pixelkiln 0.89.6 → 0.91.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli.js +194 -29
- package/dist/cli.js.map +1 -1
- package/dist/client/gallery.css +1 -0
- package/dist/client/gallery.js +54 -17
- package/dist/index.cjs +196 -29
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +282 -14
- package/dist/index.d.ts +282 -14
- package/dist/index.js +195 -29
- package/dist/index.js.map +1 -1
- package/docs/CHARACTERS.md +73 -3
- package/docs/ENDPOINTS.md +12 -1
- package/docs/MANIFEST.md +2 -2
- package/docs/PIXELLAB.md +46 -0
- package/docs/REVISIONS.md +8 -5
- package/package.json +1 -1
- package/schema/manifest.schema.json +5 -1
- package/skills/pixelkiln/references/pixellab-roadmap.md +16 -15
- package/skills/pixelkiln/references/pixellab.md +11 -0
package/dist/index.d.ts
CHANGED
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@@ -176,6 +176,17 @@ interface SubmitContext {
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terrain: "lower" | "upper";
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terrainId?: string;
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}>>;
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/**
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* For a sentence loop that shares another direction's motion, when the
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* leader's generation recorded the animation group it was drawn into: that
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* group and the name the animation holds there. The adapter adds this
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* direction to the group so it moves the same way. Absent when the leader
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* has no group recorded, and the loop is then drawn on its own.
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*/
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motionGroup?: {
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animationGroupId: string;
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animationName: string;
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};
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/**
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* Provider-owned details of the generation this submission replaces, when
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* the lockfile had one for the same asset, whatever its state. An adapter
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@@ -1358,7 +1369,19 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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* `src/loop-directions.ts`.
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*/
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directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
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/**
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/**
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* A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
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* direction whose motion this one shares: the asset id of the loop that
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* leads. This loop is then submitted after it, into its animation group,
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* so PixelLab draws it from the same 3D motion. Written for you when
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* `directions` expands (the first direction leads); set by hand only when
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* declaring the loops explicitly.
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*/
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motionFrom: z.ZodOptional<z.ZodString>;
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/**
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* Frames to generate without a template. A v3 loop takes an even 4 to 16;
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* a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
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*/
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frames: z.ZodOptional<z.ZodNumber>;
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/** Playback rate recorded with the frames; PixelLab does not store one. */
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fps: z.ZodDefault<z.ZodNumber>;
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@@ -1366,8 +1389,10 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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keepFirstFrame: z.ZodDefault<z.ZodBoolean>;
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/**
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* `template` when a template is named, otherwise `v3`; `skeleton-v3`
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* poses a template with PixelLab's skeleton model instead
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*
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* poses a template with PixelLab's skeleton model instead, or, with no
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* template, animates the asset's prompt as a sentence written into one 3D
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* motion (a v3 base; 3-15 `frames`); `pro` for the sequential
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* high-quality engine.
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*/
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mode: z.ZodOptional<z.ZodEnum<["template", "skeleton-v3", "v3", "pro"]>>;
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/**
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@@ -1397,6 +1422,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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frames?: number | undefined;
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template?: string | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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endFrame?: string | undefined;
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@@ -1412,6 +1438,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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template?: string | undefined;
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direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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keepFirstFrame?: boolean | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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@@ -1429,6 +1456,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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frames?: number | undefined;
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template?: string | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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endFrame?: string | undefined;
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@@ -1444,6 +1472,7 @@ declare const CharacterAnimationSchema$1: z.ZodEffects<z.ZodObject<{
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template?: string | undefined;
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direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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keepFirstFrame?: boolean | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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@@ -1508,6 +1537,14 @@ interface ResolvedCharacter {
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/** The parent's south-facing generated file, and its hash when it exists. A change makes this spec stale. */
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parentFile?: string;
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parentSha256?: string | null;
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/**
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* A sentence loop that shares another direction's motion: the loop that
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* leads. This one is submitted after it, into its animation group.
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*/
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motionLeader?: {
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assetId: string;
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spec: ResolvedSpec;
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};
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state?: {
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paletteFromReference: boolean;
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canvas?: {
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@@ -4800,7 +4837,19 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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* `src/loop-directions.ts`.
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*/
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directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
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/**
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/**
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* A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
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* direction whose motion this one shares: the asset id of the loop that
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* leads. This loop is then submitted after it, into its animation group,
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* so PixelLab draws it from the same 3D motion. Written for you when
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* `directions` expands (the first direction leads); set by hand only when
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* declaring the loops explicitly.
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*/
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motionFrom: z.ZodOptional<z.ZodString>;
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/**
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* Frames to generate without a template. A v3 loop takes an even 4 to 16;
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* a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
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*/
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frames: z.ZodOptional<z.ZodNumber>;
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/** Playback rate recorded with the frames; PixelLab does not store one. */
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fps: z.ZodDefault<z.ZodNumber>;
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@@ -4808,8 +4857,10 @@ declare const AssetSchema: z.ZodEffects<z.ZodObject<{
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keepFirstFrame: z.ZodDefault<z.ZodBoolean>;
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/**
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* `template` when a template is named, otherwise `v3`; `skeleton-v3`
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* poses a template with PixelLab's skeleton model instead
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*
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* poses a template with PixelLab's skeleton model instead, or, with no
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* template, animates the asset's prompt as a sentence written into one 3D
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* motion (a v3 base; 3-15 `frames`); `pro` for the sequential
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* high-quality engine.
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*/
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mode: z.ZodOptional<z.ZodEnum<["template", "skeleton-v3", "v3", "pro"]>>;
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/**
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frames?: number | undefined;
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template?: string | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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endFrame?: string | undefined;
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template?: string | undefined;
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direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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keepFirstFrame?: boolean | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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template?: string | undefined;
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direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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keepFirstFrame?: boolean | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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startFrame?: string | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
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motionFrom?: string | undefined;
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* `src/loop-directions.ts`.
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*/
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directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
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/**
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/**
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* A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
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* direction whose motion this one shares: the asset id of the loop that
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* leads. This loop is then submitted after it, into its animation group,
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* so PixelLab draws it from the same 3D motion. Written for you when
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* `directions` expands (the first direction leads); set by hand only when
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* declaring the loops explicitly.
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*/
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motionFrom: z.ZodOptional<z.ZodString>;
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/**
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* Frames to generate without a template. A v3 loop takes an even 4 to 16;
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* a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
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*/
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frames: z.ZodOptional<z.ZodNumber>;
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/** Playback rate recorded with the frames; PixelLab does not store one. */
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fps: z.ZodDefault<z.ZodNumber>;
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keepFirstFrame: z.ZodDefault<z.ZodBoolean>;
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/**
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* `template` when a template is named, otherwise `v3`; `skeleton-v3`
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* poses a template with PixelLab's skeleton model instead
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*
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* poses a template with PixelLab's skeleton model instead, or, with no
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* template, animates the asset's prompt as a sentence written into one 3D
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* motion (a v3 base; 3-15 `frames`); `pro` for the sequential
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* high-quality engine.
