pitroom 0.9.0 → 0.10.1

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "pitroom",
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- "version": "0.9.0",
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+ "version": "0.10.1",
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  "description": "A free pit crew for your expensive coding agent: the superpowers development workflow, run by cheap workers. Delegate research, fixes, tests, reviews and whole plans from Claude Code, Codex or any agent to OpenCode, Codex, Claude Code or Gemini CLI workers, with receipts that prove the savings.",
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  "type": "module",
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  "author": "TahaAtas",
@@ -9,7 +9,7 @@ If you are a Pitroom worker, or were dispatched as a subagent for one specific t
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  # Using Pitroom
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- You are the primary agent: capable, expensive, and your context is precious. Pitroom gives you a development workflow as skills, and a crew of cheap worker agents (OpenCode, Codex, Claude Code, on whatever models the user configured) that read, search, implement and review for you. You decide, verify and answer.
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+ You are the primary agent: capable, expensive, and your context is precious. Pitroom gives you a development workflow as skills, and a crew of cheap worker agents (OpenCode, Codex, Claude Code, Gemini CLI, on whatever models the user configured) that read, search, implement and review for you. You decide, verify and answer.
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  ## Optional by design
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@@ -55,7 +55,7 @@ Once you or the user pick a skill, follow it: its checklists and gates are how i
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  Call `pitroom` (on PATH after `pitroom install`; otherwise the command in your session context). `pitroom doctor` diagnoses setup problems. Workers and models come from the user's config (`worker`, `fallback`, `models`, `tiers`); pick others only when the user or a plan says so (`--tier capable`, `-W codex`).
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- Model and effort: tiers already name the workers. Before you pick anything else, run `pitroom models`: it lists what each worker offers (Codex, Claude Code, OpenCode), the effort levels each model accepts, what the user says it costs (`costs` in the config) and what it used so far. Take the cheapest model that fits the task, never a dearer one by habit: start on the `cheap` tier (OpenCode's free model) and move up only when the task needs it or a cheaper worker already failed. Set `--effort` from the task: `low` for lookups and mechanical edits, `medium` for ordinary changes, `high` for reviews and non-obvious bugs, `xhigh` or above only when the user asks or a lower level failed. More effort costs more tokens and time.
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+ Model and effort: tiers already name the workers. Before you pick anything else, run `pitroom models`: it lists what each worker offers (Codex, Claude Code, OpenCode, Gemini CLI), the effort levels each model accepts, what the user says it costs (`costs` in the config) and what it used so far. Take the cheapest model that fits the task, never a dearer one by habit: start on the `cheap` tier (OpenCode's free model) and move up only when the task needs it or a cheaper worker already failed. Set `--effort` from the task: `low` for lookups and mechanical edits, `medium` for ordinary changes, `high` for reviews and non-obvious bugs, `xhigh` or above only when the user asks or a lower level failed. More effort costs more tokens and time.
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  Workers can take minutes. Start long work with `--bg` and keep working; follow it with `pitroom watch --brief` (one card line per start and end) through your host's background or monitor facility, or call `pitroom wait --timeout 540` again while it exits 75. Never poll with `sleep`.
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