partforge 0.73.0 → 0.74.0

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@@ -221,22 +221,91 @@ export function choicesEqual(a, b) {
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  // The vertex realizing the extreme along `axis` over the posed meshes; ties
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  // within tolerance (a flat base is all "the minimum") break toward `near`, so
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  // the anchor lands on the side of the part the dimension is drawn on.
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+ //
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+ // placeBox asks for all six ±axis directions, and the naive shape of this —
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+ // one pass to find the extreme, a second to tie-break, per call — walked every
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+ // vertex twelve times over. On a soup carrying three points per triangle that
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+ // is the dominant cost of a placement, so the walk happens ONCE per (geometry,
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+ // pose) and every later call is answered from `extremeCache`: the six extreme
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+ // VALUES, plus, per direction, the posed vertices tied with that direction's
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+ // own extreme. `near` varies per call (it is the side the dim hangs off), so
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+ // the tie-break itself still runs — over the handful of tied points instead of
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+ // the whole soup.
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+ //
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+ // Per-mesh candidates are exact for the multi-mesh scan they feed: a vertex
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+ // within TIE_TOL of the GLOBAL extreme is necessarily within TIE_TOL of its own
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+ // mesh's extreme too (the mesh extreme sits between them), so nothing that
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+ // could win is missing from the union — and the loop below re-filters against
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+ // the global value regardless.
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+ //
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+ // A candidate is stored as its INDEX into the soup, not as a posed point: four
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+ // bytes instead of twenty-four, and the tie-break still runs the same f64
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+ // transform the un-cached version did, so the anchor it picks is bit-identical.
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+ // The size question that buys is a real one — most parts sit on a flat face, so
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+ // one direction's tie set can be a whole face of the mesh — and on the parts
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+ // this was measured against the whole cache lands around 0.1% of the soup.
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+ const TIE_TOL = 1e-3;
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+ // The extremes and the tie sets are both POSED, so a record is only valid for
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+ // the pose it was built from. A mesh's `matrix` is mutated in place by the
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+ // viewer's pose fast path (setSubPose), so identity says nothing about it — the
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+ // sixteen elements do.
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+ const extremeCache = new WeakMap(); // positions -> { pose, lo, hi, cand: Uint32Array[6] }
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  const _sv = new THREE.Vector3();
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- export function extremeVertex(meshData, axis, sign, near) {
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- let bestVal = sign > 0 ? -Infinity : Infinity;
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- for (const { positions, matrix } of meshData) {
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+
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+ const dirIndex = (axis, sign) => axis * 2 + (sign > 0 ? 0 : 1);
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+
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+ const samePose = (a, b) => {
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+ for (let i = 0; i < 16; i++) if (a[i] !== b[i]) return false;
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+ return true;
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+ };
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+
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+ function meshExtremes(positions, matrix) {
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+ const hit = extremeCache.get(positions);
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+ if (hit && samePose(hit.pose, matrix.elements)) return hit;
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+ const lo = [Infinity, Infinity, Infinity];
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+ const hi = [-Infinity, -Infinity, -Infinity];
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+ for (let i = 0; i < positions.length; i += 3) {
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+ _sv.set(positions[i], positions[i + 1], positions[i + 2]).applyMatrix4(matrix);
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+ for (let a = 0; a < 3; a++) {
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+ const v = _sv.getComponent(a);
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+ if (v < lo[a]) lo[a] = v;
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+ if (v > hi[a]) hi[a] = v;
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+ }
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+ }
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+ const cand = [[], [], [], [], [], []];
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+ if (Number.isFinite(lo[0])) {
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  for (let i = 0; i < positions.length; i += 3) {
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  _sv.set(positions[i], positions[i + 1], positions[i + 2]).applyMatrix4(matrix);
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- const val = _sv.getComponent(axis);
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- if (sign > 0 ? val > bestVal : val < bestVal) bestVal = val;
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+ for (let a = 0; a < 3; a++) {
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+ const v = _sv.getComponent(a);
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+ if (Math.abs(v - hi[a]) <= TIE_TOL) cand[a * 2].push(i);
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+ if (Math.abs(v - lo[a]) <= TIE_TOL) cand[a * 2 + 1].push(i);
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+ }
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  }
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  }
