS,CAAC,CAAA;AAAA,IACZ;AACA,IAAA,KAAA,MAAW,WAAWC,mCAAA,CAAkB,aAAa,CAAA,EAAG,OAAA,CAAQ,KAAK,OAAO,CAAA;AAE5E,IAAA,IAAA,CAAK,YAAY,MAAMC,mCAAA;AAAA,MACrB,IAAA,CAAK,IAAA,CAAK,SAAA,IAAa,EAAC;AAAA,MACxB,IAAA,CAAK,iBAAA;AAAA,MACL,IAAA,CAAK;AAAA,KACP;AACA,IAAA,IAAA,CAAK,eAAA,EAAgB;AACrB,IAAA,KAAA,MAAW,KAAA,IAAS,KAAK,SAAA,EAAW;AAElC,MAAA,IAAI,iBAAiBC,gCAAA,EAAgB;AACnC,QAAA,IAAA,CAAK,QAAA,CAAS,KAAK,KAAK,CAAA;AACxB,QAAA;AAAA,MACF;AACA,MAAA,IAAI,CAAC,MAAM,MAAA,EAAQ;AACnB,MAAA,MAAM,MAAA,GAAS,IAAA,CAAK,SAAA,CAAU,GAAA,CAAI,KAAK,CAAA;AACvC,MAAA,MAAM,IAAA,GAAO,QAAQ,MAAA,IAAU,KAAA;AAE/B,MAAA,MAAM,QAAA,GAAY,MAAM,IAAA,CAAiC,IAAA;AAIzD,MAAA,IAAI,KAAA,CAAM,KAAK,MAAA,EAAQ;AACrB,QAAA,MAAM,QAAQ,IAAI,OAAA,CAAQ,KAAA,EAAO,OAAA,CAAQ,KAAK,CAAC,CAAA;AAC/C,QAAA,KAAA,CAAM,QAAA,CAAS,MAAM,OAAO,CAAA;AAC5B,QAAA,IAAA,CAAK,SAAA,CAAU,KAAK,KAAK,CAAA;AACzB,QAAA,IAAA,CAAK,QAAQ,IAAA,CAAK,EAAE,GAAA,EAAK,KAAA,EAAO,OAAO,CAAA;AACvC,QAAA,cAAA,CAAe,KAAA,CAAM,IAAA,EAAM,KAAA,CAAM,OAAO,CAAA;AACxC,QAAA,IAAI,QAAA,EAAU;AACZ,UAAA,OAAA,CAAQ,KAAK,CAAA,cAAA,EAAiBX,+BAAA,CAAc,KAAA,CAAM,IAAI,CAAC,CAAA,qDAAA,CAAuD,CAAA;AAAA,QAChH;AACA,QAAA;AAAA,MACF;AAEA,MAAA,IAAA,CAAK,QAAA,CAAS,MAAM,MAAM,CAAA;AAC1B,MAAA,IAAI,MAAA,EAAQ,IAAA,CAAK,OAAA,CAAQ,IAAA,CAAK,KAAK,CAAA;AAAA,WAC9B,IAAA,CAAK,QAAQ,IAAA,CAAK,EAAE,KAAK,KAAA,EAAO,KAAA,EAAO,MAAM,CAAA;AAClD,MAAA,cAAA,CAAe,KAAA,CAAM,IAAA,EAAM,KAAA,CAAM,MAAM,CAAA;AAMvC,MAAA,IAAI,QAAA,EAAU;AAIZ,QAAA,MAAM,QAAA,GAAW,QAAA,CAAS,EAAA,KAAO,MAAA,GAC7B,EAAE,EAAA,EAAI,KAAA,CAAM,EAAA,EAAI,QAAA,EAAU,QAAA,CAAS,QAAA,IAAY,KAAA,CAAM,QAAA,KACrD,EAAC;AACL,QAAA,MAAM,KAAA,GAAQ,MAAMU,mCAAA,CAAkB,CAAC,EAAE,GAAG,QAAA,EAAU,GAAG,QAAA,EAA0B,CAAA,EAAG,IAAA,CAAK,iBAAA,EAAmB,KAAK,IAAI,CAAA;AACvH,QAAA,MAAM,OAAA,GAAU,MAAM,CAAC,CAAA;AACvB,QAAA,IAAI,SAAS,MAAA,EAAQ;AACnB,UAAA,IAAA,CAAK,QAAA,CAAS,QAAQ,MAAM,CAAA;AAK5B,UAAA,MAAM,OAAA,GAAW,KAAA,CAAM,IAAA,CAAoC,YAAA,IAAgB,KAAA;AAC3E,UAAA,MAAM,IAAI,KAAA,CAAM,MAAA;AAKhB,UAAA,IAAI,OAAA,IAAW,QAAA,CAAS,IAAA,KAAS,MAAA,EAAQ;AAIvC,YAAA,MAAM,SAAS,IAAIE,iBAAA,CAAU,EAAE,IAAA,EAAM,OAAA,CAAQ,QAAQ,CAAA;AACrD,YAAA,MAAA,CAAO,OAAA,GAAU,OAAA;AACjB,YAAA,CAAA,CAAE,OAAA,GAAU,EAAE,IAAA,EAAM,MAAA,EAAoB,SAAS,CAAA;AACjD,YAAA,CAAA,CAAE,UAAU,MAAM,CAAA;AAAA,UACpB,CAAA,MAAA,IAAW,OAAO,CAAA,CAAE,OAAA,KAAY,UAAA,EAAY;AAC1C,YAAA,CAAA,CAAE,QAAQ,EAAE,IAAA,EAAM,OAAA,CAAQ,MAAA,EAAQ,SAAS,CAAA;AAAA,UAC7C,CAAA,MAAO;AACL,YAAA,CAAA,CAAE,OAAO,OAAA,CAAQ,MAAA;AAAA,UACnB;AACA,UAAA,KAAA,CAAM,YAAA,GAAe,OAAA;AACrB,UAAA,OAAA,CAAQ,UAAA,GAAa,QAAA,CAAS,IAAA,KAAS,OAAA,IAAW,SAAS,IAAA,KAAS,OAAA;AAAA,QACtE;AAAA,MACF;AAAA,IACF;AAEA,IAAA,IAAI,IAAA,CAAK,SAAA,CAAU,MAAA,GAAS,CAAA,EAAG;AAG7B,MAAA,KAAA,CAAM,gBAAA,GAAmB,IAAA;AACzB,MAAA,IAAA,CAAK,OAAA,CAAQ,OAAA,CAAQ,CAAC,CAAA,EAAG,CAAA,KAAM;AAC7B,QAAA,CAAC,EAAE,KAAA,EAAO,OAAA,IAAW,CAAA,CAAE,GAAA,CAAI,QAAS,MAAA,GAAS,CAAA;AAAA,MAC/C,CAAC,CAAA;AAAA,IACH,CAAA,MAAA,IAAW,IAAA,CAAK,QAAA,CAAS,MAAA,GAAS,CAAA,EAAG;AACnC,MAAA,OAAA,CAAQ,KAAK,2EAA2E,CAAA;AAAA,IAC1F;AAEA,IAAA,IAAA,CAAK,YAAA,EAAa;AAAA,EACpB;AAAA,EAES,YAAA,CAAa,QAAA,EAAoB,MAAA,GAAS,CAAA,EAAS;AAC1D,IAAA,KAAA,CAAM,YAAA,CAAa,UAAU,MAAM,CAAA;AAGnC,IAAA,MAAM,WAAA,GAAc,SAAS,IAAA,CAAK,EAAA;AAClC,IAAA,KAAA,MAAW,KAAA,IAAS,KAAK,SAAA,EAAW;AAKlC,MAAA,MAAM,GAAA,GAAMC,UAAK,QAAA,CAAS,EAAE,UAAU,EAAE,IAAA,EAAM,MAAA,EAAO,EAAG,CAAA;AACxD,MAAA,KAAA,CAAM,YAAA,CAAa,KAAK,WAAW,CAAA;AAInC,MAAA,KAAA,CAAM,YAAA,EAAc,YAAA,CAAa,GAAA,EAAK,WAAW,CAAA;AACjD,MAAA,QAAA,CAAS,GAAA,CAAI,KAAK,CAAC,CAAA;AAAA,IACrB;AACA,IAAA,MAAM,OAAA,GAAU,YAAY,IAAA,CAAK,QAAA,CAAS,IAAI,CAAA,CAAA,KAAK,CAAA,CAAE,MAAA,EAAQ,CAAC,CAAA;AAC9D,IAAA,IAAI,OAAA,EAAS;AACX,MAAA,OAAA,CAAQ,IAAA,CAAK,CAAA,uBAAA,EAA0B,OAAA,CAAQ,CAAC,CAAA,GAAI,CAAC,CAAA,MAAA,EAAS,OAAA,CAAQ,CAAC,CAAA,GAAI,CAAC,CAAA,uCAAA,CAAyC,CAAA;AAAA,IACvH;AAAA,EACF;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,MAAA,GAAkG;AAChG,IAAA,MAAM,UAAA,GAAa,CAAC,GAAA,KAAkC;AACpD,MAAA,MAAM,MAAsB,EAAC;AAC7B,MAAA,KAAA,IAAS,CAAA,GAAI,IAAA,CAAK,SAAA,CAAU,GAAA,CAAI,GAAG,CAAA,EAAG,CAAA,EAAG,CAAA,GAAI,IAAA,CAAK,UAAU,GAAA,CAAI,CAAC,CAAA,EAAG,GAAA,CAAI,KAAK,CAAC,CAAA;AAC9E,MAAA,OAAO,GAAA;AAAA,IACT,CAAA;AACA,IAAA,OAAO,CAAC,GAAG,IAAA,CAAK,OAAA,CAAQ,IAAI,CAAA,CAAA,KAAK,CAAA,CAAE,GAAG,CAAA,EAAG,GAAG,KAAK,OAAO,CAAA,CACrD,OAAO,CAAA,GAAA,KAAO,EAAE,eAAeC,8BAAA,CAAa,CAAA,CAC5C,IAAI,CAAA,GAAA,KAAO;AACV,MAAA,MAAM,KAAA,GAAQ,KAAK,OAAA,CAAQ,IAAA,CAAK,OAAK,CAAA,CAAE,GAAA,KAAQ,GAAG,CAAA,EAAG,KAAA,IAAS,IAAA;AAC9D,MAAA,OAAO;AAAA,QACL,GAAA;AAAA,QACA,OAAA,EAAU,KAAA,EAAO,OAAA,IAAW,GAAA,CAAI,MAAA;AAAA,QAChC,QAAQ,KAAA,KAAU,IAAA;AAAA,QAClB,QAAA,EAAU,WAAW,GAAG;AAAA,OAC1B;AAAA,IACF,CAAC,CAAA;AAAA,EACL;AAAA;AAAA,EAGQ,eAAA,GAAwB;AAC9B,IAAA,MAAM,QAAQ,IAAA,CAAK,SAAA,CAAU,OAAO,CAAC,CAAA,KAAyB,aAAaA,8BAAY,CAAA;AACvF,IAAA,MAAM,SAAA,GAAY,KAAA,CAAM,GAAA,CAAI,CAAA,CAAA,KAAK,CAAA,CAAE,IAAA,CAAK,IAAI,CAAA,CAAE,MAAA,CAAO,CAAC,CAAA,KAAmB,CAAC,CAAC,CAAC,CAAA;AAC5E,IAAA,MAAM,MAAA,uBAAa,GAAA,EAAY;AAC/B,IAAA,KAAA,MAAW,KAAA,IAAS,KAAK,SAAA,EAAW;AAClC,MAAA,MAAM,IAAA,GAAO,MAAM,IAAA,CAAK,MAAA;AACxB,MAAA,IAAI,SAAS,MAAA,EAAW;AACxB,MAAA,MAAM,GAAA,GAAMd,+BAAA,CAAc,KAAA,CAAM,IAAI,CAAA;AACpC,MAAA,IAAI,iBAAiBW,gCAAA,EAAgB;AAAE,QAAA,OAAA,CAAQ,IAAA,CAAK,CAAA,cAAA,EAAiB,GAAG,CAAA,wCAAA,CAA0C,CAAA;AAAG,QAAA;AAAA,MAAU;AAC/H,MAAA,IAAI,KAAA,CAAM,KAAK,MAAA,EAAQ;AAAE,QAAA,OAAA,CAAQ,IAAA,CAAK,CAAA,cAAA,EAAiB,GAAG,CAAA,+CAAA,EAAkD,IAAI,CAAA,UAAA,CAAY,CAAA;AAAG,QAAA;AAAA,MAAU;AACzI,MAAA,MAAM,IAAA,GAAO,KAAK,SAAA,CAAU,MAAA,CAAO,OAAK,CAAA,CAAE,IAAA,CAAK,SAAS,IAAI,CAAA;AAC5D,MAAA,IAAI,IAAA,CAAK,WAAW,CAAA,EAAG;AACrB,QAAA,MAAM,IAAA,GAAOI,6BAAA,CAAY,IAAA,EAAM,SAAS,CAAA;AACxC,QAAA,OAAA,CAAQ,IAAA,CAAK,CAAA,cAAA,EAAiB,GAAG,CAAA,UAAA,EAAa,IAAI,CAAA,0BAAA,EAA6B,IAAA,GAAO,CAAA,gBAAA,EAAmB,IAAI,CAAA,EAAA,CAAA,GAAO,EAAE,CAAA,sCAAA,CAAwC,CAAA;AAC9J,QAAA;AAAA,MACF;AACA,MAAA,MAAM,SAAS,IAAA,CAAK,IAAA,CAAK,CAAC,CAAA,KAAyB,aAAaD,8BAAY,CAAA;AAC5E,MAAA,IAAI,CAAC,MAAA,EAAQ;AACX,QAAA,OAAA,CAAQ,IAAA,CAAK,CAAA,cAAA,EAAiB,GAAG,CAAA,UAAA,EAAa,IAAI,CAAA,OAAA,EAAU,IAAA,CAAK,CAAC,CAAA,CAAG,IAAA,CAAK,IAAI,CAAA,yFAAA,CAA2F,CAAA;AACzK,QAAA;AAAA,MACF;AACA,MAAA,IAAI,KAAK,MAAA,GAAS,CAAA,IAAK,CAAC,MAAA,CAAO,GAAA,CAAI,IAAI,CAAA,EAAG;AACxC,QAAA,MAAA,CAAO,IAAI,IAAI,CAAA;AACf,QAAA,OAAA,CAAQ,IAAA,CAAK,iBAAiB,IAAA,CAAK,MAAM,sBAAsB,IAAI,CAAA,WAAA,EAAc,IAAI,CAAA,0CAAA,CAA4C,CAAA;AAAA,MACnI;AACA,MAAA,IAAI,WAAW,KAAA,EAAO;AAAE,QAAA,OAAA,CAAQ,IAAA,CAAK,CAAA,cAAA,EAAiB,GAAG,CAAA,2BAAA,CAA6B,CAAA;AAAG,QAAA;AAAA,MAAU;AACnG,MAAA,IAAA,CAAK,SAAA,CAAU,GAAA,CAAI,KAAA,EAAO,MAAM,CAAA;AAAA,IAClC;AAEA,IAAA,KAAA,MAAW,KAAA,IAAS,KAAK,SAAA,EAAW;AAClC,MAAA,MAAM,IAAA,mBAAO,IAAI,GAAA,CAAc,CAAC,KAAK,CAAC,CAAA;AACtC,MAAA,KAAA,IAAS,CAAA,GAAI,IAAA,CAAK,SAAA,CAAU,GAAA,CAAI,KAAK,CAAA,EAAG,CAAA,EAAG,CAAA,GAAI,IAAA,CAAK,SAAA,CAAU,GAAA,CAAI,CAAC,CAAA,EAAG;AACpE,QAAA,IAAI,MAAM,KAAA,EAAO;AACf,UAAA,MAAM,KAAA,GAAQ,CAAC,GAAG,IAAI,EAAE,GAAA,CAAI,CAAA,CAAA,KAAK,CAAA,CAAE,IAAA,CAAK,QAAQ,CAAA,CAAE,IAAA,CAAK,IAAI,CAAA,CAAE,KAAK,UAAK,CAAA;AACvE,UAAA,OAAA,CAAQ,KAAK,CAAA,4BAAA,EAA+B,KAAK,CAAA,QAAA,EAAM,KAAA,CAAM,KAAK,IAAA,IAAQ,KAAA,CAAM,IAAA,CAAK,IAAI,oBAAoB,KAAA,CAAM,IAAA,CAAK,QAAQ,KAAA,CAAM,IAAA,CAAK,IAAI,CAAA,YAAA,CAAc,CAAA;AAC7J,UAAA,IAAA,CAAK,SAAA,CAAU,OAAO,KAAK,CAAA;AAC3B,UAAA;AAAA,QACF;AACA,QAAA,IAAI,IAAA,CAAK,GAAA,CAAI,CAAC,CAAA,EAAG;AACjB,QAAA,IAAA,CAAK,IAAI,CAAC,CAAA;AAAA,MACZ;AAAA,IACF;AAAA,EACF;AAAA,EAES,SAAA,GAAkB;AACzB,IAAA,KAAA,CAAM,SAAA,EAAU;AAChB,IAAA,KAAA,MAAW,KAAA,IAAS,IAAA,CAAK,SAAA,EAAW,KAAA,CAAM,SAAA,EAAU;AAAA,EACtD;AAAA,EAES,WAAA,CAAY,GAAW,IAAA,EAAuB;AAGrD,IAAA,KAAA,MAAW,SAAS,IAAA,CAAK,SAAA,EAAW,KAAA,CAAM,WAAA,CAAY,GAAG,IAAI,CAAA;AAC7D,IAAA,IAAI,KAAK,SAAA,CAAU,MAAA,KAAW,CAAA,IAAK,CAAC,KAAK,iBAAA,EAAmB;AAE5D,IAAA,MAAM,EAAE,KAAA,EAAO,MAAA,EAAO,GAAI,IAAA,CAAK,iBAAA;AAC/B,IAAA,MAAM,OAAA,GAAA,CAAW,IAAA,CAAK,aAAA,IAAiB,CAAA,KAAM,KAAK,QAAA,IAAY,CAAA,CAAA;AAC9D,IAAA,MAAM,MAAA,GAAS,gBAAA;AAAA,MACb,IAAA,CAAK,QAAA,CAAS,GAAA,CAAI,CAAA,GAAA,MAAQ,EAAE,KAAK,GAAG,GAAA,CAAI,MAAA,EAAO,EAAE,CAAE,CAAA;AAAA,MACnD,CAAA;AAAA,MACA;AAAA,KACF;AACA,IAAA,MAAM,KAAA,GAAQE,6BAAA,CAAY,MAAA,GAAS,MAAA,CAAO,GAAA,CAAI,KAAA,EAAM,GAAIC,4BAAA,CAAW,KAAA,EAAO,MAAM,CAAA,EAAG,KAAA,EAAO,MAAM,CAAA;AAEhG,IAAA,KAAA,MAAW,SAAS,IAAA,CAAK,SAAA,EAAW,KAAA,CAAM,MAAA,CAAO,MAAM,KAAK,CAAA;AAE5D,IAAA,MAAM,KAAA,GAAQ,gBAAA;AAAA,MACZ,KAAK,OAAA,CAAQ,GAAA,CAAI,CAAC,CAAA,EAAG,CAAA,MAAO,EAAE,UAAA,EAAY,CAAA,EAAG,MAAA,EAAQ,CAAA,CAAE,UAAU,IAAA,EAAM,KAAA,EAAO,EAAE,KAAA,EAAO,KAAA,IAAS,GAAE,CAAE;AAAA,KACtG;AACA,IAAA,IAAA,CAAK,OAAA,CAAQ,OAAA,CAAQ,CAAC,CAAA,EAAG,CAAA,KAAM;AAC7B,MAAA,IAAI,EAAE,KAAA,EAAO,CAAA,CAAE,MAAM,OAAA,CAAQ,MAAA,GAAS,MAAM,CAAC,CAAA;AAAA,IAC/C,CAAC,CAAA;AAAA,EACH;AAAA,EAES,YAAA,CAAa,KAAwB,QAAA,EAAwB;AACpE,IAAA,KAAA,CAAM,YAAA,CAAa,KAAK,QAAQ,CAAA;AAChC,IAAA,MAAM,SAAA,GAAY,WAAW,IAAA,CAAK,EAAA;AAClC,IAAA,KAAA,MAAW,SAAS,IAAA,CAAK,SAAA,EAAW,KAAA,CAAM,YAAA,CAAa,KAAK,SAAS,CAAA;AAAA,EACvE;AAAA,EAES,OAAA,GAAgB;AACvB,IAAA,KAAA,MAAW,CAAA,IAAK,IAAA,CAAK,SAAA,EAAW,CAAA,CAAE,OAAA,EAAQ;AAC1C,IAAA,IAAA,CAAK,YAAY,EAAC;AAClB,IAAA,KAAA,MAAW,CAAA,IAAK,IAAA,CAAK,SAAA,EAAW,CAAA,CAAE,OAAA,EAAQ;AAC1C,IAAA,KAAA,CAAM,OAAA,EAAQ;AAAA,EAChB;AACF;AAGA,SAAS,QAAQ,KAAA,EAAgF;AAC/F,EAAA,IAAI,iBAAiB,mBAAA,EAAqB;AACxC,IAAA,OAAO,OAAO,EAAE,CAAA,EAAG,CAAA,EAAG,CAAA,EAAG,CAAA,EAAG,KAAA,EAAO,KAAA,CAAM,cAAA,EAAgB,MAAA,EAAQ,KAAA,CAAM,eAAA,EAAgB,CAAA;AAAA,EACzF;AACA,EAAA,OAAO,MAAM,KAAA,CAAM,MAAA,CAAQ,cAAA,EAAe;AAC5C","file":"chunk-ETAIVOHP.cjs","sourcesContent":["/** A camera layer's lifespan on the global timeline, seconds. */\nexport interface CameraWindow { start: number; end: number }\n\n/**\n * The active camera at time `t`: the last-listed (top-most) camera whose\n * lifespan covers `t`. Windows are [start, end), except that a camera running\n * to the end of its composition also covers the final instant `t === compEnd`.