partycles 0.2.0 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +62 -2
- package/dist/animations/animations/aurora.d.ts +8 -0
- package/dist/animations/animations/aurora.d.ts.map +1 -0
- package/dist/animations/animations/balloons.d.ts +8 -0
- package/dist/animations/animations/balloons.d.ts.map +1 -0
- package/dist/animations/animations/bees.d.ts +8 -0
- package/dist/animations/animations/bees.d.ts.map +1 -0
- package/dist/animations/animations/butterflies.d.ts +8 -0
- package/dist/animations/animations/butterflies.d.ts.map +1 -0
- package/dist/animations/animations/candy.d.ts +8 -0
- package/dist/animations/animations/candy.d.ts.map +1 -0
- package/dist/animations/animations/champagne.d.ts +8 -0
- package/dist/animations/animations/champagne.d.ts.map +1 -0
- package/dist/animations/animations/crystals.d.ts +8 -0
- package/dist/animations/animations/crystals.d.ts.map +1 -0
- package/dist/animations/animations/dandelion.d.ts +8 -0
- package/dist/animations/animations/dandelion.d.ts.map +1 -0
- package/dist/animations/animations/dice.d.ts +8 -0
- package/dist/animations/animations/dice.d.ts.map +1 -0
- package/dist/animations/animations/donuts.d.ts +8 -0
- package/dist/animations/animations/donuts.d.ts.map +1 -0
- package/dist/animations/animations/dragons.d.ts +8 -0
- package/dist/animations/animations/dragons.d.ts.map +1 -0
- package/dist/animations/animations/fireflies.d.ts +8 -0
- package/dist/animations/animations/fireflies.d.ts.map +1 -0
- package/dist/animations/animations/galaxy.d.ts +8 -0
- package/dist/animations/animations/galaxy.d.ts.map +1 -0
- package/dist/animations/animations/ghosts.d.ts +8 -0
- package/dist/animations/animations/ghosts.d.ts.map +1 -0
- package/dist/animations/animations/glitch.d.ts +8 -0
- package/dist/animations/animations/glitch.d.ts.map +1 -0
- package/dist/animations/animations/index.d.ts.map +1 -1
- package/dist/animations/animations/leaves.d.ts +8 -0
- package/dist/animations/animations/leaves.d.ts.map +1 -0
- package/dist/animations/animations/levelup.d.ts +8 -0
- package/dist/animations/animations/levelup.d.ts.map +1 -0
- package/dist/animations/animations/magicdust.d.ts +8 -0
- package/dist/animations/animations/magicdust.d.ts.map +1 -0
- package/dist/animations/animations/matrix.d.ts +8 -0
- package/dist/animations/animations/matrix.d.ts.map +1 -0
- package/dist/animations/animations/music.d.ts +8 -0
- package/dist/animations/animations/music.d.ts.map +1 -0
- package/dist/animations/animations/paint.d.ts +8 -0
- package/dist/animations/animations/paint.d.ts.map +1 -0
- package/dist/animations/animations/pixels.d.ts +8 -0
- package/dist/animations/animations/pixels.d.ts.map +1 -0
- package/dist/animations/animations/pizza.d.ts +8 -0
- package/dist/animations/animations/pizza.d.ts.map +1 -0
- package/dist/animations/animations/popcorn.d.ts +8 -0
- package/dist/animations/animations/popcorn.d.ts.map +1 -0
- package/dist/animations/animations/rain.d.ts +8 -0
- package/dist/animations/animations/rain.d.ts.map +1 -0
- package/dist/animations/animations/runes.d.ts +8 -0
- package/dist/animations/animations/runes.d.ts.map +1 -0
- package/dist/animations/aurora.d.ts +8 -0
- package/dist/animations/aurora.d.ts.map +1 -0
- package/dist/animations/balloons.d.ts +8 -0
- package/dist/animations/balloons.d.ts.map +1 -0
- package/dist/animations/bees.d.ts +8 -0
- package/dist/animations/bees.d.ts.map +1 -0
- package/dist/animations/bubbles.esm.js +1 -1
- package/dist/animations/bubbles.esm.js.map +1 -1
- package/dist/animations/bubbles.js +1 -1
- package/dist/animations/bubbles.js.map +1 -1
- package/dist/animations/butterflies.d.ts +8 -0
- package/dist/animations/butterflies.d.ts.map +1 -0
- package/dist/animations/candy.d.ts +8 -0
- package/dist/animations/candy.d.ts.map +1 -0
- package/dist/animations/champagne.d.ts +8 -0
- package/dist/animations/champagne.d.ts.map +1 -0
- package/dist/animations/confetti.esm.js +1 -1
- package/dist/animations/confetti.esm.js.map +1 -1
- package/dist/animations/confetti.js +1 -1
- package/dist/animations/confetti.js.map +1 -1
- package/dist/animations/crystals.d.ts +8 -0
- package/dist/animations/crystals.d.ts.map +1 -0
- package/dist/animations/dandelion.d.ts +8 -0
- package/dist/animations/dandelion.d.ts.map +1 -0
- package/dist/animations/dice.d.ts +8 -0
- package/dist/animations/dice.d.ts.map +1 -0
- package/dist/animations/donuts.d.ts +8 -0
- package/dist/animations/donuts.d.ts.map +1 -0
- package/dist/animations/dragons.d.ts +8 -0
- package/dist/animations/dragons.d.ts.map +1 -0
- package/dist/animations/emoji.esm.js.map +1 -1
- package/dist/animations/emoji.js.map +1 -1
- package/dist/animations/fireflies.d.ts +8 -0
- package/dist/animations/fireflies.d.ts.map +1 -0
- package/dist/animations/fireworks.esm.js +1 -1
- package/dist/animations/fireworks.esm.js.map +1 -1
- package/dist/animations/fireworks.js +1 -1
- package/dist/animations/fireworks.js.map +1 -1
- package/dist/animations/galaxy.d.ts +8 -0
- package/dist/animations/galaxy.d.ts.map +1 -0
- package/dist/animations/ghosts.d.ts +8 -0
- package/dist/animations/ghosts.d.ts.map +1 -0
- package/dist/animations/glitch.d.ts +8 -0
- package/dist/animations/glitch.d.ts.map +1 -0
- package/dist/animations/hearts.esm.js +1 -1
- package/dist/animations/hearts.esm.js.map +1 -1
- package/dist/animations/hearts.js +1 -1
- package/dist/animations/hearts.js.map +1 -1
- package/dist/animations/leaves.d.ts +8 -0
- package/dist/animations/leaves.d.ts.map +1 -0
- package/dist/animations/levelup.d.ts +8 -0
- package/dist/animations/levelup.d.ts.map +1 -0
- package/dist/animations/magicdust.d.ts +8 -0
- package/dist/animations/magicdust.d.ts.map +1 -0
- package/dist/animations/matrix.d.ts +8 -0
- package/dist/animations/matrix.d.ts.map +1 -0
- package/dist/animations/music.d.ts +8 -0
- package/dist/animations/music.d.ts.map +1 -0
- package/dist/animations/paint.d.ts +8 -0
- package/dist/animations/paint.d.ts.map +1 -0
- package/dist/animations/pixels.d.ts +8 -0
- package/dist/animations/pixels.d.ts.map +1 -0
- package/dist/animations/pizza.d.ts +8 -0
- package/dist/animations/pizza.d.ts.map +1 -0
- package/dist/animations/popcorn.d.ts +8 -0
- package/dist/animations/popcorn.d.ts.map +1 -0
- package/dist/animations/rain.d.ts +8 -0
- package/dist/animations/rain.d.ts.map +1 -0
- package/dist/animations/runes.d.ts +8 -0
- package/dist/animations/runes.d.ts.map +1 -0
- package/dist/animations/snow.esm.js +1 -1
- package/dist/animations/snow.esm.js.map +1 -1
- package/dist/animations/snow.js +1 -1
- package/dist/animations/snow.js.map +1 -1
- package/dist/animations/sparkles.esm.js +1 -1
- package/dist/animations/sparkles.esm.js.map +1 -1
- package/dist/animations/sparkles.js +1 -1
- package/dist/animations/sparkles.js.map +1 -1
- package/dist/animations/stars.esm.js +1 -1
- package/dist/animations/stars.esm.js.map +1 -1
- package/dist/animations/stars.js +1 -1
- package/dist/animations/stars.js.map +1 -1
- package/dist/animations/types.d.ts +1 -1
- package/dist/animations/types.d.ts.map +1 -1
- package/dist/index.esm.js +1827 -10
- package/dist/index.esm.js.map +1 -1
- package/dist/index.js +1827 -10
- package/dist/index.js.map +1 -1
- package/dist/types.d.ts +1 -1
- package/dist/types.d.ts.map +1 -1
- package/package.json +1 -1
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"champagne.d.ts","sourceRoot":"","sources":["../../src/animations/champagne.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,wBAAwB,GACnC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EAiCV,CAAC;AAEF,eAAO,MAAM,uBAAuB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAyClE,CAAC"}
