partforge 0.13.0 → 0.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/AUTHORING-PARTS.md +16 -3
- package/docs/ERROR-PATTERNS.md +26 -0
- package/package.json +1 -1
- package/src/framework/app.css +55 -38
- package/src/framework/geometry/polygon.js +177 -0
- package/src/framework/tokens.css +8 -8
- package/src/parts/planter.js +13 -7
package/docs/AUTHORING-PARTS.md
CHANGED
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@@ -147,11 +147,15 @@ k.sweep({ profile: circleProfile(3), path: [[0, 0, 0], [0, 0, 20], [15, 0, 20]],
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// round every corner of any CCW outline, then extrude/loft/prism it
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k.prism({ points: filletPolygon(bracketOutline, 3), h: 4 }); // tessellated corners (faceted in STEP)
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k.prism({ points: roundedProfile(bracketOutline, 3), h: 4 }); // true CIRCLE corners in STEP export
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+
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// print clearance on an arbitrary cut profile, or an inset wall
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k.extrude({ profile: offsetPolygon(slotPolygon(20, 3), 0.2), h: 10 }); // slot cut 0.2 mm looser all around
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offsetPolygon(outline, -wall, { corners: "sharp" }); // inset a wall (see planter.js)
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```
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2-D polygon helpers for `prism`/`extrude`/`loft`: `import { piePolygon, hexPolygon,
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-
regularPolygon, roundedRectPolygon, starPolygon, circleProfile, filletPolygon,
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roundedProfile } from "partforge/geometry"`. `filletPolygon(points, r, { segs? })` rounds
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regularPolygon, roundedRectPolygon, starPolygon, slotPolygon, circleProfile, filletPolygon,
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roundedProfile, offsetPolygon } from "partforge/geometry"`. `filletPolygon(points, r, { segs? })` rounds
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every corner of a CCW polygon (per-corner radius clamped so neighbouring arcs never overlap)
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and returns points usable by `prism`/`extrude`/`loft` on both backends — but it **bakes each
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corner into line facets**, so STEP corners are faceted. `roundedProfile(points, r | r[])`
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@@ -159,7 +163,16 @@ rounds corners the same way but keeps them **mathematically true** — it carrie
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symbolically so STEP export gets real circular edges. Use it for `prism`/`extrude` (not yet
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`loft` — arc rings are rejected there in v1). A scalar `r` rounds every corner; a per-corner
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`r[]` (length = points) rounds selectively (a `0`, a zero-length edge, or a straight/180°
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corner stays sharp).
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corner stays sharp). `offsetPolygon(profile, delta, { corners?, segs? })` offsets a
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point-list polygon or `{ outer, holes }` region by `delta` mm — positive grows material,
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negative insets; regions offset material-wise (outer `+delta`, holes `−delta`, so a
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clearance loosens the whole cut). `corners` picks the convex-corner style: `"round"`
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(default; the true Minkowski clearance), `"chamfer"`, or `"sharp"` (miter, falling back to
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chamfer past a miter length of 2·|delta|). It is **simple polygon in, simple polygon out**:
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an offset whose true result would collapse or split into multiple contours (e.g. insetting a
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dumbbell past its waist) **throws** a greppable error rather than returning degenerate
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geometry. Being pure, it works in `derive()` as well as `build()` — the natural home for
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clearance math.
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**Import geometry helpers from `partforge/geometry`, never from `partforge`** — the main
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entry pulls in the DOM viewer/controls, and your build functions run in a Web Worker
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(importing the main entry there throws `document is not defined`).
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package/docs/ERROR-PATTERNS.md
CHANGED
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@@ -195,6 +195,32 @@ The sphere variant is `sphere: pass exactly one of r/d` (same cause and fix).
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- **Cause:** `center` was passed alongside `min`/`max`, but explicit corners already fix the placement.
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- **Fix:** drop `center`, or switch to `{size, center?}` — see [AUTHORING-PARTS.md](AUTHORING-PARTS.md).
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## offset-polygon-bad-input
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+
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- **Symptom:** `offsetPolygon: need at least 3 points`
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- **Cause:** malformed input to `offsetPolygon` — too few points after dedup, or (variant messages) a non-finite `delta`, non-finite coordinates, an unknown `corners` style, or a profile that is neither a point list nor `{outer, holes}`.
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- **Fix:** pass a CCW `[[x,y],…]` list (≥ 3 distinct points) or `{outer, holes}`, a finite `delta` in mm, and `corners: "round" | "chamfer" | "sharp"` — see [AUTHORING-PARTS.md](AUTHORING-PARTS.md) § "Profiles & patterns".
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+
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Variant literals under this entry: `offsetPolygon: delta must be a finite number`, `offsetPolygon: coordinates must be finite numbers`, `offsetPolygon: corners must be "round" | "chamfer" | "sharp"`, `offsetPolygon: profile must be a point list or {outer, holes}`.
