pelican-engine 0.3.10 → 0.3.11

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@@ -120,21 +120,29 @@ has not been runtime or browser validated under the current project policy.
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  ### Development-stage rope particles
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- `ctx.ropes.create({ id, points, mass })` creates a CPU particle rope. Call
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- `ctx.ropes.step(id)` **once per game fixed tick** when movement is desired;
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- the host does not advance it automatically. The first particle is pinned by
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- default; `anchors: []` creates a free rope. `setAnchor`, `releaseAnchor`,
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- `applyForce` (next tick only), `applyImpulse`, `inspect`, and `destroy` manage
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- it. `setColliders` accepts sampled planes and spheres; contacts affect only
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- particles, not rigid bodies. Host snapshots include rope state. An example in
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- the source checkout is `examples/rope-particles`.
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+ `ctx.ropes.create({ id, points, mass, autoStep: true })` creates a CPU particle
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+ rope that advances once after each physics phase, before `postPhysics` systems.
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+ Set anchors, forces and sampled colliders in `prePhysics`; read positions in
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+ `postPhysics`. Without `autoStep`, the rope remains manually stepped with
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+ `ctx.ropes.step(id)`; calling `step` for an automatic rope returns
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+ `TC_ROPE_AUTO_STEP` instead of advancing twice. An automatic rope created during
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+ `prePhysics` advances in that tick. The first particle is pinned by default;
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+ `anchors: []` creates a free rope. `setAnchor`, `releaseAnchor`, `applyForce`
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+ (next tick only), `applyImpulse`, `inspect`, and `destroy` manage it.
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+
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+ `setColliders` accepts sampled planes and spheres; contacts affect only rope
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+ particles, not rigid bodies. Host snapshots include the rope definition, mode
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+ and state. If advancing an automatic rope fails, the engine attempts to restore
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+ all earlier automatic ropes from that phase; the host tick may still have other
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+ partial changes and must be recovered from a known-good checkpoint. The source
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+ checkout includes `examples/rope-particles`.
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  This is an unverified development-stage increment, not complete rope physics:
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- there is no built-in rope mesh, automatic fixed-tick scheduling, rigid-body
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- reaction, segment or self collision, or tearing. Game code may use `positions`
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- to move entities but this is not a substitute for a rope renderer or coupled
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- physics. Plane normals must be unit length; `offset` is the plane's signed
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- normal distance from the origin. The host interval must be 1/1000?1/30 seconds.
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+ there is no built-in rope mesh, rigid-body reaction, segment or self collision,
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+ or tearing. Moving entities to particle positions is not a rope renderer or
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+ coupled physics. Plane normals must be unit length; `offset` is the signed
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+ normal distance from the origin. Host intervals must be between 1/1000 and
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+ 1/30 seconds inclusive.
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  Keyboard bindings use the browser's `KeyboardEvent.key` values, not physical
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  `KeyboardEvent.code` values. For example, use `input: { up: ["w", "W", "ArrowUp"],
@@ -1,6 +1,6 @@
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  {
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  "name": "pelican-engine",
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- "version": "0.3.10",
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+ "version": "0.3.11",
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  "milestone": "M3",
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  "stage": "advanced-rendering-development",
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  "license": "MIT",
@@ -99,6 +99,7 @@ export class RuntimeHost {
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  world: this.world,
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  fixedDt: this.fixedDt,
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  seed: this.seed,
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+ afterPhysics: () => this.afterPhysics(),
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  });
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  this.scheduler = createdScheduler;
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  for (const factory of options.plugins ?? []) {
@@ -255,6 +256,15 @@ export class RuntimeHost {
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  },
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  };
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  }
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+ afterPhysics() {
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+ for (const plugin of this.plugins) {
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+ const result = plugin.afterPhysics?.();
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+ if (result && (typeof result === "object" || typeof result === "function") && "then" in result) {
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+ void Promise.resolve(result).catch(() => { });
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+ throw new Error(`TC_PLUGIN_ASYNC: afterPhysics for ${plugin.id} must complete synchronously.`);
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+ }
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+ }
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+ }
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  registerPlugin(plugin) {
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  if (!plugin || typeof plugin !== "object")
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  throw new Error("TC_PLUGIN_ID: Plugin must have a stable non-empty id.");
@@ -267,7 +277,8 @@ export class RuntimeHost {
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  typeof plugin.validateSnapshot !== "function" ||
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  typeof plugin.restore !== "function" ||
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  typeof plugin.dispose !== "function" ||
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- (plugin.settle !== undefined && typeof plugin.settle !== "function"))
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+ (plugin.settle !== undefined && typeof plugin.settle !== "function") ||
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+ (plugin.afterPhysics !== undefined && typeof plugin.afterPhysics !== "function"))
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  throw new Error(`TC_PLUGIN_CONTRACT: Plugin ${plugin.id} is missing lifecycle methods.`);
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  for (const [key, service] of Object.entries(plugin.services ?? {})) {
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  if (service === undefined)
@@ -411,6 +422,7 @@ export class RuntimeHost {
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  world: this.world,
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  fixedDt: this.fixedDt,
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  seed: this.seed,
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+ afterPhysics: () => this.afterPhysics(),
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  systems: [
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  ...engineSystems.map((system) => ({
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  ...system,
@@ -131,10 +131,12 @@ function schedule(input) {
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  * advance() is an alternative wall-clock driver, never a second fixed-step layer.
