pi-t3-pstack 0.0.0-stage → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +23 -0
- package/index.ts +87 -0
- package/package.json +62 -4
- package/pstack/.claude-plugin/icon.png +0 -0
- package/pstack/.claude-plugin/plugin.json +35 -0
- package/pstack/.codex-plugin/plugin.json +50 -0
- package/pstack/README.md +26 -0
- package/pstack/agents/comment-sicko.md +32 -0
- package/pstack/agents/poteto-agent.md +8 -0
- package/pstack/agents/thermo-nuclear-code-quality-review-subagent.md +23 -0
- package/pstack/agents/thermo-nuclear-review-subagent.md +28 -0
- package/pstack/assets/pstack-icon.png +0 -0
- package/pstack/assets/pstack-icon.prompt.txt +8 -0
- package/pstack/hooks/codex-hooks.json +16 -0
- package/pstack/hooks/hooks.json +15 -0
- package/pstack/hooks/session-start-context.md +17 -0
- package/pstack/hooks/session-start.ps1 +33 -0
- package/pstack/hooks/session-start.sh +34 -0
- package/pstack/models.json +261 -0
- package/pstack/skills/architect/SKILL.md +85 -0
- package/pstack/skills/architect/references/design-red-flags.md +57 -0
- package/pstack/skills/architect/references/rationale-template.md +35 -0
- package/pstack/skills/architect/references/runner-prompt.md +20 -0
- package/pstack/skills/arena/SKILL.md +55 -0
- package/pstack/skills/automate-me/SKILL.md +104 -0
- package/pstack/skills/benchmark-checklist/SKILL.md +39 -0
- package/pstack/skills/blast-radius/SKILL.md +50 -0
- package/pstack/skills/bro/SKILL.md +7 -0
- package/pstack/skills/correct/SKILL.md +32 -0
- package/pstack/skills/create-formal-verification-skill/SKILL.md +43 -0
- package/pstack/skills/create-verification-skill/SKILL.md +44 -0
- package/pstack/skills/create-verification-skill/references/feature-map-example/README.md +47 -0
- package/pstack/skills/create-verification-skill/references/feature-map-example/create-note.md +39 -0
- package/pstack/skills/create-verification-skill/references/feature-map-example/search.md +45 -0
- package/pstack/skills/deslop/SKILL.md +22 -0
- package/pstack/skills/figure-it-out/SKILL.md +52 -0
- package/pstack/skills/fix-ci/SKILL.md +29 -0
- package/pstack/skills/fix-merge-conflicts/SKILL.md +32 -0
- package/pstack/skills/get-pr-comments/SKILL.md +23 -0
- package/pstack/skills/how/SKILL.md +43 -0
- package/pstack/skills/how/references/explainer-prompt.md +55 -0
- package/pstack/skills/how/references/explorer-prompt.md +35 -0
- package/pstack/skills/in-your-own-words/SKILL.md +7 -0
- package/pstack/skills/interrogate/SKILL.md +37 -0
- package/pstack/skills/ketchup/SKILL.md +43 -0
- package/pstack/skills/ketchup-video/SKILL.md +29 -0
- package/pstack/skills/maintain-formal-verification-skill/SKILL.md +58 -0
- package/pstack/skills/maintain-verification-skill/SKILL.md +39 -0
- package/pstack/skills/make-pr-easy-to-review/SKILL.md +59 -0
- package/pstack/skills/no-comments/SKILL.md +24 -0
- package/pstack/skills/poteto-help/SKILL.md +162 -0
- package/pstack/skills/poteto-help/references/prompting.md +51 -0
- package/pstack/skills/poteto-help/references/recipes.md +51 -0
- package/pstack/skills/poteto-mode/SKILL.md +186 -0
- package/pstack/skills/poteto-mode/brief.md +70 -0
- package/pstack/skills/poteto-mode/playbooks/authoring-a-skill.md +12 -0
- package/pstack/skills/poteto-mode/playbooks/autonomous-run.md +13 -0
- package/pstack/skills/poteto-mode/playbooks/autopilot-full.md +25 -0
- package/pstack/skills/poteto-mode/playbooks/autopilot-stack.md +8 -0
- package/pstack/skills/poteto-mode/playbooks/babysit.md +23 -0
- package/pstack/skills/poteto-mode/playbooks/bug-fix.md +15 -0
- package/pstack/skills/poteto-mode/playbooks/eval.md +25 -0
- package/pstack/skills/poteto-mode/playbooks/feature.md +21 -0
- package/pstack/skills/poteto-mode/playbooks/hillclimb.md +21 -0
- package/pstack/skills/poteto-mode/playbooks/investigation.md +14 -0
- package/pstack/skills/poteto-mode/playbooks/multi-phase-plan.md +155 -0
- package/pstack/skills/poteto-mode/playbooks/opening-a-pr.md +34 -0
- package/pstack/skills/poteto-mode/playbooks/orchestrate.md +25 -0
- package/pstack/skills/poteto-mode/playbooks/pause-safely.md +10 -0
- package/pstack/skills/poteto-mode/playbooks/perf-issue.md +25 -0
- package/pstack/skills/poteto-mode/playbooks/prototype.md +14 -0
- package/pstack/skills/poteto-mode/playbooks/refactoring.md +16 -0
- package/pstack/skills/poteto-mode/playbooks/runtime-forensics.md +11 -0
- package/pstack/skills/poteto-mode/playbooks/session-pickup.md +11 -0
- package/pstack/skills/poteto-mode/playbooks/shipping.md +12 -0
- package/pstack/skills/poteto-mode/playbooks/trace-forensics.md +14 -0
- package/pstack/skills/poteto-mode/playbooks/visual-parity.md +11 -0
- package/pstack/skills/poteto-mode/playbooks/worktree-cleanup.md +12 -0
- package/pstack/skills/poteto-mode/references/bugbot-triage.md +142 -0
- package/pstack/skills/poteto-mode/references/licenses/LICENSE +23 -0
- package/pstack/skills/poteto-mode/references/licenses/LICENSE-cursor-team-kit +21 -0
- package/pstack/skills/poteto-mode/references/licenses/LICENSE-thermos +21 -0
- package/pstack/skills/poteto-mode/references/licenses/NOTICE.md +14 -0
- package/pstack/skills/poteto-mode/scripts/.prettierrc.json +3 -0
- package/pstack/skills/poteto-mode/scripts/bootstrap.ts +62 -0
- package/pstack/skills/poteto-mode/scripts/bun.lock +67 -0
- package/pstack/skills/poteto-mode/scripts/check-plan.mjs +205 -0
- package/pstack/skills/poteto-mode/scripts/check-plan.test.ts +110 -0
- package/pstack/skills/poteto-mode/scripts/package.json +12 -0
- package/pstack/skills/poteto-mode/scripts/resolve-codex-transcript +4 -0
- package/pstack/skills/poteto-mode/scripts/resolve-codex-transcript.ts +314 -0
