partforge 0.146.0 → 0.146.2

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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1
  {
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  "name": "partforge",
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- "version": "0.146.0",
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+ "version": "0.146.2",
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  "description": "Turn a declarative part definition into a parametric-CAD web app (three.js + Manifold/Replicad). Requires a Vite-based consumer.",
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  "type": "module",
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  "license": "MIT",
@@ -21,6 +21,7 @@ import { KernelCapabilityError } from "./errors.js";
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  import { isPlainOptions, KERNEL_OP_SPECS } from "./op-options.js";
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  import { isPathContour, contourToPoints } from "./profile.js";
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  import { textGlyphs } from "./text2d.js";
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+ import { unionMany } from "./union-many.js";
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  import { placeRegions } from "./vector2d.js";
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  import { beveledExtrude } from "./rim-bevel.js";
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  import { DEFAULT_FONT_BYTES } from "./fonts/default-font.js";
@@ -279,7 +280,7 @@ export function finishKernel(k) {
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  if (regions.length === 0) throw new Error("text2d: string produced no glyph geometry (empty or all-whitespace?)");
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  // Glyph regions are machine-resolved by curve-fill — trusted, so a text
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  // part does not pay profile validation per glyph per rebuild.
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- return regions.map((r) => k.shape2d.trusted(r)).reduce((a, b) => a.union(b));
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+ return unionMany(regions.map((r) => k.shape2d.trusted(r)), k.shape2d.trusted);
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  };
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  // 2-D vector art as a Shape2D. Backend-agnostic for the same reason text2d is:
@@ -300,7 +301,7 @@ export function finishKernel(k) {
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  if (!doc) throw new Error(`vector2d: unknown vector "${name}" — declare it in the part's \`vectors\` field`);
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  // vector documents carry their own validation (VECTOR-FORMAT.md); trusted lift
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  const lift = (regions, measureAgainst = regions) =>
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- placeRegions(regions, doc.units, opts, { measureAgainst, name }).map((r) => k.shape2d.trusted(r)).reduce((a, b) => a.union(b));
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+ unionMany(placeRegions(regions, doc.units, opts, { measureAgainst, name }).map((r) => k.shape2d.trusted(r)), k.shape2d.trusted);
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  if (opts.shape != null) {
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  const entry = doc.shapes.get(opts.shape);
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  if (!entry) {
@@ -1,87 +1,175 @@
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  // Minimal 3MF reader, the read twin of threemf.js's writer. 3MF is an OPC
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- // package (a zip) holding an XML model; unzip (fflate), find the model part,
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- // extract vertices/triangles/per-item transforms and the model unit, and
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- // merge every build item into one soup-free indexed mesh in millimetres.
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+ // package (a zip) holding one or more XML model parts; unzip (fflate), find the
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+ // ROOT model part, extract vertices/triangles, resolve <components> and per-item
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+ // transforms, and merge every build item into one soup-free indexed mesh in
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+ // millimetres.
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+ //
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+ // Slicer project files (Bambu Studio, Orca, PrusaSlicer) keep no mesh in the
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+ // root part at all: its objects are <components> pointing, through the
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+ // Production extension's `p:path`, at meshes in other parts
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+ // (3D/Objects/object_1.model). Reading only one part — or only top-level
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+ // <object><mesh> — finds nothing in exactly the files people export most.
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  //
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  // Regex-based extraction, NOT a DOM parse — workers have no DOMParser and the
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  // worker graph must stay DOM-free (test/worker-layering.test.js enforces
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  // this transitively). Scope: geometry only — materials, colors and beam
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- // lattices are ignored, and only top-level <object><mesh> content is read
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- // (no <components> nesting).
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+ // lattices are ignored.
