partycles 0.1.0 → 0.3.0

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Files changed (93) hide show
  1. package/README.md +143 -5
  2. package/dist/animations/animations/aurora.d.ts +8 -0
  3. package/dist/animations/animations/aurora.d.ts.map +1 -0
  4. package/dist/animations/animations/balloons.d.ts +8 -0
  5. package/dist/animations/animations/balloons.d.ts.map +1 -0
  6. package/dist/animations/animations/coins.d.ts +8 -0
  7. package/dist/animations/animations/coins.d.ts.map +1 -0
  8. package/dist/animations/animations/emoji.d.ts +19 -0
  9. package/dist/animations/animations/emoji.d.ts.map +1 -0
  10. package/dist/animations/animations/fireflies.d.ts +8 -0
  11. package/dist/animations/animations/fireflies.d.ts.map +1 -0
  12. package/dist/animations/animations/galaxy.d.ts +8 -0
  13. package/dist/animations/animations/galaxy.d.ts.map +1 -0
  14. package/dist/animations/animations/index.d.ts.map +1 -1
  15. package/dist/animations/animations/lightning.d.ts +8 -0
  16. package/dist/animations/animations/lightning.d.ts.map +1 -0
  17. package/dist/animations/animations/music.d.ts +8 -0
  18. package/dist/animations/animations/music.d.ts.map +1 -0
  19. package/dist/animations/animations/paint.d.ts +8 -0
  20. package/dist/animations/animations/paint.d.ts.map +1 -0
  21. package/dist/animations/animations/petals.d.ts +8 -0
  22. package/dist/animations/animations/petals.d.ts.map +1 -0
  23. package/dist/animations/animations/snow.d.ts +8 -0
  24. package/dist/animations/animations/snow.d.ts.map +1 -0
  25. package/dist/animations/aurora.d.ts +8 -0
  26. package/dist/animations/aurora.d.ts.map +1 -0
  27. package/dist/animations/balloons.d.ts +8 -0
  28. package/dist/animations/balloons.d.ts.map +1 -0
  29. package/dist/animations/bubbles.esm.js +3 -3
  30. package/dist/animations/bubbles.esm.js.map +1 -1
  31. package/dist/animations/bubbles.js +3 -3
  32. package/dist/animations/bubbles.js.map +1 -1
  33. package/dist/animations/coins.d.ts +8 -0
  34. package/dist/animations/coins.d.ts.map +1 -0
  35. package/dist/animations/confetti.esm.js +1 -1
  36. package/dist/animations/confetti.esm.js.map +1 -1
  37. package/dist/animations/confetti.js +1 -1
  38. package/dist/animations/confetti.js.map +1 -1
  39. package/dist/animations/emoji.d.ts +19 -0
  40. package/dist/animations/emoji.d.ts.map +1 -0
  41. package/dist/animations/emoji.esm.js +58 -0
  42. package/dist/animations/emoji.esm.js.map +1 -0
  43. package/dist/animations/emoji.js +62 -0
  44. package/dist/animations/emoji.js.map +1 -0
  45. package/dist/animations/fireflies.d.ts +8 -0
  46. package/dist/animations/fireflies.d.ts.map +1 -0
  47. package/dist/animations/fireworks.esm.js +1 -1
  48. package/dist/animations/fireworks.esm.js.map +1 -1
  49. package/dist/animations/fireworks.js +1 -1
  50. package/dist/animations/fireworks.js.map +1 -1
  51. package/dist/animations/galaxy.d.ts +8 -0
  52. package/dist/animations/galaxy.d.ts.map +1 -0
  53. package/dist/animations/hearts.esm.js +1 -1
  54. package/dist/animations/hearts.esm.js.map +1 -1
  55. package/dist/animations/hearts.js +1 -1
  56. package/dist/animations/hearts.js.map +1 -1
  57. package/dist/animations/index.d.ts +1 -0
  58. package/dist/animations/index.d.ts.map +1 -1
  59. package/dist/animations/lightning.d.ts +8 -0
  60. package/dist/animations/lightning.d.ts.map +1 -0
  61. package/dist/animations/music.d.ts +8 -0
  62. package/dist/animations/music.d.ts.map +1 -0
  63. package/dist/animations/paint.d.ts +8 -0
  64. package/dist/animations/paint.d.ts.map +1 -0
  65. package/dist/animations/petals.d.ts +8 -0
  66. package/dist/animations/petals.d.ts.map +1 -0
  67. package/dist/animations/snow.d.ts +8 -0
  68. package/dist/animations/snow.d.ts.map +1 -0
  69. package/dist/animations/snow.esm.js +48 -0
  70. package/dist/animations/snow.esm.js.map +1 -0
  71. package/dist/animations/snow.js +51 -0
  72. package/dist/animations/snow.js.map +1 -0
  73. package/dist/animations/sparkles.esm.js +1 -1
  74. package/dist/animations/sparkles.esm.js.map +1 -1
  75. package/dist/animations/sparkles.js +1 -1
  76. package/dist/animations/sparkles.js.map +1 -1
  77. package/dist/animations/stars.esm.js +1 -1
  78. package/dist/animations/stars.esm.js.map +1 -1
  79. package/dist/animations/stars.js +1 -1
  80. package/dist/animations/stars.js.map +1 -1
  81. package/dist/animations/types.d.ts +1 -1
  82. package/dist/animations/types.d.ts.map +1 -1
  83. package/dist/animations/useReward.d.ts.map +1 -1
  84. package/dist/index.d.ts +1 -0
  85. package/dist/index.d.ts.map +1 -1
  86. package/dist/index.esm.js +769 -10
  87. package/dist/index.esm.js.map +1 -1
  88. package/dist/index.js +769 -9
  89. package/dist/index.js.map +1 -1
  90. package/dist/types.d.ts +1 -1
  91. package/dist/types.d.ts.map +1 -1
  92. package/dist/useReward.d.ts.map +1 -1
  93. package/package.json +1 -1
package/README.md CHANGED
@@ -2,6 +2,8 @@
2
2
 
3
3
  A lightweight, performant React library for adding delightful animation effects to your applications. Perfect for celebrating user achievements, form submissions, or any moment worth highlighting.
