pidge-cli 0.15.1 → 0.15.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +19 -0
- package/bin/pidge.js +61 -14
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
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@@ -1,5 +1,24 @@
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# Changelog
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## 0.15.2 — #280 the skill self-heals
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#280 — the local skill self-heals: any pidge command silently refreshes
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`.claude/skills/pidge/SKILL.md` when the skill revision or manifest version is newer than
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what's installed, so onboarded agents always run the latest skill.
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- **feat:** a bumpable `SKILL_REVISION` constant + the live manifest version are baked into a
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first-line marker (`<!-- pidge-skill rev=R manifest=N -->`) of every generated `SKILL.md`.
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`ensureSkillFresh()` (run from `checkManifestNews`, which already fires on every command via
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the `x-pidge-manifest-version` header) compares the installed marker against this CLI's spine
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and the server's manifest; when either is newer it silently regenerates the skill and prints
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one stderr note. Only an EXISTING skill is refreshed (never auto-created), at most once per
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process, fully best-effort (a refresh failure never breaks your command), and `QUIET_NAG`
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suppresses the note (the regenerate still happens).
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- **note:** this composes with `@latest` — an agent on `npx pidge-cli@latest` picks up a new
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`SKILL_REVISION` and self-heals the spine on its next command. A PINNED CLI still self-heals
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on a server manifest bump (via the header) but can't gain a newer hand-authored spine without
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updating the CLI. BUMP `SKILL_REVISION` in any future sprint that edits the SKILL.md spine.
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## 0.15.1 — #274-D skill polish
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skill polish — catalog-first actions, write-for-the-lock-screen (banner = title+body; body_markdown is detail-only), good-report guidance; gold examples now set a plain --body.
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package/bin/pidge.js
CHANGED
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@@ -562,8 +562,17 @@ function fetchT(url, opts = {}, timeoutMs = 30000) {
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// than what this CLI shipped knowing, nudge on stderr — the agent re-reads the
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// manifest (whats_new) and learns the new capabilities without polling.
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const KNOWN_MANIFEST_VERSION = 46;
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// #280: the hand-authored skill SPINE version. BUMP whenever the SKILL.md spine
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// (the non-generated prose in installSkill) changes — an existing install whose
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// baked marker is older than this self-heals on its next pidge command, so an
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// onboarded agent always runs the latest skill without any human action. Start at 1.
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const SKILL_REVISION = 1;
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const NAG_TTL_MS = 24 * 60 * 60 * 1000; // #241: at most one nag per 24 h
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let newsWarned = false;
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// #280: the self-heal runs at most ONCE per process (one regeneration, even when
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// many commands/poll-ticks call checkManifestNews). Non-stale checks stay cheap +
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// repeatable; this only latches once an actual heal is attempted.
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let skillHealed = false;
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// #241: a tiny per-install state cache (~/.config/pidge/state.json, per-agent
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// when PIDGE_AGENT is set — same dir as the env file). Best-effort: a read-only
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@@ -581,9 +590,14 @@ function writeState(patch) {
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} catch { /* best-effort — the nag just won't persist its throttle */ }
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}
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function checkManifestNews(res) {
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if (QUIET_NAG || newsWarned) return;
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async function checkManifestNews(res) {
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const ver = parseInt(res.headers.get('x-pidge-manifest-version') || '0', 10);
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// #280: the self-heal runs on EVERY command (its own once-guard + cheap
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// first-line read), BEFORE the nag throttle below — it must fire even when the
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// server isn't ahead of KNOWN_MANIFEST_VERSION (a pure spine bump) and even
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// under QUIET_NAG (which only silences the stderr note, never the regenerate).
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await ensureSkillFresh(ver);
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if (QUIET_NAG || newsWarned) return;
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// (c) only when the server is ahead of what THIS CLI knows.
