pixelkiln 0.89.6 → 0.91.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -176,6 +176,17 @@ interface SubmitContext {
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  terrain: "lower" | "upper";
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  terrainId?: string;
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  }>>;
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+ /**
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+ * For a sentence loop that shares another direction's motion, when the
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+ * leader's generation recorded the animation group it was drawn into: that
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+ * group and the name the animation holds there. The adapter adds this
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+ * direction to the group so it moves the same way. Absent when the leader
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+ * has no group recorded, and the loop is then drawn on its own.
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+ */
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+ motionGroup?: {
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+ animationGroupId: string;
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+ animationName: string;
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+ };
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  /**
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  * Provider-owned details of the generation this submission replaces, when
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  * the lockfile had one for the same asset, whatever its state. An adapter
@@ -1358,7 +1369,19 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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  * `src/loop-directions.ts`.
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  */
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  directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
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- /** Frames to generate without a template (v3). Even, 4 to 16. */
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+ /**
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+ * A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
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+ * direction whose motion this one shares: the asset id of the loop that
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+ * leads. This loop is then submitted after it, into its animation group,
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+ * so PixelLab draws it from the same 3D motion. Written for you when
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+ * `directions` expands (the first direction leads); set by hand only when
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+ * declaring the loops explicitly.
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+ */
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+ motionFrom: z.ZodOptional<z.ZodString>;
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+ /**
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+ * Frames to generate without a template. A v3 loop takes an even 4 to 16;
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+ * a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
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+ */
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  frames: z.ZodOptional<z.ZodNumber>;
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  /** Playback rate recorded with the frames; PixelLab does not store one. */
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  fps: z.ZodDefault<z.ZodNumber>;
@@ -1366,8 +1389,10 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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  keepFirstFrame: z.ZodDefault<z.ZodBoolean>;
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  /**
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  * `template` when a template is named, otherwise `v3`; `skeleton-v3`
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- * poses a template with PixelLab's skeleton model instead; `pro` for the
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- * sequential high-quality engine.
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+ * poses a template with PixelLab's skeleton model instead, or, with no
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+ * template, animates the asset's prompt as a sentence written into one 3D
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+ * motion (a v3 base; 3-15 `frames`); `pro` for the sequential
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+ * high-quality engine.
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  */
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  mode: z.ZodOptional<z.ZodEnum<["template", "skeleton-v3", "v3", "pro"]>>;
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  /**
@@ -1397,6 +1422,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -1412,6 +1438,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -1429,6 +1456,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -1444,6 +1472,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -1508,6 +1537,14 @@ interface ResolvedCharacter {
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  /** The parent's south-facing generated file, and its hash when it exists. A change makes this spec stale. */
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  parentFile?: string;
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  parentSha256?: string | null;
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+ /**
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+ * A sentence loop that shares another direction's motion: the loop that
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+ * leads. This one is submitted after it, into its animation group.
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+ */
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+ motionLeader?: {
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+ assetId: string;
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+ spec: ResolvedSpec;
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+ };
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  state?: {
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  paletteFromReference: boolean;
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  canvas?: {
@@ -4800,7 +4837,19 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  * `src/loop-directions.ts`.
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  */
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  directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
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- /** Frames to generate without a template (v3). Even, 4 to 16. */
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+ /**
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+ * A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
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+ * direction whose motion this one shares: the asset id of the loop that
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+ * leads. This loop is then submitted after it, into its animation group,
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+ * so PixelLab draws it from the same 3D motion. Written for you when
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+ * `directions` expands (the first direction leads); set by hand only when
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+ * declaring the loops explicitly.
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+ */
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+ motionFrom: z.ZodOptional<z.ZodString>;
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+ /**
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+ * Frames to generate without a template. A v3 loop takes an even 4 to 16;
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+ * a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
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+ */
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  frames: z.ZodOptional<z.ZodNumber>;
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  /** Playback rate recorded with the frames; PixelLab does not store one. */
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  fps: z.ZodDefault<z.ZodNumber>;
@@ -4808,8 +4857,10 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  keepFirstFrame: z.ZodDefault<z.ZodBoolean>;
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  /**
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  * `template` when a template is named, otherwise `v3`; `skeleton-v3`
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- * poses a template with PixelLab's skeleton model instead; `pro` for the
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- * sequential high-quality engine.
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+ * poses a template with PixelLab's skeleton model instead, or, with no
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+ * template, animates the asset's prompt as a sentence written into one 3D
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+ * motion (a v3 base; 3-15 `frames`); `pro` for the sequential
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+ * high-quality engine.
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  */
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  mode: z.ZodOptional<z.ZodEnum<["template", "skeleton-v3", "v3", "pro"]>>;
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  /**
@@ -4839,6 +4890,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -4854,6 +4906,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -4871,6 +4924,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -4886,6 +4940,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -5284,6 +5339,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -5427,6 +5483,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -5582,6 +5639,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -5725,6 +5783,7 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -7162,7 +7221,19 @@ declare const ManifestSchema: z.ZodObject<{
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  * `src/loop-directions.ts`.
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  */
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  directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
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- /** Frames to generate without a template (v3). Even, 4 to 16. */
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+ /**
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+ * A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
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+ * direction whose motion this one shares: the asset id of the loop that
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+ * leads. This loop is then submitted after it, into its animation group,
7228
+ * so PixelLab draws it from the same 3D motion. Written for you when
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+ * `directions` expands (the first direction leads); set by hand only when
7230
+ * declaring the loops explicitly.
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+ */
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+ motionFrom: z.ZodOptional<z.ZodString>;
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+ /**
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+ * Frames to generate without a template. A v3 loop takes an even 4 to 16;
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+ * a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
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+ */
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  frames: z.ZodOptional<z.ZodNumber>;
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  /** Playback rate recorded with the frames; PixelLab does not store one. */
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  fps: z.ZodDefault<z.ZodNumber>;
@@ -7170,8 +7241,10 @@ declare const ManifestSchema: z.ZodObject<{
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  keepFirstFrame: z.ZodDefault<z.ZodBoolean>;
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  /**
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  * `template` when a template is named, otherwise `v3`; `skeleton-v3`
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- * poses a template with PixelLab's skeleton model instead; `pro` for the
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- * sequential high-quality engine.
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+ * poses a template with PixelLab's skeleton model instead, or, with no
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+ * template, animates the asset's prompt as a sentence written into one 3D
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+ * motion (a v3 base; 3-15 `frames`); `pro` for the sequential
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+ * high-quality engine.
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  */
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  mode: z.ZodOptional<z.ZodEnum<["template", "skeleton-v3", "v3", "pro"]>>;
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  /**
@@ -7201,6 +7274,7 @@ declare const ManifestSchema: z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -7216,6 +7290,7 @@ declare const ManifestSchema: z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -7233,6 +7308,7 @@ declare const ManifestSchema: z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -7248,6 +7324,7 @@ declare const ManifestSchema: z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -7646,6 +7723,7 @@ declare const ManifestSchema: z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -7789,6 +7867,7 @@ declare const ManifestSchema: z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -7944,6 +8023,7 @@ declare const ManifestSchema: z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -8087,6 +8167,7 @@ declare const ManifestSchema: z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -8338,6 +8419,7 @@ declare const ManifestSchema: z.ZodObject<{
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  frames?: number | undefined;
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  template?: string | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
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  endFrame?: string | undefined;
@@ -8578,6 +8660,7 @@ declare const ManifestSchema: z.ZodObject<{
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  template?: string | undefined;
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  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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+ motionFrom?: string | undefined;
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  keepFirstFrame?: boolean | undefined;
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  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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  startFrame?: string | undefined;
@@ -10353,7 +10436,19 @@ declare const ManifestInputSchema: z.ZodObject<{
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  * `src/loop-directions.ts`.
