partforge 0.159.0 → 0.161.0

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@@ -310,10 +310,38 @@ Rules (all lint-enforced):
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  left right`) or any view-cube orientation — an edge or corner named
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  vertical, then depth, then side (`top-front-left`, `top-back-right`,
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  `front-left`, `bottom-back-right`, …; `top-front-right` is `iso`). One
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- mechanism per animation: an animation-level name (an intro cue at t=0), an
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- animation-level `[[t, angle], …]` list, or per-step names.
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+ mechanism per animation: an animation-level angle (an intro cue at t=0), an
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+ animation-level `[[t, angle], …]` list, or per-step angles.
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  Cues fire during play only — scrubbing never moves the camera — and a user
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  orbit disarms the remaining cues for that run.
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+ - **Any angle in between is an orbit**: wherever a cue takes a name it also
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+ takes `{ azimuth, elevation, distance }`, in degrees and in the part's own
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+ frame. `azimuth` 0 looks from the front (−Y) and turns toward the right (+X)
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+ at 90, the back at 180 and the left at −90; `elevation` is degrees above the
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+ horizontal, −90..90. `iso` is `{ azimuth: 45, elevation: 35.26 }` and
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+ `front-right` is `{ azimuth: 45, elevation: 0 }`, so "about half as far down
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+ as level from iso" is `{ azimuth: 45, elevation: 17 }`. `distance` is
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+ optional: a multiple of the distance a named angle frames the part from (1,
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+ the default, is the same framing; 1.5 pulls back; 0.6 moves in), 0.1..10, so
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+ it keeps meaning the same thing when params change the part's size. The
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+ camera always aims at the part's centre — a cue orbits and zooms, it never
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+ pans. Lint (`animation-camera-invalid`) names what is wrong with a malformed
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+ orbit: a missing or non-numeric angle, an elevation past ±90, a distance out
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+ of range, or an unknown key.
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+
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+ ```js
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+ steps: [
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+ { label: "Assembled", camera: "iso", duration: 0.8 },
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+ { label: "Expand", camera: { azimuth: 45, elevation: 17, distance: 1.3 }, duration: 2.5,
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+ tracks: { explode: [[0, 0], [1, 1]] } },
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+ ]
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+ ```
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+
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+ A host can turn the view the user has on screen into one of these with
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+ `runtime.getCameraCue()` — `{ cue, panned }`, where `cue` is the orbit that
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+ reproduces the current angle and distance and `panned` is how far the user's
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+ orbit target sits from the part's centre (a fraction of the framing radius;
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+ a pan is the one thing a cue cannot carry).
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  - **A camera move takes as long as its cue asks**: a per-step `camera` sweeps
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  across that step's whole `duration`, and a listed cue sweeps until the next
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  cue (or the end). The move that settles the camera BEFORE playback starts —
@@ -3982,7 +4010,7 @@ runtime a throwing probe only degrades quietly to `{ error }`.
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  `verify-bad-expr`, `verify-bad-pair-check`, `verify-unknown-process`,
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  `verify-unknown-orientation`,
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  `verify-expect-throws` (all errors). Note `_view` also accepts the pair-wise
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- `contacts` / `clearance` keys, which are not scalar view metrics; they are
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+ `contacts` / `clearance` / `held` keys, which are not scalar view metrics; they are
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  validated by `verify-bad-pair-check`, matching `verify.js`'s own handling.
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  **Animations block** — static validation of each view's `animations` block,
@@ -4150,7 +4178,8 @@ carries:
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  *bounding box* — a nearby indicator, not an exact point: when a pair overlaps in
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  more than one place the bbox center can fall in the empty space between regions)
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  and the pair checks `contact` / `clearance` / `nearMiss` (the midpoint between
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- the pair's closest surface points). Whole-solid metrics (bbox, volume, …) have
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+ the pair's closest surface points) and `held` (the first floating sub-part's
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+ centre of mass). Whole-solid metrics (bbox, volume, …) have
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  none.
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  Subpart facts include `minWall` (number or `null` — null exactly when no reading
@@ -4268,7 +4297,7 @@ A part can declare how it should be checked, co-located with its schema, so
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  ```js
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  verify: {
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  process: "fdm-pla", // a DFM profile: fdm-pla | fdm-petg | resin, or an
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- // inline { bed:[x,y,z], minWall, clearance, overhang } object
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+ // inline { base, bed:[x,y,z], minWall, overhang, fits, holeUndersize, bridge } object
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  orientation: "print", // optional; ONLY with this is overhang checked — it says the
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  // part is laid out for its bed (Z up, bed at the lowest Z)
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  cases: ["defaults", "M3"], // optional; default = defaults + every preset
@@ -4276,7 +4305,8 @@ verify: {
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  spacer: { holes: 1, bbox: "<=[60,60,60]", volume: "0.4..0.6cm3" },
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  _view: { overlaps: 0,
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  contacts: [["drum", "flange"]], // these pairs must touch
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- clearance: { "lid×body": ">=0.3" } }, // intended free fits
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+ clearance: { "lid×body": ">=0.3" }, // intended free fits
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+ held: true }, // every printed piece reaches the base
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  },
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  }
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  ```
@@ -4303,7 +4333,30 @@ is why this is a warning and never a gate. Two more limits, stated: it is judged