- package/pstack/skills/poteto-mode/scripts/test-utils/node-test.ts +204 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/cli.test.ts +225 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/cli.ts +231 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/fakes.test-helper.ts +142 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/github.test.ts +498 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/github.ts +760 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/policy.test.ts +483 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/policy.ts +1023 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/render.ts +188 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/settle.test.ts +552 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/settle.ts +406 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/tsconfig.json +18 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/types.compile.ts +93 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/types.ts +444 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/verdicts.test.ts +796 -0
- package/pstack/skills/poteto-mode/scripts/watch-pr/watch-pr +3 -0
- package/pstack/skills/poteto-mode/scripts/worktree-audit.sh +170 -0
- package/pstack/skills/principle-attack-the-premise/SKILL.md +21 -0
- package/pstack/skills/principle-boundary-discipline/SKILL.md +34 -0
- package/pstack/skills/principle-build-the-lever/SKILL.md +23 -0
- package/pstack/skills/principle-encode-lessons-in-structure/SKILL.md +11 -0
- package/pstack/skills/principle-exhaust-the-design-space/SKILL.md +9 -0
- package/pstack/skills/principle-experience-first/SKILL.md +19 -0
- package/pstack/skills/principle-explain-the-number/SKILL.md +18 -0
- package/pstack/skills/principle-fix-root-causes/SKILL.md +21 -0
- package/pstack/skills/principle-foundational-thinking/SKILL.md +21 -0
- package/pstack/skills/principle-guard-the-context-window/SKILL.md +12 -0
- package/pstack/skills/principle-laziness-protocol/SKILL.md +10 -0
- package/pstack/skills/principle-make-operations-idempotent/SKILL.md +22 -0
- package/pstack/skills/principle-migrate-callers-then-delete-legacy-apis/SKILL.md +14 -0
- package/pstack/skills/principle-minimize-reader-load/SKILL.md +18 -0
- package/pstack/skills/principle-model-the-domain/SKILL.md +24 -0
- package/pstack/skills/principle-never-block-on-the-human/SKILL.md +15 -0
- package/pstack/skills/principle-outcome-oriented-execution/SKILL.md +21 -0
- package/pstack/skills/principle-prove-it-works/SKILL.md +22 -0
- package/pstack/skills/principle-redesign-from-first-principles/SKILL.md +16 -0
- package/pstack/skills/principle-separate-before-serializing-shared-state/SKILL.md +16 -0
- package/pstack/skills/principle-sequence-verifiable-units/SKILL.md +17 -0
- package/pstack/skills/principle-subtract-before-you-add/SKILL.md +18 -0
- package/pstack/skills/principle-test-behavior-not-implementation/SKILL.md +20 -0
- package/pstack/skills/principle-type-system-discipline/SKILL.md +13 -0
- package/pstack/skills/recall/SKILL.md +35 -0
- package/pstack/skills/reflect/SKILL.md +86 -0
- package/pstack/skills/reflect/references/divergent-reviewer.md +38 -0
- package/pstack/skills/reflect/references/judgment-reviewer.md +37 -0
- package/pstack/skills/reflect/references/synthesizer.md +56 -0
- package/pstack/skills/reflect/references/tooling-reviewer.md +48 -0
- package/pstack/skills/reflect/scripts/find-transcript.mjs +245 -0
- package/pstack/skills/setup-pstack/SKILL.md +77 -0
- package/pstack/skills/setup-pstack/scripts/read-sheet.sh +14 -0
- package/pstack/skills/setup-pstack/scripts/t3-sheet.mjs +169 -0
- package/pstack/skills/sharpen/SKILL.md +16 -0
- package/pstack/skills/show-me-your-work/SKILL.md +82 -0
- package/pstack/skills/show-me-your-work/references/decision-log-template.tsv +1 -0
- package/pstack/skills/show-me-your-work/scripts/log.sh +42 -0
- package/pstack/skills/statechart/SKILL.md +82 -0
- package/pstack/skills/statechart/references/render.md +93 -0
- package/pstack/skills/statechart/scripts/backends/cfg.ts +33 -0
- package/pstack/skills/statechart/scripts/backends/mermaid.ts +201 -0
- package/pstack/skills/statechart/scripts/backends/plain-text.ts +72 -0
- package/pstack/skills/statechart/scripts/backends/report.ts +177 -0
- package/pstack/skills/statechart/scripts/frontends/config.ts +276 -0
- package/pstack/skills/statechart/scripts/frontends/dot.ts +74 -0
- package/pstack/skills/statechart/scripts/frontends/marks.ts +93 -0
- package/pstack/skills/statechart/scripts/frontends/messages.ts +52 -0
- package/pstack/skills/statechart/scripts/frontends/spec.ts +114 -0
- package/pstack/skills/statechart/scripts/frontends/trace.ts +24 -0
- package/pstack/skills/statechart/scripts/frontends/value.ts +166 -0
- package/pstack/skills/statechart/scripts/frontends/verdict.ts +40 -0
- package/pstack/skills/statechart/scripts/frontends/view.ts +119 -0
- package/pstack/skills/statechart/scripts/ir.ts +547 -0
- package/pstack/skills/statechart/scripts/package.json +11 -0
- package/pstack/skills/statechart/scripts/passes/annotate.ts +128 -0
- package/pstack/skills/statechart/scripts/passes/label.ts +269 -0
- package/pstack/skills/statechart/scripts/passes/lift.ts +85 -0
- package/pstack/skills/statechart/scripts/passes/loop-check.ts +68 -0
- package/pstack/skills/statechart/scripts/passes/paths.ts +60 -0
- package/pstack/skills/statechart/scripts/passes/reach.ts +135 -0
- package/pstack/skills/statechart/scripts/passes/region-check.ts +97 -0
- package/pstack/skills/statechart/scripts/passes/regions.ts +295 -0
- package/pstack/skills/statechart/scripts/pipeline.ts +76 -0
- package/pstack/skills/statechart/scripts/run.ts +481 -0
- package/pstack/skills/statechart/scripts/statechart +29 -0
- package/pstack/skills/statechart/scripts/statechart.ts +164 -0
- package/pstack/skills/statechart/scripts/test/ConfigOracle.java +63 -0
- package/pstack/skills/statechart/scripts/test/chart.test.ts +1210 -0
- package/pstack/skills/statechart/scripts/test/charts/Braces.mmd +7 -0
- package/pstack/skills/statechart/scripts/test/charts/Escapes.mmd +11 -0
- package/pstack/skills/statechart/scripts/test/charts/Phases.mmd +29 -0
- package/pstack/skills/statechart/scripts/test/cli.test.ts +1314 -0
- package/pstack/skills/statechart/scripts/test/config-fuzz.test.ts +263 -0
- package/pstack/skills/statechart/scripts/test/corpus/Counter/ChartRun.out +57 -0
- package/pstack/skills/statechart/scripts/test/corpus/Counter/Counter.cfg +3 -0