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4
 
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+ [**→ Try the Live Demo**](https://jonathanleane.github.io/partycles)
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+
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  [![npm version](https://img.shields.io/npm/v/partycles.svg)](https://www.npmjs.com/package/partycles)
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  [![Bundle Size](https://img.shields.io/bundlephobia/minzip/partycles)](https://bundlephobia.com/package/partycles)
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  [![TypeScript](https://img.shields.io/badge/TypeScript-Ready-blue.svg)](https://www.typescriptlang.org/)
@@ -10,8 +12,8 @@ A lightweight, performant React library for adding delightful animation effects
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12
  ## ✨ Features
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13
 
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  - 🎯 **Simple API** - Just one hook to rule them all
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- - 🎨 **6 Beautiful Animations** - Confetti, sparkles, hearts, stars, fireworks, and bubbles
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- - 📦 **Tiny Bundle** - Less than 5KB gzipped with tree-shaking support
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+ - 🎨 **17 Beautiful Animations** - Confetti, sparkles, hearts, stars, fireworks, bubbles, snow, emoji, coins, lightning, petals, aurora, fireflies, paint, music, balloons, and galaxy
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+ - 📦 **Tiny Bundle** - Zero dependencies, optimized for performance
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17
  - 🚀 **Performant** - Optimized animations using requestAnimationFrame
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  - 🎮 **Full Control** - Customize colors, particle count, physics, and more
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  - 📱 **Responsive** - Works seamlessly on all devices
@@ -44,6 +46,17 @@ function App() {
44
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  }
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47
  ```
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48
 
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+ That's it! No configuration needed - it just works. 🎊
50
+
51
+ ## 🤔 Why Partycles?
52
+
53
+ - **Zero Dependencies** - No bloat, just pure React code
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+ - **One Hook** - Simple `useReward` hook handles everything
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+ - **11 Animations** - From confetti to lightning, we've got you covered
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+ - **Fully Typed** - Great TypeScript support out of the box
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+ - **Customizable** - Tweak colors, physics, particle count, and more
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+ - **Performant** - Optimized animations that won't slow down your app
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+
47
60
  ## 📖 API Reference
48
61
 
49
62
  ### `useReward(elementId, animationType, config?)`
@@ -53,7 +66,7 @@ The main hook for creating reward animations.
53
66
  #### Parameters
54
67
 
55
68
  - `elementId` (string): The ID of the element to animate from
56
- - `animationType` (string): One of: `'confetti'`, `'sparkles'`, `'hearts'`, `'stars'`, `'fireworks'`, `'bubbles'`
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+ - `animationType` (string): One of: `'confetti'`, `'sparkles'`, `'hearts'`, `'stars'`, `'fireworks'`, `'bubbles'`, `'snow'`, `'emoji'`, `'coins'`, `'lightning'`, `'petals'`
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70
  - `config` (optional): Animation configuration object
58
71
 
59
72
  #### Returns
@@ -70,7 +83,7 @@ interface AnimationConfig {
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  startVelocity?: number; // Initial velocity (default: 45)
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  decay?: number; // Velocity decay rate (default: 0.9)
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  lifetime?: number; // Particle lifetime (default: 100)
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- colors?: string[]; // Array of colors
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+ colors?: string[]; // Array of colors (or emojis for 'emoji' type)
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87
  elementSize?: number; // Size of particles in pixels
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88
  duration?: number; // Total animation duration
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  physics?: {
@@ -144,6 +157,131 @@ const { reward } = useReward('buttonId', 'bubbles', {
144
157
  });
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  ```
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159
 
160
+ ### Snow ❄️
161
+ Peaceful falling snowflakes for winter themes.
162
+
163
+ ```tsx
164
+ const { reward } = useReward('buttonId', 'snow', {
165
+ particleCount: 50,
166
+ physics: { gravity: 0.05, wind: 0.1 }
167
+ });
168
+ ```
169
+
170
+ ### Emoji 🎉
171
+ Customizable emoji explosions for any mood.
172
+
173
+ ```tsx
174
+ import { useReward, emojiPresets } from 'partycles';
175
+
176
+ // Use built-in presets
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+ const { reward } = useReward('buttonId', 'emoji', {
178
+ colors: emojiPresets.celebration // 🎉🎊🥳🎈🎁🍾🥂🎆
179
+ });
180
+
181
+ // Or custom emojis
182
+ const { reward } = useReward('buttonId', 'emoji', {
183
+ particleCount: 30,
184
+ colors: ['🎉', '🎊', '🎈', '🎁', '✨']
185
+ });
186
+ ```
187
+
188
+ **Available emoji presets:**
189
+ - `emojiPresets.celebration` - Party emojis
190
+ - `emojiPresets.love` - Heart emojis
191
+ - `emojiPresets.happy` - Happy face emojis
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+ - `emojiPresets.nature` - Nature emojis
193
+ - `emojiPresets.food` - Food emojis
194
+
195
+ ### Coins 💰
196
+ Falling coins for rewards and achievements.