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+ const rec = { pose: matrix.elements.slice(), lo, hi, cand: cand.map((c) => Uint32Array.from(c)) };
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+ extremeCache.set(positions, rec);
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+ return rec;
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+ }
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+
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+ export function extremeVertex(meshData, axis, sign, near) {
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+ const dir = dirIndex(axis, sign);
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+ let bestVal = sign > 0 ? -Infinity : Infinity;
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+ const scan = [];
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+ for (const { positions, matrix } of meshData) {
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+ const rec = meshExtremes(positions, matrix);
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+ const v = sign > 0 ? rec.hi[axis] : rec.lo[axis];
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+ if (!Number.isFinite(v)) continue; // empty mesh
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+ scan.push({ positions, matrix, cand: rec.cand[dir] });
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+ if (sign > 0 ? v > bestVal : v < bestVal) bestVal = v;
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+ }
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  if (!Number.isFinite(bestVal)) return null;
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  let best = null, bestD = Infinity;
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- for (const { positions, matrix } of meshData) {
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- for (let i = 0; i < positions.length; i += 3) {
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+ for (const { positions, matrix, cand } of scan) {
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+ for (let k = 0; k < cand.length; k++) {
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+ const i = cand[k];
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  _sv.set(positions[i], positions[i + 1], positions[i + 2]).applyMatrix4(matrix);
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- if (Math.abs(_sv.getComponent(axis) - bestVal) > 1e-3) continue;
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+ if (Math.abs(_sv.getComponent(axis) - bestVal) > TIE_TOL) continue;
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  const d = _sv.distanceToSquared(near);
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  if (d < bestD) { bestD = d; best = _sv.clone(); }
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  }
@@ -19,6 +19,35 @@ import { createPinStore, occurrenceOf } from "./pins.js";
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  import { evaluateChoices, choicesEqual, placeDims, specSig, laneCounts } from "./dim3-place.js";
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  import { createDimScene } from "./dim3-scene.js";
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+ // How many distinct placements each cache holds. An orbit sweeps a bounded set
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+ // of side choices, and a session hovers a bounded set of features; anything
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+ // past that is ground the user has moved on from. Entries are plain drawing
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+ // records (numbers, no GL objects), so the ceiling is about retention hygiene
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+ // on a memory-tight device, not about a runaway.
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+ const PLACEMENT_CACHE_LIMIT = 32;
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+
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+ // Bounded LRU. A Map iterates in insertion order, so re-inserting on a hit
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+ // moves the entry to the back and the oldest key is always the first one out.
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+ function keyedCache(limit) {
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+ const entries = new Map();
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+ return {
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+ get(key) {
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+ if (!entries.has(key)) return undefined;
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+ const value = entries.get(key);
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+ entries.delete(key);
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+ entries.set(key, value);
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+ return value;
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+ },
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+ set(key, value) {
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+ entries.delete(key);
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+ entries.set(key, value);
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+ if (entries.size > limit) entries.delete(entries.keys().next().value);
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+ return value;
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+ },
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+ clear() { entries.clear(); },
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+ };
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+ }
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+
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  export function createMeasureMode(viewer, { part, getContext, revealParams, getParamsVersion, schedule = (cb) => requestAnimationFrame(cb) }) {
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  const pins = createPinStore();
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  const pinListeners = new Set();
@@ -218,7 +247,23 @@ export function createMeasureMode(viewer, { part, getContext, revealParams, getP
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  // hover dim, which changes on every pointer move. placeBox scans every
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  // vertex of the meshes it covers (tens of ms on a big part), so re-placing
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  // the whole set per hover frame is the one path that must not exist.
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- const baseCache = { key: null, drawings: [] };
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+ //
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+ // Both caches are KEYED and bounded rather than one slot each. A one-slot
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+ // cache is right for a monotonic sequence and wrong for an orbit, which
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+ // sweeps back and forth over the same handful of side choices — measured at
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+ // ~15 flips per 360° turn, every one of them a full re-place of ground
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+ // already covered. Keyed, an orbit places each distinct choice once.
