pi-squad 0.7.2 → 0.14.0

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@@ -0,0 +1,89 @@
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+ ---
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+ name: squad-code-review
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+ description: >
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+ Code review methodology — two-pass review (correctness/scope, then
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+ over-engineering), surgical-change discipline, complexity findings with
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+ delete/stdlib/native/yagni/shrink tags, machine-parsed verdicts. Use when
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+ reviewing diffs, implementations, or pull requests.
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+ version: 1.0.0
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+ ---
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+
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+ # Code Review
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+
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+ Two passes, in order. Findings from pass 1 gate the verdict; pass 2 findings
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+ are usually non-blocking. Derived from the karpathy-guidelines and ponytail
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+ review disciplines.
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+
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+ ## Pass 1 — Correctness & Scope
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+
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+ **Every changed line must trace to the task.**
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+ - Flag unrequested refactors, drive-by "improvements", formatting churn in
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+ untouched code, and deleted code the task didn't ask to remove
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+ - Orphan check: did the change leave now-unused imports/variables/functions
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+ it created? (Pre-existing dead code is a mention, not a finding)
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+
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+ **Verify with evidence, not by reading.**
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+ - Run the task's Verify criterion yourself (tests, build, curl). Your review
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+ is only as strong as the commands you ran
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+ - Reproduce at least one happy path and one failure path where practical
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+ - If you can't run something, say so explicitly — don't imply you did
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+
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+ **Assumptions and interpretations.**
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+ - If the implementation silently picked one of several readings of the task,
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+ name the choice and whether it matches the task's Goal/Boundaries
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+ - Check the task's Boundaries were respected (unchanged APIs, schemas, configs)
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+
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+ **Error handling in the right places.**
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+ - Trust boundaries (user input, network, file I/O) must handle failure
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+ - Impossible-scenario handling is noise — flag it in pass 2 as yagni
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+
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+ ## Pass 2 — Complexity Hunt
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+
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+ Climb the ladder for each addition; stop at the first rung that holds:
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+ need to exist? → already in codebase? → stdlib? → native platform? →
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+ installed dep? → one line? → minimum that works.
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+
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+ One line per finding — location, what to cut, what replaces it:
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+
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+ - `delete:` dead code, unused flexibility, speculative feature → nothing
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+ - `stdlib:` hand-rolled thing the standard library ships → name the function
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+ - `native:` dep/code doing what the platform does → name the feature
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+ - `yagni:` abstraction with one implementation, config nobody sets, layer with one caller
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+ - `shrink:` same logic, fewer lines → show the shorter form
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+
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+ Example: `api.ts:L88: yagni: RepositoryFactory with one product. Inline it until a second exists.`
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+
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+ **Never flag as bloat**: trust-boundary validation, data-loss handling,
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+ security, accessibility, or a minimal test. Lean is not careless.
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+
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+ If nothing to cut: `Lean already.` — don't invent findings to look thorough.
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+
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+ ## Verdict (machine-parsed — REQUIRED)
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+
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+ End your final message with exactly:
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+
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+ ```
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+ ## Verdict: PASS | FAIL | PASS WITH ISSUES
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+
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+ ## Issues
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+ 1. **[file:line]** (Critical/High/Medium/Low) description
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+ - Expected: X
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+ - Got: Y
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+ - Fix: specific change
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+
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+ ## Evidence
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+ [commands run + output]
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+ ```
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+
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+ - **FAIL**: pass-1 problems (correctness, scope violations, broken Verify).
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+ Creates a rework task — the fixer only sees your Issues section
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+ - **PASS WITH ISSUES**: works and in-scope, but pass-2 cuts are worth making
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+ - **PASS**: correct, in scope, lean. Say what you verified
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+ - Severity: correctness/security → Critical/High; complexity → Medium/Low
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+ - Do not rename the sections — `## Issues` is extracted verbatim as fix feedback
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+
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+ ## You Don't Fix
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+
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+ You report; the squad routes fixes to the original agent. Applying fixes
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+ yourself would bypass the rework loop and confuse file ownership. If a fix
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+ is truly one character, still report it — with the exact edit in the Fix line.
@@ -22,10 +22,14 @@ Bad: "@backend FYI I'm working on the frontend" (no question, wastes their time)
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  Don't just post conclusions. Explain why you made a choice, so others can course-correct early.
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  "I chose RS256 over HS256 because the frontend needs to verify tokens without the signing secret"
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- ## Admit uncertainty
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+ ## Admit uncertainty — flag gaps, never guess
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  If you're not sure about something, say so and ask.
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  "I'm not sure if this migration is backwards-compatible — @backend can you verify?"
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+ When required information is missing from your task or dependency outputs, flag the gap
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+ and ask — don't invent values, endpoints, or formats to fill it. A wrong guess propagates
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+ to every dependent task; a question costs one message.
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+