197
+
198
+ ```tsx
199
+ const { reward } = useReward('buttonId', 'coins', {
200
+ particleCount: 25,
201
+ physics: { gravity: 0.5 }
202
+ });
203
+ ```
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+
205
+ ### Lightning ⚡
206
+ Electric energy bursts for powerful actions.
207
+
208
+ ```tsx
209
+ const { reward } = useReward('buttonId', 'lightning', {
210
+ particleCount: 20,
211
+ spread: 360
212
+ });
213
+ ```
214
+
215
+ ### Petals 🌸
216
+ Delicate flower petals floating in the wind.
217
+
218
+ ```tsx
219
+ const { reward } = useReward('buttonId', 'petals', {
220
+ particleCount: 40,
221
+ physics: { gravity: 0.08, wind: 0.15 }
222
+ });
223
+ ```
224
+
225
+ ### Aurora 🌌
226
+ Northern lights effect with flowing ribbons.
227
+
228
+ ```tsx
229
+ const { reward } = useReward('buttonId', 'aurora', {
230
+ particleCount: 15,
231
+ elementSize: 100
232
+ });
233
+ ```
234
+
235
+ ### Fireflies ✨
236
+ Glowing fireflies with organic movement.
237
+
238
+ ```tsx
239
+ const { reward } = useReward('buttonId', 'fireflies', {
240
+ particleCount: 20,
241
+ lifetime: 300
242
+ });
243
+ ```
244
+
245
+ ### Paint 🎨
246
+ Paint splatter effect for creative actions.
247
+
248
+ ```tsx
249
+ const { reward } = useReward('buttonId', 'paint', {
250
+ particleCount: 25,
251
+ startVelocity: 35
252
+ });
253
+ ```
254
+
255
+ ### Music 🎵
256
+ Musical notes floating upward.
257
+
258
+ ```tsx
259
+ const { reward } = useReward('buttonId', 'music', {
260
+ particleCount: 20,
261
+ physics: { gravity: -0.08 }
262
+ });
263
+ ```
264
+
265
+ ### Balloons 🎈
266
+ Floating balloons with realistic physics.
267
+
268
+ ```tsx
269
+ const { reward } = useReward('buttonId', 'balloons', {
270
+ particleCount: 15,
271
+ lifetime: 400
272
+ });
273
+ ```
274
+
275
+ ### Galaxy 🌟
276
+ Spiral star formation with twinkling effects.
277
+
278
+ ```tsx
279
+ const { reward } = useReward('buttonId', 'galaxy', {
280
+ particleCount: 60,
281
+ spread: 200
282
+ });
283
+ ```
284
+
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285
  ## 💡 Examples
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286
 
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287
  ### Form Submission Success
@@ -286,7 +424,7 @@ We welcome contributions! Please see our [Contributing Guide](CONTRIBUTING.md) f
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424
 
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425
  ## 📄 License
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426
 
289
- MIT © [Your Name]
427
+ MIT © Jonathan Leane
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428
 
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  ---
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430
 
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createAuroraParticles: (origin: {
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+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
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+ export declare const renderAuroraParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=aurora.d.ts.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"aurora.d.ts","sourceRoot":"","sources":["../../src/animations/aurora.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,qBAAqB,GAChC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA8BV,CAAC;AAEF,eAAO,MAAM,oBAAoB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA8C/D,CAAC"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
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+ export declare const createBalloonParticles: (origin: {
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+ x: number;
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+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
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+ export declare const renderBalloonParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=balloons.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"balloons.d.ts","sourceRoot":"","sources":["../../src/animations/balloons.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,sBAAsB,GACjC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA8BV,CAAC;AAEF,eAAO,MAAM,qBAAqB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAyFhE,CAAC"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createCoinParticles: (origin: {
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+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
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+ export declare const renderCoinParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=coins.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"coins.d.ts","sourceRoot":"","sources":["../../src/animations/coins.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,mBAAmB,GAC9B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA8BV,CAAC;AAEF,eAAO,MAAM,kBAAkB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA0C7D,CAAC"}
@@ -0,0 +1,19 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export interface EmojiAnimationConfig extends AnimationConfig {
4
+ emojis?: string[];
5
+ }
6
+ export declare const createEmojiParticles: (origin: {
7
+ x: number;
8
+ y: number;
9
+ }, config: EmojiAnimationConfig) => Particle[];
10
+ export declare const renderEmojiParticle: (particle: Particle) => React.ReactNode;
11
+ export declare const emojiPresets: {
12
+ celebration: string[];
13
+ love: string[];
14
+ happy: string[];
15
+ nature: string[];
16
+ food: string[];
17
+ default: string[];
18
+ };
19