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  the DISPLAY pose, so a sub-part whose `assembly` pose stands it differently from how it prints (a lid that prints
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  flat beside its base) is measured as displayed, and `exportable: false` sub-parts
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  are skipped. Switch it off under an FDM profile with an inline
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- `{ base: "fdm-pla", overhang: null }`. **What `expect` gives you:** per-sub-part
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+ `{ base: "fdm-pla", overhang: null }`.
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+
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+ **What the profile tells you.** Three more fields carry the numbers a mating
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+ feature needs. Nothing checks them; they are the one place the value is spelled,
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+ so `derive()` copies it with a comment naming the fit (`// slip fit: fdm-pla 0.25`).
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+ `fits` are diametral offsets in mm, negative is interference; `holeUndersize` is
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+ added to a horizontal bore's diameter because a printed arch sags inward; `bridge`
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+ is the longest flat span the process prints unsupported (none on resin, which
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+ prints on supports). They are guide defaults, not measurements of your printer:
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+ an inline `{ base: "fdm-pla", fits: { … } }` replaces the whole table.
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+
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+ | field | fdm-pla | fdm-petg | resin |
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+ | --- | --- | --- | --- |
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+ | `fits.press` — a pin that never comes out | -0.10 | -0.10 | -0.05 |
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+ | `fits.push` — pressed on by hand | 0.05 | 0.05 | 0.05 |
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+ | `fits.slip` — a lid that lifts off | 0.25 | 0.30 | 0.10 |
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+ | `fits.moving` — a hinge pin or axle | 0.35 | 0.40 | 0.15 |
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+ | `fits.printInPlace` — printed already assembled | 0.45 | 0.50 | 0.20 |
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+ | `holeUndersize` | 0.25 | 0.30 | 0.05 |
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+ | `bridge` (mm) | 10 | 10 | — |
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+
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+ `fits` are diametral; the `clearance` expectation below reads a pair's minimum surface distance, so a pin in a bore is declared at half the fit (`fits.slip` 0.25 → `clearance: { "pin×body": "0.08..0.18" }`).
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+
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+ **What `expect` gives you:** per-sub-part
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  assertions on the facts `measure` already reports — `holes` (through-bores / genus),
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  `volume`, `surfaceArea`, `triangleCount`, `bbox`, `watertight`, `minWall`,
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  `overhangArea`, `wall` (a range — see below), `bounds` (the axis-aligned corner
@@ -4311,7 +4364,7 @@ positions, written in the same `{ min, max }` shape `measure` reports them — w
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  the geometry sits, vs `bbox` which is only its size) and `centerOfMass` (`[x,y,z]`, the volume-weighted
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  centroid; `null` for a degenerate/zero-volume sub-part); and `_view` assertions `bbox`,
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  `volume`, `overlaps`, `centerOfMass`, `bounds`, plus the pair-wise
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- `contacts` / `clearance` below.
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+ `contacts` / `clearance` and the graph check `held` below.
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  Passing these checks does **not** prove structural strength, fatigue life, stability,
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  manufacturing tolerance stack-up, regulatory compliance, or safe real-world use.
@@ -4444,6 +4497,22 @@ no overlap detection there (`Solid.intersect` is Manifold-only), a sub-part
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  *fully contained* inside another reads as its surface-to-surface distance, so it
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  can surface as a near miss — check containment cases on Manifold.
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+ **Held (the contact graph).** `contacts` asserts a pair you named; it cannot say a
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+ sub-part touches nothing at all — a lid placed a hair above its box, a bracket
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+ beside the wall it should bolt to. `held: true` builds a graph over every
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+ exportable sub-part in the view, joining two whenever they overlap or their gap
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+ is within the same ~1 µm `contacts` tolerates, and fails naming each sub-part not
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+ connected to the base — the lowest sub-part by its bounds, or the one you name
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+ with `held: "body"`. The location is the first floating sub-part's centre of
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+ mass. A reference ghost (`exportable: false`) is left out entirely: it neither
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+ counts nor holds, since it is never printed (lint refuses one named as the base).
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+ A named base that is `enabled()`-off
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+ in a case skips that case; a name that exists nowhere throws, like a `contacts`
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+ pair. It is an expectation, never a default, for the overhang reason: a part
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+ still being shaped should not be nagged. Topological only — a part balanced on a
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+ point passes — and the same OCCT caveat applies: a sub-part fully inside another
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+ reads as not touching there. A view with fewer than two printed sub-parts passes with nothing to hold. A pin or axle running in a clearance bore, or a print-in-place piece, touches nothing in the model and reads as floating: `held` is for assemblies whose pieces seat on each other, so leave it off when a piece is captured with running clearance (`fits.moving`, `fits.printInPlace`) and declare that pair's `clearance` instead. A quick lap answers it `unevaluated`.
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+
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  **Running it:**
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  ```bash
@@ -198,6 +198,12 @@ Variant literals under this entry: `extrude: unknown bevel option`, `extrude: be
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  - **Cause:** Two sub-parts that should meet don't quite — a boss shorter than the gap it must bridge, a mis-placed mating datum in `derive()`, or a union that silently missed. Renders and volume/bbox checks cannot see sub-mm joint gaps; this check exists precisely for them.
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  - **Fix:** If the pair should touch, grow the joining feature or fix the datum math so the faces meet, then declare the pair in `verify.expect._view.contacts`; if a free fit is intended, declare it under `clearance`. See [AUTHORING-PARTS.md](AUTHORING-PARTS.md) § "Self-verification (the `verify` block)".
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+ ## floating-subpart
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+
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+ - **Symptom:** A `✗ … held` failure from `verify` reporting `<name> not connected to <base>`: a sub-part that looks assembled in the preview touches nothing that reaches the base.