- package/pstack/skills/statechart/scripts/test/corpus/Counter/Counter.tla +10 -0
- package/pstack/skills/statechart/scripts/test/corpus/Counter/chart.mmd +9 -0
- package/pstack/skills/statechart/scripts/test/corpus/Counter/graph.dot +16 -0
- package/pstack/skills/statechart/scripts/test/corpus/Counter/report.md +7 -0
- package/pstack/skills/statechart/scripts/test/corpus/Counter/sany.out +2 -0
- package/pstack/skills/statechart/scripts/test/corpus/Counter/verdict-1.out +49 -0
- package/pstack/skills/statechart/scripts/test/corpus/CounterAction/ChartRun.out +60 -0
- package/pstack/skills/statechart/scripts/test/corpus/CounterAction/CounterAction.cfg +4 -0
- package/pstack/skills/statechart/scripts/test/corpus/CounterAction/CounterAction.tla +22 -0
- package/pstack/skills/statechart/scripts/test/corpus/CounterAction/chart.mmd +26 -0
- package/pstack/skills/statechart/scripts/test/corpus/CounterAction/graph.dot +19 -0
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- package/src/cards.ts +65 -0
- package/src/child.ts +570 -0
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- package/src/models.ts +1249 -0
- package/src/plan.ts +252 -0
- package/src/resources.ts +30 -0
- package/src/results.ts +92 -0
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- package/src/session.ts +70 -0
- package/src/state.ts +124 -0
- package/src/t3-http.ts +140 -0
- package/src/t3-json.ts +50 -0
- package/src/t3-mcp.ts +188 -0
- package/src/tasks.ts +163 -0
- package/src/transcript.ts +17 -0
- package/src/usage.ts +145 -0
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"families": {
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"bounded": "claude-sonnet-5-5",
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"groundwork": "muse-spark-1.3",
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"bounded": "muse-wonder-1.0",
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"general": "muse-wonder-full-1.0"
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"groundwork": "low",
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"bounded": "medium",
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"general": "high"
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"panel": ["claude", "gpt", "muse"],
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"model": "claude-fable-5-1",
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"level": "xhigh",
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"words": ["xhigh", "extra high"]
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"level": "max",
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"words": ["max reasoning", "max effort", "maximum reasoning"]
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"level": "ultracode",
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"fast": {
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"options": ["fastMode", "serviceTier"],
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"words": ["fast mode", "priority tier"]
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"allow max": ["xhigh", "max", "ultracode", "ultrathink"]
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"jobs": {
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"mechanical": {
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"model": "claude-haiku-5-5",
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"role": "reflect judgment, divergent, synthesizer",
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"role": "swarm workers",
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"skill": "swarm"
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"role": "interrogate reviewers",
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"skill": "interrogate"
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---
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name: architect
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description: "Sketch types, signatures, and module structure before code, then stay in the loop while implementation fills in. Use for /architect, 'architect this', 'design this', or non-trivial work where jumping to code would lock in the wrong shape."
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disable-model-invocation: true
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---
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# Architect
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Sketch types, function signatures, class shapes, and module boundaries with `not implemented` bodies and pseudocode. Synthesize across multiple model perspectives, then fill in code against the chosen sketch.
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## Start
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Open a todolist with one entry per phase before starting.
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1. Ground
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2. Sketch
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3. Agree
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4. Implement
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5. Scrap
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## Phase A: Ground the problem
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22
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+
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23
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+
Build a real mental model of every system the new code touches. Run the **how** skill over the relevant subsystems. Naming a file isn't grounding. Produce the architectural explanation `how` prescribes. If the design redefines ownership or layering, also run the **why** skill on the existing shape so the rationale becomes a constraint, not a guess.
|
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24
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+
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25
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+
Skip Phase A only when the work is genuinely greenfield with no surrounding system to integrate.
