pixelkiln 0.90.0 → 0.91.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.cts CHANGED
@@ -176,6 +176,17 @@ interface SubmitContext {
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  terrain: "lower" | "upper";
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  terrainId?: string;
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  }>>;
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+ /**
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+ * For a sentence loop that shares another direction's motion, when the
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+ * leader's generation recorded the animation group it was drawn into: that
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+ * group and the name the animation holds there. The adapter adds this
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+ * direction to the group so it moves the same way. Absent when the leader
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+ * has no group recorded, and the loop is then drawn on its own.
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+ */
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+ motionGroup?: {
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+ animationGroupId: string;
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+ animationName: string;
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+ };
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  /**
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  * Provider-owned details of the generation this submission replaces, when
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  * the lockfile had one for the same asset, whatever its state. An adapter
@@ -1358,6 +1369,15 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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  * `src/loop-directions.ts`.
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  */
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  directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
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+ /**
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+ * A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
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+ * direction whose motion this one shares: the asset id of the loop that
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+ * leads. This loop is then submitted after it, into its animation group,
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+ * so PixelLab draws it from the same 3D motion. Written for you when
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+ * `directions` expands (the first direction leads); set by hand only when
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+ * declaring the loops explicitly.
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+ */
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+ motionFrom: z.ZodOptional<z.ZodString>;
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  /**
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  * Frames to generate without a template. A v3 loop takes an even 4 to 16;
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  * a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
@@ -1402,6 +1422,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -1417,6 +1438,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -1434,6 +1456,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -1449,6 +1472,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -1513,6 +1537,14 @@ interface ResolvedCharacter {
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  /** The parent's south-facing generated file, and its hash when it exists. A change makes this spec stale. */
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  parentFile?: string;
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  parentSha256?: string | null;
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+ /**
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+ * A sentence loop that shares another direction's motion: the loop that
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+ * leads. This one is submitted after it, into its animation group.
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+ */
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+ motionLeader?: {
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+ assetId: string;
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+ spec: ResolvedSpec;
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+ };
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  state?: {
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  paletteFromReference: boolean;
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  canvas?: {
@@ -4805,6 +4837,15 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  * `src/loop-directions.ts`.
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  */
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  directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
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+ /**
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+ * A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
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+ * direction whose motion this one shares: the asset id of the loop that
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+ * leads. This loop is then submitted after it, into its animation group,
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+ * so PixelLab draws it from the same 3D motion. Written for you when
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+ * `directions` expands (the first direction leads); set by hand only when
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+ * declaring the loops explicitly.
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+ */
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+ motionFrom: z.ZodOptional<z.ZodString>;
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  /**
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  * Frames to generate without a template. A v3 loop takes an even 4 to 16;
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  * a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
@@ -4849,6 +4890,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -4864,6 +4906,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -4881,6 +4924,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -4896,6 +4940,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -5294,6 +5339,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -5437,6 +5483,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -5592,6 +5639,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -5735,6 +5783,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -7172,6 +7221,15 @@ declare const ManifestSchema: z.ZodObject<{
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  * `src/loop-directions.ts`.
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  */
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  directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
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+ /**
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+ * A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
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+ * direction whose motion this one shares: the asset id of the loop that
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+ * leads. This loop is then submitted after it, into its animation group,
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+ * so PixelLab draws it from the same 3D motion. Written for you when
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+ * `directions` expands (the first direction leads); set by hand only when
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+ * declaring the loops explicitly.
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+ */
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+ motionFrom: z.ZodOptional<z.ZodString>;
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  /**
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  * Frames to generate without a template. A v3 loop takes an even 4 to 16;
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  * a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
@@ -7216,6 +7274,7 @@ declare const ManifestSchema: z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -7231,6 +7290,7 @@ declare const ManifestSchema: z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -7248,6 +7308,7 @@ declare const ManifestSchema: z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -7263,6 +7324,7 @@ declare const ManifestSchema: z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -7661,6 +7723,7 @@ declare const ManifestSchema: z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -7804,6 +7867,7 @@ declare const ManifestSchema: z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -7959,6 +8023,7 @@ declare const ManifestSchema: z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -8102,6 +8167,7 @@ declare const ManifestSchema: z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -8353,6 +8419,7 @@ declare const ManifestSchema: z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -8593,6 +8660,7 @@ declare const ManifestSchema: z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -10368,6 +10436,15 @@ declare const ManifestInputSchema: z.ZodObject<{
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  * `src/loop-directions.ts`.
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  */
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  directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
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+ /**
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+ * A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
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+ * direction whose motion this one shares: the asset id of the loop that
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+ * leads. This loop is then submitted after it, into its animation group,
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+ * so PixelLab draws it from the same 3D motion. Written for you when
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+ * `directions` expands (the first direction leads); set by hand only when
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+ * declaring the loops explicitly.
