partforge 0.60.2 → 0.62.0

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@@ -1,7 +1,7 @@
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  // Geometry-free build execution. Two consumers share one Proxy implementation:
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  //
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  // • createProbeKernel() — records op NAMES so ../backend-select.js's
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- // detectBackend() can route a part to OCCT when it uses fillet/chamfer/shell.
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+ // detectBackend() can route a part to OCCT when it uses Solid.shell.
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  // • createValidatingProbe() — additionally checks op names against the kernel
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  // contract's op lists and routes options-form calls through the same op-options
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  // normalizers the real backends use, so partforge/lint can catch a bad call in
@@ -15,17 +15,17 @@
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  // lists, which test/kernel-contract.test.js pins to both backend implementations.
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  import {
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  KERNEL_OPS, KERNEL_OPTIONAL_OPS,
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- SOLID_OPS, SOLID_OPTIONAL_OPS, SHAPE2D_OPS, OCCT_ONLY_OPS,
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+ SOLID_OPS, SOLID_OPTIONAL_OPS, SHAPE2D_OPS, ROUTED_CAD_OPS,
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  } from "./kernel.js";
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  import { KERNEL_OP_SPECS, SOLID_OP_SPECS, isPlainOptions } from "./op-options.js";
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  // The probe hands out TWO chainable handles: k.shape2d()/k.text2d() yield a Shape2D
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  // handle (whose extrude/revolve yield the Solid handle), everything else yields the
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- // Solid handle. The split exists for one reason backend routing: `Shape2D.fillet`
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- // is the shared pure-JS implementation and must NOT route a part to OCCT, while
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- // `Solid.fillet` must. Handle-level VALIDATION stays deliberately permissive (one
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- // union allowlist for both handle kinds), so the split can never false-positive on
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- // an error-severity rule.
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+ // Solid handle. The split lets lint and routing distinguish handle-specific ops:
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+ // `Shape2D.fillet` is shared pure JS, `Solid.fillet` starts mesh-native and may
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+ // request a runtime OCCT fallback, and `Solid.shell` probe-routes up front.
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+ // Handle-level VALIDATION stays deliberately permissive (one union allowlist for
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+ // both handle kinds), so the split can never false-positive on an error rule.
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  const KERNEL_ALLOWED = new Set([...KERNEL_OPS, ...KERNEL_OPTIONAL_OPS]);
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  const SOLID_ALLOWED = new Set([...SOLID_OPS, ...SOLID_OPTIONAL_OPS, ...SHAPE2D_OPS]);
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@@ -92,14 +92,13 @@ function makeProbe(onCall) {
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  return { kernel, proxy, shape2d };
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  }
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- const CAD_OPS = new Set(OCCT_ONLY_OPS);
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+ const CAD_OPS = new Set(ROUTED_CAD_OPS);
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  export function createProbeKernel() {
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  const used = new Set(); // every op name, any handle kind
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  const solidUsed = new Set(); // ops recorded on kernel/Solid handles only — the
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  // routing set: Shape2D.fillet must not look like Solid.fillet
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- const cadCalls = []; // Solid-handle fillet/chamfer/shell calls WITH args
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- // routing needs the magnitude (fillet(0) is identity, stays on Manifold)
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+ const cadCalls = []; // Probe-routed Solid ops WITH args (currently shell).
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  const { kernel } = makeProbe((scope, key, args) => {
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  used.add(key);
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  if (scope !== "shape2d") {
@@ -244,7 +244,9 @@ export async function handle(kernel, part, msg, post, opts = {}) {
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  post({ type: "report", ...report }, match?.map((m) => m.delta.data.buffer) ?? []);
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  }
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  } catch (err) {
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- if (err?.code === "NEEDS_OCCT") post({ type: "needs-occt", jobId: msg.jobId });
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+ // `subparts` (generate jobs only) tells the reroute policy which sub-parts the
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+ // failed job covered, so only those latch to OCCT — not the whole part.
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+ if (err?.code === "NEEDS_OCCT") post({ type: "needs-occt", jobId: msg.jobId, subparts: msg.subparts });
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  else post({ type: "error", message: String(err?.message || err), jobId: msg.jobId });
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  } finally {
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  kernel.cleanup?.();
@@ -2,10 +2,12 @@
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  // the validating probe with no geometry kernel. Every error in this group already
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  // throws at runtime; the value is reaching it in microseconds, before a WASM boot.
