pixelkiln 0.90.0 → 0.91.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli.js +142 -14
- package/dist/cli.js.map +1 -1
- package/dist/index.cjs +144 -14
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +247 -2
- package/dist/index.d.ts +247 -2
- package/dist/index.js +143 -14
- package/dist/index.js.map +1 -1
- package/docs/CHARACTERS.md +38 -8
- package/docs/ENDPOINTS.md +10 -3
- package/docs/MANIFEST.md +1 -1
- package/docs/PIXELLAB.md +46 -0
- package/package.json +1 -1
- package/schema/manifest.schema.json +4 -0
- package/skills/pixelkiln/references/pixellab-roadmap.md +10 -13
- package/skills/pixelkiln/references/pixellab.md +5 -2
package/dist/index.d.cts
CHANGED
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@@ -176,6 +176,17 @@ interface SubmitContext {
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terrain: "lower" | "upper";
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terrainId?: string;
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}>>;
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/**
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* For a sentence loop that shares another direction's motion, when the
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* leader's generation recorded the animation group it was drawn into: that
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* group and the name the animation holds there. The adapter adds this
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* direction to the group so it moves the same way. Absent when the leader
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* has no group recorded, and the loop is then drawn on its own.
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*/
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motionGroup?: {
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animationGroupId: string;
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animationName: string;
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};
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/**
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* Provider-owned details of the generation this submission replaces, when
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* the lockfile had one for the same asset, whatever its state. An adapter
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@@ -1358,6 +1369,15 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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* `src/loop-directions.ts`.
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*/
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directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
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/**
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* A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
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* direction whose motion this one shares: the asset id of the loop that
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* leads. This loop is then submitted after it, into its animation group,
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* so PixelLab draws it from the same 3D motion. Written for you when
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* `directions` expands (the first direction leads); set by hand only when
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* declaring the loops explicitly.
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*/
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motionFrom: z.ZodOptional<z.ZodString>;
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/**
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* Frames to generate without a template. A v3 loop takes an even 4 to 16;
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* a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
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@@ -1402,6 +1422,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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frames?: number | undefined;
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template?: string | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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endFrame?: string | undefined;
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@@ -1417,6 +1438,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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template?: string | undefined;
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direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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keepFirstFrame?: boolean | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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@@ -1434,6 +1456,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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frames?: number | undefined;
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template?: string | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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endFrame?: string | undefined;
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@@ -1449,6 +1472,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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template?: string | undefined;
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direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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keepFirstFrame?: boolean | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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@@ -1513,6 +1537,14 @@ interface ResolvedCharacter {
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/** The parent's south-facing generated file, and its hash when it exists. A change makes this spec stale. */
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parentFile?: string;
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parentSha256?: string | null;
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/**
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* A sentence loop that shares another direction's motion: the loop that
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* leads. This one is submitted after it, into its animation group.
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*/
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motionLeader?: {
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assetId: string;
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spec: ResolvedSpec;
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};
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state?: {
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paletteFromReference: boolean;
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canvas?: {
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@@ -4805,6 +4837,15 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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* `src/loop-directions.ts`.
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*/
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directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
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/**
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* A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
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* direction whose motion this one shares: the asset id of the loop that
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* leads. This loop is then submitted after it, into its animation group,
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* so PixelLab draws it from the same 3D motion. Written for you when
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* `directions` expands (the first direction leads); set by hand only when
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* declaring the loops explicitly.
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*/
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motionFrom: z.ZodOptional<z.ZodString>;
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/**
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* Frames to generate without a template. A v3 loop takes an even 4 to 16;
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* a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
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@@ -4849,6 +4890,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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frames?: number | undefined;
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template?: string | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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endFrame?: string | undefined;
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@@ -4864,6 +4906,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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template?: string | undefined;
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direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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keepFirstFrame?: boolean | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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frames?: number | undefined;
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template?: string | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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endFrame?: string | undefined;
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template?: string | undefined;
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direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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keepFirstFrame?: boolean | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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@@ -5294,6 +5339,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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template?: string | undefined;
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direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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keepFirstFrame?: boolean | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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template?: string | undefined;
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direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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keepFirstFrame?: boolean | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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* `src/loop-directions.ts`.
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*/
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directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
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/**
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* A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
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* direction whose motion this one shares: the asset id of the loop that
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* leads. This loop is then submitted after it, into its animation group,
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* so PixelLab draws it from the same 3D motion. Written for you when
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* `directions` expands (the first direction leads); set by hand only when
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* declaring the loops explicitly.
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*/
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motionFrom: z.ZodOptional<z.ZodString>;
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/**
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* Frames to generate without a template. A v3 loop takes an even 4 to 16;
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* a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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motionFrom?: string | undefined;
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startFrame?: string | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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frames?: number | undefined;
|
|
7960
8024
|
template?: string | undefined;
|
|
7961
8025
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
8026
|
+
motionFrom?: string | undefined;
|
|
7962
8027
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
7963
8028
|
startFrame?: string | undefined;
|
|
7964
8029
|
endFrame?: string | undefined;
|
|
@@ -8102,6 +8167,7 @@ declare const ManifestSchema: z.ZodObject<{
|
|
|
8102
8167
|
template?: string | undefined;
|
|
8103
8168
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
8104
8169
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
8170
|
+
motionFrom?: string | undefined;
|
|
8105
8171
|
keepFirstFrame?: boolean | undefined;
|
|
8106
8172
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
8107
8173
|
startFrame?: string | undefined;
|
|
@@ -8353,6 +8419,7 @@ declare const ManifestSchema: z.ZodObject<{
|
|
|
8353
8419
|
frames?: number | undefined;
|
|
8354
8420
|
template?: string | undefined;
|
|
8355
8421
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
8422
|
+
motionFrom?: string | undefined;
|
|
8356
8423
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
8357
8424
|
startFrame?: string | undefined;
|
|
8358
8425
|
endFrame?: string | undefined;
|
|
@@ -8593,6 +8660,7 @@ declare const ManifestSchema: z.ZodObject<{
|
|
|
8593
8660
|
template?: string | undefined;
|
|
8594
8661
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
8595
8662
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
8663
|
+
motionFrom?: string | undefined;
|
|
8596
8664
|
keepFirstFrame?: boolean | undefined;
|
|
8597
8665
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
8598
8666
|
startFrame?: string | undefined;
|
|
@@ -10368,6 +10436,15 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
10368
10436
|
* `src/loop-directions.ts`.
|
|
10369
10437
|
*/
|
|
10370
10438
|
directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
|
|
10439
|
+
/**
|
|
10440
|
+
* A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
|
|
10441
|
+
* direction whose motion this one shares: the asset id of the loop that
|
|
10442
|
+
* leads. This loop is then submitted after it, into its animation group,
|
|
10443
|
+
* so PixelLab draws it from the same 3D motion. Written for you when
|
|
10444
|
+
* `directions` expands (the first direction leads); set by hand only when
|
|
10445
|
+
* declaring the loops explicitly.
