pictoguys 0.1.0

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@@ -0,0 +1,359 @@
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+ import { hashSeed, mulberry32 } from './chunk-2W2JD54I.js';
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+
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+ // src/parts.ts
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+ var PARTS = { "bodies": { "blue_1": '<svg width="40" height="40" viewBox="0 0 40 40" fill="none" xmlns="http://www.w3.org/2000/svg">\n<g filter="url(#filter0_iiii_95_505)">\n<path d="M29 12H33V30H29V32H24V30H16V32H11V30H7V12H11V8H29V12Z" fill="url(#paint0_radial_95_505)"/>\n</g>\n<defs>\n<filter id="filter0_iiii_95_505" x="7" y="8" width="26" height="24" filterUnits="userSpaceOnUse" color-interpolation-filters="sRGB">\n<feFlood flood-opacity="0" result="BackgroundImageFix"/>\n<feBlend mode="normal" in="SourceGraphic" in2="BackgroundImageFix" result="shape"/>\n<feColorMatrix in="SourceAlpha" type="matrix" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 127 0" result="hardAlpha"/>\n<feOffset dy="-2"/>\n<feComposite in2="hardAlpha" operator="arithmetic" k2="-1" k3="1"/>\n<feColorMatrix type="matrix" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.12 0"/>\n<feBlend mode="overlay" in2="shape" result="effect1_innerShadow_95_505"/>\n<feColorMatrix in="SourceAlpha" type="matrix" values="0 0 0 0 0 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0"/>\n<feBlend mode="soft-light" in2="effect3_innerShadow_95_505" result="effect4_innerShadow_95_505"/>\n</filter>\n<radialGradient id="paint0_radial_95_505" cx="0" cy="0" r="1" gradientUnits="userSpaceOnUse" gradientTransform="translate(20 8) rotate(90) scale(31.5 57.3428)">\n<stop offset="0.45" stop-color="#6CA3E2"/>\n<stop offset="1" stop-color="#3B2199"/>\n</radialGradient>\n</defs>\n</svg>\n', "blue_2": '<svg width="40" height="40" viewBox="0 0 40 40" fill="none" xmlns="http://www.w3.org/2000/svg">\n<g filter="url(#filter0_iiii_95_507)">\n<path d="M29 10H31V14H33V30H31V32H9V30H7V14H9V10H11V8H29V10Z" fill="url(#paint0_radial_95_507)"/>\n</g>\n<defs>\n<filter id="filter0_iiii_95_507" x="7" y="8" width="26" height="24" filterUnits="userSpaceOnUse" color-interpolation-filters="sRGB">\n<feFlood flood-opacity="0" result="BackgroundImageFix"/>\n<feBlend mode="normal" in="SourceGraphic" in2="BackgroundImageFix" result="shape"/>\n<feColorMatrix in="SourceAlpha" type="matrix" values="0 0 0 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xmlns="http://www.w3.org/2000/svg">\n<path d="M16 20H11V18H14V16H16V20Z" fill="#2F282B"/>\n<path d="M24 20H29V18H26V16H24V20Z" fill="#2F282B"/>\n<path d="M17 15H19V13H21V15H23V17H17V15Z" fill="#2F282B"/>\n</svg>\n' }, "backgrounds": { "1": '<svg width="40" height="40" viewBox="0 0 40 40" fill="none" xmlns="http://www.w3.org/2000/svg">\n<rect width="40" height="40" fill="white"/>\n<rect width="40" height="40" fill="white"/>\n</svg>\n', "2": '<svg