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*/
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mode: z.ZodOptional<z.ZodEnum<["template", "skeleton-v3", "v3", "pro"]>>;
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/**
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frames?: number | undefined;
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template?: string | undefined;
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directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
7277
|
+
motionFrom?: string | undefined;
|
|
7204
7278
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
7205
7279
|
startFrame?: string | undefined;
|
|
7206
7280
|
endFrame?: string | undefined;
|
|
@@ -7216,6 +7290,7 @@ declare const ManifestSchema: z.ZodObject<{
|
|
|
7216
7290
|
template?: string | undefined;
|
|
7217
7291
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
7218
7292
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
7293
|
+
motionFrom?: string | undefined;
|
|
7219
7294
|
keepFirstFrame?: boolean | undefined;
|
|
7220
7295
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
7221
7296
|
startFrame?: string | undefined;
|
|
@@ -7233,6 +7308,7 @@ declare const ManifestSchema: z.ZodObject<{
|
|
|
7233
7308
|
frames?: number | undefined;
|
|
7234
7309
|
template?: string | undefined;
|
|
7235
7310
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
7311
|
+
motionFrom?: string | undefined;
|
|
7236
7312
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
7237
7313
|
startFrame?: string | undefined;
|
|
7238
7314
|
endFrame?: string | undefined;
|
|
@@ -7248,6 +7324,7 @@ declare const ManifestSchema: z.ZodObject<{
|
|
|
7248
7324
|
template?: string | undefined;
|
|
7249
7325
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
7250
7326
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
7327
|
+
motionFrom?: string | undefined;
|
|
7251
7328
|
keepFirstFrame?: boolean | undefined;
|
|
7252
7329
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
7253
7330
|
startFrame?: string | undefined;
|
|
@@ -7646,6 +7723,7 @@ declare const ManifestSchema: z.ZodObject<{
|
|
|
7646
7723
|
frames?: number | undefined;
|
|
7647
7724
|
template?: string | undefined;
|
|
7648
7725
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
7726
|
+
motionFrom?: string | undefined;
|
|
7649
7727
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
7650
7728
|
startFrame?: string | undefined;
|
|
7651
7729
|
endFrame?: string | undefined;
|
|
@@ -7789,6 +7867,7 @@ declare const ManifestSchema: z.ZodObject<{
|
|
|
7789
7867
|
template?: string | undefined;
|
|
7790
7868
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
7791
7869
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
7870
|
+
motionFrom?: string | undefined;
|
|
7792
7871
|
keepFirstFrame?: boolean | undefined;
|
|
7793
7872
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
7794
7873
|
startFrame?: string | undefined;
|
|
@@ -7944,6 +8023,7 @@ declare const ManifestSchema: z.ZodObject<{
|
|
|
7944
8023
|
frames?: number | undefined;
|
|
7945
8024
|
template?: string | undefined;
|
|
7946
8025
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
8026
|
+
motionFrom?: string | undefined;
|
|
7947
8027
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
7948
8028
|
startFrame?: string | undefined;
|
|
7949
8029
|
endFrame?: string | undefined;
|
|
@@ -8087,6 +8167,7 @@ declare const ManifestSchema: z.ZodObject<{
|
|
|
8087
8167
|
template?: string | undefined;
|
|
8088
8168
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
8089
8169
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
8170
|
+
motionFrom?: string | undefined;
|
|
8090
8171
|
keepFirstFrame?: boolean | undefined;
|
|
8091
8172
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
8092
8173
|
startFrame?: string | undefined;
|
|
@@ -8338,6 +8419,7 @@ declare const ManifestSchema: z.ZodObject<{
|
|
|
8338
8419
|
frames?: number | undefined;
|
|
8339
8420
|
template?: string | undefined;
|
|
8340
8421
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
8422
|
+
motionFrom?: string | undefined;
|
|
8341
8423
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
8342
8424
|
startFrame?: string | undefined;
|
|
8343
8425
|
endFrame?: string | undefined;
|
|
@@ -8578,6 +8660,7 @@ declare const ManifestSchema: z.ZodObject<{
|
|
|
8578
8660
|
template?: string | undefined;
|
|
8579
8661
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
8580
8662
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
8663
|
+
motionFrom?: string | undefined;
|
|
8581
8664
|
keepFirstFrame?: boolean | undefined;
|
|
8582
8665
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
8583
8666
|
startFrame?: string | undefined;
|
|
@@ -10353,7 +10436,19 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
10353
10436
|
* `src/loop-directions.ts`.
|
|
10354
10437
|
*/
|
|
10355
10438
|
directions: z.ZodOptional<z.ZodArray<z.ZodEnum<["south", "south-east", "east", "north-east", "north", "north-west", "west", "south-west"]>, "many">>;
|
|
10356
|
-
/**
|
|
10439
|
+
/**
|
|
10440
|
+
* A sentence loop (`mode: "skeleton-v3"`, no `template`) of another
|
|
10441
|
+
* direction whose motion this one shares: the asset id of the loop that
|
|
10442
|
+
* leads. This loop is then submitted after it, into its animation group,
|
|
10443
|
+
* so PixelLab draws it from the same 3D motion. Written for you when
|
|
10444
|
+
* `directions` expands (the first direction leads); set by hand only when
|
|
10445
|
+
* declaring the loops explicitly.
|
|
10446
|
+
*/
|
|
10447
|
+
motionFrom: z.ZodOptional<z.ZodString>;
|
|
10448
|
+
/**
|
|
10449
|
+
* Frames to generate without a template. A v3 loop takes an even 4 to 16;
|
|
10450
|
+
* a sentence loop (`mode: "skeleton-v3"` with no `template`) takes 3 to 15.
|
|
10451
|
+
*/
|
|
10357
10452
|
frames: z.ZodOptional<z.ZodNumber>;
|
|
10358
10453
|
/** Playback rate recorded with the frames; PixelLab does not store one. */
|
|
10359
10454
|
fps: z.ZodDefault<z.ZodNumber>;
|
|
@@ -10361,8 +10456,10 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
10361
10456
|
keepFirstFrame: z.ZodDefault<z.ZodBoolean>;
|
|
10362
10457
|
/**
|
|
10363
10458
|
* `template` when a template is named, otherwise `v3`; `skeleton-v3`
|
|
10364
|
-
* poses a template with PixelLab's skeleton model instead
|
|
10365
|
-
*
|
|
10459
|
+
* poses a template with PixelLab's skeleton model instead, or, with no
|
|
10460
|
+
* template, animates the asset's prompt as a sentence written into one 3D
|
|
10461
|
+
* motion (a v3 base; 3-15 `frames`); `pro` for the sequential
|
|
10462
|
+
* high-quality engine.
|
|
10366
10463
|
*/
|
|
10367
10464
|
mode: z.ZodOptional<z.ZodEnum<["template", "skeleton-v3", "v3", "pro"]>>;
|
|
10368
10465
|
/**
|
|
@@ -10392,6 +10489,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
10392
10489
|
frames?: number | undefined;
|
|
10393
10490
|
template?: string | undefined;
|
|
10394
10491
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
10492
|
+
motionFrom?: string | undefined;
|
|
10395
10493
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
10396
10494
|
startFrame?: string | undefined;
|
|
10397
10495
|
endFrame?: string | undefined;
|
|
@@ -10407,6 +10505,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
10407
10505
|
template?: string | undefined;
|
|
10408
10506
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
10409
10507
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
10508
|
+
motionFrom?: string | undefined;
|
|
10410
10509
|
keepFirstFrame?: boolean | undefined;
|
|
10411
10510
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
10412
10511
|
startFrame?: string | undefined;
|
|
@@ -10424,6 +10523,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
10424
10523
|
frames?: number | undefined;
|
|
10425
10524
|
template?: string | undefined;
|
|
10426
10525
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
10526
|
+
motionFrom?: string | undefined;
|
|
10427
10527
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
10428
10528
|
startFrame?: string | undefined;
|
|
10429
10529
|
endFrame?: string | undefined;
|
|
@@ -10439,6 +10539,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
10439
10539
|
template?: string | undefined;
|
|
10440
10540
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
10441
10541
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
10542
|
+
motionFrom?: string | undefined;
|
|
10442
10543
|
keepFirstFrame?: boolean | undefined;
|
|
10443
10544
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
10444
10545
|
startFrame?: string | undefined;
|
|
@@ -10837,6 +10938,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
10837
10938
|
frames?: number | undefined;
|
|
10838
10939
|
template?: string | undefined;
|
|
10839
10940
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
10941
|
+
motionFrom?: string | undefined;
|
|
10840
10942
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
10841
10943
|
startFrame?: string | undefined;
|
|
10842
10944
|
endFrame?: string | undefined;
|
|
@@ -10980,6 +11082,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
10980
11082
|
template?: string | undefined;
|
|
10981
11083
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
10982
11084
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
11085
|
+
motionFrom?: string | undefined;
|
|
10983
11086
|
keepFirstFrame?: boolean | undefined;
|
|
10984
11087
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
10985
11088
|
startFrame?: string | undefined;
|
|
@@ -11135,6 +11238,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
11135
11238
|
frames?: number | undefined;