+ //# sourceMappingURL=emoji.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"emoji.d.ts","sourceRoot":"","sources":["../../src/animations/emoji.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAWrD,MAAM,WAAW,oBAAqB,SAAQ,eAAe;IAC3D,MAAM,CAAC,EAAE,MAAM,EAAE,CAAC;CACnB;AAED,eAAO,MAAM,oBAAoB,GAC/B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,oBAAoB,KAC3B,QAAQ,EA+BV,CAAC;AAEF,eAAO,MAAM,mBAAmB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAc9D,CAAC;AAGF,eAAO,MAAM,YAAY;;;;;;;CAOxB,CAAC"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createFireflyParticles: (origin: {
4
+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
7
+ export declare const renderFireflyParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=fireflies.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"fireflies.d.ts","sourceRoot":"","sources":["../../src/animations/fireflies.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,sBAAsB,GACjC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA8BV,CAAC;AAEF,eAAO,MAAM,qBAAqB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA0DhE,CAAC"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createGalaxyParticles: (origin: {
4
+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
7
+ export declare const renderGalaxyParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=galaxy.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"galaxy.d.ts","sourceRoot":"","sources":["../../src/animations/galaxy.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,qBAAqB,GAChC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA+CV,CAAC;AAEF,eAAO,MAAM,oBAAoB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAsF/D,CAAC"}
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/animations/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAQpE,MAAM,MAAM,eAAe,GAAG,CAAC,MAAM,EAAE;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAAE,MAAM,EAAE,eAAe,KAAK,QAAQ,EAAE,CAAC;AACxG,MAAM,MAAM,gBAAgB,GAAG,CAAC,QAAQ,EAAE,QAAQ,KAAK,KAAK,CAAC,SAAS,CAAC;AAEvE,UAAU,gBAAgB;IACxB,eAAe,EAAE,eAAe,CAAC;IACjC,cAAc,EAAE,gBAAgB,CAAC;CAClC;AAED,eAAO,MAAM,UAAU,EAAE,MAAM,CAAC,aAAa,EAAE,gBAAgB,CAyB9D,CAAC"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/animations/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAmBpE,MAAM,MAAM,eAAe,GAAG,CAAC,MAAM,EAAE;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAAE,MAAM,EAAE,eAAe,KAAK,QAAQ,EAAE,CAAC;AACxG,MAAM,MAAM,gBAAgB,GAAG,CAAC,QAAQ,EAAE,QAAQ,KAAK,KAAK,CAAC,SAAS,CAAC;AAEvE,UAAU,gBAAgB;IACxB,eAAe,EAAE,eAAe,CAAC;IACjC,cAAc,EAAE,gBAAgB,CAAC;CAClC;AAED,eAAO,MAAM,UAAU,EAAE,MAAM,CAAC,aAAa,EAAE,gBAAgB,CAqE9D,CAAC"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createLightningParticles: (origin: {
4
+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
7
+ export declare const renderLightningParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=lightning.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"lightning.d.ts","sourceRoot":"","sources":["../../src/animations/lightning.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,wBAAwB,GACnC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA8BV,CAAC;AAEF,eAAO,MAAM,uBAAuB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA4ClE,CAAC"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createMusicParticles: (origin: {
4
+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
7
+ export declare const renderMusicParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=music.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"music.d.ts","sourceRoot":"","sources":["../../src/animations/music.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,oBAAoB,GAC/B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA+BV,CAAC;AAEF,eAAO,MAAM,mBAAmB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAgE9D,CAAC"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createPaintParticles: (origin: {
4
+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
7
+ export declare const renderPaintParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=paint.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"paint.d.ts","sourceRoot":"","sources":["../../src/animations/paint.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,oBAAoB,GAC/B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EAiCV,CAAC;AAEF,eAAO,MAAM,mBAAmB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA+E9D,CAAC"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createPetalParticles: (origin: {
4
+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
7
+ export declare const renderPetalParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=petals.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"petals.d.ts","sourceRoot":"","sources":["../../src/animations/petals.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,oBAAoB,GAC/B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA8BV,CAAC;AAEF,eAAO,MAAM,mBAAmB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA+C9D,CAAC"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createSnowParticles: (origin: {
4
+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
7
+ export declare const renderSnowParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=snow.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"snow.d.ts","sourceRoot":"","sources":["../../src/animations/snow.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,mBAAmB,GAC9B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA+BV,CAAC;AAEF,eAAO,MAAM,kBAAkB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAiB7D,CAAC"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createAuroraParticles: (origin: {
4
+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
7
+ export declare const renderAuroraParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=aurora.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"aurora.d.ts","sourceRoot":"","sources":["../../src/animations/aurora.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,qBAAqB,GAChC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA8BV,CAAC;AAEF,eAAO,MAAM,oBAAoB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA8C/D,CAAC"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createBalloonParticles: (origin: {