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  import { unzipSync } from "fflate";
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  const UNIT_MM = { micron: 0.001, millimeter: 1, centimeter: 10, inch: 25.4, foot: 304.8, meter: 1000 };
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+ const MAX_COMPONENT_DEPTH = 32;
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+ const IDENTITY = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
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- export function parse3MF(bytes) {
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- const u8 = bytes instanceof ArrayBuffer ? new Uint8Array(bytes) : bytes;
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- let files;
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- try {
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- files = unzipSync(u8);
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- } catch (e) {
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- throw new Error(`3mf import: not a readable zip archive (${e?.message || e})`);
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+ // Part names are compared without a leading slash and case-insensitively: OPC
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+ // names are case-insensitive, and references carry a leading "/" that zip
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+ // entry names do not.
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+ const partKey = (name) => name.replace(/^\/+/, "").toLowerCase();
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+
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+ // Transforms are 12 numbers, row-major 4x3 with the translation in the last
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+ // row, per the 3MF core spec (applied to a row vector: v' = v*M, i.e.
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+ // x' = x*m00 + y*m10 + z*m20 + m30). The translation is in the units of the
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+ // part that holds the transform, so it is scaled to mm on read; the linear
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+ // part is unitless.
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+ function readTransform(tag, scale) {
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+ const raw = tag.match(/\btransform="([^"]+)"/)?.[1];
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+ if (!raw) return IDENTITY;
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+ const t = raw.trim().split(/\s+/).map(Number);
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+ if (t.length !== 12 || t.some((n) => !Number.isFinite(n))) return IDENTITY;
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+ return [...t.slice(0, 9), t[9] * scale, t[10] * scale, t[11] * scale];
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+ }
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+
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+ // Child first, then parent: v * C * P.
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+ function compose(c, p) {
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+ const r = new Array(12);
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+ for (let row = 0; row < 4; row++) {
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+ for (let col = 0; col < 3; col++) {
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+ r[row * 3 + col] =
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+ c[row * 3] * p[col] + c[row * 3 + 1] * p[3 + col] + c[row * 3 + 2] * p[6 + col] + (row === 3 ? p[9 + col] : 0);
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+ }
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  }
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- const modelPath = Object.keys(files).find((f) => f.toLowerCase().endsWith(".model"));
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- if (!modelPath) throw new Error("3mf import: archive has no 3D model part (*.model)");
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- const xml = new TextDecoder().decode(files[modelPath]);
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+ return r;
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+ }
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+
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+ // The OPC/Production-extension `path` attribute, whatever its namespace prefix.
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+ const readPath = (tag) => tag.match(/\s(?:[\w.-]+:)?path="([^"]+)"/)?.[1] ?? null;
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+
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+ function rootModelPath(files, keys) {
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+ const rels = files.get("_rels/.rels");
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+ if (rels) {
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+ const xml = new TextDecoder().decode(rels);
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+ for (const m of xml.matchAll(/<Relationship\b[^>]*>/g)) {
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+ const type = m[0].match(/\bType="([^"]+)"/)?.[1] ?? "";