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+ */
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+ motionFrom: z.ZodOptional<z.ZodString>;
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  /**
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  * Frames to generate without a template. A v3 loop takes an even 4 to 16;
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  * a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
@@ -10412,6 +10489,7 @@ declare const ManifestInputSchema: z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -10427,6 +10505,7 @@ declare const ManifestInputSchema: z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -10444,6 +10523,7 @@ declare const ManifestInputSchema: z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -10459,6 +10539,7 @@ declare const ManifestInputSchema: z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -10857,6 +10938,7 @@ declare const ManifestInputSchema: z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
10862
10944
  endFrame?: string | undefined;
@@ -11000,6 +11082,7 @@ declare const ManifestInputSchema: z.ZodObject<{
11000
11082
  template?: string | undefined;
11001
11083
  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
11002
11084
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
11085
+ motionFrom?: string | undefined;
11003
11086
  keepFirstFrame?: boolean | undefined;
11004
11087
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
11005
11088
  startFrame?: string | undefined;
@@ -11155,6 +11238,7 @@ declare const ManifestInputSchema: z.ZodObject<{
11155
11238
  frames?: number | undefined;
11156
11239
  template?: string | undefined;
11157
11240
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
11241
+ motionFrom?: string | undefined;
11158
11242
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
11159
11243
  startFrame?: string | undefined;
11160
11244
  endFrame?: string | undefined;
@@ -11298,6 +11382,7 @@ declare const ManifestInputSchema: z.ZodObject<{
11298
11382
  template?: string | undefined;
11299
11383
  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
11300
11384
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
11385
+ motionFrom?: string | undefined;
11301
11386
  keepFirstFrame?: boolean | undefined;
11302
11387
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
11303
11388
  startFrame?: string | undefined;
@@ -11641,6 +11726,7 @@ declare const ManifestInputSchema: z.ZodObject<{
11641
11726
  frames?: number | undefined;
11642
11727
  template?: string | undefined;
11643
11728
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
11729
+ motionFrom?: string | undefined;
11644
11730
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
11645
11731
  startFrame?: string | undefined;
11646
11732
  endFrame?: string | undefined;
@@ -11973,6 +12059,7 @@ declare const ManifestInputSchema: z.ZodObject<{
11973
12059
  template?: string | undefined;
11974
12060
  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
11975
12061
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
12062
+ motionFrom?: string | undefined;
11976
12063
  keepFirstFrame?: boolean | undefined;
11977
12064
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
11978
12065
  startFrame?: string | undefined;
@@ -12308,6 +12395,17 @@ declare const LockHistoryEntrySchema: z.ZodObject<{
12308
12395
  sourceAssetId: string;
12309
12396
  sourceObjectId: string;
12310
12397
  }>>>;
12398
+ /** A sentence loop that shares another direction's motion; see LockEntrySchema.motionShare. */
12399
+ motionShare: z.ZodOptional<z.ZodObject<{
12400
+ sourceAssetId: z.ZodString;
12401
+ animationGroupId: z.ZodNullable<z.ZodString>;
12402
+ }, "strict", z.ZodTypeAny, {
12403
+ sourceAssetId: string;
12404
+ animationGroupId: string | null;
12405
+ }, {
12406
+ sourceAssetId: string;
12407
+ animationGroupId: string | null;
12408
+ }>>;
12311
12409
  /** A terrain set's settings outside specHash; see LockEntrySchema.terrainSettings. */
12312
12410
  terrainSettings: z.ZodOptional<z.ZodObject<{
12313
12411
  terrainMode: z.ZodOptional<z.ZodString>;
@@ -12390,6 +12488,10 @@ declare const LockHistoryEntrySchema: z.ZodObject<{
12390
12488
  sourceAssetId: string;
12391
12489
  sourceObjectId: string;
12392
12490
  }>> | undefined;
12491
+ motionShare?: {
12492
+ sourceAssetId: string;
12493
+ animationGroupId: string | null;
12494
+ } | undefined;
12393
12495
  terrainSettings?: {
12394
12496
  terrainMode?: string | undefined;
12395
12497
  terrainShapeStyle?: string | undefined;
@@ -12447,6 +12549,10 @@ declare const LockHistoryEntrySchema: z.ZodObject<{
12447
12549
  sourceAssetId: string;
12448
12550
  sourceObjectId: string;
12449
12551
  }>> | undefined;
12552
+ motionShare?: {
12553
+ sourceAssetId: string;
12554
+ animationGroupId: string | null;
12555
+ } | undefined;
12450
12556
  terrainSettings?: {
12451
12557
  terrainMode?: string | undefined;
12452
12558
  terrainShapeStyle?: string | undefined;
@@ -12610,6 +12716,25 @@ declare const LockEntrySchema: z.ZodObject<{
12610
12716
  sourceAssetId: string;
12611
12717
  sourceObjectId: string;
12612
12718
  }>>>;
12719
+ /**
12720
+ * For a sentence loop of a later direction: the loop whose motion it
12721
+ * shares and the animation group of that loop's generation this was
12722
+ * drawn into when submitted. Tracked the way `terrainConnect` is, not
12723
+ * through `specHash`: the group lives in the lockfile. A regenerated leader
12724
+ * has a new group, so the plan marks this stale. `animationGroupId` is
12725
+ * null when the leader had no group recorded and this was drawn on its own.
12726
+ * Absent otherwise.
12727
+ */
12728
+ motionShare: z.ZodOptional<z.ZodObject<{
12729
+ sourceAssetId: z.ZodString;
12730
+ animationGroupId: z.ZodNullable<z.ZodString>;
12731
+ }, "strict", z.ZodTypeAny, {
12732
+ sourceAssetId: string;
12733
+ animationGroupId: string | null;
12734
+ }, {
12735
+ sourceAssetId: string;
12736
+ animationGroupId: string | null;
12737
+ }>>;
12613
12738
  /**
12614
12739
  * For a terrain set: the settings it was submitted with that `specHash`