\n */\nexport function pickActiveCamera<T extends CameraWindow>(\n cams: readonly T[],\n t: number,\n compEnd: number,\n): T | null {\n for (let i = cams.length - 1; i >= 0; i--) {\n const c = cams[i]!;\n const inside = t >= c.start && (t < c.end || (c.end >= compEnd && t <= compEnd));\n if (inside) return c;\n }\n return null;\n}\n\n/** First pair of camera indices whose lifespans strictly overlap, or null. */\nexport function findOverlap(cams: readonly CameraWindow[]): [number, number] | null {\n for (let i = 0; i < cams.length; i++) {\n for (let j = i + 1; j < cams.length; j++) {\n const a = cams[i]!;\n const b = cams[j]!;\n if (a.start < b.end && b.start < a.end) return [i, j];\n }\n }\n return null;\n}\n","export interface DepthItem {\n /** Position in the composition's stack (monotonic; gaps allowed). */\n stackIndex: number;\n threeD: boolean;\n /** Camera-space depth (larger = farther). Only read for threeD items. */\n depth: number;\n}\n\nconst finite = (n: number): number => (Number.isFinite(n) ? n : 0);\n\n/**\n * zIndex per item. Non-3D items keep their stack index. Each run of\n * consecutive threeD items is redistributed over the same index slots,\n * farthest first (drawn first), ties in stack order.\n */\nexport function assignDepthOrder(items: readonly DepthItem[]): number[] {\n const out = items.map(i => i.stackIndex);\n let i = 0;\n while (i < items.length) {\n if (!items[i]!.threeD) { i++; continue; }\n let j = i;\n while (j + 1 < items.length && items[j + 1]!.threeD) j++;\n const run = items.slice(i, j + 1).map((it, k) => ({ it, pos: i + k }));\n const slots = run.map(r => r.it.stackIndex);\n const farthestFirst = [...run].sort((a, b) => finite(b.it.depth) - finite(a.it.depth));\n farthestFirst.forEach((r, k) => { out[r.pos] = slots[k]!; });\n i = j + 1;\n }\n return out;\n}\n","import { Container, Matrix, PerspectiveMesh, RenderTexture, Texture } from 'pixi.js';\nimport type { Sequence } from '../sequences/Base';\nimport { describeLayer } from '../core/lint';\nimport { DEG, NEAR, projectLayer, type CameraBasis, type LayerTransform, type Rect } from './math';\n\n/** Render textures are capped at this many pixels on the long side; larger layers are downscaled. */\nexport const MAX_TEXTURE_SIZE = 4096;\n/**\n * Render textures are drawn at this multiple of the layer size (until the caps),\n * so a layer enlarged by perspective (z > 0) stays sharp instead of showing\n * jagged edges and soft text.\n */\nexport const SUPERSAMPLE = 2;\n/** Total texture pixels per layer are capped here (≈ one 2048² target); resolution drops to fit. */\nexport const MAX_TEXTURE_PIXELS = 2048 * 2048;\n/** MSAA multiplies target memory ~4x, so only small textures get it (supersampling covers the rest). */\nexport const ANTIALIAS_MAX_PIXELS = 1024 * 1024;\n/** Mesh grid per side. 20 keeps steeply tilted planes free of visible affine warping. */\nexport const MESH_GRID = 20;\n\n/** The slice of a Pixi renderer Layer3D needs (also what tests fake). */\nexport interface SpaceHost {\n render(options: {\n container: Container;\n target: RenderTexture;\n transform: Matrix;\n clear: boolean;\n clearColor: number[];\n }): void;\n}\n\ntype Carrier = Container & { z?: number; rotationX?: number; rotationY?: number };\n\ninterface TextureSize { w: number; h: number; resolution: number; antialias: boolean }\n\n/** Sum of the target's filter paddings: the texture must be this much larger on every side or filter output is clipped. */\nfunction filterPadding(target: Container): number {\n const filters = (target as unknown as { filters?: ReadonlyArray<{ padding?: number }> | null }).filters;\n if (!Array.isArray(filters)) return 0;\n let pad = 0;\n for (const f of filters) pad += f?.padding ?? 0;\n return Number.isFinite(pad) && pad > 0 ? Math.ceil(pad) : 0;\n}\n\nexport function readLayerTransform(target: Container): LayerTransform {\n const c = target as Carrier;\n return {\n x: c.x, y: c.y, z: c.z ?? 0,\n rotationX: (c.rotationX ?? 0) * DEG,\n rotationY: (c.rotationY ?? 0) * DEG,\n rotationZ: c.rotation,\n scaleX: c.scale.x, scaleY: c.scale.y,\n pivotX: c.pivot.x, pivotY: c.pivot.y,\n };\n}\n\n/**\n * Draws one `threeD` sequence: its display object is rendered into a\n * RenderTexture (with its own 2D transform replaced, so layer-local content\n * lands at the texture origin) and shown on a PerspectiveMesh whose four\n * corners come from projecting the layer through the active camera.\n *\n * The sequence's `target` is never in the scene graph; the composition adds\n * `display` instead. `z`, `rotationX`, `rotationY` live on `target` as plain\n * numeric props so GSAP tweens them like any other prop.\n */\nexport class Layer3D {\n readonly display: PerspectiveMesh;\n /** Camera-space depth from the last update (larger = farther). */\n depth = 0;\n private rt: RenderTexture | null = null;\n /**\n * Textures replaced by a bigger / smaller one. Destroying one right away warns \"destroyed while still\n * bound\": the mesh's bind group still points at it until the next render. They go at the next update,\n * by which time a frame has been drawn with the new texture.\n */\n private retired: RenderTexture[] = [];\n private size: TextureSize | null = null;\n private warnedBehind = false;\n\n constructor(\n private readonly seq: Sequence,\n private readonly frameOf: () => Rect,\n ) {\n const target = seq.target as Carrier;\n target.z ??= 0;\n target.rotationX ??= 0;\n target.rotationY ??