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26
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+
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27
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+
## Phase B: Sketch
|
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28
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+
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29
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+
Run the **arena** skill with the design-sketch task and the Phase A grounding artifacts. Pass `references/runner-prompt.md` as each runner's prompt.
|
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30
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+
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31
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+
Get the runners from `pstack_model` with `architect runners`, in place of `arena runners`. If it returns `blocked`, record its reason and stop.
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32
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+
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33
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+
Design it twice. Require at least two structurally distinct candidates before synthesis, even when the first looks sufficient. This is the **exhaust-the-design-space** principle skill made concrete. Whole-shape alternatives, not point fixes inside one shape.
|
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34
|
+
|
|
35
|
+
Screen every candidate against [`references/design-red-flags.md`](references/design-red-flags.md) before synthesis. Assume the next contributor is an agent that sees only the files it opened, copies the nearest example, and takes the shortest path that compiles. Prefer the design where a change that looks right from one file is right for the whole repo.
|
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36
|
+
|
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37
|
+
Compare viable candidates on interface depth. Prefer the design that hides more complexity behind a smaller, simpler public surface. A rich interface can keep call chains short by concentrating capability instead of scattering it across layers.
|
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38
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+
|
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39
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+
Arena returns one synthesized design package. Its synthesis decision fills the rationale's "Synthesis decision" section.
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40
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+
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41
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+
## Phase C: Agree (opt-in)
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42
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+
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43
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+
Default: proceed directly to implementation with the synthesized design. No human checkpoint.
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44
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+
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45
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+
Opt in to a checkpoint when the invoker explicitly asks: "/architect with checkpoint," "stop and show me before implementing," or similar. Then surface the synthesized design and pause for sign-off.
|
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46
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+
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47
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+
The synthesis can ship as its own commit either way, as the "scaffold first" mode of the **foundational-thinking** principle skill. Planned and scoped breakage during fill-in is fine, per the **outcome-oriented-execution** principle skill. For adversarial pressure on the design before implementing, run the **interrogate** skill on the synthesized sketch.
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48
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+
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49
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+
If the human pushes back on the shape (in a checkpoint or after the fact), treat that as Phase A evidence. Re-ground and re-run Phase B before writing more code.
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50
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+
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51
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+
## Phase D: Implement against the sketch
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52
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+
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53
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+
Replace `not implemented` bodies with code, pseudocode with logic. The synthesized sketch is the contract. Deviations from it are signal to surface, not friction to absorb silently. If a function needs a parameter the sketch didn't anticipate, ask whether the sketch was wrong, the requirement was missed, or the implementation is overreaching.
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54
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+
|
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55
|
+
## Phase E: Scrap when the architecture is wrong
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56
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+
|
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57
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+
If implementation keeps producing friction the sketch can't absorb, throw the sketch out. Don't bolt fixes onto a wrong design, per the **redesign-from-first-principles** and **fix-root-causes** principle skills.
|
|
58
|
+
|
|
59
|
+
The signal is a *pattern*, not single instances. Tells:
|
|
60
|
+
|
|
61
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+
- The same shape of workaround appearing repeatedly across unrelated code.
|
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62
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+
- Multiple unrelated edge cases that all need special-case branches.
|
|
63
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+
- Types that need escape hatches (`any`, casts, optional fields always set in practice) to compile.
|
|
64
|
+
- The "we need a lock" reflex when the sketch said the state wasn't shared.
|
|
65
|
+
- Callers having to know the abstraction's internal rules to use it.
|
|
66
|
+
- Two or more independent Phase D deviations of the same shape across the implementation.
|
|
67
|
+
|
|
68
|
+
Use judgment. A few edge cases don't condemn an architecture. Some problems are legitimately complex. Complexity in the data is not complexity in the design.
|
|
69
|
+
|
|
70
|
+
When you scrap:
|
|
71
|
+
|
|
72
|
+
1. Re-run the **how** skill over what's been built.
|
|
73
|
+
2. Redesign as if the new constraints had been day-one assumptions, per redesign-from-first-principles.
|
|
74
|
+
3. Subtract before adding, per the **subtract-before-you-add** principle skill. The new sketch should be smaller than the old one before it grows.
|
|
75
|
+
4. Return to Phase B and re-run arena.
|
|
76
|
+
|
|
77
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+
## Outputs
|
|
78
|
+
|
|
79
|
+
The caller's usage is written first and the type sketch derived from it. One file with new types and signatures for small changes. Module map plus type definitions for larger work. The rationale ships alongside, shaped per `references/rationale-template.md`, including the usage sketch and the synthesis decision.
|
|
80
|
+
|
|
81
|
+
## Models
|
|
82
|
+
|
|
83
|
+
Get every target from the `pstack_model` tool. Pass the role name plus the job type and size from the routing table in poteto-mode's Subagents section. This skill's spawns are `design` jobs. Write every brief from `<plugin root>/skills/poteto-mode/brief.md`: the extension refuses a `delegate_task` call whose brief is missing its sections or limits. Without a job, pass the complexity: `groundwork` for cheap mechanical work, `bounded` for involved but bounded work, `general` for work that needs substantial judgment. The tool reads the role's line in the model sheet (`~/.config/t3-pstack/models.md`, written by `/setup-pstack`). A line naming a model is used as written, moved to a provider T3 can run right now when needed. A role with no line, or `inherit-parent` or `auto`, is routed by this extension's `models.json`: the parent's model family, sized and reasoned by complexity, and for panels one seat per family. The extension blocks a `delegate_task` call that uses the reserved Fable model or fast mode unless the user named it, reasoning above what `pstack_model` returned, or reasoning above high unless the user's latest message is "allow xhigh". Pass each returned target as `delegate_task`'s `target`. `inherit-parent` means omit `target`. `blocked` means the panel cannot reach two model families on this T3, so record its reason.