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  import { err, warn } from "./finding.js";
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- import { OCCT_ONLY_OPS } from "../geometry/kernel.js";
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+ import { ROUTED_CAD_OPS } from "../geometry/kernel.js";
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  import { MAX_PROBE_OPS } from "../geometry/probe.js";
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- const OCCT_ONLY = new Set(OCCT_ONLY_OPS);
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+ // fillet/chamfer are implemented on the mesh backend now (mesh-fillet.js), so a
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+ // pinned-Manifold part may use them; only the still-unimplemented ops error here.
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+ const OCCT_ONLY = new Set(ROUTED_CAD_OPS);
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  const unique = (xs) => [...new Set(xs)];
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  export const BUILD_RULES = [
@@ -52,9 +54,8 @@ export const BUILD_RULES = [
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  id: "manifold-backend-uses-occt-op",
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  run: ({ part, probe }) => {
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  if (part?.meta?.backend !== "manifold") return [];
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- // solidUsed, not used: `Shape2D.fillet`/`.chamfer` are backend-identical pure
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- // JS and are fine under a pinned Manifold backend; only Solid-handle uses of
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- // these names are CAD-only.
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+ // solidUsed, not used: a Shape2D method with the same name as a routed Solid
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+ // op is still backend-identical pure JS and is fine under pinned Manifold.
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  return [...probe().solidUsed].filter((op) => OCCT_ONLY.has(op))
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  .map((op) => err("manifold-backend-uses-occt-op",
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  `\`meta.backend\` pins Manifold, but the build calls \`${op}\`, which only OCCT implements`,
@@ -402,6 +402,10 @@ export function mount(part, { createWorker, elements = {}, onBuild, onPick, onDo
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  // The regenerate state machine (ready gating / debounce / stale-redo) lives in
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  // regen-loop.js; this send callback is the one place a build job is dispatched.
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+ // Routing is per SUB-part: the missing set splits by backend and each group goes
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+ // to its own worker in parallel, so a mixed part previews its plain sub-parts at
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+ // Manifold speed while only the OCCT-routed ones wait. The return value is
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+ // the job count — the loop holds the cycle open until every group has replied.
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  const loop = createRegenLoop({
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  missingParts,
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  send: (missing) => {
@@ -410,7 +414,15 @@ export function mount(part, { createWorker, elements = {}, onBuild, onPick, onDo
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  lastGen = { skipped: needed.length - missing.length, rebuilt: missing.length, posed: pendingPosed.size };
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  pendingPosed.clear(); // consumed — never counted against a second build
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  ui.showBusy("generating");
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- service.send({ type: "generate", subparts: missing, view: view(), params, cache: cachingOn }, backendFor());
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+ const backends = backendPolicy.backendsFor(params);
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+ let jobs = 0;
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+ for (const backend of ["manifold", "occt"]) {
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+ const subparts = missing.filter((n) => (backends[n] ?? "manifold") === backend);
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+ if (subparts.length === 0) continue;
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+ service.send({ type: "generate", subparts, view: view(), params, cache: cachingOn }, backend);
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+ jobs++;
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+ }
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+ return jobs;
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  },
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  });
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  cleanup.defer(() => loop.dispose());
@@ -509,7 +521,10 @@ export function mount(part, { createWorker, elements = {}, onBuild, onPick, onDo
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  // delivered, which buildDone() true guarantees is at the live params.
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  fastPath.recordDelivered(m.name);
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  }
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- ui.hideBusy();
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+ // A split dispatch answers in two meshes replies; the busy spinner
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+ // stays up until the view has everything (the other worker's job may
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+ // still be running — often OCCT, the slow one).
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+ if (missingParts().length === 0) ui.hideBusy();
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  refreshView();
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  if (data.ms && missingParts().length === 0) {
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  const tris = viewSubParts(part, view(), params).reduce((s, n) => s + viewer.subTriangles(n), 0);
@@ -517,11 +532,16 @@ export function mount(part, { createWorker, elements = {}, onBuild, onPick, onDo
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  }
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  dbg?.update({ ms: data.ms, hits: data.cache?.hits ?? 0, misses: data.cache?.misses ?? 0, skipped: lastGen.skipped, rebuilt: lastGen.rebuilt, posed: lastGen.posed });
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  onBuild?.({ status: "success", ms: data.ms });
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- if (!readySettled) { readySettled = true; resolveReady(); }
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- // First-show autoplay: latched separately from `ready`, which the
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- // error branch also settles a part whose first build fails but
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- // whose retry succeeds still deserves its autoplay.
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- if (!autoplayKicked) { autoplayKicked = true; animCtl?.autoplayKick(); }
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+ // ready/autoplay wait for the WHOLE view: a split dispatch delivers in
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+ // two replies, and a host acting on `ready` (screenshotting, measuring)
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+ // must never see half an assembly.