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+ - **Cause:** The piece is placed by eye rather than against a mating datum — a lid a hair above its box, a bracket beside the wall it should bolt to, a pin whose bore it was never moved into — or it is held only by a reference ghost (`exportable: false`), which is never printed. On OCCT a sub-part fully inside another reads as not touching, since overlap detection is Manifold-only.
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+ - **Fix:** Seat the part on a mating face by deriving its position from the face it sits on in `derive()`, or add the fastener, boss or tab that holds it, then keep `verify.expect._view.held` so the next edit re-checks it. If the piece is meant to run free in a clearance bore (a hinge pin, a print-in-place link), the clearance is correct and `held` is the wrong check for that assembly — remove `held` and declare the pair under `clearance`. See [AUTHORING-PARTS.md](AUTHORING-PARTS.md) § "Self-verification (the `verify` block)".
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+
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  ## expect-static-across-presets
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  - **Symptom:** A `verify` exact gate (`holes`, `volume`, …) fails on SOME presets only — e.g. `✗ planter holes 1 (0 != 1)` on two cases while defaults pass — and the preview looks right for every preset.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "partforge",
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- "version": "0.159.0",
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+ "version": "0.161.0",
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  "description": "Turn a declarative part definition into a parametric-CAD web app (three.js + Manifold/Replicad). Requires a Vite-based consumer.",
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  "type": "module",
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  "license": "MIT",
@@ -69,12 +69,14 @@ export function normalizeAnimation(name, spec) {
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  // params move — ignores it and uses the driver's short fixed tween, since it
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  // gates playback and a long one would read as a stall.
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  let cues;
72
- // A lone angle name is only ever an intro, so it has no sweep of its own.
73
- if (typeof spec.camera === "string") cues = [{ t: 0, view: spec.camera, sweep: null }];
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- else if (Array.isArray(spec.camera)) {
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+ // A lone angle (a name, or an { azimuth, elevation } orbit) is only ever an
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+ // intro, so it has no sweep of its own.
74
+ if (Array.isArray(spec.camera)) {
75
75
  cues = spec.camera.map(([t, view], i, all) => ({
76
76
  t, view, sweep: ((all[i + 1]?.[0] ?? 1) - t) * totalDuration,
77
77
  }));
78
+ } else if (spec.camera != null) {
79
+ cues = [{ t: 0, view: spec.camera, sweep: null }];
78
80
  } else {
79
81
  cues = steps.flatMap((s, i) => (s.camera ? [{ t: stepStarts[i], view: s.camera, sweep: s.duration }] : []));
80
82
  }
@@ -12,7 +12,7 @@
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  // letting the author wonder why nothing plays.
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  import { err, note } from "./finding.js";
14
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  import { EASINGS } from "../animation.js";
15
- import { CANONICAL_VIEWS, CAMERA_CUE_VIEWS } from "../view-angles.js";
15
+ import { CANONICAL_VIEWS, cameraOrbitProblem, isCameraCue } from "../view-angles.js";
16
16
  import { inView } from "../sub-part-views.js";
17
17
  import { probeSubPartPose } from "../pose-probe-core.js";
18
18
  import { resolveDerivedAttributed } from "../derive.js";
@@ -374,9 +374,14 @@ export const ANIMATION_RULES = [
374
374
  id: "animation-camera-invalid",
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  run: ({ part }) => {
376
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  const out = [];
377
- const badName = (v) => typeof v !== "string" || !CAMERA_CUE_VIEWS.includes(v);
378
- // The seven canonical names plus the view cube's corners and edges.
379
- const angles = `${CANONICAL_VIEWS.join(", ")}, or a view-cube orientation such as top-front-left or top-back-right`;
377
+ const badCue = (v) => !isCameraCue(v);
378
+ // The seven canonical names plus the view cube's corners and edges, or a free-form orbit.
379
+ const angles = `${CANONICAL_VIEWS.join(", ")}, a view-cube orientation such as top-front-left or top-back-right, or an orbit { azimuth, elevation, distance? } in degrees`;
380
+ // What to say about one bad cue: an orbit-shaped value gets its own
381
+ // problem named; anything else is an unknown angle.
382
+ const describe = (v) => (v !== null && typeof v === "object" && !Array.isArray(v)
383
+ ? `camera orbit ${cameraOrbitProblem(v)}`
384
+ : `camera ${JSON.stringify(v)} is not a camera angle`);
380
385
  for (const { name, a, base } of animEntries(part)) {
381
386
  const stepCameras = Array.isArray(a.steps)
382
387
  ? a.steps.map((s, i) => [s?.camera, i]).filter(([c]) => c !== undefined && c !== null)
@@ -384,13 +389,13 @@ export const ANIMATION_RULES = [
384
389
  if (a.camera != null && stepCameras.length) {
385
390
  out.push(err("animation-camera-invalid",
386
391
  `animation "${name}" mixes an animation-level \`camera\` with per-step cameras`,
387
- "One camera mechanism per animation: either the animation-level name/cue-list, or per-step names — not both.",
392
+ "One camera mechanism per animation: either the animation-level angle/cue-list, or per-step angles — not both.",
388
393
  `${base}.camera`));
389
394
  }
390
395
  for (const [cam, i] of stepCameras) {
391
- if (badName(cam)) {
396
+ if (badCue(cam)) {
392
397
  out.push(err("animation-camera-invalid",
393
- `animation "${name}" step ${i} camera "${cam}" is not a camera angle`,
398
+ `animation "${name}" step ${i} ${describe(cam)}`,
394
399
  `Camera cues use ${angles}.`,
395
400
  `${base}.steps[${i}].camera`));
396
401
  }
@@ -398,17 +403,10 @@ export const ANIMATION_RULES = [
398
403
  // An explicit `camera: null` is "no camera", which is how
399
404
  // normalizeAnimation reads it — not a malformed value to report.
400
405
  if (a.camera == null) continue;
401
- if (typeof a.camera === "string") {
402
- if (badName(a.camera)) {
403
- out.push(err("animation-camera-invalid",
404
- `animation "${name}" camera "${a.camera}" is not a camera angle`,
405
- `Camera cues use ${angles}.`,
406
- `${base}.camera`));
407
- }
408
- } else if (Array.isArray(a.camera)) {
406
+ if (Array.isArray(a.camera)) {
409
407
  const cues = a.camera;
410
408
  const wellFormed = cues.length > 0 && cues.every((c) =>
411
- Array.isArray(c) && c.length === 2 && Number.isFinite(c[0]) && c[0] >= 0 && c[0] <= 1 && !badName(c[1]));
409
+ Array.isArray(c) && c.length === 2 && Number.isFinite(c[0]) && c[0] >= 0 && c[0] <= 1 && !badCue(c[1]));
412
410
  const sorted = cues.every((c, i) => i === 0 || (Array.isArray(c) && Array.isArray(cues[i - 1]) && c[0] > cues[i - 1][0]));
413
411
  if (!wellFormed || !sorted) {
414
412
  out.push(err("animation-camera-invalid",
@@ -416,10 +414,17 @@ export const ANIMATION_RULES = [
416
414
  `Cues are \`[[t, angle], …]\` with t strictly ascending in 0..1 and angles from: ${angles}.`,
417
415
  `${base}.camera`));
418
416
  }
417
+ } else if (typeof a.camera === "string" || typeof a.camera === "object") {
418
+ if (badCue(a.camera)) {
419
+ out.push(err("animation-camera-invalid",
420
+ `animation "${name}" ${describe(a.camera)}`,
421
+ `Camera cues use ${angles}.`,
422
+ `${base}.camera`));
423
+ }
419
424
  } else {
420
425
  out.push(err("animation-camera-invalid",
421
- `animation "${name}" \`camera\` is neither an angle name nor a cue list`,
422
- "Use a canonical angle string, or `[[t, angle], …]` cues.",
426
+ `animation "${name}" \`camera\` is neither an angle nor a cue list`,
427
+ "Use an angle name, an { azimuth, elevation, distance? } orbit, or `[[t, angle], …]` cues.",
423
428
  `${base}.camera`));
424
429
  }
425
430
  }
@@ -28,12 +28,13 @@ export function resolveExpect(verify, p, d) {
28
28
  const isExpectation = (v) => v !== null && typeof v === "object" && !Array.isArray(v) && "expr" in v;
29
29
  const exprOf = (v) => (isExpectation(v) ? v.expr : v);
30
30
 