|
@@ -10,7 +10,7 @@ const generateId = () => {
|
|
10
10
|
return Math.random().toString(36).substring(2, 9);
|
11
11
|
};
|
12
12
|
const getRandomColor = (colors) => {
|
13
|
-
return colors[Math.floor(Math.random() * colors.length)] || colors[0];
|
13
|
+
return colors[Math.floor(Math.random() * colors.length)] || colors[0] || '#ffffff';
|
14
14
|
};
|
15
15
|
|
16
16
|
const defaultColors = ['#f44336', '#e91e63', '#9c27b0', '#673ab7', '#3f51b5', '#2196f3', '#03a9f4', '#00bcd4', '#009688', '#4caf50', '#8bc34a', '#cddc39', '#ffeb3b', '#ffc107', '#ff9800', '#ff5722'];
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"confetti.esm.js","sources":["../../src/utils.ts","../../src/animations/confetti.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst defaultColors = ['#f44336', '#e91e63', '#9c27b0', '#673ab7', '#3f51b5', '#2196f3', '#03a9f4', '#00bcd4', '#009688', '#4caf50', '#8bc34a', '#cddc39', '#ffeb3b', '#ffc107', '#ff9800', '#ff5722'];\n\nexport const createConfettiParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 50,\n startVelocity = 20,\n colors = defaultColors,\n elementSize = 20\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(0, 360);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 30,\n life: config.lifetime || 150,\n opacity: 1,\n size: randomInRange(elementSize * 0.7, elementSize * 1.5),\n rotation: randomInRange(0, 360),\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderConfettiParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size * 0.6}px`,\n backgroundColor: particle.color,\n borderRadius: '3px',\n boxShadow: '0 2px 4px rgba(0,0,0,0.2)',\n }}\n />\n );\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;
|
1
|
+
{"version":3,"file":"confetti.esm.js","sources":["../../src/utils.ts","../../src/animations/confetti.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0] || '#ffffff';\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst defaultColors = ['#f44336', '#e91e63', '#9c27b0', '#673ab7', '#3f51b5', '#2196f3', '#03a9f4', '#00bcd4', '#009688', '#4caf50', '#8bc34a', '#cddc39', '#ffeb3b', '#ffc107', '#ff9800', '#ff5722'];\n\nexport const createConfettiParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 50,\n startVelocity = 20,\n colors = defaultColors,\n elementSize = 20\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(0, 360);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 30,\n life: config.lifetime || 150,\n opacity: 1,\n size: randomInRange(elementSize * 0.7, elementSize * 1.5),\n rotation: randomInRange(0, 360),\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderConfettiParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size * 0.6}px`,\n backgroundColor: particle.color,\n borderRadius: '3px',\n boxShadow: '0 2px 4px rgba(0,0,0,0.2)',\n }}\n />\n );\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,IAAI,SAAS;AACpF,CAAC;;ACZD,MAAM,aAAa,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAEzL,uBAAuB,GAAG,CACrC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,aAAa,EACtB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;QACnC,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,CAAC;AAClE,QAAA,MAAM,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;QAEpC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,GAAG,EAAE;AACrD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;YAC/B,KAAK;AACN,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,sBAAsB,GAAG,CAAC,QAAkB,KAAqB;IAC5E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAG,EAAA,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAI,EAAA,CAAA;YAClC,eAAe,EAAE,QAAQ,CAAC,KAAK;AAC/B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,SAAS,EAAE,2BAA2B;AACvC,SAAA,EAAA,CACD;AAEN;;;;"}
|
@@ -12,7 +12,7 @@ const generateId = () => {
|
|
12
12
|
return Math.random().toString(36).substring(2, 9);
|
13
13
|
};
|
14
14
|
const getRandomColor = (colors) => {
|
15
|
-
return colors[Math.floor(Math.random() * colors.length)] || colors[0];
|
15
|
+
return colors[Math.floor(Math.random() * colors.length)] || colors[0] || '#ffffff';
|
16
16
|
};
|
17
17
|
|
18
18
|
const defaultColors = ['#f44336', '#e91e63', '#9c27b0', '#673ab7', '#3f51b5', '#2196f3', '#03a9f4', '#00bcd4', '#009688', '#4caf50', '#8bc34a', '#cddc39', '#ffeb3b', '#ffc107', '#ff9800', '#ff5722'];
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"confetti.js","sources":["../../src/utils.ts","../../src/animations/confetti.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst defaultColors = ['#f44336', '#e91e63', '#9c27b0', '#673ab7', '#3f51b5', '#2196f3', '#03a9f4', '#00bcd4', '#009688', '#4caf50', '#8bc34a', '#cddc39', '#ffeb3b', '#ffc107', '#ff9800', '#ff5722'];\n\nexport const createConfettiParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 50,\n startVelocity = 20,\n colors = defaultColors,\n elementSize = 20\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(0, 360);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 30,\n life: config.lifetime || 150,\n opacity: 1,\n size: randomInRange(elementSize * 0.7, elementSize * 1.5),\n rotation: randomInRange(0, 360),\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderConfettiParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size * 0.6}px`,\n backgroundColor: particle.color,\n borderRadius: '3px',\n boxShadow: '0 2px 4px rgba(0,0,0,0.2)',\n }}\n />\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;
|
1
|
+
{"version":3,"file":"confetti.js","sources":["../../src/utils.ts","../../src/animations/confetti.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0] || '#ffffff';\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst defaultColors = ['#f44336', '#e91e63', '#9c27b0', '#673ab7', '#3f51b5', '#2196f3', '#03a9f4', '#00bcd4', '#009688', '#4caf50', '#8bc34a', '#cddc39', '#ffeb3b', '#ffc107', '#ff9800', '#ff5722'];\n\nexport const createConfettiParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 50,\n startVelocity = 20,\n colors = defaultColors,\n elementSize = 20\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(0, 360);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 30,\n life: config.lifetime || 150,\n opacity: 1,\n size: randomInRange(elementSize * 0.7, elementSize * 1.5),\n rotation: randomInRange(0, 360),\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderConfettiParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size * 0.6}px`,\n backgroundColor: particle.color,\n borderRadius: '3px',\n boxShadow: '0 2px 4px rgba(0,0,0,0.2)',\n }}\n />\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,IAAI,SAAS;AACpF,CAAC;;ACZD,MAAM,aAAa,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAEzL,uBAAuB,GAAG,CACrC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,aAAa,EACtB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;QACnC,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,CAAC;AAClE,QAAA,MAAM,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;QAEpC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,GAAG,EAAE;AACrD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;YAC/B,KAAK;AACN,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,sBAAsB,GAAG,CAAC,QAAkB,KAAqB;IAC5E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAG,EAAA,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAI,EAAA,CAAA;YAClC,eAAe,EAAE,QAAQ,CAAC,KAAK;AAC/B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,SAAS,EAAE,2BAA2B;AACvC,SAAA,EAAA,CACD;AAEN;;;;;"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createCrystalParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderCrystalParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=crystals.