width="40" height="40" viewBox="0 0 40 40" fill="none" xmlns="http://www.w3.org/2000/svg">\n<g clip-path="url(#clip0_95_572)">\n<rect width="40" height="40" fill="#F9F9F9"/>\n<rect width="40" height="40" fill="white"/>\n<path d="M4 34H8V40H4V34Z" fill="#F9F9F9"/>\n<path d="M4 34H8V40H4V34Z" fill="#F9F9F9"/>\n<path d="M24 34H20V40H24V34Z" fill="#F9F9F9"/>\n<path d="M24 34H20V40H24V34Z" fill="#F9F9F9"/>\n<path d="M32 34H36V40H32V34Z" fill="#F9F9F9"/>\n<path d="M32 34H36V40H32V34Z" fill="#F9F9F9"/>\n<path d="M32 22H36V28H32V22Z" fill="#F9F9F9"/>\n<path d="M32 22H36V28H32V22Z" fill="#F9F9F9"/>\n<path d="M32 10H36V16H32V10Z" fill="#F9F9F9"/>\n<path d="M32 10H36V16H32V10Z" fill="#F9F9F9"/>\n<path d="M36 4H40V10H36V4Z" fill="#F9F9F9"/>\n<path d="M36 4H40V10H36V4Z" fill="#F9F9F9"/>\n<path d="M4 22H8V28H4V22Z" fill="#F9F9F9"/>\n<path d="M4 22H8V28H4V22Z" fill="#F9F9F9"/>\n<path d="M8 16H12V22H8V16Z" fill="#F9F9F9"/>\n<path d="M8 16H12V22H8V16Z" fill="#F9F9F9"/>\n<path d="M8 4H12V10H8V4Z" fill="#F9F9F9"/>\n<path d="M8 4H12V10H8V4Z" fill="#F9F9F9"/>\n<path d="M4 0H8V4H4V0Z" fill="#F9F9F9"/>\n<path d="M4 0H8V4H4V0Z" fill="#F9F9F9"/>\n<path d="M0 28H4V34H0V28Z" fill="#F9F9F9"/>\n<path d="M0 28H4V34H0V28Z" fill="#F9F9F9"/>\n<path d="M20 28H16V34H20V28Z" fill="#F9F9F9"/>\n<path d="M20 28H16V34H20V28Z" fill="#F9F9F9"/>\n<path d="M36 28H40V34H36V28Z" fill="#F9F9F9"/>\n<path d="M36 28H40V34H36V28Z" fill="#F9F9F9"/>\n<path d="M36 16H40V22H36V16Z" fill="#F9F9F9"/>\n<path d="M36 16H40V22H36V16Z" fill="#F9F9F9"/>\n<path d="M24 16H20V22H24V16Z" fill="#F9F9F9"/>\n<path d="M24 16H20V22H24V16Z" fill="#F9F9F9"/>\n<path d="M28 10H24V16H28V10Z" fill="#F9F9F9"/>\n<path d="M28 10H24V16H28V10Z" fill="#F9F9F9"/>\n<path d="M24 4H20V10H24V4Z" fill="#F9F9F9"/>\n<path d="M24 4H20V10H24V4Z" fill="#F9F9F9"/>\n<path d="M28 0H24V4H28V0Z" fill="#F9F9F9"/>\n<path d="M28 0H24V4H28V0Z" fill="#F9F9F9"/>\n</g>\n<defs>\n<clipPath id="clip0_95_572">\n<rect width="40" height="40" fill="white"/>\n</clipPath>\n</defs>\n</svg>\n', "3": '<svg width="40" height="40" viewBox="0 0 40 40" fill="none" xmlns="http://www.w3.org/2000/svg">\n<g clip-path="url(#clip0_95_607)">\n<rect width="40" height="40" fill="#F9F9F9"/>\n<rect width="40" height="40" fill="white"/>\n<path d="M0 35H8V40H0V35Z" fill="#F9F9F9"/>\n<path d="M0 35H8V40H0V35Z" fill="#F9F9F9"/>\n<path d="M0 25H8V30H0V25Z" fill="#F9F9F9"/>\n<path d="M0 25H8V30H0V25Z" fill="#F9F9F9"/>\n<path d="M0 15H8V20H0V15Z" fill="#F9F9F9"/>\n<path d="M0 15H8V20H0V15Z" fill="#F9F9F9"/>\n<path d="M0 5H8V10H0V5Z" fill="#F9F9F9"/>\n<path d="M0 5H8V10H0V5Z" fill="#F9F9F9"/>\n<path d="M16 35H24V40H16V35Z" fill="#F9F9F9"/>\n<path d="M16 35H24V40H16V35Z" fill="#F9F9F9"/>\n<path d="M16 25H24V30H16V25Z" fill="#F9F9F9"/>\n<path d="M16 25H24V30H16V25Z" fill="#F9F9F9"/>\n<path d="M16 15H24V20H16V15Z" fill="#F9F9F9"/>\n<path d="M16 15H24V20H16V15Z" fill="#F9F9F9"/>\n<path d="M16 