12615
12740
  * leaves out (see LockTerrainSettingsSchema). The plan marks the entry
@@ -12865,6 +12990,17 @@ declare const LockEntrySchema: z.ZodObject<{
12865
12990
  sourceAssetId: string;
12866
12991
  sourceObjectId: string;
12867
12992
  }>>>;
12993
+ /** A sentence loop that shares another direction's motion; see LockEntrySchema.motionShare. */
12994
+ motionShare: z.ZodOptional<z.ZodObject<{
12995
+ sourceAssetId: z.ZodString;
12996
+ animationGroupId: z.ZodNullable<z.ZodString>;
12997
+ }, "strict", z.ZodTypeAny, {
12998
+ sourceAssetId: string;
12999
+ animationGroupId: string | null;
13000
+ }, {
13001
+ sourceAssetId: string;
13002
+ animationGroupId: string | null;
13003
+ }>>;
12868
13004
  /** A terrain set's settings outside specHash; see LockEntrySchema.terrainSettings. */
12869
13005
  terrainSettings: z.ZodOptional<z.ZodObject<{
12870
13006
  terrainMode: z.ZodOptional<z.ZodString>;
@@ -12947,6 +13083,10 @@ declare const LockEntrySchema: z.ZodObject<{
12947
13083
  sourceAssetId: string;
12948
13084
  sourceObjectId: string;
12949
13085
  }>> | undefined;
13086
+ motionShare?: {
13087
+ sourceAssetId: string;
13088
+ animationGroupId: string | null;
13089
+ } | undefined;
12950
13090
  terrainSettings?: {
12951
13091
  terrainMode?: string | undefined;
12952
13092
  terrainShapeStyle?: string | undefined;
@@ -13004,6 +13144,10 @@ declare const LockEntrySchema: z.ZodObject<{
13004
13144
  sourceAssetId: string;
13005
13145
  sourceObjectId: string;
13006
13146
  }>> | undefined;
13147
+ motionShare?: {
13148
+ sourceAssetId: string;
13149
+ animationGroupId: string | null;
13150
+ } | undefined;
13007
13151
  terrainSettings?: {
13008
13152
  terrainMode?: string | undefined;
13009
13153
  terrainShapeStyle?: string | undefined;
@@ -13169,6 +13313,10 @@ declare const LockEntrySchema: z.ZodObject<{
13169
13313
  sourceAssetId: string;
13170
13314
  sourceObjectId: string;
13171
13315
  }>> | undefined;
13316
+ motionShare?: {
13317
+ sourceAssetId: string;
13318
+ animationGroupId: string | null;
13319
+ } | undefined;
13172
13320
  terrainSettings?: {
13173
13321
  terrainMode?: string | undefined;
13174
13322
  terrainShapeStyle?: string | undefined;
@@ -13193,6 +13341,10 @@ declare const LockEntrySchema: z.ZodObject<{
13193
13341
  sourceAssetId: string;
13194
13342
  sourceObjectId: string;
13195
13343
  }>> | undefined;
13344
+ motionShare?: {
13345
+ sourceAssetId: string;
13346
+ animationGroupId: string | null;
13347
+ } | undefined;
13196
13348
  terrainSettings?: {
13197
13349
  terrainMode?: string | undefined;
13198
13350
  terrainShapeStyle?: string | undefined;
@@ -13308,6 +13460,10 @@ declare const LockEntrySchema: z.ZodObject<{
13308
13460
  sourceAssetId: string;
13309
13461
  sourceObjectId: string;
13310
13462
  }>> | undefined;
13463
+ motionShare?: {
13464
+ sourceAssetId: string;
13465
+ animationGroupId: string | null;
13466
+ } | undefined;
13311
13467
  terrainSettings?: {
13312
13468
  terrainMode?: string | undefined;
13313
13469
  terrainShapeStyle?: string | undefined;
@@ -13357,6 +13513,10 @@ declare const LockEntrySchema: z.ZodObject<{
13357
13513
  sourceAssetId: string;
13358
13514
  sourceObjectId: string;
13359
13515
  }>> | undefined;
13516
+ motionShare?: {
13517
+ sourceAssetId: string;
13518
+ animationGroupId: string | null;
13519
+ } | undefined;
13360
13520
  terrainSettings?: {
13361
13521
  terrainMode?: string | undefined;
13362
13522
  terrainShapeStyle?: string | undefined;
@@ -13531,6 +13691,25 @@ declare const LockSchema: z.ZodObject<{
13531
13691
  sourceAssetId: string;
13532
13692
  sourceObjectId: string;
13533
13693
  }>>>;
13694
+ /**
13695
+ * For a sentence loop of a later direction: the loop whose motion it
13696
+ * shares and the animation group of that loop's generation this was
13697
+ * drawn into when submitted. Tracked the way `terrainConnect` is, not
13698
+ * through `specHash`: the group lives in the lockfile. A regenerated leader
13699
+ * has a new group, so the plan marks this stale. `animationGroupId` is
13700
+ * null when the leader had no group recorded and this was drawn on its own.
13701
+ * Absent otherwise.
13702
+ */
13703
+ motionShare: z.ZodOptional<z.ZodObject<{
13704
+ sourceAssetId: z.ZodString;
13705
+ animationGroupId: z.ZodNullable<z.ZodString>;
13706
+ }, "strict", z.ZodTypeAny, {
13707
+ sourceAssetId: string;
13708
+ animationGroupId: string | null;
13709
+ }, {
13710
+ sourceAssetId: string;
13711
+ animationGroupId: string | null;
13712
+ }>>;
13534
13713
  /**
13535
13714
  * For a terrain set: the settings it was submitted with that `specHash`
13536
13715
  * leaves out (see LockTerrainSettingsSchema). The plan marks the entry
@@ -13786,6 +13965,17 @@ declare const LockSchema: z.ZodObject<{
13786
13965
  sourceAssetId: string;
13787
13966
  sourceObjectId: string;
13788
13967
  }>>>;
13968
+ /** A sentence loop that shares another direction's motion; see LockEntrySchema.motionShare. */
13969
+ motionShare: z.ZodOptional<z.ZodObject<{
13970
+ sourceAssetId: z.ZodString;
13971
+ animationGroupId: z.ZodNullable<z.ZodString>;
13972
+ }, "strict", z.ZodTypeAny, {
13973
+ sourceAssetId: string;
13974
+ animationGroupId: string | null;
13975
+ }, {
13976
+ sourceAssetId: string;
13977
+ animationGroupId: string | null;
13978
+ }>>;
13789
13979
  /** A terrain set's settings outside specHash; see LockEntrySchema.terrainSettings. */
13790
13980
  terrainSettings: z.ZodOptional<z.ZodObject<{
13791
13981
  terrainMode: z.ZodOptional<z.ZodString>;
@@ -13868,6 +14058,10 @@ declare const LockSchema: z.ZodObject<{
13868
14058
  sourceAssetId: string;
13869
14059
  sourceObjectId: string;
13870
14060
  }>> | undefined;
14061
+ motionShare?: {
14062
+ sourceAssetId: string;
14063
+ animationGroupId: string | null;
14064
+ } | undefined;
13871
14065
  terrainSettings?: {
13872
14066
  terrainMode?: string | undefined;
13873
14067
  terrainShapeStyle?: string | undefined;
@@ -13925,6 +14119,10 @@ declare const LockSchema: z.ZodObject<{
13925
14119
  sourceAssetId: string;
13926
14120
