panelui-native 0.86.1 → 0.87.0

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+ /**
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+ * BubbleChart — one labelled circle per row, on two measured axes, with a third
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+ * quantity on each circle's area.
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+ *
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+ * ```tsx
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+ * <BubbleChart data={teams} xDataKey="efficiency" yDataKey="performance"
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+ * sizeKey="headcount" labelKey="team">
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+ * <BubbleChart.Grid />
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+ * <BubbleChart.Bubbles />
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+ * <BubbleChart.Labels />
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+ * <BubbleChart.XAxis />
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+ * <BubbleChart.YAxis />
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+ * <BubbleChart.Tooltip />
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+ * </BubbleChart>
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+ * ```
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+ *
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+ * ## When this and not a scatter plot
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+ *
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+ * `ScatterChart` also maps a third quantity onto point area, through `sizeKey`,
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+ * and it is the right component for a *series* of observations: many points of
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+ * one colour, where the shape of the cloud is the finding and no single dot
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+ * needs a name.
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+ *
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+ * This one is for a handful of named things. Each row is its own circle with
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+ * its own colour and its own label written inside it, so the chart can be read
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+ * entity by entity rather than as a distribution. Eight teams, twelve products,
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+ * six regions — where the reader wants to find one of them and see where it
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+ * sits.
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+ *
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+ * ## Area, not radius
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+ *
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+ * `sizeKey` maps to a circle's area. Doubling a radius quadruples the ink, so a
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+ * chart that scaled the radius would show a doubled value as four times the
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+ * size, and the reader would believe the picture. The scale runs over the whole
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+ * data set, so one bubble's size means the same thing as another's.
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+ *
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+ * ## Labels are text, not SVG
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+ *
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+ * The names inside the bubbles are React Native `Text` in a layer over the
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+ * plot, so they follow the theme's font and the platform's text scaling — SVG
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+ * text does neither. A bubble too small to hold its own label is left without
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+ * one rather than given an unreadable one; the readout still names it.
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+ */
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+ import { type ReactNode } from 'react';
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+ import { type ViewProps } from 'react-native';
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+ import { type ChartAccessibilityProps } from '../../primitives/chart-accessibility.js';
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+ type Layer = 'svg' | 'overlay' | 'header' | 'footer';
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+ export type BubbleChartStatus = 'loading' | 'ready';
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+ export type BubbleChartDatum = Record<string, string | number | null | undefined>;
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+ /** One bubble, resolved back to the row it came from. */
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+ export interface BubbleChartPoint {
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+ /** Index into `data`. */
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+ index: number;
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+ x: number;
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+ y: number;
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+ /** The value behind the area, when `sizeKey` is set. */
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+ size: number | null;
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+ /** The name written inside the circle, when `labelKey` is set. */
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+ label: string;
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+ /** The colour it was drawn in. */
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+ color: string;
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+ datum: BubbleChartDatum;
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+ }
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+ /** A bubble with its geometry resolved. Shared by every part. */
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+ interface ResolvedBubble extends BubbleChartPoint {
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+ /** Radius in points, off the area scale. */
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+ r: number;
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+ }
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+ /**
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+ * The bubble under the finger, for something rendered *inside* the chart. A
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+ * readout in the card's header is outside this provider — use
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+ * `onActivePointChange` for that.
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+ */
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+ export declare function useBubbleChart(): {
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+ activeIndex: number;
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+ activePoint: ResolvedBubble | null;
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+ };
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+ export interface BubbleChartProps extends ViewProps, ChartAccessibilityProps<BubbleChartDatum> {
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+ className?: string;
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+ /** The rows. One bubble each. */
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+ data: BubbleChartDatum[];
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+ /** Key holding the horizontal value. */
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+ xDataKey?: string;
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+ /** Key holding the vertical value. */
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+ yDataKey?: string;
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+ /**
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+ * Key holding the third quantity, mapped to each bubble's *area*. Without it
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+ * every bubble is drawn at the middle of `sizeRange` and the chart is a
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+ * scatter plot with names on it.
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+ */
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+ sizeKey?: string;
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+ /** Key holding the name written inside the circle. */
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+ labelKey?: string;
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+ /**
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+ * Key holding a colour for the row — either a CSS colour or a number from 1
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+ * to 5 naming a `--color-chart-*` token. Without it the ramp cycles by row.
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+ */
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+ colorKey?: string;
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+ /**
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+ * Smallest and largest radius `sizeKey` maps onto, in points. The largest is
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+ * also what the plot holds back at every edge, so raising it costs room.
