physics-animator 0.1.0 → 0.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/AnimationSequencer.js +156 -0
- package/dist/cjs/Animator.js +310 -0
- package/{src/Spring.ts → dist/cjs/Spring.js} +38 -80
- package/dist/cjs/index.js +19 -0
- package/dist/cjs/package.json +1 -0
- package/dist/cjs/react/index.js +19 -0
- package/dist/cjs/react/useAnimator.js +29 -0
- package/dist/cjs/react/useSpringState.js +16 -0
- package/dist/cjs/react/useSpringValue.js +59 -0
- package/dist/cjs/three/ThreeAnimator.js +453 -0
- package/dist/cjs/three/index.js +17 -0
- package/dist/esm/package.json +1 -0
- package/package.json +20 -13
- package/src/AnimationSequencer.ts +0 -193
- package/src/Animator.ts +0 -377
- package/src/index.ts +0 -3
- package/src/react/index.ts +0 -3
- package/src/react/useAnimator.ts +0 -45
- package/src/react/useSpringState.ts +0 -22
- package/src/react/useSpringValue.ts +0 -81
- package/src/three/ThreeAnimator.ts +0 -605
- package/src/three/index.ts +0 -1
- package/tsconfig.json +0 -14
- /package/dist/{AnimationSequencer.js → esm/AnimationSequencer.js} +0 -0
- /package/dist/{Animator.js → esm/Animator.js} +0 -0
- /package/dist/{Spring.js → esm/Spring.js} +0 -0
- /package/dist/{index.js → esm/index.js} +0 -0
- /package/dist/{react → esm/react}/index.js +0 -0
- /package/dist/{react → esm/react}/useAnimator.js +0 -0
- /package/dist/{react → esm/react}/useSpringState.js +0 -0
- /package/dist/{react → esm/react}/useSpringValue.js +0 -0
- /package/dist/{three → esm/three}/ThreeAnimator.js +0 -0
- /package/dist/{three → esm/three}/index.js +0 -0
- /package/dist/{AnimationSequencer.d.ts → types/AnimationSequencer.d.ts} +0 -0
- /package/dist/{Animator.d.ts → types/Animator.d.ts} +0 -0
- /package/dist/{Spring.d.ts → types/Spring.d.ts} +0 -0
- /package/dist/{index.d.ts → types/index.d.ts} +0 -0
- /package/dist/{react → types/react}/index.d.ts +0 -0
- /package/dist/{react → types/react}/useAnimator.d.ts +0 -0
- /package/dist/{react → types/react}/useSpringState.d.ts +0 -0
- /package/dist/{react → types/react}/useSpringValue.d.ts +0 -0
- /package/dist/{three → types/three}/ThreeAnimator.d.ts +0 -0
- /package/dist/{three → types/three}/index.d.ts +0 -0
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import { EventSignal } from "@haxiomic/event-signal";
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export type Sequence = {
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stop: () => void,
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events: {
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onStep: EventSignal<number>,
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onComplete: EventSignal<void>,
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onFinally: EventSignal<{ complete: boolean, stepIndex: number }>,
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},
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promise: Promise<void>,
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};
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export class AnimationSequencer {
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timeoutHandles: Array<any> = [];
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intervalHandles: Array<any> = [];
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sequences: Array<Sequence> = [];
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constructor() {}
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/**
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* Execute a serial sequence of steps, firing a callback at each step. We either wait for the onCompleteEvent to be fired, or we wait for maxWait milliseconds before moving on to the next step.