  sourceObjectId: string;
13927
14121
  }>> | undefined;
14122
+ motionShare?: {
14123
+ sourceAssetId: string;
14124
+ animationGroupId: string | null;
14125
+ } | undefined;
13928
14126
  terrainSettings?: {
13929
14127
  terrainMode?: string | undefined;
13930
14128
  terrainShapeStyle?: string | undefined;
@@ -14090,6 +14288,10 @@ declare const LockSchema: z.ZodObject<{
14090
14288
  sourceAssetId: string;
14091
14289
  sourceObjectId: string;
14092
14290
  }>> | undefined;
14291
+ motionShare?: {
14292
+ sourceAssetId: string;
14293
+ animationGroupId: string | null;
14294
+ } | undefined;
14093
14295
  terrainSettings?: {
14094
14296
  terrainMode?: string | undefined;
14095
14297
  terrainShapeStyle?: string | undefined;
@@ -14114,6 +14316,10 @@ declare const LockSchema: z.ZodObject<{
14114
14316
  sourceAssetId: string;
14115
14317
  sourceObjectId: string;
14116
14318
  }>> | undefined;
14319
+ motionShare?: {
14320
+ sourceAssetId: string;
14321
+ animationGroupId: string | null;
14322
+ } | undefined;
14117
14323
  terrainSettings?: {
14118
14324
  terrainMode?: string | undefined;
14119
14325
  terrainShapeStyle?: string | undefined;
@@ -14229,6 +14435,10 @@ declare const LockSchema: z.ZodObject<{
14229
14435
  sourceAssetId: string;
14230
14436
  sourceObjectId: string;
14231
14437
  }>> | undefined;
14438
+ motionShare?: {
14439
+ sourceAssetId: string;
14440
+ animationGroupId: string | null;
14441
+ } | undefined;
14232
14442
  terrainSettings?: {
14233
14443
  terrainMode?: string | undefined;
14234
14444
  terrainShapeStyle?: string | undefined;
@@ -14278,6 +14488,10 @@ declare const LockSchema: z.ZodObject<{
14278
14488
  sourceAssetId: string;
14279
14489
  sourceObjectId: string;
14280
14490
  }>> | undefined;
14491
+ motionShare?: {
14492
+ sourceAssetId: string;
14493
+ animationGroupId: string | null;
14494
+ } | undefined;
14281
14495
  terrainSettings?: {
14282
14496
  terrainMode?: string | undefined;
14283
14497
  terrainShapeStyle?: string | undefined;
@@ -14424,6 +14638,10 @@ declare const LockSchema: z.ZodObject<{
14424
14638
  sourceAssetId: string;
14425
14639
  sourceObjectId: string;
14426
14640
  }>> | undefined;
14641
+ motionShare?: {
14642
+ sourceAssetId: string;
14643
+ animationGroupId: string | null;
14644
+ } | undefined;
14427
14645
  terrainSettings?: {
14428
14646
  terrainMode?: string | undefined;
14429
14647
  terrainShapeStyle?: string | undefined;
@@ -14448,6 +14666,10 @@ declare const LockSchema: z.ZodObject<{
14448
14666
  sourceAssetId: string;
14449
14667
  sourceObjectId: string;
14450
14668
  }>> | undefined;
14669
+ motionShare?: {
14670
+ sourceAssetId: string;
14671
+ animationGroupId: string | null;
14672
+ } | undefined;
14451
14673
  terrainSettings?: {
14452
14674
  terrainMode?: string | undefined;
14453
14675
  terrainShapeStyle?: string | undefined;
@@ -14566,6 +14788,10 @@ declare const LockSchema: z.ZodObject<{
14566
14788
  sourceAssetId: string;
14567
14789
  sourceObjectId: string;
14568
14790
  }>> | undefined;
14791
+ motionShare?: {
14792
+ sourceAssetId: string;
14793
+ animationGroupId: string | null;
14794
+ } | undefined;
14569
14795
  terrainSettings?: {
14570
14796
  terrainMode?: string | undefined;
14571
14797
  terrainShapeStyle?: string | undefined;
@@ -14615,6 +14841,10 @@ declare const LockSchema: z.ZodObject<{
14615
14841
  sourceAssetId: string;
14616
14842
  sourceObjectId: string;
14617
14843
  }>> | undefined;
14844
+ motionShare?: {
14845
+ sourceAssetId: string;
14846
+ animationGroupId: string | null;
14847
+ } | undefined;
14618
14848
  terrainSettings?: {
14619
14849
  terrainMode?: string | undefined;
14620
14850
  terrainShapeStyle?: string | undefined;
@@ -15853,7 +16083,10 @@ declare class PixelLabClient {
15853
16083
  * the same job list (plus an `animation_group_id`). With no `template` it
15854
16084
  * animates `actionDescription` as a sentence, 3 to 15 `frameCount` frames
15855
16085
  * written into one 3D motion; measured on a v3 character (8 frames, 64px:
15856
- * 3 generations, frames back at 96x96).
16086
+ * 3 generations, frames back at 96x96). `animationGroupId` (skeleton-v3
16087
+ * only) adds the directions to an existing animation of the character,
16088
+ * drawn from its motion; the group's own name must be sent again as
16089
+ * `animationName`, or the group appears renamed.
15857
16090
  */
15858
16091
  animateCharacter(args: {
15859
16092
  characterId: string;
@@ -15868,6 +16101,8 @@ declare class PixelLabClient {
15868
16101
  /** Template mode only. */
15869
16102
  textGuidanceScale?: number;
15870
16103
  isometric?: boolean;
16104
+ /** skeleton-v3 only: add these directions to this existing animation instead of making a new one. */
16105
+ animationGroupId?: string;
15871
16106
  /** v3 only: a pose to start from and a pose to reach. */
15872
16107
  startFrame?: Base64Image;
15873
16108
  endFrame?: Base64Image;
@@ -15883,6 +16118,7 @@ declare class PixelLabClient {
15883
16118
  }): Promise<{
15884
16119
  background_job_ids: string[];
15885
16120
  directions: string[];
16121
+ animation_group_id?: string | null;
15886
16122
  usage?: PixelLabUsage | null;
15887
16123
  }>;
15888
16124
  /**
@@ -20241,6 +20477,15 @@ interface RevisionReadiness {
20241
20477
  * printed but before a paid provider request begins.
20242
20478
  */
20243
20479
  declare function inspectRevisionReadiness(spec: ResolvedSpec, lock: Lock): Promise<RevisionReadiness | null>;
20480
+ /**
20481
+ * The animation group a downloaded loop was drawn into, and the name it holds
20482
+ * there, as the last poll (or an adoption) recorded them. Either is missing
20483
+ * for a loop from before groups were recorded, or one adopted without them.
20484
+ */
20485
+ declare function recordedAnimationGroup(entry: LockEntry | undefined): {
20486
+ animationGroupId: string | null;
20487
+ animationName: string | null;
20488
+ };
20244
20489
  declare function requireRevisionReady(spec: ResolvedSpec, lock: Lock): Promise<void>;
20245
20490
 
20246
20491
  declare const DEFAULT_QUALITY_TOLERANCES: {