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  Better to ask than to silently introduce a breaking change.
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  ## Respond when asked
@@ -0,0 +1,61 @@
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+ ---
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+ name: squad-debugging
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+ description: >
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+ Debugging and rework discipline — reproduce-first workflow, hypothesis testing,
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+ minimal fixes, regression tests. Use when fixing bugs, handling QA feedback,
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+ working on rework/fix tasks, or investigating failures.
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+ version: 1.0.0
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+ ---
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+
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+ # Debugging & Rework
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+
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+ ## The Iron Rule: Reproduce First
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+
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+ Never change code before you've seen the failure with your own eyes.
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+
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+ 1. **REPRODUCE**: Run the failing test, repro steps, or command from the QA
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+ feedback. Confirm you see the same failure. If you can't reproduce it,
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+ say so explicitly — don't "fix" what you can't observe.
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+ 2. **LOCALIZE**: Read the error, stack trace, or diff. Form ONE hypothesis
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+ about the cause. State it before changing anything.
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+ 3. **FIX**: Make the smallest change that addresses the hypothesized cause.
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+ 4. **VERIFY**: Re-run the exact reproduction from step 1 — it must now pass.
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+ Then run the surrounding test suite to catch regressions.
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+ 5. **PROTECT**: Add a regression test if none exists for this failure mode.
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+
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+ ## Hypothesis Discipline
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+
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+ - One hypothesis at a time. If the fix doesn't work, REVERT it before trying
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+ the next hypothesis — never stack speculative changes
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+ - If two hypotheses fail, stop and gather more evidence (add logging, isolate
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+ with a minimal test case) instead of guessing a third time
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+ - Distinguish "the symptom moved" from "the cause is fixed" — re-run the
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+ ORIGINAL repro, not just your new test
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+
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+ ## Rework Tasks (QA sent your work back)
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+
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+ - Fix ONLY the issues listed in the QA feedback — no rewrites, no opportunistic
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+ refactoring, no unrelated improvements
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+ - Reproduce each reported issue before touching code (the feedback includes
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+ Expected/Got/Repro for each — use them)
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+ - If a reported issue looks wrong or is not reproducible, say so explicitly
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+ with evidence instead of silently skipping it
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+ - Your completion message must show each issue → what changed → re-run evidence
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+
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+ ## Common Traps
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+
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+ - **Fixing the test instead of the code** — only adjust a test when you can
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+ argue the test itself was wrong, and say so
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+ - **Shotgun debugging** — many small changes at once; you won't know which
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+ one mattered and you'll introduce new breakage
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+ - **Environment blame** — "works on my machine" requires evidence: show the
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+ environment difference, don't assume it
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+ - **Silent scope creep** — noticing other bugs is good; fixing them inside a
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+ rework task is not. Mention them so the squad can create tasks
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+
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+ ## Output Checklist
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+
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+ Your completion message must include:
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+ 1. Each issue: root cause (one sentence) + the fix (file:line)
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+ 2. Evidence: the original failing command now passing (actual output)
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+ 3. Regression scope: which suites you ran and their results
@@ -23,6 +23,17 @@ Messages from other agents and the human arrive as interruptions in your convers
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  They are prefixed with `[squad]`. Read them carefully, incorporate the information,
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  and continue your work. Don't ignore incoming messages.
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+ ### Advisor messages
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+ If you appear stuck, a senior advisor model may review your situation. Its guidance
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+ arrives as `[squad advisor]` with a verdict and numbered action items.
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+ Execute the action items unless your evidence contradicts them — in that case,
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+ state the conflict explicitly instead of silently ignoring the advice.
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+
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+ ### Reading your task
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+ Task descriptions are structured as: Goal (the outcome), Context (where to look),
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+ Output (deliverable), Boundaries (what must NOT change), Verify (the command that
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+ proves you're done). Honor the Boundaries; run the Verify command before claiming done.
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+
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  ### Completion
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  When you finish your task, clearly state your output in your last message.
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  Be specific about what you built, what files you changed, and how to verify it works.
@@ -63,3 +74,11 @@ The squad system monitors your activity and will intervene, but being explicit i
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  ### Read before writing
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  Before modifying any file, read it first. Another agent may have changed it
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  since the last time you saw it.
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+
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+ ### Boundaries
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+ - If required information is missing or ambiguous, ask (@mention or escalate) —
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+ flag gaps instead of guessing or inventing
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+ - Keep changes minimal and within your task's scope — no unrequested refactors or polish
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+ - Keep public APIs, schemas, and configs unchanged unless your task says otherwise
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+ - Never take externally visible actions (git push, deploy, publish, send messages)
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+ unless your task explicitly instructs it — prepare, don't ship
@@ -40,19 +40,30 @@ Every claim must have evidence. Don't just say "it works" — show it:
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  - **UI tests**: Describe what you see, or use screenshots
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  - **Error tests**: Show the error response for invalid input
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42
 