31
- // `contacts` (must-touch pairs) and `clearance` (free-fit gaps) live under
32
- // `verify.expect._view` but are pair-wise checks, not scalar VIEW_METRICS — mirror
33
- // verify.js's own peel (verify.js:143) so they never hit the scalar-metric /
34
- // assertion-expression checks below. Validated for real by `verify-bad-pair-check`.
31
+ // `contacts` (must-touch pairs), `clearance` (free-fit gaps) and `held` (the
32
+ // contact graph) live under `verify.expect._view` but are pair-derived checks,
33
+ // not scalar VIEW_METRICS — mirror verify.js's own peel (evaluateCase) so they
34
+ // never hit the scalar-metric / assertion-expression checks below. Validated for
35
+ // real by `verify-bad-pair-check`.
35
36
  const peelPairKeys = (metrics) => {
36
- const { contacts, clearance, ...rest } = metrics;
37
+ const { contacts, clearance, held, ...rest } = metrics;
37
38
  return rest;
38
39
  };
39
40
 
@@ -124,6 +125,33 @@ function checkClearance(clearance, names, path) {
124
125
  return out;
125
126
  }
126
127
 
128
+ // Static analogue of held.js: `true`, or the name of the sub-part the graph is
129
+ // rooted at. Anything else throws at runtime, so it is an error here. A ghost
130
+ // (`exportable: false`) is never printed, so it cannot be the base either — the
131
+ // runtime would accept it and report a misleading skip.
132
+ function checkHeld(held, parts, path) {
133
+ if (held === undefined || held === null || held === true) return [];
134
+ const names = Object.keys(parts);
135
+ if (typeof held === "string") {
136
+ if (names.includes(held)) {
137
+ if (parts[held]?.exportable !== false) return [];
138
+ return [err("verify-bad-pair-check",
139
+ `\`${path}\` names "${held}", which is exportable: false and never printed, so it cannot be the base`,
140
+ "Root the contact graph at a printed sub-part, or `held: true` for the lowest one.",
141
+ path)];
142
+ }
143
+ const hint = safeSuggest(held, names);
144
+ return [err("verify-unknown-subpart",
145
+ `\`${path}\` references "${held}", which is not a sub-part`,
146
+ `Use \`true\` (the lowest sub-part is the base) or one of the sub-part names (${names.join(", ")})${hint ? ` — did you mean "${hint}"?` : "."}`,
147
+ path)];
148
+ }
149
+ return [err("verify-bad-pair-check",
150
+ `\`${path}\` must be true or a sub-part name, got ${describe(held)}`,
151
+ "Set `held: true` to root the contact graph at the lowest sub-part, or `held: \"<name>\"` to root it at that sub-part.",
152
+ path)];
153
+ }
154
+
127
155
  // `clearance`'s values genuinely are assertion expressions run through the DSL
128
156
  // (verify.js:96), unlike `contacts` (pair arrays with nothing to parse). Mirror
129
157
  // verify.js's own normalization — a bare value or an `{ expr, hint }` wrapper,
@@ -337,6 +365,7 @@ export const VERIFY_RULES = [
337
365
  return [
338
366
  ...checkContacts(view.contacts, names, "verify.expect._view.contacts"),
339
367
  ...checkClearance(view.clearance, names, "verify.expect._view.clearance"),
368
+ ...checkHeld(view.held, part?.parts ?? {}, "verify.expect._view.held"),
340
369
  ];
341
370
  },
342
371
  },
@@ -121,6 +121,10 @@ export function makeHandle({ ready, dispose, viewer, setParams, listExportablePa
121
121
  // Read at teardown time, so it is the LIVE pose — unlike the camera the
122
122
  // viewer persists for a page reload, which only records the end of a drag
123
123
  // and so misses a view-cube click, Reframe, or an animation cue.
124
+ // The user's current view as an animation camera cue — `{ cue, panned }`,
125
+ // or null with nothing on screen — so a host can turn "the way I'm looking
126
+ // now" into a `camera` value an author (or an agent) writes into a part.
127
+ getCameraCue: () => viewer.getCameraCue?.() ?? null,
124
128
  getViewerState: () => ({
125
129
  camera: viewer.getCameraState(),
126
130
  projection: viewer.getProjection?.() ?? "perspective",
@@ -5,10 +5,34 @@
5
5
  // (a warn, armed only by the part — see overhangAngleFor; resin prints on
6
6
  // supports, so it carries none); `clearance` mm is carried for a future gap check
7
7
  // (not enforced yet).
8
+ //
9
+ // `fits`, `holeUndersize` and `bridge` are the numbers an author (or the cloud
10
+ // agent) copies into derive() for a mating feature; nothing in this repo reads
11
+ // them yet. They are guide defaults from the FDM design guides, not measurements:
12
+ // a calibrated printer overrides them through an inline `{ base, fits: {...} }`
13
+ // profile, which REPLACES the fits table whole. `fits` are diametral offsets in
14
+ // mm (negative = interference): press (a pin that never comes out), push (a cap
15
+ // pressed on by hand), slip (a lid that lifts off), moving (a hinge pin or axle),
16
+ // printInPlace (parts printed already assembled). `holeUndersize` is added to a
17
+ // horizontal bore's diameter, since the top of a printed arch sags inward.
18
+ // `bridge` is the longest flat span the process prints unsupported; resin prints
19
+ // on supports, so it carries none.
8
20
  export const PROFILES = {
9
- "fdm-pla": { bed: [220, 220, 250], minWall: 1.2, clearance: 0.2, overhang: 45 },
10
- "fdm-petg": { bed: [220, 220, 250], minWall: 1.5, clearance: 0.3, overhang: 45 },
11
- "resin": { bed: [120, 68, 160], minWall: 0.6, clearance: 0.1 },
21
+ "fdm-pla": {
22
+ bed: [220, 220, 250], minWall: 1.2, clearance: 0.2, overhang: 45,
23
+ fits: { press: -0.1, push: 0.05, slip: 0.25, moving: 0.35, printInPlace: 0.45 },
24
+ holeUndersize: 0.25, bridge: 10,
25
+ },
26
+ "fdm-petg": {
27
+ bed: [220, 220, 250], minWall: 1.5, clearance: 0.3, overhang: 45,
28
+ fits: { press: -0.1, push: 0.05, slip: 0.3, moving: 0.4, printInPlace: 0.5 },
29
+ holeUndersize: 0.3, bridge: 10,
30
+ },
31
+ "resin": {
32
+ bed: [120, 68, 160], minWall: 0.6, clearance: 0.1,
33
+ fits: { press: -0.05, push: 0.05, slip: 0.1, moving: 0.15, printInPlace: 0.2 },
34
+ holeUndersize: 0.05,
35
+ },
12
36
  };
13
37
 
