pear-build 1.0.0 → 1.1.0

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Files changed (2) hide show
  1. package/index.js +4 -0
  2. package/package.json +2 -1
package/index.js CHANGED
@@ -24,6 +24,9 @@ class Build extends EventEmitter {
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  : null
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  const linuxX64App = opts.linuxX64App ? ['linux-x64', path.resolve(opts.linuxX64App)] : null
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  const win32X64App = opts.win32X64App ? ['win32-x64', path.resolve(opts.win32X64App)] : null
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+ const win32Arm64App = opts.win32Arm64App
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+ ? ['win32-arm64', path.resolve(opts.win32Arm64App)]
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+ : null
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  const iosArm64 = opts.iosArm64 ? ['ios-arm64', path.resolve(opts.iosArm64)] : null
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  const iosArm64Sim = opts.iosArm64Simulator
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  ? ['ios-arm64-simulator', path.resolve(opts.iosArm64Simulator)]
@@ -50,6 +53,7 @@ class Build extends EventEmitter {
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  linuxArm64App,
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  linuxX64App,
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  win32X64App,
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+ win32Arm64App,
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  iosArm64,
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  iosArm64Sim,
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  iosx64Sim,
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "pear-build",
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- "version": "1.0.0",
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+ "version": "1.1.0",
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  "main": "index.js",
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  "type": "commonjs",
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  "bin": "bin.js",
@@ -20,6 +20,7 @@
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  "flag --linux-arm64-app [path]": "Path to Linux ARM64 app",
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  "flag --linux-x64-app [path]": "Path to Linux x64 app",
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  "flag --win32-x64-app [path]": "Path to Windows x64 app",
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+ "flag --win32-arm64-app [path]": "Path to Windows ARM64 app",
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  "flag --ios-arm64 [path]": "Path to iOS ARM64 folder (ota bundle and assets)",
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  "flag --ios-arm64-simulator [path]": "Path to iOS ARM64-Simulator folder (ota bundle and asset)",
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  "flag --ios-x64-simulator [path]": "Path to iOS x64-Simulator folder (ota bundle and assets)",