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  * Flush boundaries: start tick, after input events, end each phase. Failed ticks
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  * may have changed world/random/events: pause and require a known-good restore. */
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- export function createScheduler({ world, systems = [], fixedDt = 1 / 60, maxSubsteps = 8, seed = 0, }) {
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+ export function createScheduler({ world, systems = [], fixedDt = 1 / 60, maxSubsteps = 8, seed = 0, afterPhysics, }) {
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  if (!Number.isFinite(fixedDt) || fixedDt <= 0)
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  throw new Error("TC_SCHEDULER_DT: fixedDt must be positive and finite.");
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  integer(maxSubsteps, "maxSubsteps", 1);
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+ if (afterPhysics !== undefined && typeof afterPhysics !== "function")
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+ throw new Error("TC_SCHEDULER_AFTER_PHYSICS: Expected a synchronous callback.");
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  const random = createRandom(seed);
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  let plan = schedule(systems);
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  let completedTick = 0, accumulator = 0, compensation = 0, paused = false, running = false;
@@ -260,6 +262,14 @@ export function createScheduler({ world, systems = [], fixedDt = 1 / 60, maxSubs
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  }
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  stage = `flush:${phase}`;
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  world.flush();
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+ if (phase === "physics" && afterPhysics) {
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+ stage = "engine:afterPhysics";
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+ const result = afterPhysics();
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+ if (result && (typeof result === "object" || typeof result === "function") && "then" in result) {
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+ void Promise.resolve(result).catch(() => { });
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+ throw new Error("TC_SCHEDULER_ASYNC: Engine callbacks must complete synchronously.");
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+ }
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+ }
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  }
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  completedTick++;
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  return true;
@@ -1,5 +1,5 @@
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  /** Pelican Engine public API. No renderer or GPU implementation types escape this module. */
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- export declare const SDK_VERSION = "0.3.10";
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+ export declare const SDK_VERSION = "0.3.11";
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  export type Vec2 = readonly [number, number];
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  export type Vec3 = readonly [number, number, number];
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  export type Vec4 = readonly [number, number, number, number];
@@ -124,6 +124,8 @@ export interface RopeDefinition {
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  radius?: number;
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  /** Defaults to the host interval; an explicit value must exactly match it. */
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  fixedDt?: number;
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+ /** When true, step once after each physics phase; defaults to false (manual stepping). */
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+ autoStep?: boolean;
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  substeps?: number;
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  iterations?: number;
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  damping?: number;
@@ -159,7 +161,7 @@ export interface RopeState {
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  }
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  export interface RopeService {
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  create(definition: RopeDefinition): void;
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- /** Explicit fixed solver ticks; not automatically advanced with the host. A failed batch leaves the rope unchanged. */
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+ /** Explicit ticks for manual ropes only. Auto-stepped ropes reject this call. A failed batch leaves the rope unchanged. */
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  step(id: string, ticks?: number): RopeState;
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  inspect(id: string): RopeState;
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  setColliders(id: string, colliders: readonly RopeCollider[]): void;
package/lib/sdk/index.js CHANGED
@@ -1,5 +1,5 @@
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  /** Pelican Engine public API. No renderer or GPU implementation types escape this module. */
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- export const SDK_VERSION = "0.3.10";
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+ export const SDK_VERSION = "0.3.11";
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  export const SYSTEM_PHASES = [
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  "input",
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  "prePhysics",
@@ -6,6 +6,8 @@ function createEntry(input, fixedDt) {
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  const definition = cloneSerializable(input);
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  if (!definition || !validId(definition.id))
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  return fail("ID", "Expected a nonempty id of at most 128 characters.");
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+ if (definition.autoStep !== undefined && typeof definition.autoStep !== "boolean")
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+ return fail("AUTO_STEP", "autoStep must be a boolean.");