4
+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
7
+ export declare const renderBalloonParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=balloons.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"balloons.d.ts","sourceRoot":"","sources":["../../src/animations/balloons.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,sBAAsB,GACjC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA8BV,CAAC;AAEF,eAAO,MAAM,qBAAqB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAyFhE,CAAC"}
@@ -9,15 +9,15 @@ const generateId = () => {
9
9
 
10
10
  const bubbleColors = ['rgba(66, 165, 245, 0.4)', 'rgba(41, 182, 246, 0.4)', 'rgba(38, 198, 218, 0.4)', 'rgba(129, 212, 250, 0.4)'];
11
11
  const createBubbleParticles = (origin, config) => {
12
- const { particleCount = 30, spread = 80, startVelocity = 30, colors = bubbleColors, elementSize = 40 } = config;
12
+ const { particleCount = 30, spread = 80, startVelocity = 8, colors = bubbleColors, elementSize = 40 } = config;
13
13
  const particles = [];
14
14
  for (let i = 0; i < particleCount; i++) {
15
15
  particles.push({
16
16
  id: generateId(),
17
17
  x: origin.x + randomInRange(-spread, spread),
18
18
  y: origin.y,
19
- vx: randomInRange(-3, 3),
20
- vy: -randomInRange(startVelocity * 0.7, startVelocity * 1.2),
19
+ vx: randomInRange(-2, 2),
20
+ vy: -randomInRange(startVelocity * 0.3, startVelocity * 0.6),
21
21
  life: config.lifetime || 160,
22
22
  opacity: 0.7,
23
23
  size: randomInRange(elementSize * 0.4, elementSize * 1.2),
@@ -1 +1 @@
1
- {"version":3,"file":"bubbles.esm.js","sources":["../../src/utils.ts","../../src/animations/bubbles.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId } from '../utils';\n\nconst bubbleColors = ['rgba(66, 165, 245, 0.4)', 'rgba(41, 182, 246, 0.4)', 'rgba(38, 198, 218, 0.4)', 'rgba(129, 212, 250, 0.4)'];\n\nexport const createBubbleParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 30,\n spread = 80,\n startVelocity = 30,\n colors = bubbleColors,\n elementSize = 40\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-spread, spread),\n y: origin.y,\n vx: randomInRange(-3, 3),\n vy: -randomInRange(startVelocity * 0.7, startVelocity * 1.2),\n life: config.lifetime || 160,\n opacity: 0.7,\n size: randomInRange(elementSize * 0.4, elementSize * 1.2),\n rotation: 0,\n color: colors[Math.floor(Math.random() * colors.length)] || colors[0],\n });\n }\n\n return particles;\n};\n\nexport const renderBubbleParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size}px`,\n backgroundColor: particle.color,\n borderRadius: '50%',\n border: '2px solid rgba(255, 255, 255, 0.6)',\n backgroundImage: 'radial-gradient(circle at 30% 30%, rgba(255, 255, 255, 0.8), transparent)',\n boxShadow: `\n inset 0 0 ${particle.size * 0.3}px rgba(255, 255, 255, 0.4),\n 0 0 ${particle.size * 0.5}px ${particle.color}\n `,\n }}\n />\n );\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;;ACRD,MAAM,YAAY,GAAG,CAAC,yBAAyB,EAAE,yBAAyB,EAAE,yBAAyB,EAAE,0BAA0B,CAAC;MAErH,qBAAqB,GAAG,CACnC,MAAgC,EAChC,MAAuB,KACT;IACd,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,EAAE,EACX,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,YAAY,EACrB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC;YAC5C,CAAC,EAAE,MAAM,CAAC,CAAC;AACX,YAAA,EAAE,EAAE,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC;YACxB,EAAE,EAAE,CAAC,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;AAC5D,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,GAAG;YACZ,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,CAAC;YACX,KAAK,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACtE,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,oBAAoB,GAAG,CAAC,QAAkB,KAAqB;IAC1E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;YAC5B,eAAe,EAAE,QAAQ,CAAC,KAAK;AAC/B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,MAAM,EAAE,oCAAoC;AAC5C,YAAA,eAAe,EAAE,2EAA2E;AAC5F,YAAA,SAAS,EAAE;sBACG,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAA;AACzB,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK;AAC9C,QAAA,CAAA;AACF,SAAA,EAAA,CACD;AAEN;;;;"}
1
+ {"version":3,"file":"bubbles.esm.js","sources":["../../src/utils.ts","../../src/animations/bubbles.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId } from '../utils';\n\nconst bubbleColors = ['rgba(66, 165, 245, 0.4)', 'rgba(41, 182, 246, 0.4)', 'rgba(38, 198, 218, 0.4)', 'rgba(129, 212, 250, 0.4)'];\n\nexport const createBubbleParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 30,\n spread = 80,\n startVelocity = 8,\n colors = bubbleColors,\n elementSize = 40\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-spread, spread),\n y: origin.y,\n vx: randomInRange(-2, 2),\n vy: -randomInRange(startVelocity * 0.3, startVelocity * 0.6),\n life: config.lifetime || 160,\n opacity: 0.7,\n size: randomInRange(elementSize * 0.4, elementSize * 1.2),\n rotation: 0,\n color: colors[Math.floor(Math.random() * colors.length)] || colors[0],\n });\n }\n\n return particles;\n};\n\nexport const renderBubbleParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size}px`,\n backgroundColor: particle.color,\n borderRadius: '50%',\n border: '2px solid rgba(255, 255, 255, 0.6)',\n backgroundImage: 'radial-gradient(circle at 30% 30%, rgba(255, 255, 255, 0.8), transparent)',\n boxShadow: `\n inset 0 0 ${particle.size * 0.3}px rgba(255, 255, 255, 0.4),\n 0 0 ${particle.size * 0.5}px ${particle.color}\n `,\n }}\n />\n );\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;;ACRD,MAAM,YAAY,GAAG,CAAC,yBAAyB,EAAE,yBAAyB,EAAE,yBAAyB,EAAE,0BAA0B,CAAC;MAErH,qBAAqB,GAAG,CACnC,MAAgC,EAChC,MAAuB,KACT;IACd,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,EAAE,EACX,aAAa,GAAG,CAAC,EACjB,MAAM,GAAG,YAAY,EACrB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC;YAC5C,CAAC,EAAE,MAAM,CAAC,CAAC;AACX,YAAA,EAAE,EAAE,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC;YACxB,EAAE,EAAE,CAAC,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;AAC5D,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,GAAG;YACZ,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,CAAC;YACX,KAAK,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACtE,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,oBAAoB,GAAG,CAAC,QAAkB,KAAqB;IAC1E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;YAC5B,eAAe,EAAE,QAAQ,CAAC,KAAK;AAC/B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,MAAM,EAAE,oCAAoC;AAC5C,YAAA,eAAe,EAAE,2EAA2E;AAC5F,YAAA,SAAS,EAAE;sBACG,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAA;AACzB,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK;AAC9C,QAAA,CAAA;AACF,SAAA,EAAA,CACD;AAEN;;;;"}
@@ -11,15 +11,15 @@ const generateId = () => {
11
11
 
12
12
  const bubbleColors = ['rgba(66, 165, 245, 0.4)', 'rgba(41, 182, 246, 0.4)', 'rgba(38, 198, 218, 0.4)', 'rgba(129, 212, 250, 0.4)'];
13
13
  const createBubbleParticles = (origin, config) => {
14
- const { particleCount = 30, spread = 80, startVelocity = 30, colors = bubbleColors, elementSize = 40 } = config;
14
+ const { particleCount = 30, spread = 80, startVelocity = 8, colors = bubbleColors, elementSize = 40 } = config;
15
15
  const particles = [];
16
16
  for (let i = 0; i < particleCount; i++) {
17
17
  particles.push({
18
18
  id: generateId(),
19
19
  x: origin.x + randomInRange(-spread, spread),
20
20
  y: origin.y,
21
- vx: randomInRange(-3, 3),
22
- vy: -randomInRange(startVelocity * 0.7, startVelocity * 1.2),
21
+ vx: randomInRange(-2, 2),
22
+ vy: -randomInRange(startVelocity * 0.3, startVelocity * 0.6),
23
23
  life: config.lifetime || 160,
24
24
  opacity: 0.7,
25
25
  size: randomInRange(elementSize * 0.4, elementSize * 1.2),
@@ -1 +1 @@
1
- {"version":3,"file":"bubbles.js","sources":["../../src/utils.ts","../../src/animations/bubbles.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId } from '../utils';\n\nconst bubbleColors = ['rgba(66, 165, 245, 0.4)', 'rgba(41, 182, 246, 0.4)', 'rgba(38, 198, 218, 0.4)', 'rgba(129, 212, 250, 0.4)'];\n\nexport const createBubbleParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 30,\n spread = 80,\n startVelocity = 30,\n colors = bubbleColors,\n elementSize = 40\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-spread, spread),\n y: origin.y,\n vx: randomInRange(-3, 3),\n vy: -randomInRange(startVelocity * 0.7, startVelocity * 1.2),\n life: config.lifetime || 160,\n opacity: 0.7,\n size: randomInRange(elementSize * 0.4, elementSize * 1.2),\n rotation: 0,\n color: colors[Math.floor(Math.random() * colors.length)] || colors[0],\n });\n }\n\n return particles;\n};\n\nexport const renderBubbleParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size}px`,\n backgroundColor: particle.color,\n borderRadius: '50%',\n border: '2px solid rgba(255, 255, 255, 0.6)',\n backgroundImage: 'radial-gradient(circle at 30% 30%, rgba(255, 255, 255, 0.8), transparent)',\n boxShadow: `\n inset 0 0 ${particle.size * 0.3}px rgba(255, 255, 255, 0.4),\n 0 0 ${particle.size * 0.5}px ${particle.color}\n `,\n }}\n />\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;;ACRD,MAAM,YAAY,GAAG,CAAC,yBAAyB,EAAE,yBAAyB,EAAE,yBAAyB,EAAE,0BAA0B,CAAC;MAErH,qBAAqB,GAAG,CACnC,MAAgC,EAChC,MAAuB,KACT;IACd,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,EAAE,EACX,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,YAAY,EACrB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC;YAC5C,CAAC,EAAE,MAAM,CAAC,CAAC;AACX,YAAA,EAAE,EAAE,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC;YACxB,EAAE,EAAE,CAAC,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;AAC5D,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,GAAG;YACZ,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,CAAC;YACX,KAAK,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACtE,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,oBAAoB,GAAG,CAAC,QAAkB,KAAqB;IAC1E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;YAC5B,eAAe,EAAE,QAAQ,CAAC,KAAK;AAC/B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,MAAM,EAAE,oCAAoC;AAC5C,YAAA,eAAe,EAAE,2EAA2E;AAC5F,YAAA,SAAS,EAAE;sBACG,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAA;AACzB,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK;AAC9C,QAAA,CAAA;AACF,SAAA,EAAA,CACD;AAEN;;;;;"}
1
+ {"version":3,"file":"bubbles.js","sources":["../../src/utils.ts","../../src/animations/bubbles.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId } from '../utils';\n\nconst bubbleColors = ['rgba(66, 165, 245, 0.4)', 'rgba(41, 182, 246, 0.4)', 'rgba(38, 198, 218, 0.4)', 'rgba(129, 212, 250, 0.4)'];\n\nexport const createBubbleParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 30,\n spread = 80,\n startVelocity = 8,\n colors = bubbleColors,\n elementSize = 40\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-spread, spread),\n y: origin.y,\n vx: randomInRange(-2, 2),\n vy: -randomInRange(startVelocity * 0.3, startVelocity * 0.6),\n life: config.lifetime || 160,\n opacity: 0.7,\n size: randomInRange(elementSize * 0.4, elementSize * 1.2),\n rotation: 0,\n color: colors[Math.floor(Math.random() * colors.length)] || colors[0],\n });\n }\n\n return particles;\n};\n\nexport const renderBubbleParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size}px`,\n backgroundColor: particle.color,\n borderRadius: '50%',\n border: '2px solid rgba(255, 255, 255, 0.6)',\n backgroundImage: 'radial-gradient(circle at 30% 30%, rgba(255, 255, 255, 0.8), transparent)',\n boxShadow: `\n inset 0 0 ${particle.size * 0.3}px rgba(255, 255, 255, 0.4),\n 0 0 ${particle.size * 0.5}px ${particle.color}\n `,\n }}\n />\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;;ACRD,MAAM,YAAY,GAAG,CAAC,yBAAyB,EAAE,yBAAyB,EAAE,yBAAyB,EAAE,0BAA0B,CAAC;MAErH,qBAAqB,GAAG,CACnC,MAAgC,EAChC,MAAuB,KACT;IACd,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,EAAE,EACX,aAAa,GAAG,CAAC,EACjB,MAAM,GAAG,YAAY,EACrB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC;YAC5C,CAAC,EAAE,MAAM,CAAC,CAAC;AACX,YAAA,EAAE,EAAE,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC;YACxB,EAAE,EAAE,CAAC,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;AAC5D,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,GAAG;YACZ,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,CAAC;YACX,KAAK,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACtE,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,oBAAoB,GAAG,CAAC,QAAkB,KAAqB;IAC1E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;YAC5B,eAAe,EAAE,QAAQ,CAAC,KAAK;AAC/B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,MAAM,EAAE,oCAAoC;AAC5C,YAAA,eAAe,EAAE,2EAA2E;AAC5F,YAAA,SAAS,EAAE;sBACG,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAA;AACzB,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK;AAC9C,QAAA,CAAA;AACF,SAAA,EAAA,CACD;AAEN;;;;;"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createCoinParticles: (origin: {
4
+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
7
+ export declare const renderCoinParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=coins.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"coins.d.ts","sourceRoot":"","sources":["../../src/animations/coins.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,mBAAmB,GAC9B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA8BV,CAAC;AAEF,eAAO,MAAM,kBAAkB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SA0C7D,CAAC"}
@@ -15,7 +15,7 @@ const getRandomColor = (colors) => {
15
15
 
16
16
  const defaultColors = ['#f44336', '#e91e63', '#9c27b0', '#673ab7', '#3f51b5', '#2196f3', '#03a9f4', '#00bcd4', '#009688', '#4caf50', '#8bc34a', '#cddc39', '#ffeb3b', '#ffc107', '#ff9800', '#ff5722'];
17
17
  const createConfettiParticles = (origin, config) => {
18
- const { particleCount = 50, startVelocity = 55, colors = defaultColors, elementSize = 20 } = config;
18
+ const { particleCount = 50, startVelocity = 20, colors = defaultColors, elementSize = 20 } = config;
19
19
  const particles = [];
20
20
  for (let i = 0; i < particleCount; i++) {
21
21
  const angle = randomInRange(0, 360);
@@ -1 +1 @@
1
- {"version":3,"file":"confetti.esm.js","sources":["../../src/utils.ts","../../src/animations/confetti.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst defaultColors = ['#f44336', '#e91e63', '#9c27b0', '#673ab7', '#3f51b5', '#2196f3', '#03a9f4', '#00bcd4', '#009688', '#4caf50', '#8bc34a', '#cddc39', '#ffeb3b', '#ffc107', '#ff9800', '#ff5722'];\n\nexport const createConfettiParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 50,\n startVelocity = 55,\n colors = defaultColors,\n elementSize = 20\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(0, 360);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 30,\n life: config.lifetime || 150,\n opacity: 1,\n size: randomInRange(elementSize * 0.7, elementSize * 1.5),\n rotation: randomInRange(0, 360),\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderConfettiParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size * 0.6}px`,\n backgroundColor: particle.color,\n borderRadius: '3px',\n boxShadow: '0 2px 4px rgba(0,0,0,0.2)',\n }}\n />\n );\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACvE,CAAC;;ACZD,MAAM,aAAa,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAEzL,uBAAuB,GAAG,CACrC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,aAAa,EACtB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;QACnC,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,CAAC;AAClE,QAAA,MAAM,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;QAEpC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,GAAG,EAAE;AACrD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;YAC/B,KAAK;AACN,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,sBAAsB,GAAG,CAAC,QAAkB,KAAqB;IAC5E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAG,EAAA,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAI,EAAA,CAAA;YAClC,eAAe,EAAE,QAAQ,CAAC,KAAK;AAC/B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,SAAS,EAAE,2BAA2B;AACvC,SAAA,EAAA,CACD;AAEN;;;;"}
1
+ {"version":3,"file":"confetti.esm.js","sources":["../../src/utils.ts","../../src/animations/confetti.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst defaultColors = ['#f44336', '#e91e63', '#9c27b0', '#673ab7', '#3f51b5', '#2196f3', '#03a9f4', '#00bcd4', '#009688', '#4caf50', '#8bc34a', '#cddc39', '#ffeb3b', '#ffc107', '#ff9800', '#ff5722'];\n\nexport const createConfettiParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 50,\n startVelocity = 20,\n colors = defaultColors,\n elementSize = 20\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(0, 360);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 30,\n life: config.lifetime || 150,\n opacity: 1,\n size: randomInRange(elementSize * 0.7, elementSize * 1.5),\n rotation: randomInRange(0, 360),\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderConfettiParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size * 0.6}px`,\n backgroundColor: particle.color,\n borderRadius: '3px',\n boxShadow: '0 2px 4px rgba(0,0,0,0.2)',\n }}\n />\n );\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACvE,CAAC;;ACZD,MAAM,aAAa,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAEzL,uBAAuB,GAAG,CACrC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,aAAa,EACtB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;QACnC,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,CAAC;AAClE,QAAA,MAAM,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;QAEpC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,GAAG,EAAE;AACrD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;YAC/B,KAAK;AACN,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,sBAAsB,GAAG,CAAC,QAAkB,KAAqB;IAC5E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAG,EAAA,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAI,EAAA,CAAA;YAClC,eAAe,EAAE,QAAQ,CAAC,KAAK;AAC/B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,SAAS,EAAE,2BAA2B;AACvC,SAAA,EAAA,CACD;AAEN;;;;"}
