pi-goal-list-loop-audit 0.38.18 → 0.38.19
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package/CHANGELOG.md
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@@ -1,5 +1,12 @@
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# Changelog
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## 0.38.19 — disapproval response: dispatch stall root-cause + state clear (2026-09-04)
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### Fixed
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- Track 2 root cause (post-answer stall): the wait-for-idle send gate deferred an owed continuation forever when the session went phantom-busy — busy, nothing pending, zero stream (neonbreak: 35 re-arms, zero sends, 45m to the zombie abort). A busy session with nothing pending and no real stream for `GLLA_BUSY_SILENT_SEND_MS` (default 5m) is wedged, not working: the marker is now sent into pi's followUp queue instead (`goal_continuation_send_busy_bypass`, `busyBypass` on the sent event). Genuinely working sessions and loaded queues keep the old wait path.
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- Track 3 state clear (stale waiting-verdict): `auditorDisplayPhase` projects `awaiting-verdict` only while the goal is still `auditing`. Closed goals (complete/aborted) and pre-archive snapshots carrying a stale running claim fall through to the quiet gate — no stale progress object can resurrect the wait after `goal_archived`.
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- Both fixes carry behavioral MockPi regression tests with empirical fail-before (old code fails the new assertions, guards pass throughout): `tests/answered-question-dispatch.test.ts` (3), `tests/closed-goal-clears-waiting.test.ts` (2).
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## 0.38.18 — completion/lifecycle field trilogy (2026-09-04)
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### Fixed
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package/docs/INDEX.md
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@@ -18,7 +18,7 @@ For shipped docs, the relevant entry points are:
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failback; v0.35.9 hardened cross-version npm tarball checks; v0.35.10
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handles multi-entry npm dry-run reports; v0.35.11 accepts both npm report
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shapes; v0.35.12 supports npm 12's keyed pack reports; v0.35.13 fixes stale-API recovery loops.
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v0.35.14–v0.38.
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v0.35.14–v0.38.19 continue through the supervisor freeze (`/glla pause`),
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load hold, auditor picker parity, Windows launch fix, zombie-watchdog
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subagent carve-out, due-wait backstop, the `/glla agents` visibility panel,
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durable state-root selection, blank-until-resume auditor context, frozen
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@@ -330,6 +330,26 @@ export function sendRearmDelayMs(streak: number): number {
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return 30_000;
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}
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/** v0.38.19 (track 2): how long a busy session with an owed send may go
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* without real stream output before the marker is sent into pi's followUp
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* queue anyway. 5m matches SEND_REARM_ESCALATE_SILENT_MS's definition of
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* wedged silence, far below the ~45m zombie abort that used to be the only
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* exit from a phantom-busy session. */
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export function busySilentSendMs(): number {
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const raw = Number(process.env.GLLA_BUSY_SILENT_SEND_MS ?? 5 * 60_000);
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return Number.isFinite(raw) && raw >= 0 ? raw : 5 * 60_000;
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}
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/** v0.38.19 (track 2): true when the session's business is stale enough
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* that waiting for idle is the stall, not patience. Requires observed
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* stream history (lastRealActivityAt > 0): a session that never streamed
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* in this process is ignorance, not evidence of wedging — it keeps the old
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* wait path (storm → escalation → zombie abort). */
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export function busySilentBypassDue(): boolean {
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if (flags.lastRealActivityAt <= 0) return false;
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return Date.now() - flags.lastRealActivityAt >= busySilentSendMs();
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}
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export function accountSendRearm(ctx: ExtensionContext, kind: "continuation" | "loop"): void {
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const streak = kind === "continuation" ? ++continuationRearmStreak : ++flags.loopRearmStreak;
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if (streak === 1) {
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@@ -1225,12 +1245,35 @@ export function sendContinuation(goalId: string): void {
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}
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if (!guardGoalBeforeContinuation(ctx, "dispatch", goalId)) return;
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if (!isActionableGoal()) return;
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// v0.38.19 (track 2): set when the busy-but-silent bypass below fires so
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// the sent ledger event carries the marker. The test hook for the stream
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// clock lives in loops/goal-ui.ts (__testOnlySetLastRealActivityAt).
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let busyBypass = false;
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if (!ctx.isIdle() || ctx.hasPendingMessages()) {
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accountSendRearm(ctx, "continuation");
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//
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// v0.38.19 (track 2, auditor-required): busy-but-silent bypass. A
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// session that is busy with nothing pending and zero real stream for
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// busySilentSendMs is not doing work a followUp could corrupt — it is
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// wedged (neonbreak: answer in, 45m of phantom-busy, zero sends because
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// wait-for-idle never cleared). pi's followUp queue is the designed
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// vehicle for exactly this: the marker queues behind the stuck turn
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// instead of rearming into the void until the zombie abort. Genuinely
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// working sessions (fresh stream) and loaded queues (pending messages)
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// keep the old wait path.