|
|
11136
11239
|
template?: string | undefined;
|
|
11137
11240
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
11241
|
+
motionFrom?: string | undefined;
|
|
11138
11242
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
11139
11243
|
startFrame?: string | undefined;
|
|
11140
11244
|
endFrame?: string | undefined;
|
|
@@ -11278,6 +11382,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
11278
11382
|
template?: string | undefined;
|
|
11279
11383
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
11280
11384
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
11385
|
+
motionFrom?: string | undefined;
|
|
11281
11386
|
keepFirstFrame?: boolean | undefined;
|
|
11282
11387
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
11283
11388
|
startFrame?: string | undefined;
|
|
@@ -11621,6 +11726,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
11621
11726
|
frames?: number | undefined;
|
|
11622
11727
|
template?: string | undefined;
|
|
11623
11728
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
11729
|
+
motionFrom?: string | undefined;
|
|
11624
11730
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
11625
11731
|
startFrame?: string | undefined;
|
|
11626
11732
|
endFrame?: string | undefined;
|
|
@@ -11953,6 +12059,7 @@ declare const ManifestInputSchema: z.ZodObject<{
|
|
|
11953
12059
|
template?: string | undefined;
|
|
11954
12060
|
direction?: "south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west" | undefined;
|
|
11955
12061
|
directions?: ("south" | "south-east" | "east" | "north-east" | "north" | "north-west" | "west" | "south-west")[] | undefined;
|
|
12062
|
+
motionFrom?: string | undefined;
|
|
11956
12063
|
keepFirstFrame?: boolean | undefined;
|
|
11957
12064
|
mode?: "pro" | "v3" | "template" | "skeleton-v3" | undefined;
|
|
11958
12065
|
startFrame?: string | undefined;
|
|
@@ -12288,6 +12395,17 @@ declare const LockHistoryEntrySchema: z.ZodObject<{
|
|
|
12288
12395
|
sourceAssetId: string;
|
|
12289
12396
|
sourceObjectId: string;
|
|
12290
12397
|
}>>>;
|
|
12398
|
+
/** A sentence loop that shares another direction's motion; see LockEntrySchema.motionShare. */
|
|
12399
|
+
motionShare: z.ZodOptional<z.ZodObject<{
|
|
12400
|
+
sourceAssetId: z.ZodString;
|
|
12401
|
+
animationGroupId: z.ZodNullable<z.ZodString>;
|
|
12402
|
+
}, "strict", z.ZodTypeAny, {
|
|
12403
|
+
sourceAssetId: string;
|
|
12404
|
+
animationGroupId: string | null;
|
|
12405
|
+
}, {
|
|
12406
|
+
sourceAssetId: string;
|
|
12407
|
+
animationGroupId: string | null;
|
|
12408
|
+
}>>;
|
|
12291
12409
|
/** A terrain set's settings outside specHash; see LockEntrySchema.terrainSettings. */
|
|
12292
12410
|
terrainSettings: z.ZodOptional<z.ZodObject<{
|
|
12293
12411
|
terrainMode: z.ZodOptional<z.ZodString>;
|
|
@@ -12370,6 +12488,10 @@ declare const LockHistoryEntrySchema: z.ZodObject<{
|
|
|
12370
12488
|
sourceAssetId: string;
|
|
12371
12489
|
sourceObjectId: string;
|
|
12372
12490
|
}>> | undefined;
|
|
12491
|
+
motionShare?: {
|
|
12492
|
+
sourceAssetId: string;
|
|
12493
|
+
animationGroupId: string | null;
|
|
12494
|
+
} | undefined;
|
|
12373
12495
|
terrainSettings?: {
|
|
12374
12496
|
terrainMode?: string | undefined;
|
|
12375
12497
|
terrainShapeStyle?: string | undefined;
|
|
@@ -12427,6 +12549,10 @@ declare const LockHistoryEntrySchema: z.ZodObject<{
|
|
|
12427
12549
|
sourceAssetId: string;
|
|
12428
12550
|
sourceObjectId: string;
|
|
12429
12551
|
}>> | undefined;
|
|
12552
|
+
motionShare?: {
|
|
12553
|
+
sourceAssetId: string;
|
|
12554
|
+
animationGroupId: string | null;
|
|
12555
|
+
} | undefined;
|
|
12430
12556
|
terrainSettings?: {
|
|
12431
12557
|
terrainMode?: string | undefined;
|
|
12432
12558
|
terrainShapeStyle?: string | undefined;
|
|
@@ -12590,6 +12716,25 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
12590
12716
|
sourceAssetId: string;
|
|
12591
12717
|
sourceObjectId: string;
|
|
12592
12718
|
}>>>;
|
|
12719
|
+
/**
|
|
12720
|
+
* For a sentence loop of a later direction: the loop whose motion it
|
|
12721
|
+
* shares and the animation group of that loop's generation this was
|
|
12722
|
+
* drawn into when submitted. Tracked the way `terrainConnect` is, not
|
|
12723
|
+
* through `specHash`: the group lives in the lockfile. A regenerated leader
|
|
12724
|
+
* has a new group, so the plan marks this stale. `animationGroupId` is
|
|
12725
|
+
* null when the leader had no group recorded and this was drawn on its own.
|
|
12726
|
+
* Absent otherwise.
|
|
12727
|
+
*/
|
|
12728
|
+
motionShare: z.ZodOptional<z.ZodObject<{
|
|
12729
|
+
sourceAssetId: z.ZodString;
|
|
12730
|
+
animationGroupId: z.ZodNullable<z.ZodString>;
|
|
12731
|
+
}, "strict", z.ZodTypeAny, {
|
|
12732
|
+
sourceAssetId: string;
|
|
12733
|
+
animationGroupId: string | null;
|
|
12734
|
+
}, {
|
|
12735
|
+
sourceAssetId: string;
|
|
12736
|
+
animationGroupId: string | null;
|
|
12737
|
+
}>>;
|
|
12593
12738
|
/**
|
|
12594
12739
|
* For a terrain set: the settings it was submitted with that `specHash`
|
|
12595
12740
|
* leaves out (see LockTerrainSettingsSchema). The plan marks the entry
|
|
@@ -12845,6 +12990,17 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
12845
12990
|
sourceAssetId: string;
|
|
12846
12991
|
sourceObjectId: string;
|
|
12847
12992
|
}>>>;
|
|
12993
|
+
/** A sentence loop that shares another direction's motion; see LockEntrySchema.motionShare. */
|
|
12994
|
+
motionShare: z.ZodOptional<z.ZodObject<{
|
|
12995
|
+
sourceAssetId: z.ZodString;
|
|
12996
|
+
animationGroupId: z.ZodNullable<z.ZodString>;
|
|
12997
|
+
}, "strict", z.ZodTypeAny, {
|
|
12998
|
+
sourceAssetId: string;
|
|
12999
|
+
animationGroupId: string | null;
|
|
13000
|
+
}, {
|
|
13001
|
+
sourceAssetId: string;
|
|
13002
|
+
animationGroupId: string | null;
|
|
13003
|
+
}>>;
|
|
12848
13004
|
/** A terrain set's settings outside specHash; see LockEntrySchema.terrainSettings. */
|
|
12849
13005
|
terrainSettings: z.ZodOptional<z.ZodObject<{
|
|
12850
13006
|
terrainMode: z.ZodOptional<z.ZodString>;
|
|
@@ -12927,6 +13083,10 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
12927
13083
|
sourceAssetId: string;
|
|
12928
13084
|
sourceObjectId: string;
|
|
12929
13085
|
}>> | undefined;
|
|
13086
|
+
motionShare?: {
|
|
13087
|
+
sourceAssetId: string;
|
|
13088
|
+
animationGroupId: string | null;
|
|
13089
|
+
} | undefined;
|
|
12930
13090
|
terrainSettings?: {
|
|
12931
13091
|
terrainMode?: string | undefined;
|
|
12932
13092
|
terrainShapeStyle?: string | undefined;
|
|
@@ -12984,6 +13144,10 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
12984
13144
|
sourceAssetId: string;
|
|
12985
13145
|
sourceObjectId: string;
|
|
12986
13146
|
}>> | undefined;
|
|
13147
|
+
motionShare?: {
|
|
13148
|
+
sourceAssetId: string;
|
|
13149
|
+
animationGroupId: string | null;
|
|
13150
|
+
} | undefined;
|
|
12987
13151
|
terrainSettings?: {
|
|
12988
13152
|
terrainMode?: string | undefined;
|
|
12989
13153
|
terrainShapeStyle?: string | undefined;
|
|
@@ -13149,6 +13313,10 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
13149
13313
|
sourceAssetId: string;
|
|
13150
13314
|
sourceObjectId: string;
|
|
13151
13315
|
}>> | undefined;
|
|
13316
|
+
motionShare?: {
|
|
13317
|
+
sourceAssetId: string;
|
|
13318
|
+
animationGroupId: string | null;
|
|
13319
|
+
} | undefined;
|
|
13152
13320
|
terrainSettings?: {
|
|
13153
13321
|
terrainMode?: string | undefined;
|
|
13154
13322
|
terrainShapeStyle?: string | undefined;
|
|
@@ -13173,6 +13341,10 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
13173
13341
|
sourceAssetId: string;
|
|
13174
13342
|
sourceObjectId: string;
|
|
13175
13343
|
}>> | undefined;
|
|
13344
|
+
motionShare?: {
|
|
13345
|
+
sourceAssetId: string;
|
|
13346
|
+
animationGroupId: string | null;
|
|
13347
|
+
} | undefined;
|
|
13176
13348
|
terrainSettings?: {
|
|
13177
13349
|
terrainMode?: string | undefined;
|
|
13178
13350
|
terrainShapeStyle?: string | undefined;
|
|
@@ -13288,6 +13460,10 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
13288
13460
|
sourceAssetId: string;
|
|
13289
13461
|
sourceObjectId: string;
|
|
13290
13462
|
}>> | undefined;
|
|
13463
|
+
motionShare?: {
|
|
13464
|
+
sourceAssetId: string;
|
|
13465
|
+
animationGroupId: string | null;
|
|
13466
|
+
} | undefined;
|
|
13291
13467
|
terrainSettings?: {
|
|
13292
13468
|
terrainMode?: string | undefined;
|
|
13293
13469
|
terrainShapeStyle?: string | undefined;
|
|
@@ -13337,6 +13513,10 @@ declare const LockEntrySchema: z.ZodObject<{
|
|
|
13337
13513
|
sourceAssetId: string;
|
|
13338
13514
|
sourceObjectId: string;
|
|
13339
13515
|
}>> | undefined;
|
|
13516
|
+
motionShare?: {
|
|
13517
|
+
sourceAssetId: string;
|
|
13518
|
+
animationGroupId: string | null;
|
|
13519
|
+
} | undefined;
|
|
13340
13520
|
terrainSettings?: {
|
|
13341
13521
|
terrainMode?: string | undefined;
|
|
13342
13522
|
terrainShapeStyle?: string | undefined;
|
|
@@ -13511,6 +13691,25 @@ declare const LockSchema: z.ZodObject<{
|
|
|
13511
13691
|
sourceAssetId: string;
|
|
13512
13692
|
sourceObjectId: string;
|
|
13513
13693
|
}>>>;
|
|
13694
|
+
/**
|
|
13695
|
+
* For a sentence loop of a later direction: the loop whose motion it
|
|
13696
|
+
* shares and the animation group of that loop's generation this was
|
|
13697
|
+
* drawn into when submitted. Tracked the way `terrainConnect` is, not
|
|
13698
|
+
* through `specHash`: the group lives in the lockfile. A regenerated leader
|
|
13699
|
+
* has a new group, so the plan marks this stale. `animationGroupId` is
|
|
13700
|
+
* null when the leader had no group recorded and this was drawn on its own.