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+ if (missingParts().length === 0) {
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+ if (!readySettled) { readySettled = true; resolveReady(); }
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+ // First-show autoplay: latched separately from `ready`, which the
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+ // error branch also settles — a part whose first build fails but
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+ // whose retry succeeds still deserves its autoplay.
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+ if (!autoplayKicked) { autoplayKicked = true; animCtl?.autoplayKick(); }
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+ }
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  } else if (lastAnimApplyVersion === loop.version()) {
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  // Stale ONLY because animation frames kept bumping the version:
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  // show the delivered meshes anyway — that IS best-effort playback —
@@ -553,10 +573,12 @@ export function mount(part, { createWorker, elements = {}, onBuild, onPick, onDo
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  ui.setStatus(`${data.filename} downloaded`);
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  break;
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  case "needs-occt":
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- // Probe missed for the current params — rebuild on OCCT. The latch is
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- // per params snapshot, so changing params re-consults the probe and the
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- // part can drop back to Manifold when the OCCT-only feature goes away.
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- backendPolicy.noteNeedsOcct(params);
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+ // Probe missed for the current params — rebuild the failed job's
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+ // sub-parts on OCCT (an export reply has no subparts and latches the
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+ // whole part). The latch is per params snapshot, so changing params
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+ // re-consults the probe and sub-parts drop back to Manifold when the
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+ // unsupported edge class or other runtime-only requirement goes away.
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+ backendPolicy.noteNeedsOcct(params, data.subparts);
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  loop.buildDone();
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  loop.kick();
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  break;
@@ -4,8 +4,10 @@
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  //
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  // Invariants (pinned by test/framework/regen-loop.test.js):
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  // - nothing is sent until ready() (the worker announced its kernel);
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- // - at most one build is in flight; kicks while generating are absorbed and the
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- // caller re-kicks after buildDone();
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+ // - at most one dispatch CYCLE is in flight; kicks while generating are absorbed
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+ // and the caller re-kicks after the cycle's last buildDone(). `send` may fan a
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+ // dispatch out to several workers (per-sub-part backend routing) and reports
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+ // how many jobs it posted; each worker reply is one buildDone();
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  // - markDirty() bumps the params version and debounces a kick, so dragging a
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  // slider queues one build per pause, not one per pixel;
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  // - a build that a mid-flight edit outdated is reported stale by buildDone()
@@ -14,19 +16,19 @@
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  // fast-apply path kicks explicitly).
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  export function createRegenLoop({ missingParts, send, debounceMs = 180 }) {
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  let kernelReady = false;
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- let generating = false;
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+ let pending = 0; // worker replies still owed for the in-flight dispatch cycle
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  let disposed = false;
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  let paramsVersion = 0; // bumped on every settings edit
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  let genVersion = -1; // the params version the in-flight build is building
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  let timer = null;
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  function kick() {
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- if (disposed || !kernelReady || generating) return; // re-kicked when the current build finishes
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+ if (disposed || !kernelReady || pending > 0) return; // re-kicked when the current cycle finishes
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  const missing = missingParts();
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  if (missing.length === 0) return;
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- generating = true;
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  genVersion = paramsVersion;
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- send(missing);
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+ // A send with no return value is the single-job case (one worker, one reply).
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+ pending = send(missing) ?? 1;
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  }
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  return {
@@ -42,10 +44,12 @@ export function createRegenLoop({ missingParts, send, debounceMs = 180 }) {
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  clearTimeout(timer);
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  if (debounce) timer = setTimeout(kick, debounceMs);
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  },
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- // The build finished (meshes / needs-occt / error). Returns whether its result
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- // is still current; the caller applies the meshes only on true, then kicks.
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+ // One job of the cycle finished (meshes / needs-occt / error). Returns whether
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+ // its result is still current; the caller applies the meshes only on true, then
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+ // kicks (a no-op until the cycle's last reply). Guarded decrement: a reply
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+ // outside any cycle (an export-triggered needs-occt) must not pre-close the next.
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  buildDone() {
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- generating = false;
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+ if (pending > 0) pending--;
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  return genVersion === paramsVersion;
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  },
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  version: () => paramsVersion,
@@ -0,0 +1,3 @@
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+ import part from "./parts/mixed-smoke.js";
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+ import { runWorker } from "./framework/worker.js";
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+ runWorker(part);
@@ -1,5 +1,6 @@
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- // Example part exercising native CAD ops it auto-routes to the OCCT backend
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- // because it uses fillet (and chamfer when enabled). Vertical edges are rounded
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+ // Example part exercising the CAD dress-up ops. Since contract v3 fillet and
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+ // chamfer build natively on the fast Manifold backend (mesh-fillet.js); STEP
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+ // export still uses OCCT's exact B-rep blends. Vertical edges are rounded
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  // and an optional bore drilled; the base chamfer is off by default (turn it up to
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  // try chamfering, kept off in defaults so the gating build uses only the fillet).