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+ const target = m[0].match(/\bTarget="([^"]+)"/)?.[1];
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+ if (target && /\/3dmodel$/i.test(type) && files.has(partKey(target))) return partKey(target);
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+ }
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+ }
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+ if (files.has("3d/3dmodel.model")) return "3d/3dmodel.model";
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+ return keys.find((k) => k.endsWith(".model")) ?? null;
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+ }
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69
 
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+ function parseModelPart(xml, key) {
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  const unit = xml.match(/<model\b[^>]*\bunit="([^"]+)"/)?.[1] ?? "millimeter";
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  const scale = UNIT_MM[unit];
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  if (!scale) throw new Error(`3mf import: unknown unit "${unit}"`);
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74
 
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- // objects: id -> { P: number[] (already scaled to mm), I: number[] }
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+ // objects: id -> { type, mesh: {P (mm), I} | null, components: [{key, id, t}] }
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  const objects = new Map();
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- const objRe = /<object\b[^>]*\bid="(\d+)"[^>]*>([\s\S]*?)<\/object>/g;
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+ const objRe = /<object\b([^>]*)>([\s\S]*?)<\/object>/g;
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  for (let m; (m = objRe.exec(xml)); ) {
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- const [, id, body] = m;
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+ const [, attrs, body] = m;
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+ const id = attrs.match(/\bid="(\d+)"/)?.[1];
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+ if (!id) continue;
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+ const type = attrs.match(/\btype="([^"]+)"/)?.[1] ?? "model";
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  const P = [], I = [];
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  const vRe = /<vertex\b[^>]*\bx="([^"]+)"[^>]*\by="([^"]+)"[^>]*\bz="([^"]+)"/g;
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  for (let v; (v = vRe.exec(body)); ) P.push(+v[1] * scale, +v[2] * scale, +v[3] * scale);
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  const tRe = /<triangle\b[^>]*\bv1="(\d+)"[^>]*\bv2="(\d+)"[^>]*\bv3="(\d+)"/g;
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  for (let t; (t = tRe.exec(body)); ) I.push(+t[1], +t[2], +t[3]);
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- if (I.length) objects.set(id, { P, I });
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+ const components = [];
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+ for (const c of body.matchAll(/<component\b[^>]*>/g)) {
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+ const cid = c[0].match(/\bobjectid="(\d+)"/)?.[1];
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+ if (!cid) continue;
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+ const path = readPath(c[0]);
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+ components.push({ key: path ? partKey(path) : key, id: cid, t: readTransform(c[0], scale) });
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+ }
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+ objects.set(id, { type, mesh: I.length ? { P, I } : null, components });
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96
  }
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- if (objects.size === 0) throw new Error("3mf import: model contains no mesh geometry");
44
97
 
45
- // Build items: <item objectid="N" transform="m00 m01 m02 m10 m11 m12 m20 m21
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- // m22 m30 m31 m32"/> — row-major 4x3, translation in the last row, per the
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- // 3MF core spec (the transform is applied to a row vector: v' = v*M, i.e.
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- // x' = x*m00 + y*m10 + z*m20 + m30, and so on). No <build>, or an object
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- // with no matching item, falls back to identity placement.
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- //
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- // Attributes are pulled independently from each <item> tag (rather than in
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- // one fixed-order regex) because `objectid` and `transform` can appear in
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- // either order and a single ordered pattern with an optional middle group
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- // can match the tag while silently leaving `transform` uncaptured.
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+ // Build items. Attributes are pulled independently from each <item> tag