14
38
  export function resolveProfile(spec) {
@@ -0,0 +1,79 @@
1
+ // `_view.held`: every exportable sub-part in the view must be connected, through
2
+ // contact or overlap, to a base. A pair-derived check like `contacts` — it reads
3
+ // the gap table and overlap list measure already computed and never touches a
4
+ // mesh — so it lives beside pairGapChecks, outside the scalar VIEW_METRICS
5
+ // registry, and emits the same structured check object.
6
+ //
7
+ // Topological only: a part balanced on a point passes. Load path and strength
8
+ // are not this check's business (AUTHORING-PARTS.md, "Self-verification").
9
+ import { CONTACT_EPS } from "./gaps.js";
10
+
11
+ export const HELD_HINT = "sub-part touches nothing — seat it on a mating face or add the fastener that holds it";
12
+
13
+ // `held` is `true` (base = the lowest sub-part by bounds.min z) or a sub-part
14
+ // name. `subPartNames` is the part's whole vocabulary (so a base that is
15
+ // enabled()-off in this case skips rather than throws); `exportableNames` bounds
16
+ // the graph to printed sub-parts — a reference ghost neither counts nor holds.
17
+ export function heldCheck(facts, held, { subPartNames, exportableNames } = {}) {
18
+ if (held === undefined || held === null) return null;
19
+ if (held !== true && typeof held !== "string") {
20
+ throw new Error(`held: must be true or a sub-part name, got ${JSON.stringify(held)}`);
21
+ }
22
+ const base = {
23
+ scope: "view", subpart: null, metric: "held", kind: "gate",
24
+ expr: held === true ? "connected" : `connected to ${held}`,
25
+ };
26
+ const inView = facts.subparts.map((s) => s.name);
27
+ const known = subPartNames ? new Set(subPartNames) : new Set(inView);
28
+ if (typeof held === "string" && !known.has(held)) {
29
+ throw new Error(`held: unknown sub-part "${held}" (view has: ${inView.join(", ")})`);
30
+ }
31
+ const printed = exportableNames ? new Set(exportableNames) : null;
32
+ const nodes = inView.filter((n) => !printed || printed.has(n));
33
+ if (typeof held === "string" && !nodes.includes(held)) {
34
+ return { ...base, actual: null, status: "skip", pass: null, message: "sub-part disabled in this case" };
35
+ }
36
+ if (nodes.length < 2) {
37
+ return { ...base, actual: 0, status: "pass", pass: true, message: `${nodes.length} sub-part, nothing to hold` };
38
+ }
39
+ // Same rule as pairGapChecks' noReading: a deliberately skipped pass (quick lap)
40
+ // is unevaluated; a legacy result with no table stays an untagged skip.
41
+ if (!facts.gaps) {
42
+ return facts.measuredGaps === false
43
+ ? { ...base, actual: null, status: "skip", pass: null, unevaluated: true,
44
+ message: "not measured (quick check)", hint: "re-run this check without `quick` to measure pair distances" }
45
+ : { ...base, actual: null, status: "skip", pass: null, message: "unavailable" };
46
+ }
47
+ const adj = new Map(nodes.map((n) => [n, new Set()]));
48
+ const join = (a, b) => {
49
+ if (!adj.has(a) || !adj.has(b)) return;
50
+ adj.get(a).add(b);
51
+ adj.get(b).add(a);
52
+ };
53
+ for (const o of facts.overlaps ?? []) join(o.a, o.b);
54
+ for (const g of facts.gaps) if (g.distance <= CONTACT_EPS) join(g.a, g.b);
55
+ const rowOf = (n) => facts.subparts.find((s) => s.name === n);
56
+ const zOf = (n) => rowOf(n)?.bounds?.min?.[2];
57
+ const root = held === true
58
+ ? nodes.reduce((best, n) => (zOf(n) != null && (zOf(best) == null || zOf(n) < zOf(best)) ? n : best), nodes[0])
59
+ : held;
60
+ const seen = new Set([root]);
61
+ const queue = [root];
62
+ while (queue.length) {
63
+ const n = queue.shift();
64
+ for (const m of adj.get(n)) if (!seen.has(m)) { seen.add(m); queue.push(m); }
65
+ }
66
+ const floating = nodes.filter((n) => !seen.has(n));
67
+ if (floating.length === 0) {
68
+ return { ...base, actual: 0, status: "pass", pass: true, message: `${nodes.length} sub-parts connected to ${root}` };
69
+ }
70
+ const first = rowOf(floating[0]);
71
+ const location = first?.centerOfMass
72
+ ?? (first?.bounds ? first.bounds.min.map((v, i) => (v + first.bounds.max[i]) / 2) : null);
73
+ return {
74
+ ...base, actual: floating.length, status: "fail", pass: false,
75
+ message: `${floating.join(", ")} not connected to ${root}`,
76
+ hint: HELD_HINT, pattern: "floating-subpart",
77
+ ...(location ? { location } : {}),
78
+ };
79
+ }
@@ -1,6 +1,7 @@
1
1
  import { parseAssertion, evaluateAssertion } from "./assert-dsl.js";
2
2
  import { measure as defaultMeasure } from "./measure.js";
3
3
  import { pairKey, CONTACT_EPS } from "./gaps.js";
4
+ import { heldCheck } from "./held.js";
4
5
  import { resolveProfile, overhangAngleFor } from "./dfm-profiles.js";
5
6
  import { expandExpectations, partGatesMinWall } from "./gates.js";
6
7
  import { relevanceHash } from "../param-deps.js";
@@ -270,11 +271,11 @@ function sheetRowChecks(s, declaredExp) {
270
271
  // `overhang` is the angle the part opted into (dfm-profiles.js overhangAngleFor),
271
272
  // or null/undefined: only then does the profile's overhang rule apply, as a
272
273
  // 1 mm² warning floor — a chamfer sitting exactly on the angle sheds slivers.
273
- export function evaluateCase(facts, { profile, expect, subPartNames, overhang = null }) {
274
+ export function evaluateCase(facts, { profile, expect, subPartNames, exportableNames, overhang = null }) {
274
275
  const checks = [];
275
- // contacts/clearance are per-pair, not scalar view metrics — peel them off
276
- // before the registry loop and hand them to pairGapChecks.
277
- const { contacts, clearance, ...viewScalarExp } = expect?._view ?? {};
276
+ // contacts/clearance/held are pair-derived, not scalar view metrics — peel
277
+ // them off before the registry loop. held.js explains the exportable bound.
278
+ const { contacts, clearance, held, ...viewScalarExp } = expect?._view ?? {};
278
279
  // No sheet part in the view: every line below runs exactly as it did before sheet
279
280
  // parts existed (test/verify-golden.test.js). With one, the bed moves from the view
280
281
  // to each printed sub-part — see the sheet-parts block above.
@@ -285,6 +286,8 @@ export function evaluateCase(facts, { profile, expect, subPartNames, overhang =
285
286
  };
286
287
  for (const [metric, expr] of Object.entries(viewExp)) checks.push(...checksFor("view", null, metric, expr, VIEW_METRICS, facts));
287
288
  checks.push(...pairGapChecks(facts, { contacts, clearance }, subPartNames));
289
+ const heldResult = heldCheck(facts, held, { subPartNames, exportableNames });
290
+ if (heldResult) checks.push(heldResult);
288
291
 
289
292
  // Same rule as gapsSkipped above, one metric over: a min-wall gate with no reading
290
293
  // is a warn ("min wall unavailable"), which does not move `ok` — right when the
@@ -437,6 +440,9 @@ export function verify(kernel, part, { process, view, measureFn = defaultMeasure
437
440
  };
438
441
 
439
442
  const subPartNames = Object.keys(part.parts);
443
+ // A reference ghost (`exportable: false`) is never printed, so it neither counts
444
+ // as held nor holds anything — the same exclusion measure applies to overhang.
445
+ const exportableNames = subPartNames.filter((n) => part.parts[n]?.exportable !== false);
440
446
  // An unmeasured case gets ONE check standing for the whole case rather than a
441
447
  // silent absence: "this preset was not checked" has to be visible in the same
442
448
  // list every other verdict lives in, or a reader counting passes sees a shorter
@@ -449,7 +455,7 @@ export function verify(kernel, part, { process, view, measureFn = defaultMeasure
449
455
  }];
450
456
  const caseResults = expanded.map(({ name, params, expect }) => {
451
457
  const facts = measureCase(params);
452
- return { name, params, checks: facts ? evaluateCase(facts, { profile, expect, subPartNames, overhang: overhangAngle }) : notMeasured(name) };
458
+ return { name, params, checks: facts ? evaluateCase(facts, { profile, expect, subPartNames, exportableNames, overhang: overhangAngle }) : notMeasured(name) };
453
459
  });
454
460
  // VACUOUS VERIFY. A part that declares nothing — no profile, an empty or absent
455
461
  // `expect` — used to come back `ok: true` with zero checks, and every reader
@@ -117,7 +117,19 @@ export function fitPoseToPoints(view, points, { fov, aspect = 1, fill }) {
117
117
 