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"crystals.d.ts","sourceRoot":"","sources":["../../src/animations/crystals.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,sBAAsB,GACjC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA+BV,CAAC;AAEF,eAAO,MAAM,qBAAqB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAsEhE,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createDandelionParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderDandelionParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=dandelion.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"dandelion.d.ts","sourceRoot":"","sources":["../../src/animations/dandelion.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,wBAAwB,GACnC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA4BV,CAAC;AAEF,eAAO,MAAM,uBAAuB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAwGlE,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createDiceParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderDiceParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=dice.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"dice.d.ts","sourceRoot":"","sources":["../../src/animations/dice.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAQrD,eAAO,MAAM,mBAAmB,GAC9B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA8BV,CAAC;AAEF,eAAO,MAAM,kBAAkB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA2B7D,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createDonutParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderDonutParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=donuts.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"donuts.d.ts","sourceRoot":"","sources":["../../src/animations/donuts.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,oBAAoB,GAC/B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA6BV,CAAC;AAEF,eAAO,MAAM,mBAAmB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA6C9D,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createDragonParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderDragonParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=dragons.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"dragons.d.ts","sourceRoot":"","sources":["../../src/animations/dragons.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,qBAAqB,GAChC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA+BV,CAAC;AAEF,eAAO,MAAM,oBAAoB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAgI/D,CAAC"}
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"emoji.esm.js","sources":["../../src/utils.ts","../../src/animations/emoji.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId } from '../utils';\n\n// Default emoji sets for different moods\nconst defaultEmojis = ['🎉', '🎊', '🎈', '🎁', '✨', '🌟', '💫', '🎯'];\nconst celebrationEmojis = ['🎉', '🎊', '🥳', '🎈', '🎁', '🍾', '🥂', '🎆'];\nconst loveEmojis = ['❤️', '💕', '💖', '💝', '💗', '💓', '💞', '💘'];\nconst happyEmojis = ['😊', '😄', '🥰', '😍', '🤗', '😘', '😁', '🤩'];\nconst natureEmojis = ['🌸', '🌺', '🌻', '🌹', '🌷', '🌼', '🍀', '🌿'];\nconst foodEmojis = ['🍕', '🍔', '🍟', '🌮', '🍿', '🍩', '🍪', '🧁'];\n\nexport interface EmojiAnimationConfig extends AnimationConfig {\n emojis?: string[];\n}\n\nexport const createEmojiParticles = (\n origin: { x: number; y: number },\n config: EmojiAnimationConfig\n): Particle[] => {\n const {\n particleCount = 30,\n spread = 100,\n startVelocity = 15,\n elementSize = 35,\n emojis = defaultEmojis\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(-45, -135);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity * 1.2);\n \n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-spread, spread),\n y: origin.y,\n vx: Math.cos((angle * Math.PI) / 180) * velocity,\n vy: Math.sin((angle * Math.PI) / 180) * velocity,\n life: config.lifetime || 180,\n opacity: 1,\n size: randomInRange(elementSize * 0.7, elementSize * 1.3),\n rotation: randomInRange(-45, 45),\n color: '', // Not used for emojis\n element: emojis[Math.floor(Math.random() * emojis.length)]\n });\n }\n\n return particles;\n};\n\nexport const renderEmojiParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n fontSize: `${particle.size}px`,\n lineHeight: 1,\n userSelect: 'none',\n filter: particle.opacity < 0.5 ? 'blur(1px)' : undefined,\n }}\n >\n {particle.element}\n </div>\n );\n};\n\n// Export preset emoji sets for easy use\nexport const emojiPresets = {\n celebration: celebrationEmojis,\n love: loveEmojis,\n happy: happyEmojis,\n nature: natureEmojis,\n food: foodEmojis,\n default: defaultEmojis\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;;ACRD;AACA,MAAM,aAAa,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACrE,MAAM,iBAAiB,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AAC1E,MAAM,UAAU,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACnE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACpE,MAAM,YAAY,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACrE,MAAM,UAAU,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;MAMtD,oBAAoB,GAAG,CAClC,MAAgC,EAChC,MAA4B,KACd;IACd,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,GAAG,EACZ,aAAa,GAAG,EAAE,EAClB,WAAW,GAAG,EAAE,EAChB,MAAM,GAAG,aAAa,EACvB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,GAAG,EAAE,IAAI,CAAC;AACtC,QAAA,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;QAExE,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC;YAC5C,CAAC,EAAE,MAAM,CAAC,CAAC;AACX,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ;AAChD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,GAAG,EAAE,EAAE,CAAC;YAChC,KAAK,EAAE,EAAE;AACT,YAAA,OAAO,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC;AAC1D,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,mBAAmB,GAAG,CAAC,QAAkB,KAAqB;IACzE,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,QAAQ,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC9B,YAAA,UAAU,EAAE,CAAC;AACb,YAAA,UAAU,EAAE,MAAM;AAClB,YAAA,MAAM,EAAE,QAAQ,CAAC,OAAO,GAAG,GAAG,GAAG,WAAW,GAAG,SAAS;AACzD,SAAA,EAAA,EAEA,QAAQ,CAAC,OAAO,CACb;AAEV;AAEA;AACa,MAAA,YAAY,GAAG;AAC1B,IAAA,WAAW,EAAE,iBAAiB;AAC9B,IAAA,IAAI,EAAE,UAAU;AAChB,IAAA,KAAK,EAAE,WAAW;AAClB,IAAA,MAAM,EAAE,YAAY;AACpB,IAAA,IAAI,EAAE,UAAU;AAChB,IAAA,OAAO,EAAE;;;;;"}
|
1
|
+
{"version":3,"file":"emoji.esm.js","sources":["../../src/utils.ts","../../src/animations/emoji.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0] || '#ffffff';\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId } from '../utils';\n\n// Default emoji sets for different moods\nconst defaultEmojis = ['🎉', '🎊', '🎈', '🎁', '✨', '🌟', '💫', '🎯'];\nconst celebrationEmojis = ['🎉', '🎊', '🥳', '🎈', '🎁', '🍾', '🥂', '🎆'];\nconst loveEmojis = ['❤️', '💕', '💖', '💝', '💗', '💓', '💞', '💘'];\nconst happyEmojis = ['😊', '😄', '🥰', '😍', '🤗', '😘', '😁', '🤩'];\nconst natureEmojis = ['🌸', '🌺', '🌻', '🌹', '🌷', '🌼', '🍀', '🌿'];\nconst foodEmojis = ['🍕', '🍔', '🍟', '🌮', '🍿', '🍩', '🍪', '🧁'];\n\nexport interface EmojiAnimationConfig extends AnimationConfig {\n emojis?: string[];\n}\n\nexport const createEmojiParticles = (\n origin: { x: number; y: number },\n config: EmojiAnimationConfig\n): Particle[] => {\n const {\n particleCount = 30,\n spread = 100,\n startVelocity = 15,\n elementSize = 35,\n emojis = defaultEmojis\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(-45, -135);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity * 1.2);\n \n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-spread, spread),\n y: origin.y,\n vx: Math.cos((angle * Math.PI) / 180) * velocity,\n vy: Math.sin((angle * Math.PI) / 180) * velocity,\n life: config.lifetime || 180,\n opacity: 1,\n size: randomInRange(elementSize * 0.7, elementSize * 1.3),\n rotation: randomInRange(-45, 45),\n color: '', // Not used for emojis\n element: emojis[Math.floor(Math.random() * emojis.length)]\n });\n }\n\n return particles;\n};\n\nexport const renderEmojiParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n fontSize: `${particle.size}px`,\n lineHeight: 1,\n userSelect: 'none',\n filter: particle.opacity < 0.5 ? 