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  */
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  directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
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- /** Frames to generate without a template (v3). Even, 4 to 16. */
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+ /**
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+ * A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
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+ * direction whose motion this one shares: the asset id of the loop that
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+ * leads. This loop is then submitted after it, into its animation group,
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+ * so PixelLab draws it from the same 3D motion. Written for you when
10444
+ * `directions` expands (the first direction leads); set by hand only when
10445
+ * declaring the loops explicitly.
10446
+ */
10447
+ motionFrom: z.ZodOptional<z.ZodString>;
10448
+ /**
10449
+ * Frames to generate without a template. A v3 loop takes an even 4 to 16;
10450
+ * a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
10451
+ */
10357
10452
  frames: z.ZodOptional<z.ZodNumber>;
10358
10453
  /** Playback rate recorded with the frames; PixelLab does not store one. */
10359
10454
  fps: z.ZodDefault<z.ZodNumber>;
@@ -10361,8 +10456,10 @@ declare const ManifestInputSchema: z.ZodObject<{
10361
10456
  keepFirstFrame: z.ZodDefault<z.ZodBoolean>;
10362
10457
  /**
10363
10458
  * `template` when a template is named, otherwise `v3`; `skeleton-v3`
10364
- * poses a template with PixelLab's skeleton model instead; `pro` for the
10365
- * sequential high-quality engine.
10459
+ * poses a template with PixelLab's skeleton model instead, or, with no
10460
+ * template, animates the asset's prompt as a sentence written into one 3D
10461
+ * motion (a v3 base; 3-15 `frames`); `pro` for the sequential
10462
+ * high-quality engine.
10366
10463
  */
10367
10464
  mode: z.ZodOptional<z.ZodEnum<["template", "skeleton-v3", "v3", "pro"]>>;
10368
10465
  /**
@@ -10392,6 +10489,7 @@ declare const ManifestInputSchema: z.ZodObject<{
10392
10489
  frames?: number | undefined;
10393
10490
  template?: string | undefined;
10394
10491
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
10492
+ motionFrom?: string | undefined;
10395
10493
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
10396
10494
  startFrame?: string | undefined;
10397
10495
  endFrame?: string | undefined;
@@ -10407,6 +10505,7 @@ declare const ManifestInputSchema: z.ZodObject<{
10407
10505
  template?: string | undefined;
10408
10506
  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
10409
10507
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
10508
+ motionFrom?: string | undefined;
10410
10509
  keepFirstFrame?: boolean | undefined;
10411
10510
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
10412
10511
  startFrame?: string | undefined;
@@ -10424,6 +10523,7 @@ declare const ManifestInputSchema: z.ZodObject<{
10424
10523
  frames?: number | undefined;
10425
10524
  template?: string | undefined;
10426
10525
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
10526
+ motionFrom?: string | undefined;
10427
10527
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
10428
10528
  startFrame?: string | undefined;
10429
10529
  endFrame?: string | undefined;
@@ -10439,6 +10539,7 @@ declare const ManifestInputSchema: z.ZodObject<{
10439
10539
  template?: string | undefined;
10440
10540
  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
10441
10541
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
10542
+ motionFrom?: string | undefined;
10442
10543
  keepFirstFrame?: boolean | undefined;
10443
10544
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
10444
10545
  startFrame?: string | undefined;
@@ -10837,6 +10938,7 @@ declare const ManifestInputSchema: z.ZodObject<{
10837
10938
  frames?: number | undefined;
10838
10939
  template?: string | undefined;
10839
10940
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
10941
+ motionFrom?: string | undefined;
10840
10942
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
10841
10943
  startFrame?: string | undefined;
10842
10944
  endFrame?: string | undefined;
@@ -10980,6 +11082,7 @@ declare const ManifestInputSchema: z.ZodObject<{
10980
11082
  template?: string | undefined;
10981
11083
  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
10982
11084
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
11085
+ motionFrom?: string | undefined;
10983
11086
  keepFirstFrame?: boolean | undefined;
10984
11087
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
10985
11088
  startFrame?: string | undefined;
@@ -11135,6 +11238,7 @@ declare const ManifestInputSchema: z.ZodObject<{
11135
11238
  frames?: number | undefined;
11136
11239
  template?: string | undefined;
11137
11240
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
11241
+ motionFrom?: string | undefined;
11138
11242
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
11139
11243
  startFrame?: string | undefined;
11140
11244
  endFrame?: string | undefined;
@@ -11278,6 +11382,7 @@ declare const ManifestInputSchema: z.ZodObject<{
11278
11382
  template?: string | undefined;
11279
11383
  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
11280
11384
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
11385
+ motionFrom?: string | undefined;
11281
11386
  keepFirstFrame?: boolean | undefined;
11282
11387
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
11283
11388
  startFrame?: string | undefined;
@@ -11621,6 +11726,7 @@ declare const ManifestInputSchema: z.ZodObject<{
11621
11726
  frames?: number | undefined;
11622
11727
  template?: string | undefined;
11623
11728
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
11729
+ motionFrom?: string | undefined;
11624
11730
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
11625
11731
  startFrame?: string | undefined;
11626
11732
  endFrame?: string | undefined;
@@ -11953,6 +12059,7 @@ declare const ManifestInputSchema: z.ZodObject<{
11953
12059
  template?: string | undefined;
11954
12060
  direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
11955
12061
  directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
12062
+ motionFrom?: string | undefined;
11956
12063
  keepFirstFrame?: boolean | undefined;
11957
12064
  mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
11958
12065
  startFrame?: string | undefined;
@@ -12288,6 +12395,17 @@ declare const LockHistoryEntrySchema: z.ZodObject<{
12288
12395
  sourceAssetId: string;
12289
12396
  sourceObjectId: string;
12290
12397
  }>>>;
12398
+ /** A sentence loop that shares another direction's motion; see LockEntrySchema.motionShare. */
12399
+ motionShare: z.ZodOptional<z.ZodObject<{
12400
+ sourceAssetId: z.ZodString;
12401
+ animationGroupId: z.ZodNullable<z.ZodString>;
12402
+ }, "strict", z.ZodTypeAny, {
12403
+ sourceAssetId: string;
12404
+ animationGroupId: string | null;
12405
+ }, {
12406
+ sourceAssetId: string;
12407
+ animationGroupId: string | null;
12408
+ }>>;
12291
12409
  /** A terrain set's settings outside specHash; see LockEntrySchema.terrainSettings. */
12292
12410
  terrainSettings: z.ZodOptional<z.ZodObject<{
12293
12411
  terrainMode: z.ZodOptional<z.ZodString>;
@@ -12370,6 +12488,10 @@ declare const LockHistoryEntrySchema: z.ZodObject<{
12370
12488
  sourceAssetId: string;
12371
12489
  sourceObjectId: string;
12372
12490
  }>> | undefined;
12491
+ motionShare?: {
12492
+ sourceAssetId: string;
12493
+ animationGroupId: string | null;
12494
+ } | undefined;
12373
12495
  terrainSettings?: {
12374
12496
  terrainMode?: string | undefined;
12375
12497
  terrainShapeStyle?: string | undefined;
@@ -12427,6 +12549,10 @@ declare const LockHistoryEntrySchema: z.ZodObject<{
12427
12549
  sourceAssetId: string;
12428
12550
  sourceObjectId: string;
12429
12551
  }>> | undefined;
12552
+ motionShare?: {
12553
+ sourceAssetId: string;
12554
+ animationGroupId: string | null;
12555
+ } | undefined;
12430
12556
  terrainSettings?: {
12431
12557
  terrainMode?: string | undefined;
12432
12558
  terrainShapeStyle?: string | undefined;
@@ -12590,6 +12716,25 @@ declare const LockEntrySchema: z.ZodObject<{
12590
12716
  sourceAssetId: string;
12591
12717
  sourceObjectId: string;
12592
12718
  }>>>;
12719
+ /**
12720
+ * For a sentence loop of a later direction: the loop whose motion it
12721
+ * shares and the animation group of that loop's generation this was
12722
+ * drawn into when submitted. Tracked the way `terrainConnect` is, not
12723
+ * through `specHash`: the group lives in the lockfile. A regenerated leader
12724
+ * has a new group, so the plan marks this stale. `animationGroupId` is
12725
+ * null when the leader had no group recorded and this was drawn on its own.
