pixel-data-js 0.31.0 → 0.32.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.prod.cjs +404 -305
- package/dist/index.prod.cjs.map +1 -1
- package/dist/index.prod.d.ts +68 -51
- package/dist/index.prod.js +402 -301
- package/dist/index.prod.js.map +1 -1
- package/package.json +1 -1
- package/src/ImageData/extractImageData.ts +55 -0
- package/src/ImageData/extractImageDataBuffer.ts +57 -28
- package/src/ImageData/writeImageData.ts +45 -66
- package/src/ImageData/writeImageDataBuffer.ts +79 -41
- package/src/PixelData/extractPixelDataBuffer.ts +53 -40
- package/src/PixelData/fillPixelData.ts +46 -28
- package/src/PixelData/fillPixelDataBinaryMask.ts +43 -38
- package/src/PixelData/fillPixelDataFast.ts +26 -16
- package/src/PixelData/invertPixelData.ts +38 -21
- package/src/PixelData/resizePixelData.ts +75 -0
- package/src/PixelData/writePixelDataBuffer.ts +53 -38
- package/src/index.ts +2 -1
- package/src/Rect/resolveClipping.ts +0 -140
package/dist/index.prod.d.ts
CHANGED
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@@ -358,12 +358,12 @@ declare function makeFastBlendModeRegistry(name?: string): {
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readonly destinationAtop: BlendColor32;
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readonly xor: BlendColor32;
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};
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361
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nameToIndex: Record<"overwrite" | "sourceOver" | "darken" | "multiply" | "colorBurn" | "linearBurn" | "darkerColor" | "lighten" | "screen" | "colorDodge" | "linearDodge" | "lighterColor" | "overlay" | "softLight" | "hardLight" | "vividLight" | "linearLight" | "pinLight" | "hardMix" | "difference" | "exclusion" | "subtract" | "divide" | "sourceIn" | "sourceOut" | "sourceAtop" | "destinationOver" | "destinationIn" | "destinationOut" | "destinationAtop" | "xor", 0 | 24 | 16 | 8 | 2 | 3 |
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blendToIndex: Map<BlendColor32, 0 | 24 | 16 | 8 | 2 | 3 |
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nameToIndex: Record<"overwrite" | "sourceOver" | "darken" | "multiply" | "colorBurn" | "linearBurn" | "darkerColor" | "lighten" | "screen" | "colorDodge" | "linearDodge" | "lighterColor" | "overlay" | "softLight" | "hardLight" | "vividLight" | "linearLight" | "pinLight" | "hardMix" | "difference" | "exclusion" | "subtract" | "divide" | "sourceIn" | "sourceOut" | "sourceAtop" | "destinationOver" | "destinationIn" | "destinationOut" | "destinationAtop" | "xor", 0 | 24 | 16 | 8 | 2 | 3 | 4 | 1 | 5 | 6 | 7 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 25 | 26 | 27 | 28 | 29 | 30>;
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blendToIndex: Map<BlendColor32, 0 | 24 | 16 | 8 | 2 | 3 | 4 | 1 | 5 | 6 | 7 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 25 | 26 | 27 | 28 | 29 | 30>;
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blendToName: Map<BlendColor32, "overwrite" | "sourceOver" | "darken" | "multiply" | "colorBurn" | "linearBurn" | "darkerColor" | "lighten" | "screen" | "colorDodge" | "linearDodge" | "lighterColor" | "overlay" | "softLight" | "hardLight" | "vividLight" | "linearLight" | "pinLight" | "hardMix" | "difference" | "exclusion" | "subtract" | "divide" | "sourceIn" | "sourceOut" | "sourceAtop" | "destinationOver" | "destinationIn" | "destinationOut" | "destinationAtop" | "xor">;
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indexToBlend: BlendColor32[];
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indexToName: ("overwrite" | "sourceOver" | "darken" | "multiply" | "colorBurn" | "linearBurn" | "darkerColor" | "lighten" | "screen" | "colorDodge" | "linearDodge" | "lighterColor" | "overlay" | "softLight" | "hardLight" | "vividLight" | "linearLight" | "pinLight" | "hardMix" | "difference" | "exclusion" | "subtract" | "divide" | "sourceIn" | "sourceOut" | "sourceAtop" | "destinationOver" | "destinationIn" | "destinationOut" | "destinationAtop" | "xor")[];
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-
indexType: 0 | 24 | 16 | 8 | 2 | 3 |
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+
indexType: 0 | 24 | 16 | 8 | 2 | 3 | 4 | 1 | 5 | 6 | 7 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 25 | 26 | 27 | 28 | 29 | 30;
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nameType: "overwrite" | "sourceOver" | "darken" | "multiply" | "colorBurn" | "linearBurn" | "darkerColor" | "lighten" | "screen" | "colorDodge" | "linearDodge" | "lighterColor" | "overlay" | "softLight" | "hardLight" | "vividLight" | "linearLight" | "pinLight" | "hardMix" | "difference" | "exclusion" | "subtract" | "divide" | "sourceIn" | "sourceOut" | "sourceAtop" | "destinationOver" | "destinationIn" | "destinationOut" | "destinationAtop" | "xor";
