pi-goal-x 0.15.0 → 0.16.0

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package/README.md CHANGED
@@ -28,7 +28,7 @@ All core features of [@capyup/pi-goal](https://github.com/capyup/pi-goal) are pr
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  ### Task list & sub-task system
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  - **Structured task breakdown** — the agent can propose a task list via `propose_task_list` (standalone) or `propose_goal_draft` with `tasks` (unified). Both show a Confirm / Continue Chatting dialog. Once confirmed, tasks are displayed in prompts, the widget, serialized to disk, and included in auditor review.
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- - **Recursive subtasks** — tasks can have nested sub-tasks via `subtasks?: GoalTask[]` (full recursive type). Subtask depth is controlled globally by `subtaskDepth` in `.pi/goal-settings.json` (default: 1 level). Too-deep subtrees are rejected at proposal.
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+ - **Recursive subtasks** — tasks can have nested sub-tasks via `subtasks?: GoalTask[]` (full recursive type). Subtask depth is controlled globally by `subtaskDepth` in `.pi/pi-goal-x-settings.json` (default: 1 level). Too-deep subtrees are rejected at proposal.
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  - **Lightweight subtasks** — each task has an optional `lightweightSubtasks?: boolean` flag. When true, the parent can complete regardless of subtask status. When false/absent (full subtasks), all subtasks must be individually complete before the parent can close.
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  - **Per-task completion** — `complete_task` marks individual tasks done with optional evidence/verificationSummary, and `skip_task` marks tasks as skipped with a required reason. Neither stops the turn, so the agent can continue uninterrupted.
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  - **Hierarchical display** — task lists with subtasks render with indentation in prompts (`taskListBlock`, `goalPrompt`, `continuationPrompt`) and in the TUI widget (recursive count, BFS next-pending).
@@ -105,6 +105,7 @@ import {
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  } from "./prompts/goal-prompts.ts";
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  import { buildGoalRunningNotification } from "./widgets/goal-notifications.ts";
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  import { GoalWidgetComponent, type AuditorWidgetProgress } from "./widgets/goal-widget.ts";
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+ import { showEscapeDialog, type EscapeDialogResult } from "./widgets/goal-escape-dialog.ts";
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  import {
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  abortGoalCommandMessage,
@@ -407,6 +408,7 @@ export default function goalExtension(pi: ExtensionAPI): void {
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  let auditProgress: AuditorWidgetProgress | null = null;
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  let auditAnimationTimer: ReturnType<typeof setInterval> | null = null;
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  let auditAbortController: AbortController | null = null;
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+ let showingEscapeDialog = false;
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  // Per-turn flags reset in turn_start (#4, C9 fix).
@@ -959,6 +961,7 @@ export default function goalExtension(pi: ExtensionAPI): void {
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  // Must return { consume: true } so the TUI doesn't also process the key
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  // and abort the running tool execution, which would cascade into pausing
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  // the entire goal (agent_end sees ctx.signal?.aborted and calls pauseActiveGoal).
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+ if (showingEscapeDialog) return undefined;
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  if (matchesKey(data, "escape") && auditProgress) {
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  abortAudit(ctx);
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  return { consume: true };
@@ -2192,41 +2195,88 @@ export default function goalExtension(pi: ExtensionAPI): void {
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  // Clear auditor progress display
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  stopAuditAnimation();
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- // If the audit was aborted by the user (Esc), skip the audit and leave the
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- // goal active/paused so the agent can ask the user what to do next.
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+ // If the audit was aborted by the user (Esc), show a TUI dialog letting
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+ // the user choose: mark complete without audit, or continue working.