|
|
13701
|
+
* Absent otherwise.
|
|
13702
|
+
*/
|
|
13703
|
+
motionShare: z.ZodOptional<z.ZodObject<{
|
|
13704
|
+
sourceAssetId: z.ZodString;
|
|
13705
|
+
animationGroupId: z.ZodNullable<z.ZodString>;
|
|
13706
|
+
}, "strict", z.ZodTypeAny, {
|
|
13707
|
+
sourceAssetId: string;
|
|
13708
|
+
animationGroupId: string | null;
|
|
13709
|
+
}, {
|
|
13710
|
+
sourceAssetId: string;
|
|
13711
|
+
animationGroupId: string | null;
|
|
13712
|
+
}>>;
|
|
13514
13713
|
/**
|
|
13515
13714
|
* For a terrain set: the settings it was submitted with that `specHash`
|
|
13516
13715
|
* leaves out (see LockTerrainSettingsSchema). The plan marks the entry
|
|
@@ -13766,6 +13965,17 @@ declare const LockSchema: z.ZodObject<{
|
|
|
13766
13965
|
sourceAssetId: string;
|
|
13767
13966
|
sourceObjectId: string;
|
|
13768
13967
|
}>>>;
|
|
13968
|
+
/** A sentence loop that shares another direction's motion; see LockEntrySchema.motionShare. */
|
|
13969
|
+
motionShare: z.ZodOptional<z.ZodObject<{
|
|
13970
|
+
sourceAssetId: z.ZodString;
|
|
13971
|
+
animationGroupId: z.ZodNullable<z.ZodString>;
|
|
13972
|
+
}, "strict", z.ZodTypeAny, {
|
|
13973
|
+
sourceAssetId: string;
|
|
13974
|
+
animationGroupId: string | null;
|
|
13975
|
+
}, {
|
|
13976
|
+
sourceAssetId: string;
|
|
13977
|
+
animationGroupId: string | null;
|
|
13978
|
+
}>>;
|
|
13769
13979
|
/** A terrain set's settings outside specHash; see LockEntrySchema.terrainSettings. */
|
|
13770
13980
|
terrainSettings: z.ZodOptional<z.ZodObject<{
|
|
13771
13981
|
terrainMode: z.ZodOptional<z.ZodString>;
|
|
@@ -13848,6 +14058,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
13848
14058
|
sourceAssetId: string;
|
|
13849
14059
|
sourceObjectId: string;
|
|
13850
14060
|
}>> | undefined;
|
|
14061
|
+
motionShare?: {
|
|
14062
|
+
sourceAssetId: string;
|
|
14063
|
+
animationGroupId: string | null;
|
|
14064
|
+
} | undefined;
|
|
13851
14065
|
terrainSettings?: {
|
|
13852
14066
|
terrainMode?: string | undefined;
|
|
13853
14067
|
terrainShapeStyle?: string | undefined;
|
|
@@ -13905,6 +14119,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
13905
14119
|
sourceAssetId: string;
|
|
13906
14120
|
sourceObjectId: string;
|
|
13907
14121
|
}>> | undefined;
|
|
14122
|
+
motionShare?: {
|
|
14123
|
+
sourceAssetId: string;
|
|
14124
|
+
animationGroupId: string | null;
|
|
14125
|
+
} | undefined;
|
|
13908
14126
|
terrainSettings?: {
|
|
13909
14127
|
terrainMode?: string | undefined;
|
|
13910
14128
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14070,6 +14288,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14070
14288
|
sourceAssetId: string;
|
|
14071
14289
|
sourceObjectId: string;
|
|
14072
14290
|
}>> | undefined;
|
|
14291
|
+
motionShare?: {
|
|
14292
|
+
sourceAssetId: string;
|
|
14293
|
+
animationGroupId: string | null;
|
|
14294
|
+
} | undefined;
|
|
14073
14295
|
terrainSettings?: {
|
|
14074
14296
|
terrainMode?: string | undefined;
|
|
14075
14297
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14094,6 +14316,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14094
14316
|
sourceAssetId: string;
|
|
14095
14317
|
sourceObjectId: string;
|
|
14096
14318
|
}>> | undefined;
|
|
14319
|
+
motionShare?: {
|
|
14320
|
+
sourceAssetId: string;
|
|
14321
|
+
animationGroupId: string | null;
|
|
14322
|
+
} | undefined;
|
|
14097
14323
|
terrainSettings?: {
|
|
14098
14324
|
terrainMode?: string | undefined;
|
|
14099
14325
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14209,6 +14435,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14209
14435
|
sourceAssetId: string;
|
|
14210
14436
|
sourceObjectId: string;
|
|
14211
14437
|
}>> | undefined;
|
|
14438
|
+
motionShare?: {
|
|
14439
|
+
sourceAssetId: string;
|
|
14440
|
+
animationGroupId: string | null;
|
|
14441
|
+
} | undefined;
|
|
14212
14442
|
terrainSettings?: {
|
|
14213
14443
|
terrainMode?: string | undefined;
|
|
14214
14444
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14258,6 +14488,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14258
14488
|
sourceAssetId: string;
|
|
14259
14489
|
sourceObjectId: string;
|
|
14260
14490
|
}>> | undefined;
|
|
14491
|
+
motionShare?: {
|
|
14492
|
+
sourceAssetId: string;
|
|
14493
|
+
animationGroupId: string | null;
|
|
14494
|
+
} | undefined;
|
|
14261
14495
|
terrainSettings?: {
|
|
14262
14496
|
terrainMode?: string | undefined;
|
|
14263
14497
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14404,6 +14638,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14404
14638
|
sourceAssetId: string;
|
|
14405
14639
|
sourceObjectId: string;
|
|
14406
14640
|
}>> | undefined;
|
|
14641
|
+
motionShare?: {
|
|
14642
|
+
sourceAssetId: string;
|
|
14643
|
+
animationGroupId: string | null;
|
|
14644
|
+
} | undefined;
|
|
14407
14645
|
terrainSettings?: {
|
|
14408
14646
|
terrainMode?: string | undefined;
|
|
14409
14647
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14428,6 +14666,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14428
14666
|
sourceAssetId: string;
|
|
14429
14667
|
sourceObjectId: string;
|
|
14430
14668
|
}>> | undefined;
|
|
14669
|
+
motionShare?: {
|
|
14670
|
+
sourceAssetId: string;
|
|
14671
|
+
animationGroupId: string | null;
|
|
14672
|
+
} | undefined;
|
|
14431
14673
|
terrainSettings?: {
|
|
14432
14674
|
terrainMode?: string | undefined;
|
|
14433
14675
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14546,6 +14788,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14546
14788
|
sourceAssetId: string;
|
|
14547
14789
|
sourceObjectId: string;
|
|
14548
14790
|
}>> | undefined;
|
|
14791
|
+
motionShare?: {
|
|
14792
|
+
sourceAssetId: string;
|
|
14793
|
+
animationGroupId: string | null;
|
|
14794
|
+
} | undefined;
|
|
14549
14795
|
terrainSettings?: {
|
|
14550
14796
|
terrainMode?: string | undefined;
|
|
14551
14797
|
terrainShapeStyle?: string | undefined;
|
|
@@ -14595,6 +14841,10 @@ declare const LockSchema: z.ZodObject<{
|
|
|
14595
14841
|
sourceAssetId: string;
|
|
14596
14842
|
sourceObjectId: string;
|
|
14597
14843
|
}>> | undefined;
|
|
14844
|
+
motionShare?: {
|
|
14845
|
+
sourceAssetId: string;
|
|
14846
|
+
animationGroupId: string | null;
|
|
14847
|
+
} | undefined;
|
|
14598
14848
|
terrainSettings?: {
|
|
14599
14849
|
terrainMode?: string | undefined;
|
|
14600
14850
|
terrainShapeStyle?: string | undefined;
|
|
@@ -15830,7 +16080,13 @@ declare class PixelLabClient {
|
|
|
15830
16080
|
* Every mode but skeleton-v3 goes to `/animate-character`, the path whose
|
|
15831
16081
|
* shapes were measured live. skeleton-v3 is documented only on
|
|
15832
16082
|
* `/characters/animations`, which takes the same request and answers with
|
|
15833
|
-
* the same job list (plus an `animation_group_id`).
