picasso-skill 2.8.0 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +49 -37
- package/agents/picasso.md +44 -17
- package/bin/install.mjs +5 -3
- package/commands/godmode.md +3 -4
- package/package.json +1 -1
- package/skills/picasso/SKILL.md +82 -21
- package/skills/picasso/references/figma-mcp.md +190 -0
- package/skills/picasso/references/ux-evaluation.md +211 -0
- package/skills/picasso/references/visual-preview.md +367 -0
- package/skills/picasso/references/animation-performance.md +0 -244
- package/skills/picasso/references/interaction-design.md +0 -162
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# Interaction Design Reference
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## Table of Contents
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1. Form Design
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2. Focus Management
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3. Loading Patterns
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4. Empty States
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5. Error Handling
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6. UX Writing
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7. Common Mistakes
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---
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## 1. Form Design
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### Input Fields
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- Use visible labels above inputs, not placeholder-only labels (placeholders disappear on focus)
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- Input height: 40-48px for desktop, 48px minimum for touch
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- Group related fields visually (name + email, street + city + zip)
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- Show validation inline, not in an alert after submission
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- Use `inputmode` attribute for mobile keyboards: `inputmode="email"`, `inputmode="numeric"`, `inputmode="tel"`
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- Auto-focus the first field on page load when the form is the primary task
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### Field States
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Every input needs four visible states:
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1. **Default**: subtle border, neutral background
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2. **Focus**: accent border (2px), subtle glow or shadow
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3. **Error**: error-colored border, inline error message below the field
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4. **Disabled**: reduced opacity (0.5), `cursor: not-allowed`
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### Buttons
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- Primary action: filled, high contrast (accent color)
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- Secondary action: outlined or ghost (border only)
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- Destructive action: red/error color, requires confirmation for irreversible actions
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- Button text: verb-first ("Save changes", "Create project"), never "Submit" or "Click here"
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- Loading state: replace text with spinner or use `aria-busy="true"`, disable the button to prevent double-submission
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---
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## 2. Focus Management
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### Focus Indicators
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Never remove focus outlines without replacement. Use a visible, high-contrast focus ring:
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```css
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:focus-visible {
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outline: 2px solid var(--accent);
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outline-offset: 2px;
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}
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```
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Use `:focus-visible` (not `:focus`) to show focus rings only for keyboard navigation, not mouse clicks.
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### Focus Trapping
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Modal dialogs must trap focus within them. When a modal opens:
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1. Move focus to the first focusable element inside
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2. Tab cycles within the modal
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3. Escape closes the modal
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4. Focus returns to the trigger element on close
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### Skip Links
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Add a skip-to-content link as the first focusable element:
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```html
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<a href="#main-content" class="skip-link">Skip to content</a>
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```
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```css
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.skip-link {
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position: absolute;
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top: -100%;
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left: 0;
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}
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.skip-link:focus {
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top: 0;
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z-index: 1000;
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}
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```
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---
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## 3. Loading Patterns
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### Skeleton Screens
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Replace content with gray shapes that match the expected layout. This feels faster than a spinner because the user can see the structure forming.
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### Progressive Loading
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Show content as it arrives. Do not wait for everything to load before showing anything. Use `Suspense` boundaries in React to show parts of the page while others load.
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### Optimistic Updates
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For user-initiated actions (like, save, delete), update the UI immediately and reconcile with the server response. Show a subtle undo option if the server rejects the action.
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### Spinner vs. Skeleton
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- **Spinner**: Use for actions that take 1-3 seconds (button submissions, API calls). Place inside the triggering element.
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- **Skeleton**: Use for content areas that take 0.5-5 seconds to load. Match the shape of the expected content.
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- **Progress bar**: Use for operations that take 5+ seconds with measurable progress (file uploads, multi-step processes).
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---
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## 4. Empty States
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Empty states are an opportunity, not a placeholder. They should:
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1. Explain what this area will contain once populated
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2. Provide a clear action to get started
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3. Optionally include an illustration or icon for warmth
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```
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No projects yet.
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Create your first project to get started.
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[+ Create Project]
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```
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Never show a blank page, an error message, or raw "null" / "undefined" in place of empty content.
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---
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## 5. Error Handling
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### Inline Errors
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Show errors next to the element that caused them, not in a modal or toast. Use the error color for the field border and display the message directly below.
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### Error Messages
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- Be specific: "Email address must include an @ symbol" not "Invalid input"
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- Be helpful: suggest the fix, not just the problem
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- Be human: "We couldn't find that page" not "404 Not Found"
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### Network Errors
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Show a non-blocking banner or inline message with a retry action. Never show a raw error object or stack trace.
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### Form Validation
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Validate on blur (when the user leaves a field), not on every keystroke. Show success indicators for valid fields (subtle checkmark or green border).
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---
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## 6. UX Writing
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### Buttons
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- Use action verbs: "Save", "Send", "Create", "Delete"
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- Be specific: "Save changes" > "Save", "Send message" > "Send"
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- Match the action to the context: "Place order" not "Submit"
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### Labels
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- Clear and concise: "Full name" not "Please enter your full name"
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- Avoid jargon: "Phone number" not "Primary contact number"
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### Confirmations
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- State what happened: "Project created successfully"
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- Provide next step if relevant: "Project created. Add your first task?"
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### Destructive Actions
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- State what will happen: "This will permanently delete 3 files"
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- Require explicit confirmation: "Type DELETE to confirm"
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- Provide an out: "Cancel" should be more prominent than "Delete"
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---
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## 7. Common Mistakes
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- Placeholder text as the only label (disappears on focus, inaccessible)
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- Disabling the submit button before all fields are filled (users do not know which field is missing)
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- Using toast notifications for errors (the user may not see them, they disappear)
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- No loading feedback after clicking a button (user clicks again, causing duplicate submissions)
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- Custom scrollbars that break native scroll behavior
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- Hover-only interactions with no keyboard or touch equivalent
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- Alert/confirm dialogs that block the entire page for minor confirmations
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