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+ const baseCache = keyedCache(PLACEMENT_CACHE_LIMIT);
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+ // ...and the PAINTED list — base plus the hover dim — cached the same way, on
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+ // the base key plus everything the hover pass alone depends on. The hover
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+ // spec is identical for every pointer position over one feature, so without
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+ // this a pointer resting on a face re-ran that item's vertex scan and its
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+ // surface raycasts on every single rAF.
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+ const paintCache = keyedCache(PLACEMENT_CACHE_LIMIT);
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+ // The drawing list currently on screen, held by IDENTITY: scene.update()
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+ // rebuilds every child object (and repaints every label texture), so a list
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+ // the cache just handed back unchanged must not reach it.
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+ let painted = null;
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  const _rc = new THREE.Raycaster();
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  const _origin = new THREE.Vector3();
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  const _dir = new THREE.Vector3();
@@ -274,12 +319,26 @@ export function createMeasureMode(viewer, { part, getContext, revealParams, getP
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  return key;
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  }
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+ // The hover half of the choice table, which baseCacheKey deliberately omits
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+ // (hover entries come and go with the pointer and must not evict the base).
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+ // A camera move that flips which side the hovered dim hangs off has to
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+ // re-place it, so the paint key carries them.
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+ function hoverChoiceKey() {
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+ let key = "";
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+ for (const ck of Object.keys(choices)) {
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+ if (!ck.startsWith("hover|")) continue;
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+ const c = choices[ck];
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+ key += `|${ck}=${c.key ?? ""}${c.du ? `,${c.du.map((n) => n.toFixed(4))}` : ""}`;
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+ }
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+ return key;
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+ }
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+
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  function rebuild() {
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  if (!enabled || !scene) return;
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  const { items, meshes, bounds } = buildItems();
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  lastItems = items;
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  lastBounds = bounds ?? null;
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- if (!items.length || !bounds) { scene.clear(); baseCache.key = null; return; }
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+ if (!items.length || !bounds) { scene.clear(); painted = null; return; }
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  const env = buildEnv(meshes);
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  choices = evaluateChoices(items, { camPos: env.camPos, center: centerOf(bounds), prev: choices });
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  const place = (list, suppress, lanes) =>
@@ -287,10 +346,8 @@ export function createMeasureMode(viewer, { part, getContext, revealParams, getP
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  const hoverItem = items.find((i) => i.id === "hover");
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  const baseItems = hoverItem ? items.filter((i) => i !== hoverItem) : items;
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  const key = baseCacheKey(`${units}|${meshSig()}`, baseItems);
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- if (baseCache.key !== key) {
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- baseCache.key = key;
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- baseCache.drawings = place(baseItems);
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- }
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+ let baseDrawings = baseCache.get(key);
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+ if (!baseDrawings) baseDrawings = baseCache.set(key, place(baseItems));
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  // The hover pass can't see the base pass's items (they're cached), so it
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  // hands over (a) their sigs as `suppress` — a hover duplicating an
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  // already-drawn measurement (the sub-part bounds over the overall, a
@@ -298,13 +355,20 @@ export function createMeasureMode(viewer, { part, getContext, revealParams, getP
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  // occupancy, so a hovered dim staggers into the SAME lane it will occupy
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  // once pinned (pins append after the base items in the same order) and
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  // clicking never moves it.
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- scene.update(hoverItem
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- ? baseCache.drawings.concat(place(
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- [hoverItem],
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- new Set(baseItems.map((i) => specSig(i.spec))),
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- laneCounts(baseCache.drawings),
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- ))
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- : baseCache.drawings);
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+ const paintKey = hoverItem
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+ ? `h|${key}|${specSig(hoverItem.spec)}|${hoverChoiceKey()}`
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+ : `b|${key}`;
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+ let drawings = paintCache.get(paintKey);
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+ if (!drawings) {
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+ drawings = paintCache.set(paintKey, hoverItem
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+ ? baseDrawings.concat(place(
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+ [hoverItem],
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+ new Set(baseItems.map((i) => specSig(i.spec))),
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+ laneCounts(baseDrawings),
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+ ))
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+ : baseDrawings);
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+ }
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+ if (painted !== drawings) { painted = drawings; scene.update(drawings); }
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  }
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  // ---- frame dirty check ---------------------------------------------------
@@ -500,8 +564,9 @@ export function createMeasureMode(viewer, { part, getContext, revealParams, getP
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  scene?.clear();
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  lastItems = [];
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  lastBounds = null;
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- baseCache.key = null;
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- baseCache.drawings = [];
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+ baseCache.clear();
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+ paintCache.clear();
569
+ painted = null;
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  dom.style.cursor = "";
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  }
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  notifyMode();
@@ -247,6 +247,7 @@ function createCleanupStack() {
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  // exactly once here — submodules take element refs and never query the document.