@@ -26164,4 +26409,4 @@ interface WorkspaceStatusReport {
26164
26409
  */
26165
26410
  declare function workspaceStatus(ws: Workspace, dir: string): Promise<WorkspaceStatusReport>;
26166
26411
 
26167
- export { type AdoptResult, type ApproveQualityOptions, type ApprovedQualityReview, type ArtifactBundleManifest, type ArtifactBundleOptions, type ArtifactBundleResult, type ArtifactFile, type ArtifactProvenance, type ArtifactSource, type ArtifactVerification, type Asset, type AssetAudit, type AssetBatch, AssetBatchSchema, AssetSchema, type AssetVfx, AssetVfxSchema, type AtlasSet, type AuditEvaluation, type AuditThresholds, type AuditViolation, type Balance, type BalanceChange, type BalanceInfo, type Base64Image, type BilledAmount, BudgetError, type BuildGalleryOptions, type BuildWorkspaceGalleryOptions, CHARACTER_DIRECTIONS_4, CHARACTER_DIRECTIONS_8, CHARACTER_PROPORTION_PRESETS, type CacheHealthOptions, type CacheHealthReport, type CandidateSelection, type CharacterAnimation, type CharacterAnimationMode, CharacterAnimationModeSchema, CharacterAnimationSchema$1 as CharacterAnimationSchema, type CharacterDirection, CharacterDirectionSchema, type CharacterMode, CharacterModeSchema, type CharacterOutfit, CharacterOutfitSchema, type CharacterPortrait, CharacterPortraitSchema, type CharacterPortraitSize, CharacterPortraitSizeSchema, type CharacterProportions, CharacterProportionsSchema, type CharacterState, CharacterStateSchema, type ComfyUIBinding, type ComfyUIBindings, type ComfyUIFramesOptions, type ComfyUIImageInput, type ComfyUIOptions, ComfyUIProvider, type ContentCacheHealth, type ContentCacheIssue, type CostEstimate, type CostUnit, DEFAULT_HISTORY_LIMIT, DEFAULT_QUALITY_TOLERANCES, DEFAULT_RATE_LIMIT, DEFAULT_TIMEOUT_MS, type DoctorCheck, type DoctorLevel, type DoctorOptions, type DoctorReport, EDITOR_PIN, EDITOR_RELEASE_BASE, EXIT_CODES, EditorInstallError, type EditorInstallOptions, type EditorInstallProgress, type EditorInstallResult, type EditorInstallStatus, type EditorPin, type ErrorCode, FAKE_PNG, FONT_COST_GENERATIONS, FONT_GLYPH_SIZES, FONT_WEIGHTS, FRAME_SET_REVISION_MODES, type FakeOptions, FakeProvider, type FetchResult, type FontGlyphSize, type FontWeight, type GalleryBuild, type GalleryEditHandlerOptions, type GalleryEditMeta, type GalleryEditorHandlers, type GalleryEditorOptions, type GalleryEditorStatus, type GalleryGenerateHandlers, type GalleryGeneration, type GalleryItem, type GalleryMedia, type GalleryOutput, type GalleryProject, type GalleryProjectContext, type GalleryQuality, type GalleryServer, type GalleryServerOptions, type GallerySnapshot, type GalleryState, type GalleryStyle, type GenerateFontOptions, type GenerateFontResult, type GenerateHandlerOptions, type GenerateJob, type GeneratePhase, GenerateRequestError, GenerateRequestSchema, type GenerateStatus, type Generator, GeneratorSchema, type GenericTileset, type GridConfidence, GridConfidenceSchema, HAND_EDIT_DIR, HISTORY_ENV, type HandEditCompanion, HandEditCompanionSchema, type HandEditMember, type HandEditSave, type HandEditSaveInput, type HandEditStart, type HandEditStatus, type HistoryPick, type ImageQualityMetrics, ImageQualityMetricsSchema, InheritedStyleSchema, type InstallRecipeOptions, type InstallRecipeResult, type JobState, type LoadedManifest, type LoadedRecipe, type Lock, type LockEntry, LockEntrySchema, type LockHistoryEntry, LockHistoryEntrySchema, type LockOutput, LockSchema, type LockTerrainSettings, LockTerrainSettingsSchema, MAX_DOWNLOAD_BYTES, MAX_HAND_EDIT_BYTES, MAX_RETRIES, MEMBER_SET_REVISION_MODES, MIRRORED_DIRECTION, type MakeVfxOptions, type MakeVfxResult, type MakeVfxWithArtistOptions, type MakeVfxWithArtistResult, type ManagedArtifactBundleOptions, type Manifest, ManifestDriftError, type ManifestEdit, ManifestEditError, type ManifestEditResult, ManifestEditSchema, ManifestInputSchema, ManifestSchema, type MapObject, type MapScene, type MapScenePlacement, MapScenePlacementSchema, MapSceneSchema, type McpImage, type McpToolResult, MediaType, type MountPlacement, type MountedSheet, NORMAL_MAP_CONVENTIONS, NORMAL_MAP_COST_GENERATIONS, NORMAL_MAP_MAX_FRAMES, NORMAL_MAP_MAX_SIDE, NORMAL_MAP_MIN_SIDE, type NormalMapConvention, NormalMapConventionSchema, type NormalMapOptions, type NormalMapResult, type NormalizedTileRules, type ObjectAnimationGroup, type OpenProjectOptions, type Orphan, type OrphanGroups, type OutputSelection, type OutputSource, OverwriteRefusedError, PIXELATE_COST_GENERATIONS, PIXELATE_MAX_SIDE, PIXELLAB_MCP_URL, PIXEL_ART_FIXER_REVISION, PIXEL_ART_FIXER_URL, PRO_TIER_PRICES, type PackedFrame, type PackedSheet, type PackedSource, type PendingQualityReview, type PickResult, type PixelArtFixerDetection, PixelKilnError, type PixelKilnErrorOptions, type PixelLabCharacter, type PixelLabCharacterAnimation, PixelLabClient, PixelLabError, PixelLabMcpClient, type PixelLabObject, PixelLabProvider, type PixelLabUsage, type PixelateOptions, type PixelateResult, type Plan, type PlanItem, type PlanState, type PollContext, type PollOptions, type PollResult, type Postprocess, PostprocessSchema, type PrepareReviewOptions, type ProFlashCostOperation, type ProFlashQuote, type Project, ProjectError, type Provider, ProviderError, type ProviderFactory, type ProviderInputContext, type ProviderInputScalar, type ProviderInputValue, type ProviderMetadata, type ProviderMode, type ProviderOptionContext, type ProviderSubmission, type QualityBaseline, QualityBaselineSchema, type QualityCheck, type QualityProfile, type QualityProfileInspection, QualityProfileSchema, type QualityProfileState, type QualityRegressionCaseResult, type QualityRegressionReport, type QualitySnapshotResult, QualityToleranceSchema, type QualityTolerances, type RateLimit, type Recipe, type RecipeFileVerification, type RecipeModelVerification, RecipeSchema, type RecipeVerification, type RefineAudit, type RefineFrameSetOptions, type RefineFrameSetResult, type RefineOptions, type RefineQualityProfilesOptions, type RefineQualityProfilesResult, type RefineRecordOptions, type RefineResult, type RefreshContext, type RemoteAsset, type RemoteCharacter, type