|
|
10446
|
+
*/
|
|
10447
|
+
motionFrom: z.ZodOptional<z.ZodString>;
|
|
10371
10448
|
/**
|
|
10372
10449
|
* Frames to generate without a template. A v3 loop takes an even 4 to 16;
|
|
10373
10450
|
* a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
|
|
@@ -10412,6 +10489,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
10412
10489
|
frames?: number | undefined;
|
|
10413
10490
|
template?: string | undefined;
|
|
10414
10491
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
10492
|
+
motionFrom?: string | undefined;
|
|
10415
10493
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
10416
10494
|
startFrame?: string | undefined;
|
|
10417
10495
|
endFrame?: string | undefined;
|
|
@@ -10427,6 +10505,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
10427
10505
|
template?: string | undefined;
|
|
10428
10506
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
10429
10507
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
10508
|
+
motionFrom?: string | undefined;
|
|
10430
10509
|
keepFirstFrame?: boolean | undefined;
|
|
10431
10510
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
10432
10511
|
startFrame?: string | undefined;
|
|
@@ -10444,6 +10523,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
10444
10523
|
frames?: number | undefined;
|
|
10445
10524
|
template?: string | undefined;
|
|
10446
10525
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
10526
|
+
motionFrom?: string | undefined;
|
|
10447
10527
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
10448
10528
|
startFrame?: string | undefined;
|
|
10449
10529
|
endFrame?: string | undefined;
|
|
@@ -10459,6 +10539,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
10459
10539
|
template?: string | undefined;
|
|
10460
10540
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
10461
10541
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
10542
|
+
motionFrom?: string | undefined;
|
|
10462
10543
|
keepFirstFrame?: boolean | undefined;
|
|
10463
10544
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
10464
10545
|
startFrame?: string | undefined;
|
|
@@ -10857,6 +10938,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
10857
10938
|
frames?: number | undefined;
|
|
10858
10939
|
template?: string | undefined;
|
|
10859
10940
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
10941
|
+
motionFrom?: string | undefined;
|
|
10860
10942
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
10861
10943
|
startFrame?: string | undefined;
|
|
10862
10944
|
endFrame?: string | undefined;
|
|
@@ -11000,6 +11082,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
11000
11082
|
template?: string | undefined;
|
|
11001
11083
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
11002
11084
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
11085
|
+
motionFrom?: string | undefined;
|
|
11003
11086
|
keepFirstFrame?: boolean | undefined;
|
|
11004
11087
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
11005
11088
|
startFrame?: string | undefined;
|
|
@@ -11155,6 +11238,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
11155
11238
|
frames?: number | undefined;
|
|
11156
11239
|
template?: string | undefined;
|
|
11157
11240
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
11241
|
+
motionFrom?: string | undefined;
|
|
11158
11242
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
11159
11243
|
startFrame?: string | undefined;
|
|
11160
11244
|
endFrame?: string | undefined;
|
|
@@ -11298,6 +11382,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
11298
11382
|
template?: string | undefined;
|
|
11299
11383
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
11300
11384
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
11385
|
+
motionFrom?: string | undefined;
|
|
11301
11386
|
keepFirstFrame?: boolean | undefined;
|
|
11302
11387
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
11303
11388
|
startFrame?: string | undefined;
|
|
@@ -11641,6 +11726,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
11641
11726
|
frames?: number | undefined;
|
|
11642
11727
|
template?: string | undefined;
|
|
11643
11728
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
11729
|
+
motionFrom?: string | undefined;
|
|
11644
11730
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
11645
11731
|
startFrame?: string | undefined;
|
|
11646
11732
|
endFrame?: string | undefined;
|
|
@@ -11973,6 +12059,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
11973
12059
|
template?: string | undefined;
|
|
11974
12060
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
11975
12061
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
12062
|
+
motionFrom?: string | undefined;
|
|
11976
12063
|
keepFirstFrame?: boolean | undefined;
|
|
11977
12064
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
11978
12065
|
startFrame?: string | undefined;
|
|
@@ -12308,6 +12395,17 @@ declare const LockHistoryEntrySchema: z.ZodObject<{
|
|
|
12308
12395
|
sourceAssetId: string;
|
|
12309
12396
|
sourceObjectId: string;
|
|
12310
12397
|
}>>>;
|
|
12398
|
+
/** A sentence loop that shares another direction's motion; see LockEntrySchema.motionShare. */
|
|
12399
|
+
motionShare: z.ZodOptional<z.ZodObject<{
|
|
12400
|
+
sourceAssetId: z.ZodString;
|
|
12401
|
+
animationGroupId: z.ZodNullable<z.ZodString>;
|
|
12402
|
+
}, "strict", z.ZodTypeAny, {
|
|
12403
|
+
sourceAssetId: string;
|
|
12404
|
+
animationGroupId: string | null;
|
|
12405
|
+
}, {
|
|
12406
|
+
sourceAssetId: string;
|
|
12407
|
+
animationGroupId: string | null;
|
|
12408
|
+
}>>;
|
|
12311
12409
|
/** A terrain set's settings outside specHash; see LockEntrySchema.terrainSettings. */
|
|
12312
12410
|
terrainSettings: z.ZodOptional<z.ZodObject<{
|
|
12313
12411
|
terrainMode: z.ZodOptional<z.ZodString>;
|
|
@@ -12390,6 +12488,10 @@ declare const LockHistoryEntrySchema: z.ZodObject<{
|
|
|
12390
12488
|
sourceAssetId: string;
|
|
12391
12489
|
sourceObjectId: string;
|
|
12392
12490
|
}>> | undefined;
|
|
12491
|
+
motionShare?: {
|
|
12492
|
+
sourceAssetId: string;
|
|
12493
|
+
animationGroupId: string | null;
|
|
12494
|
+
} | undefined;
|
|
12393
12495
|
terrainSettings?: {
|
|
12394
12496
|
terrainMode?: string | undefined;
|
|
12395
12497
|
terrainShapeStyle?: string | undefined;
|
|
@@ -12447,6 +12549,10 @@ declare const LockHistoryEntrySchema: z.ZodObject<{
|
|
|
12447
12549
|
sourceAssetId: string;
|
|
12448
12550
|
sourceObjectId: string;
|
|
12449
12551
|
}>> | undefined;
|
|
12552
|
+
motionShare?: {
|
|
12553
|
+
sourceAssetId: string;
|
|
12554
|
+
animationGroupId: string | null;
|
|
12555
|
+
} | undefined;
|
|
12450
12556
|
terrainSettings?: {
|
|
12451
12557
|
terrainMode?: string | undefined;
|
|
12452
12558
|
terrainShapeStyle?: string | undefined;
|
|
@@ -12610,6 +12716,25 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
12610
12716
|
sourceAssetId: string;
|
|
12611
12717
|
sourceObjectId: string;
|
|
12612
12718
|
}>>>;
|
|
12719
|
+
/**
|
|
12720
|
+
* For a sentence loop of a later direction: the loop whose motion it
|
|
12721
|
+
* shares and the animation group of that loop's generation this was
|
|
12722
|
+
* drawn into when submitted. Tracked the way `terrainConnect` is, not
|
|
12723
|
+
* through `specHash`: the group lives in the lockfile. A regenerated leader
|
|
12724
|
+
* has a new group, so the plan marks this stale. `animationGroupId` is
|
|
12725
|
+
* null when the leader had no group recorded and this was drawn on its own.
|
|
12726
|
+
* Absent otherwise.