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+ */
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+ sizeRange?: [number, number];
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+ /**
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+ * `loading` shows a still field of muted circles and dissolves it as the real
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+ * bubbles grow in. One component throughout, rather than a spinner swapped
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+ * for a chart — swapping loses the transition. Add a `BubbleChart.Skeleton`
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+ * for something to stand in the plot meanwhile.
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+ */
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+ status?: BubbleChartStatus;
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+ /** Width ÷ height. `1` is the square shape a bubble field reads best in. */
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+ aspectRatio?: number;
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+ /** Milliseconds for the bubbles to grow in on mount. */
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+ animationDuration?: number;
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+ /** Milliseconds for the axes to settle after the data changes. */
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+ domainDuration?: number;
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+ /** Fix the horizontal axis instead of deriving it. */
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+ xDomain?: [number, number];
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+ /** Fix the vertical axis instead of deriving it. */
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+ yDomain?: [number, number];
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+ /** The bubble under the finger, and `null` when it lifts. */
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+ onActivePointChange?: (point: BubbleChartPoint | null) => void;
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+ children?: ReactNode;
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+ }
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+ /** Imperative handle: re-run the grow-in, for a "replay" control. */
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+ export interface BubbleChartHandle {
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+ replay: () => void;
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+ }
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+ export interface BubbleChartGridProps {
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+ /** Horizontal rules across the plot. */
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+ rows?: number;
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+ /** Vertical rules up it. Both axes are measured, so both earn lines. */
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+ columns?: number;
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+ color?: string;
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+ opacity?: number;
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+ }
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+ /** Reference lines both ways, so a bubble can be placed against two numbers. */
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+ declare function BubbleChartGrid({ rows, columns, color, opacity, }: BubbleChartGridProps): import("react").JSX.Element;
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+ declare namespace BubbleChartGrid {
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+ var displayName: string;
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+ var layer: Layer;
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+ }
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+ export interface BubbleChartBubblesProps {
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+ /**
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+ * Fill opacity. Below 1 by default so that overlapping bubbles read as
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+ * denser rather than hiding each other — in a crowded corner that overlap
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+ * *is* the finding, and opaque circles erase it.
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+ */
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+ opacity?: number;
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+ /** One colour for every bubble, overriding the per-row ramp. */
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+ color?: string;
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+ }
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+ /** The circles. */
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+ declare function BubbleChartBubbles({ opacity, color }: BubbleChartBubblesProps): import("react").JSX.Element | null;
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+ declare namespace BubbleChartBubbles {
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+ var displayName: string;
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+ var layer: Layer;
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+ }
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+ export interface BubbleChartSkeletonProps {
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+ /** How many placeholder circles to scatter. */
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+ count?: number;
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+ color?: string;
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+ }
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+ /**
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+ * The loading state: a still field of muted circles where the data will be.
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+ *
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+ * Deliberately still. A shimmer over a field of circles reads as them *moving*,
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+ * which is the one thing this chart must never appear to do — position is the
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+ * entire message, and a loading state that implies it is changing is a loading
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+ * state that lies.
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+ *
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+ * The layout is deterministic rather than random, so it does not reshuffle on
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+ * every render of a component that may re-render several times while waiting.
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+ * It dissolves as the real bubbles grow in, and outlives the status change by
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+ * exactly that long: cut at the frame the data lands, the placeholder would
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+ * disappear before anything had replaced it.
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+ */
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+ declare function BubbleChartSkeleton({ count, color }: BubbleChartSkeletonProps): import("react").JSX.Element | null;
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+ declare namespace BubbleChartSkeleton {
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+ var displayName: string;
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+ var layer: Layer;
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+ }
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+ export interface BubbleChartLabelsProps {
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+ /**
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+ * Smallest radius a bubble may have and still be given its label. Below it
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+ * the name is wider than the circle it names.
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+ */
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+ minRadius?: number;
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+ /** Turn a bubble into its label. Defaults to the value at `labelKey`. */
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+ format?: (point: BubbleChartPoint) => string;
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+ className?: string;
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+ }
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+ /**
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+ * The names, written inside the circles.
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+ *
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+ * Real text over the plot rather than SVG text, so they follow the theme's font
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+ * and the platform's text scaling. Each one rides the same domain tweens the
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+ * circle under it does, so a label never lags the bubble it belongs to.
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+ *
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+ * A bubble too small to hold its name is left without one. Shrinking the text
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+ * to fit would make it unreadable on exactly the bubbles the reader is
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+ * squinting at already; the readout names those instead.