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};
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@@ -457,12 +457,12 @@ declare function makePerfectBlendModeRegistry(name?: string): {
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readonly destinationAtop: BlendColor32;
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readonly xor: BlendColor32;
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};
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-
nameToIndex: Record<"overwrite" | "sourceOver" | "darken" | "multiply" | "colorBurn" | "linearBurn" | "darkerColor" | "lighten" | "screen" | "colorDodge" | "linearDodge" | "lighterColor" | "overlay" | "softLight" | "hardLight" | "vividLight" | "linearLight" | "pinLight" | "hardMix" | "difference" | "exclusion" | "subtract" | "divide" | "sourceIn" | "sourceOut" | "sourceAtop" | "destinationOver" | "destinationIn" | "destinationOut" | "destinationAtop" | "xor", 0 | 24 | 16 | 8 | 2 | 3 |
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-
blendToIndex: Map<BlendColor32, 0 | 24 | 16 | 8 | 2 | 3 |
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+
nameToIndex: Record<"overwrite" | "sourceOver" | "darken" | "multiply" | "colorBurn" | "linearBurn" | "darkerColor" | "lighten" | "screen" | "colorDodge" | "linearDodge" | "lighterColor" | "overlay" | "softLight" | "hardLight" | "vividLight" | "linearLight" | "pinLight" | "hardMix" | "difference" | "exclusion" | "subtract" | "divide" | "sourceIn" | "sourceOut" | "sourceAtop" | "destinationOver" | "destinationIn" | "destinationOut" | "destinationAtop" | "xor", 0 | 24 | 16 | 8 | 2 | 3 | 4 | 1 | 5 | 6 | 7 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 25 | 26 | 27 | 28 | 29 | 30>;
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blendToIndex: Map<BlendColor32, 0 | 24 | 16 | 8 | 2 | 3 | 4 | 1 | 5 | 6 | 7 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 25 | 26 | 27 | 28 | 29 | 30>;
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blendToName: Map<BlendColor32, "overwrite" | "sourceOver" | "darken" | "multiply" | "colorBurn" | "linearBurn" | "darkerColor" | "lighten" | "screen" | "colorDodge" | "linearDodge" | "lighterColor" | "overlay" | "softLight" | "hardLight" | "vividLight" | "linearLight" | "pinLight" | "hardMix" | "difference" | "exclusion" | "subtract" | "divide" | "sourceIn" | "sourceOut" | "sourceAtop" | "destinationOver" | "destinationIn" | "destinationOut" | "destinationAtop" | "xor">;
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indexToBlend: BlendColor32[];
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indexToName: ("overwrite" | "sourceOver" | "darken" | "multiply" | "colorBurn" | "linearBurn" | "darkerColor" | "lighten" | "screen" | "colorDodge" | "linearDodge" | "lighterColor" | "overlay" | "softLight" | "hardLight" | "vividLight" | "linearLight" | "pinLight" | "hardMix" | "difference" | "exclusion" | "subtract" | "divide" | "sourceIn" | "sourceOut" | "sourceAtop" | "destinationOver" | "destinationIn" | "destinationOut" | "destinationAtop" | "xor")[];
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-
indexType: 0 | 24 | 16 | 8 | 2 | 3 |
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+
indexType: 0 | 24 | 16 | 8 | 2 | 3 | 4 | 1 | 5 | 6 | 7 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 25 | 26 | 27 | 28 | 29 | 30;
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nameType: "overwrite" | "sourceOver" | "darken" | "multiply" | "colorBurn" | "linearBurn" | "darkerColor" | "lighten" | "screen" | "colorDodge" | "linearDodge" | "lighterColor" | "overlay" | "softLight" | "hardLight" | "vividLight" | "linearLight" | "pinLight" | "hardMix" | "difference" | "exclusion" | "subtract" | "divide" | "sourceIn" | "sourceOut" | "sourceAtop" | "destinationOver" | "destinationIn" | "destinationOut" | "destinationAtop" | "xor";
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};
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@@ -1227,12 +1227,14 @@ declare const mutatorFillRect: (writer: PixelWriter<any>, deps?: Deps$2) => {
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};
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/**
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* Fills
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* Fills the target PixelData with a color based on a binary mask.