|
|
12727
|
+
*/
|
|
12728
|
+
motionShare: z.ZodOptional<z.ZodObject<{
|
|
12729
|
+
sourceAssetId: z.ZodString;
|
|
12730
|
+
animationGroupId: z.ZodNullable<z.ZodString>;
|
|
12731
|
+
}, "strict", z.ZodTypeAny, {
|
|
12732
|
+
sourceAssetId: string;
|
|
12733
|
+
animationGroupId: string | null;
|
|
12734
|
+
}, {
|
|
12735
|
+
sourceAssetId: string;
|
|
12736
|
+
animationGroupId: string | null;
|
|
12737
|
+
}>>;
|
|
12613
12738
|
/**
|
|
12614
12739
|
* For a terrain set: the settings it was submitted with that `specHash`
|
|
12615
12740
|
* leaves out (see LockTerrainSettingsSchema). The plan marks the entry
|
|
@@ -12865,6 +12990,17 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
12865
12990
|
sourceAssetId: string;
|
|
12866
12991
|
sourceObjectId: string;
|
|
12867
12992
|
}>>>;
|
|
12993
|
+
/** A sentence loop that shares another direction's motion; see LockEntrySchema.motionShare. */
|
|
12994
|
+
motionShare: z.ZodOptional<z.ZodObject<{
|
|
12995
|
+
sourceAssetId: z.ZodString;
|
|
12996
|
+
animationGroupId: z.ZodNullable<z.ZodString>;
|
|
12997
|
+
}, "strict", z.ZodTypeAny, {
|
|
12998
|
+
sourceAssetId: string;
|
|
12999
|
+
animationGroupId: string | null;
|
|
13000
|
+
}, {
|
|
13001
|
+
sourceAssetId: string;
|
|
13002
|
+
animationGroupId: string | null;
|
|
13003
|
+
}>>;
|
|
12868
13004
|
/** A terrain set's settings outside specHash; see LockEntrySchema.terrainSettings. */
|
|
12869
13005
|
terrainSettings: z.ZodOptional<z.ZodObject<{
|
|
12870
13006
|
terrainMode: z.ZodOptional<z.ZodString>;
|
|
@@ -12947,6 +13083,10 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
12947
13083
|
sourceAssetId: string;
|
|
12948
13084
|
sourceObjectId: string;
|
|
12949
13085
|
}>> | undefined;
|
|
13086
|
+
motionShare?: {
|
|
13087
|
+
sourceAssetId: string;
|
|
13088
|
+
animationGroupId: string | null;
|
|
13089
|
+
} | undefined;
|
|
12950
13090
|
terrainSettings?: {
|
|
12951
13091
|
terrainMode?: string | undefined;
|
|
12952
13092
|
terrainShapeStyle?: string | undefined;
|
|
@@ -13004,6 +13144,10 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
13004
13144
|
sourceAssetId: string;
|
|
13005
13145
|
sourceObjectId: string;
|
|
13006
13146
|
}>> | undefined;
|
|
13147
|
+
motionShare?: {
|
|
13148
|
+
sourceAssetId: string;
|
|
13149
|
+
animationGroupId: string | null;
|
|
13150
|
+
} | undefined;
|
|
13007
13151
|
terrainSettings?: {
|
|
13008
13152
|
terrainMode?: string | undefined;
|
|
13009
13153
|
terrainShapeStyle?: string | undefined;
|
|
@@ -13169,6 +13313,10 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
13169
13313
|
sourceAssetId: string;
|
|
13170
13314
|
sourceObjectId: string;
|
|
13171
13315
|
}>> | undefined;
|
|
13316
|
+
motionShare?: {
|
|
13317
|
+
sourceAssetId: string;
|
|
13318
|
+
animationGroupId: string | null;
|
|
13319
|
+
} | undefined;
|
|
13172
13320
|
terrainSettings?: {
|
|
13173
13321
|
terrainMode?: string | undefined;
|
|
13174
13322
|
terrainShapeStyle?: string | undefined;
|
|
@@ -13193,6 +13341,10 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
13193
13341
|
sourceAssetId: string;
|
|
13194
13342
|
sourceObjectId: string;
|
|
13195
13343
|
}>> | undefined;
|
|
13344
|
+
motionShare?: {
|
|
13345
|
+
sourceAssetId: string;
|
|
13346
|
+
animationGroupId: string | null;
|
|
13347
|
+
} | undefined;
|
|
13196
13348
|
terrainSettings?: {
|
|
13197
13349
|
terrainMode?: string | undefined;
|
|
13198
13350
|
terrainShapeStyle?: string | undefined;
|
|
@@ -13308,6 +13460,10 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
13308
13460
|
sourceAssetId: string;
|
|
13309
13461
|
sourceObjectId: string;
|
|
13310
13462
|
}>> | undefined;
|
|
13463
|
+
motionShare?: {
|
|
13464
|
+
sourceAssetId: string;
|
|
13465
|
+
animationGroupId: string | null;
|
|
13466
|
+
} | undefined;
|
|
13311
13467
|
terrainSettings?: {
|
|
13312
13468
|
terrainMode?: string | undefined;
|
|
13313
13469
|
terrainShapeStyle?: string | undefined;
|
|
@@ -13357,6 +13513,10 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
13357
13513
|
sourceAssetId: string;
|
|
13358
13514
|
sourceObjectId: string;
|
|
13359
13515
|
}>> | undefined;
|
|
13516
|
+
motionShare?: {
|
|
13517
|
+
sourceAssetId: string;
|
|
13518
|
+
animationGroupId: string | null;
|
|
13519
|
+
} | undefined;
|
|
13360
13520
|
terrainSettings?: {
|
|
13361
13521
|
terrainMode?: string | undefined;
|
|
13362
13522
|
terrainShapeStyle?: string | undefined;
|
|
@@ -13531,6 +13691,25 @@ declare const LockSchema: z.ZodObject<{
|
|
|
13531
13691
|
sourceAssetId: string;
|
|
13532
13692
|
sourceObjectId: string;
|
|
13533
13693
|
}>>>;
|
|
13694
|
+
/**
|
|
13695
|
+
* For a sentence loop of a later direction: the loop whose motion it
|
|
13696
|
+
* shares and the animation group of that loop's generation this was
|
|
13697
|
+
* drawn into when submitted. Tracked the way `terrainConnect` is, not
|
|
13698
|
+
* through `specHash`: the group lives in the lockfile. A regenerated leader
|
|
13699
|
+
* has a new group, so the plan marks this stale. `animationGroupId` is
|
|
13700
|
+
* null when the leader had no group recorded and this was drawn on its own.
|
|
13701
|
+
* Absent otherwise.