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  // `container`/`controls` remain as deprecated aliases for elements.viewer/.controls.
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  export function mount(part, { createWorker, elements = {}, onBuild, onPick, onDownload, onViewChange, onParamsCommit, onAnnotationSend,
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+ fontCatalog,
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  annotateSend = "viewbar",
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  container: legacyContainer, controls: legacyControls } = {}) {
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  // --- element resolution (the only getElementById calls in the framework, save the ?pickserver client's optional #viewbar lookup) ----
@@ -835,7 +836,8 @@ export function mount(part, { createWorker, elements = {}, onBuild, onPick, onDo
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  onParamChange();
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  }, onParamsCommit
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  ? (changed) => onParamsCommit({ changed, params: { ...params } })
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- : undefined);
839
+ : undefined,
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+ { fontCatalog });
839
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  cleanup.defer(() => panel.dispose());
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  panelRef = panel;
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  const updateRelevance = () => {
@@ -0,0 +1,400 @@
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+ // The `type: "font"` picker: a takeover panel over the rail with two sliding
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+ // panes (families, then that family's weights) and a shared footer.
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+ //
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+ // Main-thread only — it is DOM-heavy and is NOT part of the worker graph.
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+ // It draws list rows in each family's own face by loading Google's name-only
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+ // `menuUrl` subset through a FontFace, which is why a row costs a few KB and
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+ // not the whole family.
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+ //
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+ // Ported from spike/font-picker.html, whose layout and interaction were settled
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+ // against a running build over the real 1,942-family catalog (spec §6). The
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+ // spike's own data path — a bundled catalog.json plus the Google CSS API — does
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+ // NOT come along: here the families arrive from the host's `fontCatalog` and
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+ // every face is a `FontFace` over a URL that catalog handed us.
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+ import { fontLabel, variantLabel, setFontPicker } from "./widgets/font.js";
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+ import { fontSourceAllowed } from "../font-source.js";
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+
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+ const ROW_H = 44; // comfortable density (spec §6)
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+ const OVERSCAN = 4; // rows rendered above/below the viewport
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+ const SEARCH_LIMIT = 200;
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+ const SEARCH_DEBOUNCE_MS = 120;
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+ const SAMPLE = "Hamburgefonstiv 0123"; // the default variant-pane sample; `preview` overrides it
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+ // A variants pane can hold 18 weights; auto-loading every real face for a CJK
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+ // family would be tens of megabytes on one click. Past this, the sample line
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+ // falls back to the panel font with the weight synthesized.
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+ const VARIANT_FACE_MAX_BYTES = 1_500_000;
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+
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+ function el(tag, className, text) {
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+ const node = document.createElement(tag);
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+ if (className) node.className = className;
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+ if (text != null) node.textContent = text;
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+ return node;
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+ }
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+
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+ // Family names come from the host and land in a `font-family` declaration, so
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+ // strip the two characters that could end the quoted string early.
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+ const faceStack = (...names) =>
37
+ [...names.map((n) => `"${String(n).replace(/["\\]/g, "")}"`), "var(--pf-sans)"].join(", ");
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+
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+ const kbLabel = (bytes) => (Number.isFinite(bytes) ? `${Math.round(bytes / 1024)}K` : "");
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+
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+ // The face a row advertises, and the one a click lands on when the user has no
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+ // standing weight preference. Kept separate from `pickVariant` so the row's
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+ // size caption does not change under the user as they audition weights.
44
+ const listVariant = (f) =>
45
+ f.variants.find((v) => v.variant === "400" || v.variant === "regular") ?? f.variants[0];
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+
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+ // At most one picker is open at a time, and the previous one has to be CLOSED
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+ // rather than merely detached: its `keydown` listener lives on `document`, so
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+ // dropping the element off the DOM leaves the handler — and the whole closure,
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+ // up to 200 admitted families — alive forever, one more on every re-open.