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+ // (rather than in one fixed-order regex) because `objectid` and `transform`
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+ // can appear in either order and a single ordered pattern with an optional
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+ // middle group can match the tag while silently leaving `transform`
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+ // uncaptured. Items may be self-closing or carry children (metadata).
55
103
  const items = [];
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- const itemTagRe = /<item\b[^>]*\/>/g;
57
- for (let m; (m = itemTagRe.exec(xml)); ) {
58
- const tag = m[0];
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- const id = tag.match(/\bobjectid="(\d+)"/)?.[1];
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+ const build = xml.match(/<build\b[^>]*>([\s\S]*?)<\/build>/)?.[1] ?? "";
105
+ for (const m of build.matchAll(/<item\b[^>]*>/g)) {
106
+ const id = m[0].match(/\bobjectid="(\d+)"/)?.[1];
60
107
  if (!id) continue;
61
- const t = tag.match(/\btransform="([^"]+)"/)?.[1];
62
- items.push({ id, t: t ? t.trim().split(/\s+/).map(Number) : null });
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+ const path = readPath(m[0]);
109
+ items.push({ key: path ? partKey(path) : key, id, t: readTransform(m[0], scale) });
110
+ }
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+ return { objects, items };
112
+ }
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+
114
+ export function parse3MF(bytes) {
115
+ const u8 = bytes instanceof ArrayBuffer ? new Uint8Array(bytes) : bytes;
116
+ let raw;
117
+ try {
118
+ raw = unzipSync(u8);
119
+ } catch (e) {
120
+ throw new Error(`3mf import: not a readable zip archive (${e?.message || e})`, { cause: e });
63
121
  }
64
- const chosen = items.length ? items : [...objects.keys()].map((id) => ({ id, t: null }));
122
+ const files = new Map(Object.entries(raw).map(([name, data]) => [partKey(name), data]));
123
+ const root = rootModelPath(files, [...files.keys()]);
124
+ if (!root) throw new Error("3mf import: archive has no 3D model part (*.model)");
125
+
126
+ const parts = new Map();
127
+ const partFor = (key) => {
128
+ if (!parts.has(key)) {
129
+ const data = files.get(key);
130
+ if (!data) throw new Error(`3mf import: a component references a missing model part (/${key})`);
131
+ parts.set(key, parseModelPart(new TextDecoder().decode(data), key));
132
+ }
133
+ return parts.get(key);
134
+ };
65
135
 
66
136
  const V = [], Tr = [];
67
- for (const { id, t } of chosen) {
68
- const o = objects.get(id);
69
- if (!o) continue;
137
+ const emit = ({ P, I }, t) => {
70
138
  const base = V.length / 3;
71
- for (let i = 0; i < o.P.length; i += 3) {
72
- let x = o.P[i], y = o.P[i + 1], z = o.P[i + 2];
73
- if (t) {
74
- // Translation components (m30 m31 m32) are expressed in model units
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- // per the 3MF spec, same as vertex coordinates — scale them to mm too
76
- // so they combine correctly with the already-scaled x/y/z above.
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- const x2 = t[0] * x + t[3] * y + t[6] * z + t[9] * scale;
78
- const y2 = t[1] * x + t[4] * y + t[7] * z + t[10] * scale;
79
- const z2 = t[2] * x + t[5] * y + t[8] * z + t[11] * scale;
80
- x = x2; y = y2; z = z2;
81
- }
82
- V.push(x, y, z);
139
+ for (let i = 0; i < P.length; i += 3) {
140
+ const x = P[i], y = P[i + 1], z = P[i + 2];
141
+ V.push(
142
+ t[0] * x + t[3] * y + t[6] * z + t[9],
143
+ t[1] * x + t[4] * y + t[7] * z + t[10],
144
+ t[2] * x + t[5] * y + t[8] * z + t[11],
145
+ );
83
146
  }
84
- for (const idx of o.I) Tr.push(base + idx);
147
+ for (const idx of I) Tr.push(base + idx);
148
+ };
149
+ const place = (key, id, t, stack) => {
150
+ const ref = `${key}#${id}`;
151
+ if (stack.includes(ref) || stack.length > MAX_COMPONENT_DEPTH) {
152
+ throw new Error("3mf import: components reference each other in a loop");
153
+ }
154
+ const o = partFor(key).objects.get(id);
155
+ if (!o) return;
156
+ // Support and "other" objects are not part of the printed shape.
157
+ if (o.type === "support" || o.type === "other") return;
158
+ if (o.mesh) emit(o.mesh, t);
159
+ for (const c of o.components) place(c.key, c.id, compose(c.t, t), [...stack, ref]);
160
+ };
161
+
162
+ // No <build> items: every object in the root part that no component uses,
163
+ // at identity.
164
+ const rootPart = partFor(root);
165
+ let items = rootPart.items;
166
+ if (!items.length) {
167
+ const used = new Set();
168
+ for (const o of rootPart.objects.values()) for (const c of o.components) if (c.key === root) used.add(c.id);
169
+ items = [...rootPart.objects.keys()].filter((id) => !used.has(id)).map((id) => ({ key: root, id, t: IDENTITY }));
85
170
  }
171
+ for (const { key, id, t } of items) place(key, id, t, []);
172
+
173
+ if (Tr.length === 0) throw new Error("3mf import: model contains no mesh geometry");
86
174
  return { positions: Float32Array.from(V), indices: Uint32Array.from(Tr) };
87
175
  }
@@ -0,0 +1,75 @@
1
+ // Union of many Shape2Ds — the text2d / vector2d reduction — without the
2
+ // quadratic left fold those ops used to run.