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+
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## offset-polygon-input-self-intersects
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- **Symptom:** `offsetPolygon: input polygon self-intersects`
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- **Cause:** the input contour crosses itself — the profile is broken before any offsetting happens (checked up front so bad input is not blamed on the offset).
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- **Fix:** repair the generating math for the contour; the offset envelope requires simple polygons in and out.
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## offset-polygon-collapse
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- **Symptom:** `offsetPolygon: offset collapses the polygon`
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- **Cause:** the offset consumed the shape — either an inset ate the whole polygon (result area ≤ 0 or fewer than 3 points, `|delta|` past the narrowest half-width; also thrown for a region hole that would vanish), or an offset displaced an edge past its own length so the edge inverts (a large inset, or a large *outset* of a concave profile where `|delta|` exceeds a reflex-adjacent edge — this last case can also depend on `corners`, since `"sharp"` extends edges further than `"round"`/`"chamfer"`).
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- **Fix:** reduce `|delta|`, or clamp it from the shape's dimensions before offsetting (see planter.js's wall cap). If a vanishing hole is intended, remove the hole from the region explicitly. Realistic clearances (fractions of a mm) on any profile, and wall insets up to the narrowest feature, never trip this.
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+
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## offset-polygon-result-self-intersects
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- **Symptom:** `offsetPolygon: offset result self-intersects (reduce |delta| or simplify the profile)`
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- **Cause:** the true offset of this shape at this `|delta|` is not a single simple polygon (e.g. insetting a dumbbell past its waist would split it in two) — out of `offsetPolygon`'s envelope.
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- **Fix:** reduce `|delta|`, or decompose the profile into separately-offset simple contours.
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+
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# Hardware library
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Reserved for `hardware-*` patterns (issue #30). No entries yet.
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package/package.json
CHANGED
package/src/framework/app.css
CHANGED
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@@ -1,6 +1,9 @@
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1
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/* Shared chrome styles for any part app (panel, tabs, viewbar, download row,
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busy overlay) + the light/dark palettes. Imported by framework/mount.js, so
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every part-app gets it; each part's HTML only carries structural markup.
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Skinned to the shared design language (partforge-cloud spec
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2026-07-17-shared-design-language-design.md): zinc-tuned neutrals, blue
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accent, shadcn-shaped radii/shadows/focus rings — plain CSS on --pf-*.
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See docs/AUTHORING-PARTS.md. */
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@import "./tokens.css"; /* palette + light overrides; also exported standalone as partforge/tokens.css */
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@@ -13,8 +16,11 @@ canvas { display: block; }
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#panel {
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position: fixed; top: 12px; left: 12px; width: 256px;
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max-height: calc(100vh - 24px); overflow-y: auto; z-index: 10;
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background: var(--pf-surface); border: 1px solid var(--pf-border); border-radius:
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padding: 14px; color: var(--pf-text);
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background: var(--pf-surface); border: 1px solid var(--pf-border); border-radius: 16px;
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padding: 14px; color: var(--pf-text);
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/* shadow-lg, matching the partforge-cloud chat pane so the two floating
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panes read as siblings (was the smaller shadow-md). */
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box-shadow: 0 10px 15px -3px rgb(0 0 0 / .1), 0 4px 6px -4px rgb(0 0 0 / .1);
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}
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#panel h1 { font-size: 14px; margin: 0 0 2px; color: var(--pf-text-strong); letter-spacing: -0.01em; }
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#panel .sub {
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@@ -23,16 +29,18 @@ canvas { display: block; }
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margin: 0 0 12px; padding-bottom: 12px; border-bottom: 1px solid var(--pf-border);
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}
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.seg { display: flex; gap:
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.seg { display: flex; gap: 2px; margin-bottom: 12px;
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background: var(--pf-surface-2); border-radius: 10px; padding: 3px; }
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.seg button {
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flex: 1; padding:
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background:
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flex: 1; padding: 6px 0; border: 0; border-radius: 8px;
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background: transparent; color: var(--pf-muted); cursor: pointer;
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font-family: var(--pf-mono); font-size: 11px; letter-spacing: 0.02em;
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}
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.seg button
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.seg button:hover { color: var(--pf-text-2); }
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.seg button.on { background: var(--pf-accent); color: var(--pf-on-accent); }
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.section {
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border: 1px solid var(--pf-border); border-radius:
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border: 1px solid var(--pf-border); border-radius: 10px; padding: 10px;
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margin-bottom: 8px; background: var(--pf-surface-2);
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}
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.sec-title {
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@@ -41,7 +49,7 @@ canvas { display: block; }
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}
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select.preset {
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width: 100%; background: var(--pf-input-bg); color: var(--pf-text-2);
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border: 1px solid var(--pf-border); border-radius:
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border: 1px solid var(--pf-border); border-radius: 8px; padding: 7px 9px;
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font-family: var(--pf-mono); font-size: 11px;
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}
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.feat { display: flex; align-items: center; gap: 8px; margin: 6px 0;
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.feat-group { margin: 2px 0 8px; padding-left: 10px; border-left: 2px solid var(--pf-border); }
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.feat-group.hidden { display: none; }
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.adv-toggle {