51
+ // Only close() unregisters it, so every path that supersedes a picker goes
52
+ // through here.
53
+ let openPicker = null;
54
+
55
+ export function openFontPicker({ node, params, allow, fontCatalog, anchor, onPicked }) {
56
+ // Takeover: the picker covers the rail on desktop and the single visible pane
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+ // below the narrow breakpoint. One layout for both widths (spec §6).
58
+ const host = anchor?.closest?.(".pf-rail") ?? anchor?.parentElement ?? document.body;
59
+ openPicker?.close(); // never two at once
60
+
61
+ // ── state ───────────────────────────────────────────────────────────────
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+ // The author's `preview` string, when they set one. A part lettered in digits,
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+ // or in a script "Hamburgefonstiv" cannot even render, is auditioned against
64
+ // the wrong glyphs by the generic sample — which is the whole point of the
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+ // field (spec §1). Blank or non-string falls back to the default.
66
+ const sampleText = typeof node.preview === "string" && node.preview.trim() ? node.preview : SAMPLE;
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+ let results = []; // what the catalog last returned…
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+ let resultsQuery = ""; // …for this query
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+ let query = ""; // what is in the box right now
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+ let rows = []; // what the list is showing
71
+ let closed = false;
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+ let searchSeq = 0;
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+ let debounce = null;
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+ let failed = false;
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+ // The value alone cannot name a live-picked face (a gstatic filename is a
76
+ // content hash), so start from `fontLabel` and sharpen it the moment the
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+ // catalog hands us a family whose variant URL is this exact value.
78
+ const initial = fontLabel(params[node.key]);
79
+ let selFamily = initial.family;
80
+ let selVariant = initial.variant ?? "400";
81
+ let selBytes = null;
82
+ let openFamily = null; // the family the variants pane is showing
83
+
84
+ const faceRequested = new Set(); // families whose menu face we have asked for
85
+ // …and the ones we are no longer waiting on: arrived, or definitively failed.
86
+ // A row is dimmed while its face is PENDING; a 404 is settled, not pending,
87
+ // so it goes back to full strength in the panel font rather than staying grey.
88
+ const faceSettled = new Set();
89
+ const variantFaces = new Set(); // variant URLs already loaded
90
+
91
+ // ── DOM ─────────────────────────────────────────────────────────────────
92
+ const picker = el("div", "picker");
93
+ const panes = el("div", "pk-panes");
94
+
95
+ const browse = el("div", "pk-pane");
96
+ browse.dataset.pane = "browse";
97
+ const head = el("div", "pk-head");
98
+ const titlebar = el("div", "pk-titlebar");
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+ const closeBtn = el("button", "pk-x", "\u00d7");
100
+ closeBtn.type = "button";
101
+ closeBtn.title = "Close";
102
+ titlebar.append(el("b", "", node.label ?? node.key), closeBtn);
103
+ const search = document.createElement("input");
104
+ search.className = "pk-search";
105
+ search.type = "text";
106
+ search.placeholder = "Search fonts";
107
+ search.autocomplete = "off";
108
+ search.spellcheck = false;
109
+ head.append(titlebar, search);
110
+ const hint = el("div", "pk-hint");
111
+ hint.hidden = true;
112
+ const list = el("div", "pk-list");
113
+ const spacer = el("div", "pk-spacer");
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+ const empty = el("p", "pk-empty");
115
+ empty.hidden = true;
116
+ list.append(spacer, empty);
117
+ browse.append(head, hint, list);
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+
119
+ const variants = el("div", "pk-pane");
120
+ variants.dataset.pane = "variants";
121
+ const vhead = el("div", "pk-head");
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+ const back = el("button", "pk-back", "\u2190 all families");
123
+ back.type = "button";
124
+ const vtitlebar = el("div", "pk-titlebar");
125
+ const vtitle = el("b");
126
+ vtitlebar.append(vtitle);
127
+ vhead.append(back, vtitlebar);
128
+ const vlist = el("div", "pk-vlist");
129
+ variants.append(vhead, vlist);
130
+
131
+ panes.append(browse, variants);
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+
133
+ // The footer sits BELOW the sliding pane box, not inside it, so Done stays
134
+ // reachable from either pane — picking a weight never has to exit to commit.