12726
+ * Absent otherwise.
12727
+ */
12728
+ motionShare: z.ZodOptional<z.ZodObject<{
12729
+ sourceAssetId: z.ZodString;
12730
+ animationGroupId: z.ZodNullable<z.ZodString>;
12731
+ }, "strict", z.ZodTypeAny, {
12732
+ sourceAssetId: string;
12733
+ animationGroupId: string | null;
12734
+ }, {
12735
+ sourceAssetId: string;
12736
+ animationGroupId: string | null;
12737
+ }>>;
12593
12738
  /**
12594
12739
  * For a terrain set: the settings it was submitted with that `specHash`
12595
12740
  * leaves out (see LockTerrainSettingsSchema). The plan marks the entry
@@ -12845,6 +12990,17 @@ declare const LockEntrySchema: z.ZodObject<{
12845
12990
  sourceAssetId: string;
12846
12991
  sourceObjectId: string;
12847
12992
  }>>>;
12993
+ /** A sentence loop that shares another direction's motion; see LockEntrySchema.motionShare. */
12994
+ motionShare: z.ZodOptional<z.ZodObject<{
12995
+ sourceAssetId: z.ZodString;
12996
+ animationGroupId: z.ZodNullable<z.ZodString>;
12997
+ }, "strict", z.ZodTypeAny, {
12998
+ sourceAssetId: string;
12999
+ animationGroupId: string | null;
13000
+ }, {
13001
+ sourceAssetId: string;
13002
+ animationGroupId: string | null;
13003
+ }>>;
12848
13004
  /** A terrain set's settings outside specHash; see LockEntrySchema.terrainSettings. */
12849
13005
  terrainSettings: z.ZodOptional<z.ZodObject<{
12850
13006
  terrainMode: z.ZodOptional<z.ZodString>;
@@ -12927,6 +13083,10 @@ declare const LockEntrySchema: z.ZodObject<{
12927
13083
  sourceAssetId: string;
12928
13084
  sourceObjectId: string;
12929
13085
  }>> | undefined;
13086
+ motionShare?: {
13087
+ sourceAssetId: string;
13088
+ animationGroupId: string | null;
13089
+ } | undefined;
12930
13090
  terrainSettings?: {
12931
13091
  terrainMode?: string | undefined;
12932
13092
  terrainShapeStyle?: string | undefined;
@@ -12984,6 +13144,10 @@ declare const LockEntrySchema: z.ZodObject<{
12984
13144
  sourceAssetId: string;
12985
13145
  sourceObjectId: string;
12986
13146
  }>> | undefined;
13147
+ motionShare?: {
13148
+ sourceAssetId: string;
13149
+ animationGroupId: string | null;
13150
+ } | undefined;
12987
13151
  terrainSettings?: {
12988
13152
  terrainMode?: string | undefined;
12989
13153
  terrainShapeStyle?: string | undefined;
@@ -13149,6 +13313,10 @@ declare const LockEntrySchema: z.ZodObject<{
13149
13313
  sourceAssetId: string;
13150
13314
  sourceObjectId: string;
13151
13315
  }>> | undefined;
13316
+ motionShare?: {
13317
+ sourceAssetId: string;
13318
+ animationGroupId: string | null;
13319
+ } | undefined;
13152
13320
  terrainSettings?: {
13153
13321
  terrainMode?: string | undefined;
13154
13322
  terrainShapeStyle?: string | undefined;
@@ -13173,6 +13341,10 @@ declare const LockEntrySchema: z.ZodObject<{
13173
13341
  sourceAssetId: string;
13174
13342
  sourceObjectId: string;
13175
13343
  }>> | undefined;
13344
+ motionShare?: {
13345
+ sourceAssetId: string;
13346
+ animationGroupId: string | null;
13347
+ } | undefined;
13176
13348
  terrainSettings?: {
13177
13349
  terrainMode?: string | undefined;
13178
13350
  terrainShapeStyle?: string | undefined;
@@ -13288,6 +13460,10 @@ declare const LockEntrySchema: z.ZodObject<{
13288
13460
  sourceAssetId: string;
13289
13461
  sourceObjectId: string;
13290
13462
  }>> | undefined;
13463
+ motionShare?: {
13464
+ sourceAssetId: string;
13465
+ animationGroupId: string | null;
13466
+ } | undefined;
13291
13467
  terrainSettings?: {
13292
13468
  terrainMode?: string | undefined;
13293
13469
  terrainShapeStyle?: string | undefined;
@@ -13337,6 +13513,10 @@ declare const LockEntrySchema: z.ZodObject<{
13337
13513
  sourceAssetId: string;
13338
13514
  sourceObjectId: string;
13339
13515
  }>> | undefined;
13516
+ motionShare?: {
13517
+ sourceAssetId: string;
13518
+ animationGroupId: string | null;
13519
+ } | undefined;
13340
13520
  terrainSettings?: {
13341
13521
  terrainMode?: string | undefined;
13342
13522
  terrainShapeStyle?: string | undefined;
@@ -13511,6 +13691,25 @@ declare const LockSchema: z.ZodObject<{
13511
13691
  sourceAssetId: string;
13512
13692
  sourceObjectId: string;
13513
13693
  }>>>;
13694
+ /**
13695
+ * For a sentence loop of a later direction: the loop whose motion it
13696
+ * shares and the animation group of that loop's generation this was
13697
+ * drawn into when submitted. Tracked the way `terrainConnect` is, not
13698
+ * through `specHash`: the group lives in the lockfile. A regenerated leader
13699
+ * has a new group, so the plan marks this stale. `animationGroupId` is
13700
+ * null when the leader had no group recorded and this was drawn on its own.
13701
+ * Absent otherwise.