'blur(1px)' : undefined,\n }}\n >\n {particle.element}\n </div>\n );\n};\n\n// Export preset emoji sets for easy use\nexport const emojiPresets = {\n celebration: celebrationEmojis,\n love: loveEmojis,\n happy: happyEmojis,\n nature: natureEmojis,\n food: foodEmojis,\n default: defaultEmojis\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;;ACRD;AACA,MAAM,aAAa,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACrE,MAAM,iBAAiB,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AAC1E,MAAM,UAAU,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACnE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACpE,MAAM,YAAY,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACrE,MAAM,UAAU,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;MAMtD,oBAAoB,GAAG,CAClC,MAAgC,EAChC,MAA4B,KACd;IACd,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,GAAG,EACZ,aAAa,GAAG,EAAE,EAClB,WAAW,GAAG,EAAE,EAChB,MAAM,GAAG,aAAa,EACvB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,GAAG,EAAE,IAAI,CAAC;AACtC,QAAA,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;QAExE,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC;YAC5C,CAAC,EAAE,MAAM,CAAC,CAAC;AACX,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ;AAChD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,GAAG,EAAE,EAAE,CAAC;YAChC,KAAK,EAAE,EAAE;AACT,YAAA,OAAO,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC;AAC1D,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,mBAAmB,GAAG,CAAC,QAAkB,KAAqB;IACzE,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,QAAQ,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC9B,YAAA,UAAU,EAAE,CAAC;AACb,YAAA,UAAU,EAAE,MAAM;AAClB,YAAA,MAAM,EAAE,QAAQ,CAAC,OAAO,GAAG,GAAG,GAAG,WAAW,GAAG,SAAS;AACzD,SAAA,EAAA,EAEA,QAAQ,CAAC,OAAO,CACb;AAEV;AAEA;AACa,MAAA,YAAY,GAAG;AAC1B,IAAA,WAAW,EAAE,iBAAiB;AAC9B,IAAA,IAAI,EAAE,UAAU;AAChB,IAAA,KAAK,EAAE,WAAW;AAClB,IAAA,MAAM,EAAE,YAAY;AACpB,IAAA,IAAI,EAAE,UAAU;AAChB,IAAA,OAAO,EAAE;;;;;"}
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"emoji.js","sources":["../../src/utils.ts","../../src/animations/emoji.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId } from '../utils';\n\n// Default emoji sets for different moods\nconst defaultEmojis = ['🎉', '🎊', '🎈', '🎁', '✨', '🌟', '💫', '🎯'];\nconst celebrationEmojis = ['🎉', '🎊', '🥳', '🎈', '🎁', '🍾', '🥂', '🎆'];\nconst loveEmojis = ['❤️', '💕', '💖', '💝', '💗', '💓', '💞', '💘'];\nconst happyEmojis = ['😊', '😄', '🥰', '😍', '🤗', '😘', '😁', '🤩'];\nconst natureEmojis = ['🌸', '🌺', '🌻', '🌹', '🌷', '🌼', '🍀', '🌿'];\nconst foodEmojis = ['🍕', '🍔', '🍟', '🌮', '🍿', '🍩', '🍪', '🧁'];\n\nexport interface EmojiAnimationConfig extends AnimationConfig {\n emojis?: string[];\n}\n\nexport const createEmojiParticles = (\n origin: { x: number; y: number },\n config: EmojiAnimationConfig\n): Particle[] => {\n const {\n particleCount = 30,\n spread = 100,\n startVelocity = 15,\n elementSize = 35,\n emojis = defaultEmojis\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(-45, -135);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity * 1.2);\n \n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-spread, spread),\n y: origin.y,\n vx: Math.cos((angle * Math.PI) / 180) * velocity,\n vy: Math.sin((angle * Math.PI) / 180) * velocity,\n life: config.lifetime || 180,\n opacity: 1,\n size: randomInRange(elementSize * 0.7, elementSize * 1.3),\n rotation: randomInRange(-45, 45),\n color: '', // Not used for emojis\n element: emojis[Math.floor(Math.random() * emojis.length)]\n });\n }\n\n return particles;\n};\n\nexport const renderEmojiParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n fontSize: `${particle.size}px`,\n lineHeight: 1,\n userSelect: 'none',\n filter: particle.opacity < 0.5 ? 'blur(1px)' : undefined,\n }}\n >\n {particle.element}\n </div>\n );\n};\n\n// Export preset emoji sets for easy use\nexport const emojiPresets = {\n celebration: celebrationEmojis,\n love: loveEmojis,\n happy: happyEmojis,\n nature: natureEmojis,\n food: foodEmojis,\n default: defaultEmojis\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;;ACRD;AACA,MAAM,aAAa,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACrE,MAAM,iBAAiB,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AAC1E,MAAM,UAAU,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACnE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACpE,MAAM,YAAY,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACrE,MAAM,UAAU,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;MAMtD,oBAAoB,GAAG,CAClC,MAAgC,EAChC,MAA4B,KACd;IACd,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,GAAG,EACZ,aAAa,GAAG,EAAE,EAClB,WAAW,GAAG,EAAE,EAChB,MAAM,GAAG,aAAa,EACvB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,GAAG,EAAE,IAAI,CAAC;AACtC,QAAA,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;QAExE,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC;YAC5C,CAAC,EAAE,MAAM,CAAC,CAAC;AACX,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ;AAChD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,GAAG,EAAE,EAAE,CAAC;YAChC,KAAK,EAAE,EAAE;AACT,YAAA,OAAO,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC;AAC1D,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,mBAAmB,GAAG,CAAC,QAAkB,KAAqB;IACzE,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,QAAQ,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC9B,YAAA,UAAU,EAAE,CAAC;AACb,YAAA,UAAU,EAAE,MAAM;AAClB,YAAA,MAAM,EAAE,QAAQ,CAAC,OAAO,GAAG,GAAG,GAAG,WAAW,GAAG,SAAS;AACzD,SAAA,EAAA,EAEA,QAAQ,CAAC,OAAO,CACb;AAEV;AAEA;AACa,MAAA,YAAY,GAAG;AAC1B,IAAA,WAAW,EAAE,iBAAiB;AAC9B,IAAA,IAAI,EAAE,UAAU;AAChB,IAAA,KAAK,EAAE,WAAW;AAClB,IAAA,MAAM,EAAE,YAAY;AACpB,IAAA,IAAI,EAAE,UAAU;AAChB,IAAA,OAAO,EAAE;;;;;;;"}
|
1
|
+
{"version":3,"file":"emoji.js","sources":["../../src/utils.ts","../../src/animations/emoji.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0] || '#ffffff';\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId } from '../utils';\n\n// Default emoji sets for different moods\nconst defaultEmojis = ['🎉', '🎊', '🎈', '🎁', '✨', '🌟', '💫', '🎯'];\nconst celebrationEmojis = ['🎉', '🎊', '🥳', '🎈', '🎁', '🍾', '🥂', '🎆'];\nconst loveEmojis = ['❤️', '💕', '💖', '💝', '💗', '💓', '💞', '💘'];\nconst happyEmojis = ['😊', '😄', '🥰', '😍', '🤗', '😘', '😁', '🤩'];\nconst natureEmojis = ['🌸', '🌺', '🌻', '🌹', '🌷', '🌼', '🍀', '🌿'];\nconst foodEmojis = ['🍕', '🍔', '🍟', '🌮', '🍿', '🍩', '🍪', '🧁'];\n\nexport interface EmojiAnimationConfig extends AnimationConfig {\n emojis?: string[];\n}\n\nexport const createEmojiParticles = (\n origin: { x: number; y: number },\n config: EmojiAnimationConfig\n): Particle[] => {\n const {\n particleCount = 30,\n spread = 100,\n startVelocity = 15,\n elementSize = 35,\n emojis = defaultEmojis\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(-45, -135);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity * 1.2);\n \n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-spread, spread),\n y: origin.y,\n vx: Math.cos((angle * Math.PI) / 180) * velocity,\n vy: Math.sin((angle * Math.PI) / 180) * velocity,\n life: config.lifetime || 180,\n opacity: 1,\n size: randomInRange(elementSize * 0.7, elementSize * 1.3),\n rotation: randomInRange(-45, 45),\n color: '', // Not used for emojis\n element: emojis[Math.floor(Math.random() * emojis.length)]\n });\n }\n\n return particles;\n};\n\nexport const renderEmojiParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n fontSize: `${particle.size}px`,\n lineHeight: 1,\n userSelect: 'none',\n filter: particle.opacity < 0.5 ? 