|
|
16083
|
+
* the same job list (plus an `animation_group_id`). With no `template` it
|
|
16084
|
+
* animates `actionDescription` as a sentence, 3 to 15 `frameCount` frames
|
|
16085
|
+
* written into one 3D motion; measured on a v3 character (8 frames, 64px:
|
|
16086
|
+
* 3 generations, frames back at 96x96). `animationGroupId` (skeleton-v3
|
|
16087
|
+
* only) adds the directions to an existing animation of the character,
|
|
16088
|
+
* drawn from its motion; the group's own name must be sent again as
|
|
16089
|
+
* `animationName`, or the group appears renamed.
|
|
15834
16090
|
*/
|
|
15835
16091
|
animateCharacter(args: {
|
|
15836
16092
|
characterId: string;
|
|
@@ -15845,6 +16101,8 @@ declare class PixelLabClient {
|
|
|
15845
16101
|
/** Template mode only. */
|
|
15846
16102
|
textGuidanceScale?: number;
|
|
15847
16103
|
isometric?: boolean;
|
|
16104
|
+
/** skeleton-v3 only: add these directions to this existing animation instead of making a new one. */
|
|
16105
|
+
animationGroupId?: string;
|
|
15848
16106
|
/** v3 only: a pose to start from and a pose to reach. */
|
|
15849
16107
|
startFrame?: Base64Image;
|
|
15850
16108
|
endFrame?: Base64Image;
|
|
@@ -15860,6 +16118,7 @@ declare class PixelLabClient {
|
|
|
15860
16118
|
}): Promise<{
|
|
15861
16119
|
background_job_ids: string[];
|
|
15862
16120
|
directions: string[];
|
|
16121
|
+
animation_group_id?: string | null;
|
|
15863
16122
|
usage?: PixelLabUsage | null;
|
|
15864
16123
|
}>;
|
|
15865
16124
|
/**
|
|
@@ -20218,6 +20477,15 @@ interface RevisionReadiness {
|
|
|
20218
20477
|
* printed but before a paid provider request begins.
|
|
20219
20478
|
*/
|
|
20220
20479
|
declare function inspectRevisionReadiness(spec: ResolvedSpec, lock: Lock): Promise<RevisionReadiness | null>;
|
|
20480
|
+
/**
|
|
20481
|
+
* The animation group a downloaded loop was drawn into, and the name it holds
|
|
20482
|
+
* there, as the last poll (or an adoption) recorded them. Either is missing
|
|
20483
|
+
* for a loop from before groups were recorded, or one adopted without them.
|
|
20484
|
+
*/
|
|
20485
|
+
declare function recordedAnimationGroup(entry: LockEntry | undefined): {
|
|
20486
|
+
animationGroupId: string | null;
|
|
20487
|
+
animationName: string | null;
|
|
20488
|
+
};
|
|
20221
20489
|
declare function requireRevisionReady(spec: ResolvedSpec, lock: Lock): Promise<void>;
|
|
20222
20490
|
|
|
20223
20491
|
declare const DEFAULT_QUALITY_TOLERANCES: {
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@@ -26141,4 +26409,4 @@ interface WorkspaceStatusReport {
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declare function workspaceStatus(ws: Workspace, dir: string): Promise<WorkspaceStatusReport>;
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export { type AdoptResult, type ApproveQualityOptions, type ApprovedQualityReview, type ArtifactBundleManifest, type ArtifactBundleOptions, type ArtifactBundleResult, type ArtifactFile, type ArtifactProvenance, type ArtifactSource, type ArtifactVerification, type Asset, type AssetAudit, type AssetBatch, AssetBatchSchema, AssetSchema, type AssetVfx, AssetVfxSchema, type AtlasSet, type AuditEvaluation, type AuditThresholds, type AuditViolation, type Balance, type BalanceChange, type BalanceInfo, type Base64Image, type BilledAmount, BudgetError, type BuildGalleryOptions, type BuildWorkspaceGalleryOptions, CHARACTER_DIRECTIONS_4, CHARACTER_DIRECTIONS_8, CHARACTER_PROPORTION_PRESETS, type CacheHealthOptions, type CacheHealthReport, type CandidateSelection, type CharacterAnimation, type CharacterAnimationMode, CharacterAnimationModeSchema, CharacterAnimationSchema$1 as CharacterAnimationSchema, type CharacterDirection, CharacterDirectionSchema, type CharacterMode, CharacterModeSchema, type CharacterOutfit, CharacterOutfitSchema, type CharacterPortrait, CharacterPortraitSchema, type CharacterPortraitSize, CharacterPortraitSizeSchema, type CharacterProportions, CharacterProportionsSchema, type CharacterState, CharacterStateSchema, type ComfyUIBinding, type ComfyUIBindings, type ComfyUIFramesOptions, type ComfyUIImageInput, type ComfyUIOptions, ComfyUIProvider, type ContentCacheHealth, type ContentCacheIssue, type CostEstimate, type CostUnit, DEFAULT_HISTORY_LIMIT, DEFAULT_QUALITY_TOLERANCES, DEFAULT_RATE_LIMIT, DEFAULT_TIMEOUT_MS, type DoctorCheck, type DoctorLevel, type DoctorOptions, type DoctorReport, EDITOR_PIN, EDITOR_RELEASE_BASE, EXIT_CODES, EditorInstallError, type EditorInstallOptions, type EditorInstallProgress, type EditorInstallResult, type EditorInstallStatus, type EditorPin, type ErrorCode, FAKE_PNG, FONT_COST_GENERATIONS, FONT_GLYPH_SIZES, FONT_WEIGHTS, FRAME_SET_REVISION_MODES, type FakeOptions, FakeProvider, type FetchResult, type FontGlyphSize, type FontWeight, type GalleryBuild, type GalleryEditHandlerOptions, type GalleryEditMeta, type GalleryEditorHandlers, type GalleryEditorOptions, type GalleryEditorStatus, type GalleryGenerateHandlers, type GalleryGeneration, type GalleryItem, type GalleryMedia, type GalleryOutput, type GalleryProject, type GalleryProjectContext, type GalleryQuality, type GalleryServer, type GalleryServerOptions, type GallerySnapshot, type GalleryState, type GalleryStyle, type GenerateFontOptions, type GenerateFontResult, type GenerateHandlerOptions, type GenerateJob, type GeneratePhase, GenerateRequestError, GenerateRequestSchema, type GenerateStatus, type Generator, GeneratorSchema, type GenericTileset, type GridConfidence, GridConfidenceSchema, HAND_EDIT_DIR, HISTORY_ENV, type HandEditCompanion, HandEditCompanionSchema, type HandEditMember, type HandEditSave, type HandEditSaveInput, type HandEditStart, type HandEditStatus, type HistoryPick, type ImageQualityMetrics, ImageQualityMetricsSchema, InheritedStyleSchema, type InstallRecipeOptions, type InstallRecipeResult, type JobState, type LoadedManifest, type LoadedRecipe, type Lock, type LockEntry, LockEntrySchema, type LockHistoryEntry, LockHistoryEntrySchema, type LockOutput, LockSchema, type LockTerrainSettings, LockTerrainSettingsSchema, MAX_DOWNLOAD_BYTES, MAX_HAND_EDIT_BYTES, MAX_RETRIES, MEMBER_SET_REVISION_MODES, MIRRORED_DIRECTION, type MakeVfxOptions, type MakeVfxResult, type MakeVfxWithArtistOptions, type MakeVfxWithArtistResult, type ManagedArtifactBundleOptions, type Manifest, ManifestDriftError, type ManifestEdit, ManifestEditError, type ManifestEditResult, ManifestEditSchema, ManifestInputSchema, ManifestSchema, type MapObject, type MapScene, type MapScenePlacement, MapScenePlacementSchema, MapSceneSchema, type McpImage, type McpToolResult, MediaType, type MountPlacement, type MountedSheet, NORMAL_MAP_CONVENTIONS, NORMAL_MAP_COST_GENERATIONS, NORMAL_MAP_MAX_FRAMES, NORMAL_MAP_MAX_SIDE, NORMAL_MAP_MIN_SIDE, type