pingthings 0.2.0 → 0.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +22 -3
- package/README.md +11 -2
- package/package.json +1 -1
- package/src/cli/init.js +4 -2
- package/src/cli/install.js +6 -2
- package/src/cli/play.js +5 -0
- package/src/cli/select.js +2 -1
- package/src/cli/test-events.js +2 -9
package/LICENSE
CHANGED
|
@@ -6,6 +6,25 @@
|
|
|
6
6
|
Everyone is permitted to copy and distribute verbatim copies
|
|
7
7
|
of this license document, but changing it is not allowed.
|
|
8
8
|
|
|
9
|
-
Audio assets are from
|
|
10
|
-
|
|
11
|
-
|
|
9
|
+
This project is licensed under GPL v2. Audio assets are sourced from
|
|
10
|
+
multiple open source projects under compatible licenses:
|
|
11
|
+
|
|
12
|
+
7kaa-soldiers: Seven Kingdoms: Ancient Adversaries
|
|
13
|
+
Copyright 1997,1998 Enlight Software Ltd. — GPL v2
|
|
14
|
+
|
|
15
|
+
wesnoth-combat: Battle for Wesnoth
|
|
16
|
+
Copyright Wesnoth contributors — GPL v2+
|
|
17
|
+
|
|
18
|
+
openarena-announcer: OpenArena
|
|
19
|
+
Copyright OpenArena contributors — GPL v2
|
|
20
|
+
|
|
21
|
+
freedoom-arsenal: Freedoom
|
|
22
|
+
Copyright Freedoom contributors — BSD-3-Clause
|
|
23
|
+
|
|
24
|
+
warzone2100-command: Warzone 2100
|
|
25
|
+
Copyright Warzone 2100 Project — GPL v2
|
|
26
|
+
|
|
27
|
+
0ad-civilizations: 0 A.D.
|
|
28
|
+
Copyright Wildfire Games — CC-BY-SA 3.0
|
|
29
|
+
Distributed as part of this aggregate work alongside GPL v2 code.
|
|
30
|
+
See packs/0ad-civilizations/manifest.json for full attribution.
|
package/README.md
CHANGED
|
@@ -126,10 +126,15 @@ For different sounds based on what Claude is doing, set up multiple hooks:
|
|
|
126
126
|
|---------|-------------|
|
|
127
127
|
| `pingthings play [sound] [--event type]` | Play a sound (random, specific, or event-based) |
|
|
128
128
|
| `pingthings list` | Show available sound packs |
|
|
129
|
+
| `pingthings select` | Interactive pack selector |
|
|
129
130
|
| `pingthings use <pack>` | Set the active sound pack |
|
|
130
131
|
| `pingthings preview <pack>` | Preview a random sound from a pack |
|
|
132
|
+
| `pingthings test-events [pack]` | Play all event sounds to hear each one |
|
|
133
|
+
| `pingthings theme [name]` | Apply a sound theme |
|
|
131
134
|
| `pingthings config [key] [val]` | Show or update configuration |
|
|
132
|
-
| `pingthings
|
|
135
|
+
| `pingthings init` | Set up Claude Code hooks automatically |
|
|
136
|
+
| `pingthings create <dir>` | Create a pack from audio files |
|
|
137
|
+
| `pingthings install <source>` | Install a pack from GitHub or local path |
|
|
133
138
|
|
|
134
139
|
## Configuration
|
|
135
140
|
|
|
@@ -139,13 +144,17 @@ Config lives at `~/.config/pingthings/config.json`:
|
|
|
139
144
|
{
|
|
140
145
|
"activePack": "7kaa-soldiers",
|
|
141
146
|
"mode": "random",
|
|
142
|
-
"specificSound": null
|
|
147
|
+
"specificSound": null,
|
|
148
|
+
"volume": 100,
|
|
149
|
+
"eventPacks": {}
|
|
143
150
|
}
|
|
144
151
|
```
|
|
145
152
|
|
|
146
153
|
- **activePack** — which sound pack to use
|
|
147
154
|
- **mode** — `"random"` (default), `"specific"`, or `"informational"`
|
|
148
155
|
- **specificSound** — sound name to always play when mode is `"specific"`
|
|
156
|
+
- **volume** — playback volume, 0-100 (default: 100)
|
|
157
|
+
- **eventPacks** — per-event pack overrides (e.g. `{"error": "freedoom-arsenal"}`)
|
|
149
158
|
|
|
150
159
|
Set values via CLI:
|
|
151
160
|
|
package/package.json
CHANGED
package/src/cli/init.js
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { createInterface } from 'node:readline';
|
|
2
|
-
import { existsSync, readFileSync, writeFileSync } from 'node:fs';
|
|
2
|
+