5H24V10H16V5Z" fill="#F9F9F9"/>\n<path d="M16 5H24V10H16V5Z" fill="#F9F9F9"/>\n<path d="M32 35H40V40H32V35Z" fill="#F9F9F9"/>\n<path d="M32 35H40V40H32V35Z" fill="#F9F9F9"/>\n<path d="M32 25H40V30H32V25Z" fill="#F9F9F9"/>\n<path d="M32 25H40V30H32V25Z" fill="#F9F9F9"/>\n<path d="M32 15H40V20H32V15Z" fill="#F9F9F9"/>\n<path d="M32 15H40V20H32V15Z" fill="#F9F9F9"/>\n<path d="M32 5H40V10H32V5Z" fill="#F9F9F9"/>\n<path d="M32 5H40V10H32V5Z" fill="#F9F9F9"/>\n<path d="M8 30H16V35H8V30Z" fill="#F9F9F9"/>\n<path d="M8 30H16V35H8V30Z" fill="#F9F9F9"/>\n<path d="M8 20H16V25H8V20Z" fill="#F9F9F9"/>\n<path d="M8 20H16V25H8V20Z" fill="#F9F9F9"/>\n<path d="M8 10H16V15H8V10Z" fill="#F9F9F9"/>\n<path d="M8 10H16V15H8V10Z" fill="#F9F9F9"/>\n<path d="M8 0H16V5H8V0Z" fill="#F9F9F9"/>\n<path d="M8 0H16V5H8V0Z" fill="#F9F9F9"/>\n<path d="M24 30H32V35H24V30Z" fill="#F9F9F9"/>\n<path d="M24 30H32V35H24V30Z" fill="#F9F9F9"/>\n<path d="M24 20H32V25H24V20Z" fill="#F9F9F9"/>\n<path d="M24 20H32V25H24V20Z" fill="#F9F9F9"/>\n<path d="M24 10H32V15H24V10Z" fill="#F9F9F9"/>\n<path d="M24 10H32V15H24V10Z" fill="#F9F9F9"/>\n<path d="M24 0H32V5H24V0Z" fill="#F9F9F9"/>\n<path d="M24 0H32V5H24V0Z" fill="#F9F9F9"/>\n</g>\n<defs>\n<clipPath id="clip0_95_607">\n<rect width="40" height="40" fill="white"/>\n</clipPath>\n</defs>\n</svg>\n', "4": '<svg width="40" height="40" viewBox="0 0 40 40" fill="none" xmlns="http://www.w3.org/2000/svg">\n<g clip-path="url(#clip0_95_659)">\n<rect width="40" height="40" fill="white"/>\n<rect width="40" height="40" fill="white"/>\n<ellipse cx="20" cy="32" rx="17" ry="2" fill="#F9F9F9"/>\n<ellipse cx="20" cy="30" rx="38" ry="39" fill="#F9F9F9"/>\n<ellipse cx="20" cy="30" rx="38" ry="39" fill="#F9F9F9"/>\n<ellipse cx="20" cy="30" rx="38" ry="39" fill="white"/>\n<path d="M46 38.5C46 55.3447 34.3594 69 20 69C5.6406 69 -6 55.3447 -6 38.5C-6 21.6553 5.6406 8 20 8C34.3594 8 46 21.6553 46 38.5Z" fill="#F9F9F9"/>\n<path d="M46 38.5C46 55.3447 34.3594 69 20 69C5.6406 69 -6 55.3447 -6 38.5C-6 21.6553 5.6406 8 20 8C34.3594 8 46 21.6553 46 38.5Z" fill="#F9F9F9"/>\n</g>\n<defs>\n<clipPath id="clip0_95_659">\n<rect width="40" height="40" fill="white"/>\n</clipPath>\n</defs>\n</svg>\n', "5": '<svg width="40" height="40" viewBox="0 0 40 40" fill="none" xmlns="http://www.w3.org/2000/svg">\n<g clip-path="url(#clip0_95_714)">\n<rect width="40" height="40" fill="#F9F9F9"/>\n<rect width="40" height="40" fill="white"/>\n</g>\n<defs>\n<clipPath id="clip0_95_714">\n<rect width="40" height="40" fill="white"/>\n</clipPath>\n</defs>\n</svg>\n' } };
5
+
6
+ // src/color.ts
7
+ var sRGBlin = (c) => c <= 0.04045 ? c / 12.92 : ((c + 0.055) / 1.055) ** 2.4;
8
+ var linSRGB = (c) => {
9
+ c = Math.max(0, Math.min(1, c));
10
+ return c <= 31308e-7 ? 12.92 * c : 1.055 * c ** (1 / 2.4) - 0.055;
11
+ };
12
+ function hexToOklch(h) {
13
+ h = h.replace("#", "");
14
+ const r = sRGBlin(parseInt(h.slice(0, 2), 16) / 255);
15