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*
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* @param target - The target to modify.
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* @param color - The color to apply.
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* @param mask - The mask
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* @param x -
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* @param y -
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* @param mask - The binary mask determining where to fill.
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* @param x - Horizontal offset to place the mask.
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* @param y - Vertical offset to place the mask.
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* @returns true if any pixels were actually modified.
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*/
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declare function fillPixelDataBinaryMask(target: PixelData32, color: Color32, mask: BinaryMask, x?: number, y?: number): boolean;
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@@ -1247,6 +1249,12 @@ declare const mutatorFillBinaryMask: (writer: PixelWriter<any>, deps?: Deps$1) =
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fillBinaryMask(color: Color32, mask: BinaryMask, x?: number, y?: number): boolean;
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};
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/**
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* Inverts the RGB color data of the target PixelData, optionally controlled by a mask.
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* @param target - The target to modify.
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* @param opts - Options defining the area, mask, and offsets.
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* @returns true if the operation was performed within bounds.
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*/
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declare function invertPixelData(target: PixelData32, opts?: PixelMutateOptions): boolean;
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declare const defaults: {
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@@ -1263,6 +1271,27 @@ declare const mutatorInvert: (writer: PixelWriter<any>, deps?: Deps) => {
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declare function copyImageData({ data, width, height }: ImageDataLike): ImageData;
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declare function copyImageDataLike({ data, width, height }: ImageDataLike): ImageDataLike;
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/**
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* Extracts a specific rectangular region of pixels from a larger {@link ImageDataLike}
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* source into a new {@link Uint8ClampedArray}.
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*
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* This is a "read-only" operation that returns a copy of the pixel data.
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*
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* @param imageData - The source image data to read from.
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* @param rect - A rect defining the region to extract.
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* @returns A buffer containing the RGBA pixel data of the region.
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*/
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declare function extractImageData(imageData: ImageDataLike, rect: Rect): ImageData | null;
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/**
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* @param imageData - The source image data to read from.
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* @param x - The starting horizontal coordinate.
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* @param y - The starting vertical coordinate.
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* @param w - The width of the region to extract.
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* @param h - The height of the region to extract.
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* @returns A buffer containing the RGBA pixel data of the region.
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*/
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declare function extractImageData(imageData: ImageDataLike, x: number, y: number, w: number, h: number): ImageData | null;
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/**
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* Extracts a specific rectangular region of pixels from a larger {@link ImageDataLike}
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* source into a new {@link Uint8ClampedArray}.
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@@ -1403,14 +1432,8 @@ declare function uInt32ArrayToImageDataLike(data: Uint32Array, width: number, he
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* @param source - The source ImageData to read from.
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* @param x - The x-coordinate in the target where drawing starts.
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* @param y - The y-coordinate in the target where drawing starts.
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* @param sx - The x-coordinate in the source to start copying from.
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* @param sy - The y-coordinate in the source to start copying from.
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* @param sw - The width of the rectangle to copy.
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* @param sh - The height of the rectangle to copy.
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* @param mask - An optional Uint8Array mask (0-255). 0 is transparent, 255 is opaque.
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* @param maskType - type of mask
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*/
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declare function writeImageData(target: ImageData, source: ImageData, x: number, y: number
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declare function writeImageData(target: ImageData, source: ImageData, x: number, y: number): void;
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/**
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* Copies a pixel buffer into a specific region of an {@link ImageData} object.
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@@ -1860,6 +1883,22 @@ declare function reflectPixelDataVertical(pixelData: PixelData32): void;
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declare function resamplePixelData(pixelData: PixelData32, factor: number): PixelData;
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declare function resamplePixelDataInPlace(pixelData: PixelData32, factor: number): void;
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/**
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* Non-destructively resizes the {@link PixelData32} buffer to new dimensions, optionally
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* offsetting the original content.