'blur(1px)' : undefined,\n }}\n >\n {particle.element}\n </div>\n );\n};\n\n// Export preset emoji sets for easy use\nexport const emojiPresets = {\n celebration: celebrationEmojis,\n love: loveEmojis,\n happy: happyEmojis,\n nature: natureEmojis,\n food: foodEmojis,\n default: defaultEmojis\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;;ACRD;AACA,MAAM,aAAa,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACrE,MAAM,iBAAiB,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AAC1E,MAAM,UAAU,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACnE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACpE,MAAM,YAAY,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACrE,MAAM,UAAU,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;MAMtD,oBAAoB,GAAG,CAClC,MAAgC,EAChC,MAA4B,KACd;IACd,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,GAAG,EACZ,aAAa,GAAG,EAAE,EAClB,WAAW,GAAG,EAAE,EAChB,MAAM,GAAG,aAAa,EACvB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,GAAG,EAAE,IAAI,CAAC;AACtC,QAAA,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;QAExE,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC;YAC5C,CAAC,EAAE,MAAM,CAAC,CAAC;AACX,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ;AAChD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,GAAG,EAAE,EAAE,CAAC;YAChC,KAAK,EAAE,EAAE;AACT,YAAA,OAAO,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC;AAC1D,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,mBAAmB,GAAG,CAAC,QAAkB,KAAqB;IACzE,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,QAAQ,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC9B,YAAA,UAAU,EAAE,CAAC;AACb,YAAA,UAAU,EAAE,MAAM;AAClB,YAAA,MAAM,EAAE,QAAQ,CAAC,OAAO,GAAG,GAAG,GAAG,WAAW,GAAG,SAAS;AACzD,SAAA,EAAA,EAEA,QAAQ,CAAC,OAAO,CACb;AAEV;AAEA;AACa,MAAA,YAAY,GAAG;AAC1B,IAAA,WAAW,EAAE,iBAAiB;AAC9B,IAAA,IAAI,EAAE,UAAU;AAChB,IAAA,KAAK,EAAE,WAAW;AAClB,IAAA,MAAM,EAAE,YAAY;AACpB,IAAA,IAAI,EAAE,UAAU;AAChB,IAAA,OAAO,EAAE;;;;;;;"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createFireflyParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderFireflyParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=fireflies.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"fireflies.d.ts","sourceRoot":"","sources":["../../src/animations/fireflies.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,sBAAsB,GACjC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA8BV,CAAC;AAEF,eAAO,MAAM,qBAAqB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA0DhE,CAAC"}
|
@@ -10,7 +10,7 @@ const generateId = () => {
|
|
10
10
|
return Math.random().toString(36).substring(2, 9);
|
11
11
|
};
|
12
12
|
const getRandomColor = (colors) => {
|
13
|
-
return colors[Math.floor(Math.random() * colors.length)] || colors[0];
|
13
|
+
return colors[Math.floor(Math.random() * colors.length)] || colors[0] || '#ffffff';
|
14
14
|
};
|
15
15
|
|
16
16
|
const fireworkColors = ['#ff0000', '#00ff00', '#0000ff', '#ffff00', '#ff00ff', '#00ffff', '#ffffff'];
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"fireworks.esm.js","sources":["../../src/utils.ts","../../src/animations/fireworks.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst fireworkColors = ['#ff0000', '#00ff00', '#0000ff', '#ffff00', '#ff00ff', '#00ffff', '#ffffff'];\n\nexport const createFireworkParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 60,\n startVelocity = 25,\n colors = fireworkColors,\n elementSize = 8\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = (360 / particleCount) * i + randomInRange(-5, 5);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity * 1.2);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 10,\n life: config.lifetime || 140,\n opacity: 1,\n size: randomInRange(elementSize * 0.6, elementSize * 1.4),\n rotation: 0,\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderFireworkParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size}px`,\n backgroundColor: '#ffffff',\n borderRadius: '50%',\n boxShadow: `\n 0 0 ${particle.size}px ${particle.color},\n 0 0 ${particle.size * 2}px ${particle.color},\n 0 0 ${particle.size * 3}px ${particle.color},\n 0 0 ${particle.size * 4}px ${particle.color}\n `,\n background: `radial-gradient(circle, #ffffff 0%, ${particle.color} 40%, transparent 70%)`,\n }}\n />\n );\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;
|
1
|
+
{"version":3,"file":"fireworks.esm.js","sources":["../../src/utils.ts","../../src/animations/fireworks.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0] || '#ffffff';\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst fireworkColors = ['#ff0000', '#00ff00', '#0000ff', '#ffff00', '#ff00ff', '#00ffff', '#ffffff'];\n\nexport const createFireworkParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 60,\n startVelocity = 25,\n colors = fireworkColors,\n elementSize = 8\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = (360 / particleCount) * i + randomInRange(-5, 5);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity * 1.2);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 10,\n life: config.lifetime || 140,\n opacity: 1,\n size: randomInRange(elementSize * 0.6, elementSize * 1.4),\n rotation: 0,\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderFireworkParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size}px`,\n backgroundColor: '#ffffff',\n borderRadius: '50%',\n boxShadow: `\n 0 0 ${particle.size}px ${particle.color},\n 0 0 ${particle.size * 2}px ${particle.color},\n 0 0 ${particle.size * 3}px ${particle.color},\n 0 0 ${particle.size * 4}px ${particle.color}\n `,\n background: `radial-gradient(circle, #ffffff 0%, ${particle.color} 40%, transparent 70%)`,\n }}\n />\n );\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,IAAI,SAAS;AACpF,CAAC;;ACZD,MAAM,cAAc,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAEvF,uBAAuB,GAAG,CACrC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,cAAc,EACvB,WAAW,GAAG,CAAC,EAChB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;AACtC,QAAA,MAAM,KAAK,GAAG,CAAC,GAAG,GAAG,aAAa,IAAI,CAAC,GAAG,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC;AAC9D,QAAA,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;AACxE,QAAA,MAAM,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;QAEpC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,GAAG,EAAE;AACrD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,CAAC;YACX,KAAK;AACN,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,sBAAsB,GAAG,CAAC,QAAkB,KAAqB;IAC5E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC5B,YAAA,eAAe,EAAE,SAAS;AAC1B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,SAAS,EAAE;AACH,cAAA,EAAA,QAAQ,CAAC,IAAI,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAA;AACjC,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,CAAC,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAA;AACrC,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,CAAC,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAA;AACrC,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,CAAC,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK;AAC5C,QAAA,CAAA;AACD,YAAA,UAAU,EAAE,CAAA,oCAAA,EAAuC,QAAQ,CAAC,KAAK,CAAwB,sBAAA,CAAA;AAC1F,SAAA,EAAA,CACD;AAEN;;;;"}