|
|
84
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+
|
|
85
|
+
- architect runners: panel, one seat per model family
|
|
@@ -0,0 +1,57 @@
|
|
|
1
|
+
# Design red flags
|
|
2
|
+
|
|
3
|
+
Screen every candidate before synthesis. A red flag is a reason to revise or reject the shape.
|
|
4
|
+
|
|
5
|
+
## Shallow module
|
|
6
|
+
|
|
7
|
+
A shallow module exposes a large interface while hiding little complexity. Judge depth by the capability and policy hidden behind the public surface relative to the size of that surface. Prefer a simple interface backed by substantial behavior.
|
|
8
|
+
|
|
9
|
+
Do not confuse a deep module with a deep call chain. A deep call chain scatters understanding across layers. A deep module concentrates capability behind one interface.
|
|
10
|
+
|
|
11
|
+
Look for these signs:
|
|
12
|
+
|
|
13
|
+
- Callers coordinate several methods to complete one operation.
|
|
14
|
+
- Public options expose internal stages or implementation choices.
|
|
15
|
+
- Learning the interface does not save the caller from learning the implementation.
|
|
16
|
+
|
|
17
|
+
## Information leakage
|
|
18
|
+
|
|
19
|
+
Information leakage makes multiple modules depend on the same internal decision. A representation, policy, or protocol detail appears in more than one place, so changing it requires coordinated edits.
|
|
20
|
+
|
|
21
|
+
Public re-exports of transport or wire types are leakage. Parse external data into domain types behind the interface. Keep storage schemas, framework objects, and protocol details private.
|
|
22
|
+
|
|
23
|
+
## Temporal decomposition
|
|
24
|
+
|
|
25
|
+
Temporal decomposition organizes modules by execution order instead of the knowledge they own. Separate load, validate, transform, and save stages often repeat one representation and its invariants across several boundaries.
|
|
26
|
+
|
|
27
|
+
Group code around domain knowledge and ownership. Methods that run at different times can still belong to one module when they protect the same decisions.
|
|
28
|
+
|
|
29
|
+
## Pass-through method
|
|
30
|
+
|
|
31
|
+
A pass-through method forwards the same arguments to another method with the same shape. It adds a layer without hiding complexity.
|
|
32
|
+
|
|
33
|
+
Remove it or move responsibility to the module that can complete the operation. Keep a forwarding boundary only when it adds policy, adaptation, or a distinct abstraction.
|
|
34
|
+
|
|
35
|
+
## Split ownership
|
|
36
|
+
|
|
37
|
+
More than one module writes the same state or keeps its own copy of it. An agent that edits one writer can't see the others, so their rules diverge.
|
|
38
|
+
|
|
39
|
+
Give each piece of state one owner. Other modules read it or ask the owner to change it.
|
|
40
|
+
|
|
41
|
+
## Two ways to do one task
|
|
42
|
+
|
|
43
|
+
The design supports more than one way to do the same task. An agent copies whichever way it finds first, so every way keeps gaining callers.
|
|
44
|
+
|
|
45
|
+
Keep one way. Move callers off the others and delete them in the same change.
|
|
46
|
+
|
|
47
|
+
## Importable internals
|
|
48
|
+
|
|
49
|
+
A caller can import a module's internals. An agent takes the shortest path that compiles, so it imports them directly and they become part of the interface.
|
|
50
|
+
|
|
51
|
+
Make internals unreachable from outside the module, so an import from outside fails the build.
|
|
52
|
+
|
|
53
|
+
## Hand-synced list
|
|
54
|
+
|
|
55
|
+
Two or more places list the same items, and adding an item means editing every list. An agent that sees one list updates only that one.
|
|
56
|
+
|
|
57
|
+
Keep one list and derive the others from it. If a list can't be derived, make the build fail when the lists disagree.
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
# Rationale template
|
|
2
|
+
|
|
3
|
+
The prose that ships alongside the type sketch. One page. Sentence-case headings, no boilerplate. Replace the italic notes with actual content.
|
|
4
|
+
|
|
5
|
+
## Problem
|
|
6
|
+
|
|
7
|
+
*One paragraph. What we're trying to do, and what about the existing system or constraints makes the shape non-obvious. If [Phase A](../SKILL.md#phase-a-ground-the-problem) surfaced constraints the design must honor (existing types to interop with, callers we can't break, invariants that crossed our boundary), name them here so the reader sees the same constraints you saw.*
|
|
8
|
+
|
|
9
|
+
## Usage (caller's view)
|
|
10
|
+
|
|
11
|
+
*Write this first, before the type sketch. Show the README or quickstart the consumer reads, plus two or three realistic call sites in their own code. What they import, what they call, what comes back. The type sketch in [Shape](#shape) is derived from this. The two must agree. When they diverge, reconcile the sketch to the usage, not the reverse. The caller's experience is the spec. The types serve it.*
|
|
12
|
+
|
|
13
|
+
## Shape
|
|
14
|
+
|
|
15
|
+
*The recommended architecture. Data structures first. Then how data flows through the signatures. Name the load-bearing decisions. State which invariants are encoded in types, where validation lives, and what the system deliberately does not do. Judge interface depth explicitly. State what complexity the public surface hides, what remains exposed to callers, and why the interface is no larger than needed. Cite the principle behind each decision (e.g., `per boundary-discipline`). Don't restate it.*
|
|
16
|
+
|
|
17
|
+
## Synthesis decision
|
|
18
|
+
|
|
19
|
+
*Filled in by [arena](../../arena/SKILL.md). Records which candidate became the base and why, what was adapted from each of the others, and what was rejected and why.*
|
|
20
|
+
|
|
21
|
+
## Tradeoffs accepted
|
|
22
|
+
|
|
23
|
+
*One bullet per tradeoff the chosen shape makes. Form: "we accept X in exchange for Y." Name anything a future reader might mistake for an oversight, including things that look like premature optimization or premature simplification.*
|
|
24
|
+
|
|
25
|
+
## Alternatives considered
|
|
26
|
+
|
|
27
|
+
*Required. Name at least one concrete alternative shape, with one line on why it lost. Judge each alternative on interface depth, not implementation simplicity alone. Name the complexity it exposes to callers and the complexity it hides. Two or three alternatives belong here when the design space had real contenders. One is fine when the constraints forced the answer, with the conclusion phrased as "this was the only viable shape because..." Avoid listing flavors of the same shape. This section covers design alternatives the chosen shape considered and rejected, not other runner candidates.*
|
|
28
|
+
|
|
29
|
+
## Open questions and risks
|
|
30
|
+
|
|
31
|
+
*Things you noticed during the sketch that the human needs to weigh in on, and risks worth flagging before implementation starts. Phrase as questions, not assertions, so the human's answer is the resolution rather than a comment.*
|
|
32
|
+
|
|
33
|
+
## Next implementation step
|
|
34
|
+
|
|
35
|
+
*The first thing to build against the sketch. One sentence. What you'd start writing immediately after synthesis (or after Phase D sign-off, if a checkpoint was opted into).*
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
# Architect runner prompt
|
|
2
|
+
|
|
3
|
+
The orchestrator passes this file through to every parallel candidate runner during Phase B and fills in the variable inputs around it: the task, the Phase A grounding artifacts, the isolated working directory, and the path to write outputs. The working directory is a git worktree when available, otherwise a per-runner subdirectory under the sketch dir. What matters is independence between candidates.