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* This operation creates a new buffer. It does not scale or stretch pixels;
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* instead, it crops or pads the image based on the new dimensions.
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*
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* @param target - The source pixel data to resize.
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* @param newWidth - The target width in pixels.
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* @param newHeight - The target height in pixels.
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* @param offsetX - The horizontal offset for placing the original image.
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* @param offsetY - The vertical offset for placing the original image.
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* @param out - output object
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* @returns A new {@link PixelData32} object with the specified dimensions.
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*/
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declare function resizePixelData(target: PixelData32, newWidth: number, newHeight: number, offsetX?: number, offsetY?: number, out?: MutablePixelData32): PixelData32;
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type ReusablePixelData = ReturnType<typeof makeReusablePixelData>;
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/**
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* Creates a factory function that manages a single, reusable PixelData instance.
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@@ -1880,11 +1919,19 @@ declare function uInt32ArrayToPixelData(data: Uint32Array, width: number, height
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/**
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* Copies a pixel buffer into a specific region of a {@link PixelData32} object.
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*
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*
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*
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* @param target - The target to write into.
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* @param data - The source pixel data (Uint32Array).
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* @param rect - A rect defining the destination region.
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*/
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declare function writePixelDataBuffer(target: PixelData32, data: Uint32Array, rect: Rect): void;
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/**
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* @param target - The target to write into.
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* @param data - The source pixel data (Uint32Array).
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* @param x - The starting horizontal coordinate in the target.
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* @param y - The starting vertical coordinate in the target.
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* @param w - The width of the region to write.
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* @param h - The height of the region to write.
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*/
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declare function writePixelDataBuffer(target: PixelData32, data: Uint32Array, x: number, y: number, w: number, h: number): void;
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/**
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@@ -1894,36 +1941,6 @@ declare function writePaintBufferToPixelData(target: PixelData, paintBuffer: Col
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declare function getRectsBounds<T extends Rect>(rects: T[]): T;
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type ClippedRect = {
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x: number;
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y: number;
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w: number;
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h: number;
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inBounds: boolean;
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};
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type ClippedBlit = {
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x: number;
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y: number;
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sx: number;
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sy: number;
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w: number;
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h: number;
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inBounds: boolean;
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};
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declare const makeClippedRect: () => ClippedRect;
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declare const makeClippedBlit: () => ClippedBlit;
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/**
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* Calculates the intersection of a target rectangle and a bounding box (usually 0,0 -> width,height).
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* Handles negative offsets by shrinking dimensions.
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*/
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declare function resolveRectClipping(x: number, y: number, w: number, h: number, boundaryW: number, boundaryH: number, out: ClippedRect): ClippedRect;
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/**
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* Calculates the clipping for transferring data from a Source to a Destination.
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* Handles cases where the source is out of bounds (shifting the destination target)
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* AND cases where the destination is out of bounds (shifting the source target).
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*/
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declare function resolveBlitClipping(x: number, y: number, sx: number, sy: number, w: number, h: number, dstW: number, dstH: number, srcW: number, srcH: number, out: ClippedBlit): ClippedBlit;
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/**
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* Intersects a target rectangle with a boundary, trimming dimensions and masks in-place.
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* This utility calculates the axis-aligned intersection between the `target` and `bounds`.
