pixelkiln 0.89.4 → 0.89.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli.js +1 -0
- package/dist/cli.js.map +1 -1
- package/dist/client/gallery.js +30 -7
- package/dist/index.cjs +1 -0
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +6 -0
- package/dist/index.d.ts +6 -0
- package/dist/index.js +1 -0
- package/dist/index.js.map +1 -1
- package/docs/CHARACTERS.md +4 -1
- package/package.json +1 -1
package/docs/CHARACTERS.md
CHANGED
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@@ -490,7 +490,10 @@ reference image change alone also makes it stale.
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490
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the base with an optional sprite of your own (uploaded into `refs/`, so
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only the rotations are billed), any number of loops (each a template
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posed by `skeleton-v3` by default, or a plain template, v3, or pro loop,
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in the directions you tick, mirrors added free), and a portrait.
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in the directions you tick, mirrors added free), and a portrait. A
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`standard` base has no 3D skeleton for `skeleton-v3` to pose, so its loops
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start on `template` and the skeleton-v3 choice is greyed out; the new-loop
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form on an existing base does the same. The
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sheet prices the draft live, the way `plan` would. Pro Flash bases are
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priced by PixelLab's own quote (`/pro-flash/cost`, a free call) when the
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project has a key; those rows are marked live, and the offline estimate
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