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*
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* @returns Sequence - a function that can be called to stop the sequence
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*/
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runSequence = (steps: Array<{
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callback: () => (Promise<void> | void),
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maxWait_ms?: number,
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onCompleteEvent?: EventSignal<any>
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}>): Sequence => {
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let sequenceEvents = {
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onStep: new EventSignal<number>(),
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onComplete: new EventSignal<void>(),
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onFinally: new EventSignal<{ complete: boolean, stepIndex: number }>(),
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onError: new EventSignal<any>(),
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}
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let openListeners = new Set<{ remove: () => void }>();
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let timeoutHandles = new Array<any>();
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let stepIndex = 0;
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const executeStep = (index: number) => {
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try {
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// check if we've reached the end of the sequence
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if (index >= steps.length) {
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sequenceEvents.onComplete.dispatch();
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sequenceEvents.onFinally.dispatch({
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complete: true,
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stepIndex: steps.length - 1,
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});
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return;
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}
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let step = steps[index];
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if (!step) {
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throw new Error(`Step at index ${index} is undefined`);
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}
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sequenceEvents.onStep.dispatch(index);
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let timeoutHandle: any = null;
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let completeListener: { remove: () => void } | null = null;
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if (step.onCompleteEvent) {
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let listener = step.onCompleteEvent.once(() => {
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openListeners.delete(listener);
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});
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}
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if (step.maxWait_ms) {
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timeoutHandle = this.setTimeout(() => next(), step.maxWait_ms);
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timeoutHandles.push(timeoutHandle);
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}
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if (!step.onCompleteEvent && !step.maxWait_ms) {
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next();
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}
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let hasFinished = false;
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function next() {
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if (hasFinished) return;
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clearTimeout(timeoutHandle);
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completeListener?.remove();
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stepIndex++;
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hasFinished = true;
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executeStep(stepIndex);
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}
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let result = step.callback();
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if ((result as any)['then']) {
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(result as Promise<any>).then(() => {
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// if no onCompleteEvent, then we can move on to the next step
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if (!step.onCompleteEvent) {
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next();
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}
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}).catch((error) => {
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sequenceEvents.onError.dispatch(error);
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stop();
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});
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}
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} catch (error) {
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sequenceEvents.onError.dispatch(error);
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stop();
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}
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}
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let stopped = false;