3
+ //
4
+ // `shapes.reduce((a, b) => a.union(b))` hands paper.js the WHOLE accumulated
5
+ // result on every step, so n glyphs cost about n²/2 glyph conversions plus n
6
+ // planar booleans over an ever-growing compound path. Measured on a 4-line,
7
+ // 290-glyph paragraph (feedback #169, a bathroom sign): 14 s for text2d alone,
8
+ // over a minute for the forge. Two independent savings, applied in order:
9
+ //
10
+ // 1. Shapes whose bounding boxes do not touch cannot share a point, so their
11
+ // union is just their regions side by side — no boolean at all. Text is
12
+ // almost entirely this case: letters sit apart, and only a kerned pair, a
13
+ // script face or negative tracking makes neighbours overlap. Shapes are
14
+ // grouped into clusters whose boxes overlap (transitively); the clusters
15
+ // are mutually disjoint, so concatenating them IS the union.
16
+ // 2. Inside a cluster that does need booleans, the union is balanced
17
+ // (pairs, then pairs of pairs), so each shape is converted O(log n)
18
+ // times instead of O(n).
19
+ //
20
+ // Bounds are paper's exact curve bounds (Shape2D.boundingBox), padded by EPS so
21
+ // shapes that merely touch along an edge still meet a boolean — touching
22
+ // glyphs must fuse, not sit as two regions sharing an edge.
23
+ //
24
+ // Deterministic: clusters are emitted in the order of their first member, and
25
+ // members keep input order, so the same inputs give the same regions (and so
26
+ // the same Shape2D hash — build purity rests on it).
27
+ const EPS = 1e-6;
28
+
29
+ // `fromContours` builds a Shape2D from a list of already-resolved regions (the
30
+ // kernel's k.shape2d.trusted) — passed in so this module needs no kernel.
31
+ export function unionMany(shapes, fromContours) {
32
+ if (shapes.length === 0) throw new Error("unionMany: no shapes");
33
+ if (shapes.length === 1) return shapes[0];
34
+
35
+ const boxes = shapes.map((s) => s.boundingBox());
36
+ const n = shapes.length;
37
+ const parent = Array.from({ length: n }, (_, i) => i);
38
+ const find = (i) => { while (parent[i] !== i) { parent[i] = parent[parent[i]]; i = parent[i]; } return i; };
39
+ const join = (a, b) => { const ra = find(a), rb = find(b); if (ra !== rb) parent[Math.max(ra, rb)] = Math.min(ra, rb); };
40
+
41
+ // Sweep in x: `active` holds every box whose x-range can still reach the
42
+ // current one. Worst case (a vertical column of shapes) is O(n²) box checks —
43
+ // cheap arithmetic, nothing like the booleans it saves.
44
+ const order = [...boxes.keys()].sort((a, b) => boxes[a].min[0] - boxes[b].min[0] || a - b);
45
+ let active = [];
46
+ for (const i of order) {
47
+ const bi = boxes[i];
48
+ active = active.filter((j) => boxes[j].max[0] + EPS >= bi.min[0]);
49
+ for (const j of active) {
50
+ const bj = boxes[j];
51
+ if (bj.min[1] - EPS <= bi.max[1] && bi.min[1] - EPS <= bj.max[1]) join(i, j);
52
+ }
53
+ active.push(i);
54
+ }
55
+
56
+ const clusters = new Map(); // root → member indices, input order
57
+ for (let i = 0; i < n; i++) {
58
+ const r = find(i);
59
+ if (!clusters.has(r)) clusters.set(r, []);
60
+ clusters.get(r).push(i);
61
+ }
62
+
63
+ const merged = [...clusters.values()].map((members) => balancedUnion(members.map((i) => shapes[i])));
64
+ if (merged.length === 1) return merged[0];
65
+ return fromContours(merged.flatMap((s) => s.toContours()));
66
+ }
67
+
68
+ function balancedUnion(xs) {
69
+ while (xs.length > 1) {
70
+ const next = [];
71
+ for (let i = 0; i < xs.length; i += 2) next.push(i + 1 < xs.length ? xs[i].union(xs[i + 1]) : xs[i]);
72
+ xs = next;
73
+ }
74
+ return xs[0];
75
+ }