13702
+ */
13703
+ motionShare: z.ZodOptional<z.ZodObject<{
13704
+ sourceAssetId: z.ZodString;
13705
+ animationGroupId: z.ZodNullable<z.ZodString>;
13706
+ }, "strict", z.ZodTypeAny, {
13707
+ sourceAssetId: string;
13708
+ animationGroupId: string | null;
13709
+ }, {
13710
+ sourceAssetId: string;
13711
+ animationGroupId: string | null;
13712
+ }>>;
13514
13713
  /**
13515
13714
  * For a terrain set: the settings it was submitted with that `specHash`
13516
13715
  * leaves out (see LockTerrainSettingsSchema). The plan marks the entry
@@ -13766,6 +13965,17 @@ declare const LockSchema: z.ZodObject<{
13766
13965
  sourceAssetId: string;
13767
13966
  sourceObjectId: string;
13768
13967
  }>>>;
13968
+ /** A sentence loop that shares another direction's motion; see LockEntrySchema.motionShare. */
13969
+ motionShare: z.ZodOptional<z.ZodObject<{
13970
+ sourceAssetId: z.ZodString;
13971
+ animationGroupId: z.ZodNullable<z.ZodString>;
13972
+ }, "strict", z.ZodTypeAny, {
13973
+ sourceAssetId: string;
13974
+ animationGroupId: string | null;
13975
+ }, {
13976
+ sourceAssetId: string;
13977
+ animationGroupId: string | null;
13978
+ }>>;
13769
13979
  /** A terrain set's settings outside specHash; see LockEntrySchema.terrainSettings. */
13770
13980
  terrainSettings: z.ZodOptional<z.ZodObject<{
13771
13981
  terrainMode: z.ZodOptional<z.ZodString>;
@@ -13848,6 +14058,10 @@ declare const LockSchema: z.ZodObject<{
13848
14058
  sourceAssetId: string;
13849
14059
  sourceObjectId: string;
13850
14060
  }>> | undefined;
14061
+ motionShare?: {
14062
+ sourceAssetId: string;
14063
+ animationGroupId: string | null;
14064
+ } | undefined;
13851
14065
  terrainSettings?: {
13852
14066
  terrainMode?: string | undefined;
13853
14067
  terrainShapeStyle?: string | undefined;
@@ -13905,6 +14119,10 @@ declare const LockSchema: z.ZodObject<{
13905
14119
  sourceAssetId: string;
13906
14120
  sourceObjectId: string;
13907
14121
  }>> | undefined;
14122
+ motionShare?: {
14123
+ sourceAssetId: string;
14124
+ animationGroupId: string | null;
14125
+ } | undefined;
13908
14126
  terrainSettings?: {
13909
14127
  terrainMode?: string | undefined;
13910
14128
  terrainShapeStyle?: string | undefined;
@@ -14070,6 +14288,10 @@ declare const LockSchema: z.ZodObject<{
14070
14288
  sourceAssetId: string;
14071
14289
  sourceObjectId: string;
14072
14290
  }>> | undefined;
14291
+ motionShare?: {
14292
+ sourceAssetId: string;
14293
+ animationGroupId: string | null;
14294
+ } | undefined;
14073
14295
  terrainSettings?: {
14074
14296
  terrainMode?: string | undefined;
14075
14297
  terrainShapeStyle?: string | undefined;
@@ -14094,6 +14316,10 @@ declare const LockSchema: z.ZodObject<{
14094
14316
  sourceAssetId: string;
14095
14317
  sourceObjectId: string;
14096
14318
  }>> | undefined;
14319
+ motionShare?: {
14320
+ sourceAssetId: string;
14321
+ animationGroupId: string | null;
14322
+ } | undefined;
14097
14323
  terrainSettings?: {
14098
14324
  terrainMode?: string | undefined;
14099
14325
  terrainShapeStyle?: string | undefined;
@@ -14209,6 +14435,10 @@ declare const LockSchema: z.ZodObject<{
14209
14435
  sourceAssetId: string;
14210
14436
  sourceObjectId: string;
14211
14437
  }>> | undefined;
14438
+ motionShare?: {
14439
+ sourceAssetId: string;
14440
+ animationGroupId: string | null;
14441
+ } | undefined;
14212
14442
  terrainSettings?: {
14213
14443
  terrainMode?: string | undefined;
14214
14444
  terrainShapeStyle?: string | undefined;
@@ -14258,6 +14488,10 @@ declare const LockSchema: z.ZodObject<{
14258
14488
  sourceAssetId: string;
14259
14489
  sourceObjectId: string;
14260
14490
  }>> | undefined;
14491
+ motionShare?: {
14492
+ sourceAssetId: string;
14493
+ animationGroupId: string | null;
14494
+ } | undefined;
14261
14495
  terrainSettings?: {
14262
14496
  terrainMode?: string | undefined;
14263
14497
  terrainShapeStyle?: string | undefined;
@@ -14404,6 +14638,10 @@ declare const LockSchema: z.ZodObject<{
14404
14638
  sourceAssetId: string;
14405
14639
  sourceObjectId: string;
14406
14640
  }>> | undefined;
14641
+ motionShare?: {
14642
+ sourceAssetId: string;
14643
+ animationGroupId: string | null;
14644
+ } | undefined;
14407
14645
  terrainSettings?: {
14408
14646
  terrainMode?: string | undefined;
14409
14647
  terrainShapeStyle?: string | undefined;
@@ -14428,6 +14666,10 @@ declare const LockSchema: z.ZodObject<{
14428
14666
  sourceAssetId: string;
14429
14667
  sourceObjectId: string;
14430
14668
  }>> | undefined;
14669
+ motionShare?: {
14670
+ sourceAssetId: string;
14671
+ animationGroupId: string | null;
14672
+ } | undefined;
14431
14673
  terrainSettings?: {
14432
14674
  terrainMode?: string | undefined;
14433
14675
  terrainShapeStyle?: string | undefined;
@@ -14546,6 +14788,10 @@ declare const LockSchema: z.ZodObject<{
14546
14788
  sourceAssetId: string;
14547
14789
  sourceObjectId: string;
14548
14790
  }>> | undefined;
14791
+ motionShare?: {
14792
+ sourceAssetId: string;
14793
+ animationGroupId: string | null;
14794
+ } | undefined;
14549
14795
  terrainSettings?: {
14550
14796
  terrainMode?: string | undefined;
14551
14797
  terrainShapeStyle?: string | undefined;
@@ -14595,6 +14841,10 @@ declare const LockSchema: z.ZodObject<{
14595
14841
  sourceAssetId: string;
14596
14842
  sourceObjectId: string;
14597
14843
  }>> | undefined;
14844
+ motionShare?: {
14845
+ sourceAssetId: string;
14846
+ animationGroupId: string | null;
14847
+ } | undefined;
14598
14848
  terrainSettings?: {
14599
14849
  terrainMode?: string | undefined;
14600
14850
  terrainShapeStyle?: string | undefined;
@@ -15830,7 +16080,13 @@ declare class PixelLabClient {
15830
16080
  * Every mode but skeleton-v3 goes to `/animate-character`, the path whose
15831
16081
  * shapes were measured live. skeleton-v3 is documented only on
15832
16082
  * `/characters/animations`, which takes the same request and answers with
15833
- * the same job list (plus an `animation_group_id`).
16083
+ * the same job list (plus an `animation_group_id`). With no `template` it
16084
+ * animates `actionDescription` as a sentence, 3 to 15 `frameCount` frames
16085
+ * written into one 3D motion; measured on a v3 character (8 frames, 64px:
16086
+ * 3 generations, frames back at 96x96). `animationGroupId` (skeleton-v3
16087
+ * only) adds the directions to an existing animation of the character,
16088
+ * drawn from its motion; the group's own name must be sent again as
16089
+ * `animationName`, or the group appears renamed.
15834
16090
  */
15835
16091
  animateCharacter(args: {
15836
16092
  characterId: string;
@@ -15845,6 +16101,8 @@ declare class PixelLabClient {
15845
16101
  /** Template mode only. */
15846
16102
  textGuidanceScale?: number;
15847
16103
  isometric?: boolean;
16104
+ /** skeleton-v3 only: add these directions to this existing animation instead of making a new one. */
16105
+ animationGroupId?: string;
15848
16106
  /** v3 only: a pose to start from and a pose to reach. */
15849
16107
  startFrame?: Base64Image;
15850
16108
  endFrame?: Base64Image;
@@ -15860,6 +16118,7 @@ declare class PixelLabClient {
15860
16118
  }): Promise<{
15861
16119
  background_job_ids: string[];
15862
16120
  directions: string[];
16121
+ animation_group_id?: string | null;
15863
16122
  usage?: PixelLabUsage | null;
15864
16123
  }>;
15865
16124
  /**
@@ -20218,6 +20477,15 @@ interface RevisionReadiness {
20218
20477
  * printed but before a paid provider request begins.