= 0;\n this.display = new PerspectiveMesh({ texture: Texture.WHITE, verticesX: MESH_GRID, verticesY: MESH_GRID });\n if (seq.spec.name) this.display.label = seq.spec.name;\n this.display.visible = false;\n }\n\n update(host: SpaceHost, basis: CameraBasis): void {\n this.flushRetired();\n const target = this.seq.target as Carrier | null;\n // Pixi skips rendering (and clearing) a container that is not `visible`\n // (e.g. PixiPlugin autoAlpha at alpha 0), which would leave a stale texture.\n if (!target || !target.renderable || !target.visible) return this.hide();\n\n const bounds = this.frameOf();\n const pad = filterPadding(target);\n const needW = Math.ceil(bounds.width + 2 * pad);\n const needH = Math.ceil(bounds.height + 2 * pad);\n if (!(needW >= 1 && needH >= 1) || !Number.isFinite(bounds.x) || !Number.isFinite(bounds.y)) return this.hide();\n\n const size = this.sizeFor(needW, needH);\n // The quad covers exactly the texture's pixel rect in layer space.\n const frame: Rect = { x: bounds.x - pad, y: bounds.y - pad, width: size.w, height: size.h };\n const projected = projectLayer(readLayerTransform(target), frame, basis);\n this.depth = projected.depth;\n if (!projected.visible) {\n if (!this.warnedBehind) {\n this.warnedBehind = true;\n if ((this.seq.spec as { hideBehindCamera?: boolean }).hideBehindCamera) return this.hide(); // on purpose: say nothing\n if (projected.depth > NEAR) {\n // the layer's own origin is in front of the camera: a tilt or a large size swings a CORNER past the camera plane\n console.warn(\n `pixi-effects: ${describeLayer(this.seq.spec)}: part of it (a corner) reaches the camera plane (z = ${(target.z ?? 0).toFixed(0)}, rotationX ${(target.rotationX ?? 0).toFixed(0)}°, rotationY ${(target.rotationY ?? 0).toFixed(0)}°), ` +\n `and a layer is hidden whole when any corner is at or behind it. Tilt it less (rotationX / rotationY), make it smaller, or keep the camera further away from it ` +\n `(the default camera sits at z = (height/2)/tan(fov/2), about 989 for 720p at fov 40).`,\n );\n } else {\n console.warn(\n `pixi-effects: ${describeLayer(this.seq.spec)} is at or behind the camera plane (z = ${(target.z ?? 0).toFixed(0)}) and is hidden. ` +\n `If that is unintended, lower its z or move the camera back (the default camera sits at z = (height/2)/tan(fov/2), about 989 for 720p at fov 40).`,\n );\n }\n }\n return this.hide();\n }\n\n this.ensureTexture(size);\n // `transform` replaces the container's own local transform for this render\n // (Pixi RenderGroupSystem), while `container.alpha` still applies — so the\n // texture carries the layer's alpha and the mesh alpha stays at 1.\n host.render({\n container: target,\n target: this.rt!,\n transform: new Matrix().translate(-frame.x, -frame.y),\n clear: true,\n clearColor: [0, 0, 0, 0],\n });\n this.display.geometry.setCorners(...projected.corners);\n this.display.visible = true;\n }\n\n destroy(): void {\n this.display.destroy();\n this.rt?.destroy(true);\n this.rt = null;\n this.flushRetired();\n }\n\n private flushRetired(): void {\n for (const t of this.retired) t.destroy(true);\n this.retired = [];\n }\n\n private hide(): void {\n this.display.visible = false;\n }\n\n /**\n * Texture size for content of w×h. An existing texture is kept while it is at\n * least that big and at most 2x too big, so content whose bounds change every\n * frame (typewriter text, growing shapes) does not reallocate each frame.\n */\n private sizeFor(w: number, h: number): TextureSize {\n const cur = this.size;\n if (cur && cur.w >= w && cur.h >= h && cur.w <= 2 * w && cur.h <= 2 * h) return cur;\n const resolution = Math.min(\n SUPERSAMPLE,\n MAX_TEXTURE_SIZE / Math.max(w, h),\n Math.sqrt(MAX_TEXTURE_PIXELS / (w * h)),\n );\n const antialias = w * h * resolution * resolution <= ANTIALIAS_MAX_PIXELS;\n return { w, h, resolution, antialias };\n }\n\n private ensureTexture(size: TextureSize): void {\n if (this.rt && this.size === size) return;\n // Same sampling: resize the texture where it is. Replacing it makes Pixi warn that the old one was\n // destroyed while still bound, because the mesh keeps pointing at it until the next render.\n if (this.rt && this.size && this.size.antialias === size.antialias) {\n this.rt.resize(size.w, size.h, size.resolution);\n this.size = size;\n return;\n }\n const next = RenderTexture.create({\n width: size.w, height: size.h, resolution: size.resolution, antialias: size.antialias,\n });\n this.display.texture = next;\n if (this.rt) this.retired.push(this.rt);\n this.rt = next;\n this.size = size;\n }\n}\n","import { collectPropKeys } from './specKeys';\nimport { describeLayer } from '../core/lint';\nimport type { SequenceSpec } from '../types';\n\ntype Warn = (message: string) => void;\nconst defaultWarn: Warn = m => console.warn(m);\n\nconst FOV_HINT = 'perspective is the camera\\'s \"fov\" — add a { type: \"camera\" } layer and set fov in its initial / keyframes';\n\n/** Keys that are never valid for any layer, with a hint at