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margin-top: 8px; padding: 4px 0; width: 100%; border: 0; border-radius:
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margin-top: 8px; padding: 4px 0; width: 100%; border: 0; border-radius: 6px;
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background: transparent; color: var(--pf-muted); cursor: pointer;
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font-family: var(--pf-mono); font-size: 10px; letter-spacing: 0.08em; text-transform: uppercase; text-align: left;
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}
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.row .num {
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width: 54px; text-align: right; font-family: var(--pf-mono); font-size: 12px; font-variant-numeric: tabular-nums;
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background: var(--pf-input-bg); color: var(--pf-text-strong);
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border: 1px solid var(--pf-border); border-radius:
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border: 1px solid var(--pf-border); border-radius: 6px; padding: 3px 6px;
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}
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.row .num:focus { outline: none; border-color: var(--pf-accent);
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.row .num:focus { outline: none; border-color: var(--pf-accent);
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box-shadow: 0 0 0 3px color-mix(in oklab, var(--pf-accent) 35%, transparent); }
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.row .num::-webkit-outer-spin-button, .row .num::-webkit-inner-spin-button { -webkit-appearance: none; margin: 0; }
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.row .num { -moz-appearance: textfield; }
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.row .unit { font-family: var(--pf-mono); color: var(--pf-muted); font-size: 10px; }
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width: 14px; height: 14px; border-radius: 50%; background: var(--pf-accent);
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border: 2px solid var(--pf-surface-2); box-shadow: 0 0 0 1px var(--pf-accent);
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}
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input[type="range"]:hover::-webkit-slider-thumb { box-shadow: 0 0 0 5px var(--pf-accent
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input[type="range"]:hover::-webkit-slider-thumb { box-shadow: 0 0 0 5px color-mix(in oklab, var(--pf-accent) 35%, transparent); }
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input[type="range"]:focus-visible { outline: none; }
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input[type="range"]:focus-visible::-webkit-slider-thumb { box-shadow: 0 0 0 5px var(--pf-accent
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input[type="range"]:focus-visible::-moz-range-thumb { box-shadow: 0 0 0 5px var(--pf-accent
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input[type="range"]:focus-visible::-webkit-slider-thumb { box-shadow: 0 0 0 5px color-mix(in oklab, var(--pf-accent) 35%, transparent); }
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input[type="range"]:focus-visible::-moz-range-thumb { box-shadow: 0 0 0 5px color-mix(in oklab, var(--pf-accent) 35%, transparent); }
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button.action {
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width: 100%; margin-top: 8px; padding: 9px; border: 0; border-radius:
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background: var(--pf-accent); color: var(--pf-on-accent); font-weight:
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width: 100%; margin-top: 8px; padding: 9px; border: 0; border-radius: 8px;
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background: var(--pf-accent); color: var(--pf-on-accent); font-weight: 500; cursor: pointer;
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}
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button.
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button.action:hover:not(:disabled) { background: color-mix(in oklab, var(--pf-accent) 90%, black); }
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button.ghost { background: transparent; border: 1px solid var(--pf-border); color: var(--pf-text-2); font-weight: 500; }
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button.ghost:hover:not(:disabled) { background: var(--pf-surface-2); }
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button.action:disabled { opacity: .5; cursor: default; }
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.dl { margin-top: 14px; }
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}
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.dl-row { display: flex; gap: 6px; }
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.dl-row button {
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flex: 1; padding: 8px 0; border: 1px solid var(--pf-border); border-radius:
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background:
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flex: 1; padding: 8px 0; border: 1px solid var(--pf-border); border-radius: 8px;
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background: transparent; color: var(--pf-text-2);
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font-family: var(--pf-mono); font-weight: 600; font-size: 11px; letter-spacing: 0.06em; cursor: pointer;
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}
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.dl-row button:hover:not(:disabled) { border-color: var(--pf-accent); color: var(--pf-text-strong); }
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@@ -120,7 +131,8 @@ button.action:disabled { opacity: .5; cursor: default; }
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/* keyboard focus ring shared across the panel's interactive controls */
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.seg button:focus-visible, select.preset:focus-visible, .dl-row button:focus-visible,
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button.action:focus-visible, .adv-toggle:focus-visible, #viewbar button:focus-visible {
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outline:
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outline: none;
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box-shadow: 0 0 0 3px color-mix(in oklab, var(--pf-accent) 35%, transparent);
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}
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/* part tabs, floated top-centre over the viewport */
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@@ -130,7 +142,8 @@ button.action:focus-visible, .adv-toggle:focus-visible, #viewbar button:focus-vi
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}
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#topbar .seg {
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margin: 0; padding: 4px; background: var(--pf-surface); border: 1px solid var(--pf-border);
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border-radius:
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border-radius: 14px;
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box-shadow: 0 4px 6px -1px rgb(0 0 0 / .1), 0 2px 4px -2px rgb(0 0 0 / .1);
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}
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#topbar .seg button { min-width: 70px; padding: 7px 10px; }
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@@ -139,16 +152,17 @@ button.action:focus-visible, .adv-toggle:focus-visible, #viewbar button:focus-vi
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position: fixed; top: 12px; right: 12px; z-index: 15;
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display: flex; gap: 4px; padding: 4px;
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background: var(--pf-surface); border: 1px solid var(--pf-border);
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border-radius:
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border-radius: 14px;
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box-shadow: 0 4px 6px -1px rgb(0 0 0 / .1), 0 2px 4px -2px rgb(0 0 0 / .1);
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}
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#viewbar button {
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width: 34px; height: 34px; border:
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background:
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width: 34px; height: 34px; border: 0; border-radius: 10px;
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background: transparent; color: var(--pf-muted-2); cursor: pointer;
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font-size: 15px; line-height: 1;
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display: flex; align-items: center; justify-content: center;
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}
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#viewbar button:hover { color: var(--pf-text); }
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#viewbar button.on { background: var(--pf-accent); color: var(--pf-on-accent);
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#viewbar button:hover { color: var(--pf-text); background: var(--pf-surface-2); }
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#busy {
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border: 4px solid var(--pf-border); border-top-color: var(--pf-accent);
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}
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#busy .phase { color: var(--pf-text); font-size: 13px;
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#busy .phase { color: var(--pf-text); font-size: 13px; }
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@keyframes spin { to { transform: rotate(360deg); } }
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/* info glyph + description popover */
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vertical-align: middle;
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}
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.info:hover { color: var(--pf-text-2); }
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box-shadow: 0 0 0 3px color-mix(in oklab, var(--pf-accent) 35%, transparent); }
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.popover {
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position: fixed; z-index: 50; max-width: 280px; max-height: 50vh; overflow: auto;
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background: var(--pf-surface); color: var(--pf-text); border: 1px solid var(--pf-border);
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border-radius:
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border-radius: 14px; padding: 10px 12px;
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box-shadow: 0 4px 6px -1px rgb(0 0 0 / .1), 0 2px 4px -2px rgb(0 0 0 / .1);
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font-size: 12px; line-height: 1.5;
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}
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.popover img { max-width: 100%; height: auto; border-radius:
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.popover img { max-width: 100%; height: auto; border-radius: 6px; }
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.popover code { font-family: var(--pf-mono); background: var(--pf-surface-2); padding: 0.05em 0.35em; border-radius: 4px; font-size: 0.9em; }
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.popover p:first-child { margin-top: 0; }
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/* hover feature-label tooltip (selection/hover.js) */
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padding: 4px 9px; border-radius:
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padding: 4px 9px; border-radius: 8px; max-width: 260px;
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background: var(--pf-surface); border: 1px solid var(--pf-border);
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color: var(--pf-text-strong); font-size: 12px; line-height: 1.35;
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box-shadow: 0 2px
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box-shadow: 0 2px 4px -2px rgb(0 0 0 / .15);
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}
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#pf-hover-tip.show { display: block; }
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#pf-hover-tip .pf-hover-sub { color: var(--pf-muted); font-size: 11px; margin-left: 7px; }
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z-index: 30; max-width: min(56ch, calc(100vw - 24px));
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padding: 10px 36px 10px 12px;
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background: var(--pf-surface); color: var(--pf-text);
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border: 1px solid var(--pf-border); border-radius:
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box-shadow: 0 6px
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border: 1px solid var(--pf-border); border-radius: 14px;
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box-shadow: 0 4px 6px -1px rgb(0 0 0 / .1), 0 2px 4px -2px rgb(0 0 0 / .1);
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font-size: 12px; line-height: 1.45;
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animation: pf-pick-in .18s ease;
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}
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@@ -227,7 +243,7 @@ button.action:focus-visible, .adv-toggle:focus-visible, #viewbar button:focus-vi
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position: absolute; top: 6px; right: 6px; appearance: none;
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width: 20px; height: 20px; padding: 0;
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border: 1px solid var(--pf-border); border-radius: 6px;
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-
background:
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+
background: transparent; color: var(--pf-muted);
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cursor: pointer; font-size: 13px; line-height: 1;
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display: flex; align-items: center; justify-content: center;
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}
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@@ -242,11 +258,12 @@ button.action:focus-visible, .adv-toggle:focus-visible, #viewbar button:focus-vi
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position: fixed; left: 12px; bottom: 12px; z-index: 9999;
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font: 12px system-ui, sans-serif; padding: 6px 10px; cursor: pointer;
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}
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#pf-pick.on { outline: 2px solid
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|
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#pf-pick.on { outline: 2px solid var(--pf-accent); }
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#pf-pick-toast {
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position: fixed; left: 12px; bottom: 48px; z-index: 9999; max-width: 60ch;
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|
-
font: 12px
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background:
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|
+
font: 12px var(--pf-mono); padding: 6px 10px; border-radius: 8px;
|
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+
background: var(--pf-surface); color: var(--pf-text);
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border: 1px solid var(--pf-border);
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white-space: pre-wrap; word-break: break-word; display: none;
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|
}
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#pf-pick-toast.show { display: block; }
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@@ -227,3 +227,180 @@ export function circleProfile(r, center = [0, 0], segs = 48) {
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}
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return pts;
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}
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+
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|
+
// --- offsetPolygon ---------------------------------------------------------
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+
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+
const OFFSET_EPS = 1e-9;
|
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|
+
|
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235
|
+
// Fresh copies, consecutive duplicates dropped, closing point (== first) dropped.
