peepface 0.0.0-stage → 0.1.0

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package/README.md CHANGED
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- # Temporary Holding Version
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+ # peepface
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- This version is a temporary placeholder for this package. An operational version to replace this has been submitted for review and is awaiting a staged release.
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+ **agent 状态的视觉词汇表。**
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+
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+ 12 KB · 零依赖 · 纯 SVG · Apache-2.0
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+
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+ [![Stars](https://img.shields.io/github/stars/SilasSolivagus/peepface?style=flat-square&color=222)](https://github.com/SilasSolivagus/peepface/stargazers)
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+ [![License](https://img.shields.io/github/license/SilasSolivagus/peepface?style=flat-square&color=222)](./LICENSE)
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+ [![Last commit](https://img.shields.io/github/last-commit/SilasSolivagus/peepface?style=flat-square&color=222)](https://github.com/SilasSolivagus/peepface/commits/main)
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+
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+ **[看 demo →](https://silassolivagus.github.io/peepface/)** (十二张脸同时在动,鼠标移上去它们会看你)
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+
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+ ![peepface demo](assets/demo.gif)
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+
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+ ---
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+
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+ ## 为什么
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+
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+ 现在做 agent 的人,状态只有三种表达:
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+
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+ ```
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+ 转圈 三个点 一行小字
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+ ◜ ... 正在思考…
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+ ```
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+
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+ 这三种**都分不清「在干活」和「卡死了」**。用户看着转圈转了三十秒,不知道应该继续等,还是去点一下试试。
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+
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+ peepface 的做法是给 agent 一张脸,让状态变成**形状上的差别**,而不是文字上的:
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+
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+ | 状态 | 一眼看到的是 |
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+ |---|---|
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+ | `working` | 眼睛眯成一条横缝 |
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+ | `blocked` | 身体拉长、眼歪着 —— 过不去 |
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+ | `failed` | 圆脸、眼睛下垂 —— 塌了 |
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+ | `finished` | 弯月笑眼、身体撑开一下 |
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+
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+ 不看标签也能分出「在做事」和「出问题了」。这就是全部。
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+
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+ ---
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+
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+ ## 快速开始
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+
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+ **浏览器**(3 行):
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+
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+ ```html
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+ <script src="https://silassolivagus.github.io/peepface/dist/peepface.js"></script>
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+ <div id="face"></div>
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+ <script>
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+ peepface.createFace(document.getElementById('face'), { state: 'working' });
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+ </script>
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+ ```
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+
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+ **ESM**:
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+
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+ ```bash
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+ npm i peepface
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+ ```
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+
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+ ```js
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+ import { createFace } from 'peepface';
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+
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+ const face = createFace(document.querySelector('#face'), { state: 'idle' });
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+ face.setState('thinking'); // 就这一句
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+ ```
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+
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+ 它会自己眨眼、呼吸、跟着鼠标看。你只负责告诉它「现在在干什么」。
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+
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+ ---
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+
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+ ## 十二个生命周期状态
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+
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+ | 状态 | 什么时候用 | 视觉上靠什么区分 |
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+ |---|---|---|
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+ | `idle` | 没事干,但醒着 | 正圆 + 竖眼 + 缓慢漂移 |
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+ | `listening` | 用户在打字,我在等 | 眼位前倾 |
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+ | `thinking` | 收到请求,还没开口 | 形体变不规则 + 轨道环 |
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+ | `searching` | 在翻找(检索、读文件) | 眼左右扫视 3.6 Hz |
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+ | `streaming` | 正在往外吐字 | 竖眼 + 呼吸加快 |
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+ | `working` | 在做事,用户不用管 | **眼睛眯成横缝** |
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+ | `waiting` | 等你决定(审批、选择) | 侧看 + 半透明环 |
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+ | `blocked` | 过不去,需要人拉一把 | **身体拉长 + 眼歪 30°** |
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+ | `finished` | 干完了 | 弯月笑眼 + 身体变宽 |
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+ | `failed` | 出错了 | **圆脸 + 眼睛下垂** |
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+ | `sleeping` | 很久没人用 | 眼睛闭成一条线 |
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+ | `waking` | 被叫醒了 | 眼睛猛地放大 |
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+
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+ 完整定义在 **[`states.json`](./states.json)**,包括每个状态的 `differs_from`(和谁不像)和 `must_not`(做了什么就毁了)。
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+
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+ ---
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+
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+ ## 核心不是代码,是这两个字段
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+
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+ ```json
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+ "working": {
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+ "differs_from": {
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+ "blocked": "不歪、不变形、不冒符号",
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+ "thinking": "形状是圆,不是 blob"
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+ },
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+ "must_not": "加任何「卡住」的视觉信号。那会让人以为出问题了。"
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+ }
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+ ```