|
|
4
|
+
|
|
5
|
+
You are producing one candidate design in architect's parallel exploration. Read the **architect** skill in full first. That's the workflow you're inside. Output a candidate design package: type sketch, function signatures, module map, and prose rationale shaped per [`rationale-template.md`](rationale-template.md).
|
|
6
|
+
|
|
7
|
+
Apply the following discipline. The orchestrator compares candidates on these axes to pick a base.
|
|
8
|
+
|
|
9
|
+
- Caller's usage first. Write the README-style usage and two or three real call sites before the types, then derive the type sketch from them. The usage is the spec. The two must agree, so reconcile the sketch to the usage, not the reverse.
|
|
10
|
+
- Data structures first. Get the core types right and the code becomes obvious. Trace each dominant access pattern through the proposed structure. If the answer is "we'll add a map / index / cache later," the structure is wrong.
|
|
11
|
+
- Interface depth. Compare the capability hidden behind the public surface relative to the size of that surface. Prefer a simple interface that pulls complexity into the callee, even when the implementation becomes less simple. Do not put transport or wire types on the public API. Parse into domain types behind the interface.
|
|
12
|
+
- Shared state: if two actors might both write, ask "what happens?" If the answer isn't "nothing," default to per-actor state with a merge at the read boundary, per the **separate-before-serializing-shared-state** principle skill.
|
|
13
|
+
- Make boundaries visible. `not implemented` errors for bodies, `// TODO` pseudocode for tricky logic, doc comments stating intent and invariants. A reader should trace data from input to output by reading types and signatures alone.
|
|
14
|
+
- Encode invariants in types: hard-to-misuse types > runtime checks > prose comments, per the **encode-lessons-in-structure** principle skill.
|
|
15
|
+
- Validate at boundaries, trust types inside, per the **boundary-discipline** principle skill. Business logic as pure functions. The shell stays thin.
|
|
16
|
+
- Single source of truth per invariant. Derive instead of sync.
|
|
17
|
+
- Idempotent state transitions where applicable, per the **make-operations-idempotent** principle skill. Ask what happens if the operation runs twice or crashes halfway.
|
|
18
|
+
- Short call chains. If tracing the flow needs more than three files, flatten the hierarchy, per the **laziness-protocol** and **minimize-reader-load** principle skills.
|
|
19
|
+
|
|
20
|
+
You are one of the parallel runners, each on a different model. Produce the best design your model can make. Don't hedge against the others. Differences between candidates are the signal used to pick a base and graft. Converging on a safe-looking middle defeats the exploration.
|
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: arena
|
|
3
|
+
description: "Spawn N parallel candidates at the same task, pick a base, graft the strongest parts of the losers into it. Use for /arena, 'arena this', 'throw it in the arena', or when one attempt at a non-trivial artifact would lock in the wrong shape."
|
|
4
|
+
disable-model-invocation: true
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
# Arena
|
|
8
|
+
|
|
9
|
+
Open a todolist with one entry per phase (Frame, Fan out, Cross-judge, Pick, Graft, Verify) before launching anything.
|
|
10
|
+
|
|
11
|
+
## Phase A: Frame
|
|
12
|
+
|
|
13
|
+
Every candidate gets the same prompt, so the prompt is the contract.
|
|
14
|
+
|
|
15
|
+
1. State the artifact each candidate is producing.
|
|
16
|
+
2. Derive the rubric, 3-6 concrete gradeable criteria for what success looks like on *this* task. It is the picker's tool in Phase D. Candidates only see the task.
|
|
17
|
+
3. Pick the runners. Call `pstack_model` with `arena runners` and run one seat per returned target. If it returns `blocked`, record its reason and stop the arena. Spawn more runners when the arena covers multiple design directions. Use the same model N times when the work is generation-bound rather than judgment-sensitive. Pick each subagent's reasoning level and fast or standard speed for the job, per the Subagents section of the **poteto-mode** skill.
|
|
18
|
+
4. Give each candidate its own output location (a git worktree where possible, otherwise `/tmp/arena-<slug>/candidate-<n>/`), per the **separate-before-serializing-shared-state** principle skill.
|
|
19
|
+
|
|
20
|
+
## Phase B: Fan out
|
|
21
|
+
|
|
22
|
+
Spawn all N subagents in one message with `mode: "async"`, each with the task, the path to the shared grounding, its own output path, and instructions to produce the artifact and a short rationale naming the alternatives it considered and what it rejected.