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if (!ctx.isIdle() && !ctx.hasPendingMessages() && busySilentBypassDue()) {
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busyBypass = true;
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appendLedger(ctx.cwd, "goal_continuation_send_busy_bypass", {
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goalId,
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generation: flags.sessionGeneration,
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silentMs: Date.now() - flags.lastRealActivityAt,
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rearmStreak: continuationRearmStreak,
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});
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} else {
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continuationScheduledFor = goalId;
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// v0.28.29: backing-off cadence (was flat 50ms — 6,000 spins in 5m).
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continuationTimer = scheduleSessionTimeout(() => sendContinuation(goalId), sendRearmDelayMs(continuationRearmStreak));
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return;
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}
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}
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if (!flags.extensionApi || flags.extensionApiStale) return;
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try {
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lastContinuationSentPayload = { content, display: false }; // v0.34.88: verbatim retry payload
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if (!dispatchAccepted(ctx, attempt)) return;
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continuationRearmStreak = 0; continuationRearmSince = 0; // v0.28.5 (E3): an accepted dispatch clears the storm
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appendLedger(ctx.cwd, "goal_continuation_sent", { goalId, attemptId: attempt.id, generation: attempt.generation, kind, payloadChars: content.length });
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appendLedger(ctx.cwd, "goal_continuation_sent", { goalId, attemptId: attempt.id, generation: attempt.generation, kind, payloadChars: content.length, ...(busyBypass ? { busyBypass: true } : {}) });
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// v0.35.37 (audit finding): the welcome-back recovery notice must fire
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// EXACTLY ONCE per auto-resume. The payload above was built with the
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// notice in it; once the dispatch is ACCEPTED the message has landed in
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const label = audit?.label?.toLowerCase() ?? "";
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if (label === "queued") return "queued";
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if (/infra|error|failed|blocked|no verdict/.test(label)) return "blocked";
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-
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// v0.38.19 (track 3, auditor-required): awaiting-verdict is a LIVE claim
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// — a worker done, its verdict not yet applied. A closed goal (complete /
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// aborted, or anything past auditing) can never be waiting: the verdict
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// landed or the claim died with the archive. A stale progress object
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// handed in for a closed goal must not resurrect the wait (junk-runner:
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// session narrating "waiting on the auditor's verdict" after
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// goal_archived complete). Stale timestamps fall through to the quiet
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// gate below, which is true — no worker will ever speak again.
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if (audit?.phase === "complete" && g.status === "auditing") return "awaiting-verdict";
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const age = auditorActivityAge(audit, now);
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if (age !== undefined && age > AUDITOR_QUIET_MS) {
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// v0.37.0: progress-aware quiet gate. A tool that is still running INSIDE
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return "running";
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return "quiet";
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}
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// Same lifecycle scope as above: a stale goal snapshot that still
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// carries a running pendingCompletion must not project a wait either.
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// (The archive strips pendingCompletion; this guards pre-archive
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// snapshots read after the close.)
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if (!audit && g.status === "auditing" && g.pendingCompletion?.phase === "running") return "awaiting-verdict";
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if (!audit && g.pendingCompletion?.phase === "running") return "quiet";
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return "running";
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}
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export function __testOnlySetLastCompactionAt(at: number | null): void {
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lastCompactionAt = at ?? 0;
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}
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/** Test-only: set the real-stream clock directly so busy-silence scenarios
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* (answered question, phantom-busy host, zero stream) are drivable without
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* wall-clock waits. Exported through loops/goal.js like the other hooks. */
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export function __testOnlySetLastRealActivityAt(at: number): void {
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lastRealActivityAt = at;
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}
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/** Test-only: expose the live activity projection without requiring a TUI
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* renderer. This drives the same scope/timestamp checks used by refreshUI. */
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package/extensions/loops/goal.ts
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__testOnlyResetOwnerSession,
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__testOnlyRunFanOutListAuditFindings,
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} from "./goal-session.js";
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export { __testOnlySetLastCompactionAt, __testOnlyLoadState, __testOnlyRegisterAgentTools, __testOnlyRememberCtx, __testOnlyDisplayActivityFor, __testOnlyResetToolActivity } from "./goal-ui.js";
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export { __testOnlySetLastCompactionAt, __testOnlyLoadState, __testOnlyRegisterAgentTools, __testOnlyRememberCtx, __testOnlyDisplayActivityFor, __testOnlyResetToolActivity, __testOnlySetLastRealActivityAt } from "./goal-ui.js";
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export { auditorRetryPlan, runDetachedCompletionWithFallback, __testOnlySetAuditorRecoveryRetryDelay, __testOnlyResetAuditorRecoveryRuntime, type AuditorModelCandidate } from "./goal-auditor-hooks.js";
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export { handleSettingChoice } from "./goal-settings-ui.js";
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package/package.json
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{
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"name": "pi-goal-list-loop-audit",
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"version": "0.38.
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"version": "0.38.19",
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"description": "Mission control for autonomous pi: interview-drafted goals, an audited task queue, and forever-loops (metric, spec, project-audit) that run for hours. A detached extension-less auditor process re-verifies every completion with raw evidence without holding the main pi turn; confirmed drafts, decision pauses and consent gates keep you in charge.",
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"license": "AGPL-3.0-only",
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"author": "dracon",
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