118
118
  // `points` (flat world xyz, optional) lets a "fit" style frame the geometry
119
119
  // itself (fitPoseToPoints); without them it fits the box's eight corners.
120
- export function stylePose(style, view, box, { aspect = 1, points } = {}) {
120
+ export function stylePose(style, view, box, opts = {}) {
121
+ const out = framedPose(style, view, box, opts);
122
+ // An orbit cue's `distance` multiplies whatever framing the style chose — the
123
+ // canonical distance already carries it (cameraPoseForView), a fit does not.
124
+ const k = typeof view === "object" && view !== null ? view.distance ?? 1 : 1;
125
+ if (k === 1 || out.fitted === false) return strip(out);
126
+ const { position, target } = out.pose;
127
+ out.pose = { ...out.pose, position: [0, 1, 2].map((i) => target[i] + (position[i] - target[i]) * k) };
128
+ return strip(out);
129
+ }
130
+ const strip = ({ pose, fov, sceneBounds }) => ({ pose, fov, sceneBounds });
131
+
132
+ function framedPose(style, view, box, { aspect = 1, points } = {}) {
121
133
  const fov = style.camera.fov;
122
134
  const min = box?.min ?? [0, 0, 0], max = box?.max ?? [0, 0, 0];
123
135
  const center = [(min[0] + max[0]) / 2, (min[1] + max[1]) / 2, (min[2] + max[2]) / 2];
@@ -130,7 +142,7 @@ export function stylePose(style, view, box, { aspect = 1, points } = {}) {
130
142
 
131
143
  if (style.camera.framing === "canonical" || diag === 0) {
132
144
  const radius = Math.max(size[0], size[1], size[2]) / 2 || DEFAULT_RADIUS;
133
- return { pose: cameraPoseForView(view, { center, radius }), fov, sceneBounds };
145
+ return { pose: cameraPoseForView(view, { center, radius }), fov, sceneBounds, fitted: false };
134
146
  }
135
147
 
136
148
  const fitted = points?.length >= 3 && fitPoseToPoints(view, points, { fov, aspect, fill: style.camera.fill });
@@ -93,16 +93,123 @@ const norm = (v) => {
93
93
  return [v[0] / l, v[1] / l, v[2] / l];
94
94
  };
95
95
 
96
+ // A free-form camera cue: `{ azimuth, elevation, distance? }`, for the angles no
97
+ // name reaches ("halfway between iso and level"). Degrees, in the MODEL frame
98
+ // the face names already use: azimuth 0 looks from the front (model -Y) and
99
+ // turns toward the right (model +X) at 90, back at 180, left at -90 (or 270);
100
+ // elevation is above the horizontal, 90 straight down from the top. So iso is
101
+ // { azimuth: 45, elevation: 35.26 } and front-right is { azimuth: 45,
102
+ // elevation: 0 }. `distance` multiplies the framing distance a named angle
103
+ // would use (1, the default, frames the part exactly as a name does; 2 is
104
+ // twice as far out), so a cue keeps meaning the same thing as the part's
105
+ // params change its size. The camera always aims at the part's centre: a cue
106
+ // orbits, it never pans.
107
+ export const CAMERA_ORBIT_KEYS = ["azimuth", "elevation", "distance"];
108
+ export const CAMERA_ORBIT_DISTANCE = { min: 0.1, max: 10 };
109
+
110
+ const isPlainObject = (v) => v !== null && typeof v === "object" && !Array.isArray(v)
111
+ && (Object.getPrototypeOf(v) === Object.prototype || Object.getPrototypeOf(v) === null);
112
+
113
+ // Why `v` is not a valid orbit cue, as a short phrase; null when it is.
114
+ export function cameraOrbitProblem(v) {
115
+ if (!isPlainObject(v)) return "is not an { azimuth, elevation } object";
116
+ const extra = Object.keys(v).filter((k) => !CAMERA_ORBIT_KEYS.includes(k));
117
+ if (extra.length) return `has unknown key${extra.length > 1 ? "s" : ""} ${extra.map((k) => `\`${k}\``).join(", ")}`;
118
+ if (!Number.isFinite(v.azimuth)) return "needs a finite numeric `azimuth` (degrees)";
119
+ if (!Number.isFinite(v.elevation)) return "needs a finite numeric `elevation` (degrees)";
120
+ if (v.elevation < -90 || v.elevation > 90) return "has an `elevation` outside -90..90";
121
+ if (v.distance !== undefined) {
122
+ const { min, max } = CAMERA_ORBIT_DISTANCE;
123
+ if (!Number.isFinite(v.distance) || v.distance < min || v.distance > max) {
124
+ return `has a \`distance\` outside ${min}..${max} (a multiple of the default framing distance)`;
125
+ }
126
+ }
127
+ return null;
128
+ }
129
+
130
+ // Every value a camera cue may be: an angle name from CAMERA_CUE_VIEWS, or an orbit.
131
+ export function isCameraCue(v) {
132
+ if (typeof v === "string") return CAMERA_CUE_VIEWS.includes(v);
133
+ return cameraOrbitProblem(v) === null;
134
+ }
135
+
136
+ // A filename- and log-safe label for a cue: the name itself, or e.g.
137
+ // "az30-el20" / "az30-el20-d1.5" for an orbit.
138
+ export function cameraCueLabel(cue) {
139
+ if (typeof cue === "string") return cue;
140
+ const n = (x) => String(Math.round(x * 100) / 100).replace("-", "m");
141
+ return `az${n(cue.azimuth)}-el${n(cue.elevation)}${cue.distance !== undefined && cue.distance !== 1 ? `-d${n(cue.distance)}` : ""}`;
142
+ }
143
+
144
+ const RAD = Math.PI / 180;
145
+
146
+ // World (Y-up) direction and up for an orbit. Model (x, y, z) -> world (x, z, -y)
147
+ // as everywhere else in this file, so model (sin az·cos el, -cos az·cos el, sin el)
148
+ // lands at world (sin az·cos el, sin el, cos az·cos el).
149
+ function orbitAngle({ azimuth, elevation }) {
150
+ const az = azimuth * RAD, el = elevation * RAD;
151
+ const h = Math.cos(el);
152
+ const dir = [Math.sin(az) * h, Math.sin(el), Math.cos(az) * h];
153
+ // Straight down (or up) a +Y up is degenerate; use the screen-up a camera
154
+ // approaching that pole from this azimuth would have, which at azimuth 0 is
155
+ // exactly the `up` the top/bottom names use.
156
+ let up = [0, 1, 0];
157
+ if (Math.abs(h) < 1e-9) {
158
+ const s = elevation > 0 ? -1 : 1;
159
+ up = [s * Math.sin(az), 0, s * Math.cos(az)];
160
+ }
161
+ return { dir, up };
162
+ }
163
+
164
+ const framingDistance = (radius) => radius * 2.6 + 6; // matches viewer.frameTo's framing distance
165
+
96
166
  export function cameraPoseForView(view, { center, radius }) {
97
167
  // DIRS first so the seven canonical names keep their exact existing poses;
98
- // ORIENTATIONS covers the other nineteen the cube can reach.
99
- const a = DIRS[view] ?? ORIENTATIONS[view];
100
- if (!a) throw new Error(`unknown canonical view "${view}"`);
168
+ // ORIENTATIONS covers the other nineteen the cube can reach; an object is an orbit.
169
+ let a, scale = 1;
170
+ if (typeof view === "string") {
171
+ a = DIRS[view] ?? ORIENTATIONS[view];
172
+ if (!a) throw new Error(`unknown canonical view "${view}"`);
173
+ } else {
174
+ const problem = cameraOrbitProblem(view);
175
+ if (problem) throw new Error(`camera cue ${problem}`);
176
+ a = orbitAngle(view);
177
+ scale = view.distance ?? 1;
178
+ }
101
179
  const d = norm(a.dir);
102
- const dist = radius * 2.6 + 6; // matches viewer.frameTo's framing distance
180
+ const dist = framingDistance(radius) * scale;
103
181
  return {
104
182
  position: [center[0] + d[0] * dist, center[1] + d[1] * dist, center[2] + d[2] * dist],
105
183
  up: a.up,
106
184
  target: [...center],
107
185
  };
108
186
  }
187
+
188
+ // The inverse of an orbit cue: the cue that reproduces a live camera's angle and
189
+ // distance, so a host (or the agent behind it) can say "keep the view the user
190
+ // has now". `position`/`target` are the viewer's world (Y-up) camera state, and
191
+ // `radius` the same framing radius cameraPoseForView takes for this scene.
192
+ // Rounded to 0.1° and 0.01× — finer than the eye can tell — so the result reads
193
+ // like something an author would write. A pan is not representable (cues always
194
+ // aim at the centre), so it is reported rather than silently dropped. Null for a
195
+ // camera sitting on its target.
196
+ export function cameraCueForPose({ position, target }, { center, radius }) {
197
+ const off = [position[0] - target[0], position[1] - target[1], position[2] - target[2]];
198
+ const len = Math.hypot(off[0], off[1], off[2]);
199
+ if (!(len > 1e-9)) return null;
200
+ const [x, y, z] = [off[0] / len, off[1] / len, off[2] / len];
201
+ const round = (v, step) => Math.round(v / step) * step;
202
+ const fix = (v, places) => Number(v.toFixed(places)) || 0; // || 0 folds -0
203
+ const elevation = fix(round(Math.asin(Math.max(-1, Math.min(1, y))) / RAD, 0.1), 1);
204
+ // Azimuth is meaningless at a pole; 0 matches the top/bottom names' roll.
205
+ const azimuth = Math.abs(elevation) >= 90 ? 0 : fix(round(Math.atan2(x, z) / RAD, 0.1), 1);
206
+ const { min, max } = CAMERA_ORBIT_DISTANCE;
207
+ const distance = fix(Math.min(max, Math.max(min, round(len / framingDistance(radius), 0.01))), 2);
208
+ const panned = Math.hypot(target[0] - center[0], target[1] - center[1], target[2] - center[2]);
209
+ return {
210
+ cue: distance === 1 ? { azimuth, elevation } : { azimuth, elevation, distance },
211
+ // How far the user's orbit target sits from the part centre the cue aims at,
212
+ // as a fraction of the framing radius. 0 when they never panned.
213
+ panned: radius > 0 ? fix(panned / radius, 2) : 0,
214
+ };
215
+ }
@@ -25,7 +25,7 @@ import { orthoFrustum, perspectiveDistance, isFaceAligned, FACE_ALIGN_COS } from
25
25
  import { depthRangeFor } from "./depth-range.js";
26
26
  import { addViewerLights, captureLightPoses, createCaptureLights, createHemisphereLight } from "./viewer-lighting.js";
27
27
  import { makeCaptureCamera, recenteredView, captureDepthRange } from "./capture-frame.js";
28
- import { CANONICAL_VIEWS, cameraPoseForView } from "./view-angles.js";
28
+ import { CANONICAL_VIEWS, cameraPoseForView, cameraCueForPose } from "./view-angles.js";
29
29
 
