perfectionist-plugins 2.4.1 → 2.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -15
- package/package.json +1 -1
- package/perfectionist-utils.js +14 -0
package/README.md
CHANGED
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@@ -75,24 +75,10 @@ Built for [Pengu Loader](https://pengu.lol)
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</tr>
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<tr>
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<td>
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-
Debloats the client without changing how it looks or behaves
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79
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duplicate requests are merged, and immutable payloads (game-data assets and rune definitions) are cached
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instead of re-downloaded and re-parsed every time a screen renders.
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<br><br>
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Everything it does on the page runs in idle slices instead of blocking navigation: image decode marking is
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batched, the client phase comes from the client's own events rather than a timer, and the in-game un-gate pass
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reads the page once with a single query and backs off to one check every five seconds once it has nothing left
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to unlock.
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<br><br>
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It also keeps the social panel, friend requests and settings usable while a game is running, and repairs the
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champ-select data race after a client reload so the ban list is still populated.
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78
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+
Debloats the client without changing how it looks or behaves and fixes bugs.
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<br><br>
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For weaker machines there is one optional switch, <b>Performance mode</b>, which drops background blur,
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decorative animation and looping background video. Leave it off and the client is pixel-identical.
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<br><br>
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<b>Diagnostics</b> is a separate opt-in switch, off by default. It keeps an in-memory tally of long tasks,
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screen settle times, requests and heap samples and has a <b>Copy report</b> button. Nothing is sent over the
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network and the report contains no account, summoner, token or LCU data.
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</td>
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</tr>
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</table>
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package/package.json
CHANGED
package/perfectionist-utils.js
CHANGED
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@@ -61,6 +61,20 @@ const BUNDLED_MODULES = [
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version: "1.2.0",
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description: "Automatically marks quests, loot, Clash, TFT and client notices as read so no badge or dot stays lit.",
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},
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{
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id: "auto-accept",
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file: "auto-accept.js",
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name: "Auto Accept",
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version: "1.1.0",
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description: "Accepts the ready check automatically, with an optional delay and a native switch in the lobby footer.",
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},
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{
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id: "dodge-helper",
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file: "dodge-helper.js",
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name: "Dodge Helper",
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version: "1.4.0",
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description: "Adds a DODGE/QUIT button to champion select: DODGE with the estimated LP loss for ranked queues, QUIT for every other mode.",
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},
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];
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const STYLE_CSS = `
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