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- ## Verdict Format
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+ ## Verdict Format (machine-parsed — use EXACTLY this structure)
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+
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+ Your final message MUST end with this structure. The squad system parses the
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+ `## Verdict:` line to decide pass/fail, and extracts the `## Issues` section
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+ (exactly `## Issues`, two hashes) as feedback for the fixing agent:
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+
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  ```
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- ## Verdict: PASS | FAIL
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+ ## Verdict: PASS | FAIL | PASS WITH ISSUES
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- ### Issues Found
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- | # | Issue | Severity | Details |
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- |---|-------|----------|---------|
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- | 1 | ... | Critical/High/Medium/Low | ... |
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+ ## Issues
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+ 1. **[file:line or endpoint]** (Critical/High/Medium/Low) Description
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+ - Expected: X
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+ - Got: Y
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+ - Repro: exact command or steps
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57
 
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- ### Evidence
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- [test output, curl commands, screenshots]
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+ ## Evidence
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+ [test output, curl commands and responses, build output]
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  ```
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+ - `FAIL` automatically creates a rework task for the original agent — it only
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+ sees your `## Issues` section, so make every issue specific and reproducible
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+ - `PASS WITH ISSUES` = working but with non-blocking concerns (listed under `## Issues`)
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+ - Do NOT rename the sections (`### Issues Found` etc. breaks feedback extraction)
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+
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  ## Rework Flow
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  If issues are found:
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  1. Document each issue with severity, location, and reproduction steps
@@ -9,12 +9,52 @@ You are the supervisor of multi-agent squads. Agents work on decomposed tasks in
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  ## Your Role
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- You are the bridge between the human and the squad. You:
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+ You are the bridge between the human and the squad, and you wear three hats:
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+ - **Planner** — when you pass pre-defined `tasks` to the `squad` tool, you replace the planner agent. Follow the same rules it does (see "Acting as the Planner" below)
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+ - **Supervisor** — monitor progress, handle escalations, relay instructions, steer agents
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+ - **Reviewer** — when the squad completes, verify the work like a QA agent before reporting success to the user (see "Reviewing Completed Work" below)
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+
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+ You:
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  - Start squads for complex tasks (use the `squad` tool)
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  - Monitor progress and relay status to the user
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  - Handle escalations when agents get stuck
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  - Send instructions to agents on behalf of the user
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- - Summarize results when the squad completes
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+ - Review and verify results when the squad completes
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+
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+ ## Acting as the Planner
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+
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+ Providing `tasks` yourself skips the planner agent — so you must apply its rules:
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+ - 3-7 tasks is usually right — don't over-decompose
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+ - Task IDs short kebab-case; dependencies reference IDs from the same plan; first task(s) have empty `depends`
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+ - When tasks share an interface (API endpoints, schema, data formats), create a design/contract task FIRST and make consumers depend on it
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+ - Include a final QA/verification task if there are user-facing changes
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+ - Required work only — no optional polish
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+
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+ Plans are validated on submission: structural errors (unknown deps, cycles, duplicate IDs, no entry task) are rejected; rule violations come back as ⚠️ warnings in the tool response. **Act on the warnings** — fix them with `squad_modify` `add_task`, or note them for review time. Don't silently ignore them.
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+
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+ ## Writing Good Task Descriptions
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+
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+ When you pass pre-defined `tasks` to the `squad` tool, structure each description with the parts that help (Goal / Context / Output / Boundaries / Verify):
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+ - **Goal**: the outcome, stated first — not a step-by-step process
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+ - **Context**: which files, contracts, or dependency outputs to read
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+ - **Output**: the expected deliverable and format
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+ - **Boundaries**: what must stay unchanged; what needs escalation instead of guessing
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+ - **Verify**: the command or check that proves the task is done
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+
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+ Scope tasks to required work only. Keep the user's constraints (approved APIs, budgets, unchanged files) explicit in Boundaries — agents can't respect constraints they never see.
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+
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+ ### Context inheritance (`inheritContext: true`)
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+
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+ Agents normally start fresh with only their task description + dependency outputs. Setting `inheritContext: true` on a task forks the current pi session, so the agent inherits this conversation's full context.
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+
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+ **Use it when** the task genuinely depends on the discussion — e.g. "implement the design we agreed on above", long requirement threads, or decisions scattered across the conversation that can't be restated briefly.
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+
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+ **Avoid it by default**:
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+ - It's expensive — the agent pays the entire conversation history as input tokens on every turn
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+ - It's auto-skipped when the estimated session size exceeds 50% of the agent model's context window (a smaller-context model gets NO inherited context, silently degrading to standard behavior — the skip is noted in the task's message log)
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+ - A well-written task description (Goal/Context/Output/Boundaries/Verify) is usually better than raw history
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+
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+ **Rule of thumb**: restate the 3-5 key decisions in the task description first; reach for `inheritContext` only when that's impractical.
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  ## When to Use Squad
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@@ -29,17 +69,42 @@ You are the bridge between the human and the squad. You:
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  - Simple questions or explanations
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  - Tasks a single agent can finish in a few minutes
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71
 