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if (!(ver > KNOWN_MANIFEST_VERSION)) return;
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// #241 throttle: nag at most once per 24 h, and after that window only when the
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console.error(`pidge: the server has NEW capabilities (manifest v${ver}; this CLI knows v${KNOWN_MANIFEST_VERSION}) — pidge is a thin pipe, so you can use any new /notify field RIGHT NOW via --param KEY=VALUE. Read the catalog (whats_new) in the public manifest: curl $PIDGE_URL/api/v1/manifest (public; add -H "Authorization: Bearer $PIDGE_TOKEN" to also see your channel's config). Updating the CLI only matters to gain native flags: npx pidge-cli@latest (a pinned ref never self-updates). Silence this with --quiet-nag or PIDGE_QUIET_NAG=1.`);
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}
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// #280: STRUCTURAL self-heal — keep the LOCAL skill current with zero human action.
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// The installed .claude/skills/pidge/SKILL.md is written once at onboarding and then
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// goes stale silently (a CLI/skill improvement gives an onboarded agent no signal, so
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// it keeps running the old skill). This silently regenerates it when EITHER trigger
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// fires: this CLI's hand-authored spine moved (SKILL_REVISION > the baked rev) OR the
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// server's manifest moved (serverManifestVersion > the baked manifest) — caught from
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// the x-pidge-manifest-version header that already rides every response. So the agent's
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// NEXT session is always current. Only REFRESHES an existing skill (creating one is
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// onboarding's job, never a side effect of an unrelated command), runs at most once per
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// process, and is wholly best-effort: any failure is swallowed — a skill refresh must
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// NEVER break the user's actual command.
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async function ensureSkillFresh(serverManifestVersion) {
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if (skillHealed) return;
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try {
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// Resolve the path the SAME way installSkill does (cwd-relative).
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const file = path.join(process.cwd(), '.claude', 'skills', 'pidge', 'SKILL.md');
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if (!fs.existsSync(file)) return; // don't auto-create — only refresh an existing skill
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const firstLine = fs.readFileSync(file, 'utf8').split('\n', 1)[0] || '';
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const revM = firstLine.match(/rev=(\d+)/);
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const manM = firstLine.match(/manifest=(\d+)/);
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const installedRev = revM ? parseInt(revM[1], 10) : 0;
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const installedManifest = manM ? parseInt(manM[1], 10) : 0;
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const stale = SKILL_REVISION > installedRev || (serverManifestVersion || 0) > installedManifest;
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if (!stale) return;
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skillHealed = true; // latch BEFORE the network write — attempt the heal at most once
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const r = await installSkill(BASE, TOKEN); // silent: it already writes the file
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// Respect QUIET_NAG/PIDGE_QUIET_NAG for the note only — we STILL regenerated.
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if (!QUIET_NAG)
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console.error(`pidge: refreshed your local Pidge skill (rev ${SKILL_REVISION}, manifest v${r.manifest_version}) — your next session will use it.`);
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} catch { /* best-effort — a skill refresh must never break the user's command */ }
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}
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// ---------------------------------------------------------------------------
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// #119: the health ledger of one blocking session (wait/ask/listen). Drives
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// (a) automatic DEGRADE from held ?wait= polls to plain GETs after
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@@ -976,7 +1022,7 @@ async function doNotify(extra = {}) {
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} catch (e) {
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die(`pidge: send failed (network): ${e.message}`, 2);
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}
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checkManifestNews(res);
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await checkManifestNews(res);
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const ok = res.status >= 200 && res.status < 300;
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let info = {};
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try { info = JSON.parse(raw); } catch { /* leave {} */ }
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const askedAt = Date.now();
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try {
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const res = await fetchT(url, { headers }, (waitS + 10) * 1000);
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checkManifestNews(res);
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await checkManifestNews(res);
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if (res.status === 200) {
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health.ok();
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const data = await res.json().catch(() => ({}));
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} catch (e) {
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die(`pidge: contract set failed (network): ${e.message}`, 2);
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}
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checkManifestNews(res);
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await checkManifestNews(res);
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if (!(res.status >= 200 && res.status < 300)) die(`pidge: contract set failed (${res.status}): ${body}`, 2);
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// stdout = ONLY the operating_contract, never the raw channel JSON. The