135
+ const foot = el("div", "pk-foot");
136
+ const sel = el("span", "pk-sel");
137
+ const done = el("button", "pk-done", "Done");
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+ done.type = "button";
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+ foot.append(sel, done);
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+
141
+ picker.append(panes, foot);
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+ host.append(picker);
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+ paintSel();
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+ search.focus?.();
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+
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+ // ── faces ───────────────────────────────────────────────────────────────
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+ // happy-dom (and any non-browser host) may not implement FontFace at all; a
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+ // missing one must degrade to un-styled rows, never throw.
149
+ const canLoadFaces = () => typeof FontFace === "function" && typeof document.fonts?.add === "function";
150
+
151
+ function settle(family) {
152
+ faceSettled.add(family);
153
+ if (closed) return;
154
+ for (const row of spacer.children) {
155
+ if (row.dataset.family === family) row.classList.remove("loading");
156
+ }
157
+ }
158
+
159
+ function requestFaces(families) {
160
+ if (!canLoadFaces()) return;
161
+ for (const f of families) {
162
+ if (faceRequested.has(f.family)) continue;
163
+ faceRequested.add(f.family);
164
+ // The menu file is fetched, so it goes through the same allowlist as the
165
+ // value itself — a catalog is host-supplied, not trusted.
166
+ if (!f.menuUrl || !fontSourceAllowed(f.menuUrl, allow)) { settle(f.family); continue; }
167
+ let face;
168
+ try { face = new FontFace(f.family, `url(${f.menuUrl})`); } catch { settle(f.family); continue; }
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+ face.load()
170
+ .then((loaded) => { document.fonts.add(loaded); })
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+ .catch(() => { /* a family that will not load stays in the panel font */ })
172
+ .then(() => settle(f.family));
173
+ }
174
+ }
175
+
176
+ // The variants pane needs the REAL weights — the menu subset carries only the
177
+ // family name's glyphs at one weight, so it cannot show what 700 looks like.
178
+ // Each face is registered under `<family> <variant>` so the weights do not
179
+ // collide with each other or with the menu face.
180
+ function requestVariantFace(family, v) {
181
+ if (!canLoadFaces()) return;
182
+ if (variantFaces.has(v.url) || !fontSourceAllowed(v.url, allow)) return;
183
+ if (Number.isFinite(v.bytes) && v.bytes > VARIANT_FACE_MAX_BYTES) return;
184
+ variantFaces.add(v.url);
185
+ let face;
186
+ try { face = new FontFace(`${family} ${v.variant}`, `url(${v.url})`); } catch { return; }
187
+ face.load().then((loaded) => document.fonts.add(loaded)).catch(() => {});
188
+ }
189
+
190
+ // ── the list ────────────────────────────────────────────────────────────
191
+ // Reconcile by (index, family, selected) — index ALONE is wrong: after a
192
+ // search the same index holds a different family, and an index-keyed row
193
+ // keeps rendering the old one. The spike paid a screenshot to find this.