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|
+
function dedupePoints(points) {
|
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|
+
const out = [];
|
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|
+
for (const p of points) {
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|
+
const last = out[out.length - 1];
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|
+
if (!last || Math.hypot(p[0] - last[0], p[1] - last[1]) > OFFSET_EPS) out.push([p[0], p[1]]);
|
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+
}
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|
+
while (out.length > 1 &&
|
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|
+
Math.hypot(out[0][0] - out[out.length - 1][0], out[0][1] - out[out.length - 1][1]) <= OFFSET_EPS) out.pop();
|
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+
return out;
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|
+
}
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+
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|
+
function polySignedArea(pts) {
|
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|
+
let a = 0;
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|
+
for (let i = 0; i < pts.length; i++) {
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|
+
const [x1, y1] = pts[i], [x2, y2] = pts[(i + 1) % pts.length];
|
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|
+
a += x1 * y2 - x2 * y1;
|
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+
}
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+
return a / 2;
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|
+
}
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|
+
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256
|
+
// True where segments a-b and c-d properly cross. Shared endpoints and collinear
|
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257
|
+
// touches don't count — adjacent edges always share a vertex, and the collinear
|
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|
+
// case is degenerate input the dedupe/straight-vertex paths already absorb.
|
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|
+
function segmentsCross(a, b, c, d) {
|
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|
+
const orient = (p, q, r) => (q[0] - p[0]) * (r[1] - p[1]) - (q[1] - p[1]) * (r[0] - p[0]);
|
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261
|
+
return orient(a, b, c) * orient(a, b, d) < 0 && orient(c, d, a) * orient(c, d, b) < 0;
|
|
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|
+
}
|
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|
+
|
|
264
|
+
// True where p lies strictly inside segment a-b (not at either endpoint) —
|
|
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|
+
// a degenerate touch that segmentsCross's proper-crossing test doesn't see.
|
|
266
|
+
function pointOnSegment(p, a, b) {
|
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|
+
const cross = (b[0] - a[0]) * (p[1] - a[1]) - (b[1] - a[1]) * (p[0] - a[0]);
|
|
268
|
+
if (Math.abs(cross) > OFFSET_EPS) return false;
|
|
269
|
+
const dot = (p[0] - a[0]) * (b[0] - a[0]) + (p[1] - a[1]) * (b[1] - a[1]);
|
|
270
|
+
const lenSq = (b[0] - a[0]) ** 2 + (b[1] - a[1]) ** 2;
|
|
271
|
+
return dot > OFFSET_EPS && dot < lenSq - OFFSET_EPS;
|
|
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|
+
}
|
|
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|
+
|
|
274
|
+
// O(n²) simplicity test — trivial at profile point counts (tens to hundreds).
|
|
275
|
+
function isSimplePolygon(pts) {
|
|
276
|
+
const n = pts.length;
|
|
277
|
+
for (let i = 0; i < n; i++) {
|
|
278
|
+
for (let j = i + 1; j < n; j++) {
|
|
279
|
+
if (j === i + 1 || (i === 0 && j === n - 1)) continue; // adjacent edges share a vertex
|
|
280
|
+
const [a, b] = [pts[i], pts[(i + 1) % n]], [c, d] = [pts[j], pts[(j + 1) % n]];
|
|
281
|
+
if (segmentsCross(a, b, c, d)) return false;
|
|
282
|
+
// A vertex landing exactly on a non-adjacent edge is also a self-touch —
|
|
283
|
+
// e.g. an inset waist pinching two opposite edges together.
|
|
284
|
+
if (pointOnSegment(a, c, d) || pointOnSegment(b, c, d) ||
|
|
285
|
+
pointOnSegment(c, a, b) || pointOnSegment(d, a, b)) return false;
|
|
286
|
+
}
|
|
287
|
+
}
|
|
288
|
+
return true;
|
|
289
|
+
}
|
|
290
|
+
|
|
291
|
+
// Intersection of two infinite lines given as point + unit direction; null if parallel.