+ const g = sRGBlin(parseInt(h.slice(2, 4), 16) / 255);
16
+ const b = sRGBlin(parseInt(h.slice(4, 6), 16) / 255);
17
+ let l = 0.4122214708 * r + 0.5363325363 * g + 0.0514459929 * b;
18
+ let m = 0.2119034982 * r + 0.6806995451 * g + 0.1073969566 * b;
19
+ let s = 0.0883024619 * r + 0.2817188376 * g + 0.6299787005 * b;
20
+ l = Math.cbrt(l);
21
+ m = Math.cbrt(m);
22
+ s = Math.cbrt(s);
23
+ const L = 0.2104542553 * l + 0.793617785 * m - 0.0040720468 * s;
24
+ const a = 1.9779984951 * l - 2.428592205 * m + 0.4505937099 * s;
25
+ const bb = 0.0259040371 * l + 0.7827717662 * m - 0.808675766 * s;
26
+ return [L, Math.hypot(a, bb), (Math.atan2(bb, a) * 180 / Math.PI + 360) % 360];
27
+ }
28
+ function oklchRGB(L, C, H) {
29
+ const a = C * Math.cos(H * Math.PI / 180);
30
+ const b = C * Math.sin(H * Math.PI / 180);
31
+ const l = (L + 0.3963377774 * a + 0.2158037573 * b) ** 3;
32
+ const m = (L - 0.1055613458 * a - 0.0638541728 * b) ** 3;
33
+ const s = (L - 0.0894841775 * a - 1.291485548 * b) ** 3;
34
+ return [
35
+ 4.0767416621 * l - 3.3077115913 * m + 0.2309699292 * s,
36
+ -1.2684380046 * l + 2.6097574011 * m - 0.3413193965 * s,
37
+ -0.0041960863 * l - 0.7034186147 * m + 1.707614701 * s
38
+ ].map(linSRGB);
39
+ }
40
+ function oklchToHex(L, C, H) {
41
+ let r = 0;
42
+ let g = 0;
43
+ let b = 0;
44
+ for (let i = 0; i < 40; i++) {
45
+ [r, g, b] = oklchRGB(L, C, H);
46
+ if (Math.min(r, g, b) >= -8e-4 && Math.max(r, g, b) <= 1.0008) break;
47
+ C *= 0.93;
48
+ }
49
+ const f = (c) => Math.round(Math.max(0, Math.min(1, c)) * 255).toString(16).padStart(2, "0");
50
+ return "#" + f(r) + f(g) + f(b);
51
+ }
52
+ var arc = (d) => ((d + 180) % 360 + 360) % 360 - 180;
53
+ var stopsOf = (svg) => [...svg.matchAll(/stop-color="(#[0-9A-Fa-f]{6})"/g)].map((m) => m[1]);
54
+ function anchorOf(svg) {
55
+ const st = stopsOf(svg);
56
+ const light = st.reduce((a, b) => hexToOklch(b)[0] > hexToOklch(a)[0] ? b : a);
57
+ const dark = st.reduce((a, b) => hexToOklch(b)[0] < hexToOklch(a)[0] ? b : a);
58
+ const [Ll, Cl, Hl] = hexToOklch(light);
59
+ const [Ld, Cd, Hd] = hexToOklch(dark);
60
+ return { p: [Ll, Cl, Hl, Ld - Ll, Cd - Cl, arc(Hd - Hl)], light, dark };
61
+ }
62
+
63
+ // src/engine.ts
64
+ var COLORS = [...new Set(Object.keys(PARTS.bodies).map((k) => k.split("_")[0]))].sort();
65
+ var SHAPES = [...new Set(Object.keys(PARTS.bodies).map((k) => k.split("_")[1]))].sort();
66
+ var BGS = Object.keys(PARTS.backgrounds).sort();
67
+ var PUPILS = { single: 1, double: 2, triple: 3 };
68
+ function byPrefix(o) {
69
+ const d = {};
70
+ Object.keys(o).sort().forEach((k) => {
71
+ var _a;
72
+ (d[_a = k.split("_")[0]] ?? (d[_a] = [])).push(k);
73
+ });
74
+ return d;
75
+ }
76
+ var EYE_FILES = byPrefix(PARTS.eyes);
77
+ var BROW_FILES = byPrefix(PARTS.eyebrows);
78
+ var PREFIXES = Object.keys(EYE_FILES).filter((p) => BROW_FILES[p]).sort();
79
+ function buildPalette(selColors, extra) {