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@@ -1947,4 +1964,4 @@ declare const makeBinaryMaskTile: TileFactory<BinaryMaskTile>;
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declare function makePixelTile(id: number, tx: number, ty: number, tileSize: number, tileArea: number): PixelTile;
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export { type AlphaMask, AlphaMaskPaintBuffer, type AlphaMaskPaintBufferCanvasRenderer, type AlphaMaskPaintBufferManager, type AlphaMaskRect, type AlphaMaskTile, type ApplyMaskToPixelDataOptions, BASE_FAST_BLEND_MODE_FUNCTIONS, BASE_PERFECT_BLEND_MODE_FUNCTIONS, type Base64EncodedUInt8Array, BaseBlendMode, type BaseBlendModes, type BaseMask, type BasePixelBlendOptions, type BatchedQueue, type BatchedQueueFn, type BinaryMask, BinaryMaskPaintBuffer, type BinaryMaskPaintBufferCanvasRenderer, type BinaryMaskPaintBufferManager, type BinaryMaskRect, type BinaryMaskTile, type BlendColor32, type BlendModeRegistry, CANVAS_COMPOSITE_MAP, type CanvasBlendModeIndex, type CanvasCompositeOperation, type CanvasContext, type CanvasFrameRenderer, type CanvasObjectFactory, type CanvasPixelDataRenderer, type
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export { type AlphaMask, AlphaMaskPaintBuffer, type AlphaMaskPaintBufferCanvasRenderer, type AlphaMaskPaintBufferManager, type AlphaMaskRect, type AlphaMaskTile, type ApplyMaskToPixelDataOptions, BASE_FAST_BLEND_MODE_FUNCTIONS, BASE_PERFECT_BLEND_MODE_FUNCTIONS, type Base64EncodedUInt8Array, BaseBlendMode, type BaseBlendModes, type BaseMask, type BasePixelBlendOptions, type BatchedQueue, type BatchedQueueFn, type BinaryMask, BinaryMaskPaintBuffer, type BinaryMaskPaintBufferCanvasRenderer, type BinaryMaskPaintBufferManager, type BinaryMaskRect, type BinaryMaskTile, type BlendColor32, type BlendModeRegistry, CANVAS_COMPOSITE_MAP, type CanvasBlendModeIndex, type CanvasCompositeOperation, type CanvasContext, type CanvasFrameRenderer, type CanvasObjectFactory, type CanvasPixelDataRenderer, type Color32, type ColorBlendMaskOptions, type ColorBlendOptions, ColorPaintBuffer, type ColorPaintBufferCanvasRenderer, type ColorPaintBufferManager, type DidChangeFn, type DrawPixelLayer, type DrawScreenLayer, _errors as ERRORS, type FloodFillResult, type HistoryAction, type HistoryActionFactory, HistoryManager, type HistoryMutator, type ImageDataLike, type IndexedImage, type InvertMask, type Mask, type MaskOffset, type MaskRect, MaskType, type MergeAlphaMasksOptions, type MutableAlphaMask, type MutableBinaryMask, type MutableMask, type MutablePixelData32, type NullableBinaryMaskRect, type NullableMaskRect, type PaintAlphaMask, type PaintBinaryMask, type PaintCursorRenderer, type PaintMask, PaintMaskOutline, PixelAccumulator, type PixelBlendMaskOptions, type PixelBlendOptions, type PixelCanvas, type PixelData, type PixelData32, PixelEngineConfig, type PixelMutateOptions, type PixelPatchTiles, type PixelRect, type PixelTile, PixelWriter, type PixelWriterOptions, type RGBA, type Rect, type RequiredBlendModes, type ReusableCanvas, type ReusableCanvasFactory, type ReusableImageData, type ReusablePixelData, type SerializedImageData, type Tile, type TileFactory, TilePool, TileType, UnsupportedFormatError, _macro_imageDataToUint32Array, applyAlphaMaskToPixelData, applyBinaryMaskToAlphaMask, applyBinaryMaskToPixelData, applyMaskToPixelData, applyPatchTiles, base64DecodeArrayBuffer, base64EncodeArrayBuffer, blendColorPixelData, blendColorPixelDataAlphaMask, blendColorPixelDataBinaryMask, blendColorPixelDataMask, blendColorPixelDataPaintAlphaMask, blendColorPixelDataPaintBinaryMask, blendColorPixelDataPaintMask, blendPixel, blendPixelData, blendPixelDataAlphaMask, blendPixelDataBinaryMask, blendPixelDataMask, blendPixelDataPaintBuffer, clearPixelDataFast, color32ToCssRGBA, color32ToHex, colorBurnFast, colorBurnPerfect, colorDistance, colorDodgeFast, colorDodgePerfect, commitColorPaintBuffer, commitMaskPaintBuffer, copyImageData, copyImageDataLike, copyMask, copyPixelData, darkenFast, darkenPerfect, darkerFast, darkerPerfect, deserializeImageData, deserializeNullableImageData, deserializeRawImageData, destinationAtopFast, destinationAtopPerfect, destinationInFast, destinationInPerfect, destinationOutFast, destinationOutPerfect, destinationOverFast, destinationOverPerfect, differenceFast, differencePerfect, divideFast, dividePerfect, eachTileInBounds, exclusionFast, exclusionPerfect, extractImageData, extractImageDataBuffer, extractMask, extractMaskBuffer, extractPixelData, extractPixelDataBuffer, fileInputChangeToImageData, fileToImageData, fillPixelData, fillPixelDataBinaryMask, fillPixelDataFast, floodFillSelection, forEachLinePoint, getImageDataFromClipboard, getIndexedImageColor, getIndexedImageColorCounts, getRectsBounds, getSupportedPixelFormats, hardLightFast, hardLightPerfect, hardMixFast, hardMixPerfect, imageDataToAlphaMaskBuffer, imageDataToDataUrl, imageDataToImgBlob, imageDataToUint32Array, imgBlobToImageData, indexedImageToAverageColor, indexedImageToImageData, invertAlphaMask, invertBinaryMask, invertImageData, invertPixelData, lerpColor32, lerpColor32Fast, lightenFast, lightenPerfect, lighterFast, lighterPerfect, linearBurnFast, linearBurnPerfect, linearDodgeFast, linearDodgePerfect, linearLightFast, linearLightPerfect, makeAlphaMask, makeAlphaMaskPaintBufferCanvasRenderer, makeAlphaMaskPaintBufferCommitter, makeAlphaMaskPaintBufferManager, makeAlphaMaskTile, makeBatchedQueue, makeBinaryMask, makeBinaryMaskFromAlphaMask, makeBinaryMaskOutline, makeBinaryMaskPaintBufferCanvasRenderer, makeBinaryMaskPaintBufferCommitter, makeBinaryMaskPaintBufferManager, makeBinaryMaskTile, makeBlendModeRegistry, makeCanvasFrameRenderer, makeCanvasPixelDataRenderer, makeCircleBinaryMaskOutline, makeCirclePaintAlphaMask, makeCirclePaintBinaryMask, makeColorPaintBufferCanvasRenderer, makeColorPaintBufferCommitter, makeColorPaintBufferManager, makeFastBlendModeRegistry, makeFullPixelMutator, makeHistoryAction, makeImageDataLike, makeIndexedImage, makeIndexedImageFromImageData, makeIndexedImageFromImageDataRaw, makePaintAlphaMask, makePaintBinaryMask, makePaintCursorRenderer, makePerfectBlendModeRegistry, makePixelCanvas, makePixelData, makePixelTile, makeRectBinaryMaskOutline, makeRectFalloffPaintAlphaMask, makeRenderQueue, makeReusableCanvas, makeReusableImageData, makeReusableOffscreenCanvas, makeReusablePixelData, merge2BinaryMaskRects, mergeAlphaMasks, mergeBinaryMaskRects, mergeBinaryMasks, multiplyFast, multiplyPerfect, mutatorApplyAlphaMask, mutatorApplyBinaryMask, mutatorApplyMask, mutatorBlendAlphaMask, mutatorBlendBinaryMask, mutatorBlendColor, mutatorBlendColorPaintAlphaMask, mutatorBlendColorPaintBinaryMask, mutatorBlendColorPaintMask, mutatorBlendColorPaintRect, mutatorBlendMask, mutatorBlendPixel, mutatorBlendPixelData, mutatorClear, mutatorFill, mutatorFillBinaryMask, mutatorFillRect, mutatorInvert, overlayFast, overlayPerfect, overwriteBase, overwriteFast, overwritePerfect, packColor, packRGBA, pinLightFast, pinLightPerfect, pixelDataToAlphaMask, reflectPixelDataHorizontal, reflectPixelDataVertical, resampleImageData, resampleIndexedImage, resamplePixelData, resamplePixelDataInPlace, resampleUint32Array, resizeImageData, resizePixelData, rotatePixelData, screenFast, screenPerfect, serializeImageData, serializeNullableImageData, setMaskData, setPixelData, softLightFast, softLightPerfect, sourceAtopFast, sourceAtopPerfect, sourceInFast, sourceInPerfect, sourceOutFast, sourceOutPerfect, sourceOverFast, sourceOverPerfect, subtractBinaryMaskRects, subtractFast, subtractPerfect, toBlendModeIndexAndName, trimMaskRectBounds, trimRectBounds, uInt32ArrayToImageData, uInt32ArrayToImageDataLike, uInt32ArrayToPixelData, unpackAlpha, unpackBlue, unpackColor, unpackColorTo, unpackGreen, unpackRed, vividLightFast, vividLightPerfect, writeImageData, writeImageDataBuffer, writeImageDataToClipboard, writeImgBlobToClipboard, writePaintBufferToPixelData, writePixelDataBuffer, xorFast, xorPerfect };
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