what the author probably meant. */\nconst LAYER_ALIASES: Record<string, string> = {\n rotateX: 'did you mean \"rotationX\"?',\n rotateY: 'did you mean \"rotationY\"?',\n rotateZ: 'did you mean \"rotation\"?',\n rotationZ: 'did you mean \"rotation\" (it is the Z rotation)?',\n translateZ: 'did you mean \"z\"?',\n depth: 'did you mean \"z\"?',\n posZ: 'did you mean \"z\"?',\n perspective: FOV_HINT,\n zoom: FOV_HINT,\n};\n\n/** Camera-only mistakes. */\nconst CAMERA_ALIASES: Record<string, string> = {\n pointOfInterest: 'did you mean \"lookAtX / lookAtY / lookAtZ\"?',\n lookAt: 'did you mean \"lookAtX / lookAtY / lookAtZ\"?',\n};\n\nconst CAMERA_PROPS = ['x', 'y', 'z', 'fov', 'lookAtX', 'lookAtY', 'lookAtZ', 'offsetX', 'offsetY', 'offsetZ', 'lookOffsetX', 'lookOffsetY', 'lookOffsetZ'];\nconst NEEDS_THREE_D = ['z', 'rotationX', 'rotationY'];\nconst SKEW_KEYS = ['skew', 'skewX', 'skewY'];\n\n/**\n * Warn (never throw) about the inputs an AI author is most likely to get wrong,\n * with a message that says what to change. One call per layer, at build time.\n */\nexport function lintSequence(spec: SequenceSpec, warn: Warn = defaultWarn): void {\n const who = describeLayer(spec);\n const keys = collectPropKeys(spec);\n const explained = new Set<string>();\n\n for (const k of keys) {\n const hint = LAYER_ALIASES[k] ?? (spec.type === 'camera' ? CAMERA_ALIASES[k] : undefined);\n if (hint) {\n explained.add(k);\n warn(`pixi-effects: ${who}: \"${k}\" is not a property — ${hint}`);\n }\n }\n\n if (spec.type === 'camera') {\n const raw = spec as unknown as Record<string, unknown>;\n for (const p of CAMERA_PROPS) {\n if (p in raw) warn(`pixi-effects: ${who}: \"${p}\" must go inside initial / keyframes, not on the camera itself`);\n }\n for (const k of Object.keys(raw)) {\n const hint = CAMERA_ALIASES[k] ?? LAYER_ALIASES[k];\n if (hint) warn(`pixi-effects: ${who}: \"${k}\" is not a property — ${hint} (inside initial)`);\n }\n for (const k of keys) {\n if (!explained.has(k) && !CAMERA_PROPS.includes(k)) {\n warn(`pixi-effects: ${who}: \"${k}\" has no effect on a camera (use ${CAMERA_PROPS.join(', ')})`);\n }\n }\n return;\n }\n\n if (spec.type === 'audio') {\n if (spec.threeD) warn(`pixi-effects: ${who}: threeD has no effect on audio`);\n return;\n }\n\n if (!spec.threeD) {\n for (const k of NEEDS_THREE_D) {\n if (keys.has(k)) warn(`pixi-effects: ${who}: \"${k}\" needs threeD: true (it is ignored otherwise)`);\n }\n } else {\n for (const k of SKEW_KEYS) {\n if (keys.has(k)) warn(`pixi-effects: ${who}: \"${k}\" is ignored on threeD layers`);\n }\n }\n}\n","import { describeLayer } from './lint';\n\nconst MODES = ['normal', 'add', 'screen', 'multiply'];\n\n/** Apply a layer's `blendMode` to its display object; an unknown mode warns and is ignored. */\nexport function applyBlendMode(spec: { blendMode?: string; name?: string; type: string }, display: { blendMode?: unknown; filters?: unknown }): void {\n const mode = spec.blendMode;\n if (mode === undefined) return;\n if (!MODES.includes(mode)) {\n console.warn(`pixi-effects: ${describeLayer(spec)}: blendMode \"${mode}\" is not supported (use ${MODES.join(', ')})`);\n return;\n }\n // A container's blend mode applies INSIDE a filter's offscreen pass (against transparent black: multiply gave\n // solid black) and not to the filtered result. With filters, the pass that draws onto the backdrop is the last\n // filter's, so the mode goes there; the container stays normal.\n const filters = display.filters;\n if (Array.isArray(filters) && filters.length > 0) {\n (filters[filters.length - 1] as { blendMode?: unknown }).blendMode = mode;\n return;\n }\n display.blendMode = mode;\n}\n","import { AlphaMask, Container, Rectangle } from 'pixi.js';\nimport { gsap } from 'gsap';\nimport { Sequence } from './Base';\nimport { NullSequence } from './Null';\nimport { suggestName } from '../core/options';\nimport { buildSequenceTree } from '../core/Composition';\nimport { CameraSequence } from '../space/CameraSequence';\nimport { findOverlap, pickActiveCamera } from '../space/camera';\nimport { assignDepthOrder } from '../space/depth';\nimport { Layer3D, type SpaceHost } from '../space/Layer3D';\nimport { lintSequence } from '../space/lint';\nimport { describeLayer, lintText, lintTiming, summarizeWarnings } from '../core/lint';\nimport { applyBlendMode } from '../core/blend';\nimport { cameraBasis, homeCamera } from '../space/math';\nimport type { CompositionSequenceSpec, AudioDescriptor, CompositionShape, SequenceSpec } from '../types';\n\ntype Timeline = ReturnType<typeof gsap.timeline>;\n\nexport class CompositionSequence extends Sequence {\n declare spec: CompositionSequenceSpec;\n private _innerContainer: Container | null = null;\n private _compositionShape: CompositionShape | null = null;\n _children: Sequence[] = [];\n private _cameras: CameraSequence[] = [];\n private _layers3d: Layer3D[] = [];\n /** Drawn children in stack order (cameras and target-less sequences excluded). */\n