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+ */
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+ declare function BubbleChartLabels({ minRadius, format, className, }: BubbleChartLabelsProps): import("react").JSX.Element | null;
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+ declare namespace BubbleChartLabels {
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+ var displayName: string;
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+ var layer: Layer;
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+ }
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+ export interface BubbleChartXAxisProps {
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+ /** How many intervals to divide the axis into. Yields `ticks + 1` labels. */
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+ ticks?: number;
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+ /** Turn a value into its label. Defaults to a compact number. */
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+ format?: (value: number) => string;
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+ className?: string;
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+ }
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+ /**
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+ * The x labels, evenly along the axis.
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+ *
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+ * Evenly spaced, because this axis is a continuous scale rather than a list of
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+ * rows. There is no bubble for a label to sit under.
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+ */
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+ declare function BubbleChartXAxis({ ticks, format, className }: BubbleChartXAxisProps): import("react").JSX.Element;
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+ declare namespace BubbleChartXAxis {
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+ var displayName: string;
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+ var layer: Layer;
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+ }
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+ export interface BubbleChartYAxisProps {
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+ /** How many intervals to divide the axis into. Yields `ticks + 1` labels. */
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+ ticks?: number;
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+ /** Turn a value into its label. Defaults to a compact number. */
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+ format?: (value: number) => string;
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+ className?: string;
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+ }
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+ /** Value labels down the side, one per grid line. Reserves its own gutter. */
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+ declare function BubbleChartYAxis({ ticks, format, className }: BubbleChartYAxisProps): import("react").JSX.Element;
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+ declare namespace BubbleChartYAxis {
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+ var displayName: string;
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+ var layer: Layer;
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+ var axis: "y";
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+ }
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+ export interface BubbleChartTooltipProps {
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+ /** Float a small readout beside the selected bubble. On by default. */
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+ showLabel?: boolean;
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+ /** Format the x value for the readout. Defaults to a compact number. */
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+ formatX?: (value: number) => string;
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+ /** Format the y value for the readout. Defaults to a compact number. */
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+ formatY?: (value: number) => string;
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+ /** Format the size value for the readout. Defaults to a compact number. */
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+ formatSize?: (value: number) => string;
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+ /** Floor on the touch target, for a chart whose smallest bubbles are tiny. */
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+ hitRadius?: number;
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+ className?: string;
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+ }
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+ /**
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+ * The touch target, the selection it drives, and the readout that follows it.
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+ *
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+ * A touch picks the nearest bubble whose own circle — or the `hitRadius` floor,
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+ * whichever is larger — reaches the finger. Nearest rather than topmost,
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+ * because where bubbles overlap the one drawn last is not the one being aimed
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+ * at.
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+ *
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+ * The search runs on the UI thread over flat arrays of already-projected
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+ * coordinates, and only the *index* of the winner crosses back into JS, and
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+ * only when it changes. A drag across the plot therefore costs a handful of
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+ * re-renders rather than one per frame.
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+ *
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+ * Distances are compared squared. The nearest bubble by distance is the nearest
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+ * by distance-squared, and a square root per bubble per frame buys nothing.
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+ */
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+ declare function BubbleChartTooltip({ showLabel, formatX, formatY, formatSize, hitRadius, className, }: BubbleChartTooltipProps): import("react").JSX.Element | null;
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+ declare namespace BubbleChartTooltip {
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+ var displayName: string;
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+ var layer: Layer;
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+ }
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+ export interface BubbleChartLegendProps extends ViewProps {
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+ className?: string;
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+ /** Cap on how many bubbles are named. The rest are left to the readout. */
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+ limit?: number;
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+ }
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+ /**
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+ * A swatch and a name per bubble, for a chart whose circles are too small to
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+ * carry their own labels.
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+ *
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+ * Drawn **under** the plot rather than floating in a corner of it. A key that
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+ * overlays the drawing area competes with the bubbles for the space they are
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+ * plotted in, and on a square chart there is no corner that is reliably empty —
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+ * the position of a bubble is the data, so nowhere can be reserved for it.
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+ *
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+ * It lists rows rather than series, because in this chart a row *is* a
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+ * category. Use it instead of `BubbleChart.Labels`, not beside it — the same
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+ * names twice is the legend telling the reader what the plot already says.
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+ */
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+ declare function BubbleChartLegend({ className, limit, ...props }: BubbleChartLegendProps): import("react").JSX.Element | null;
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+ declare namespace BubbleChartLegend {
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+ var displayName: string;
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+ var layer: Layer;
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+ }
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+ export interface BubbleChartHeaderProps extends ViewProps {
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+ className?: string;
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+ /** Small line above the value — what the chart is of. */
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+ title?: string;
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+ /** The readout. The largest thing on the card, and the first thing read. */
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+ value?: string;
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+ /** One muted line under the value — what the area means, usually. */
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+ caption?: string;
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+ /** Trailing slot — a control, a badge, a range picker. */
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+ children?: ReactNode;
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+ }
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+ /**
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+ * The strip above the plot: what the chart is of, what it currently reads, and
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+ * what the size of a circle means.