20219
20478
  */
20220
20479
  declare function inspectRevisionReadiness(spec: ResolvedSpec, lock: Lock): Promise<RevisionReadiness | null>;
20480
+ /**
20481
+ * The animation group a downloaded loop was drawn into, and the name it holds
20482
+ * there, as the last poll (or an adoption) recorded them. Either is missing
20483
+ * for a loop from before groups were recorded, or one adopted without them.
20484
+ */
20485
+ declare function recordedAnimationGroup(entry: LockEntry | undefined): {
20486
+ animationGroupId: string | null;
20487
+ animationName: string | null;
20488
+ };
20221
20489
  declare function requireRevisionReady(spec: ResolvedSpec, lock: Lock): Promise<void>;
20222
20490
 
20223
20491
  declare const DEFAULT_QUALITY_TOLERANCES: {
@@ -26141,4 +26409,4 @@ interface WorkspaceStatusReport {
26141
26409
  */
26142
26410
  declare function workspaceStatus(ws: Workspace, dir: string): Promise<WorkspaceStatusReport>;
26143
26411
 
26144
- export { type AdoptResult, type ApproveQualityOptions, type ApprovedQualityReview, type ArtifactBundleManifest, type ArtifactBundleOptions, type ArtifactBundleResult, type ArtifactFile, type ArtifactProvenance, type ArtifactSource, type ArtifactVerification, type Asset, type AssetAudit, type AssetBatch, AssetBatchSchema, AssetSchema, type AssetVfx, AssetVfxSchema, type AtlasSet, type AuditEvaluation, type AuditThresholds, type AuditViolation, type Balance, type BalanceChange, type BalanceInfo, type Base64Image, type BilledAmount, BudgetError, type BuildGalleryOptions, type BuildWorkspaceGalleryOptions, CHARACTER_DIRECTIONS_4, CHARACTER_DIRECTIONS_8, CHARACTER_PROPORTION_PRESETS, type CacheHealthOptions, type CacheHealthReport, type CandidateSelection, type CharacterAnimation, type CharacterAnimationMode, CharacterAnimationModeSchema, CharacterAnimationSchema$1 as CharacterAnimationSchema, type CharacterDirection, CharacterDirectionSchema, type CharacterMode, CharacterModeSchema, type CharacterOutfit, CharacterOutfitSchema, type CharacterPortrait, CharacterPortraitSchema, type CharacterPortraitSize, CharacterPortraitSizeSchema, type CharacterProportions, CharacterProportionsSchema, type CharacterState, CharacterStateSchema, type ComfyUIBinding, type ComfyUIBindings, type ComfyUIFramesOptions, type ComfyUIImageInput, type ComfyUIOptions, ComfyUIProvider, type ContentCacheHealth, type ContentCacheIssue, type CostEstimate, type CostUnit, DEFAULT_HISTORY_LIMIT, DEFAULT_QUALITY_TOLERANCES, DEFAULT_RATE_LIMIT, DEFAULT_TIMEOUT_MS, type DoctorCheck, type DoctorLevel, type DoctorOptions, type DoctorReport, EDITOR_PIN, EDITOR_RELEASE_BASE, EXIT_CODES, EditorInstallError, type EditorInstallOptions, type EditorInstallProgress, type EditorInstallResult, type EditorInstallStatus, type EditorPin, type ErrorCode, FAKE_PNG, FONT_COST_GENERATIONS, FONT_GLYPH_SIZES, FONT_WEIGHTS, FRAME_SET_REVISION_MODES, type FakeOptions, FakeProvider, type FetchResult, type FontGlyphSize, type FontWeight, type GalleryBuild, type GalleryEditHandlerOptions, type GalleryEditMeta, type GalleryEditorHandlers, type GalleryEditorOptions, type GalleryEditorStatus, type GalleryGenerateHandlers, type GalleryGeneration, type GalleryItem, type GalleryMedia, type GalleryOutput, type GalleryProject, type GalleryProjectContext, type GalleryQuality, type GalleryServer, type GalleryServerOptions, type GallerySnapshot, type GalleryState, type GalleryStyle, type GenerateFontOptions, type GenerateFontResult, type GenerateHandlerOptions, type GenerateJob, type GeneratePhase, GenerateRequestError, GenerateRequestSchema, type GenerateStatus, type Generator, GeneratorSchema, type GenericTileset, type GridConfidence, GridConfidenceSchema, HAND_EDIT_DIR, HISTORY_ENV, type HandEditCompanion, HandEditCompanionSchema, type HandEditMember, type HandEditSave, type HandEditSaveInput, type HandEditStart, type HandEditStatus, type HistoryPick, type ImageQualityMetrics, ImageQualityMetricsSchema, InheritedStyleSchema, type InstallRecipeOptions, type InstallRecipeResult, type JobState, type LoadedManifest, type LoadedRecipe, type Lock, type LockEntry, LockEntrySchema, type LockHistoryEntry, LockHistoryEntrySchema, type LockOutput, LockSchema, type LockTerrainSettings, LockTerrainSettingsSchema, MAX_DOWNLOAD_BYTES, MAX_HAND_EDIT_BYTES, MAX_RETRIES, MEMBER_SET_REVISION_MODES, MIRRORED_DIRECTION, type MakeVfxOptions, type MakeVfxResult, type MakeVfxWithArtistOptions, type MakeVfxWithArtistResult, type ManagedArtifactBundleOptions, type Manifest, ManifestDriftError, type ManifestEdit, ManifestEditError, type ManifestEditResult, ManifestEditSchema, ManifestInputSchema, ManifestSchema, type MapObject, type MapScene, type MapScenePlacement, MapScenePlacementSchema, MapSceneSchema, type McpImage, type McpToolResult, MediaType, type MountPlacement, type MountedSheet, NORMAL_MAP_CONVENTIONS, NORMAL_MAP_COST_GENERATIONS, NORMAL_MAP_MAX_FRAMES, NORMAL_MAP_MAX_SIDE, NORMAL_MAP_MIN_SIDE, type NormalMapConvention, NormalMapConventionSchema, type NormalMapOptions, type NormalMapResult, type NormalizedTileRules, type ObjectAnimationGroup, type OpenProjectOptions, type Orphan, type OrphanGroups, type OutputSelection, type OutputSource, OverwriteRefusedError, PIXELATE_COST_GENERATIONS, PIXELATE_MAX_SIDE, PIXELLAB_MCP_URL, PIXEL_ART_FIXER_REVISION, PIXEL_ART_FIXER_URL, PRO_TIER_PRICES, type PackedFrame, type PackedSheet, type PackedSource, type PendingQualityReview, type PickResult, type PixelArtFixerDetection, PixelKilnError, type PixelKilnErrorOptions, type PixelLabCharacter, type PixelLabCharacterAnimation, PixelLabClient, PixelLabError, PixelLabMcpClient, type PixelLabObject, PixelLabProvider, type PixelLabUsage, type PixelateOptions, type PixelateResult, type Plan, type PlanItem, type PlanState, type PollContext, type PollOptions, type PollResult, type Postprocess, PostprocessSchema, type PrepareReviewOptions, type ProFlashCostOperation, type ProFlashQuote, type Project, ProjectError, type Provider, ProviderError, type ProviderFactory, type ProviderInputContext, type ProviderInputScalar, type ProviderInputValue, type ProviderMetadata, type ProviderMode, type ProviderOptionContext, type ProviderSubmission, type QualityBaseline, QualityBaselineSchema, type QualityCheck, type QualityProfile, type QualityProfileInspection, QualityProfileSchema, type