private _visual: Array<{ seq: Sequence; layer: Layer3D | null }> = [];\n /** Layers drawn inside a null layer (`parent`): they are not in the composition's own stack. */\n private _nested: Sequence[] = [];\n /** The null layer each parented layer is drawn inside. */\n private _parentOf = new Map<Sequence, NullSequence>();\n\n async build(): Promise<void> {\n const width = this.spec.width ?? this.parent?.width ?? this.root.width;\n const height = this.spec.height ?? this.parent?.height ?? this.root.height;\n if (this.duration === undefined) {\n this.duration = this.spec.duration ?? this.parent?.duration ?? this.root.duration;\n }\n const wrapper = new Container();\n wrapper.cullable = true;\n wrapper.cullableChildren = true;\n wrapper.cullArea = new Rectangle(0, 0, width, height);\n\n const inner = new Container();\n inner.cullable = true;\n inner.cullableChildren = true;\n wrapper.addChild(inner);\n\n this.target = wrapper;\n this.intrinsicWidth = width;\n this.intrinsicHeight = height;\n this._innerContainer = inner;\n this._compositionShape = { width, height, duration: this.duration };\n\n const lateKeyframes: string[] = [];\n for (const s of this.spec.sequences ?? []) {\n lintSequence(s);\n lintTiming(s, this.duration, (message, kind) => (kind === 'late-keyframe' ? lateKeyframes.push(message) : console.warn(message)));\n lintText(s);\n }\n for (const message of summarizeWarnings(lateKeyframes)) console.warn(message);\n\n this._children = await buildSequenceTree(\n this.spec.sequences ?? [],\n this._compositionShape,\n this.root,\n );\n this._resolveParents();\n for (const child of this._children) {\n // Cameras are display-less: they only feed the projection pass.\n if (child instanceof CameraSequence) {\n this._cameras.push(child);\n continue;\n }\n if (!child.target) continue;\n const holder = this._parentOf.get(child);\n const into = holder?.target ?? inner; // a layer with `parent` is drawn inside its null layer\n\n const maskSpec = (child.spec as { mask?: SequenceSpec }).mask;\n\n // threeD layers never enter the scene graph themselves: their display\n // object is rendered into a texture and a perspective mesh stands in.\n if (child.spec.threeD) {\n const layer = new Layer3D(child, frameOf(child));\n inner.addChild(layer.display);\n this._layers3d.push(layer);\n this._visual.push({ seq: child, layer });\n applyBlendMode(child.spec, layer.display);\n if (maskSpec) {\n console.warn(`pixi-effects: ${describeLayer(child.spec)}: mask is not supported on threeD layers yet; ignored`);\n }\n continue;\n }\n\n into.addChild(child.target);\n if (holder) this._nested.push(child);\n else this._visual.push({ seq: child, layer: null });\n applyBlendMode(child.spec, child.target);\n // If this child has a `mask` spec, build the mask sequence in the same\n // composition shape, add its target to the same parent (so its\n // transforms resolve in the same coord space), and wire PIXI's\n // mask channel. PIXI v8 renders mask containers into the stencil /\n // alpha buffer; they don't render as normal children.\n if (maskSpec) {\n // The mask lives and animates with the layer it masks: with no `at` of its own its `at` and\n // `duration` are the layer's, so its keyframes are measured from the layer's start too. An\n // explicit `at` is composition time, exactly like a layer's.\n const lifetime = maskSpec.at === undefined\n ? { at: child.at, duration: maskSpec.duration ?? child.duration }\n : {};\n const built = await buildSequenceTree([{ ...maskSpec, ...lifetime } as SequenceSpec], this._compositionShape, this.root);\n const maskSeq = built[0];\n if (maskSeq?.target) {\n into.addChild(maskSeq.target); // the mask shares the layer's space\n // PIXI v8 `setMask` accepts an `inverse` flag — that's how we\n // expose `maskInverted` from the spec. Falls back to plain\n // `target.mask = …` for runtimes that don't have setMask\n // (older PIXI builds).\n const inverse = (child.spec as { maskInverted?: boolean }).maskInverted ?? false;\n const t = child.target as Container & {\n setMask?: (opts: { mask: Container | null; inverse?: boolean }) => void;\n addEffect: (effect: AlphaMask) => void;\n mask: Container | null;\n };\n if (inverse || maskSpec.type === 'text') {\n // A stencil mask is the mask's geometry: a text layer's is its whole bounding box (the letters' alpha is ignored), and\n // PIXI's inverted stencil tests against the empty level, so inside a masked parent it shows what the parent hides.\n // An alpha mask draws the mask into a texture and uses its alpha: letters stay letters, an inverse is 1 − alpha.\n const effect = new AlphaMask({ mask: maskSeq.target });\n effect.inverse = inverse;\n t.setMask?.