|
|
13702
|
+
*/
|
|
13703
|
+
motionShare: z.ZodOptional<z.ZodObject<{
|
|
13704
|
+
sourceAssetId: z.ZodString;
|
|
13705
|
+
animationGroupId: z.ZodNullable<z.ZodString>;
|
|
13706
|
+
}, "strict", z.ZodTypeAny, {
|
|
13707
|
+
sourceAssetId: string;
|
|
13708
|
+
animationGroupId: string | null;
|
|
13709
|
+
}, {
|
|
13710
|
+
sourceAssetId: string;
|
|
13711
|
+
animationGroupId: string | null;
|
|
13712
|
+
}>>;
|
|
13534
13713
|
/**
|
|
13535
13714
|
* For a terrain set: the settings it was submitted with that `specHash`
|
|
13536
13715
|
* leaves out (see LockTerrainSettingsSchema). The plan marks the entry
|
|
@@ -13786,6 +13965,17 @@ declare const LockSchema: z.ZodObject<{
|
|
|
13786
13965
|
sourceAssetId: string;
|
|
13787
13966
|
sourceObjectId: string;
|
|
13788
13967
|
}>>>;
|
|
13968
|
+
/** A sentence loop that shares another direction's motion; see LockEntrySchema.motionShare. */
|
|
13969
|
+
motionShare: z.ZodOptional<z.ZodObject<{
|
|
13970
|
+
sourceAssetId: z.ZodString;
|
|
13971
|
+
animationGroupId: z.ZodNullable<z.ZodString>;
|
|
13972
|
+
}, "strict", z.ZodTypeAny, {
|
|
13973
|
+
sourceAssetId: string;
|
|
13974
|
+
animationGroupId: string | null;
|
|
13975
|
+
}, {
|
|
13976
|
+
sourceAssetId: string;
|
|
13977
|
+
animationGroupId: string | null;
|
|
13978
|
+
}>>;
|
|
13789
13979
|
/** A terrain set's settings outside specHash; see LockEntrySchema.terrainSettings. */
|
|
13790
13980
|
terrainSettings: z.ZodOptional<z.ZodObject<{
|
|
13791
13981
|
terrainMode: z.ZodOptional<z.ZodString>;
|
|
@@ -13868,6 +14058,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
13868
14058
|
sourceAssetId: string;
|
|
13869
14059
|
sourceObjectId: string;
|
|
13870
14060
|
}>> | undefined;
|
|
14061
|
+
motionShare?: {
|
|
14062
|
+
sourceAssetId: string;
|
|
14063
|
+
animationGroupId: string | null;
|
|
14064
|
+
} | undefined;
|
|
13871
14065
|
terrainSettings?: {
|
|
13872
14066
|
terrainMode?: string | undefined;
|
|
13873
14067
|
terrainShapeStyle?: string | undefined;
|
|
@@ -13925,6 +14119,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
13925
14119
|
sourceAssetId: string;
|
|
13926
14120
|
sourceObjectId: string;
|
|
13927
14121
|
}>> | undefined;
|
|
14122
|
+
motionShare?: {
|
|
14123
|
+
sourceAssetId: string;
|
|
14124
|
+
animationGroupId: string | null;
|
|
14125
|
+
} | undefined;
|
|
13928
14126
|
terrainSettings?: {
|
|
13929
14127
|
terrainMode?: string | undefined;
|
|
13930
14128
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14090,6 +14288,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14090
14288
|
sourceAssetId: string;
|
|
14091
14289
|
sourceObjectId: string;
|
|
14092
14290
|
}>> | undefined;
|
|
14291
|
+
motionShare?: {
|
|
14292
|
+
sourceAssetId: string;
|
|
14293
|
+
animationGroupId: string | null;
|
|
14294
|
+
} | undefined;
|
|
14093
14295
|
terrainSettings?: {
|
|
14094
14296
|
terrainMode?: string | undefined;
|
|
14095
14297
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14114,6 +14316,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14114
14316
|
sourceAssetId: string;
|
|
14115
14317
|
sourceObjectId: string;
|
|
14116
14318
|
}>> | undefined;
|
|
14319
|
+
motionShare?: {
|
|
14320
|
+
sourceAssetId: string;
|
|
14321
|
+
animationGroupId: string | null;
|
|
14322
|
+
} | undefined;
|
|
14117
14323
|
terrainSettings?: {
|
|
14118
14324
|
terrainMode?: string | undefined;
|
|
14119
14325
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14229,6 +14435,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14229
14435
|
sourceAssetId: string;
|
|
14230
14436
|
sourceObjectId: string;
|
|
14231
14437
|
}>> | undefined;
|
|
14438
|
+
motionShare?: {
|
|
14439
|
+
sourceAssetId: string;
|
|
14440
|
+
animationGroupId: string | null;
|
|
14441
|
+
} | undefined;
|
|
14232
14442
|
terrainSettings?: {
|
|
14233
14443
|
terrainMode?: string | undefined;
|
|
14234
14444
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14278,6 +14488,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14278
14488
|
sourceAssetId: string;
|
|
14279
14489
|
sourceObjectId: string;
|
|
14280
14490
|
}>> | undefined;
|
|
14491
|
+
motionShare?: {
|
|
14492
|
+
sourceAssetId: string;
|
|
14493
|
+
animationGroupId: string | null;
|
|
14494
|
+
} | undefined;
|
|
14281
14495
|
terrainSettings?: {
|
|
14282
14496
|
terrainMode?: string | undefined;
|
|
14283
14497
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14424,6 +14638,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14424
14638
|
sourceAssetId: string;
|
|
14425
14639
|
sourceObjectId: string;
|
|
14426
14640
|
}>> | undefined;
|
|
14641
|
+
motionShare?: {
|
|
14642
|
+
sourceAssetId: string;
|
|
14643
|
+
animationGroupId: string | null;
|
|
14644
|
+
} | undefined;
|
|
14427
14645
|
terrainSettings?: {
|
|
14428
14646
|
terrainMode?: string | undefined;
|
|
14429
14647
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14448,6 +14666,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14448
14666
|
sourceAssetId: string;
|
|
14449
14667
|
sourceObjectId: string;
|
|
14450
14668
|
}>> | undefined;
|
|
14669
|
+
motionShare?: {
|
|
14670
|
+
sourceAssetId: string;
|
|
14671
|
+
animationGroupId: string | null;
|
|
14672
|
+
} | undefined;
|
|
14451
14673
|
terrainSettings?: {
|
|
14452
14674
|
terrainMode?: string | undefined;
|
|
14453
14675
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14566,6 +14788,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14566
14788
|
sourceAssetId: string;
|
|
14567
14789
|
sourceObjectId: string;
|
|
14568
14790
|
}>> | undefined;
|
|
14791
|
+
motionShare?: {
|
|
14792
|
+
sourceAssetId: string;
|
|
14793
|
+
animationGroupId: string | null;
|
|
14794
|
+
} | undefined;
|
|
14569
14795
|
terrainSettings?: {
|
|
14570
14796
|
terrainMode?: string | undefined;
|
|
14571
14797
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14615,6 +14841,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14615
14841
|
sourceAssetId: string;
|
|
14616
14842
|
sourceObjectId: string;
|
|
14617
14843
|
}>> | undefined;
|
|
14844
|
+
motionShare?: {
|
|
14845
|
+
sourceAssetId: string;
|
|
14846
|
+
animationGroupId: string | null;
|
|
14847
|
+
} | undefined;
|
|
14618
14848
|
terrainSettings?: {
|
|
14619
14849
|
terrainMode?: string | undefined;
|
|
14620
14850
|
terrainShapeStyle?: string | undefined;
|
|
@@ -15853,7 +16083,10 @@ declare class PixelLabClient {
|
|
|
15853
16083
|
* the same job list (plus an `animation_group_id`). With no `template` it
|
|
15854
16084
|
* animates `actionDescription` as a sentence, 3 to 15 `frameCount` frames
|
|
15855
16085
|
* written into one 3D motion; measured on a v3 character (8 frames, 64px:
|
|
15856
|
-
* 3 generations, frames back at 96x96).
|
|
16086
|
+
* 3 generations, frames back at 96x96). `animationGroupId` (skeleton-v3
|
|
16087
|
+
* only) adds the directions to an existing animation of the character,
|
|
16088
|
+
* drawn from its motion; the group's own name must be sent again as
|
|
16089
|
+
* `animationName`, or the group appears renamed.
|
|
15857
16090
|
*/
|
|
15858
16091
|
animateCharacter(args: {
|
|
15859
16092
|
characterId: string;
|
|
@@ -15868,6 +16101,8 @@ declare class PixelLabClient {
|
|
|
15868
16101
|
/** Template mode only. */
|
|
15869
16102
|
textGuidanceScale?: number;
|
|
15870
16103
|
isometric?: boolean;
|
|
16104
|
+
/** skeleton-v3 only: add these directions to this existing animation instead of making a new one. */
|
|
16105
|
+
animationGroupId?: string;
|
|
15871
16106
|
/** v3 only: a pose to start from and a pose to reach. */
|
|
15872
16107
|
startFrame?: Base64Image;
|
|
15873
16108
|
endFrame?: Base64Image;
|
|
@@ -15883,6 +16118,7 @@ declare class PixelLabClient {
|
|
|
15883
16118
|
}): Promise<{
|
|
15884
16119
|
background_job_ids: string[];
|
|
15885
16120
|
directions: string[];
|
|
16121
|
+
animation_group_id?: string | null;
|
|
15886
16122
|
usage?: PixelLabUsage | null;
|
|
15887
16123
|
}>;
|
|
15888
16124
|
/**
|
|
@@ -20241,6 +20477,15 @@ interface RevisionReadiness {
|
|
|
20241
20477
|
* printed but before a paid provider request begins.