NormalMapConvention, NormalMapConventionSchema, type NormalMapOptions, type NormalMapResult, type NormalizedTileRules, type ObjectAnimationGroup, type OpenProjectOptions, type Orphan, type OrphanGroups, type OutputSelection, type OutputSource, OverwriteRefusedError, PIXELATE_COST_GENERATIONS, PIXELATE_MAX_SIDE, PIXELLAB_MCP_URL, PIXEL_ART_FIXER_REVISION, PIXEL_ART_FIXER_URL, PRO_TIER_PRICES, type PackedFrame, type PackedSheet, type PackedSource, type PendingQualityReview, type PickResult, type PixelArtFixerDetection, PixelKilnError, type PixelKilnErrorOptions, type PixelLabCharacter, type PixelLabCharacterAnimation, PixelLabClient, PixelLabError, PixelLabMcpClient, type PixelLabObject, PixelLabProvider, type PixelLabUsage, type PixelateOptions, type PixelateResult, type Plan, type PlanItem, type PlanState, type PollContext, type PollOptions, type PollResult, type Postprocess, PostprocessSchema, type PrepareReviewOptions, type ProFlashCostOperation, type ProFlashQuote, type Project, ProjectError, type Provider, ProviderError, type ProviderFactory, type ProviderInputContext, type ProviderInputScalar, type ProviderInputValue, type ProviderMetadata, type ProviderMode, type ProviderOptionContext, type ProviderSubmission, type QualityBaseline, QualityBaselineSchema, type QualityCheck, type QualityProfile, type QualityProfileInspection, QualityProfileSchema, type QualityProfileState, type QualityRegressionCaseResult, type QualityRegressionReport, type QualitySnapshotResult, QualityToleranceSchema, type QualityTolerances, type RateLimit, type Recipe, type RecipeFileVerification, type RecipeModelVerification, RecipeSchema, type RecipeVerification, type RefineAudit, type RefineFrameSetOptions, type RefineFrameSetResult, type RefineOptions, type RefineQualityProfilesOptions, type RefineQualityProfilesResult, type RefineRecordOptions, type RefineResult, type RefreshContext, type RemoteAsset, type RemoteCharacter, type RemoteCharacterDetail, type RemoteHashCacheHealth, type RenderGalleryOptions, type RenderSheetOptions, type ResolvedBatch, type ResolvedCharacter, type ResolvedMapScene, type ResolvedMirror, type ResolvedObjectPro, type ResolvedOutput, type ResolvedProviderInputs, type ResolvedProviderOptions, type ResolvedQualityInput, type ResolvedQualityProfile, type ResolvedReferenceImage, type ResolvedRevision, type ResolvedRevisionMember, type ResolvedSpec, type ResolvedStyleAnchor, type ResolvedStyleImage, type ResolvedTerrainLink, type ResolvedVfx, type ResumeAction, type ResumeCommand, type RetroDiffusionOptions, RetroDiffusionProvider, type RetryInit, type RetryOptions, type RetryingFetch, type RevertOptions, type RevertResult, type ReviewReadyInfo, type ReviewSession, type Revision, type RevisionDithering, RevisionDitheringSchema, type RevisionMode, RevisionModeSchema, type RevisionReadiness, RevisionSchema, SHEET_FORMATS, type SalvageAction, type SalvageResult, type ScannedAsset, type ScenarioOptions, ScenarioProvider, type SessionBudget, type SheetAtlas, type SheetFormat, type SheetFormatOptions, type SheetGroup, type SiblingManifest, type SpriteInput, type Style, type StyleAudit, type StyleInput, StyleInputSchema, StyleSchema, type SubmissionCheckpoint, type SubmitContext, type SubmitOptions, type SubmitResult, type TerrainConnect, TerrainConnectSchema, type TerrainLink, TerrainLinkSchema, type TerrainSide, TerrainSideSchema, type TilesPro, type Tileset, type TilesetExport, type TilesetExportOptions, type TilesetFormat, type TilesetMetadata, type TilesetTile, UNZOOM_MAX_AREA, UNZOOM_MIN_SIDE, type UiElement, UiElementSchema, type UiPiece, UiPieceSchema, UnsupportedCapabilityError, type UnzoomFileResult, UsageError, VFX_ARTISTS, VFX_ARTIST_MAX_SPRITE, VFX_TOOL, type VfxArtist, type VfxArtistFile, type VfxArtistProvenance, type VfxArtistResult, type VfxExport, type VfxPart, VfxPartSchema, type VfxProvenance, type VfxWorkbenchOptions, type Workspace, type WorkspaceClaims, type WorkspaceDiagnostic, type WorkspaceProject, WorkspaceProjectSchema, type WorkspaceProjectStatus, WorkspaceSchema, type WorkspaceStatusReport, adopt, applyManifestEdit, applyTags, approveQualityRecord, assetInStyle, auditStyle, availableProviders, backoffMs, buildGallerySnapshot, buildManifest, buildPlan, buildWorkspaceGallerySnapshot, bundledRecipeRoot, cacheFileName, candidateCount, characterDirections, checkQualityBaseline, checkQualityRecord, clientFromEnv, colorDistance, countNumberedDescriptions, createArtifactBundleManifest, createGalleryEditHandler, createGalleryEditorHandlers, createGenerateHandlers, createProvider, currentEntryOutputPath, currentOutputPath, defaultNormalMapOut, defaultOpenCommand, defaultPixelateOut, defaultUnzoomOut, describeVfx, detachHandEdit, detectMediaType, doctor, editorBaseUrl, editorDir, editorRoute, editorStatus, editorToolsRoot, errorCode, evaluateAudit, exitCodeFor, expectedOutputPath, exportTileset, fallbackOutputRole, fetchAssets, fetchWithRetry, findOrphans, fontOutputPaths, formatCost, frameSetFps, frameSetLoop, galleryContentSecurityPolicy, galleryMediaId, galleryMediaRoute, generateFont, generationCost, groupOrphansByStyle, handEditBase, handEditBases, handEditCompanionPath, handEditMembers, handEditPath, handEditProjectPath, hex, historyAfterReplacing, historyLimit, idFromPrompt, imageMetadata, inspectCaches, inspectQualityProfile, inspectRevisionReadiness, installEditor, installRecipe, isBusyReply, isFrameSetEntry, isMemberSetEntry, isSensitiveSourceUrl, isVfxReference, isometricTileCost, listBundledRecipes, loadClaims, loadLock, loadManifest, loadSiblingManifests, loadWorkspace, lockKey, makeVfx, makeVfxWithArtist, matchOrphanStyle, mcpClientFromEnv, measureBalanceChange, measureDecodedImageQuality, measureImageQuality, mediaExtension, mediaTypeFromExtension, memberPath, mergePalettes, mountSprites, mountStyle, normalMapFile, normalMapResultPng, normalMapSizeProblem, normalizeLockOutputPaths, normalizeRefinementPalette, normalizeTerrainTiles, normalizeTileRules, openExternal, openInEditor, openProject, outliers, outputId, packSprites, packStyle, paletteDistance, parentAssetId, parseLock, parseMcpBody, parseProFlashQuote, parseTerrainDescriptions, parseVfxArtistResult, parseVfxExport, parseVfxRecipe, parseVfxStep, parseWorkspace, pickHistory, pixelateFile, pngSize, poll, portableOutputPath, prepareReview, primaryOutput, proTierCost, proportionsPayload, providerCredentialEnvs, providerFactory, pushTags, qualityFrameOutputPath, qualityRecordPath, quantizeToPalette, readArtifactBundleManifest, readHandEditCompanion, readQualityBaseline, readSavedVfxRecipe, readVfxConversation, readVfxRecipe, recipeDigest, referencedHashes, refineAsset, refineFrameSet, refineQualityProfiles, registerProvider, remove, renderAsepriteSheet, renderGallery, renderGodotSpriteFrames, renderSalvageSheet, renderSheet, renderSheetDocument, requireApprovedQualitySources, requireBalance, requireDelete, requireList, requireRevisionReady, requireSelectCandidate, resolveEntryOutputs, resolveOutputPath, resolvePackInputs, resolveProject, resolveQualityInputs, resolveRecipe, resolveSpecEntryOutputs, resolveSpecOutputs, resolveSpecs, resolveStyleImages, resolveStyleOutputs, resolveVfxSprite, resumeActions, resumeCommandForStatus, retireGeneration, retryAfterMs, revertGeneration, runPicker, runSalvage, runVfxWorkbench, saveHandEdit, saveLock, saveWorkspace, scanAssets, selectEntryOutput, serveGallery, sha256, sha256File, shouldPersistSourceUrl, shouldRetry, sliceVfxSheet, slugify, snapshotQualityBaseline, sourceIsStem, sourceOutputPath, specHash, spendByUnit, startHandEdit, styleImagesBase64, submit, summarize, tagAdopted, terrainCost, terrainSettings, terrainTileCount, tileFeatureOutputCount, tileVariationCount, tilesCost, toPortablePath, totalSpend, unzoomFile, upsert, validateCostEstimate, validateMedia, validateWorkspace, verifyArtifactBundle, verifyRecipe, vfxArtistCeiling, vfxArtistFiles, vfxArtistFrameFacts, vfxArtistQuote, vfxArtistSprite, vfxAtlasFrames, vfxJobFailure, vfxOutputPaths, vfxRecipeSha256, withArtifactManifest, workspaceClaims, workspaceStatus, writeArtifactBundle, writeManagedArtifactBundle };
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export { type AdoptResult, type ApproveQualityOptions, type ApprovedQualityReview, type ArtifactBundleManifest, type ArtifactBundleOptions, type ArtifactBundleResult, type ArtifactFile, type ArtifactProvenance, type ArtifactSource, type ArtifactVerification, type Asset, type AssetAudit, type AssetBatch, AssetBatchSchema, AssetSchema, type AssetVfx, AssetVfxSchema, type AtlasSet, type AuditEvaluation, type AuditThresholds, type AuditViolation, type Balance, type BalanceChange, type BalanceInfo, type Base64Image, type BilledAmount, BudgetError, type BuildGalleryOptions, type BuildWorkspaceGalleryOptions, CHARACTER_DIRECTIONS_4, CHARACTER_DIRECTIONS_8, CHARACTER_PROPORTION_PRESETS, type CacheHealthOptions, type CacheHealthReport, type CandidateSelection, type CharacterAnimation, type CharacterAnimationMode, CharacterAnimationModeSchema, CharacterAnimationSchema$1 as CharacterAnimationSchema, type CharacterDirection, CharacterDirectionSchema, type CharacterMode, CharacterModeSchema, type CharacterOutfit, CharacterOutfitSchema, type CharacterPortrait, CharacterPortraitSchema, type CharacterPortraitSize, CharacterPortraitSizeSchema, type CharacterProportions, CharacterProportionsSchema, type CharacterState, CharacterStateSchema, type ComfyUIBinding, type ComfyUIBindings, type ComfyUIFramesOptions, type ComfyUIImageInput, type ComfyUIOptions, ComfyUIProvider, type ContentCacheHealth, type ContentCacheIssue, type CostEstimate, type CostUnit, DEFAULT_HISTORY_LIMIT, DEFAULT_QUALITY_TOLERANCES, DEFAULT_RATE_LIMIT, DEFAULT_TIMEOUT_MS, type DoctorCheck, type DoctorLevel, type DoctorOptions, type DoctorReport, EDITOR_PIN, EDITOR_RELEASE_BASE, EXIT_CODES, EditorInstallError, type EditorInstallOptions, type EditorInstallProgress, type EditorInstallResult, type EditorInstallStatus, type EditorPin, type ErrorCode, FAKE_PNG, FONT_COST_GENERATIONS, FONT_GLYPH_SIZES, FONT_WEIGHTS, FRAME_SET_REVISION_MODES, type FakeOptions, FakeProvider, type FetchResult, type FontGlyphSize, type FontWeight, type GalleryBuild, type GalleryEditHandlerOptions, type GalleryEditMeta, type GalleryEditorHandlers, type GalleryEditorOptions, type GalleryEditorStatus, type GalleryGenerateHandlers, type GalleryGeneration, type GalleryItem, type GalleryMedia, type GalleryOutput, type GalleryProject, type GalleryProjectContext, type GalleryQuality, type GalleryServer, type GalleryServerOptions, type GallerySnapshot, type GalleryState, type GalleryStyle, type GenerateFontOptions, type GenerateFontResult, type GenerateHandlerOptions, type GenerateJob, type GeneratePhase, GenerateRequestError, GenerateRequestSchema, type GenerateStatus, type Generator, GeneratorSchema, type GenericTileset, type GridConfidence, GridConfidenceSchema, HAND_EDIT_DIR, HISTORY_ENV, type HandEditCompanion, HandEditCompanionSchema, type HandEditMember, type HandEditSave, type HandEditSaveInput, type HandEditStart, type HandEditStatus, type HistoryPick, type ImageQualityMetrics, ImageQualityMetricsSchema, InheritedStyleSchema, type InstallRecipeOptions, type InstallRecipeResult, type JobState, type LoadedManifest, type LoadedRecipe, type Lock, type LockEntry, LockEntrySchema, type LockHistoryEntry, LockHistoryEntrySchema, type LockOutput, LockSchema, type LockTerrainSettings, LockTerrainSettingsSchema, MAX_DOWNLOAD_BYTES, MAX_HAND_EDIT_BYTES, MAX_RETRIES, MEMBER_SET_REVISION_MODES, MIRRORED_DIRECTION, type MakeVfxOptions, type MakeVfxResult, type MakeVfxWithArtistOptions, type MakeVfxWithArtistResult, type ManagedArtifactBundleOptions, type Manifest, ManifestDriftError, type ManifestEdit, ManifestEditError, type ManifestEditResult, ManifestEditSchema, ManifestInputSchema, ManifestSchema, type MapObject, type MapScene, type MapScenePlacement, MapScenePlacementSchema, MapSceneSchema, type McpImage, type McpToolResult, MediaType, type MountPlacement, type MountedSheet, NORMAL_MAP_CONVENTIONS, NORMAL_MAP_COST_GENERATIONS, NORMAL_MAP_MAX_FRAMES, NORMAL_MAP_MAX_SIDE, NORMAL_MAP_MIN_SIDE, type NormalMapConvention, NormalMapConventionSchema, type NormalMapOptions, type NormalMapResult, type NormalizedTileRules, type ObjectAnimationGroup, type OpenProjectOptions, type Orphan, type OrphanGroups, type OutputSelection, type OutputSource, OverwriteRefusedError, PIXELATE_COST_GENERATIONS, PIXELATE_MAX_SIDE, PIXELLAB_MCP_URL, PIXEL_ART_FIXER_REVISION, PIXEL_ART_FIXER_URL, PRO_TIER_PRICES, type PackedFrame, type PackedSheet, type PackedSource, type PendingQualityReview, type PickResult, type PixelArtFixerDetection, PixelKilnError, type PixelKilnErrorOptions, type PixelLabCharacter, type PixelLabCharacterAnimation, PixelLabClient, PixelLabError, PixelLabMcpClient, type PixelLabObject, PixelLabProvider, type PixelLabUsage, type PixelateOptions, type PixelateResult, type Plan, type PlanItem, type PlanState, type PollContext, type PollOptions, type PollResult, type Postprocess, PostprocessSchema, type PrepareReviewOptions, type ProFlashCostOperation, type ProFlashQuote, type Project, ProjectError, type Provider, ProviderError, type ProviderFactory, type ProviderInputContext, type ProviderInputScalar, type ProviderInputValue, type ProviderMetadata, type ProviderMode, type ProviderOptionContext, type ProviderSubmission, type QualityBaseline, QualityBaselineSchema, type QualityCheck, type QualityProfile, type QualityProfileInspection, QualityProfileSchema, type QualityProfileState, type QualityRegressionCaseResult, type