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// /channels PATCH echoes the whole channel — INCLUDING "key":"hld_…" — and
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const res = await fetchT(`${BASE}/api/v1/selftest`, {
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method: 'POST', headers, body: JSON.stringify({ window_seconds: windowS }),
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});
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checkManifestNews(res);
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await checkManifestNews(res);
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if (res.status < 200 || res.status >= 300) die(`pidge: selftest: the server refused (${res.status}) — is your key valid? try \`pidge doctor\``, 2);
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fired = await res.json();
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} catch (e) {
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process.exit(2);
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}
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const { res, data } = out;
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checkManifestNews(res);
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await checkManifestNews(res);
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if (res.status === 401) {
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console.error('pidge doctor: server reachable but the key is INVALID/REVOKED — re-onboard: ask your human for a fresh claim code (Pidge app → Canais → o canal → copiar prompt de setup)');
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process.exit(2);
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const profileTable = (m.profiles && m.profiles.decision_table) || [];
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const notes = m.notes || [];
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const exits = (m.cli && m.cli.output) || '';
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const skill =
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const skill = `<!-- pidge-skill rev=${SKILL_REVISION} manifest=${m.manifest_version} -->
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---
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name: pidge
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description: Send rich, actionable iPhone notifications to your human and get their decision back (Pidge). Every send is a TYPE (message/important/urgent/event/live) plus an OPTIONAL response (buttons + send-and-go vs wait). Use when finishing long tasks, needing a decision/approval, sending updates with substance, or anything time-anchored. Also covers reading the human's replies back.
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---
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}
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case 'whoami': {
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const { res, data } = await fetchWhoami().catch((e) => { die(`pidge: whoami failed (network): ${e.message}`, 2); });
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checkManifestNews(res);
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await checkManifestNews(res);
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if (res.status !== 200) die(`pidge: whoami failed (${res.status}): ${JSON.stringify(data)}`, 2);
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console.log(JSON.stringify(data, null, 2));
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console.error(`pidge: you are canal "${data.channel && data.channel.name}" · ${data.devices ?? '?'} device(s)`);
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} catch (e) {
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die(`pidge: cancel failed (network): ${e.message}`, 2);
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}
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checkManifestNews(res);
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await checkManifestNews(res);
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console.log(raw);
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if (res.status >= 200 && res.status < 300) {
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console.error(`pidge: cancelled ${cid} — nothing will fire`);
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} catch (e) {
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die(`pidge: ack failed (network): ${e.message}`, 2);
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}
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checkManifestNews(res);
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await checkManifestNews(res);
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console.log(raw);
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if (!(res.status >= 200 && res.status < 300)) die(`pidge: ack failed (${res.status}): ${raw}`, 2);
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let adata = {};
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} catch (e) {
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die(`pidge: inbox failed (network): ${e.message}`, 2);
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}
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checkManifestNews(res);
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await checkManifestNews(res);
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console.log(raw);
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if (!(res.status >= 200 && res.status < 300)) die(`pidge: inbox failed (${res.status})`, 2);
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let data = {};
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draining = true;
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try {
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const res = await fetchT(`${BASE}/api/v1/messages${queueQs}`, { headers });
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checkManifestNews(res);
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await checkManifestNews(res);
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if (res.status === 200) {
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health.ok();
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const msgs = (await res.json().catch(() => ({}))).messages || [];
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if (waitS > 0) qs.set('wait', String(waitS));
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if (v.all) qs.set('all', 'true');
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const res = await fetchT(`${BASE}/api/v1/messages${qs.size ? `?${qs}` : ''}`, { headers }, (waitS + 10) * 1000);
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checkManifestNews(res);
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await checkManifestNews(res);
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if (res.status === 200) {
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health.ok();
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const data = await res.json().catch(() => ({}));
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