194
+ const rowKey = (i, f) => `${i}|${f.family}|${f.family === selFamily ? 1 : 0}`;
195
+
196
+ function rowEl(i, f) {
197
+ const row = el("div", "pk-row" + (f.family === selFamily ? " sel" : ""));
198
+ row.dataset.i = String(i);
199
+ row.dataset.key = rowKey(i, f);
200
+ row.dataset.family = f.family;
201
+ if (canLoadFaces() && !faceSettled.has(f.family)) row.classList.add("loading");
202
+ const main = el("div", "pk-main");
203
+ const face = el("div", "pk-face", f.family);
204
+ face.style.fontFamily = faceStack(f.family);
205
+ const n = f.variants.length;
206
+ main.append(face, el("div", "pk-sub", `${n} style${n === 1 ? "" : "s"} · ${f.category ?? "—"}`));
207
+ row.append(main, el("div", "pk-meta", kbLabel(listVariant(f)?.bytes)));
208
+ row.addEventListener("click", () => choose(f));
209
+ return row;
210
+ }
211
+
212
+ function render() {
213
+ if (closed) return;
214
+ spacer.style.height = `${rows.length * ROW_H}px`;
215
+ const top = list.scrollTop || 0;
216
+ const vh = list.clientHeight || 360;
217
+ const first = Math.max(0, Math.floor(top / ROW_H) - OVERSCAN);
218
+ const last = Math.min(rows.length, Math.ceil((top + vh) / ROW_H) + OVERSCAN);
219
+
220
+ const wanted = new Map();
221
+ for (let i = first; i < last; i++) wanted.set(i, rows[i]);
222
+ requestFaces([...wanted.values()]);
223
+
224
+ for (const node_ of [...spacer.children]) {
225
+ const i = Number(node_.dataset.i);
226
+ if (!wanted.has(i) || node_.dataset.key !== rowKey(i, wanted.get(i))) node_.remove();
227
+ else wanted.delete(i);
228
+ }
229
+ for (const [i, f] of wanted) spacer.append(rowEl(i, f));
230
+ for (const node_ of spacer.children) {
231
+ node_.style.height = `${ROW_H}px`;
232
+ node_.style.transform = `translateY(${Number(node_.dataset.i) * ROW_H}px)`;
233
+ }
234
+
235
+ empty.hidden = rows.length > 0;
236
+ if (!rows.length) {
237
+ empty.textContent = failed ? "The font catalog is unavailable."
238
+ : query.trim() ? `No families match "${query.trim()}".`
239
+ : "No families available.";
240
+ }
241
+ hint.hidden = !query.trim() || !rows.length;
242
+ if (!hint.hidden) hint.textContent = `${rows.length.toLocaleString()} match${rows.length === 1 ? "" : "es"}`;
243
+ }
244
+
245
+ // Drop variants the allowlist refuses, and drop a family left with none — the
246
+ // UI half of the font-source check. A family we cannot legally write must not
247
+ // be offered, not merely fail on click.
248
+ function admissible(entries) {
249
+ const out = [];
250
+ for (const f of entries ?? []) {
251
+ if (!f || typeof f.family !== "string" || !Array.isArray(f.variants)) continue;
252
+ const ok = f.variants.filter((v) => v && fontSourceAllowed(v.url, allow));
253
+ if (!ok.length) continue;
254
+ out.push({ ...f, variants: ok });
255
+ if (!selBytes) {
256
+ const hit = ok.find((v) => v.url === params[node.key]);
257
+ if (hit) { selFamily = f.family; selVariant = hit.variant; selBytes = hit.bytes; paintSel(); }
258
+ }
259
+ }
260
+ return out;
261
+ }
262
+
263
+ // While the user is typing ahead of the catalog, narrow what is already in
264
+ // hand rather than blanking the list; once the catalog has answered for this
265
+ // exact query, show precisely what it returned (its matching may be fuzzier
266
+ // than a substring test, and second-guessing it would drop real hits).
267
+ function recompute() {
268
+ // Compare TRIMMED against trimmed: runSearch stores the trimmed query, so a
269
+ // trailing space would otherwise never match and the list would stay stuck
270
+ // on the client-side narrowing instead of showing the catalog's answer.
271
+ const q = query.trim();
272
+ rows = resultsQuery === q || !q
273
+ ? results
274
+ : results.filter((f) => f.family.toLowerCase().includes(q.toLowerCase()));
275
+ render();
276
+ }
277
+
278
+ function runSearch(q) {
279
+ const seq = ++searchSeq;
280
+ Promise.resolve()
281
+ .then(() => fontCatalog.search(q, { limit: SEARCH_LIMIT }))
282
+ .then((entries) => {
283
+ if (closed || seq !== searchSeq) return; // a newer search already won
284
+ failed = false;
285
+ results = admissible(entries);
286
+ resultsQuery = q;
287
+ recompute();
288
+ })
289
+ .catch(() => {
290
+ if (closed || seq !== searchSeq) return;
291
+ failed = true;
292
+ results = [];
293
+ resultsQuery = q;
294
+ recompute();
295
+ });
296
+ }
297
+
298
+ search.addEventListener("input", () => {
299
+ query = search.value;
300
+ list.scrollTop = 0; // a new query starts at the top
301
+ recompute(); // instant, from what we hold
302
+ clearTimeout(debounce);
303
+ debounce = setTimeout(() => runSearch(query.trim()), SEARCH_DEBOUNCE_MS);
304
+ });
305
+ list.addEventListener("scroll", render);
306
+
307
+ // ── choosing ────────────────────────────────────────────────────────────
308
+ const pickVariant = (f) =>
309
+ f.variants.find((v) => v.variant === selVariant) ?? listVariant(f);
310
+
311
+ function choose(f) {
312
+ commit(f, pickVariant(f));
313
+ // 1,036 of the 1,942 catalog families ship a single face. Stepping into a
314
+ // one-row weight list you immediately back out of is pure friction, so for
315
+ // those the row click IS the selection and the list stays put (spec §6).