|
|
23
|
+
|
|
24
|
+
If a candidate produces no output, proceed with N-1 and note the dropout.
|
|
25
|
+
|
|
26
|
+
## Phase C: Cross-judge
|
|
27
|
+
|
|
28
|
+
After all Phase B candidates complete, call `pstack_model` with `arena cross-judge pool`. Spawn one judge subagent, briefed to inspect only and change no file. The judge is never from the parent's family, the family of `orchestrator_capabilities`' `inheritedModel`. A model's family is the first segment of its ID's last `/` part, such as `claude`, `gpt`, or `grok`, whatever provider instance serves it. Try only the returned targets from another family, in the order returned. An `inherit-parent` target is the parent model, so it never judges. Among the targets from another family, try first those whose model ran fewer candidates, so no model scores its own work when another can judge. Return order decides among targets that ran as many, and the reply says when the judge ran a candidate. If `delegate_task` rejects a target, use the same model at the closest lower reasoning level that `orchestrator_capabilities` lists for it, under any provider instance, or move to the next target when there is none. If `pstack_model` returns `blocked`, or no target from another family runs, skip the judge, pick the base alone in Phase D, and say so. If `orchestrator_capabilities` names no `inheritedModel`, try the targets in the order returned and say that the family check did not run. The judge sees the rubric and the candidates by path label, scores each criterion, and recommends a base with rationale. It runs in parallel with your reading in Phase D. Don't spawn it while candidates are still writing.
|
|
29
|
+
|
|
30
|
+
## Phase D: Pick a base
|
|
31
|
+
|
|
32
|
+
Read every candidate end to end before picking. Score each against the rubric criterion by criterion, not on holistic feel, and compare with the cross-judge when Phase C ran one. Agreement on the base confirms the pick. Disagreement means one of you is biased or the rubric was ambiguous. Read both rationales before deciding.
|
|
33
|
+
|
|
34
|
+
Pick the base a future maintainer can extend most easily without breaking invariants. When two feel tied, prefer the cleaner boundary or smaller API, per the Laziness Protocol.
|
|
35
|
+
|
|
36
|
+
## Phase E: Graft
|
|
37
|
+
|
|
38
|
+
Walk each losing candidate once more for what is worth porting into the base, usually one or two things per candidate, not most of it. Fold each graft in by hand, per the **redesign-from-first-principles** principle skill, so the result stays coherent under one mental model. Don't paste mechanically.
|
|
39
|
+
|
|
40
|
+
If the candidates converge on one shape, that is strong agreement. Note it and ship the consensus shape. No graft is needed. If they wildly diverge, Phase A was under-specified. Reframe and re-run rather than averaging the divergence.
|
|
41
|
+
|
|
42
|
+
## Phase F: Verify
|
|
43
|
+
|
|
44
|
+
Verify the synthesized artifact like any other output, per the **prove-it-works** principle skill. If verification finds a problem the arena missed, either Phase A was wrong (re-frame and re-run) or a candidate caught it and you missed the graft (go back to Phase E). Don't paper over it.
|
|
45
|
+
|
|
46
|
+
## Outputs
|
|
47
|
+
|
|
48
|
+
One synthesized artifact, with a short synthesis note alongside naming the base and why, the cross-judge's verdict or that Phase C skipped the judge, each graft with its source candidate, what was rejected and why, any convergence or dropouts, and the verification result.
|
|
49
|
+
|
|
50
|
+
## Models
|
|
51
|
+
|
|
52
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Get every target from the `pstack_model` tool. Pass the role name plus the job type and size from the routing table in poteto-mode's Subagents section. This skill's spawns are `design` jobs, and the cross-judge a `review` job. Write every brief from `<plugin root>/skills/poteto-mode/brief.md`: the extension refuses a `delegate_task` call whose brief is missing its sections or limits. Without a job, pass the complexity: `groundwork` for cheap mechanical work, `bounded` for involved but bounded work, `general` for work that needs substantial judgment. The tool reads the role's line in the model sheet (`~/.config/t3-pstack/models.md`, written by `/setup-pstack`). A line naming a model is used as written, moved to a provider T3 can run right now when needed. A role with no line, or `inherit-parent` or `auto`, is routed by this extension's `models.json`: the parent's model family, sized and reasoned by complexity, and for panels one seat per family. The extension blocks a `delegate_task` call that uses the reserved Fable model or fast mode unless the user named it, reasoning above what `pstack_model` returned, or reasoning above high unless the user's latest message is "allow xhigh". Pass each returned target as `delegate_task`'s `target`. `inherit-parent` means omit `target`. `blocked` means the panel cannot reach two model families on this T3, so record its reason.
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- arena runners: panel, one seat per model family
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- arena cross-judge pool: panel, one seat per model family
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---
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name: automate-me
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description: "Use for \"automate me\", \"create/update/refresh my -mode skill\", \"turn/capture my preferences or working style into a skill\", or wanting agents to follow how the user works. Drafts or revises a personal -mode skill via skill-creator + unslop, optionally pulling fresh evidence from recent transcripts."
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disable-model-invocation: true
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---
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# Automate me
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A guided flow for turning the user's working conventions into a skill agents will follow. The output is one `-mode` skill tailored to them (e.g. `jay-mode`, `priya-mode`).
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This skill orchestrates three others: an inline mining pass (see step 1), the harness's skill-authoring skill (`skill-creator` where installed, else the Agent Skills format), and the **unslop** skill (prose discipline). It sequences them. It doesn't replace them.
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## Flow
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### 0. Check for an existing skill
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Look recursively for `*-mode/SKILL.md` in the project's and the user's skills directories (`.claude/skills/` and `~/.claude/skills/` on Claude Code, `.agents/skills/` and `~/.agents/skills/` on Codex and most other harnesses) matching the user's handle. Mode skills can live in a personal category directory (`<skills dir>/<handle>/`), not only at the top level. If one exists, confirm intent with a multiple-choice question (`AskUserQuestion` on Claude Code, numbered options in plain text elsewhere) (unless they already said "update my skill" or similar):
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- Update the existing skill (default for repeat runs)
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- Start fresh (rare, ask why before doing it)
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Update mode changes the rest of the flow:
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- Step 1 mines only history since the skill was last edited (`git log -1 --format=%cI <path>`).