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  if (auditor.error === "Auditor aborted.") {
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- pi.sendMessage<GoalAuditEventDetails>({
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- customType: GOAL_AUDIT_ENTRY,
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- content: [
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- `Goal audit skipped — auditor bypassed (user pressed Escape during audit).`,
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- `Goal remains ${statusLabel(auditTarget)}.`,
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- "",
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- "Use goal_question to ask the user whether to:",
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- " - Mark the goal complete anyway (call complete_goal again)",
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- " - Give feedback on the work so far",
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- " - Continue working toward the goal",
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- ].join("\n"),
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- display: true,
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- details: { phase: "skipped", goalId: auditTarget.id, auditor: auditorLabel },
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- });
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  auditProgress = null;
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  goalWidgetComponent?.invalidate();
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- syncGoalTools();
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  updateUI(ctx);
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- return {
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- content: [{
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- type: "text",
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- text: [
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- "Goal audit skipped (Escape pressed). The goal remains active.",
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- "",
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- "Use goal_question to ask the user whether to:",
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- " - Mark the goal complete anyway (call complete_goal again)",
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- " - Give feedback on the work so far",
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- " - Continue working toward the goal",
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+
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+ showingEscapeDialog = true;
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+ const userChoice: EscapeDialogResult = await showEscapeDialog(ctx, auditTarget.objective);
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+ showingEscapeDialog = false;
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+
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+ if (userChoice === "complete_without_audit") {
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+ // ── Mark complete without audit ────────────────────────────
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+ pi.sendMessage<GoalAuditEventDetails>({
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+ customType: GOAL_AUDIT_ENTRY,
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+ content: `Goal completed user bypassed audit via Escape.`,
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+ display: true,
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+ details: { phase: "skipped", goalId: auditTarget.id, auditor: auditorLabel },
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+ });
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+ try {
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+ appendGoalEvent(ctx, {
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+ type: "audit_skipped",
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+ goalId: auditTarget.id,
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+ reason: "user_aborted",
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+ provider: settings.provider,
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+ model: settings.model,
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+ thinkingLevel: settings.thinkingLevel,
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+ at: nowIso(),
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+ });
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+ } catch {
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+ // Ledger append failure should not block completion
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+ }
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+ // Set goal complete in memory (defer archival to turn_end)
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+ accountProgress(ctx);
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+ state.goal = {
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+ ...auditTarget,
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+ status: "complete",
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+ stopReason: "agent",
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+ updatedAt: nowIso(),
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+ };
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+ state.goal = writeActiveGoalFile(ctx, state.goal);
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+ pi.appendEntry(STATE_ENTRY, goalDetails(state.goal));
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+ turnStoppedFor = state.goal?.id ?? null;
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+ resetGetGoalNudgeState(state.goal?.id);
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+ syncGoalTools();
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+ updateUI(ctx);
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+ return {
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+ content: [{
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+ type: "text",
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+ text: [
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+ "User chose to mark the goal complete (bypassed audit via Escape).",
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+ "",
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+ "The goal is complete. Provide a final summary of what was accomplished.",
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+ ].join("\n"),
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+ }],
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+ details: goalDetails(state.goal),
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+ };
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+ } else {
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+ // ── Continue working ────────────────────────────────────
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+ pi.sendMessage<GoalAuditEventDetails>({
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+ customType: GOAL_AUDIT_ENTRY,
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+ content: [
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+ `Goal audit skipped — user chose to continue working.`,
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+ `Goal remains ${statusLabel(auditTarget)}.`,
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  ].join("\n"),
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- }],
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- details: goalDetails(state.goal),
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- };
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+ display: true,
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+ details: { phase: "skipped", goalId: auditTarget.id, auditor: auditorLabel },
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+ });
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+ syncGoalTools();
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+ updateUI(ctx);
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+ return {
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+ content: [{
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+ type: "text",
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+ text: [