80
+ const anchors = selColors.map((c) => ({ name: c, ...anchorOf(PARTS.bodies[c + "_" + SHAPES[0]]) }));
81
+ const pal = anchors.map((a) => ({ name: a.name, light: a.light, dark: a.dark, gen: false }));
82
+ if (anchors.length >= 2 && extra > 0) {
83
+ const ring = [...anchors].sort((a, b) => a.p[2] - b.p[2]);
84
+ const gaps = ring.map((a, i) => {
85
+ const b = ring[(i + 1) % ring.length];
86
+ return { span: ((b.p[2] - a.p[2]) % 360 + 360) % 360, i };
87
+ }).sort((x, y) => y.span - x.span);
88
+ for (let n = 0; n < extra; n++) {
89
+ const { i } = gaps[n % gaps.length];
90
+ const a = ring[i];
91
+ const b = ring[(i + 1) % ring.length];
92
+ const reps = gaps.filter((_, k) => gaps[k % gaps.length].i === i && k < extra).length || 1;
93
+ const seq = (() => {
94
+ let c = 0;
95
+ for (let k = 0; k <= n; k++) if (gaps[k % gaps.length].i === i) c++;
96
+ return c;
97
+ })();
98
+ const t = seq / (reps + 1);
99
+ const L = a.p[0] + (b.p[0] - a.p[0]) * t;
100
+ const C = a.p[1] + (b.p[1] - a.p[1]) * t;
101
+ const H = ((a.p[2] + arc(b.p[2] - a.p[2]) * t) % 360 + 360) % 360;
102
+ const dL = a.p[3] + (b.p[3] - a.p[3]) * t;
103
+ const dC = a.p[4] + (b.p[4] - a.p[4]) * t;
104
+ const dH = a.p[5] + arc(b.p[5] - a.p[5]) * t;
105
+ pal.push({
106
+ name: "gen" + Math.round(H),
107
+ light: oklchToHex(L, C, H),
108
+ dark: oklchToHex(L + dL, Math.max(0, C + dC), H + dH),
109
+ gen: true
110
+ });
111
+ }
112
+ }
113
+ return pal;
114
+ }
115
+ function hueEntry(hue) {
116
+ const anchors = COLORS.map((c) => ({ name: c, ...anchorOf(PARTS.bodies[c + "_" + SHAPES[0]]) })).sort(
117
+ (a2, b) => a2.p[2] - b.p[2]
118
+ );
119
+ hue = (hue % 360 + 360) % 360;
120
+ for (let i = 0; i < anchors.length; i++) {
121
+ const a2 = anchors[i];
122
+ const b = anchors[(i + 1) % anchors.length];
123
+ const lo = a2.p[2];
124
+ const hi = b.p[2] < a2.p[2] ? b.p[2] + 360 : b.p[2];
125
+ const h = hue < lo ? hue + 360 : hue;
126
+ if (h >= lo && h <= hi) {
127
+ const t = (h - lo) / (hi - lo || 1);
128
+ const L = a2.p[0] + (b.p[0] - a2.p[0]) * t;
129
+ const C = a2.p[1] + (b.p[1] - a2.p[1]) * t;
130
+ const dL = a2.p[3] + (b.p[3] - a2.p[3]) * t;
131
+ const dC = a2.p[4] + (b.p[4] - a2.p[4]) * t;
132
+ const dH = a2.p[5] + arc(b.p[5] - a2.p[5]) * t;
133
+ return { light: oklchToHex(L, C, hue), dark: oklchToHex(L + dL, Math.max(0, C + dC), hue + dH) };
134
+ }
135
+ }
136
+ const a = anchors[0];
137
+ return { light: a.light, dark: a.dark };
138
+ }
139
+ function nsIds(svg, pfx) {
140
+ for (const id of new Set([...svg.matchAll(/id="([^"]+)"/g)].map((m) => m[1])))
141
+ svg = svg.split(`id="${id}"`).join(`id="${pfx}${id}"`).split(`url(#${id})`).join(`url(#${pfx}${id})`);
142
+ return svg;
143
+ }
144
+ var innerSVG = (svg) => svg.replace(/^\s*<svg[^>]*>/, "").replace(/<\/svg>\s*$/, "");
145
+ function recolorBody(shapeSvg, light, dark) {
146
+ const st = stopsOf(shapeSvg);
147