QualityProfileState, type QualityRegressionCaseResult, type QualityRegressionReport, type QualitySnapshotResult, QualityToleranceSchema, type QualityTolerances, type RateLimit, type Recipe, type RecipeFileVerification, type RecipeModelVerification, RecipeSchema, type RecipeVerification, type RefineAudit, type RefineFrameSetOptions, type RefineFrameSetResult, type RefineOptions, type RefineQualityProfilesOptions, type RefineQualityProfilesResult, type RefineRecordOptions, type RefineResult, type RefreshContext, type RemoteAsset, type RemoteCharacter, type RemoteCharacterDetail, type RemoteHashCacheHealth, type RenderGalleryOptions, type RenderSheetOptions, type ResolvedBatch, type ResolvedCharacter, type ResolvedMapScene, type ResolvedMirror, type ResolvedObjectPro, type ResolvedOutput, type ResolvedProviderInputs, type ResolvedProviderOptions, type ResolvedQualityInput, type ResolvedQualityProfile, type ResolvedReferenceImage, type ResolvedRevision, type ResolvedRevisionMember, type ResolvedSpec, type ResolvedStyleAnchor, type ResolvedStyleImage, type ResolvedTerrainLink, type ResolvedVfx, type ResumeAction, type ResumeCommand, type RetroDiffusionOptions, RetroDiffusionProvider, type RetryInit, type RetryOptions, type RetryingFetch, type RevertOptions, type RevertResult, type ReviewReadyInfo, type ReviewSession, type Revision, type RevisionDithering, RevisionDitheringSchema, type RevisionMode, RevisionModeSchema, type RevisionReadiness, RevisionSchema, SHEET_FORMATS, type SalvageAction, type SalvageResult, type ScannedAsset, type ScenarioOptions, ScenarioProvider, type SessionBudget, type SheetAtlas, type SheetFormat, type SheetFormatOptions, type SheetGroup, type SiblingManifest, type SpriteInput, type Style, type StyleAudit, type StyleInput, StyleInputSchema, StyleSchema, type SubmissionCheckpoint, type SubmitContext, type SubmitOptions, type SubmitResult, type TerrainConnect, TerrainConnectSchema, type TerrainLink, TerrainLinkSchema, type TerrainSide, TerrainSideSchema, type TilesPro, type Tileset, type TilesetExport, type TilesetExportOptions, type TilesetFormat, type TilesetMetadata, type TilesetTile, UNZOOM_MAX_AREA, UNZOOM_MIN_SIDE, type UiElement, UiElementSchema, type UiPiece, UiPieceSchema, UnsupportedCapabilityError, type UnzoomFileResult, UsageError, VFX_ARTISTS, VFX_ARTIST_MAX_SPRITE, VFX_TOOL, type VfxArtist, type VfxArtistFile, type VfxArtistProvenance, type VfxArtistResult, type VfxExport, type VfxPart, VfxPartSchema, type VfxProvenance, type VfxWorkbenchOptions, type Workspace, type WorkspaceClaims, type WorkspaceDiagnostic, type WorkspaceProject, WorkspaceProjectSchema, type WorkspaceProjectStatus, WorkspaceSchema, type WorkspaceStatusReport, adopt, applyManifestEdit, applyTags, approveQualityRecord, assetInStyle, auditStyle, availableProviders, backoffMs, buildGallerySnapshot, buildManifest, buildPlan, buildWorkspaceGallerySnapshot, bundledRecipeRoot, cacheFileName, candidateCount, characterDirections, checkQualityBaseline, checkQualityRecord, clientFromEnv, colorDistance, countNumberedDescriptions, createArtifactBundleManifest, createGalleryEditHandler, createGalleryEditorHandlers, createGenerateHandlers, createProvider, currentEntryOutputPath, currentOutputPath, defaultNormalMapOut, defaultOpenCommand, defaultPixelateOut, defaultUnzoomOut, describeVfx, detachHandEdit, detectMediaType, doctor, editorBaseUrl, editorDir, editorRoute, editorStatus, editorToolsRoot, errorCode, evaluateAudit, exitCodeFor, expectedOutputPath, exportTileset, fallbackOutputRole, fetchAssets, fetchWithRetry, findOrphans, fontOutputPaths, formatCost, frameSetFps, frameSetLoop, galleryContentSecurityPolicy, galleryMediaId, galleryMediaRoute, generateFont, generationCost, groupOrphansByStyle, handEditBase, handEditBases, handEditCompanionPath, handEditMembers, handEditPath, handEditProjectPath, hex, historyAfterReplacing, historyLimit, idFromPrompt, imageMetadata, inspectCaches, inspectQualityProfile, inspectRevisionReadiness, installEditor, installRecipe, isBusyReply, isFrameSetEntry, isMemberSetEntry, isSensitiveSourceUrl, isVfxReference, isometricTileCost, listBundledRecipes, loadClaims, loadLock, loadManifest, loadSiblingManifests, loadWorkspace, lockKey, makeVfx, makeVfxWithArtist, matchOrphanStyle, mcpClientFromEnv, measureBalanceChange, measureDecodedImageQuality, measureImageQuality, mediaExtension, mediaTypeFromExtension, memberPath, mergePalettes, mountSprites, mountStyle, normalMapFile, normalMapResultPng, normalMapSizeProblem, normalizeLockOutputPaths, normalizeRefinementPalette, normalizeTerrainTiles, normalizeTileRules, openExternal, openInEditor, openProject, outliers, outputId, packSprites, packStyle, paletteDistance, parentAssetId, parseLock, parseMcpBody, parseProFlashQuote, parseTerrainDescriptions, parseVfxArtistResult, parseVfxExport, parseVfxRecipe, parseVfxStep, parseWorkspace, pickHistory, pixelateFile, pngSize, poll, portableOutputPath, prepareReview, primaryOutput, proTierCost, proportionsPayload, providerCredentialEnvs, providerFactory, pushTags, qualityFrameOutputPath, qualityRecordPath, quantizeToPalette, readArtifactBundleManifest, readHandEditCompanion, readQualityBaseline, readSavedVfxRecipe, readVfxConversation, readVfxRecipe, recipeDigest, referencedHashes, refineAsset, refineFrameSet, refineQualityProfiles, registerProvider, remove, renderAsepriteSheet, renderGallery, renderGodotSpriteFrames, renderSalvageSheet, renderSheet, renderSheetDocument, requireApprovedQualitySources, requireBalance, requireDelete, requireList, requireRevisionReady, requireSelectCandidate, resolveEntryOutputs, resolveOutputPath, resolvePackInputs, resolveProject, resolveQualityInputs, resolveRecipe, resolveSpecEntryOutputs, resolveSpecOutputs, resolveSpecs, resolveStyleImages, resolveStyleOutputs, resolveVfxSprite, resumeActions, resumeCommandForStatus, retireGeneration, retryAfterMs, revertGeneration, runPicker, runSalvage, runVfxWorkbench, saveHandEdit, saveLock, saveWorkspace, scanAssets, selectEntryOutput, serveGallery, sha256, sha256File, shouldPersistSourceUrl, shouldRetry, sliceVfxSheet, slugify, snapshotQualityBaseline, sourceIsStem, sourceOutputPath, specHash, spendByUnit, startHandEdit, styleImagesBase64, submit, summarize, tagAdopted, terrainCost, terrainSettings, terrainTileCount, tileFeatureOutputCount, tileVariationCount, tilesCost, toPortablePath, totalSpend, unzoomFile, upsert, validateCostEstimate, validateMedia, validateWorkspace, verifyArtifactBundle, verifyRecipe, vfxArtistCeiling, vfxArtistFiles, vfxArtistFrameFacts, vfxArtistQuote, vfxArtistSprite, vfxAtlasFrames, vfxJobFailure, vfxOutputPaths, vfxRecipeSha256, withArtifactManifest, workspaceClaims, workspaceStatus, writeArtifactBundle, writeManagedArtifactBundle };