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  if (definition.fixedDt !== undefined && definition.fixedDt !== fixedDt)
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  return fail("FIXED_DT", "Rope fixedDt must exactly match the host fixedDt.");
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  if (fixedDt < 1 / 1000 || fixedDt > 1 / 30)
@@ -41,7 +43,7 @@ function parseSnapshot(value, fixedDt) {
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  throw error;
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  }
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  }
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- /** Explicitly stepped CPU rope ownership; independent from the Rapier physics plugin. */
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+ /** CPU rope ownership; optional host-scheduled stepping remains independent from Rapier. */
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  export const createRopePlugin = ({ fixedDt }) => {
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  if (typeof fixedDt !== "number" || !Number.isFinite(fixedDt))
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  return fail("FIXED_DT", "RuntimeHost must provide a finite fixed interval.");
@@ -68,7 +70,12 @@ export const createRopePlugin = ({ fixedDt }) => {
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  const entry = createEntry(definition, hostDt);
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  entries.set(entry.definition.id, entry);
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  },
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- step(id, ticks) { return get(id).solver.step(ticks); },
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+ step(id, ticks) {
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+ const entry = get(id);
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+ if (entry.definition.autoStep)
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+ return fail("AUTO_STEP", `Rope '${id}' is automatically stepped; omit autoStep for manual stepping.`);
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+ return entry.solver.step(ticks);
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+ },
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  inspect(id) { return get(id).solver.inspect(); },
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  setColliders(id, colliders) { get(id).solver.setColliders(cloneSerializable(colliders)); },
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  setAnchor(id, index, position) { get(id).solver.setAnchor(index, cloneSerializable(position)); },
@@ -79,6 +86,34 @@ export const createRopePlugin = ({ fixedDt }) => {
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  };
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  return {
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  id: "$engine.ropes", version: "1", services: { ropes: service },
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+ afterPhysics() {
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+ alive();
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+ const committed = [];
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+ try {
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+ // Stable ordering also makes failure and recording behavior independent of insertion order.
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+ const automatic = [...entries.values()].filter(entry => entry.definition.autoStep)
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+ .sort((a, b) => a.definition.id < b.definition.id ? -1 : a.definition.id > b.definition.id ? 1 : 0);
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+ for (const { solver } of automatic) {
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+ const snapshot = solver.snapshot();
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+ solver.step(); // A failed solver step rolls itself back.
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+ committed.push({ solver, snapshot });
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+ }
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+ }
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+ catch (error) {
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+ const failures = [];
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+ for (const { solver, snapshot } of committed.reverse()) {
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+ try {
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+ solver.restore(snapshot);
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+ }
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+ catch (rollbackError) {
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+ failures.push(String(rollbackError));
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+ }
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+ }
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+ if (failures.length)
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+ throw new Error(`TC_ROPE_ROLLBACK: ${String(error)}; partialState=true; rollback failures: ${failures.join("; ")}`);
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+ throw error;
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+ }
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+ },
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  legacySnapshot: () => ({ version: 1, ropes: [] }),
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  snapshot: () => ({ version: 1, ropes: [...entries.values()].sort((a, b) => a.definition.id < b.definition.id ? -1 : a.definition.id > b.definition.id ? 1 : 0).map(({ definition, solver }) => ({ definition: cloneSerializable(definition), state: solver.snapshot() })) }),
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  validateSnapshot(value) { const staged = parseSnapshot(value, hostDt); disposeEntries(staged); },
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "pelican-engine",
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- "version": "0.3.10",
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+ "version": "0.3.11",
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  "description": "Pelican Engine public SDK and offline development CLI",
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  "type": "module",
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  "license": "MIT",