|
|
20242
20478
|
*/
|
|
20243
20479
|
declare function inspectRevisionReadiness(spec: ResolvedSpec, lock: Lock): Promise<RevisionReadiness | null>;
|
|
20480
|
+
/**
|
|
20481
|
+
* The animation group a downloaded loop was drawn into, and the name it holds
|
|
20482
|
+
* there, as the last poll (or an adoption) recorded them. Either is missing
|
|
20483
|
+
* for a loop from before groups were recorded, or one adopted without them.
|
|
20484
|
+
*/
|
|
20485
|
+
declare function recordedAnimationGroup(entry: LockEntry | undefined): {
|
|
20486
|
+
animationGroupId: string | null;
|
|
20487
|
+
animationName: string | null;
|
|
20488
|
+
};
|
|
20244
20489
|
declare function requireRevisionReady(spec: ResolvedSpec, lock: Lock): Promise<void>;
|
|
20245
20490
|
|
|
20246
20491
|
declare const DEFAULT_QUALITY_TOLERANCES: {
|
|
@@ -26164,4 +26409,4 @@ interface WorkspaceStatusReport {
|
|
|
26164
26409
|
*/
|
|
26165
26410
|
declare function workspaceStatus(ws: Workspace, dir: string): Promise<WorkspaceStatusReport>;
|
|
26166
26411
|
|
|
26167
|
-
export { type AdoptResult, type ApproveQualityOptions, type ApprovedQualityReview, type ArtifactBundleManifest, type ArtifactBundleOptions, type ArtifactBundleResult, type ArtifactFile, type ArtifactProvenance, type ArtifactSource, type ArtifactVerification, type Asset, type AssetAudit, type AssetBatch, AssetBatchSchema, AssetSchema, type AssetVfx, AssetVfxSchema, type AtlasSet, type AuditEvaluation, type AuditThresholds, type AuditViolation, type Balance, type BalanceChange, type BalanceInfo, type Base64Image, type BilledAmount, BudgetError, type BuildGalleryOptions, type BuildWorkspaceGalleryOptions, CHARACTER_DIRECTIONS_4, CHARACTER_DIRECTIONS_8, CHARACTER_PROPORTION_PRESETS, type CacheHealthOptions, type CacheHealthReport, type CandidateSelection, type CharacterAnimation, type CharacterAnimationMode, CharacterAnimationModeSchema, CharacterAnimationSchema$1 as CharacterAnimationSchema, type CharacterDirection, CharacterDirectionSchema, type CharacterMode, CharacterModeSchema, type CharacterOutfit, CharacterOutfitSchema, type CharacterPortrait, CharacterPortraitSchema, type CharacterPortraitSize, CharacterPortraitSizeSchema, type CharacterProportions, CharacterProportionsSchema, type CharacterState, CharacterStateSchema, type ComfyUIBinding, type ComfyUIBindings, type ComfyUIFramesOptions, type ComfyUIImageInput, type ComfyUIOptions, ComfyUIProvider, type ContentCacheHealth, type ContentCacheIssue, type CostEstimate, type CostUnit, DEFAULT_HISTORY_LIMIT, DEFAULT_QUALITY_TOLERANCES, DEFAULT_RATE_LIMIT, DEFAULT_TIMEOUT_MS, type DoctorCheck, type DoctorLevel, type DoctorOptions, type DoctorReport, EDITOR_PIN, EDITOR_RELEASE_BASE, EXIT_CODES, EditorInstallError, type EditorInstallOptions, type EditorInstallProgress, type EditorInstallResult, type EditorInstallStatus, type EditorPin, type ErrorCode, FAKE_PNG, FONT_COST_GENERATIONS, FONT_GLYPH_SIZES, FONT_WEIGHTS, FRAME_SET_REVISION_MODES, type FakeOptions, FakeProvider, type FetchResult, type FontGlyphSize, type FontWeight, type GalleryBuild, type GalleryEditHandlerOptions, type GalleryEditMeta, type GalleryEditorHandlers, type GalleryEditorOptions, type GalleryEditorStatus, type GalleryGenerateHandlers, type GalleryGeneration, type GalleryItem, type GalleryMedia, type GalleryOutput, type GalleryProject, type GalleryProjectContext, type GalleryQuality, type GalleryServer, type GalleryServerOptions, type GallerySnapshot, type GalleryState, type GalleryStyle, type GenerateFontOptions, type GenerateFontResult, type GenerateHandlerOptions, type GenerateJob, type GeneratePhase, GenerateRequestError, GenerateRequestSchema, type GenerateStatus, type Generator, GeneratorSchema, type GenericTileset, type GridConfidence, GridConfidenceSchema, HAND_EDIT_DIR, HISTORY_ENV, type HandEditCompanion, HandEditCompanionSchema, type HandEditMember, type HandEditSave, type HandEditSaveInput, type HandEditStart, type HandEditStatus, type HistoryPick, type ImageQualityMetrics, ImageQualityMetricsSchema, InheritedStyleSchema, type InstallRecipeOptions, type InstallRecipeResult, type JobState, type LoadedManifest, type LoadedRecipe, type Lock, type LockEntry, LockEntrySchema, type LockHistoryEntry, LockHistoryEntrySchema, type LockOutput, LockSchema, type LockTerrainSettings, LockTerrainSettingsSchema, MAX_DOWNLOAD_BYTES, MAX_HAND_EDIT_BYTES, MAX_RETRIES, MEMBER_SET_REVISION_MODES, MIRRORED_DIRECTION, type MakeVfxOptions, type MakeVfxResult, type MakeVfxWithArtistOptions, type MakeVfxWithArtistResult, type ManagedArtifactBundleOptions, type Manifest, ManifestDriftError, type ManifestEdit, ManifestEditError, type ManifestEditResult, ManifestEditSchema, ManifestInputSchema, ManifestSchema, type MapObject, type MapScene, type MapScenePlacement, MapScenePlacementSchema, MapSceneSchema, type McpImage, type McpToolResult, MediaType, type MountPlacement, type MountedSheet, NORMAL_MAP_CONVENTIONS, NORMAL_MAP_COST_GENERATIONS, NORMAL_MAP_MAX_FRAMES, NORMAL_MAP_MAX_SIDE, NORMAL_MAP_MIN_SIDE, type NormalMapConvention, NormalMapConventionSchema, type NormalMapOptions, type NormalMapResult, type NormalizedTileRules, type ObjectAnimationGroup, type OpenProjectOptions, type Orphan, type OrphanGroups, type OutputSelection, type OutputSource, OverwriteRefusedError, PIXELATE_COST_GENERATIONS, PIXELATE_MAX_SIDE, PIXELLAB_MCP_URL, PIXEL_ART_FIXER_REVISION, PIXEL_ART_FIXER_URL, PRO_TIER_PRICES, type PackedFrame, type PackedSheet, type PackedSource, type PendingQualityReview, type PickResult, type PixelArtFixerDetection, PixelKilnError, type PixelKilnErrorOptions, type PixelLabCharacter, type PixelLabCharacterAnimation, PixelLabClient, PixelLabError, PixelLabMcpClient, type PixelLabObject, PixelLabProvider, type PixelLabUsage, type PixelateOptions, type PixelateResult, type Plan, type PlanItem, type PlanState, type PollContext, type PollOptions, type PollResult, type Postprocess, PostprocessSchema, type PrepareReviewOptions, type ProFlashCostOperation, type ProFlashQuote, type Project, ProjectError, type Provider, ProviderError, type ProviderFactory, type ProviderInputContext, type ProviderInputScalar, type ProviderInputValue, type ProviderMetadata, type ProviderMode, type ProviderOptionContext, type ProviderSubmission, type QualityBaseline, QualityBaselineSchema, type QualityCheck, type