pelican-engine 0.3.9 → 0.3.11

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@@ -118,6 +118,32 @@ batch, and the last update wins if a cell appears more than once. Entity and
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  transform changes are separate from this grid-only batch. This API is new and
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  has not been runtime or browser validated under the current project policy.
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+ ### Development-stage rope particles
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+
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+ `ctx.ropes.create({ id, points, mass, autoStep: true })` creates a CPU particle
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+ rope that advances once after each physics phase, before `postPhysics` systems.
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+ Set anchors, forces and sampled colliders in `prePhysics`; read positions in
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+ `postPhysics`. Without `autoStep`, the rope remains manually stepped with
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+ `ctx.ropes.step(id)`; calling `step` for an automatic rope returns
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+ `TC_ROPE_AUTO_STEP` instead of advancing twice. An automatic rope created during
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+ `prePhysics` advances in that tick. The first particle is pinned by default;
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+ `anchors: []` creates a free rope. `setAnchor`, `releaseAnchor`, `applyForce`
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+ (next tick only), `applyImpulse`, `inspect`, and `destroy` manage it.
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+
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+ `setColliders` accepts sampled planes and spheres; contacts affect only rope
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+ particles, not rigid bodies. Host snapshots include the rope definition, mode
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+ and state. If advancing an automatic rope fails, the engine attempts to restore
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+ all earlier automatic ropes from that phase; the host tick may still have other
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+ partial changes and must be recovered from a known-good checkpoint. The source
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+ checkout includes `examples/rope-particles`.
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+
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+ This is an unverified development-stage increment, not complete rope physics:
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+ there is no built-in rope mesh, rigid-body reaction, segment or self collision,
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+ or tearing. Moving entities to particle positions is not a rope renderer or
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+ coupled physics. Plane normals must be unit length; `offset` is the signed
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+ normal distance from the origin. Host intervals must be between 1/1000 and
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+ 1/30 seconds inclusive.
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+
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  Keyboard bindings use the browser's `KeyboardEvent.key` values, not physical
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  `KeyboardEvent.code` values. For example, use `input: { up: ["w", "W", "ArrowUp"],
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  restart: ["r", "R"] }`, not `"KeyW"` or `"KeyR"`. Letter case depends on the
@@ -1,6 +1,6 @@
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  {
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  "name": "pelican-engine",
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- "version": "0.3.9",
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+ "version": "0.3.11",
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  "milestone": "M3",
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  "stage": "advanced-rendering-development",
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  "license": "MIT",
@@ -4,6 +4,7 @@ import { RoomEnvironment } from "three/addons/environments/RoomEnvironment.js";
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  import { createGameServices } from "../runtime/game-services.js";
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  import { createPhysicsFactory } from "../physics/index.js";
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  import { createNavigationPlugin } from "../navigation/index.js";
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+ import { createRopePlugin } from "../simulation/rope-plugin.js";
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  import { createModelLibrary } from "./models.js";
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  import { resolveEntityDefinition } from "../runtime/prefabs.js";
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  /** Private presentation ownership. Games receive only SDK services, never browser/library objects. */
@@ -134,6 +135,7 @@ export async function prepareGameplay(ir, baseURL, renderer, materials = new Map
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  const plugins = [
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  services.factory,
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  createNavigationPlugin,
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+ createRopePlugin,
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  (context) => ({
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  id: "$engine.models",
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  version: "2",
@@ -99,10 +99,12 @@ export class RuntimeHost {
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  world: this.world,
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  fixedDt: this.fixedDt,
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  seed: this.seed,
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+ afterPhysics: () => this.afterPhysics(),
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  });
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  this.scheduler = createdScheduler;
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  for (const factory of options.plugins ?? []) {
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  const plugin = factory({
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+ fixedDt: this.fixedDt,
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  world: this.world,
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  scene: this.scene,
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  events: (type) => this.scheduler.events(type),
@@ -197,6 +199,9 @@ export class RuntimeHost {
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  get navigation() {
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  return host.service("navigation");
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  },
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+ get ropes() {
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+ return host.service("ropes");
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+ },
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  entities: {
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  resolve: (entity) => this.world.resolve(entity),
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  isAlive: (entity) => this.world.isAlive(entity),
@@ -251,6 +256,15 @@ export class RuntimeHost {
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  },
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  };
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  }
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+ afterPhysics() {
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+ for (const plugin of this.plugins) {
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+ const result = plugin.afterPhysics?.();
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+ if (result && (typeof result === "object" || typeof result === "function") && "then" in result) {