|
|
292
|
+
function lineIntersect(p, dp, q, dq) {
|
|
293
|
+
const denom = dp[0] * dq[1] - dp[1] * dq[0];
|
|
294
|
+
if (Math.abs(denom) < OFFSET_EPS) return null;
|
|
295
|
+
const t = ((q[0] - p[0]) * dq[1] - (q[1] - p[1]) * dq[0]) / denom;
|
|
296
|
+
return [p[0] + dp[0] * t, p[1] + dp[1] * t];
|
|
297
|
+
}
|
|
298
|
+
|
|
299
|
+
// Offset a profile by `delta` mm: positive grows material outward, negative
|
|
300
|
+
// insets. `profile` is a CCW [[x,y],…] point list (either winding accepted,
|
|
301
|
+
// output always CCW) or an {outer, holes} region — regions offset as material:
|
|
302
|
+
// outer by +delta, holes by −delta, so a +0.2 clearance on a cut region loosens
|
|
303
|
+
// the whole cut. Corners where the offset edges diverge fill per `corners`:
|
|
304
|
+
// "round" (arc of radius |delta| about the original vertex, `segs` segments —
|
|
305
|
+
// the true Minkowski clearance), "chamfer" (the arc's chord), or "sharp" (true
|
|
306
|
+
// miter, falling back to chamfer past a miter length of 2·|delta|). Where
|
|
307
|
+
// offset edges cross (reflex on outset, convex on inset) they trim to their
|
|
308
|
+
// intersection regardless of style. Simple polygon in, simple polygon out:
|
|
309
|
+
// a result that self-intersects or vanishes THROWS (greppable errors below)
|
|
310
|
+
// rather than returning degenerate geometry — offsets that would split a
|
|
311
|
+
// region (dumbbell insets) are out of scope. Pure and deterministic; usable in
|
|
312
|
+
// derive() and build() alike. See AUTHORING-PARTS.md "Profiles & patterns".
|
|
313
|
+
export function offsetPolygon(profile, delta, opts = {}) {
|
|
314
|
+
const { corners = "round", segs = 8 } = opts;
|
|
315
|
+
if (profile !== null && typeof profile === "object" && !Array.isArray(profile)) {
|
|
316
|
+
if (!Array.isArray(profile.outer)) throw new Error("offsetPolygon: profile must be a point list or {outer, holes}");
|
|
317
|
+
const region = { outer: offsetPolygon(profile.outer, delta, opts) };
|
|
318
|
+
if (profile.holes) region.holes = profile.holes.map((h) => offsetPolygon(h, -delta, opts));
|
|
319
|
+
return region;
|
|
320
|
+
}
|
|
321
|
+
if (!Array.isArray(profile)) throw new Error("offsetPolygon: profile must be a point list or {outer, holes}");
|
|
322
|
+
if (typeof delta !== "number" || !Number.isFinite(delta)) throw new Error("offsetPolygon: delta must be a finite number");
|
|
323
|
+
if (corners !== "round" && corners !== "chamfer" && corners !== "sharp")
|
|
324
|
+
throw new Error('offsetPolygon: corners must be "round" | "chamfer" | "sharp"');
|
|
325
|
+
for (const p of profile)
|
|
326
|
+
if (!Array.isArray(p) || !Number.isFinite(p[0]) || !Number.isFinite(p[1]))
|
|
327
|
+
throw new Error("offsetPolygon: coordinates must be finite numbers");
|
|
328
|
+
|
|
329
|
+
const pts = dedupePoints(profile);
|
|
330
|
+
if (pts.length < 3) throw new Error("offsetPolygon: need at least 3 points");
|
|
331
|
+
if (polySignedArea(pts) < 0) pts.reverse(); // work in CCW
|
|
332
|
+
if (!isSimplePolygon(pts)) throw new Error("offsetPolygon: input polygon self-intersects");
|
|
333
|
+
if (delta === 0) return pts;
|
|
334
|
+
|
|
335
|
+
// Each edge i (pts[i] → pts[i+1]): unit direction and endpoints displaced
|
|
336
|
+
// along the outward normal (CCW ⇒ outward = (dy, −dx)).
|
|
337
|
+
const n = pts.length, dir = [], off = [];
|
|
338
|
+
for (let i = 0; i < n; i++) {
|
|
339
|
+
const p = pts[i], q = pts[(i + 1) % n];
|
|
340
|
+
const len = Math.hypot(q[0] - p[0], q[1] - p[1]);
|
|
341
|
+
const d = [(q[0] - p[0]) / len, (q[1] - p[1]) / len];
|
|
342
|
+
const mx = d[1] * delta, my = -d[0] * delta;
|
|
343
|
+
dir.push(d);
|
|
344
|
+
off.push([[p[0] + mx, p[1] + my], [q[0] + mx, q[1] + my]]);
|
|
345
|
+
}
|
|
346
|
+
|
|
347
|
+
// Join edge (i−1)'s offset to edge i's offset at each original vertex. Also
|
|
348
|
+
// track each edge's start/end parameter along its own direction: a heavily
|
|
349
|
+
// over-inset edge can be trimmed from both ends past its own start and still
|
|
350
|
+
// trace out a simple-looking (but phantom, reflected) loop — isSimplePolygon
|
|
351
|
+
// only catches crossing segments, not a reversed edge, so that case needs
|
|
352
|
+
// this separate check below.