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  export default {
@@ -0,0 +1,43 @@
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+ // CI fixture for per-sub-part backend routing (the mixed-backend twin of
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+ // text-smoke.js): one shelled sub-part that routes to OCCT next to a plain one
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+ // that stays on Manifold, so the smoke check exercises a split generate — two
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+ // workers answering one regen cycle — in a real browser. Dial "Wall" to 0 and
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+ // the whole part drops back to Manifold (the build skips the shell branch).
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+ // Shell is the routing exemplar since contract v3 — fillet/chamfer build
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+ // natively on the mesh backend and no longer route.
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+ export default {
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+ meta: { title: "Mixed smoke", units: "mm" },
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+ parameters: [
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+ {
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+ id: "body",
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+ title: "Body",
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+ advanced: [
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+ { key: "w", label: "Width", unit: "mm", min: 10, max: 60, step: 1 },
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+ { key: "t", label: "Wall", unit: "mm", min: 0, max: 5, step: 0.5 },
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+ ],
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+ },
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+ ],
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+ defaults: { w: 30, t: 2 },
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+ parts: {
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+ body: {
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+ label: "Body",
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+ views: ["assembly"],
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+ export: { name: "body" },
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+ // The t > 0 branch is what drives the routing: the probe re-runs with live
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+ // params, so the shell call is only seen (and OCCT only engaged) when the
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+ // wall is dialed on.
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+ build: (k, p) => {
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+ const box = k.box({ min: [0, 0, 0], max: [p.w, p.w, 10] });
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+ return p.t > 0 ? box.shell({ t: p.t, open: { dir: "Z" } }) : box;
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+ },
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+ },
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+ lid: {
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+ label: "Lid",
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+ views: ["assembly"],
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+ export: { name: "lid" },
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+ build: (k, p) => k.box({ min: [0, 0, 0], max: [p.w, p.w, 2] }),
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+ place: (s) => s.at([0, 0, 12]),
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+ },
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+ },
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+ views: { assembly: { label: "Assembly" } },
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+ };
package/types/kernel.d.ts CHANGED
@@ -128,7 +128,7 @@ export type CornerSelector =
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  /** A mirror line for `Shape2D.mirror`. */
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  export type MirrorAxis2 = "x" | "y" | { point: Point2; dir: Point2 };
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131
- // --- edge / face selectors (OCCT-only ops) ---------------------------------
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+ // --- edge / face selectors --------------------------------------------------
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132
 
133
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  /**
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  * Which edges a `fillet`/`chamfer` applies to. Omit for every edge. The object
@@ -254,12 +254,15 @@ export interface Solid {
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  toSTL(opts?: { quality?: MeshQuality }): Promise<ArrayBuffer>;
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  toIndexedMesh(): IndexedMesh;
256
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  /**
257
- * Round edges OCCT only (Manifold throws `KernelCapabilityError`, and the
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- * probe routes a part that calls this to OCCT). Legacy `(r, selector)` is
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- * accepted until contract v2.
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+ * Round edges. Manifold handles straight and circular chains natively and
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+ * triggers an automatic OCCT fallback for unsupported edge classes. Legacy
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+ * `(r, selector)` is accepted until contract v2.
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  */
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  fillet(r: number | { r: number; edges?: EdgeSelector }): Solid;
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- /** Bevel edges — OCCT only. Legacy `(d, selector)` accepted until contract v2. */
262
+ /**
263
+ * Bevel edges, with the same mesh-native coverage and OCCT fallback as
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+ * `fillet`. Legacy `(d, selector)` is accepted until contract v2.
265
+ */
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  chamfer(d: number | { d: number; edges?: EdgeSelector }): Solid;
264
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  /**
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  * Hollow inward, wall `t`, opening the faces `open` selects — OCCT only.
@@ -454,7 +457,7 @@ export interface GeometryKernel {
454
457
  /** Rim round-overs via one lathe revolve; curve-exact in STEP. */
455
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  roundedCylinder(o: RoundedCylinderOptions): Solid;
456
459
  torus(o: TorusOptions): Solid;
457
- /** Selective edge rounding. Stays on Manifold (unlike `Solid.fillet`). */
460
+ /** Selective edge rounding built directly as one Manifold mesh. */
458
461
  roundedBox(o: RoundedBoxOptions): Solid;
459
462
  /** N-ary boolean union. */
460
463
  union(solids: Solid[]): Solid;