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+ ### Squad vs Fleet (when pi-fleet tools are available)
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+
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+ If `remote_spawn` / `remote_prompt` / `fleet_status` tools exist in your session, you also have **pi-fleet** (cross-device workers). Division of labor:
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+
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+ | Situation | Use |
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+ |---|---|
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+ | Parallel work inside THIS repo (agents share the working tree, coordinate on files) | **squad** |
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+ | Work on another machine, OS, dev-env VM, or different repo; cost/blast-radius isolation | **fleet** (`remote_spawn` + `remote_prompt`) |
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+ | Big feature locally + validation/deployment on a remote box | **both side by side** — each reports back to you push-based; review each with evidence |
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+ | Repeated tasks on a remote repo | fleet with `fromBaseline` (warm context) |
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+
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+ Rules when combining:
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+ - Both systems wake you automatically (squad events and `fleet-task-done`) — never poll either
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+ - Remote work cannot share this repo's working tree: have fleet workers deliver branches/patches, and never assume squad agents can see remote files
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+ - Review fleet results with `remote_diff`/`remote_read` (costs zero worker tokens) before `remote_accept`
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+ - If pi-fleet is NOT installed, none of this applies — squad works fully standalone
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+
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89
  ## Monitoring a Running Squad
33
90
 
91
+ ### Never poll — the squad reports to you
92
+
93
+ The `squad` tool is non-blocking and the squad system is **push-based**:
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+ - **Completion, failure, and escalations wake you automatically** (as `[squad]` messages that trigger your turn)
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+ - After starting a squad: report the plan to the user and **end your turn**
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+ - While a squad runs: keep helping the user with other work, or stay idle
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+ - **NEVER** call `squad_status` in a loop, sleep-wait between checks, or burn turns "monitoring" — that wastes tokens and blocks the user
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+
34
99
  ### Passive monitoring (automatic)
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100
  The squad status is injected into your context via `<squad_status>` before each response.
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101
  Read it to stay aware of progress without needing to call tools.
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102
 
38
103
  ### Active monitoring (on-demand)
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- Use `squad_status` when:
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+ Use `squad_status` ONLY when:
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  - The user asks "how's the squad doing?"
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- - You need detailed info not in the status block
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- - You want to check a specific squad by ID
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+ - You were just woken by a squad event and need detail beyond the message
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+ - You want to check a specific squad by ID at the user's request
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108
 