({ mask: undefined as never, inverse }); // the alpha pipe reads `inverse` from the maskee's mask options, not from the effect\n t.addEffect(effect);\n } else if (typeof t.setMask === 'function') {\n t.setMask({ mask: maskSeq.target, inverse });\n } else {\n t.mask = maskSeq.target;\n }\n child.maskSequence = maskSeq;\n maskSeq.keepHidden = maskSpec.type === 'image' || maskSpec.type === 'video'; // PIXI: a Sprite mask is hidden by renderable = false\n }\n }\n }\n\n if (this._layers3d.length > 0) {\n // Stack order becomes explicit zIndex so threeD layers can be re-sorted\n // by depth each frame without reparenting.\n inner.sortableChildren = true;\n this._visual.forEach((v, i) => {\n (v.layer?.display ?? v.seq.target!).zIndex = i;\n });\n } else if (this._cameras.length > 0) {\n console.warn('pixi-effects: camera has no effect: this composition has no threeD layers');\n }\n\n this.buildFilters();\n }\n\n override bindTimeline(timeline: Timeline, offset = 0): void {\n super.bindTimeline(timeline, offset);\n // Children's `at` is relative to this composition's start, so push them\n // forward by our absolute start time on the global timeline.\n const childOffset = offset + this.at;\n for (const child of this._children) {\n // Each layer builds its tweens in a small timeline of its own, which is added to the parent once, finished. Adding\n // thousands of tweens one by one to a single timeline makes GSAP re-measure the whole timeline at every add (the cost\n // grows with the square of the count: ~3 s for a piece with 700 particle layers); this way the parent only ever holds\n // one child per layer. Positions stay absolute, so the picture at any time is the same.\n const own = gsap.timeline({ defaults: { ease: 'none' } });\n child.bindTimeline(own, childOffset);\n // The mask shares the maskee's offset — its `at` is interpreted\n // relative to the composition's start, just like the child itself,\n // so a reveal-from-zero animation lines up naturally.\n child.maskSequence?.bindTimeline(own, childOffset);\n timeline.add(own, 0);\n }\n const overlap = findOverlap(this._cameras.map(c => c.window()));\n if (overlap) {\n console.warn(`pixi-effects: cameras #${overlap[0] + 1} and #${overlap[1] + 1} overlap in time; the top-most one wins`);\n }\n }\n\n /**\n * Drawn children in stack order, with the display object that stands in for each (the mesh for a threeD layer).\n * Null layers draw nothing and are left out; the layers inside them follow, with the null layers that carry them.\n */\n layers(): Array<{ seq: Sequence; display: Container; threeD: boolean; carriers: NullSequence[] }> {\n const carriersOf = (seq: Sequence): NullSequence[] => {\n const out: NullSequence[] = [];\n for (let p = this._parentOf.get(seq); p; p = this._parentOf.get(p)) out.push(p);\n return out;\n };\n return [...this._visual.map(v => v.seq), ...this._nested]\n .filter(seq => !(seq instanceof NullSequence))\n .map(seq => {\n const layer = this._visual.find(v => v.seq === seq)?.layer ?? null;\n return {\n seq,\n display: (layer?.display ?? seq.target!) as unknown as Container,\n threeD: layer !== null,\n carriers: carriersOf(seq),\n };\n });\n }\n\n /** Match every `parent: 'name'` to a null layer; anything that cannot work is said out loud and drawn unparented. */\n private _resolveParents(): void {\n const nulls = this._children.filter((c): c is NullSequence => c instanceof NullSequence);\n const nullNames = nulls.map(n => n.spec.name).filter((n): n is string => !!n);\n const warned = new Set<string>();\n for (const child of this._children) {\n const want = child.spec.parent;\n if (want === undefined) continue;\n const who = describeLayer(child.spec);\n if (child instanceof CameraSequence) { console.warn(`pixi-effects: ${who}: a camera cannot have a parent; ignored`); continue; }\n if (child.spec.threeD) { console.warn(`pixi-effects: ${who}: a threeD layer cannot have a parent (parent \"${want}\" ignored)`); continue; }\n const same = this._children.filter(c => c.spec.name === want);\n if (same.length === 0) {\n const hint = suggestName(want, nullNames);\n console.warn(`pixi-effects: ${who}: parent \"${want}\": no layer with that name${hint ? `; did you mean \"${hint}\"?` : ''} (the layer is drawn without a parent)`);\n continue;\n }\n const holder = same.find((c): c is NullSequence => c instanceof NullSequence);\n if (!holder) {\n console.warn(`pixi-effects: ${who}: parent \"${want}\" is a ${same[0]!.spec.type} layer; only { type: 'null' } layers can be parents (the layer is drawn without a parent)`);\n continue;\n }\n if (same.length > 1 && !warned.has(want)) {\n warned.add(want);\n console.warn(`pixi-effects: ${same.length} layers are named \"${want}\"; parent \"${want}\" uses the first null layer with that name`);\n }\n if (holder === child) { console.warn(`pixi-effects: ${who} is its own parent; ignored`); continue; }\n this._parentOf.set(child, holder);\n }\n // a chain that leads back to itself: break it where we find it\n for (const start of this._children) {\n const seen = new Set<Sequence>([start]);\n for (let p = this._parentOf.get(start); p; p = this._parentOf.get(p)) {\n if (p === start) {\n const names = [...seen].map(s => s.spec.name ?? s.spec.type).join(' → ');\n console.warn(`pixi-effects: parent cycle: ${names} → ${start.spec.name ?? start.spec.type}; the parent of \"${start.spec.name ?? start.spec.type}\" is ignored`);\n this._parentOf.delete(start);\n break;\n }\n if (seen.has(p)) break;\n seen.add(p);\n }\n }\n }\n\n override syncFrame(): void {\n super.syncFrame();\n for (const child of this._children) child.syncFrame();\n }\n\n override updateSpace(t: number, host: SpaceHost): void {\n // Inner compositions first: a threeD composition is rendered into its own\n // texture by this level, so its content must already be projected.