QualityProfile, type QualityProfileInspection, QualityProfileSchema, type QualityProfileState, type QualityRegressionCaseResult, type QualityRegressionReport, type QualitySnapshotResult, QualityToleranceSchema, type QualityTolerances, type RateLimit, type Recipe, type RecipeFileVerification, type RecipeModelVerification, RecipeSchema, type RecipeVerification, type RefineAudit, type RefineFrameSetOptions, type RefineFrameSetResult, type RefineOptions, type RefineQualityProfilesOptions, type RefineQualityProfilesResult, type RefineRecordOptions, type RefineResult, type RefreshContext, type RemoteAsset, type RemoteCharacter, type RemoteCharacterDetail, type RemoteHashCacheHealth, type RenderGalleryOptions, type RenderSheetOptions, type ResolvedBatch, type ResolvedCharacter, type ResolvedMapScene, type ResolvedMirror, type ResolvedObjectPro, type ResolvedOutput, type ResolvedProviderInputs, type ResolvedProviderOptions, type ResolvedQualityInput, type ResolvedQualityProfile, type ResolvedReferenceImage, type ResolvedRevision, type ResolvedRevisionMember, type ResolvedSpec, type ResolvedStyleAnchor, type ResolvedStyleImage, type ResolvedTerrainLink, type ResolvedVfx, type ResumeAction, type ResumeCommand, type RetroDiffusionOptions, RetroDiffusionProvider, type RetryInit, type RetryOptions, type RetryingFetch, type RevertOptions, type RevertResult, type ReviewReadyInfo, type ReviewSession, type Revision, type RevisionDithering, RevisionDitheringSchema, type RevisionMode, RevisionModeSchema, type RevisionReadiness, RevisionSchema, SHEET_FORMATS, type SalvageAction, type SalvageResult, type ScannedAsset, type ScenarioOptions, ScenarioProvider, type SessionBudget, type SheetAtlas, type SheetFormat, type SheetFormatOptions, type SheetGroup, type SiblingManifest, type SpriteInput, type Style, type StyleAudit, type StyleInput, StyleInputSchema, StyleSchema, type SubmissionCheckpoint, type SubmitContext, type SubmitOptions, type SubmitResult, type TerrainConnect, TerrainConnectSchema, type TerrainLink, TerrainLinkSchema, type TerrainSide, TerrainSideSchema, type TilesPro, type Tileset, type TilesetExport, type TilesetExportOptions, type TilesetFormat, type TilesetMetadata, type TilesetTile, UNZOOM_MAX_AREA, UNZOOM_MIN_SIDE, type UiElement, UiElementSchema, type UiPiece, UiPieceSchema, UnsupportedCapabilityError, type UnzoomFileResult, UsageError, VFX_ARTISTS, VFX_ARTIST_MAX_SPRITE, VFX_TOOL, type VfxArtist, type VfxArtistFile, type VfxArtistProvenance, type VfxArtistResult, type VfxExport, type VfxPart, VfxPartSchema, type VfxProvenance, type VfxWorkbenchOptions, type Workspace, type WorkspaceClaims, type WorkspaceDiagnostic, type WorkspaceProject, WorkspaceProjectSchema, type WorkspaceProjectStatus, WorkspaceSchema, type WorkspaceStatusReport, adopt, applyManifestEdit, applyTags, approveQualityRecord, assetInStyle, auditStyle, availableProviders, backoffMs, buildGallerySnapshot, buildManifest, buildPlan, buildWorkspaceGallerySnapshot, bundledRecipeRoot, cacheFileName, candidateCount, characterDirections, checkQualityBaseline, checkQualityRecord, clientFromEnv, colorDistance, countNumberedDescriptions, createArtifactBundleManifest, createGalleryEditHandler, createGalleryEditorHandlers, createGenerateHandlers, createProvider, currentEntryOutputPath, currentOutputPath, defaultNormalMapOut, defaultOpenCommand, defaultPixelateOut, defaultUnzoomOut, describeVfx, detachHandEdit, detectMediaType, doctor, editorBaseUrl, editorDir, editorRoute, editorStatus, editorToolsRoot, errorCode, evaluateAudit, exitCodeFor, expectedOutputPath, exportTileset, fallbackOutputRole, fetchAssets, fetchWithRetry, findOrphans, fontOutputPaths, formatCost, frameSetFps, frameSetLoop, galleryContentSecurityPolicy, galleryMediaId, galleryMediaRoute, generateFont, generationCost, groupOrphansByStyle, handEditBase, handEditBases, handEditCompanionPath, handEditMembers, handEditPath, handEditProjectPath, hex, historyAfterReplacing, historyLimit, idFromPrompt, imageMetadata, inspectCaches, inspectQualityProfile, inspectRevisionReadiness, installEditor, installRecipe, isBusyReply, isFrameSetEntry, isMemberSetEntry, isSensitiveSourceUrl, isVfxReference, isometricTileCost, listBundledRecipes, loadClaims, loadLock, loadManifest, loadSiblingManifests, loadWorkspace, lockKey, makeVfx, makeVfxWithArtist, matchOrphanStyle, mcpClientFromEnv, measureBalanceChange, measureDecodedImageQuality, measureImageQuality, mediaExtension, mediaTypeFromExtension, memberPath, mergePalettes, mountSprites, mountStyle, normalMapFile, normalMapResultPng, normalMapSizeProblem, normalizeLockOutputPaths, normalizeRefinementPalette, normalizeTerrainTiles, normalizeTileRules, openExternal, openInEditor, openProject, outliers, outputId, packSprites, packStyle, paletteDistance, parentAssetId, parseLock, parseMcpBody, parseProFlashQuote, parseTerrainDescriptions, parseVfxArtistResult, parseVfxExport, parseVfxRecipe, parseVfxStep, parseWorkspace, pickHistory, pixelateFile, pngSize, poll, portableOutputPath, prepareReview, primaryOutput, proTierCost, proportionsPayload, providerCredentialEnvs, providerFactory, pushTags, qualityFrameOutputPath, qualityRecordPath, quantizeToPalette, readArtifactBundleManifest, readHandEditCompanion, readQualityBaseline, readSavedVfxRecipe, readVfxConversation, readVfxRecipe, recipeDigest, referencedHashes, refineAsset, refineFrameSet, refineQualityProfiles, registerProvider, remove, renderAsepriteSheet, renderGallery, renderGodotSpriteFrames, renderSalvageSheet, renderSheet, renderSheetDocument, requireApprovedQualitySources, requireBalance, requireDelete, requireList, requireRevisionReady, requireSelectCandidate, resolveEntryOutputs, resolveOutputPath, resolvePackInputs, resolveProject, resolveQualityInputs, resolveRecipe, resolveSpecEntryOutputs, resolveSpecOutputs, resolveSpecs, resolveStyleImages, resolveStyleOutputs, resolveVfxSprite, resumeActions, resumeCommandForStatus, retireGeneration, retryAfterMs, revertGeneration, runPicker, runSalvage, runVfxWorkbench, saveHandEdit, saveLock, saveWorkspace, scanAssets, selectEntryOutput, serveGallery, sha256, sha256File, shouldPersistSourceUrl, shouldRetry, sliceVfxSheet, slugify, snapshotQualityBaseline, sourceIsStem, sourceOutputPath, specHash, spendByUnit, startHandEdit, styleImagesBase64, submit, summarize, tagAdopted, terrainCost, terrainSettings, terrainTileCount, tileFeatureOutputCount, tileVariationCount, tilesCost, toPortablePath, totalSpend, unzoomFile, upsert, validateCostEstimate, validateMedia, validateWorkspace, verifyArtifactBundle, verifyRecipe, vfxArtistCeiling, vfxArtistFiles, vfxArtistFrameFacts, vfxArtistQuote, vfxArtistSprite, vfxAtlasFrames, vfxJobFailure, vfxOutputPaths, vfxRecipeSha256, withArtifactManifest, workspaceClaims, workspaceStatus, writeArtifactBundle, writeManagedArtifactBundle };