+ const L = st.reduce((a, b) => hexToOklch(b)[0] > hexToOklch(a)[0] ? b : a);
148
+ const D = st.reduce((a, b) => hexToOklch(b)[0] < hexToOklch(a)[0] ? b : a);
149
+ return shapeSvg.split(`stop-color="${L}"`).join(`stop-color="${light}"`).split(`stop-color="${D}"`).join(`stop-color="${dark}"`);
150
+ }
151
+ var DEFAULT_TUNING = { featL: 26, featC: 4, litL: 84, pupC: 13 };
152
+ var featureDark = (hue, cfg) => oklchToHex(cfg.featL / 100, cfg.featC / 100, hue);
153
+ function elemMinX(el) {
154
+ const m = el.match(/d="M(-?\d+(?:\.\d+)?)/) || el.match(/<rect[^>]*x="(-?\d+(?:\.\d+)?)"/);
155
+ return m ? +m[1] : 20;
156
+ }
157
+ var groupOf = (x, k) => k === 1 ? 0 : k === 2 ? x < 20 ? 0 : 1 : x < 17 ? 0 : x < 24 ? 1 : 2;
158
+ function recolorEyes(svg, k, mode, bodyH, feat, cfg) {
159
+ if (mode === "mono") return svg.split('fill="#282B2D"').join(`fill="${feat}"`);
160
+ let hues;
161
+ if (mode === "hetero")
162
+ hues = k === 3 ? { 0: bodyH, 1: (bodyH + 180) % 360, 2: bodyH } : { 0: bodyH, 1: (bodyH + 180) % 360 };
163
+ else hues = { 0: bodyH, 1: (bodyH + 120) % 360, 2: (bodyH + 240) % 360 };
164
+ const lit = {};
165
+ const shd = {};
166
+ for (const gk of Object.keys(hues)) {
167
+ const g = Number(gk);
168
+ lit[g] = oklchToHex(cfg.litL / 100, cfg.pupC / 100, hues[g]);
169
+ shd[g] = oklchToHex(0.52, cfg.pupC / 100, hues[g]);
170
+ }
171
+ return svg.replace(/<(?:path|rect)\b[^>]*\/>/g, (el) => {
172
+ if (el.includes('fill="#282B2D"')) return el.split('fill="#282B2D"').join(`fill="${feat}"`);
173
+ const g = groupOf(elemMinX(el), k);
174
+ if (el.includes('fill="white"')) return el.split('fill="white"').join(`fill="${lit[g]}"`);
175
+ if (el.includes('fill="#222128"')) return el.split('fill="#222128"').join(`fill="${shd[g]}"`);
176
+ return el;
177
+ });
178
+ }
179
+ var recolorBrows = (svg, feat) => svg.split('fill="#2F282B"').join(`fill="${feat}"`);
180
+ function compose(a) {
181
+ const bodyH = hexToOklch(a.light)[2];
182
+ const feat = featureDark(hexToOklch(a.dark)[2], a.tuning);
183
+ const k = PUPILS[a.eye.split("_")[0]];
184
+ const body = innerSVG(nsIds(recolorBody(PARTS.bodies[COLORS[0] + "_" + a.shape], a.light, a.dark), a.uid + "b_"));
185
+ const eyes = innerSVG(nsIds(recolorEyes(PARTS.eyes[a.eye], k, a.mode, bodyH, feat, a.tuning), a.uid + "e_"));
186
+ const wb = innerSVG(nsIds(recolorBrows(PARTS.eyebrows[a.brow], feat), a.uid + "w_"));
187
+ const back = a.background ? innerSVG(nsIds(PARTS.backgrounds[a.bg], a.uid + "g_")) : "";
188
+ return `<svg viewBox="0 0 40 40" xmlns="http://www.w3.org/2000/svg" shape-rendering="crispEdges">${back}<g class="char">${body}<g class="eyes">${eyes}</g>${wb}</g></svg>`;
189
+ }
190
+ function stableHash(cfg) {
191
+ return hashSeed(JSON.stringify(cfg));
192
+ }
193
+ var isHex = (s) => /^#?[0-9a-fA-F]{6}$/.test(s);
194
+ var normalizeHex = (s) => isHex(s) ? (s[0] === "#" ? s : "#" + s).toLowerCase() : null;
195
+ function nearestAnchorByHue(H) {