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+ void Promise.resolve(result).catch(() => { });
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+ throw new Error(`TC_PLUGIN_ASYNC: afterPhysics for ${plugin.id} must complete synchronously.`);
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+ }
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+ }
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+ }
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  registerPlugin(plugin) {
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  if (!plugin || typeof plugin !== "object")
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  throw new Error("TC_PLUGIN_ID: Plugin must have a stable non-empty id.");
@@ -263,7 +277,8 @@ export class RuntimeHost {
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  typeof plugin.validateSnapshot !== "function" ||
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  typeof plugin.restore !== "function" ||
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  typeof plugin.dispose !== "function" ||
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- (plugin.settle !== undefined && typeof plugin.settle !== "function"))
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+ (plugin.settle !== undefined && typeof plugin.settle !== "function") ||
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+ (plugin.afterPhysics !== undefined && typeof plugin.afterPhysics !== "function"))
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  throw new Error(`TC_PLUGIN_CONTRACT: Plugin ${plugin.id} is missing lifecycle methods.`);
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  for (const [key, service] of Object.entries(plugin.services ?? {})) {
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  if (service === undefined)
@@ -407,6 +422,7 @@ export class RuntimeHost {
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  world: this.world,
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  fixedDt: this.fixedDt,
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  seed: this.seed,
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+ afterPhysics: () => this.afterPhysics(),
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  systems: [
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  ...engineSystems.map((system) => ({
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  ...system,
@@ -131,10 +131,12 @@ function schedule(input) {
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  * advance() is an alternative wall-clock driver, never a second fixed-step layer.
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  * Flush boundaries: start tick, after input events, end each phase. Failed ticks
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  * may have changed world/random/events: pause and require a known-good restore. */
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- export function createScheduler({ world, systems = [], fixedDt = 1 / 60, maxSubsteps = 8, seed = 0, }) {
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+ export function createScheduler({ world, systems = [], fixedDt = 1 / 60, maxSubsteps = 8, seed = 0, afterPhysics, }) {
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  if (!Number.isFinite(fixedDt) || fixedDt <= 0)
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  throw new Error("TC_SCHEDULER_DT: fixedDt must be positive and finite.");
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  integer(maxSubsteps, "maxSubsteps", 1);
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+ if (afterPhysics !== undefined && typeof afterPhysics !== "function")
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+ throw new Error("TC_SCHEDULER_AFTER_PHYSICS: Expected a synchronous callback.");
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  const random = createRandom(seed);
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  let plan = schedule(systems);
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  let completedTick = 0, accumulator = 0, compensation = 0, paused = false, running = false;
@@ -260,6 +262,14 @@ export function createScheduler({ world, systems = [], fixedDt = 1 / 60, maxSubs
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  }
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  stage = `flush:${phase}`;
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  world.flush();
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+ if (phase === "physics" && afterPhysics) {
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+ stage = "engine:afterPhysics";
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+ const result = afterPhysics();
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+ if (result && (typeof result === "object" || typeof result === "function") && "then" in result) {
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+ void Promise.resolve(result).catch(() => { });
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+ throw new Error("TC_SCHEDULER_ASYNC: Engine callbacks must complete synchronously.");
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+ }
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+ }
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  }
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  completedTick++;
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  return true;
@@ -1,5 +1,5 @@
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  /** Pelican Engine public API. No renderer or GPU implementation types escape this module. */
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- export declare const SDK_VERSION = "0.3.9";
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+ export declare const SDK_VERSION = "0.3.11";
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  export type Vec2 = readonly [number, number];
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  export type Vec3 = readonly [number, number, number];
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  export type Vec4 = readonly [number, number, number, number];
@@ -101,6 +101,75 @@ export interface SystemContext extends EngineFacade {
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  readonly render: RenderService;
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  readonly compute: ComputeService;
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  readonly navigation: NavigationService;
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+ readonly ropes: RopeService;
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+ }
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+ /** CPU particles with sampled sphere/plane collisions. Collision only moves rope particles;
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+ * no rigid-body reaction, segment/self collision, rendering or complete M4 physics. */
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+ export type RopeCollider = {
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+ kind: "sphere";
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+ id: string;
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+ center: Vec3;
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+ radius: number;
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+ } | {
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+ kind: "plane";
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+ id: string;
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+ normal: Vec3;
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+ offset: number;
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+ };
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+ export interface RopeDefinition {
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+ id: string;
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+ points: readonly Vec3[];
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+ /** Kilograms per particle, positive and at most 1e6. */
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+ mass: number;
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+ radius?: number;
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+ /** Defaults to the host interval; an explicit value must exactly match it. */
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+ fixedDt?: number;