@@ -17,7 +17,7 @@ const getRandomColor = (colors) => {
17
17
 
18
18
  const defaultColors = ['#f44336', '#e91e63', '#9c27b0', '#673ab7', '#3f51b5', '#2196f3', '#03a9f4', '#00bcd4', '#009688', '#4caf50', '#8bc34a', '#cddc39', '#ffeb3b', '#ffc107', '#ff9800', '#ff5722'];
19
19
  const createConfettiParticles = (origin, config) => {
20
- const { particleCount = 50, startVelocity = 55, colors = defaultColors, elementSize = 20 } = config;
20
+ const { particleCount = 50, startVelocity = 20, colors = defaultColors, elementSize = 20 } = config;
21
21
  const particles = [];
22
22
  for (let i = 0; i < particleCount; i++) {
23
23
  const angle = randomInRange(0, 360);
@@ -1 +1 @@
1
- {"version":3,"file":"confetti.js","sources":["../../src/utils.ts","../../src/animations/confetti.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst defaultColors = ['#f44336', '#e91e63', '#9c27b0', '#673ab7', '#3f51b5', '#2196f3', '#03a9f4', '#00bcd4', '#009688', '#4caf50', '#8bc34a', '#cddc39', '#ffeb3b', '#ffc107', '#ff9800', '#ff5722'];\n\nexport const createConfettiParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 50,\n startVelocity = 55,\n colors = defaultColors,\n elementSize = 20\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(0, 360);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 30,\n life: config.lifetime || 150,\n opacity: 1,\n size: randomInRange(elementSize * 0.7, elementSize * 1.5),\n rotation: randomInRange(0, 360),\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderConfettiParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size * 0.6}px`,\n backgroundColor: particle.color,\n borderRadius: '3px',\n boxShadow: '0 2px 4px rgba(0,0,0,0.2)',\n }}\n />\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACvE,CAAC;;ACZD,MAAM,aAAa,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAEzL,uBAAuB,GAAG,CACrC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,aAAa,EACtB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;QACnC,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,CAAC;AAClE,QAAA,MAAM,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;QAEpC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,GAAG,EAAE;AACrD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;YAC/B,KAAK;AACN,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,sBAAsB,GAAG,CAAC,QAAkB,KAAqB;IAC5E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAG,EAAA,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAI,EAAA,CAAA;YAClC,eAAe,EAAE,QAAQ,CAAC,KAAK;AAC/B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,SAAS,EAAE,2BAA2B;AACvC,SAAA,EAAA,CACD;AAEN;;;;;"}
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+ {"version":3,"file":"confetti.js","sources":["../../src/utils.ts","../../src/animations/confetti.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst defaultColors = ['#f44336', '#e91e63', '#9c27b0', '#673ab7', '#3f51b5', '#2196f3', '#03a9f4', '#00bcd4', '#009688', '#4caf50', '#8bc34a', '#cddc39', '#ffeb3b', '#ffc107', '#ff9800', '#ff5722'];\n\nexport const createConfettiParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 50,\n startVelocity = 20,\n colors = defaultColors,\n elementSize = 20\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(0, 360);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 30,\n life: config.lifetime || 150,\n opacity: 1,\n size: randomInRange(elementSize * 0.7, elementSize * 1.5),\n rotation: randomInRange(0, 360),\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderConfettiParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size * 0.6}px`,\n backgroundColor: particle.color,\n borderRadius: '3px',\n boxShadow: '0 2px 4px rgba(0,0,0,0.2)',\n }}\n />\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACvE,CAAC;;ACZD,MAAM,aAAa,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAEzL,uBAAuB,GAAG,CACrC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,aAAa,EACtB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;QACnC,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,CAAC;AAClE,QAAA,MAAM,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;QAEpC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,GAAG,EAAE;AACrD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;YAC/B,KAAK;AACN,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,sBAAsB,GAAG,CAAC,QAAkB,KAAqB;IAC5E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAG,EAAA,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAI,EAAA,CAAA;YAClC,eAAe,EAAE,QAAQ,CAAC,KAAK;AAC/B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,SAAS,EAAE,2BAA2B;AACvC,SAAA,EAAA,CACD;AAEN;;;;;"}
@@ -0,0 +1,19 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export interface EmojiAnimationConfig extends AnimationConfig {
4
+ emojis?: string[];
5
+ }
6
+ export declare const createEmojiParticles: (origin: {
7
+ x: number;
8
+ y: number;
9
+ }, config: EmojiAnimationConfig) => Particle[];
10
+ export declare const renderEmojiParticle: (particle: Particle) => React.ReactNode;
11
+ export declare const emojiPresets: {
12
+ celebration: string[];
13
+ love: string[];
14
+ happy: string[];
15
+ nature: string[];
16
+ food: string[];
17
+ default: string[];
18
+ };
19
+ //# sourceMappingURL=emoji.d.ts.map
@@ -0,0 +1 @@
1
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