316
+ if (f.variants.length > 1) openVariants(f);
317
+ }
318
+
319
+ function commit(f, v) {
320
+ if (!v) return;
321
+ params[node.key] = v.url;
322
+ selFamily = f.family;
323
+ selVariant = v.variant;
324
+ selBytes = v.bytes;
325
+ onPicked?.();
326
+ paintSel();
327
+ paintVariantRows();
328
+ render();
329
+ }
330
+
331
+ function paintSel() {
332
+ sel.textContent = "";
333
+ const strong = el("b", "", selFamily);
334
+ const rest = ` · ${variantLabel(selVariant)}` + (selBytes ? ` · ${kbLabel(selBytes)}` : "");
335
+ sel.append(strong, document.createTextNode(rest));
336
+ }
337
+
338
+ function openVariants(f) {
339
+ openFamily = f;
340
+ vtitle.textContent = f.family;
341
+ vlist.textContent = "";
342
+ for (const v of f.variants) {
343
+ const b = el("button", "vrow" + (v.variant === selVariant ? " on" : ""));
344
+ b.type = "button";
345
+ b.dataset.v = v.variant;
346
+ const sample = el("span", "vsample", sampleText);
347
+ sample.style.fontFamily = faceStack(`${f.family} ${v.variant}`, f.family);
348
+ sample.style.fontWeight = String(v.variant).replace(/i$/, "") || "400";
349
+ sample.style.fontStyle = /i$/.test(String(v.variant)) ? "italic" : "normal";
350
+ b.append(sample, el("span", "vlabel", v.label ?? variantLabel(v.variant)));
351
+ // Commit WITHOUT leaving — you audition weights against the live
352
+ // geometry, so committing and navigating are separate actions (spec §6).
353
+ b.addEventListener("click", () => commit(f, v));
354
+ requestVariantFace(f.family, v);
355
+ vlist.append(b);
356
+ }
357
+ vlist.scrollTop = 0;
358
+ picker.classList.add("at-variants");
359
+ }
360
+
361
+ // Repaint which weight is current without rebuilding the list — the pane
362
+ // stays put while you audition, so the rows must not be torn down under you.
363
+ function paintVariantRows() {
364
+ if (openFamily?.family !== selFamily) return;
365
+ for (const b of vlist.children) b.classList.toggle("on", b.dataset.v === selVariant);
366
+ }
367
+
368
+ const leaveVariants = () => { openFamily = null; picker.classList.remove("at-variants"); render(); };
369
+ back.addEventListener("click", leaveVariants);
370
+
371
+ // ── closing ─────────────────────────────────────────────────────────────
372
+ // Named here so close() can clear the module-level handle; `close` is a
373
+ // hoisted function declaration, so this captures it.
374
+ const handle = { close };
375
+
376
+ function close() {
377
+ if (closed) return; // idempotent
378
+ closed = true;
379
+ clearTimeout(debounce);
380
+ document.removeEventListener("keydown", onKey);
381
+ picker.remove();
382
+ if (openPicker === handle) openPicker = null;
383
+ }
384
+ function onKey(ev) {
385
+ if (ev.key !== "Escape") return;
386
+ ev.stopPropagation();
387
+ if (picker.classList.contains("at-variants")) leaveVariants();
388
+ else close();
389
+ }
390
+ document.addEventListener("keydown", onKey);
391
+ closeBtn.addEventListener("click", close);
392
+ done.addEventListener("click", close);
393
+
394
+ runSearch("");
395
+ render();
396
+ openPicker = handle;
397
+ return handle;
398
+ }
399
+
400
+ setFontPicker(openFontPicker);