QualityRegressionReport, type QualitySnapshotResult, QualityToleranceSchema, type QualityTolerances, type RateLimit, type Recipe, type RecipeFileVerification, type RecipeModelVerification, RecipeSchema, type RecipeVerification, type RefineAudit, type RefineFrameSetOptions, type RefineFrameSetResult, type RefineOptions, type RefineQualityProfilesOptions, type RefineQualityProfilesResult, type RefineRecordOptions, type RefineResult, type RefreshContext, type RemoteAsset, type RemoteCharacter, type RemoteCharacterDetail, type RemoteHashCacheHealth, type RenderGalleryOptions, type RenderSheetOptions, type ResolvedBatch, type ResolvedCharacter, type ResolvedMapScene, type ResolvedMirror, type ResolvedObjectPro, type ResolvedOutput, type ResolvedProviderInputs, type ResolvedProviderOptions, type ResolvedQualityInput, type ResolvedQualityProfile, type ResolvedReferenceImage, type ResolvedRevision, type ResolvedRevisionMember, type ResolvedSpec, type ResolvedStyleAnchor, type ResolvedStyleImage, type ResolvedTerrainLink, type ResolvedVfx, type ResumeAction, type ResumeCommand, type RetroDiffusionOptions, RetroDiffusionProvider, type RetryInit, type RetryOptions, type RetryingFetch, type RevertOptions, type RevertResult, type ReviewReadyInfo, type ReviewSession, type Revision, type RevisionDithering, RevisionDitheringSchema, type RevisionMode, RevisionModeSchema, type RevisionReadiness, RevisionSchema, SHEET_FORMATS, type SalvageAction, type SalvageResult, type ScannedAsset, type ScenarioOptions, ScenarioProvider, type SessionBudget, type SheetAtlas, type SheetFormat, type SheetFormatOptions, type SheetGroup, type SiblingManifest, type SpriteInput, type Style, type StyleAudit, type StyleInput, StyleInputSchema, StyleSchema, type SubmissionCheckpoint, type SubmitContext, type SubmitOptions, type SubmitResult, type TerrainConnect, TerrainConnectSchema, type TerrainLink, TerrainLinkSchema, type TerrainSide, TerrainSideSchema, type TilesPro, type Tileset, type TilesetExport, type TilesetExportOptions, type TilesetFormat, type TilesetMetadata, type TilesetTile, UNZOOM_MAX_AREA, UNZOOM_MIN_SIDE, type UiElement, UiElementSchema, type UiPiece, UiPieceSchema, UnsupportedCapabilityError, type UnzoomFileResult, UsageError, VFX_ARTISTS, VFX_ARTIST_MAX_SPRITE, VFX_TOOL, type VfxArtist, type VfxArtistFile, type VfxArtistProvenance, type VfxArtistResult, type VfxExport, type VfxPart, VfxPartSchema, type VfxProvenance, type VfxWorkbenchOptions, type Workspace, type WorkspaceClaims, type WorkspaceDiagnostic, type WorkspaceProject, WorkspaceProjectSchema, type WorkspaceProjectStatus, WorkspaceSchema, type WorkspaceStatusReport, adopt, applyManifestEdit, applyTags, approveQualityRecord, assetInStyle, auditStyle, availableProviders, backoffMs, buildGallerySnapshot, buildManifest, buildPlan, buildWorkspaceGallerySnapshot, bundledRecipeRoot, cacheFileName, candidateCount, characterDirections, checkQualityBaseline, checkQualityRecord, clientFromEnv, colorDistance, countNumberedDescriptions, createArtifactBundleManifest, createGalleryEditHandler, createGalleryEditorHandlers, createGenerateHandlers, createProvider, currentEntryOutputPath, currentOutputPath, defaultNormalMapOut, defaultOpenCommand, defaultPixelateOut, defaultUnzoomOut, describeVfx, detachHandEdit, detectMediaType, doctor, editorBaseUrl, editorDir, editorRoute, editorStatus, editorToolsRoot, errorCode, evaluateAudit, exitCodeFor, expectedOutputPath, exportTileset, fallbackOutputRole, fetchAssets, fetchWithRetry, findOrphans, fontOutputPaths, formatCost, frameSetFps, frameSetLoop, galleryContentSecurityPolicy, galleryMediaId, galleryMediaRoute, generateFont, generationCost, groupOrphansByStyle, handEditBase, handEditBases, handEditCompanionPath, handEditMembers, handEditPath, handEditProjectPath, hex, historyAfterReplacing, historyLimit, idFromPrompt, imageMetadata, inspectCaches, inspectQualityProfile, inspectRevisionReadiness, installEditor, installRecipe, isBusyReply, isFrameSetEntry, isMemberSetEntry, isSensitiveSourceUrl, isVfxReference, isometricTileCost, listBundledRecipes, loadClaims, loadLock, loadManifest, loadSiblingManifests, loadWorkspace, lockKey, makeVfx, makeVfxWithArtist, matchOrphanStyle, mcpClientFromEnv, measureBalanceChange, measureDecodedImageQuality, measureImageQuality, mediaExtension, mediaTypeFromExtension, memberPath, mergePalettes, mountSprites, mountStyle, normalMapFile, normalMapResultPng, normalMapSizeProblem, normalizeLockOutputPaths, normalizeRefinementPalette, normalizeTerrainTiles, normalizeTileRules, openExternal, openInEditor, openProject, outliers, outputId, packSprites, packStyle, paletteDistance, parentAssetId, parseLock, parseMcpBody, parseProFlashQuote, parseTerrainDescriptions, parseVfxArtistResult, parseVfxExport, parseVfxRecipe, parseVfxStep, parseWorkspace, pickHistory, pixelateFile, pngSize, poll, portableOutputPath, prepareReview, primaryOutput, proTierCost, proportionsPayload, providerCredentialEnvs, providerFactory, pushTags, qualityFrameOutputPath, qualityRecordPath, quantizeToPalette, readArtifactBundleManifest, readHandEditCompanion, readQualityBaseline, readSavedVfxRecipe, readVfxConversation, readVfxRecipe, recipeDigest, recordedAnimationGroup, referencedHashes, refineAsset, refineFrameSet, refineQualityProfiles, registerProvider, remove, renderAsepriteSheet, renderGallery, renderGodotSpriteFrames, renderSalvageSheet, renderSheet, renderSheetDocument, requireApprovedQualitySources, requireBalance, requireDelete, requireList, requireRevisionReady, requireSelectCandidate, resolveEntryOutputs, resolveOutputPath, resolvePackInputs, resolveProject, resolveQualityInputs, resolveRecipe, resolveSpecEntryOutputs, resolveSpecOutputs, resolveSpecs, resolveStyleImages, resolveStyleOutputs, resolveVfxSprite, resumeActions, resumeCommandForStatus, retireGeneration, retryAfterMs, revertGeneration, runPicker, runSalvage, runVfxWorkbench, saveHandEdit, saveLock, saveWorkspace, scanAssets, selectEntryOutput, serveGallery, sha256, sha256File, shouldPersistSourceUrl, shouldRetry, sliceVfxSheet, slugify, snapshotQualityBaseline, sourceIsStem, sourceOutputPath, specHash, spendByUnit, startHandEdit, styleImagesBase64, submit, summarize, tagAdopted, terrainCost, terrainSettings, terrainTileCount, tileFeatureOutputCount, tileVariationCount, tilesCost, toPortablePath, totalSpend, unzoomFile, upsert, validateCostEstimate, validateMedia, validateWorkspace, verifyArtifactBundle, verifyRecipe, vfxArtistCeiling, vfxArtistFiles, vfxArtistFrameFacts, vfxArtistQuote, vfxArtistSprite, vfxAtlasFrames, vfxJobFailure, vfxOutputPaths, vfxRecipeSha256, withArtifactManifest, workspaceClaims, workspaceStatus, writeArtifactBundle, writeManagedArtifactBundle };
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