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+ "User chose to continue working (bypassed audit via Escape).",
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+ "",
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+ "Resume working toward the goal.",
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+ ].join("\n"),
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+ }],
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+ details: goalDetails(state.goal),
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+ };
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+ }
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  }
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  // Show final audit output briefly before clearing
@@ -2515,7 +2565,7 @@ export default function goalExtension(pi: ExtensionAPI): void {
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  title: Type.String({ description: "Human-readable task title" }),
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  verificationContract: Type.Optional(Type.String({ description: "Optional verification contract for this task — what evidence is required before marking it complete." })),
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  lightweightSubtasks: Type.Optional(Type.Boolean({ description: "If true, subtasks are lightweight (no completion enforcement). Default false (full subtasks)." })),
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- subtasks: Type.Optional(Type.Any({ description: "Optional recursive array of sub-tasks (same shape as parent). Nested up to subtaskDepth (default 1, from .pi/goal-settings.json)." })),
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+ subtasks: Type.Optional(Type.Any({ description: "Optional recursive array of sub-tasks (same shape as parent). Nested up to subtaskDepth (default 1, from settings)." })),
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  }), { description: "Array of task objects with id, title, optional subtasks" }),
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  blockCompletion: Type.Optional(Type.Boolean({ description: "If true, warns when pending tasks remain during complete_goal. Default false." })),
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  changeSummary: Type.Optional(Type.String({ description: "Optional summary of the task list proposal" })),
@@ -2532,7 +2582,7 @@ export default function goalExtension(pi: ExtensionAPI): void {
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  // Reject if task lists are disabled via settings
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  if (loadGoalSettings(ctx.cwd).disableTasks) {
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  return {
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- content: [{ type: "text", text: "propose_task_list is disabled by .pi/goal-settings.json (disableTasks: true)." }],
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+ content: [{ type: "text", text: "propose_task_list is disabled by settings (disableTasks: true)." }],
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  details: goalDetails(state.goal),
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  };
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  }
@@ -2669,7 +2719,7 @@ export default function goalExtension(pi: ExtensionAPI): void {
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  reconcileFocusedGoalFromDisk(ctx);
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  if (loadGoalSettings(ctx.cwd).disableTasks) {
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  return {
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- content: [{ type: "text", text: "complete_task is disabled by .pi/goal-settings.json (disableTasks: true)." }],
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+ content: [{ type: "text", text: "complete_task is disabled by settings (disableTasks: true)." }],
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  details: goalDetails(state.goal),
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  };
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  }
@@ -2774,7 +2824,7 @@ export default function goalExtension(pi: ExtensionAPI): void {
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  reconcileFocusedGoalFromDisk(ctx);
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  if (loadGoalSettings(ctx.cwd).disableTasks) {
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  return {
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- content: [{ type: "text", text: "skip_task is disabled by .pi/goal-settings.json (disableTasks: true)." }],
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+ content: [{ type: "text", text: "skip_task is disabled by settings (disableTasks: true)." }],
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  details: goalDetails(state.goal),
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  };
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  }
@@ -140,7 +140,7 @@ The completion auditor is independent and semantic, not a paperwork checklist. I
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  Before marking any sub-item as complete (including ✅ checkmarks in your output), verify thoroughly against the goal's success criteria and any verification contract. Only mark items as done when you have concrete evidence — not intent or partial progress.
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- If the user presses Escape while the audit is running, the audit is skipped and the goal remains active. Use goal_question to ask the user whether to mark the goal complete anyway, give feedback, or continue working toward the goal.
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+ If the user presses Escape during a completion audit, a TUI dialog appears with "Mark complete without audit" or "Continue working". You will receive a structured message with the user's choice.
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  If you hit a real blocker that you cannot resolve with one more reasonable next step (missing credentials, contradictory spec, file/permission you cannot access, dangerous operation pending user approval, or an unclear Sisyphus-style ordered plan), the CORRECT action is to call pause_goal({reason, suggestedAction?}) with a structured, non-empty reason. pause_goal IS the channel for handing control back to the user — do not substitute a conversational "blocked, please help" summary in your final message and skip the tool call. Without pause_goal, the goal stays "active" and the UI cannot show the blocker. After pause_goal returns, you may add one short user-facing summary, but the tool call comes first.
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@@ -0,0 +1,144 @@
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+ import { matchesKey, truncateToWidth, visibleWidth } from "@earendil-works/pi-tui";
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+ import type { Component, TUI } from "@earendil-works/pi-tui";
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+ import type { ExtensionContext, Theme } from "@earendil-works/pi-coding-agent";
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+
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+ /**
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+ * Result of the Escape dialog during audit.
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+ */
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+ export type EscapeDialogResult = "complete_without_audit" | "continue_working";
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+
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+ /**
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+ * Show a TUI confirmation dialog when the user presses Escape during a completion audit.
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+ *
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+ * Presents two choices:
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+ * - Mark complete without audit (skips auditor, marks goal complete immediately)
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+ * - Continue working (returns to agent, goal stays active)
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+ *
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+ * Returns the user's choice. Escape or Enter on a focused option submits the selection.