26412
+ export { type AdoptResult, type ApproveQualityOptions, type ApprovedQualityReview, type ArtifactBundleManifest, type ArtifactBundleOptions, type ArtifactBundleResult, type ArtifactFile, type ArtifactProvenance, type ArtifactSource, type ArtifactVerification, type Asset, type AssetAudit, type AssetBatch, AssetBatchSchema, AssetSchema, type AssetVfx, AssetVfxSchema, type AtlasSet, type AuditEvaluation, type AuditThresholds, type AuditViolation, type Balance, type BalanceChange, type BalanceInfo, type Base64Image, type BilledAmount, BudgetError, type BuildGalleryOptions, type BuildWorkspaceGalleryOptions, CHARACTER_DIRECTIONS_4, CHARACTER_DIRECTIONS_8, CHARACTER_PROPORTION_PRESETS, type CacheHealthOptions, type CacheHealthReport, type CandidateSelection, type CharacterAnimation, type CharacterAnimationMode, CharacterAnimationModeSchema, CharacterAnimationSchema$1 as CharacterAnimationSchema, type CharacterDirection, CharacterDirectionSchema, type CharacterMode, CharacterModeSchema, type CharacterOutfit, CharacterOutfitSchema, type CharacterPortrait, CharacterPortraitSchema, type CharacterPortraitSize, CharacterPortraitSizeSchema, type CharacterProportions, CharacterProportionsSchema, type CharacterState, CharacterStateSchema, type ComfyUIBinding, type ComfyUIBindings, type ComfyUIFramesOptions, type ComfyUIImageInput, type ComfyUIOptions, ComfyUIProvider, type ContentCacheHealth, type ContentCacheIssue, type CostEstimate, type CostUnit, DEFAULT_HISTORY_LIMIT, DEFAULT_QUALITY_TOLERANCES, DEFAULT_RATE_LIMIT, DEFAULT_TIMEOUT_MS, type DoctorCheck, type DoctorLevel, type DoctorOptions, type DoctorReport, EDITOR_PIN, EDITOR_RELEASE_BASE, EXIT_CODES, EditorInstallError, type EditorInstallOptions, type EditorInstallProgress, type EditorInstallResult, type EditorInstallStatus, type EditorPin, type ErrorCode, FAKE_PNG, FONT_COST_GENERATIONS, FONT_GLYPH_SIZES, FONT_WEIGHTS, FRAME_SET_REVISION_MODES, type FakeOptions, FakeProvider, type FetchResult, type FontGlyphSize, type FontWeight, type GalleryBuild, type GalleryEditHandlerOptions, type GalleryEditMeta, type GalleryEditorHandlers, type GalleryEditorOptions, type GalleryEditorStatus, type GalleryGenerateHandlers, type GalleryGeneration, type GalleryItem, type GalleryMedia, type GalleryOutput, type GalleryProject, type GalleryProjectContext, type GalleryQuality, type GalleryServer, type GalleryServerOptions, type GallerySnapshot, type GalleryState, type GalleryStyle, type GenerateFontOptions, type GenerateFontResult, type GenerateHandlerOptions, type GenerateJob, type GeneratePhase, GenerateRequestError, GenerateRequestSchema, type GenerateStatus, type Generator, GeneratorSchema, type GenericTileset, type GridConfidence, GridConfidenceSchema, HAND_EDIT_DIR, HISTORY_ENV, type HandEditCompanion, HandEditCompanionSchema, type HandEditMember, type HandEditSave, type HandEditSaveInput, type HandEditStart, type HandEditStatus, type HistoryPick, type ImageQualityMetrics, ImageQualityMetricsSchema, InheritedStyleSchema, type InstallRecipeOptions, type InstallRecipeResult, type JobState, type LoadedManifest, type LoadedRecipe, type Lock, type LockEntry, LockEntrySchema, type LockHistoryEntry, LockHistoryEntrySchema, type LockOutput, LockSchema, type LockTerrainSettings, LockTerrainSettingsSchema, MAX_DOWNLOAD_BYTES, MAX_HAND_EDIT_BYTES, MAX_RETRIES, MEMBER_SET_REVISION_MODES, MIRRORED_DIRECTION, type MakeVfxOptions, type MakeVfxResult, type MakeVfxWithArtistOptions, type MakeVfxWithArtistResult, type ManagedArtifactBundleOptions, type Manifest, ManifestDriftError, type ManifestEdit, ManifestEditError, type ManifestEditResult, ManifestEditSchema, ManifestInputSchema, ManifestSchema, type MapObject, type MapScene, type MapScenePlacement, MapScenePlacementSchema, MapSceneSchema, type McpImage, type McpToolResult, MediaType, type MountPlacement, type MountedSheet, NORMAL_MAP_CONVENTIONS, NORMAL_MAP_COST_GENERATIONS, NORMAL_MAP_MAX_FRAMES, NORMAL_MAP_MAX_SIDE, NORMAL_MAP_MIN_SIDE, type NormalMapConvention, NormalMapConventionSchema, type NormalMapOptions, type NormalMapResult, type NormalizedTileRules, type ObjectAnimationGroup, type OpenProjectOptions, type Orphan, type OrphanGroups, type OutputSelection, type OutputSource, OverwriteRefusedError, PIXELATE_COST_GENERATIONS, PIXELATE_MAX_SIDE, PIXELLAB_MCP_URL, PIXEL_ART_FIXER_REVISION, PIXEL_ART_FIXER_URL, PRO_TIER_PRICES, type PackedFrame, type PackedSheet, type PackedSource, type PendingQualityReview, type PickResult, type PixelArtFixerDetection, PixelKilnError, type PixelKilnErrorOptions, type PixelLabCharacter, type PixelLabCharacterAnimation, PixelLabClient, PixelLabError, PixelLabMcpClient, type PixelLabObject, PixelLabProvider, type PixelLabUsage, type PixelateOptions, type PixelateResult, type Plan, type PlanItem, type PlanState, type PollContext, type PollOptions, type PollResult, type Postprocess, PostprocessSchema, type PrepareReviewOptions, type ProFlashCostOperation, type ProFlashQuote, type Project, ProjectError, type Provider, ProviderError, type ProviderFactory, type ProviderInputContext, type ProviderInputScalar, type ProviderInputValue, type ProviderMetadata, type ProviderMode, type ProviderOptionContext, type ProviderSubmission, type QualityBaseline, QualityBaselineSchema, type QualityCheck, type QualityProfile, type QualityProfileInspection, QualityProfileSchema, type QualityProfileState, type QualityRegressionCaseResult, type QualityRegressionReport, type QualitySnapshotResult, QualityToleranceSchema, type QualityTolerances, type RateLimit, type Recipe, type RecipeFileVerification, type RecipeModelVerification, RecipeSchema, type RecipeVerification, type RefineAudit, type RefineFrameSetOptions, type RefineFrameSetResult, type RefineOptions, type RefineQualityProfilesOptions, type RefineQualityProfilesResult, type RefineRecordOptions, type