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+ /** When true, step once after each physics phase; defaults to false (manual stepping). */
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+ autoStep?: boolean;
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+ substeps?: number;
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+ iterations?: number;
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+ damping?: number;
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+ gravity?: Vec3;
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+ anchors?: readonly {
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+ index: number;
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+ position: Vec3;
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+ }[];
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+ }
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+ export interface RopeState {
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+ tick: number;
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+ simulatedSeconds: number;
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+ disposed: boolean;
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+ positions: Vec3[];
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+ velocities: Vec3[];
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+ anchors: {
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+ index: number;
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+ position: Vec3;
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+ }[];
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+ contacts: {
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+ tick: number;
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+ particle: number;
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+ colliderId: string;
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+ penetration: number;
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+ }[];
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+ maxDistanceError: number;
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+ resources: {
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+ particles: number;
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+ constraints: number;
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+ anchors: number;
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+ colliders: number;
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+ };
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+ }
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+ export interface RopeService {
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+ create(definition: RopeDefinition): void;
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+ /** Explicit ticks for manual ropes only. Auto-stepped ropes reject this call. A failed batch leaves the rope unchanged. */
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+ step(id: string, ticks?: number): RopeState;
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+ inspect(id: string): RopeState;
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+ setColliders(id: string, colliders: readonly RopeCollider[]): void;
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+ setAnchor(id: string, index: number, position: Vec3): void;
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+ releaseAnchor(id: string, index: number): void;
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+ applyForce(id: string, index: number, force: Vec3): void;
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+ applyImpulse(id: string, index: number, impulse: Vec3): void;
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+ destroy(id: string): void;
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  }
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  /** Integer cells on a finite 2D orthogonal grid; not continuous, flying or underwater navigation.
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  * Searches allocate sparse state and depend on available memory. At most 2^32-1 cells may be defined.
package/lib/sdk/index.js CHANGED
@@ -1,5 +1,5 @@
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  /** Pelican Engine public API. No renderer or GPU implementation types escape this module. */
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- export const SDK_VERSION = "0.3.9";
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+ export const SDK_VERSION = "0.3.11";
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  export const SYSTEM_PHASES = [
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  "input",
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  "prePhysics",
@@ -0,0 +1,124 @@
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+ import { cloneSerializable } from "../runtime/random.js";
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+ import { createRope } from "./rope.js";
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+ const fail = (code, detail) => { throw new Error(`TC_ROPE_${code}: ${detail}`); };
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+ const validId = (id) => typeof id === "string" && id.trim() === id && id.length > 0 && id.length <= 128;
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+ function createEntry(input, fixedDt) {
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+ const definition = cloneSerializable(input);
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+ if (!definition || !validId(definition.id))
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+ return fail("ID", "Expected a nonempty id of at most 128 characters.");
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+ if (definition.autoStep !== undefined && typeof definition.autoStep !== "boolean")
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+ return fail("AUTO_STEP", "autoStep must be a boolean.");
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+ if (definition.fixedDt !== undefined && definition.fixedDt !== fixedDt)
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+ return fail("FIXED_DT", "Rope fixedDt must exactly match the host fixedDt.");
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+ if (fixedDt < 1 / 1000 || fixedDt > 1 / 30)
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+ return fail("FIXED_DT", "Host fixedDt must be within [1/1000, 1/30] seconds for ropes.");
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+ const solver = createRope({ ...definition, fixedDt });
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+ return { definition, solver };
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+ }
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+ function disposeEntries(entries) {
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+ for (const { solver } of entries.values())
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+ solver.dispose();
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+ entries.clear();
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+ }
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+ function parseSnapshot(value, fixedDt) {
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+ if (!value || typeof value !== "object" || value.version !== 1 || !Array.isArray(value.ropes) || value.ropes.length > 256)
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+ return fail("SNAPSHOT", "Expected a version 1 rope snapshot with at most 256 ropes.");
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+ const entries = new Map();
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+ try {
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+ for (const item of value.ropes) {
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+ if (!item || typeof item !== "object")
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+ fail("SNAPSHOT", "Invalid rope entry.");
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+ const entry = createEntry(item.definition, fixedDt);
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+ if (entries.has(entry.definition.id)) {
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+ entry.solver.dispose();
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+ fail("SNAPSHOT", "Duplicate rope id.");
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+ }
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+ entries.set(entry.definition.id, entry);