|
@@ -12,7 +12,7 @@ const generateId = () => {
|
|
12
12
|
return Math.random().toString(36).substring(2, 9);
|
13
13
|
};
|
14
14
|
const getRandomColor = (colors) => {
|
15
|
-
return colors[Math.floor(Math.random() * colors.length)] || colors[0];
|
15
|
+
return colors[Math.floor(Math.random() * colors.length)] || colors[0] || '#ffffff';
|
16
16
|
};
|
17
17
|
|
18
18
|
const fireworkColors = ['#ff0000', '#00ff00', '#0000ff', '#ffff00', '#ff00ff', '#00ffff', '#ffffff'];
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"fireworks.js","sources":["../../src/utils.ts","../../src/animations/fireworks.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst fireworkColors = ['#ff0000', '#00ff00', '#0000ff', '#ffff00', '#ff00ff', '#00ffff', '#ffffff'];\n\nexport const createFireworkParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 60,\n startVelocity = 25,\n colors = fireworkColors,\n elementSize = 8\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = (360 / particleCount) * i + randomInRange(-5, 5);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity * 1.2);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 10,\n life: config.lifetime || 140,\n opacity: 1,\n size: randomInRange(elementSize * 0.6, elementSize * 1.4),\n rotation: 0,\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderFireworkParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size}px`,\n backgroundColor: '#ffffff',\n borderRadius: '50%',\n boxShadow: `\n 0 0 ${particle.size}px ${particle.color},\n 0 0 ${particle.size * 2}px ${particle.color},\n 0 0 ${particle.size * 3}px ${particle.color},\n 0 0 ${particle.size * 4}px ${particle.color}\n `,\n background: `radial-gradient(circle, #ffffff 0%, ${particle.color} 40%, transparent 70%)`,\n }}\n />\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;
|
1
|
+
{"version":3,"file":"fireworks.js","sources":["../../src/utils.ts","../../src/animations/fireworks.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0] || '#ffffff';\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst fireworkColors = ['#ff0000', '#00ff00', '#0000ff', '#ffff00', '#ff00ff', '#00ffff', '#ffffff'];\n\nexport const createFireworkParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 60,\n startVelocity = 25,\n colors = fireworkColors,\n elementSize = 8\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = (360 / particleCount) * i + randomInRange(-5, 5);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity * 1.2);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 10,\n life: config.lifetime || 140,\n opacity: 1,\n size: randomInRange(elementSize * 0.6, elementSize * 1.4),\n rotation: 0,\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderFireworkParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size}px`,\n backgroundColor: '#ffffff',\n borderRadius: '50%',\n boxShadow: `\n 0 0 ${particle.size}px ${particle.color},\n 0 0 ${particle.size * 2}px ${particle.color},\n 0 0 ${particle.size * 3}px ${particle.color},\n 0 0 ${particle.size * 4}px ${particle.color}\n `,\n background: `radial-gradient(circle, #ffffff 0%, ${particle.color} 40%, transparent 70%)`,\n }}\n />\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,IAAI,SAAS;AACpF,CAAC;;ACZD,MAAM,cAAc,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAEvF,uBAAuB,GAAG,CACrC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,cAAc,EACvB,WAAW,GAAG,CAAC,EAChB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;AACtC,QAAA,MAAM,KAAK,GAAG,CAAC,GAAG,GAAG,aAAa,IAAI,CAAC,GAAG,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC;AAC9D,QAAA,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;AACxE,QAAA,MAAM,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;QAEpC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,GAAG,EAAE;AACrD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,CAAC;YACX,KAAK;AACN,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,sBAAsB,GAAG,CAAC,QAAkB,KAAqB;IAC5E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC5B,YAAA,eAAe,EAAE,SAAS;AAC1B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,SAAS,EAAE;AACH,cAAA,EAAA,QAAQ,CAAC,IAAI,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAA;AACjC,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,CAAC,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAA;AACrC,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,CAAC,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAA;AACrC,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,CAAC,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK;AAC5C,QAAA,CAAA;AACD,YAAA,UAAU,EAAE,CAAA,oCAAA,EAAuC,QAAQ,CAAC,KAAK,CAAwB,sBAAA,CAAA;AAC1F,SAAA,EAAA,CACD;AAEN;;;;;"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createGalaxyParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderGalaxyParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=galaxy.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"galaxy.d.ts","sourceRoot":"","sources":["../../src/animations/galaxy.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,qBAAqB,GAChC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA+CV,CAAC;AAEF,eAAO,MAAM,oBAAoB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAqF/D,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createGhostParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderGhostParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=ghosts.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"ghosts.d.ts","sourceRoot":"","sources":["../../src/animations/ghosts.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,oBAAoB,GAC/B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA+BV,CAAC;AAEF,eAAO,MAAM,mBAAmB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAsF9D,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createGlitchParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderGlitchParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=glitch.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"glitch.d.ts","sourceRoot":"","sources":["../../src/animations/glitch.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAGrD,eAAO,MAAM,qBAAqB,GAChC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA6CV,CAAC;AAEF,eAAO,MAAM,oBAAoB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAgC/D,CAAC"}
|
@@ -7,7 +7,7 @@ const generateId = () => {
|
|
7
7
|
return Math.random().toString(36).substring(2, 9);
|
8
8
|
};
|
9
9
|
const getRandomColor = (colors) => {
|
10
|
-
return colors[Math.floor(Math.random() * colors.length)] || colors[0];
|
10
|
+
return colors[Math.floor(Math.random() * colors.length)] || colors[0] || '#ffffff';
|
11
11
|
};
|
12
12
|
|
13
13
|
const heartColors = ['#ff1744', '#e91e63', '#ff4569', '#ff6b6b', '#ee5a70'];