RemoteCharacterDetail, type RemoteHashCacheHealth, type RenderGalleryOptions, type RenderSheetOptions, type ResolvedBatch, type ResolvedCharacter, type ResolvedMapScene, type ResolvedMirror, type ResolvedObjectPro, type ResolvedOutput, type ResolvedProviderInputs, type ResolvedProviderOptions, type ResolvedQualityInput, type ResolvedQualityProfile, type ResolvedReferenceImage, type ResolvedRevision, type ResolvedRevisionMember, type ResolvedSpec, type ResolvedStyleAnchor, type ResolvedStyleImage, type ResolvedTerrainLink, type ResolvedVfx, type ResumeAction, type ResumeCommand, type RetroDiffusionOptions, RetroDiffusionProvider, type RetryInit, type RetryOptions, type RetryingFetch, type RevertOptions, type RevertResult, type ReviewReadyInfo, type ReviewSession, type Revision, type RevisionDithering, RevisionDitheringSchema, type RevisionMode, RevisionModeSchema, type RevisionReadiness, RevisionSchema, SHEET_FORMATS, type SalvageAction, type SalvageResult, type ScannedAsset, type ScenarioOptions, ScenarioProvider, type SessionBudget, type SheetAtlas, type SheetFormat, type SheetFormatOptions, type SheetGroup, type SiblingManifest, type SpriteInput, type Style, type StyleAudit, type StyleInput, StyleInputSchema, StyleSchema, type SubmissionCheckpoint, type SubmitContext, type SubmitOptions, type SubmitResult, type TerrainConnect, TerrainConnectSchema, type TerrainLink, TerrainLinkSchema, type TerrainSide, TerrainSideSchema, type TilesPro, type Tileset, type TilesetExport, type TilesetExportOptions, type TilesetFormat, type TilesetMetadata, type TilesetTile, UNZOOM_MAX_AREA, UNZOOM_MIN_SIDE, type UiElement, UiElementSchema, type UiPiece, UiPieceSchema, UnsupportedCapabilityError, type UnzoomFileResult, UsageError, VFX_ARTISTS, VFX_ARTIST_MAX_SPRITE, VFX_TOOL, type VfxArtist, type VfxArtistFile, type VfxArtistProvenance, type VfxArtistResult, type VfxExport, type VfxPart, VfxPartSchema, type VfxProvenance, type VfxWorkbenchOptions, type Workspace, type WorkspaceClaims, type WorkspaceDiagnostic, type WorkspaceProject, WorkspaceProjectSchema, type WorkspaceProjectStatus, WorkspaceSchema, type WorkspaceStatusReport, adopt, applyManifestEdit, applyTags, approveQualityRecord, assetInStyle, auditStyle, availableProviders, backoffMs, buildGallerySnapshot, buildManifest, buildPlan, buildWorkspaceGallerySnapshot, bundledRecipeRoot, cacheFileName, candidateCount, characterDirections, checkQualityBaseline, checkQualityRecord, clientFromEnv, colorDistance, countNumberedDescriptions, createArtifactBundleManifest, createGalleryEditHandler, createGalleryEditorHandlers, createGenerateHandlers, createProvider, currentEntryOutputPath, currentOutputPath, defaultNormalMapOut, defaultOpenCommand, defaultPixelateOut, defaultUnzoomOut, describeVfx, detachHandEdit, detectMediaType, doctor, editorBaseUrl, editorDir, editorRoute, editorStatus, editorToolsRoot, errorCode, evaluateAudit, exitCodeFor, expectedOutputPath, exportTileset, fallbackOutputRole, fetchAssets, fetchWithRetry, findOrphans, fontOutputPaths, formatCost, frameSetFps, frameSetLoop, galleryContentSecurityPolicy, galleryMediaId, galleryMediaRoute, generateFont, generationCost, groupOrphansByStyle, handEditBase, handEditBases, handEditCompanionPath, handEditMembers, handEditPath, handEditProjectPath, hex, historyAfterReplacing, historyLimit, idFromPrompt, imageMetadata, inspectCaches, inspectQualityProfile, inspectRevisionReadiness, installEditor, installRecipe, isBusyReply, isFrameSetEntry, isMemberSetEntry, isSensitiveSourceUrl, isVfxReference, isometricTileCost, listBundledRecipes, loadClaims, loadLock, loadManifest, loadSiblingManifests, loadWorkspace, lockKey, makeVfx, makeVfxWithArtist, matchOrphanStyle, mcpClientFromEnv, measureBalanceChange, measureDecodedImageQuality, measureImageQuality, mediaExtension, mediaTypeFromExtension, memberPath, mergePalettes, mountSprites, mountStyle, normalMapFile, normalMapResultPng, normalMapSizeProblem, normalizeLockOutputPaths, normalizeRefinementPalette, normalizeTerrainTiles, normalizeTileRules, openExternal, openInEditor, openProject, outliers, outputId, packSprites, packStyle, paletteDistance, parentAssetId, parseLock, parseMcpBody, parseProFlashQuote, parseTerrainDescriptions, parseVfxArtistResult, parseVfxExport, parseVfxRecipe, parseVfxStep, parseWorkspace, pickHistory, pixelateFile, pngSize, poll, portableOutputPath, prepareReview, primaryOutput, proTierCost, proportionsPayload, providerCredentialEnvs, providerFactory, pushTags, qualityFrameOutputPath, qualityRecordPath, quantizeToPalette, readArtifactBundleManifest, readHandEditCompanion, readQualityBaseline, readSavedVfxRecipe, readVfxConversation, readVfxRecipe, recipeDigest, referencedHashes, refineAsset, refineFrameSet, refineQualityProfiles, registerProvider, remove, renderAsepriteSheet, renderGallery, renderGodotSpriteFrames, renderSalvageSheet, renderSheet, renderSheetDocument, requireApprovedQualitySources, requireBalance, requireDelete, requireList, requireRevisionReady, requireSelectCandidate, resolveEntryOutputs, resolveOutputPath, resolvePackInputs, resolveProject, resolveQualityInputs, resolveRecipe, resolveSpecEntryOutputs, resolveSpecOutputs, resolveSpecs, resolveStyleImages, resolveStyleOutputs, resolveVfxSprite, resumeActions, resumeCommandForStatus, retireGeneration, retryAfterMs, revertGeneration, runPicker, runSalvage, runVfxWorkbench, saveHandEdit, saveLock, saveWorkspace, scanAssets, selectEntryOutput, serveGallery, sha256, sha256File, shouldPersistSourceUrl, shouldRetry, sliceVfxSheet, slugify, snapshotQualityBaseline, sourceIsStem, sourceOutputPath, specHash, spendByUnit, startHandEdit, styleImagesBase64, submit, summarize, tagAdopted, terrainCost, terrainSettings, terrainTileCount, tileFeatureOutputCount, tileVariationCount, tilesCost, toPortablePath, totalSpend, unzoomFile, upsert, validateCostEstimate, validateMedia, validateWorkspace, verifyArtifactBundle, verifyRecipe, vfxArtistCeiling, vfxArtistFiles, vfxArtistFrameFacts, vfxArtistQuote, vfxArtistSprite, vfxAtlasFrames, vfxJobFailure, vfxOutputPaths, vfxRecipeSha256, withArtifactManifest, workspaceClaims, workspaceStatus, writeArtifactBundle, writeManagedArtifactBundle };