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+
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+ 代码可以从零再写一遍,但这些判断是调出来的:
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+
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+ - `finished` **停留超过 2 秒就变成常态,失去信号价值**
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+ - `sleeping` **在 5 分钟内出现,就不是「睡了」,是「累了」**
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+ - `working` **加任何「卡住」的暗示,用户会以为出问题**
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+
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+ 这也是为什么它是「词汇表」而不是「一个库」——**形态可以换,语义必须一致**。
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+
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+ ---
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+
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+ ## 保留你自己的词汇
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+
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+ 现实里没人把状态叫 `working`。你叫 `tool_call`、叫 `executing`、叫 `retrieving`。
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+
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+ `states.json` 里有 `aliases`:
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+
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+ ```json
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+ { "coding": "working", "retrieving": "searching", "done": "finished" }
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+ ```
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+
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+ **你保留自己的词,视觉上大家统一。** 不逼人改代码,是它能当规范的前提。
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+
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+ ---
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+
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+ ## API
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+
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+ ```js
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+ const face = peepface.createFace(container, {
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+ state: 'idle', // 初始状态
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+ size: 84, // 像素
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+ dark: true, // 深色主题:白脸黑眼
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+ follow: true, // 眼睛跟随鼠标
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+ });
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+
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+ face.setState('working');
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+ face.getState(); // 'working'
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+ face.blink(); // 手动眨一次
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+ face.destroy(); // 卸载,移除全部监听
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+ ```
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+
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+ 一页可以同时跑多个实例(demo 页就是 12 个)。类型定义在 [`peepface.d.ts`](./peepface.d.ts)。
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+
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+ ---
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+
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+ ## 视觉上唯一需要知道的一件事
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+
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+ **眼睛是「洞」**——从脸的形状里挖出来,露出的是背景色。
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+
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+ 所以背景换什么颜色、什么主题,眼睛都自动是对的:
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+
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+ ```js
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+ 深色主题 → 白脸 + 黑眼(洞露出深背景)
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+ 浅色主题 → 黑脸 + 白眼(洞露出浅背景)
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+ ```
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+
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+ 脸用页面的文字色,洞用页面的背景色。零配置就跟随了。
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+
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+ ---
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+
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+ ## 目录
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+
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+ ```
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+ ├── core.js 唯一引擎(328 行,工厂版可多实例)
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+ ├── states.json 词汇表
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+ ├── peepface.d.ts 类型定义
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+ ├── build.mjs core.js → dist/
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+ ├── dist/
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+ │ ├── peepface.js 浏览器(UMD)
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+ │ ├── peepface.mjs ESM
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+ │ └── dsh-client.js DeepSeek Harness 插件
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+ ├── adapters/dsh.js 适配层:状态判定 + 拖拽
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+ ├── plugin-dsh/ DSH 插件包
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+ └── index.html demo
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+ ```
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+
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+ ```bash
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+ node build.mjs # 改完 core.js 后重新生成 dist/
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+ ```
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+
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+ **只改 `core.js`,不要手改 `dist/`。**
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+
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+ ---
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+
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+ ## 接入新宿主
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+
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+ `adapters/dsh.js` 是一个完整例子:怎么把一个「能画的脸」变成一个「会跟着 agent 状态变的脸」。
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+
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+ 核心只有一件事:**把宿主的事件翻译成 `face.setState()`**。
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+
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+ ```js
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+ // 事件 → 状态,这张表才是每个宿主真正要写的东西
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+ on('tool_start', () => face.setState('working'));
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+ on('token', () => face.setState('streaming'));
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+ on('error', () => face.setState('failed'));
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+ on('done', () => face.setState('finished'));
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+ ```
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+
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+ 欢迎提 PR 加适配器。
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+
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+ ---
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+
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+ ## 致谢
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+
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+ 球面眼睛的几何、眨眼的分段曲线、状态语义的分层,来自对 [Grok Bot](https://x.ai/news/designing-grok-bot) 头像系统的观察与研究。
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+
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+ 本项目**不含任何原厂素材**(形状路径、关键帧、配色)。全部代码与参数基于可观察行为重建。
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+
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+ ---
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+
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+ ## License
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+
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+ [Apache-2.0](./LICENSE)