196
+ return COLORS.map((c) => anchorOf(PARTS.bodies[c + "_" + SHAPES[0]])).reduce(
197
+ (m, x) => Math.abs(arc(x.p[2] - H)) < Math.abs(arc(m.p[2] - H)) ? x : m
198
+ );
199
+ }
200
+ function deriveGradient(hex) {
201
+ const light = normalizeHex(hex);
202
+ if (!light) throw new TypeError("picto.gradient(...) expects a 6-digit hex color.");
203
+ const [L, C, H] = hexToOklch(light);
204
+ const a = nearestAnchorByHue(H);
205
+ return { light, dark: oklchToHex(L + a.p[3], Math.max(0, C + a.p[4]), H + a.p[5]) };
206
+ }
207
+ function gradient(input) {
208
+ return typeof input === "number" ? hueEntry(input) : deriveGradient(input);
209
+ }
210
+ function resolve(input) {
211
+ const cfg = typeof input === "object" ? input : { seed: input };
212
+ const seed = hashSeed(cfg.seed ?? (typeof input === "object" ? stableHash(cfg) : 0));
213
+ const rnd = mulberry32(seed);
214
+ const pick = (arr) => arr[Math.floor(rnd() * arr.length)];
215
+ const pickOne = (v, fallback) => v === void 0 ? fallback() : Array.isArray(v) ? v.length ? pick(v) : fallback() : v;
216
+ const palette = buildPalette(COLORS, cfg.genHues ?? 8);
217
+ const weights = { single: 1, double: 9, triple: 4 };
218
+ const prefixPool = [];
219
+ PREFIXES.forEach((p) => {
220
+ for (let i = 0; i < (weights[p] || 0); i++) prefixPool.push(p);
221
+ });
222
+ const pickPrefix = () => prefixPool.length ? pick(prefixPool) : PREFIXES[0];
223
+ let eyes;
224
+ let eye;
225
+ if (cfg.eye !== void 0) {
226
+ eye = pickOne(cfg.eye, () => pick(EYE_FILES[pickPrefix()]));
227
+ if (!PARTS.eyes[eye]) eye = pick(EYE_FILES[pickPrefix()]);
228
+ eyes = eye.split("_")[0];
229
+ } else {
230
+ eyes = pickOne(cfg.eyes, pickPrefix);
231
+ if (!EYE_FILES[eyes]) eyes = PREFIXES[0];
232
+ eye = pick(EYE_FILES[eyes]);
233
+ }
234
+ let brow = pickOne(cfg.brow, () => pick(BROW_FILES[eyes]));
235
+ if (!PARTS.eyebrows[brow]) brow = pick(BROW_FILES[eyes]);
236
+ let shape = String(pickOne(cfg.shape, () => pick(SHAPES)));
237
+ if (!SHAPES.includes(shape)) shape = pick(SHAPES);
238
+ let bg = String(pickOne(cfg.bg, () => pick(BGS)));
239
+ if (!BGS.includes(bg)) bg = pick(BGS);
240
+ let light;
241
+ let dark;
242
+ let colorName;
243
+ const manualLight = cfg.light ? normalizeHex(cfg.light) : null;
244
+ const manualDark = cfg.dark ? normalizeHex(cfg.dark) : null;
245
+ if (manualLight && manualDark) {
246
+ light = manualLight;
247
+ dark = manualDark;
248
+ colorName = typeof cfg.color === "string" ? cfg.color : "custom";
249
+ } else if (cfg.color !== void 0) {
250
+ const c = pickOne(cfg.color, () => pick(palette).name);
251
+ const hex = normalizeHex(c);
252
+ if (hex) {
253
+ const g = deriveGradient(hex);
254
+ light = g.light;
255
+ dark = g.dark;
256
+ colorName = "custom";
257
+ } else if (PARTS.bodies[c + "_" + SHAPES[0]]) {
258
+ const a = anchorOf(PARTS.bodies[c + "_" + SHAPES[0]]);
259
+ light = a.light;
260
+ dark = a.dark;