26412
+ export { type AdoptResult, type ApproveQualityOptions, type ApprovedQualityReview, type ArtifactBundleManifest, type ArtifactBundleOptions, type ArtifactBundleResult, type ArtifactFile, type ArtifactProvenance, type ArtifactSource, type ArtifactVerification, type Asset, type AssetAudit, type AssetBatch, AssetBatchSchema, AssetSchema, type AssetVfx, AssetVfxSchema, type AtlasSet, type AuditEvaluation, type AuditThresholds, type AuditViolation, type Balance, type BalanceChange, type BalanceInfo, type Base64Image, type BilledAmount, BudgetError, type BuildGalleryOptions, type BuildWorkspaceGalleryOptions, CHARACTER_DIRECTIONS_4, CHARACTER_DIRECTIONS_8, CHARACTER_PROPORTION_PRESETS, type CacheHealthOptions, type CacheHealthReport, type CandidateSelection, type CharacterAnimation, type CharacterAnimationMode, CharacterAnimationModeSchema, CharacterAnimationSchema$1 as CharacterAnimationSchema, type CharacterDirection, CharacterDirectionSchema, type CharacterMode, CharacterModeSchema, type CharacterOutfit, CharacterOutfitSchema, type CharacterPortrait, CharacterPortraitSchema, type CharacterPortraitSize, CharacterPortraitSizeSchema, type CharacterProportions, CharacterProportionsSchema, type CharacterState, CharacterStateSchema, type ComfyUIBinding, type ComfyUIBindings, type ComfyUIFramesOptions, type ComfyUIImageInput, type ComfyUIOptions, ComfyUIProvider, type ContentCacheHealth, type ContentCacheIssue, type CostEstimate, type CostUnit, DEFAULT_HISTORY_LIMIT, DEFAULT_QUALITY_TOLERANCES, DEFAULT_RATE_LIMIT, DEFAULT_TIMEOUT_MS, type DoctorCheck, type DoctorLevel, type DoctorOptions, type DoctorReport, EDITOR_PIN, EDITOR_RELEASE_BASE, EXIT_CODES, EditorInstallError, type EditorInstallOptions, type EditorInstallProgress, type EditorInstallResult, type EditorInstallStatus, type EditorPin, type ErrorCode, FAKE_PNG, FONT_COST_GENERATIONS, FONT_GLYPH_SIZES, FONT_WEIGHTS, FRAME_SET_REVISION_MODES, type FakeOptions, FakeProvider, type FetchResult, type FontGlyphSize, type FontWeight, type GalleryBuild, type GalleryEditHandlerOptions, type GalleryEditMeta, type GalleryEditorHandlers, type GalleryEditorOptions, type GalleryEditorStatus, type GalleryGenerateHandlers, type GalleryGeneration, type GalleryItem, type GalleryMedia, type GalleryOutput, type GalleryProject, type GalleryProjectContext, type GalleryQuality, type GalleryServer, type GalleryServerOptions, type GallerySnapshot, type GalleryState, type GalleryStyle, type GenerateFontOptions, type GenerateFontResult, type GenerateHandlerOptions, type GenerateJob, type GeneratePhase, GenerateRequestError, GenerateRequestSchema, type GenerateStatus, type Generator, GeneratorSchema, type GenericTileset, type GridConfidence, GridConfidenceSchema, HAND_EDIT_DIR, HISTORY_ENV, type HandEditCompanion, HandEditCompanionSchema, type HandEditMember, type HandEditSave, type HandEditSaveInput, type HandEditStart, type HandEditStatus, type HistoryPick, type ImageQualityMetrics, ImageQualityMetricsSchema, InheritedStyleSchema, type InstallRecipeOptions, type InstallRecipeResult, type JobState, type LoadedManifest, type LoadedRecipe, type Lock, type LockEntry, LockEntrySchema, type LockHistoryEntry, LockHistoryEntrySchema, type LockOutput, LockSchema, type LockTerrainSettings, LockTerrainSettingsSchema, MAX_DOWNLOAD_BYTES, MAX_HAND_EDIT_BYTES, MAX_RETRIES, MEMBER_SET_REVISION_MODES, MIRRORED_DIRECTION, type MakeVfxOptions, type MakeVfxResult, type MakeVfxWithArtistOptions, type MakeVfxWithArtistResult, type ManagedArtifactBundleOptions, type Manifest, ManifestDriftError, type ManifestEdit, ManifestEditError, type ManifestEditResult, ManifestEditSchema, ManifestInputSchema, ManifestSchema, type MapObject, type MapScene, type MapScenePlacement, MapScenePlacementSchema, MapSceneSchema, type McpImage, type McpToolResult, MediaType, type MountPlacement, type MountedSheet, NORMAL_MAP_CONVENTIONS, NORMAL_MAP_COST_GENERATIONS, NORMAL_MAP_MAX_FRAMES, NORMAL_MAP_MAX_SIDE, NORMAL_MAP_MIN_SIDE, type NormalMapConvention, NormalMapConventionSchema, type NormalMapOptions, type NormalMapResult, type NormalizedTileRules, type ObjectAnimationGroup, type OpenProjectOptions, type Orphan, type OrphanGroups, type OutputSelection, type OutputSource, OverwriteRefusedError, PIXELATE_COST_GENERATIONS, PIXELATE_MAX_SIDE, PIXELLAB_MCP_URL, PIXEL_ART_FIXER_REVISION, PIXEL_ART_FIXER_URL, PRO_TIER_PRICES, type PackedFrame, type PackedSheet, type PackedSource, type PendingQualityReview, type PickResult, type PixelArtFixerDetection, PixelKilnError, type PixelKilnErrorOptions, type PixelLabCharacter, type PixelLabCharacterAnimation, PixelLabClient, PixelLabError, PixelLabMcpClient, type PixelLabObject, PixelLabProvider, type PixelLabUsage, type PixelateOptions, type PixelateResult, type Plan, type PlanItem, type PlanState, type PollContext, type PollOptions, type PollResult, type Postprocess, PostprocessSchema, type PrepareReviewOptions, type ProFlashCostOperation, type ProFlashQuote, type Project, ProjectError, type Provider, ProviderError, type ProviderFactory, type ProviderInputContext, type ProviderInputScalar, type ProviderInputValue, type ProviderMetadata, type ProviderMode, type ProviderOptionContext, type ProviderSubmission, type QualityBaseline, QualityBaselineSchema, type QualityCheck, type QualityProfile, type QualityProfileInspection, QualityProfileSchema, type QualityProfileState, type QualityRegressionCaseResult, type QualityRegressionReport, type QualitySnapshotResult, QualityToleranceSchema, type QualityTolerances, type RateLimit, type Recipe, type RecipeFileVerification, type RecipeModelVerification, RecipeSchema, type RecipeVerification, type RefineAudit, type RefineFrameSetOptions, type RefineFrameSetResult, type RefineOptions, type RefineQualityProfilesOptions, type RefineQualityProfilesResult, type RefineRecordOptions, type RefineResult, type RefreshContext, type RemoteAsset, type RemoteCharacter, type RemoteCharacterDetail, type RemoteHashCacheHealth, type RenderGalleryOptions, type RenderSheetOptions, type