import { existsSync, readFileSync, writeFileSync, renameSync } from 'node:fs';
|
|
3
3
|
import { join } from 'node:path';
|
|
4
4
|
import { homedir } from 'node:os';
|
|
5
5
|
|
|
@@ -59,7 +59,9 @@ function readSettings() {
|
|
|
59
59
|
|
|
60
60
|
function writeSettings(settings) {
|
|
61
61
|
const path = getSettingsPath();
|
|
62
|
-
|
|
62
|
+
const tmpPath = path + '.tmp';
|
|
63
|
+
writeFileSync(tmpPath, JSON.stringify(settings, null, 2) + '\n', 'utf8');
|
|
64
|
+
renameSync(tmpPath, path);
|
|
63
65
|
}
|
|
64
66
|
|
|
65
67
|
function applyHooks(mode) {
|
package/src/cli/install.js
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { existsSync, mkdirSync,
|
|
1
|
+
import { existsSync, mkdirSync, cpSync } from 'node:fs';
|
|
2
2
|
import { join, basename } from 'node:path';
|
|
3
3
|
import { execFileSync } from 'node:child_process';
|
|
4
4
|
import { getConfigDir } from '../config.js';
|
|
@@ -75,6 +75,10 @@ function installFromLocal(source) {
|
|
|
75
75
|
}
|
|
76
76
|
|
|
77
77
|
const packName = basename(source);
|
|
78
|
+
if (!packName) {
|
|
79
|
+
console.error('Could not determine pack name from path.');
|
|
80
|
+
process.exit(1);
|
|
81
|
+
}
|
|
78
82
|
const packsDir = join(getConfigDir(), 'packs');
|
|
79
83
|
const destDir = join(packsDir, packName);
|
|
80
84
|
|
|
@@ -87,7 +91,7 @@ function installFromLocal(source) {
|
|
|
87
91
|
mkdirSync(packsDir, { recursive: true });
|
|
88
92
|
|
|
89
93
|
try {
|
|
90
|
-
|
|
94
|
+
cpSync(source, destDir, { recursive: true });
|
|
91
95
|
} catch {
|
|
92
96
|
console.error('Failed to copy pack.');
|
|
93
97
|
process.exit(1);
|
package/src/cli/play.js
CHANGED
package/src/cli/select.js
CHANGED
|
@@ -2,6 +2,7 @@ import { createInterface } from 'node:readline';
|
|
|
2
2
|
import { readConfig, writeConfig } from '../config.js';
|
|
3
3
|
import { listPacks, getPackSounds } from '../packs.js';
|
|
4
4
|
import { playSound } from '../player.js';
|
|
5
|
+
import { basename } from 'node:path';
|
|
5
6
|
|
|
6
7
|
function showHelp() {
|
|
7
8
|
console.log(`
|
|
@@ -68,7 +69,7 @@ export default async function select(args) {
|
|
|
68
69
|
const sounds = getPackSounds(chosen.name);
|
|
69
70
|
if (sounds.length > 0) {
|
|
70
71
|
const sample = sounds[Math.floor(Math.random() * sounds.length)];
|
|
71
|
-
playSound(sample);
|
|
72
|
+
playSound(sample, config.volume);
|
|
72
73
|
}
|
|
73
74
|
|
|
74
75
|
console.log(`\nActive pack set to: ${chosen.name}`);
|
package/src/cli/test-events.js
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { readConfig, VALID_EVENTS } from '../config.js';
|
|
2
2
|
import { getEventSounds, getPackSounds, pickRandom, resolvePack } from '../packs.js';
|
|
3
|
-
import {
|
|
3
|
+
import { playSoundSync } from '../player.js';
|
|
4
4
|
import { basename } from 'node:path';
|
|
5
5
|
|
|
6
6
|
function showHelp() {
|
|
@@ -17,10 +17,6 @@ Events played: done, permission, complete, error, blocked
|
|
|
17
17
|
`);
|
|
18
18
|
}
|
|
19
19
|
|
|
20
|
-
function sleep(ms) {
|
|
21
|
-
return new Promise(resolve => setTimeout(resolve, ms));
|
|
22
|
-
}
|
|
23
|
-
|
|
24
20
|
export default async function testEvents(args) {
|
|
25
21
|
if (args.includes('--help') || args.includes('-h')) {
|
|
26
22
|
showHelp();
|
|
@@ -48,10 +44,7 @@ export default async function testEvents(args) {
|
|
|
48
44
|
|
|
49
45
|
const sound = pickRandom(sounds);
|
|
50
46
|
console.log(` ${event.padEnd(12)} ${basename(sound)}`);
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
// Wait between sounds so they don't overlap
|
|
54
|
-
await sleep(1500);
|
|
47
|
+
playSoundSync(sound, config.volume);
|
|
55
48
|
}
|
|
56
49
|
|
|
57
50
|
console.log('\nDone.\n');
|