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function stop() {
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if (stopped) return;
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for (let listener of openListeners) {
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listener.remove();
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}
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for (let handle of timeoutHandles) {
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clearTimeout(handle);
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}
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sequenceEvents.onFinally.dispatch({
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complete: false,
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stepIndex,
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});
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stopped = true;
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}
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// promise interface
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let promise = new Promise<void>((resolve, reject) => {
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sequenceEvents.onComplete.once(() => resolve());
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sequenceEvents.onFinally.once(() => resolve());
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sequenceEvents.onError.once((error) => reject(error));
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});
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let sequence = {
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stop,
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events: sequenceEvents,
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promise,
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}
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// track sequence
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this.sequences.push(sequence);
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sequenceEvents.onFinally.once(() => {
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let index = this.sequences.indexOf(sequence);
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this.sequences.splice(index, 1);
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});
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// start
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executeStep(stepIndex);
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return sequence;
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}
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registerSequence = (sequence: Sequence) => {
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this.sequences.push(sequence);
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sequence.events.onFinally.once(() => {
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let index = this.sequences.indexOf(sequence);
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this.sequences.splice(index, 1);
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});
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}
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setTimeout = (callback: Function, delay: number) => {
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let handle = window.setTimeout(callback, delay);
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this.timeoutHandles.push(handle);
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return handle;
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}
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setInterval = (callback: Function, delay: number) => {
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let handle = window.setInterval(callback, delay);
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this.intervalHandles.push(handle);
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return handle;
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}
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stopAllTimeouts = () => {
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this.timeoutHandles.forEach(handle => clearTimeout(handle));
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this.timeoutHandles = [];
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}
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stopAllIntervals = () => {
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this.intervalHandles.forEach(handle => clearInterval(handle));
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this.intervalHandles = [];
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}
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stopAllSequences = () => {
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this.sequences.forEach(sequence => sequence.stop());
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this.sequences = [];
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}
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stopAll = () => {
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this.stopAllTimeouts();
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this.stopAllIntervals();
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this.stopAllSequences();
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}
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}
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package/src/Animator.ts
DELETED
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import { EventSignal } from "@haxiomic/event-signal";
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import { Spring, SpringParameters } from "./Spring.js";
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enum AnimationType {
