pixelkiln 0.76.0 → 0.78.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/docs/CLI.md CHANGED
@@ -458,6 +458,47 @@ provider, and never writes anything. Stop it with Ctrl+C. See the
458
458
  [Getting started guide](GETTING_STARTED.md#start-a-new-project) for a
459
459
  screenshot.
460
460
 
461
+ #### Looking at sprites
462
+
463
+ - **Loops on the grid:** a loop's card plays while the pointer is over it.
464
+ **play loops** in the header plays every loop in view at once.
465
+ - **Backdrop:** the swatches in the header, and beside the zoom controls,
466
+ set what every sprite sits on. The choices are a transparency grid, dark,
467
+ light, or any colour you pick, so art can be judged against the game's own
468
+ background.
469
+ - **Frame player:** a loop's record has one, with:
470
+ - ◀ and ▶, or <kbd>,</kbd> and <kbd>.</kbd>, to step a frame at a time;
471
+ - <kbd>space</kbd> to play or pause;
472
+ - a scrubber to drag through the frames;
473
+ - a speed setting, with the loop's own fps marked;
474
+ - **onion skin**, which shows the previous frame faintly under the
475
+ current one.
476
+ - **Notifications:** with `--budget`, **notify** raises a system
477
+ notification when a job finishes, or stops for review, while the tab is in
478
+ the background.
479
+
480
+ The page keeps these choices in the browser's local storage, per viewer.
481
+
482
+ #### Families and selections
483
+
484
+ - **Group: by family** gives each character or `objectPro` object its own
485
+ row inside its style. The base comes first, then its states, then each loop
486
+ around the compass, then portraits and outfits. The row header counts the
487
+ family's members by state and has buttons for the family view and, with
488
+ `--budget`, for generating whatever is missing, stale or failed.
489
+ - **Select**, or ctrl/⌘-click on any card, switches to picking cards instead
490
+ of opening them. The bar at the bottom acts on the selection:
491
+ - **Generate** runs whatever is missing, stale or failed, as one job;
492
+ - **Regenerate** replaces whatever is up to date;
493
+ - **Compare** opens up to four of them side by side;
494
+ - with `--edit`, **Add tag** and **Remove tag** change one tag on every
495
+ selected asset in a single manifest write.
496
+
497
+ Each action shows its count, and Generate and Regenerate show their
498
+ price. A loop split with `animation.directions` is tagged on its
499
+ shorthand. "Select all" appears on each style or family, and
500
+ <kbd>Esc</kbd> leaves select mode.
501
+
461
502
  #### `--json`: the snapshot as data
462
503
 
463
504
  `--json` prints the same snapshot to stdout without starting a server. It is
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "pixelkiln",
3
- "version": "0.76.0",
3
+ "version": "0.78.0",
4
4
  "description": "Manifest-driven pixel-art generation, review, recovery, and packaging with deterministic provenance.",
5
5
  "type": "module",
6
6
  "sideEffects": false,