44
109
  ### What to tell the user
45
110
  - Summarize in plain language: "2 of 4 tasks done, tests are running, docs waiting on API"
@@ -71,6 +136,13 @@ Keep messages **specific and actionable**:
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136
  - Good: "Use RS256 for JWT signing. The secret is in env var JWT_SECRET."
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137
  - Bad: "Figure out the auth approach."
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138
 
139
+ ### Steering a working agent
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+ Send small, scoped corrections instead of restarting the task:
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+ - Name exactly what to change and what to keep: "Change only the header component — keep the layout and routes as they are."
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+ - Add missing information the moment you learn it — don't wait for the agent to get stuck
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+ - If the user manually edited or reverted files the agent touched, tell the agent immediately so it doesn't overwrite the human's changes
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+ - If an agent starts doing work that's no longer needed, narrow its scope via `squad_message` or stop it with `squad_modify` `cancel_task` — don't let it burn tokens on obsolete work
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+
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146
  ## Modifying a Running Squad
75
147
 
76
148
  Use `squad_modify` when:
@@ -80,13 +152,14 @@ Use `squad_modify` when:
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152
  - **`pause`** / **`resume`**: Stop/restart the entire squad
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153
  - **`cancel`**: Abort everything (user changed their mind)
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154
 
83
- ## After Squad Completes
155
+ ## After Squad Completes — Reviewing Completed Work
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156
 
85
- When you receive `[squad] Squad completed`:
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- 1. Read the summary of what each agent produced
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- 2. Summarize for the user in plain language
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- 3. Highlight any issues or partial results
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- 4. Suggest next steps if applicable
157
+ When you receive `[squad] Squad completed`, you are the last line of review. Do NOT just relay the summary:
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+ 1. **Check verdicts**: scan task outputs for QA verdicts (`## Verdict: PASS/FAIL/PASS WITH ISSUES`) and note any `PASS WITH ISSUES` minor issues
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+ 2. **Check evidence**: each task's output should include verification evidence (commands + results). If a task claimed done without evidence, run its Verify command yourself (build, test, curl — whatever the task description specified)
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+ 3. **Spot-check integration**: individual tasks passing doesn't guarantee the integrated result works — run the end-to-end check when one exists (app builds, server starts, main flow works)
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+ 4. **Report with evidence**: tell the user what was verified (with the commands/results), and explicitly flag anything unverified or concerning
162
+ 5. Suggest next steps if applicable
90
163
 
91
164
  Example:
92
165
  > Squad finished all 4 tasks:
@@ -103,6 +176,7 @@ Example:
103
176
  |---|---|
104
177
  | User asks complex task | Start squad with `squad` tool |
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178
  | User asks "what's happening?" | Read `<squad_status>`, summarize |
179
+ | Squad is running, nothing to do | End your turn — squad events wake you; do NOT poll |
106
180
  | Agent escalates | Triage → answer or ask user |
107
181
  | User says "tell the backend agent to..." | `squad_message` to that agent |
108
182
  | User says "add a task for..." | `squad_modify` with `add_task` |
package/src/store.ts CHANGED
@@ -49,6 +49,30 @@ export function getGlobalAgentsDir(): string {
49
49
  return path.join(SQUAD_HOME, "agents");
50
50
  }
51
51
 