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Spring = 0,
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Tween,
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}
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/**
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* Physically based animation of numeric properties of objects
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*
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* Designed to avoid discontinuities for smooth animation in all conditions
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*/
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export class Animator {
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onBeforeStep = new EventSignal<{dt_s: number}>();
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onAfterStep = new EventSignal<{dt_s: number}>();
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protected _onAnimationComplete = new EventSignal<{object: any, field: string | number | symbol}>();
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protected _onObjectAnimationsComplete = new EventSignal<{object: any}>();
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animations = new Map<any, Map<string | number | symbol, {
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target: number,
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type: AnimationType,
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springParams: Spring.PhysicsParameters | null,
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tweenParams: Tween.Parameters | null,
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step: TweenStepFn | null,
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velocity: number,
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}>>();
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constructor(onBeforeStep?: (dt_s: number) => void, onAfterStep?: (dt_s: number) => void) {
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if (onBeforeStep) {
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this.onBeforeStep.addListener(e => onBeforeStep(e.dt_s));
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}
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if (onAfterStep) {
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this.onAfterStep.addListener(e => onAfterStep(e.dt_s));
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}
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}
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springTo<Obj, Name extends keyof Obj>(object: Obj, field: Name, target: Obj[Name] & number, params: SpringParameters | null = { duration_s: 0.5 }) {
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if (params != null) {
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let spring = this.getAnimationOrCreate(object, field, AnimationType.Spring);
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// update the target and parameters
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spring.type = AnimationType.Spring;
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spring.target = target;
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spring.springParams = Spring.getPhysicsParameters(params);
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spring.step = null;
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} else {
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this.setTo(object, field, target);
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}
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}
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customTweenTo<Obj, Name extends keyof Obj>(object: Obj, field: Name, target: Obj[Name] & number, duration_s: number, step: TweenStepFn) {
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let animation = this.getAnimationOrCreate(object, field, AnimationType.Tween);
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animation.type = AnimationType.Tween;
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animation.target = target;
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animation.tweenParams = {
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x0: object[field] as number,
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t0_ms: performance.now(),
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duration_s: duration_s,
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}
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animation.step = step;
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}
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linearTo<Obj, Name extends keyof Obj>(object: Obj, field: Name, target: Obj[Name] & number, duration_s: number) {
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this.customTweenTo(object, field, target, duration_s, Tween.linearStep);
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}
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easeInOutTo<Obj, Name extends keyof Obj>(object: Obj, field: Name, target: Obj[Name] & number, duration_s: number) {
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this.customTweenTo(object, field, target, duration_s, Tween.easeInOutStep);
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}
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easeInTo<Obj, Name extends keyof Obj>(object: Obj, field: Name, target: Obj[Name] & number, duration_s: number) {
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this.customTweenTo(object, field, target, duration_s, Tween.easeInStep);
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}
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easeOutTo<Obj, Name extends keyof Obj>(object: Obj, field: Name, target: Obj[Name] & number, duration_s: number) {