261
+ colorName = c;
262
+ } else {
263
+ const pe = pick(palette);
264
+ light = pe.light;
265
+ dark = pe.dark;
266
+ colorName = pe.name;
267
+ }
268
+ } else if (cfg.hue !== void 0) {
269
+ const h = pickOne(cfg.hue, () => Math.round(hexToOklch(pick(palette).light)[2]));
270
+ const g = hueEntry(h);
271
+ light = g.light;
272
+ dark = g.dark;
273
+ colorName = "hue" + Math.round((h % 360 + 360) % 360);
274
+ } else {
275
+ const pe = pick(palette);
276
+ light = pe.light;
277
+ dark = pe.dark;
278
+ colorName = pe.name;
279
+ }
280
+ const k = PUPILS[eyes];
281
+ const avail = ["mono"];
282
+ if (k >= 2) avail.push("hetero");
283
+ if (k === 3) avail.push("triad");
284
+ let mode = pickOne(
285
+ cfg.mode,
286
+ () => avail.length > 1 && rnd() < 0.5 ? pick(avail.slice(1)) : "mono"
287
+ );
288
+ if (!avail.includes(mode)) mode = "mono";
289
+ const tuning = { ...DEFAULT_TUNING, ...cfg.tuning };
290
+ const hue = Math.round(hexToOklch(light)[2]);
291
+ return { color: colorName, light, dark, shape, eyes, eye, brow, bg, mode, hue, tuning };
292
+ }
293
+
294
+ // src/character.ts
295
+ function safeUid(uid) {
296
+ return uid.replace(/[^a-zA-Z0-9_-]/g, "") || "p_";
297
+ }
298
+ var Character = class {
299
+ constructor(input = 0) {
300
+ this._listeners = /* @__PURE__ */ new Set();
301
+ this.config = resolve(input);
302
+ this._uid = "p" + hashSeed(JSON.stringify(this.config)).toString(36) + "_";
303
+ }
304
+ /** Render this character to a standalone SVG string. */
305
+ svg(opts = {}) {
306
+ const c = this.config;
307
+ const { background = false } = opts;
308
+ const uid = safeUid(opts.uid ?? this._uid);
309
+ return compose({
310
+ light: c.light,
311
+ dark: c.dark,
312
+ shape: c.shape,
313
+ bg: c.bg,
314
+ eye: c.eye,
315
+ brow: c.brow,
316
+ mode: c.mode,
317
+ tuning: c.tuning,
318
+ uid,
319
+ background
320
+ });
321
+ }
322
+ toString() {
323
+ return this.svg();
324
+ }
325
+ // ---- imperative animation (no-ops unless a <Picto> is mounted) ----
326
+ /** Blink once. */
327
+ blink() {
328
+ return this._emit("blink");
329
+ }
330
+ /** Hop once. */
331
+ jump() {
332
+ return this._emit("jump");
333
+ }
334
+ /** Breathe (loops until stop or another animation). */
335
+ breath() {
336
+ return this._emit("breath");
337
+ }
338
+ /** Dance (loops until stop or another animation). */
339
+ dance() {
340
+ return this._emit("dance");
341
+ }
342
+ /** Stop any running animation. */
343
+ stop() {
344
+ return this._emit(null);
345
+ }
346
+ /** @internal — used by <Picto> to react to animation calls. */
347
+ _subscribe(fn) {
348
+ this._listeners.add(fn);
349
+ return () => {
350
+ this._listeners.delete(fn);
351
+ };
352
+ }
353
+ _emit(name) {
354
+ this._listeners.forEach((l) => l({ name }));
355
+ return this;
356
+ }
357
+ };
358
+
359
+ export { BGS, COLORS, Character, DEFAULT_TUNING, PARTS, PREFIXES, SHAPES, buildPalette, compose, gradient, resolve };