phoria2 1.0.0-rc.1 → 1.0.0-rc.2

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package/README.md CHANGED
@@ -7,7 +7,7 @@ business apps: charts, labelled scenes, diagrams, dashboards and product viewers
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  - **Small**: about 46 KB gzipped for a lit, interactive scene; charts, particles and glTF are
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  separate imports, and the heavier parts (shadows, HDR environments, GPU picking) load only when used.
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  - **Idle when nothing changes**: a view draws only when something in it changed, so a dashboard of
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- many views costs nothing at rest.
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+ many views only updates when needed.
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  - **Tells you what to write**: every option is checked, and a mistake throws an error that names
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  the fix - pass `colour` and you get `Material: use 'color'`. Written to be easy for coding
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  agents too.
@@ -106,7 +106,7 @@ export function SpinningBox({ color }) {
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  ```
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  A full example, with a chart that follows its data, is in
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- [`examples/react`](https://github.com/kevinroast/kevs3d/tree/master/phoria2/examples/react).
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+ [`examples/react`](https://github.com/kevinroast/phoria2/tree/main/examples/react).
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  ## What's in the package
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@@ -124,8 +124,7 @@ Any browser with WebGL 2: current Chrome, Edge, Firefox and Safari (desktop and
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  ## Examples
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  The demo gallery shows each feature and a few showcase scenes; its source is in
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- [`demos/`](https://github.com/kevinroast/kevs3d/tree/master/phoria2/demos). The design and the
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- reasoning behind the API are in [`API-DESIGN.md`](https://github.com/kevinroast/kevs3d/blob/master/phoria2/API-DESIGN.md).
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+ [`demos/`](https://github.com/kevinroast/phoria2/tree/main/demos).
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  ## Licence
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package/dist/core.js CHANGED
@@ -2194,7 +2194,7 @@ var en = class extends V {
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  ];
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  }
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  static HINTS = {
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- fog: "fog isn't supported - see API-DESIGN.md's non-goals",
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+ fog: "fog isn't supported",
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  lights: "add lights as children: scene.add(new DirectionalLight({ ... }))",
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  envMap: "use 'environment': 'studio', or an .hdr url",
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  environmentMap: "use 'environment': 'studio', or an .hdr url",