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"hearts.esm.js","sources":["../../src/utils.ts","../../src/animations/hearts.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId, getRandomColor } from '../utils';\n\nconst heartColors = ['#ff1744', '#e91e63', '#ff4569', '#ff6b6b', '#ee5a70'];\n\nexport const createHeartParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 25,\n startVelocity = 12,\n colors = heartColors,\n elementSize = 30\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(-45, -135);\n const velocity = randomInRange(startVelocity * 0.7, startVelocity * 1.3);\n const horizontalDrift = randomInRange(-2, 2);\n\n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-10, 10),\n y: origin.y,\n vx: Math.cos((angle * Math.PI) / 180) * velocity + horizontalDrift,\n vy: Math.sin((angle * Math.PI) / 180) * velocity,\n life: config.lifetime || 180,\n opacity: 1,\n size: randomInRange(elementSize * 0.6, elementSize * 1.2),\n rotation: randomInRange(-20, 20),\n color: getRandomColor(colors),\n });\n }\n\n return particles;\n};\n\nexport const renderHeartParticle = (particle: Particle): React.ReactNode => {\n return (\n <svg\n key={particle.id}\n width={particle.size}\n height={particle.size}\n viewBox=\"0 0 24 24\"\n fill={particle.color}\n style={{\n filter: `drop-shadow(0 0 ${particle.size * 0.15}px ${particle.color})`,\n }}\n >\n <path d=\"M12 21.35l-1.45-1.32C5.4 15.36 2 12.28 2 8.5 2 5.42 4.42 3 7.5 3c1.74 0 3.41.81 4.5 2.09C13.09 3.81 14.76 3 16.5 3 19.58 3 22 5.42 22 8.5c0 3.78-3.4 6.86-8.55 11.54L12 21.35z\" />\n </svg>\n );\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;
|
1
|
+
{"version":3,"file":"hearts.esm.js","sources":["../../src/utils.ts","../../src/animations/hearts.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0] || '#ffffff';\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId, getRandomColor } from '../utils';\n\nconst heartColors = ['#ff1744', '#e91e63', '#ff4569', '#ff6b6b', '#ee5a70'];\n\nexport const createHeartParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 25,\n startVelocity = 12,\n colors = heartColors,\n elementSize = 30\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(-45, -135);\n const velocity = randomInRange(startVelocity * 0.7, startVelocity * 1.3);\n const horizontalDrift = randomInRange(-2, 2);\n\n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-10, 10),\n y: origin.y,\n vx: Math.cos((angle * Math.PI) / 180) * velocity + horizontalDrift,\n vy: Math.sin((angle * Math.PI) / 180) * velocity,\n life: config.lifetime || 180,\n opacity: 1,\n size: randomInRange(elementSize * 0.6, elementSize * 1.2),\n rotation: randomInRange(-20, 20),\n color: getRandomColor(colors),\n });\n }\n\n return particles;\n};\n\nexport const renderHeartParticle = (particle: Particle): React.ReactNode => {\n return (\n <svg\n key={particle.id}\n width={particle.size}\n height={particle.size}\n viewBox=\"0 0 24 24\"\n fill={particle.color}\n style={{\n filter: `drop-shadow(0 0 ${particle.size * 0.15}px ${particle.color})`,\n }}\n >\n <path d=\"M12 21.35l-1.45-1.32C5.4 15.36 2 12.28 2 8.5 2 5.42 4.42 3 7.5 3c1.74 0 3.41.81 4.5 2.09C13.09 3.81 14.76 3 16.5 3 19.58 3 22 5.42 22 8.5c0 3.78-3.4 6.86-8.55 11.54L12 21.35z\" />\n </svg>\n );\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,IAAI,SAAS;AACpF,CAAC;;ACZD,MAAM,WAAW,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAE9D,oBAAoB,GAAG,CAClC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,WAAW,EACpB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,GAAG,EAAE,IAAI,CAAC;AACtC,QAAA,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;QACxE,MAAM,eAAe,GAAG,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC;QAE5C,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,GAAG,EAAE,EAAE,CAAC;YACpC,CAAC,EAAE,MAAM,CAAC,CAAC;AACX,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ,GAAG,eAAe;AAClE,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ;AAChD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,GAAG,EAAE,EAAE,CAAC;AAChC,YAAA,KAAK,EAAE,cAAc,CAAC,MAAM,CAAC;AAC9B,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,mBAAmB,GAAG,CAAC,QAAkB,KAAqB;AACzE,IAAA,QACE,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA,EACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE,QAAQ,CAAC,IAAI,EACpB,MAAM,EAAE,QAAQ,CAAC,IAAI,EACrB,OAAO,EAAC,WAAW,EACnB,IAAI,EAAE,QAAQ,CAAC,KAAK,EACpB,KAAK,EAAE;YACL,MAAM,EAAE,CAAmB,gBAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,IAAI,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAG,CAAA,CAAA;AACvE,SAAA,EAAA;AAED,QAAA,KAAA,CAAA,aAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,gLAAgL,EAAG,CAAA,CACvL;AAEV;;;;"}
|
@@ -9,7 +9,7 @@ const generateId = () => {
|
|
9
9
|
return Math.random().toString(36).substring(2, 9);
|
10
10
|
};
|
11
11
|
const getRandomColor = (colors) => {
|
12
|
-
return colors[Math.floor(Math.random() * colors.length)] || colors[0];
|
12
|
+
return colors[Math.floor(Math.random() * colors.length)] || colors[0] || '#ffffff';
|
13
13
|
};
|
14
14
|
|
15
15
|
const heartColors = ['#ff1744', '#e91e63', '#ff4569', '#ff6b6b', '#ee5a70'];
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"hearts.js","sources":["../../src/utils.ts","../../src/animations/hearts.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId, getRandomColor } from '../utils';\n\nconst heartColors = ['#ff1744', '#e91e63', '#ff4569', '#ff6b6b', '#ee5a70'];\n\nexport const createHeartParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 25,\n startVelocity = 12,\n colors = heartColors,\n elementSize = 30\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(-45, -135);\n const velocity = randomInRange(startVelocity * 0.7, startVelocity * 1.3);\n const horizontalDrift = randomInRange(-2, 2);\n\n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-10, 10),\n y: origin.y,\n vx: Math.cos((angle * Math.PI) / 180) * velocity + horizontalDrift,\n vy: Math.sin((angle * Math.PI) / 180) * velocity,\n life: config.lifetime || 180,\n opacity: 1,\n size: randomInRange(elementSize * 0.6, elementSize * 1.2),\n rotation: randomInRange(-20, 20),\n color: getRandomColor(colors),\n });\n }\n\n return particles;\n};\n\nexport const renderHeartParticle = (particle: Particle): React.ReactNode => {\n return (\n <svg\n key={particle.id}\n width={particle.size}\n height={particle.size}\n viewBox=\"0 0 24 24\"\n fill={particle.color}\n style={{\n filter: `drop-shadow(0 0 ${particle.size * 0.15}px ${particle.color})`,\n }}\n >\n <path d=\"M12 21.35l-1.45-1.32C5.4 15.36 2 12.28 2 8.5 2 5.42 4.42 3 7.5 3c1.74 0 3.41.81 4.5 2.09C13.09 3.81 14.76 3 16.5 3 19.58 3 22 5.42 22 8.5c0 3.78-3.4 6.86-8.55 11.54L12 21.35z\" />\n </svg>\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;
|
1
|
+
{"version":3,"file":"hearts.js","sources":["../../src/utils.ts","../../src/animations/hearts.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0] || '#ffffff';\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId, getRandomColor } from '../utils';\n\nconst heartColors = ['#ff1744', '#e91e63', '#ff4569', '#ff6b6b', '#ee5a70'];\n\nexport const createHeartParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 25,\n startVelocity = 12,\n colors = heartColors,\n elementSize = 30\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(-45, -135);\n const velocity = randomInRange(startVelocity * 0.7, startVelocity * 1.3);\n const horizontalDrift = randomInRange(-2, 2);\n\n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-10, 10),\n y: origin.y,\n vx: Math.cos((angle * Math.PI) / 180) * velocity + horizontalDrift,\n vy: Math.sin((angle * Math.PI) / 180) * velocity,\n life: config.lifetime || 180,\n opacity: 1,\n size: randomInRange(elementSize * 0.6, elementSize * 1.2),\n rotation: randomInRange(-20, 20),\n color: getRandomColor(colors),\n });\n }\n\n return particles;\n};\n\nexport const renderHeartParticle = (particle: Particle): React.ReactNode => {\n return (\n <svg\n key={particle.id}\n width={particle.size}\n height={particle.size}\n viewBox=\"0 0 24 24\"\n fill={particle.color}\n style={{\n filter: `drop-shadow(0 0 ${particle.size * 0.15}px ${particle.color})`,\n }}\n >\n <path d=\"M12 21.35l-1.45-1.32C5.4 15.36 2 12.28 2 8.5 2 5.42 4.42 3 7.5 3c1.74 0 3.41.81 4.5 2.09C13.09 3.81 14.76 3 16.5 3 19.58 