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+ entry.solver.restore(item.state);
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+ }
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+ return entries;
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+ }
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+ catch (error) {
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+ disposeEntries(entries);
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+ throw error;
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+ }
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+ }
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+ /** CPU rope ownership; optional host-scheduled stepping remains independent from Rapier. */
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+ export const createRopePlugin = ({ fixedDt }) => {
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+ if (typeof fixedDt !== "number" || !Number.isFinite(fixedDt))
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+ return fail("FIXED_DT", "RuntimeHost must provide a finite fixed interval.");
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+ const hostDt = fixedDt;
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+ let entries = new Map();
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+ let disposed = false;
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+ const alive = () => { if (disposed)
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+ fail("DISPOSED", "Rope service is disposed."); };
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+ const get = (id) => {
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+ alive();
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+ if (!validId(id))
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+ return fail("ID", "Expected a nonempty rope id.");
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+ return entries.get(id) ?? fail("MISSING", `Rope '${id}' does not exist.`);
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+ };
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+ const service = {
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+ create(definition) {
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+ alive();
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+ if (!definition || !validId(definition.id))
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+ return fail("ID", "Expected a nonempty rope id.");
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+ if (entries.has(definition.id))
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+ return fail("DUPLICATE", `Rope '${definition.id}' already exists.`);
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+ if (entries.size >= 256)
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+ return fail("CAPACITY", "At most 256 ropes per host.");
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+ const entry = createEntry(definition, hostDt);
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+ entries.set(entry.definition.id, entry);
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+ },
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+ step(id, ticks) {
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+ const entry = get(id);
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+ if (entry.definition.autoStep)
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+ return fail("AUTO_STEP", `Rope '${id}' is automatically stepped; omit autoStep for manual stepping.`);
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+ return entry.solver.step(ticks);
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+ },
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+ inspect(id) { return get(id).solver.inspect(); },
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+ setColliders(id, colliders) { get(id).solver.setColliders(cloneSerializable(colliders)); },
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+ setAnchor(id, index, position) { get(id).solver.setAnchor(index, cloneSerializable(position)); },
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+ releaseAnchor(id, index) { get(id).solver.releaseAnchor(index); },
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+ applyForce(id, index, force) { get(id).solver.applyForce(index, cloneSerializable(force)); },
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+ applyImpulse(id, index, impulse) { get(id).solver.applyImpulse(index, cloneSerializable(impulse)); },
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+ destroy(id) { const entry = get(id); entry.solver.dispose(); entries.delete(id); },
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+ };
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+ return {
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+ id: "$engine.ropes", version: "1", services: { ropes: service },
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+ afterPhysics() {
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+ alive();
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+ const committed = [];
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+ try {
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+ // Stable ordering also makes failure and recording behavior independent of insertion order.
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+ const automatic = [...entries.values()].filter(entry => entry.definition.autoStep)
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+ .sort((a, b) => a.definition.id < b.definition.id ? -1 : a.definition.id > b.definition.id ? 1 : 0);
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+ for (const { solver } of automatic) {
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+ const snapshot = solver.snapshot();
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+ solver.step(); // A failed solver step rolls itself back.
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+ committed.push({ solver, snapshot });
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+ }
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+ }
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+ catch (error) {
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+ const failures = [];
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+ for (const { solver, snapshot } of committed.reverse()) {
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+ try {
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+ solver.restore(snapshot);
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+ }
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+ catch (rollbackError) {
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+ failures.push(String(rollbackError));
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+ }
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+ }
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+ if (failures.length)
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+ throw new Error(`TC_ROPE_ROLLBACK: ${String(error)}; partialState=true; rollback failures: ${failures.join("; ")}`);
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+ throw error;
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+ }
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+ },
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+ legacySnapshot: () => ({ version: 1, ropes: [] }),
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+ snapshot: () => ({ version: 1, ropes: [...entries.values()].sort((a, b) => a.definition.id < b.definition.id ? -1 : a.definition.id > b.definition.id ? 1 : 0).map(({ definition, solver }) => ({ definition: cloneSerializable(definition), state: solver.snapshot() })) }),
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+ validateSnapshot(value) { const staged = parseSnapshot(value, hostDt); disposeEntries(staged); },
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+ restore(value) { alive(); const staged = parseSnapshot(value, hostDt); disposeEntries(entries); entries = staged; },
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+ dispose() { if (disposed)
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+ return; disposed = true; disposeEntries(entries); },
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+ };
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+ };