|
|
353
|
+
const out = [];
|
|
354
|
+
const tStart = new Array(n), tEnd = new Array(n);
|
|
355
|
+
const paramOf = (i, p) => (p[0] - off[i][0][0]) * dir[i][0] + (p[1] - off[i][0][1]) * dir[i][1];
|
|
356
|
+
const join = (prev, i, point) => {
|
|
357
|
+
out.push(point);
|
|
358
|
+
tEnd[prev] = paramOf(prev, point);
|
|
359
|
+
tStart[i] = paramOf(i, point);
|
|
360
|
+
};
|
|
361
|
+
for (let i = 0; i < n; i++) {
|
|
362
|
+
const prev = (i + n - 1) % n, V = pts[i];
|
|
363
|
+
const endPrev = off[prev][1], startNext = off[i][0];
|
|
364
|
+
const cross = dir[prev][0] * dir[i][1] - dir[prev][1] * dir[i][0];
|
|
365
|
+
|
|
366
|
+
if (Math.abs(cross) < OFFSET_EPS) { join(prev, i, endPrev); continue; } // straight vertex
|
|
367
|
+
|
|
368
|
+
if (cross * delta < 0) { // offset edges cross → trim
|
|
369
|
+
const m = lineIntersect(off[prev][0], dir[prev], off[i][0], dir[i]);
|
|
370
|
+
join(prev, i, m ?? endPrev);
|
|
371
|
+
continue;
|
|
372
|
+
}
|
|
373
|
+
|
|
374
|
+
// Offset edges diverge → fill the wedge per style.
|
|
375
|
+
if (corners === "sharp") {
|
|
376
|
+
const m = lineIntersect(off[prev][0], dir[prev], off[i][0], dir[i]);
|
|
377
|
+
if (m && Math.hypot(m[0] - V[0], m[1] - V[1]) <= 2 * Math.abs(delta)) { join(prev, i, m); continue; }
|
|
378
|
+
out.push(endPrev, startNext); // past the miter limit → chamfer
|
|
379
|
+
tEnd[prev] = paramOf(prev, endPrev); tStart[i] = paramOf(i, startNext);
|
|
380
|
+
} else if (corners === "chamfer") {
|
|
381
|
+
out.push(endPrev, startNext);
|
|
382
|
+
tEnd[prev] = paramOf(prev, endPrev); tStart[i] = paramOf(i, startNext);
|
|
383
|
+
} else { // round: short arc about V
|
|
384
|
+
tEnd[prev] = paramOf(prev, endPrev); tStart[i] = paramOf(i, startNext);
|
|
385
|
+
const a0 = Math.atan2(endPrev[1] - V[1], endPrev[0] - V[0]);
|
|
386
|
+
let dA = Math.atan2(startNext[1] - V[1], startNext[0] - V[0]) - a0;
|
|
387
|
+
while (dA <= -Math.PI) dA += 2 * Math.PI;
|
|
388
|
+
while (dA > Math.PI) dA -= 2 * Math.PI;
|
|
389
|
+
const r = Math.abs(delta);
|
|
390
|
+
for (let s = 0; s <= segs; s++) {
|
|
391
|
+
const a = a0 + (dA * s) / segs;
|
|
392
|
+
out.push([V[0] + r * Math.cos(a), V[1] + r * Math.sin(a)]);
|
|
393
|
+
}
|
|
394
|
+
}
|
|
395
|
+
}
|
|
396
|
+
|
|
397
|
+
for (let i = 0; i < n; i++)
|
|
398
|
+
if (tEnd[i] < tStart[i] - OFFSET_EPS) throw new Error("offsetPolygon: offset collapses the polygon");
|
|
399
|
+
|
|
400
|
+
const cleaned = dedupePoints(out);
|
|
401
|
+
if (cleaned.length < 3 || polySignedArea(cleaned) <= OFFSET_EPS)
|
|
402
|
+
throw new Error("offsetPolygon: offset collapses the polygon");
|
|
403
|
+
if (!isSimplePolygon(cleaned))
|
|
404
|
+
throw new Error("offsetPolygon: offset result self-intersects (reduce |delta| or simplify the profile)");
|
|
405
|
+
return cleaned;
|
|
406
|
+
}
|
package/src/framework/tokens.css
CHANGED
|
@@ -3,16 +3,16 @@
|
|
|
3
3
|
consumers (e.g. partforge-cloud's app chrome) to share one source of truth. */
|
|
4
4
|
:root {
|
|
5
5
|
color-scheme: dark;
|
|
6
|
-
--pf-bg:
|
|
7
|
-
--pf-text:
|
|
8
|
-
--pf-muted:
|
|
9
|
-
--pf-accent: #3f7bf0; --pf-accent-soft: #26314a; --pf-on-accent: #fff; --pf-input-bg:
|
|
6
|
+
--pf-bg: oklch(0.19 0.01 262); --pf-surface: oklch(0.23 0.011 262); --pf-surface-2: oklch(0.274 0.006 286.033); --pf-border: oklch(1 0 0 / 12%);