30
30
  import { srgbEncodeInPlace, RENDER_STYLES, getRenderStyle, CAD_LIGHT_THEME, CAD_DARK_THEME } from "./renderStyles.js";
31
31
  import { stylePose, modelToWorld } from "./style-camera.js";
@@ -1361,6 +1361,21 @@ export function createViewer(container, part) {
1361
1361
  { duration, onComplete: finish },
1362
1362
  );
1363
1363
  }
1364
+ // The user's current view as an animation camera cue (view-angles.js
1365
+ // cameraCueForPose): `{ cue: { azimuth, elevation, distance? }, panned }`,
1366
+ // measured against the same bounds and radius tweenCameraTo frames a cue
1367
+ // with, so playing the returned cue lands where the user is looking now
1368
+ // (bar any pan, which `panned` reports). getCameraState supplies the pose,
1369
+ // so an orthographic view reads at its perspective-equivalent distance.
1370
+ // Null with nothing on screen.
1371
+ function getCameraCue() {
1372
+ const box = getVisibleWorldBounds();
1373
+ if (!box || box.isEmpty()) return null;
1374
+ const center = box.getCenter(new THREE.Vector3()).toArray();
1375
+ const size = box.getSize(new THREE.Vector3());
1376
+ const { pos, target } = getCameraState();
1377
+ return cameraCueForPose({ position: pos, target }, { center, radius: Math.max(size.x, size.y, size.z) || 12 });
1378
+ }
1364
1379
  // Cancelling has to put damping back: the tween's own completion path is the
1365
1380
  // only other place that does, and it never runs for a cancelled tween.
1366
1381
  const cancelCameraTween = () => { camTween.cancel(); restoreDamping(); };
@@ -3100,6 +3115,7 @@ export function createViewer(container, part) {
3100
3115
  onFrame,
3101
3116
  onAssemblyChange: (cb) => { assemblyListeners.add(cb); return () => assemblyListeners.delete(cb); },
3102
3117
  tweenCameraTo,
3118
+ getCameraCue,
3103
3119
  holdGround,
3104
3120
  cancelCameraTween,
3105
3121
  orbitBy,
@@ -1,7 +1,7 @@
1
1
  import { writeFileSync, mkdirSync } from "node:fs";
2
2
  import { join, resolve, sep } from "node:path";
3
3
  import { safeName } from "../framework/safe-name.js";
4
- import { ORIENTATIONS } from "../framework/view-angles.js";
4
+ import { ORIENTATIONS, cameraOrbitProblem, cameraPoseForView, cameraCueLabel } from "../framework/view-angles.js";
5
5
  import { buildView } from "../framework/oracle/build.js";
6
6
  import { renderStyled } from "../framework/softrender/index.js";
7
7
  import { getRenderStyle } from "../framework/renderStyles.js";
@@ -28,7 +28,16 @@ export const RENDER_VIEWS = Object.keys(RENDER_ANGLES);
28
28
  // The view cube's other orientations (animation camera cues may name them, and
29
29
  // a still defaults to its cue's angle), mapped from the viewer's Y-up world
30
30
  // back into model space: world (x, y, z) -> model (x, -z, y).
31
+ // An { azimuth, elevation, distance? } orbit cue resolves too, through the
32
+ // viewer's own cameraPoseForView so the two cannot disagree about an angle.
31
33
  export function renderAngle(name) {
34
+ if (typeof name === "object" && name !== null) {
35
+ if (cameraOrbitProblem(name)) return null;
36
+ const pose = cameraPoseForView(name, { center: [0, 0, 0], radius: 1 });
37
+ const toModelDir = ([x, y, z]) => [x, -z, y];
38
+ return { dir: toModelDir(pose.position), up: toModelDir(pose.up) };
39
+ }
40
+ if (typeof name !== "string") return null;
32
41
  if (Object.hasOwn(RENDER_ANGLES, name)) return RENDER_ANGLES[name];
33
42
  const o = Object.hasOwn(ORIENTATIONS, name) ? ORIENTATIONS[name] : null;
34
43
  if (!o) return null;
@@ -60,7 +69,7 @@ export async function renderViewImages(kernel, part, view = Object.keys(part.vie
60
69
  // An explicit size is the caller's choice and is honoured as given.
61
70
  if (!size) size = resolved.camera.aspect ? [640, Math.round(640 / resolved.camera.aspect)] : [800, 600];
62
71
  for (const angle of views) {
63
- if (!renderAngle(angle)) throw new Error(`unknown angle "${angle}" (use: ${RENDER_VIEWS.join(", ")}, or a view-cube orientation such as top-front-left)`);
72
+ if (!renderAngle(angle)) throw new Error(`unknown angle ${JSON.stringify(angle)} (use: ${RENDER_VIEWS.join(", ")}, a view-cube orientation such as top-front-left, or an { azimuth, elevation, distance? } orbit)`);
64
73
  }
65
74
  // Own-key lookups only — a part named "constructor" must not inherit a value
66
75
  // off Object.prototype and vanish from the render.
@@ -76,7 +85,9 @@ export async function renderViewImages(kernel, part, view = Object.keys(part.vie
76
85
  const img = renderStyled(subparts, { view: angle, style, size, supersample, edges });
77
86
  const png = new PNG({ width: img.width, height: img.height });
78
87
  png.data.set(img.rgba);
79
- return { angle, png: PNG.sync.write(png) };
88
+ // `angle` is always a string: an orbit cue comes back as its label (az30-el20),
89
+ // which is also what names its file.
90
+ return { angle: cameraCueLabel(angle), png: PNG.sync.write(png) };
80
91
  });
81
92
  }
82
93
 