RefineResult, type RefreshContext, type RemoteAsset, type RemoteCharacter, type RemoteCharacterDetail, type RemoteHashCacheHealth, type RenderGalleryOptions, type RenderSheetOptions, type ResolvedBatch, type ResolvedCharacter, type ResolvedMapScene, type ResolvedMirror, type ResolvedObjectPro, type ResolvedOutput, type ResolvedProviderInputs, type ResolvedProviderOptions, type ResolvedQualityInput, type ResolvedQualityProfile, type ResolvedReferenceImage, type ResolvedRevision, type ResolvedRevisionMember, type ResolvedSpec, type ResolvedStyleAnchor, type ResolvedStyleImage, type ResolvedTerrainLink, type ResolvedVfx, type ResumeAction, type ResumeCommand, type RetroDiffusionOptions, RetroDiffusionProvider, type RetryInit, type RetryOptions, type RetryingFetch, type RevertOptions, type RevertResult, type ReviewReadyInfo, type ReviewSession, type Revision, type RevisionDithering, RevisionDitheringSchema, type RevisionMode, RevisionModeSchema, type RevisionReadiness, RevisionSchema, SHEET_FORMATS, type SalvageAction, type SalvageResult, type ScannedAsset, type ScenarioOptions, ScenarioProvider, type SessionBudget, type SheetAtlas, type SheetFormat, type SheetFormatOptions, type SheetGroup, type SiblingManifest, type SpriteInput, type Style, type StyleAudit, type StyleInput, StyleInputSchema, StyleSchema, type SubmissionCheckpoint, type SubmitContext, type SubmitOptions, type SubmitResult, type TerrainConnect, TerrainConnectSchema, type TerrainLink, TerrainLinkSchema, type TerrainSide, TerrainSideSchema, type TilesPro, type Tileset, type TilesetExport, type TilesetExportOptions, type TilesetFormat, type TilesetMetadata, type TilesetTile, UNZOOM_MAX_AREA, UNZOOM_MIN_SIDE, type UiElement, UiElementSchema, type UiPiece, UiPieceSchema, UnsupportedCapabilityError, type UnzoomFileResult, UsageError, VFX_ARTISTS, VFX_ARTIST_MAX_SPRITE, VFX_TOOL, type VfxArtist, type VfxArtistFile, type VfxArtistProvenance, type VfxArtistResult, type VfxExport, type VfxPart, VfxPartSchema, type VfxProvenance, type VfxWorkbenchOptions, type Workspace, type WorkspaceClaims, type WorkspaceDiagnostic, type WorkspaceProject, WorkspaceProjectSchema, type WorkspaceProjectStatus, WorkspaceSchema, type WorkspaceStatusReport, adopt, applyManifestEdit, applyTags, approveQualityRecord, assetInStyle, auditStyle, availableProviders, backoffMs, buildGallerySnapshot, buildManifest, buildPlan, buildWorkspaceGallerySnapshot, bundledRecipeRoot, cacheFileName, candidateCount, characterDirections, checkQualityBaseline, checkQualityRecord, clientFromEnv, colorDistance, countNumberedDescriptions, createArtifactBundleManifest, createGalleryEditHandler, createGalleryEditorHandlers, createGenerateHandlers, createProvider, currentEntryOutputPath, currentOutputPath, defaultNormalMapOut, defaultOpenCommand, defaultPixelateOut, defaultUnzoomOut, describeVfx, detachHandEdit, detectMediaType, doctor, editorBaseUrl, editorDir, editorRoute, editorStatus, editorToolsRoot, errorCode, evaluateAudit, exitCodeFor, expectedOutputPath, exportTileset, fallbackOutputRole, fetchAssets, fetchWithRetry, findOrphans, fontOutputPaths, formatCost, frameSetFps, frameSetLoop, galleryContentSecurityPolicy, galleryMediaId, galleryMediaRoute, generateFont, generationCost, groupOrphansByStyle, handEditBase, handEditBases, handEditCompanionPath, handEditMembers, handEditPath, handEditProjectPath, hex, historyAfterReplacing, historyLimit, idFromPrompt, imageMetadata, inspectCaches, inspectQualityProfile, inspectRevisionReadiness, installEditor, installRecipe, isBusyReply, isFrameSetEntry, isMemberSetEntry, isSensitiveSourceUrl, isVfxReference, isometricTileCost, listBundledRecipes, loadClaims, loadLock, loadManifest, loadSiblingManifests, loadWorkspace, lockKey, makeVfx, makeVfxWithArtist, matchOrphanStyle, mcpClientFromEnv, measureBalanceChange, measureDecodedImageQuality, measureImageQuality, mediaExtension, mediaTypeFromExtension, memberPath, mergePalettes, mountSprites, mountStyle, normalMapFile, normalMapResultPng, normalMapSizeProblem, normalizeLockOutputPaths, normalizeRefinementPalette, normalizeTerrainTiles, normalizeTileRules, openExternal, openInEditor, openProject, outliers, outputId, packSprites, packStyle, paletteDistance, parentAssetId, parseLock, parseMcpBody, parseProFlashQuote, parseTerrainDescriptions, parseVfxArtistResult, parseVfxExport, parseVfxRecipe, parseVfxStep, parseWorkspace, pickHistory, pixelateFile, pngSize, poll, portableOutputPath, prepareReview, primaryOutput, proTierCost, proportionsPayload, providerCredentialEnvs, providerFactory, pushTags, qualityFrameOutputPath, qualityRecordPath, quantizeToPalette, readArtifactBundleManifest, readHandEditCompanion, readQualityBaseline, readSavedVfxRecipe, readVfxConversation, readVfxRecipe, recipeDigest, recordedAnimationGroup, referencedHashes, refineAsset, refineFrameSet, refineQualityProfiles, registerProvider, remove, renderAsepriteSheet, renderGallery, renderGodotSpriteFrames, renderSalvageSheet, renderSheet, renderSheetDocument, requireApprovedQualitySources, requireBalance, requireDelete, requireList, requireRevisionReady, requireSelectCandidate, resolveEntryOutputs, resolveOutputPath, resolvePackInputs, resolveProject, resolveQualityInputs, resolveRecipe, resolveSpecEntryOutputs, resolveSpecOutputs, resolveSpecs, resolveStyleImages, resolveStyleOutputs, resolveVfxSprite, resumeActions, resumeCommandForStatus, retireGeneration, retryAfterMs, revertGeneration, runPicker, runSalvage, runVfxWorkbench, saveHandEdit, saveLock, saveWorkspace, scanAssets, selectEntryOutput, serveGallery, sha256, sha256File, shouldPersistSourceUrl, shouldRetry, sliceVfxSheet, slugify, snapshotQualityBaseline, sourceIsStem, sourceOutputPath, specHash, spendByUnit, startHandEdit, styleImagesBase64, submit, summarize, tagAdopted, terrainCost, terrainSettings, terrainTileCount, tileFeatureOutputCount, tileVariationCount, tilesCost, toPortablePath, totalSpend, unzoomFile, upsert, validateCostEstimate, validateMedia, validateWorkspace, verifyArtifactBundle, verifyRecipe, vfxArtistCeiling, vfxArtistFiles, vfxArtistFrameFacts, vfxArtistQuote, vfxArtistSprite, vfxAtlasFrames, vfxJobFailure, vfxOutputPaths, vfxRecipeSha256, withArtifactManifest, workspaceClaims, workspaceStatus, writeArtifactBundle, writeManagedArtifactBundle };