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export { type AdoptResult, type ApproveQualityOptions, type ApprovedQualityReview, type ArtifactBundleManifest, type ArtifactBundleOptions, type ArtifactBundleResult, type ArtifactFile, type ArtifactProvenance, type ArtifactSource, type ArtifactVerification, type Asset, type AssetAudit, type AssetBatch, AssetBatchSchema, AssetSchema, type AssetVfx, AssetVfxSchema, type AtlasSet, type AuditEvaluation, type AuditThresholds, type AuditViolation, type Balance, type BalanceChange, type BalanceInfo, type Base64Image, type BilledAmount, BudgetError, type BuildGalleryOptions, type BuildWorkspaceGalleryOptions, CHARACTER_DIRECTIONS_4, CHARACTER_DIRECTIONS_8, CHARACTER_PROPORTION_PRESETS, type CacheHealthOptions, type CacheHealthReport, type CandidateSelection, type CharacterAnimation, type CharacterAnimationMode, CharacterAnimationModeSchema, CharacterAnimationSchema$1 as CharacterAnimationSchema, type CharacterDirection, CharacterDirectionSchema, type CharacterMode, CharacterModeSchema, type CharacterOutfit, CharacterOutfitSchema, type CharacterPortrait, CharacterPortraitSchema, type CharacterPortraitSize, CharacterPortraitSizeSchema, type CharacterProportions, CharacterProportionsSchema, type CharacterState, CharacterStateSchema, type ComfyUIBinding, type ComfyUIBindings, type ComfyUIFramesOptions, type ComfyUIImageInput, type ComfyUIOptions, ComfyUIProvider, type ContentCacheHealth, type ContentCacheIssue, type CostEstimate, type CostUnit, DEFAULT_HISTORY_LIMIT, DEFAULT_QUALITY_TOLERANCES, DEFAULT_RATE_LIMIT, DEFAULT_TIMEOUT_MS, type DoctorCheck, type DoctorLevel, type DoctorOptions, type DoctorReport, EDITOR_PIN, EDITOR_RELEASE_BASE, EXIT_CODES, EditorInstallError, type EditorInstallOptions, type EditorInstallProgress, type EditorInstallResult, type EditorInstallStatus, type EditorPin, type ErrorCode, FAKE_PNG, FONT_COST_GENERATIONS, FONT_GLYPH_SIZES, FONT_WEIGHTS, FRAME_SET_REVISION_MODES, type FakeOptions, FakeProvider, type FetchResult, type FontGlyphSize, type FontWeight, type GalleryBuild, type GalleryEditHandlerOptions, type GalleryEditMeta, type GalleryEditorHandlers, type GalleryEditorOptions, type GalleryEditorStatus, type GalleryGenerateHandlers, type GalleryGeneration, type GalleryItem, type GalleryMedia, type GalleryOutput, type GalleryProject, type GalleryProjectContext, type GalleryQuality, type GalleryServer, type GalleryServerOptions, type GallerySnapshot, type GalleryState, type GalleryStyle, type GenerateFontOptions, type GenerateFontResult, type GenerateHandlerOptions, type GenerateJob, type GeneratePhase, GenerateRequestError, GenerateRequestSchema, type GenerateStatus, type Generator, GeneratorSchema, type GenericTileset, type GridConfidence, GridConfidenceSchema, HAND_EDIT_DIR, HISTORY_ENV, type HandEditCompanion, HandEditCompanionSchema, type HandEditMember, type HandEditSave, type HandEditSaveInput, type HandEditStart, type HandEditStatus, type HistoryPick, type ImageQualityMetrics, ImageQualityMetricsSchema, InheritedStyleSchema, type InstallRecipeOptions, type InstallRecipeResult, type JobState, type LoadedManifest, type LoadedRecipe, type Lock, type LockEntry, LockEntrySchema, type LockHistoryEntry, LockHistoryEntrySchema, type LockOutput, LockSchema, type LockTerrainSettings, LockTerrainSettingsSchema, MAX_DOWNLOAD_BYTES, MAX_HAND_EDIT_BYTES, MAX_RETRIES, MEMBER_SET_REVISION_MODES, MIRRORED_DIRECTION, type MakeVfxOptions, type MakeVfxResult, type MakeVfxWithArtistOptions, type MakeVfxWithArtistResult, type ManagedArtifactBundleOptions, type Manifest, ManifestDriftError, type ManifestEdit, ManifestEditError, type ManifestEditResult, ManifestEditSchema, ManifestInputSchema, ManifestSchema, type MapObject, type MapScene, type MapScenePlacement, MapScenePlacementSchema, MapSceneSchema, type McpImage, type McpToolResult, MediaType, type MountPlacement, type MountedSheet, NORMAL_MAP_CONVENTIONS, NORMAL_MAP_COST_GENERATIONS, NORMAL_MAP_MAX_FRAMES, NORMAL_MAP_MAX_SIDE, NORMAL_MAP_MIN_SIDE, type NormalMapConvention, NormalMapConventionSchema, type NormalMapOptions, type NormalMapResult, type NormalizedTileRules, type ObjectAnimationGroup, type OpenProjectOptions, type Orphan, type OrphanGroups, type OutputSelection, type OutputSource, OverwriteRefusedError, PIXELATE_COST_GENERATIONS, PIXELATE_MAX_SIDE, PIXELLAB_MCP_URL, PIXEL_ART_FIXER_REVISION, PIXEL_ART_FIXER_URL, PRO_TIER_PRICES, type PackedFrame, type PackedSheet, type PackedSource, type PendingQualityReview, type PickResult, type PixelArtFixerDetection, PixelKilnError, type PixelKilnErrorOptions, type PixelLabCharacter, type PixelLabCharacterAnimation, PixelLabClient, PixelLabError, PixelLabMcpClient, type PixelLabObject, PixelLabProvider, type PixelLabUsage, type PixelateOptions, type PixelateResult, type Plan, type PlanItem, type PlanState, type PollContext, type PollOptions, type PollResult, type Postprocess, PostprocessSchema, type PrepareReviewOptions, type ProFlashCostOperation, type ProFlashQuote, type Project, ProjectError, type Provider, ProviderError, type ProviderFactory, type ProviderInputContext, type ProviderInputScalar, type ProviderInputValue, type ProviderMetadata, type ProviderMode, type ProviderOptionContext, type ProviderSubmission, type QualityBaseline, QualityBaselineSchema, type QualityCheck, type QualityProfile, type QualityProfileInspection, QualityProfileSchema, type QualityProfileState, type QualityRegressionCaseResult, type QualityRegressionReport, type QualitySnapshotResult, QualityToleranceSchema, type QualityTolerances, type RateLimit, type Recipe, type RecipeFileVerification, type RecipeModelVerification, RecipeSchema, type RecipeVerification, type RefineAudit, type RefineFrameSetOptions, type RefineFrameSetResult, type RefineOptions, type RefineQualityProfilesOptions, type RefineQualityProfilesResult, type RefineRecordOptions, type