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this.customTweenTo(object, field, target, duration_s, Tween.easeOutStep);
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}
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/**
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* Remove animation from the object and set the field to the target value
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*/
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setTo<Obj, Name extends keyof Obj, T extends Obj[Name]>(object: Obj, field: Name, target: T) {
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this.remove(object, field);
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object[field] = target;
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}
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onComplete<Obj, Name extends keyof Obj>(object: Obj, field: Name, callback: (object: Obj, field: Name) => void) {
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return this._onAnimationComplete.addListener(e => {
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if (e.object === object && e.field === field) {
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callback(object, field);
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}
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});
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}
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onAllComplete<Obj>(object: Obj, callback: (object: Obj) => void, once?: 'once') {
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let listener = this._onObjectAnimationsComplete.addListener(e => {
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if (e.object === object) {
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callback(object);
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if (once) {
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listener.remove();
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}
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}
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});
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return listener;
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}
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private _springState = { x: 0, targetX: 0, v: 0 };
|
|
109
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step(dt_s: number) {
|
|
110
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if (this.onBeforeStep.hasListeners()) {
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|
111
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this.onBeforeStep.dispatch({dt_s});
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}
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113
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let springState = this._springState
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|
114
|
-
|
|
115
|
-
// step all animations
|
|
116
|
-
this.animations.forEach((objectAnims, object) => {
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|
117
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-
objectAnims.forEach((animation, field) => {
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118
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switch (animation.type) {
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case AnimationType.Spring: {
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// step the spring
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springState.x = object[field];
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springState.targetX = animation.target;
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springState.v = animation.velocity;
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if (animation.springParams != null) {
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125
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Spring.stepSpring(dt_s, springState, animation.springParams);
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126
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} else {
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// instant transition: set to the target
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128
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springState.v = 0;
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}
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// update the object
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132
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object[field] = springState.x;
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animation.velocity = springState.v;
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135
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if (Math.abs(springState.x - springState.targetX) < 0.0001 && Math.abs(springState.v) < 0.0001) {
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object[field] = animation.target;
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objectAnims.delete(field);
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this._onAnimationComplete.dispatch({object, field});
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}
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} break;
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142
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case AnimationType.Tween: {
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143
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// step the tween
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|
144
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-
let x = object[field];
|
|
145
|
-
animation.step!(object, field, animation.target, animation.tweenParams!, dt_s);
|
|
146