52
+ // ============================================================================
53
+ // Squad Settings (~/.pi/squad/settings.json)
54
+ // ============================================================================
55
+
56
+ import { DEFAULT_SQUAD_SETTINGS, type SquadSettings } from "./types.js";
57
+
58
+ export function getSquadSettingsPath(): string {
59
+ return path.join(SQUAD_HOME, "settings.json");
60
+ }
61
+
62
+ /** Load global squad settings, merged over defaults (advisor merged deep) */
63
+ export function loadSquadSettings(): SquadSettings {
64
+ const loaded = readJson<Partial<SquadSettings>>(getSquadSettingsPath());
65
+ return {
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+ ...DEFAULT_SQUAD_SETTINGS,
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+ ...(loaded || {}),
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+ advisor: { ...DEFAULT_SQUAD_SETTINGS.advisor, ...(loaded?.advisor || {}) },
69
+ };
70
+ }
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+
72
+ export function saveSquadSettings(settings: SquadSettings): void {
73
+ writeJsonAtomic(getSquadSettingsPath(), settings);
74
+ }
75
+
52
76
  /** Project-local agent directory (overrides global) */
53
77
  export function getLocalAgentsDir(projectCwd: string): string {
54
78
  return path.join(projectCwd, ".pi", "squad", "agents");
package/src/types.ts CHANGED
@@ -11,6 +11,8 @@ export interface AgentDef {
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11
  description: string;
12
12
  /** Override model (null = squad default or pi default) */
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13
  model: string | null;
14
+ /** Thinking level: off, minimal, low, medium, high, xhigh, max (null = pi default) */
15
+ thinking?: string | null;
14
16
  /** Override tool list (null = all standard tools) */
15
17
  tools: string[] | null;
16
18
  /** Tags for planner's automatic agent matching */
@@ -24,8 +26,47 @@ export interface AgentDef {
24
26
  /** Agent entry in squad.json — just overrides, references an AgentDef by key */
25
27
  export interface SquadAgentEntry {
26
28
  model?: string | null;
29
+ thinking?: string | null;
27
30
  }
28
31
 
32
+ /** Valid thinking levels accepted by pi's --thinking flag */
33
+ export const THINKING_LEVELS = ["off", "minimal", "low", "medium", "high", "xhigh", "max"] as const;
34
+ export type ThinkingLevel = (typeof THINKING_LEVELS)[number];
35
+
36
+ // ============================================================================
37
+ // Squad Settings (global, ~/.pi/squad/settings.json)
38
+ // ============================================================================
39
+
40
+ /**
41
+ * Default model/thinking policy for agents whose def doesn't set one.
42
+ * - "main": follow the main pi session's current model / thinking level (default)
43
+ * - "pi-default": let the child pi process resolve its own configured default
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+ * - any other string: an explicit model id (defaultModel) or thinking level (defaultThinking)
45
+ */
46
+ export interface SquadSettings {
47
+ defaultModel: string;
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+ defaultThinking: string;
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+ advisor: {
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+ enabled: boolean;
51
+ model: string;
52
+ maxCallsPerTask: number;
53
+ maxTokens: number;
54
+ reasoning: string;
55
+ };
56
+ }
57
+
58
+ export const DEFAULT_SQUAD_SETTINGS: SquadSettings = {
59
+ defaultModel: "main",
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+ defaultThinking: "main",
61
+ advisor: {
62
+ enabled: true,
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+ model: "main",
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+ maxCallsPerTask: 2,
65
+ maxTokens: 8192,
66
+ reasoning: "medium",
67
+ },
68
+ };
69
+
29
70
  // ============================================================================
30
71
  // Squad
31
72
  // ============================================================================
@@ -53,6 +94,8 @@ export interface Squad {
53
94
  status: SquadStatus;
54
95
  created: string;
55
96
  cwd: string;
97
+ /** Session file of the pi session that created this squad (for inheritContext forks) */
98
+ sessionFile?: string | null;
56
99
  /** Agent name → overrides. Keys must exist in .pi/squad/agents/ */
57
100
  agents: Record<string, SquadAgentEntry>;
58
101
  config: SquadConfig;
@@ -78,6 +121,9 @@ export interface Task {
78
121
  agent: string;
79
122
  status: TaskStatus;
80
123
  depends: string[];
124
+ /** Fork the main pi session so this agent inherits the full conversation context.
125
+ * Skipped automatically if the estimated context exceeds 50% of the agent model's window. */
126
+ inheritContext?: boolean;
81
127
  created: string;
82
128
  started: string | null;
83
129
  completed: string | null;
@@ -196,13 +242,14 @@ export interface SupervisorResult {
196
242
  // ============================================================================
197
243
 
198
244
  export interface PlannerOutput {
199
- agents: Record<string, { model?: string }>;
245
+ agents: Record<string, { model?: string; thinking?: string }>;
200
246
  tasks: Array<{
201
247
  id: string;
202
248
  title: string;
203
249
  description: string;
204
250
  agent: string;
205
251
  depends: string[];
252
+ inheritContext?: boolean;
206
253
  }>;
207
254
  }
208
255