particle-commands 1.0.5 → 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +3 -0
- package/dist/cmd/project_init.js +3 -3
- package/dist/cmd/project_properties.js +10 -4
- package/dist/cmd/templates/project/README.md +23 -1
- package/package.json +1 -1
- package/src/cmd/project_init.js +3 -3
- package/src/cmd/project_properties.js +9 -3
- package/src/cmd/templates/project/README.md +23 -1
- package/test/cmd/project_init.spec.js +9 -0
package/CHANGELOG.md
CHANGED
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@@ -3,6 +3,9 @@
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The format is based on [Keep a Changelog](http://keepachangelog.com/)
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and this project adheres to [Semantic Versioning](http://semver.org/).
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### 1.0.6 - 2026-01-30
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- Include env in project.properties for new project
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+
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### 1.0.5 - 2025-10-21
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- Bump to exclusive >= node 22
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- Migrate to latest particle eslint config
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package/dist/cmd/project_init.js
CHANGED
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@@ -251,9 +251,9 @@ var ProjectInitCommand = exports.ProjectInitCommand = function (_Command) {
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}
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}, {
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key: 'createNotifyTemplateIfNeeded',
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-
value: function createNotifyTemplateIfNeeded(site, fs, targetFile, templateName, data) {
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value: async function createNotifyTemplateIfNeeded(site, fs, targetFile, templateName, data) {
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// assumes the parent directory of the template exists
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-
var content = this.expandTemplate(fs, templateName, data);
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var content = await this.expandTemplate(fs, templateName, data);
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return this.createNotifyFileIfNeeded(site, fs, targetFile, content);
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}
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@@ -316,7 +316,7 @@ var ProjectInitCommand = exports.ProjectInitCommand = function (_Command) {
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return project.save();
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}
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}).then(function () {
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-
return project.
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+
return project.populateProjectProperties();
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});
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}
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@@ -121,17 +121,23 @@ var ProjectProperties = function () {
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return this.fs.writeFile(this.name(), data, 'utf8');
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}
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}, {
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-
key: '
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value: function
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key: 'populateProjectProperties',
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value: function populateProjectProperties() {
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var _this3 = this;
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//
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this.load().then(function () {
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// Add a commented line for assetOtaDir and env if they don't exist
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return this.load().then(function () {
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var val = _this3.getField('#assetOtaDir');
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if (!val) {
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_this3.setField('#assetOtaDir', 'assets');
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return _this3.save();
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}
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}).then(function () {
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var val = _this3.getField('#env');
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if (!val) {
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_this3.setField('#env', 'env.json');
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return _this3.save();
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}
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});
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}
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}, {
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@@ -15,6 +15,8 @@ Feel free to replace this README.md file with your own content, or keep it for r
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- [Testing and Debugging](#testing-and-debugging)
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- [GitHub Actions (CI/CD)](#github-actions-cicd)
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- [OTA](#ota)
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- [Assets](#assets)
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- [Environment](#environment)
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- [Support and Feedback](#support-and-feedback)
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- [Version](#version)
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@@ -91,10 +93,30 @@ Test OTA with the 'Particle: Cloud Flash' command in Visual Studio Code or the C
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This firmware supports binary assets in OTA packages, allowing the inclusion of audio, images, configurations, and external microcontroller firmware. More details are [here](https://docs.particle.io/reference/device-os/api/asset-ota/asset-ota/).
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### Assets
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To include assets in your OTA bundle, create an `assets` folder in your project root and place your files there. These can include audio files, images, configuration files, or firmware for external microcontrollers.
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To enable asset OTA, uncomment the following line in `project.properties`:
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```
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assetOtaDir=assets
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```
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See the [Asset OTA documentation](https://docs.particle.io/reference/device-os/api/asset-ota) for more details.
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### Environment
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To bundle environment variables with your firmware, create an `env.json` file in your project root. Uncomment the following line in `project.properties` to enable it:
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```
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env=env.json
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```
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See the [Environment documentation](https://docs.particle.io/reference/device-os/api/environment) for more details.
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## Support and Feedback
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For support or feedback on this template or any Particle products, please join our [community](https://community.particle.io)!
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## Version
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-
Template version 1.0.
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Template version 1.0.3
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package/package.json
CHANGED
package/src/cmd/project_init.js
CHANGED
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@@ -176,9 +176,9 @@ export class ProjectInitCommand extends Command {
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});
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}
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createNotifyTemplateIfNeeded(site, fs, targetFile, templateName, data) {
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async createNotifyTemplateIfNeeded(site, fs, targetFile, templateName, data) {
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// assumes the parent directory of the template exists
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const content = this.expandTemplate(fs, templateName, data);
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const content = await this.expandTemplate(fs, templateName, data);
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return this.createNotifyFileIfNeeded(site, fs, targetFile, content);
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}
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@@ -223,7 +223,7 @@ export class ProjectInitCommand extends Command {
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return project.save();
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}
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})
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.then(() => project.
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.then(() => project.populateProjectProperties());
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}
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/**
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@@ -72,15 +72,21 @@ export default class ProjectProperties {
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return this.fs.writeFile(this.name(), data, 'utf8');
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}
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//
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this.load()
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populateProjectProperties() {
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// Add a commented line for assetOtaDir and env if they don't exist
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return this.load()
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.then(() => {
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const val = this.getField('#assetOtaDir');
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if (!val) {
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this.setField('#assetOtaDir', 'assets');
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return this.save();
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}
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}).then(() => {
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const val = this.getField('#env');
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if (!val) {
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this.setField('#env', 'env.json');
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return this.save();
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}
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});
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}
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@@ -15,6 +15,8 @@ Feel free to replace this README.md file with your own content, or keep it for r
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- [Testing and Debugging](#testing-and-debugging)
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- [GitHub Actions (CI/CD)](#github-actions-cicd)
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- [OTA](#ota)
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- [Assets](#assets)
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- [Environment](#environment)
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- [Support and Feedback](#support-and-feedback)
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- [Version](#version)
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@@ -91,10 +93,30 @@ Test OTA with the 'Particle: Cloud Flash' command in Visual Studio Code or the C
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91
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This firmware supports binary assets in OTA packages, allowing the inclusion of audio, images, configurations, and external microcontroller firmware. More details are [here](https://docs.particle.io/reference/device-os/api/asset-ota/asset-ota/).
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### Assets
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To include assets in your OTA bundle, create an `assets` folder in your project root and place your files there. These can include audio files, images, configuration files, or firmware for external microcontrollers.
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To enable asset OTA, uncomment the following line in `project.properties`:
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```
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assetOtaDir=assets
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```
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See the [Asset OTA documentation](https://docs.particle.io/reference/device-os/api/asset-ota) for more details.
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### Environment
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To bundle environment variables with your firmware, create an `env.json` file in your project root. Uncomment the following line in `project.properties` to enable it:
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```
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env=env.json
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```
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See the [Environment documentation](https://docs.particle.io/reference/device-os/api/environment) for more details.
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## Support and Feedback
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For support or feedback on this template or any Particle products, please join our [community](https://community.particle.io)!
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## Version
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-
Template version 1.0.
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Template version 1.0.3
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@@ -118,6 +118,15 @@ describe('project_init', () => {
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});
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});
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it('populates commented assetOtaDir and env fields in project.properties', () => {
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return createProject({ directory:'dir6', name:'name6' })
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.then(() => expectProject('dir6', { name:'name6' }))
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.then((project) => {
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expect(project.getField('#assetOtaDir')).to.equal('assets');
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expect(project.getField('#env')).to.equal('env.json');
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});
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});
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// todo - preserve comments and field order
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});
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});
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