\n for (const child of this._children) child.updateSpace(t, host);\n if (this._layers3d.length === 0 || !this._compositionShape) return;\n\n const { width, height } = this._compositionShape;\n const compEnd = (this.absoluteStart ?? 0) + (this.duration ?? 0);\n const active = pickActiveCamera(\n this._cameras.map(cam => ({ cam, ...cam.window() })),\n t,\n compEnd,\n );\n const basis = cameraBasis(active ? active.cam.state() : homeCamera(width, height), width, height);\n\n for (const layer of this._layers3d) layer.update(host, basis);\n\n const order = assignDepthOrder(\n this._visual.map((v, i) => ({ stackIndex: i, threeD: v.layer !== null, depth: v.layer?.depth ?? 0 })),\n );\n this._visual.forEach((v, i) => {\n if (v.layer) v.layer.display.zIndex = order[i]!;\n });\n }\n\n override collectAudio(out: AudioDescriptor[], baseTime: number): void {\n super.collectAudio(out, baseTime);\n const childBase = baseTime + this.at;\n for (const child of this._children) child.collectAudio(out, childBase);\n }\n\n override destroy(): void {\n for (const l of this._layers3d) l.destroy();\n this._layers3d = [];\n for (const c of this._children) c.destroy();\n super.destroy();\n }\n}\n\n/** Layer-space rectangle a threeD child projects: a composition's frame, otherwise its content bounds. */\nfunction frameOf(child: Sequence): () => { x: number; y: number; width: number; height: number } {\n if (child instanceof CompositionSequence) {\n return () => ({ x: 0, y: 0, width: child.intrinsicWidth, height: child.intrinsicHeight });\n }\n return () => child.target!.getLocalBounds();\n}\n"]}
|
|
@@ -310,6 +310,16 @@ function looksLikeColorString(s) {
|
|
|
310
310
|
if (s.charCodeAt(0) === 35) return true;
|
|
311
311
|
return /^(rgb|hsl|oklab|oklch|lab|lch)\b/i.test(s);
|
|
312
312
|
}
|
|
313
|
+
var FAMILIES = ["power1", "power2", "power3", "power4", "back", "elastic", "bounce", "circ", "expo", "sine"];
|
|
314
|
+
var EASE_NAMES = ["none", ...FAMILIES.flatMap((f) => [`${f}.in`, `${f}.out`, `${f}.inOut`])];
|
|
315
|
+
var warned = /* @__PURE__ */ new Set();
|
|
316
|
+
function checkEase(ease, where) {
|
|
317
|
+
if (typeof ease !== "string" || gsap.gsap.parseEase(ease)) return;
|
|
318
|
+
if (warned.has(ease)) return;
|
|
319
|
+
warned.add(ease);
|
|
320
|
+
const guess = chunkUQBGW5DO_cjs.suggestName(ease, EASE_NAMES);
|
|
321
|
+
console.warn(`pixi-effects: ${where}: unknown ease "${ease}"${guess ? ` \u2014 did you mean "${guess}"?` : ""} (GSAP would run it as its default ease, power1.out). Examples: ${EASE_NAMES.slice(0, 7).join(", ")}, back.out(1.7), elastic.out(1, 0.3), steps(8)`);
|
|
322
|
+
}
|
|
313
323
|
|
|
314
324
|
// src/core/Timeline.ts
|
|
315
325
|
function loopVars(kf) {
|
|
@@ -337,6 +347,7 @@ function normalizeKeyframe(kf, parentDuration) {
|
|
|
337
347
|
const at = resolveAt(kf.at, parentDuration);
|
|
338
348
|
const duration = kf.duration ?? 0;
|
|
339
349
|
const ease = kf.ease ?? "none";
|
|
350
|
+
checkEase(ease, "a keyframe");
|
|
340
351
|
const hasSet = !!kf.set;
|
|
341
352
|
const hasFrom = !!kf.from;
|
|
342
353
|
const hasTo = !!kf.to;
|
|
@@ -2754,7 +2765,7 @@ function numOrZero(v, scope) {
|
|
|
2754
2765
|
var _CompositionSequence = null;
|
|
2755
2766
|
async function getCompositionSequence() {
|
|
2756
2767
|
if (!_CompositionSequence) {
|
|
2757
|
-
_CompositionSequence = (await import('./Composition-
|
|
2768
|
+
_CompositionSequence = (await import('./Composition-LMVEASHF.cjs')).CompositionSequence;
|
|
2758
2769
|
}
|
|
2759
2770
|
return _CompositionSequence;
|
|
2760
2771
|
}
|
|
@@ -2801,6 +2812,7 @@ exports.Sequence = Sequence;
|
|
|
2801
2812
|
exports.buildScope = buildScope;
|
|
2802
2813
|
exports.buildSequenceTree = buildSequenceTree;
|
|
2803
2814
|
exports.cameraBasis = cameraBasis;
|
|
2815
|
+
exports.checkEase = checkEase;
|
|
2804
2816
|
exports.collectPropKeys = collectPropKeys;
|
|
2805
2817
|
exports.describeLayer = describeLayer;
|
|
2806
2818
|
exports.ensureFilterLibrary = ensureFilterLibrary;
|
|
@@ -2817,5 +2829,5 @@ exports.random = random;
|
|
|
2817
2829
|
exports.registerSequenceType = registerSequenceType;
|
|
2818
2830
|
exports.resolveAt = resolveAt;
|
|
2819
2831
|
exports.summarizeWarnings = summarizeWarnings;
|
|
2820
|
-
//# sourceMappingURL=chunk-
|
|
2821
|
-
//# sourceMappingURL=chunk-
|
|
2832
|
+
//# sourceMappingURL=chunk-LBJRXU7N.cjs.map
|
|
2833
|
+
//# sourceMappingURL=chunk-LBJRXU7N.cjs.map
|