RefineResult, type RefreshContext, type RemoteAsset, type RemoteCharacter, type RemoteCharacterDetail, type RemoteHashCacheHealth, type RenderGalleryOptions, type RenderSheetOptions, type ResolvedBatch, type ResolvedCharacter, type ResolvedMapScene, type ResolvedMirror, type ResolvedObjectPro, type ResolvedOutput, type ResolvedProviderInputs, type ResolvedProviderOptions, type ResolvedQualityInput, type ResolvedQualityProfile, type ResolvedReferenceImage, type ResolvedRevision, type ResolvedRevisionMember, type ResolvedSpec, type ResolvedStyleAnchor, type ResolvedStyleImage, type ResolvedTerrainLink, type ResolvedVfx, type ResumeAction, type ResumeCommand, type RetroDiffusionOptions, RetroDiffusionProvider, type RetryInit, type RetryOptions, type RetryingFetch, type RevertOptions, type RevertResult, type ReviewReadyInfo, type ReviewSession, type Revision, type RevisionDithering, RevisionDitheringSchema, type RevisionMode, RevisionModeSchema, type RevisionReadiness, RevisionSchema, SHEET_FORMATS, type SalvageAction, type SalvageResult, type ScannedAsset, type ScenarioOptions, ScenarioProvider, type SessionBudget, type SheetAtlas, type SheetFormat, type SheetFormatOptions, type SheetGroup, type SiblingManifest, type SpriteInput, type Style, type StyleAudit, type StyleInput, StyleInputSchema, StyleSchema, type SubmissionCheckpoint, type SubmitContext, type SubmitOptions, type SubmitResult, type TerrainConnect, TerrainConnectSchema, type TerrainLink, TerrainLinkSchema, type TerrainSide, TerrainSideSchema, type TilesPro, type Tileset, type TilesetExport, type TilesetExportOptions, type TilesetFormat, type TilesetMetadata, type TilesetTile, UNZOOM_MAX_AREA, UNZOOM_MIN_SIDE, type UiElement, UiElementSchema, type UiPiece, UiPieceSchema, UnsupportedCapabilityError, type UnzoomFileResult, UsageError, VFX_ARTISTS, VFX_ARTIST_MAX_SPRITE, VFX_TOOL, type VfxArtist, type VfxArtistFile, type VfxArtistProvenance, type VfxArtistResult, type VfxExport, type VfxPart, VfxPartSchema, type VfxProvenance, type VfxWorkbenchOptions, type Workspace, type WorkspaceClaims, type WorkspaceDiagnostic, type WorkspaceProject, WorkspaceProjectSchema, type WorkspaceProjectStatus, WorkspaceSchema, type WorkspaceStatusReport, adopt, applyManifestEdit, applyTags, approveQualityRecord, assetInStyle, auditStyle, availableProviders, backoffMs, buildGallerySnapshot, buildManifest, buildPlan, buildWorkspaceGallerySnapshot, bundledRecipeRoot, cacheFileName, candidateCount, characterDirections, checkQualityBaseline, checkQualityRecord, clientFromEnv, colorDistance, countNumberedDescriptions, createArtifactBundleManifest, createGalleryEditHandler, createGalleryEditorHandlers, createGenerateHandlers, createProvider, currentEntryOutputPath, currentOutputPath, defaultNormalMapOut, defaultOpenCommand, defaultPixelateOut, defaultUnzoomOut, describeVfx, detachHandEdit, detectMediaType, doctor, editorBaseUrl, editorDir, editorRoute, editorStatus, editorToolsRoot, errorCode, evaluateAudit, exitCodeFor, expectedOutputPath, exportTileset, fallbackOutputRole, fetchAssets, fetchWithRetry, findOrphans, fontOutputPaths, formatCost, frameSetFps, frameSetLoop, galleryContentSecurityPolicy, galleryMediaId, galleryMediaRoute, generateFont, generationCost, groupOrphansByStyle, handEditBase, handEditBases, handEditCompanionPath, handEditMembers, handEditPath, handEditProjectPath, hex, historyAfterReplacing, historyLimit, idFromPrompt, imageMetadata, inspectCaches, inspectQualityProfile, inspectRevisionReadiness, installEditor, installRecipe, isBusyReply, isFrameSetEntry, isMemberSetEntry, isSensitiveSourceUrl, isVfxReference, isometricTileCost, listBundledRecipes, loadClaims, loadLock, loadManifest, loadSiblingManifests, loadWorkspace, lockKey, makeVfx, makeVfxWithArtist, matchOrphanStyle, mcpClientFromEnv, measureBalanceChange, measureDecodedImageQuality, measureImageQuality, mediaExtension, mediaTypeFromExtension, memberPath, mergePalettes, mountSprites, mountStyle, normalMapFile, normalMapResultPng, normalMapSizeProblem, normalizeLockOutputPaths, normalizeRefinementPalette, normalizeTerrainTiles, normalizeTileRules, openExternal, openInEditor, openProject, outliers, outputId, packSprites, packStyle, paletteDistance, parentAssetId, parseLock, parseMcpBody, parseProFlashQuote, parseTerrainDescriptions, parseVfxArtistResult, parseVfxExport, parseVfxRecipe, parseVfxStep, parseWorkspace, pickHistory, pixelateFile, pngSize, poll, portableOutputPath, prepareReview, primaryOutput, proTierCost, proportionsPayload, providerCredentialEnvs, providerFactory, pushTags, qualityFrameOutputPath, qualityRecordPath, quantizeToPalette, readArtifactBundleManifest, readHandEditCompanion, readQualityBaseline, readSavedVfxRecipe, readVfxConversation, readVfxRecipe, recipeDigest, recordedAnimationGroup, referencedHashes, refineAsset, refineFrameSet, refineQualityProfiles, registerProvider, remove, renderAsepriteSheet, renderGallery, renderGodotSpriteFrames, renderSalvageSheet, renderSheet, renderSheetDocument, requireApprovedQualitySources, requireBalance, requireDelete, requireList, requireRevisionReady, requireSelectCandidate, resolveEntryOutputs, resolveOutputPath, resolvePackInputs, resolveProject, resolveQualityInputs, resolveRecipe, resolveSpecEntryOutputs, resolveSpecOutputs, resolveSpecs, resolveStyleImages, resolveStyleOutputs, resolveVfxSprite, resumeActions, resumeCommandForStatus, retireGeneration, retryAfterMs, revertGeneration, runPicker, runSalvage, runVfxWorkbench, saveHandEdit, saveLock, saveWorkspace, scanAssets, selectEntryOutput, serveGallery, sha256, sha256File, shouldPersistSourceUrl, shouldRetry, sliceVfxSheet, slugify, snapshotQualityBaseline, sourceIsStem, sourceOutputPath, specHash, spendByUnit, startHandEdit, styleImagesBase64, submit, summarize, tagAdopted, terrainCost, terrainSettings, terrainTileCount, tileFeatureOutputCount, tileVariationCount, tilesCost, toPortablePath, totalSpend, unzoomFile, upsert, validateCostEstimate, validateMedia, validateWorkspace, verifyArtifactBundle, verifyRecipe, vfxArtistCeiling, vfxArtistFiles, vfxArtistFrameFacts, vfxArtistQuote, vfxArtistSprite, vfxAtlasFrames, vfxJobFailure, vfxOutputPaths, vfxRecipeSha256, withArtifactManifest, workspaceClaims, workspaceStatus, writeArtifactBundle, writeManagedArtifactBundle };
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