3 22 5.42 22 8.5c0 3.78-3.4 6.86-8.55 11.54L12 21.35z\" />\n </svg>\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,IAAI,SAAS;AACpF,CAAC;;ACZD,MAAM,WAAW,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAE9D,oBAAoB,GAAG,CAClC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,WAAW,EACpB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,GAAG,EAAE,IAAI,CAAC;AACtC,QAAA,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;QACxE,MAAM,eAAe,GAAG,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC;QAE5C,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,GAAG,EAAE,EAAE,CAAC;YACpC,CAAC,EAAE,MAAM,CAAC,CAAC;AACX,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ,GAAG,eAAe;AAClE,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ;AAChD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,GAAG,EAAE,EAAE,CAAC;AAChC,YAAA,KAAK,EAAE,cAAc,CAAC,MAAM,CAAC;AAC9B,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,mBAAmB,GAAG,CAAC,QAAkB,KAAqB;AACzE,IAAA,QACE,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA,EACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE,QAAQ,CAAC,IAAI,EACpB,MAAM,EAAE,QAAQ,CAAC,IAAI,EACrB,OAAO,EAAC,WAAW,EACnB,IAAI,EAAE,QAAQ,CAAC,KAAK,EACpB,KAAK,EAAE;YACL,MAAM,EAAE,CAAmB,gBAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,IAAI,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAG,CAAA,CAAA;AACvE,SAAA,EAAA;AAED,QAAA,KAAA,CAAA,aAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,gLAAgL,EAAG,CAAA,CACvL;AAEV;;;;;"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createLeafParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderLeafParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=leaves.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"leaves.d.ts","sourceRoot":"","sources":["../../src/animations/leaves.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,mBAAmB,GAC9B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA6BV,CAAC;AAEF,eAAO,MAAM,kBAAkB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA8F7D,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createLevelUpParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderLevelUpParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=levelup.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"levelup.d.ts","sourceRoot":"","sources":["../../src/animations/levelup.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAYrD,eAAO,MAAM,sBAAsB,GACjC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EAmCV,CAAC;AAEF,eAAO,MAAM,qBAAqB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAiChE,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createMagicDustParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderMagicDustParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=magicdust.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"magicdust.d.ts","sourceRoot":"","sources":["../../src/animations/magicdust.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,wBAAwB,GACnC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EAmCV,CAAC;AAEF,eAAO,MAAM,uBAAuB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA8DlE,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createMatrixParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderMatrixParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=matrix.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"matrix.d.ts","sourceRoot":"","sources":["../../src/animations/matrix.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,qBAAqB,GAChC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EAiCV,CAAC;AAEF,eAAO,MAAM,oBAAoB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAwB/D,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createMusicParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderMusicParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=music.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"music.d.ts","sourceRoot":"","sources":["../../src/animations/music.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,oBAAoB,GAC/B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA+BV,CAAC;AAEF,eAAO,MAAM,mBAAmB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAqE9D,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createPaintParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderPaintParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=paint.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"paint.d.ts","sourceRoot":"","sources":["../../src/animations/paint.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,oBAAoB,GAC/B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EAiCV,CAAC;AAEF,eAAO,MAAM,mBAAmB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA+E9D,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createPixelParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderPixelParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=pixels.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"pixels.d.ts","sourceRoot":"","sources":["../../src/animations/pixels.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,oBAAoB,GAC/B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EAmCV,CAAC;AAEF,eAAO,MAAM,mBAAmB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAY9D,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createPizzaParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderPizzaParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=pizza.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"pizza.d.ts","sourceRoot":"","sources":["../../src/animations/pizza.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,oBAAoB,GAC/B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA6BV,CAAC;AAEF,eAAO,MAAM,mBAAmB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAgD9D,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createPopcornParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderPopcornParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=popcorn.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"popcorn.d.ts","sourceRoot":"","sources":["../../src/animations/popcorn.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,sBAAsB,GACjC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA6BV,CAAC;AAEF,eAAO,MAAM,qBAAqB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAqBhE,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createRainParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderRainParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=rain.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"rain.d.ts","sourceRoot":"","sources":["../../src/animations/rain.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,mBAAmB,GAC9B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA0BV,CAAC;AAEF,eAAO,MAAM,kBAAkB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA6F7D,CAAC"}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
import React from 'react';
|
2
|
+
import { AnimationConfig, Particle } from '../types';
|
3
|
+
export declare const createRuneParticles: (origin: {
|
4
|
+
x: number;
|
5
|
+
y: number;
|
6
|
+
}, config: AnimationConfig) => Particle[];
|
7
|
+
export declare const renderRuneParticle: (particle: Particle) => React.ReactNode;
|
8
|
+
//# sourceMappingURL=runes.d.ts.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"runes.d.ts","sourceRoot":"","sources":["../../src/animations/runes.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAUrD,eAAO,MAAM,mBAAmB,GAC9B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EAsCV,CAAC;AAEF,eAAO,MAAM,kBAAkB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAgG7D,CAAC"}
|