|
|
7
|
+
--pf-text: oklch(0.985 0 0); --pf-text-strong: oklch(1 0 0); --pf-text-2: oklch(0.92 0.004 286.32);
|
|
8
|
+
--pf-muted: oklch(0.705 0.015 286.067); --pf-muted-2: oklch(0.80 0.01 286); --pf-status: oklch(0.705 0.015 286.067); --pf-hint: oklch(0.552 0.016 285.938);
|
|
9
|
+
--pf-accent: #3f7bf0; --pf-accent-soft: #26314a; --pf-on-accent: #fff; --pf-input-bg: oklch(0.165 0.009 262); --pf-err: oklch(0.704 0.191 22.216);
|
|
10
10
|
--pf-mono: ui-monospace, "SF Mono", SFMono-Regular, "JetBrains Mono", "Cascadia Code", Menlo, Consolas, monospace;
|
|
11
11
|
}
|
|
12
12
|
:root[data-theme="light"] {
|
|
13
13
|
color-scheme: light;
|
|
14
|
-
--pf-bg:
|
|
15
|
-
--pf-text:
|
|
16
|
-
--pf-muted:
|
|
17
|
-
--pf-accent: #1f5bd6; --pf-accent-soft: #e6edfc; --pf-on-accent: #fff; --pf-input-bg: #ffffff; --pf-err:
|
|
14
|
+
--pf-bg: oklch(1 0 0); --pf-surface: oklch(1 0 0); --pf-surface-2: oklch(0.967 0.001 286.375); --pf-border: oklch(0.92 0.004 286.32);
|
|
15
|
+
--pf-text: oklch(0.141 0.005 285.823); --pf-text-strong: oklch(0.10 0.005 285.823); --pf-text-2: oklch(0.21 0.006 285.885);
|
|
16
|
+
--pf-muted: oklch(0.552 0.016 285.938); --pf-muted-2: oklch(0.44 0.015 285.9); --pf-status: oklch(0.552 0.016 285.938); --pf-hint: oklch(0.705 0.015 286.067);
|
|
17
|
+
--pf-accent: #1f5bd6; --pf-accent-soft: #e6edfc; --pf-on-accent: #fff; --pf-input-bg: #ffffff; --pf-err: oklch(0.577 0.245 27.325);
|
|
18
18
|
}
|
package/src/parts/planter.js
CHANGED
|
@@ -9,6 +9,8 @@
|
|
|
9
9
|
// pens, the drainage hole is a real functional choice (planter vs. cup), and dropping
|
|
10
10
|
// Wall below the fdm-pla 1.2 mm minimum trips partforge's min-wall warning.
|
|
11
11
|
|
|
12
|
+
import { offsetPolygon } from "partforge/geometry";
|
|
13
|
+
|
|
12
14
|
// A regular n-gon of circumradius R, in the XY plane, as [[x,y],…] for k.prism.
|
|
13
15
|
// A small rotation seats a flat edge toward the viewer so even-sided shapes read right.
|
|
14
16
|
const ngon = (R, n) => {
|
|
@@ -69,14 +71,18 @@ export default {
|
|
|
69
71
|
// build needs, sized so the wall stays even (see build()).
|
|
70
72
|
derive: (p) => {
|
|
71
73
|
const Rout = p.dia / 2;
|
|
72
|
-
//
|
|
73
|
-
//
|
|
74
|
-
//
|
|
75
|
-
//
|
|
76
|
-
|
|
74
|
+
// Inset the outer polygon inward by `wall` along the FACE normals via
|
|
75
|
+
// offsetPolygon (sharp corners keep the n-gon exact — see the closed-form
|
|
76
|
+
// pin in test/offset-polygon.test.js). Cap the wall so the inset can never
|
|
77
|
+
// collapse below circumradius 1 — same clamp as the old closed form (only
|
|
78
|
+
// matters if wall is set past the slider bounds via the API).
|
|
79
|
+
const wall = Math.min(p.wall, (Rout - 1) * Math.cos(Math.PI / p.facets));
|
|
80
|
+
const outerPts = ngon(Rout, p.facets);
|
|
81
|
+
const innerPts = offsetPolygon(outerPts, -wall, { corners: "sharp" });
|
|
82
|
+
const Rin = Math.hypot(innerPts[0][0], innerPts[0][1]); // read back from the geometry
|
|
77
83
|
return {
|
|
78
|
-
outerPts
|
|
79
|
-
innerPts
|
|
84
|
+
outerPts,
|
|
85
|
+
innerPts,
|
|
80
86
|
// Inner taper that holds the wall constant top-to-bottom even as the body flares:
|
|
81
87
|
// pick it so inner_radius(top) = outer_radius(top) − wall.
|
|
82
88
|
innerTaper: 1 + (Rout * (p.taper - 1)) / Rin,
|