ResolvedBatch, type ResolvedCharacter, type ResolvedMapScene, type ResolvedMirror, type ResolvedObjectPro, type ResolvedOutput, type ResolvedProviderInputs, type ResolvedProviderOptions, type ResolvedQualityInput, type ResolvedQualityProfile, type ResolvedReferenceImage, type ResolvedRevision, type ResolvedRevisionMember, type ResolvedSpec, type ResolvedStyleAnchor, type ResolvedStyleImage, type ResolvedTerrainLink, type ResolvedVfx, type ResumeAction, type ResumeCommand, type RetroDiffusionOptions, RetroDiffusionProvider, type RetryInit, type RetryOptions, type RetryingFetch, type RevertOptions, type RevertResult, type ReviewReadyInfo, type ReviewSession, type Revision, type RevisionDithering, RevisionDitheringSchema, type RevisionMode, RevisionModeSchema, type RevisionReadiness, RevisionSchema, SHEET_FORMATS, type SalvageAction, type SalvageResult, type ScannedAsset, type ScenarioOptions, ScenarioProvider, type SessionBudget, type SheetAtlas, type SheetFormat, type SheetFormatOptions, type SheetGroup, type SiblingManifest, type SpriteInput, type Style, type StyleAudit, type StyleInput, StyleInputSchema, StyleSchema, type SubmissionCheckpoint, type SubmitContext, type SubmitOptions, type SubmitResult, type TerrainConnect, TerrainConnectSchema, type TerrainLink, TerrainLinkSchema, type TerrainSide, TerrainSideSchema, type TilesPro, type Tileset, type TilesetExport, type TilesetExportOptions, type TilesetFormat, type TilesetMetadata, type TilesetTile, UNZOOM_MAX_AREA, UNZOOM_MIN_SIDE, type UiElement, UiElementSchema, type UiPiece, UiPieceSchema, UnsupportedCapabilityError, type UnzoomFileResult, UsageError, VFX_ARTISTS, VFX_ARTIST_MAX_SPRITE, VFX_TOOL, type VfxArtist, type VfxArtistFile, type VfxArtistProvenance, type VfxArtistResult, type VfxExport, type VfxPart, VfxPartSchema, type VfxProvenance, type VfxWorkbenchOptions, type Workspace, type WorkspaceClaims, type WorkspaceDiagnostic, type WorkspaceProject, WorkspaceProjectSchema, type WorkspaceProjectStatus, WorkspaceSchema, type WorkspaceStatusReport, adopt, applyManifestEdit, applyTags, approveQualityRecord, assetInStyle, auditStyle, availableProviders, backoffMs, buildGallerySnapshot, buildManifest, buildPlan, buildWorkspaceGallerySnapshot, bundledRecipeRoot, cacheFileName, candidateCount, characterDirections, checkQualityBaseline, checkQualityRecord, clientFromEnv, colorDistance, countNumberedDescriptions, createArtifactBundleManifest, createGalleryEditHandler, createGalleryEditorHandlers, createGenerateHandlers, createProvider, currentEntryOutputPath, currentOutputPath, defaultNormalMapOut, defaultOpenCommand, defaultPixelateOut, defaultUnzoomOut, describeVfx, detachHandEdit, detectMediaType, doctor, editorBaseUrl, editorDir, editorRoute, editorStatus, editorToolsRoot, errorCode, evaluateAudit, exitCodeFor, expectedOutputPath, exportTileset, fallbackOutputRole, fetchAssets, fetchWithRetry, findOrphans, fontOutputPaths, formatCost, frameSetFps, frameSetLoop, galleryContentSecurityPolicy, galleryMediaId, galleryMediaRoute, generateFont, generationCost, groupOrphansByStyle, handEditBase, handEditBases, handEditCompanionPath, handEditMembers, handEditPath, handEditProjectPath, hex, historyAfterReplacing, historyLimit, idFromPrompt, imageMetadata, inspectCaches, inspectQualityProfile, inspectRevisionReadiness, installEditor, installRecipe, isBusyReply, isFrameSetEntry, isMemberSetEntry, isSensitiveSourceUrl, isVfxReference, isometricTileCost, listBundledRecipes, loadClaims, loadLock, loadManifest, loadSiblingManifests, loadWorkspace, lockKey, makeVfx, makeVfxWithArtist, matchOrphanStyle, mcpClientFromEnv, measureBalanceChange, measureDecodedImageQuality, measureImageQuality, mediaExtension, mediaTypeFromExtension, memberPath, mergePalettes, mountSprites, mountStyle, normalMapFile, normalMapResultPng, normalMapSizeProblem, normalizeLockOutputPaths, normalizeRefinementPalette, normalizeTerrainTiles, normalizeTileRules, openExternal, openInEditor, openProject, outliers, outputId, packSprites, packStyle, paletteDistance, parentAssetId, parseLock, parseMcpBody, parseProFlashQuote, parseTerrainDescriptions, parseVfxArtistResult, parseVfxExport, parseVfxRecipe, parseVfxStep, parseWorkspace, pickHistory, pixelateFile, pngSize, poll, portableOutputPath, prepareReview, primaryOutput, proTierCost, proportionsPayload, providerCredentialEnvs, providerFactory, pushTags, qualityFrameOutputPath, qualityRecordPath, quantizeToPalette, readArtifactBundleManifest, readHandEditCompanion, readQualityBaseline, readSavedVfxRecipe, readVfxConversation, readVfxRecipe, recipeDigest, recordedAnimationGroup, referencedHashes, refineAsset, refineFrameSet, refineQualityProfiles, registerProvider, remove, renderAsepriteSheet, renderGallery, renderGodotSpriteFrames, renderSalvageSheet, renderSheet, renderSheetDocument, requireApprovedQualitySources, requireBalance, requireDelete, requireList, requireRevisionReady, requireSelectCandidate, resolveEntryOutputs, resolveOutputPath, resolvePackInputs, resolveProject, resolveQualityInputs, resolveRecipe, resolveSpecEntryOutputs, resolveSpecOutputs, resolveSpecs, resolveStyleImages, resolveStyleOutputs, resolveVfxSprite, resumeActions, resumeCommandForStatus, retireGeneration, retryAfterMs, revertGeneration, runPicker, runSalvage, runVfxWorkbench, saveHandEdit, saveLock, saveWorkspace, scanAssets, selectEntryOutput, serveGallery, sha256, sha256File, shouldPersistSourceUrl, shouldRetry, sliceVfxSheet, slugify, snapshotQualityBaseline, sourceIsStem, sourceOutputPath, specHash, spendByUnit, startHandEdit, styleImagesBase64, submit, summarize, tagAdopted, terrainCost, terrainSettings, terrainTileCount, tileFeatureOutputCount, tileVariationCount, tilesCost, toPortablePath, totalSpend, unzoomFile, upsert, validateCostEstimate, validateMedia, validateWorkspace, verifyArtifactBundle, verifyRecipe, vfxArtistCeiling, vfxArtistFiles, vfxArtistFrameFacts, vfxArtistQuote, vfxArtistSprite, vfxAtlasFrames, vfxJobFailure, vfxOutputPaths, vfxRecipeSha256, withArtifactManifest, workspaceClaims, workspaceStatus, writeArtifactBundle, writeManagedArtifactBundle };