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-
let x_new = object[field];
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|
147
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-
animation.velocity = (x_new - x) / dt_s;
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|
148
|
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|
149
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// remove the tween if it's complete
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|
150
|
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let deltaTime_s = (performance.now() - animation.tweenParams!.t0_ms) / 1000;
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151
|
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if (deltaTime_s >= animation.tweenParams!.duration_s) {
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object[field] = animation.target;
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objectAnims.delete(field);
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this._onAnimationComplete.dispatch({object, field});
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|
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|
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}
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|
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break;
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|
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|
-
}
|
|
158
|
-
}
|
|
159
|
-
});
|
|
160
|
-
|
|
161
|
-
// remove the object if it has no more springs
|
|
162
|
-
if (objectAnims.size == 0) {
|
|
163
|
-
this.animations.delete(object);
|
|
164
|
-
this._onObjectAnimationsComplete.dispatch({object});
|
|
165
|
-
}
|
|
166
|
-
});
|
|
167
|
-
|
|
168
|
-
this.onAfterStep.dispatch({dt_s});
|
|
169
|
-
}
|
|
170
|
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|
|
171
|
-
private t_last = -1;
|
|
172
|
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tick() {
|
|
173
|
-
let t_s = performance.now() / 1000;
|
|
174
|
-
let dt_s = this.t_last >= 0 ? t_s - this.t_last : 1/60;
|
|
175
|
-
this.t_last = t_s;
|
|
176
|
-
this.step(dt_s);
|
|
177
|
-
return dt_s;
|
|
178
|
-
}
|
|
179
|
-
|
|
180
|
-
protected _currentLoopControl: { stop: () => void, start: () => void } | null = null;
|
|
181
|
-
|
|
182
|
-
/**
|
|
183
|
-
* Start the animation loop using requestAnimationFrame
|
|
184
|
-
*
|
|
185
|
-
* This will stop any existing animation loop
|
|
186
|
-
*/
|
|
187
|
-
startAnimationFrameLoop() {
|
|
188
|
-
this.stop();
|
|
189
|
-
|
|
190
|
-
let frameLoopHandle = -1;
|
|
191
|
-
let frameLoop = () => {
|
|
192
|
-
this.tick();
|
|
193
|
-
frameLoopHandle = window.requestAnimationFrame(frameLoop);
|
|
194
|
-
};
|
|
195
|
-
frameLoop();
|
|
196
|
-
|
|
197
|
-
this._currentLoopControl = {
|
|
198
|
-
stop: () => {
|
|
199
|
-
window.cancelAnimationFrame(frameLoopHandle);
|
|
200
|
-
},
|
|
201
|
-
start: () => {
|
|
202
|
-
frameLoop();
|
|
203
|
-
}
|
|
204
|
-
}
|
|
205
|
-
}
|
|
206
|
-
|
|
207
|
-
/**
|
|
208
|
-
* Start the animation loop using setTimeout
|
|
209
|
-
*
|
|
210
|
-
* This will stop any existing animation loop
|
|
211
|
-
*/
|
|
212
|
-
startIntervalLoop(interval_ms: number = 1000 / 240) {
|
|
213
|
-
this.stop();
|
|
214
|
-
|
|
215
|
-
let intervalHandle = -1;
|
|
216
|
-
let intervalLoop = () => {
|
|
217
|
-
this.tick();
|
|
218
|
-
intervalHandle = window.setTimeout(intervalLoop, interval_ms);
|
|
219
|
-
};
|
|
220
|
-
intervalLoop();
|
|
221
|
-
|
|
222
|
-
this._currentLoopControl = {
|
|
223
|
-
stop: () => {
|
|
224
|
-
window.clearTimeout(intervalHandle);
|
|
225
|
-
},
|
|
226
|
-
start: () => {
|
|
227
|
-
intervalLoop();
|
|
228
|
-
}
|
|
229
|
-
}
|
|
230
|
-
}
|
|
231
|
-
|
|
232
|
-
stop() {
|
|
233
|
-
if (this._currentLoopControl != null) {
|
|
234
|
-
this._currentLoopControl.stop();
|
|
235
|
-
this._currentLoopControl = null;
|
|
236
|
-
}
|
|
237
|
-
}
|
|
238
|
-
|
|
239
|
-
/**
|
|
240
|
-
* Remove animation for this object and field if it exists
|
|
241
|
-
* Does not change the value of the field
|
|
242
|
-
*/
|
|
243
|
-
remove<T>(object: T, field: keyof T) {
|
|
244
|
-
let objectSprings = this.animations.get(object);
|
|
245
|
-
if (objectSprings != null) {
|
|
246
|
-
objectSprings.delete(field);
|
|
247
|
-
}
|
|
248
|
-
// if there are no more springs for this object, remove it from the map
|
|
249
|
-
if (objectSprings != null && objectSprings.size == 0) {
|
|
250
|
-
this.animations.delete(object);
|
|
251
|
-
}
|
|
252
|
-
}
|
|
253
|
-
|
|
254
|
-
/**
|
|
255
|
-
* Remove all animations for this object
|
|
256
|
-
*/
|
|
257
|
-
removeObject(object: any) {
|
|
258
|
-
this.animations.delete(object);
|
|
259
|
-
}
|
|
260
|
-
|
|
261
|
-
/**
|
|
262
|
-
* Remove all animations
|
|
263
|
-
*/
|
|
264
|
-
removeAll() {
|
|
265
|
-
this.animations.clear();
|
|
266
|
-
}
|
|
267
|
-
|
|
268
|
-
getVelocity<Obj, Name extends keyof Obj>(object: Obj, field: Name) {
|
|
269
|
-
let spring = this.getObjectAnimations(object).get(field);
|
|
270
|
-
return spring?.velocity ?? 0;
|
|
271
|
-
}
|
|
272
|
-
|
|
273
|
-
/**
|
|
274
|
-
* Creates a new map if one doesn't already exist for the given object
|
|
275
|
-
*/
|
|
276
|
-
private getObjectAnimations(object: any) {
|
|
277
|
-
let objectAnimations = this.animations.get(object);
|
|
278
|
-
if (objectAnimations == null) {
|
|
279
|
-
// create
|
|
280
|
-
objectAnimations = new Map();
|
|
281
|
-
this.animations.set(object, objectAnimations);
|
|
282
|
-
}
|
|
283
|
-
return objectAnimations;
|
|
284
|
-
}
|
|
285
|
-
|
|
286
|
-
/**
|
|
287
|
-
* Creates a new spring if one doesn't already exist for the given object and field
|
|
288
|
-
*/
|
|
289
|
-
private getAnimationOrCreate(object: any, field: string | number | symbol, type: AnimationType) {