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- Step 2 asks what's changed or missing, not what to capture from zero.
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- Step 4 edits the existing file in place. Preserve sections the user hasn't contradicted. Revise ones with new evidence. Add new sections only for genuinely new rules.
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### 1. Mine their history
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Locate this project's conversations before fanning out. They are T3 threads: `t3_thread_list` lists them newest first and `t3_thread_search` searches them, both within this thread's project. Use only that project. Don't search other projects. That crosses workspace boundaries and reads private chats from unrelated projects.
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Survey recent agent conversations within that scope for recurring patterns. Run multiple parallel subagents across slices of history (e.g. last 2-4 weeks, split into 3 slices so each has enough material). Pick each subagent's reasoning level and fast or standard speed for the job, per the Subagents section of the **poteto-mode** skill. Each slice mining subagent reads, with `t3_thread_read`, the threads the parent lists for its slice, looks for the signals below, and returns a short structured list of patterns it saw with evidence pointers. Default signals worth hunting:
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- Response preferences (length, tone, format, "dumb it down" corrections)
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- Delegation habits (subagents, models, specialized workflows, parallelism)
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- Verification posture (what "done" means, unit tests vs live repro, reviewers)
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- Code and prose discipline (style, principles cited, lint/format tools)
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- Process conventions (worktrees, commits, PRs, review/merge tooling)
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- Meta preferences (fixing skills mid-task, proposing new ones)
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Cross-check across slices before elevating a signal. Patterns seen in 2+ slices are high-confidence. Lone signals are weak and usually get dropped.
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### 2. Ask the user directly
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Mining misses intent that hasn't come up yet. Ask a structured multiple-choice question (`AskUserQuestion` on Claude Code, numbered options in plain text where the harness has no question tool) rather than asking the user to type from scratch.
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Shape: one or two questions with 4-6 options each, `allow_multiple: true` for category questions. Start broad ("Which areas matter most?"), then follow up on selected areas with specific options. After the structured rounds, one free-form chat question catches anything the options missed.
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Don't dump 20 questions.
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### 3. Cluster findings
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Group the combined signals into sections. Common ones (use only what applies):
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- **Response style**: length, tone, format.
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- **Autonomy**: how much to do without asking, MCP tool use.
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- **Understand first**: which skills to reach for when scoping or investigating a change.
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- **Subagents**: default, parallelism, model-to-task, specialized workflows.
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- **Prose / code discipline**: principles, lint tools, style guides.
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- **Review and verify**: repro posture, verification skills, live-testing tools.
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- **Process**: git worktrees, commits, PRs, review/merge tooling.
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- **Skills**: skill-authoring habits, fix-the-skill-first, proposing new skills.
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The **poteto-mode** skill shows the shape. Read it for granularity. Don't copy its content. The user's rules are not the same as poteto-mode's.
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### 4. Draft the skill
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Use the harness's skill-authoring skill (`skill-creator` where installed) to author the skill. Placement:
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- Path: preserve an existing mode skill's category. For a new mode, use `<skills dir>/<handle>/<handle>-mode/SKILL.md` when the repo has an established personal category for that handle. Otherwise default to `<skills dir>/<handle>-mode/SKILL.md` in the project, or in the user's skills directory if the user prefers a personal skill. `<skills dir>` is `.claude/skills` on Claude Code and `.agents/skills` elsewhere.
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- Handle: the user's first name or chosen identifier.
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- Frontmatter `description`: trigger on their name + `/<handle>-mode` + "work in their style", not on generic keywords like "write code" or "review PR".
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- Frontmatter formatting: follow `skill-creator`'s YAML rules. Keep `description` as one YAML scalar. Quote it or use `description: >-` with indented continuation lines when punctuation or wrapping requires it.
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- Frontmatter `disable-model-invocation: true` by default. Opt out only if the user explicitly wants their mode to apply on every turn.
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### 5. Iterate on prose
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Apply the **unslop** skill and `skill-creator`'s writing guidelines to every line.
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Show the draft to the user and take feedback. Expect multiple iterations. Cut ruthlessly. A mode skill is not a manual.
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### 6. Land it
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Work in a worktree off main. Commit and open a PR. Don't push to main directly.
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## Guardrails
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- **Don't overfit to one conversation.** A preference stated once and contradicted another time is noise. Require multiple instances before codifying it.
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- **Don't be clever.** Restating other skills' contents, inventing metaphors, or writing "poetic" prose for an agent reader is cost without benefit. Keep it operational.
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- **Reference, don't inline.** Other skills the user relies on should appear as path references, not pasted excerpts. Same for any principle docs they maintain elsewhere.
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- **Keep sections minimal.** Only add a section if the user has a specific, non-default rule there. "Communicate clearly" is not a section. "Short paragraphs. Tables when comparing options. Bullets only when items are genuinely parallel." is.
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- **Name conventions generic.** Use "the user" or "the human" in imperatives, not the author's first name.
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- **Don't force symmetry.** If a user has no process rules worth writing down, skip the Process section entirely.
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## Evaluation
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A `-mode` skill is subjective output. A `skill-creator`-style test/iterate benchmark loop isn't useful here. Vibe-check with the user: does it read like them? Did it miss anything? Then ship.
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Run a description-optimization loop only if the skill's trigger accuracy turns out to be a problem in practice.
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## When not to use
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- User wants a task-specific skill (not working conventions): `skill-creator` alone, no mining required.
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- User wants to capture one narrow workflow (e.g. "how I write commit messages"). That's a regular skill, not a mode skill.
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