package/types/index.d.ts CHANGED
@@ -5,7 +5,7 @@
5
5
  // their geometry helpers from "partforge/geometry".
6
6
 
7
7
  import type { BackendName } from "./kernel.js";
8
- import type { CanonicalView, ParamValue, PartDefinition } from "./part.js";
8
+ import type { CameraOrbit, CanonicalView, ParamValue, PartDefinition } from "./part.js";
9
9
 
10
10
  export * from "./kernel.js";
11
11
  export * from "./part.js";
@@ -669,6 +669,15 @@ export interface PartRuntime {
669
669
  * view-cube click, Reframe, or an animation cue).
670
670
  */
671
671
  getViewerState(): ViewerState;
672
+ /**
673
+ * The user's current view as an animation camera cue, for "keep the view I
674
+ * have now": write `cue` as a `camera` value and playing it lands on this
675
+ * angle and distance. Cues always aim at the part's centre, so a pan cannot
676
+ * be carried — `panned` says how far the user's orbit target sits from that
677
+ * centre, as a fraction of the framing radius (0 when they never panned).
678
+ * Null with nothing on screen. Safe after `dispose()`.
679
+ */
680
+ getCameraCue(): { cue: CameraOrbit; panned: number } | null;
672
681
  /**
673
682
  * True while the `preview` GLB is on screen: from the moment it decodes until a
674
683
  * build delivers the whole view (a build error leaves it on). Picking, hover
package/types/part.d.ts CHANGED
@@ -491,6 +491,17 @@ export interface DfmProfile {
491
491
  overhang?: number | null;
492
492
  /** Carried for a future gap check; not enforced yet. */
493
493
  clearance?: number;
494
+ /**
495
+ * Diametral fit offsets in mm, negative = interference: `press` (never comes
496
+ * out), `push` (pressed on by hand), `slip` (lifts off), `moving` (a pin or
497
+ * axle), `printInPlace` (printed assembled). Guide defaults; an inline profile
498
+ * replaces the whole table.
499
+ */
500
+ fits?: { press: number; push: number; slip: number; moving: number; printInPlace: number };
501
+ /** Added to a horizontal bore's diameter — a printed arch sags inward. */
502
+ holeUndersize?: number;
503
+ /** Longest flat span printed unsupported, mm. Absent on a process that prints on supports. */
504
+ bridge?: number;
494
505
  /** Inherit from a named profile and override the rest. */
495
506
  base?: DfmProfileName | DfmProfile;
496
507
  }
@@ -600,6 +611,11 @@ export interface ViewExpectations {
600
611
  contacts?: Array<[string, string]>;
601
612
  /** Intended free fits, keyed `"a×b"` (order-insensitive). */
602
613
  clearance?: Record<string, Expectation>;
614
+ /**
615
+ * Every exportable sub-part must be connected, through contact or overlap, to
616
+ * the base: the lowest sub-part (`true`) or the named one. Topological only.
617
+ */
618
+ held?: true | string;
603
619
  }
604
620
 
605
621
  /** `verify.expect`: sub-part names plus the reserved `_view` key. */
@@ -660,11 +676,27 @@ export type ViewCubeOrientation =
660
676
  | "bottom-front-left" | "bottom-front-right" | "bottom-back-left" | "bottom-back-right";
661
677
 
662
678
  /**
663
- * A camera cue angle: one of the canonical seven or a view-cube orientation.
664
- * `partforge lint` rejects anything else (`animation-camera-invalid`). Cues fire
665
- * during play only; scrubbing never moves the camera.
679
+ * A free-form camera angle, for the ones no name reaches. Degrees, in the
680
+ * part's own frame: `azimuth` 0 looks from the front (-Y) and turns toward the
681
+ * right (+X) at 90, back at 180, left at -90; `elevation` is above the
682
+ * horizontal, -90..90. `iso` is `{ azimuth: 45, elevation: 35.26 }` and
683
+ * `front-right` is `{ azimuth: 45, elevation: 0 }`. `distance` multiplies the
684
+ * framing distance a named angle uses (default 1; 0.1..10). The camera always
685
+ * aims at the part's centre.
686
+ */
687
+ export interface CameraOrbit {
688
+ azimuth: number;
689
+ elevation: number;
690
+ distance?: number;
691
+ }
692
+
693
+ /**
694
+ * A camera cue: one of the canonical seven, a view-cube orientation, or a
695
+ * free-form `CameraOrbit`. `partforge lint` rejects anything else
696
+ * (`animation-camera-invalid`). Cues fire during play only; scrubbing never
697
+ * moves the camera.
666
698
  */
667
- export type CameraCue = CanonicalView | ViewCubeOrientation;
699
+ export type CameraCue = CanonicalView | ViewCubeOrientation | CameraOrbit;
668
700
 
669
701
  /** One step of a multi-step animation. Steps play in order; prev/next navigate them. */
670
702
  export interface AnimationStep {