|
|
290
|
-
let objectAnimations = this.getObjectAnimations(object);
|
|
291
|
-
let animation = objectAnimations.get(field);
|
|
292
|
-
if (animation == null) {
|
|
293
|
-
// create
|
|
294
|
-
animation = {
|
|
295
|
-
target: 0,
|
|
296
|
-
type: type,
|
|
297
|
-
springParams: null,
|
|
298
|
-
tweenParams: null,
|
|
299
|
-
velocity: 0,
|
|
300
|
-
step: null
|
|
301
|
-
};
|
|
302
|
-
objectAnimations.set(field, animation);
|
|
303
|
-
}
|
|
304
|
-
animation.type = type;
|
|
305
|
-
return animation;
|
|
306
|
-
}
|
|
307
|
-
|
|
308
|
-
}
|
|
309
|
-
|
|
310
|
-
export type TweenStepFn = (object: any, field: string | number | symbol, target: number, params: Tween.Parameters, dt_s: number) => void;
|
|
311
|
-
|
|
312
|
-
export namespace Tween {
|
|
313
|
-
|
|
314
|
-
export type Parameters = {
|
|
315
|
-
x0: number,
|
|
316
|
-
t0_ms: number,
|
|
317
|
-
duration_s: number,
|
|
318
|
-
}
|
|
319
|
-
|
|
320
|
-
export function linearStep(
|
|
321
|
-
object: any,
|
|
322
|
-
field: string | number | symbol,
|
|
323
|
-
target: number,
|
|
324
|
-
params: Tween.Parameters,
|
|
325
|
-
dt_s: number
|
|
326
|
-
) {
|
|
327
|
-
let dx = target - params.x0;
|
|
328
|
-
let t = (performance.now() - params.t0_ms) / 1000;
|
|
329
|
-
let u = t / params.duration_s;
|
|
330
|
-
let x_new = params.x0 + dx * u;
|
|
331
|
-
object[field] = x_new;
|
|
332
|
-
}
|
|
333
|
-
|
|
334
|
-
// cubic ease in out
|
|
335
|
-
export function easeInOutStep(
|
|
336
|
-
object: any,
|
|
337
|
-
field: string | number | symbol,
|
|
338
|
-
target: number,
|
|
339
|
-
params: Tween.Parameters,
|
|
340
|
-
dt_s: number
|
|
341
|
-
) {
|
|
342
|
-
let dx = target - params.x0;
|
|
343
|
-
let t = (performance.now() - params.t0_ms) / 1000;
|
|
344
|
-
let u = t / params.duration_s;
|
|
345
|
-
let x_new = params.x0 + dx * u * u * (3 - 2 * u);
|
|
346
|
-
object[field] = x_new;
|
|
347
|
-
}
|
|
348
|
-
|
|
349
|
-
export function easeInStep(
|
|
350
|
-
object: any,
|
|
351
|
-
field: string | number | symbol,
|
|
352
|
-
target: number,
|
|
353
|
-
params: Tween.Parameters,
|
|
354
|
-
dt_s: number
|
|
355
|
-
) {
|
|
356
|
-
let dx = target - params.x0;
|
|
357
|
-
let t = (performance.now() - params.t0_ms) / 1000;
|
|
358
|
-
let u = t / params.duration_s;
|
|
359
|
-
let x_new = params.x0 + dx * u * u * u;
|
|
360
|
-
object[field] = x_new;
|
|
361
|
-
}
|
|
362
|
-
|
|
363
|
-
export function easeOutStep(
|
|
364
|
-
object: any,
|
|
365
|
-
field: string | number | symbol,
|
|
366
|
-
target: number,
|
|
367
|
-
params: Tween.Parameters,
|
|
368
|
-
dt_s: number
|
|
369
|
-
) {
|
|
370
|
-
let dx = target - params.x0;
|
|
371
|
-
let t = (performance.now() - params.t0_ms) / 1000;
|
|
372
|
-
let u = t / params.duration_s;
|
|
373
|
-
let x_new = params.x0 + dx * (1 - Math.pow(1 - u, 3));
|
|
374
|
-
object[field] = x_new;
|
|
375
|
-
}
|
|
376
|
-
|
|
377
|
-
}
|
package/src/index.ts
DELETED
package/src/react/index.ts
DELETED
package/src/react/useAnimator.ts
DELETED
|
@@ -1,45 +0,0 @@
|
|
|
1
|
-
import { useEffect } from "react";
|
|
2
|
-
import { Animator } from "../Animator.js";
|
|
3
|
-
import { useInitializer } from "use-initializer";
|
|
4
|
-
|
|
5
|
-
/**
|
|
6
|
-
* Returns an instance of Animator running an interval loop
|
|
7
|
-
* @param interval_ms interval between animation steps, pass explicit `null` to disable / stop. Defaults to `animationFrame`
|
|
8
|
-
* @returns { Animator } instance of Animator
|
|
9
|
-
*/
|
|
10
|
-
export function useAnimator(interval_ms?: number | null | 'animationFrame'): Animator;
|
|
11
|
-
/**
|
|
12
|
-
* Returns the same instance of Animator that is passed in, or creates a new one if not provided.
|
|
13
|
-
* @param animator an instance of Animator to use, will not create a new one
|
|
14
|
-
*/
|
|
15
|
-
export function useAnimator(animator?: Animator): Animator;
|
|
16
|
-
export function useAnimator(input: number | null | 'animationFrame' | Animator = 'animationFrame'): Animator {
|
|
17
|
-
if (input instanceof Animator) {
|
|
18
|
-
return input; // return the animator instance directly
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
const interval_ms = input;
|
|
22
|
-
|
|
23
|
-
const animator = useInitializer(
|
|
24
|
-
() => new Animator(),
|
|
25
|
-
(animator) => {
|
|
26
|
-
animator.stop();
|
|
27
|
-
animator.removeAll();
|
|
28
|
-
}
|
|
29
|
-
);
|
|
30
|
-
|
|
31
|
-
// react to change of interval handling
|
|
32
|
-
useEffect(() => {
|
|
33
|
-
animator.stop();
|
|
34
|
-
|
|
35
|
-
if (interval_ms !== null) {
|
|
36
|
-
if (interval_ms === 'animationFrame') {
|
|
37
|
-
animator.startAnimationFrameLoop();
|
|
38
|
-
} else {
|
|
39
|
-
animator.startIntervalLoop(interval_ms);
|
|
40
|
-
}
|
|
41
|
-
}
|
|
42
|
-
}, [animator, interval_ms])
|
|
43
|
-
|
|
44
|
-
return animator;
|
|
45
|
-
}
|
|
@@ -1,22 +0,0 @@
|
|
|
1
|
-
import { useState } from "react";
|
|
2
|
-
import { useSpringValue } from "./useSpringValue.js";
|
|
3
|
-
import { Animator } from "../Animator.js";
|
|
4
|
-
import { SpringParameters } from "../Spring.js";
|
|
5
|
-
|
|
6
|
-
/**
|
|
7
|
-
* A value that animates to a target value using a spring animation.
|
|
8
|
-
* This **will** cause a re-render when the value changes.
|
|
9
|
-
*
|
|
10
|
-
* See {@link useSpringValue} for a version that does not cause re-renders.
|
|
11
|
-
*/
|
|
12
|
-
export function useSpringState<T extends number | number[] | { [field: PropertyKey]: number }>(
|
|
13
|
-
options: {
|
|
14
|
-
animator?: Animator,
|
|
15
|
-
initial: T;
|
|
16
|
-
target: T;
|
|
17
|
-
} & SpringParameters,
|
|
18
|
-
) {
|
|
19
|
-
const [state, setState] = useState(options.initial);
|
|
20
|
-
useSpringValue(options, setState);
|
|
21
|
-
return state;
|
|
22
|
-
}
|