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+ */
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+ export async function showEscapeDialog(
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+ ctx: ExtensionContext,
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+ goalObjective: string,
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+ ): Promise<EscapeDialogResult> {
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+ if (!ctx.hasUI) {
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+ // Fallback for headless/RPC mode — return "continue" as the safe default
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+ return "continue_working";
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+ }
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+
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+ return await ctx.ui.custom<EscapeDialogResult>(
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+ (tui: TUI, theme: Theme, _keybindings: unknown, done: (result: EscapeDialogResult) => void): Component => {
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+ const wasHardwareCursorShown = tui.getShowHardwareCursor();
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+ tui.setShowHardwareCursor(false);
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+
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+ let selectedIndex = 1; // Default: "Continue working" (index 1)
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+ let cancelled = false;
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+
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+ const OPTIONS: Array<{ label: string; value: EscapeDialogResult; description: string }> = [
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+ {
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+ label: "Mark complete without audit",
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+ value: "complete_without_audit",
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+ description: "Bypass the auditor and mark the goal complete now.",
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+ },
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+ {
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+ label: "Continue working",
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+ value: "continue_working",
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+ description: "Resume work on the goal. The audit will not run this turn.",
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+ },
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+ ];
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+
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+ /** Build a bordered line: fits exactly `innerWidth` visible chars between ││ */
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+ function line(leftContent: string): string {
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+ const vis = visibleWidth(leftContent);
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+ const fill = innerWidth - vis;
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+ return accent("│") + leftContent + (fill > 0 ? " ".repeat(fill) : "") + accent("│");
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+ }
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+
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+ const accent = (s: string) => theme.fg("accent", s);
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+ const dim = (s: string) => theme.fg("dim", s);
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+ const warning = (s: string) => theme.fg("warning", s);
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+
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+ // ── Component ────────────────────────────────────────────────────
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+ const component: Component & { dispose?(): void } = {
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+ dispose() {
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+ tui.setShowHardwareCursor(wasHardwareCursorShown);
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+ },
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+
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+ invalidate(): void {
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+ // No cached state to invalidate
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+ },
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+
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+ render(width: number): string[] {
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+ const termWidth = Math.min(width, 80);
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+ const innerWidth = Math.min(termWidth, 64) - 2; // inner content width between ││
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+ const horizLine = "─".repeat(innerWidth);
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+ const lines: string[] = [];
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+ const p = " "; // left padding inside the border
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+
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+ // ── Header ────────────────────────────────────────────────
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+ lines.push(accent(`┌${horizLine}┐`));
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+ lines.push(line(p + theme.bold("Audit interrupted by Escape") + dim(" (continue = default)")));
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+ const truncatedObjective = truncateToWidth(goalObjective, innerWidth - 14, "…");
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+ lines.push(line(p + dim("Goal: ") + dim(truncatedObjective)));
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+ lines.push(accent(`├${horizLine}┤`));
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+
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+ // ── Options ─────────────────────────────────────────────
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+ OPTIONS.forEach((opt, i) => {
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+ const isSelected = i === selectedIndex && !cancelled;
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+ const marker = isSelected ? "▸ " : " ";
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+ const label = isSelected ? warning(opt.label) : opt.label;
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+ const truncLabel = truncateToWidth(label, innerWidth - 6, "…");
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+ lines.push(line(p + marker + truncLabel));
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+ if (isSelected && opt.description) {
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+ const desc = dim(opt.description);
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+ const truncDesc = truncateToWidth(desc, innerWidth - 10, "…");
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+ lines.push(line(p + " ".repeat(4) + truncDesc));
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+ }
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+ });
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+
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+ // ── Footer ───────────────────────────────────────────────
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+ lines.push(accent(`├${horizLine}┤`));
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+ const footerText = dim("Enter to select · ↑↓ to navigate · Esc = continue working");
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+ const truncFooter = truncateToWidth(footerText, innerWidth - 2, "…");
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+ lines.push(line(p + truncFooter));
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+ lines.push(accent(`└${horizLine}┘`));
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+
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+ return lines;
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+ },
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+
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+ handleInput(data: string): void {
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+ if (matchesKey(data, "up")) {
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+ selectedIndex = (selectedIndex - 1 + OPTIONS.length) % OPTIONS.length;
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+ tui.requestRender();
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+ return;
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+ }
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+ if (matchesKey(data, "down")) {
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+ selectedIndex = (selectedIndex + 1) % OPTIONS.length;
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+ tui.requestRender();
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+ return;
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+ }
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+ if (matchesKey(data, "enter")) {
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+ cancelled = false;
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+ done(OPTIONS[selectedIndex].value);
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+ return;
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+ }
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+ if (matchesKey(data, "escape")) {
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+ cancelled = true;
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+ done("continue_working");
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+ return;
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+ }
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+ },
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+ };
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+
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+ return component;
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+ },
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+ {
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+ overlay: true,
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+ overlayOptions: {
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+ anchor: "center",
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+ width: "70%",
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+ minWidth: 50,
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+ maxHeight: "50%",
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+ },
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+ },
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+ );
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+ }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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2
  "name": "pi-goal-x",
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- "version": "0.15.0",
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+ "version": "0.16.0",
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  "description": "Goal mode extension for pi: persistent long-running objectives, /goal-set drafting, Sisyphus prompt style, autoContinue, and an above-editor status overlay. Fork of @capyup/pi-goal.",
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  "license": "MIT",
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  "author": "pi-goal-x contributors",