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+ *
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+ * The caption earns its place here more than on most charts. Two axes and an
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+ * area is three quantities, and a reader who is not told what the area is has
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+ * no way to work it out from the picture.
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+ *
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+ * The value is not derived here. A readout that follows the finger belongs to
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+ * whoever owns the data — take it from `onActivePointChange` and pass the
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+ * formatted string down.
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+ */
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+ declare function BubbleChartHeader({ className, title, value, caption, children, ...props }: BubbleChartHeaderProps): import("react").JSX.Element;
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+ declare namespace BubbleChartHeader {
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+ var displayName: string;
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+ var layer: Layer;
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+ }
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+ export declare const BubbleChart: import("react").ForwardRefExoticComponent<BubbleChartProps & import("react").RefAttributes<BubbleChartHandle>> & {
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+ Header: typeof BubbleChartHeader;
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+ Grid: typeof BubbleChartGrid;
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+ Bubbles: typeof BubbleChartBubbles;
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+ Labels: typeof BubbleChartLabels;
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+ Skeleton: typeof BubbleChartSkeleton;
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+ XAxis: typeof BubbleChartXAxis;
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+ YAxis: typeof BubbleChartYAxis;
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+ Tooltip: typeof BubbleChartTooltip;
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+ Legend: typeof BubbleChartLegend;
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+ };
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+ export {};
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+ //# sourceMappingURL=index.d.ts.map
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1
+ /**
2
+ * PyramidChart — two series mirrored about a centre line, drawn and animated on
3
+ * the UI thread.
4
+ *
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+ * ```tsx
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+ * <PyramidChart data={penguins} xDataKey="species">
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+ * <PyramidChart.Grid />
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+ * <PyramidChart.Bar dataKey="male" side="start" />
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+ * <PyramidChart.Bar dataKey="female" side="end" />
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+ * <PyramidChart.XAxis />
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+ * <PyramidChart.YAxis />
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+ * <PyramidChart.Tooltip />
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+ * </PyramidChart>
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+ * ```
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+ *
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+ * ## The two wings share one scale
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+ *
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+ * This is the whole contract, and everything else here follows from it. The
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+ * domain is derived from the larger of the two series' extents and used by
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+ * both, so a bar twice as long as the one facing it means twice as much.
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+ * Scaling each side to its own maximum produces a chart whose halves cannot be
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+ * compared — which is the only thing a pyramid is for.
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+ *
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+ * For the same reason the centre is zero and stays there. There is no `yDomain`
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+ * that starts anywhere else, because a wing cropped at its base is a length
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+ * that lies.
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+ *
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+ * ## Lengths, not signed values
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+ *
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+ * Which side a series is on comes from `side`, not from the sign of its
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+ * numbers, so a value is a distance outward from the centre. A negative one has
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+ * no direction left to grow in and is drawn as nothing; it still appears in the
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+ * readout, so a data error shows up as a gap rather than as a bar pointing the
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+ * wrong way.
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+ *
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+ * ## Where the category names go
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+ *
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+ * `labelPlacement="above"`, the default, gives each row a line of its own over
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+ * its pair of bars. That leaves the two wings meeting in the middle with
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+ * nothing standing between them, and puts the name where it is read before the
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+ * lengths it belongs to rather than beside them.
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+ *
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+ * `"center"` puts the names in a gutter between the wings instead — taken off
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+ * the bars rather than off the edges, so both wings stay equal — and `"start"`
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+ * puts them down the left, for a chart with room to spare on that side.
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+ *
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+ * ## Every series is one path
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+ *
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+ * A `Bar` draws all its rectangles as subpaths of a single animated path, split
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+ * in two so the row under the finger keeps full ink while the rest fade. Thirty
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+ * rows is two animated props a frame rather than thirty.
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+ */
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+ import { type ReactNode } from 'react';
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+ import { type ViewProps } from 'react-native';
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+ import { type ChartAccessibilityProps } from '../../primitives/chart-accessibility.js';
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+ import { type SeriesColorIndex } from '../../utils/chart.js';
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+ type Layer = 'svg' | 'overlay' | 'header';
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+ export type PyramidChartStatus = 'loading' | 'ready';
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+ /** Which wing a series grows into. */
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+ export type PyramidChartSide = 'start' | 'end';
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+ /** Where the category names sit. */
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+ export type PyramidChartLabelPlacement = 'above' | 'center' | 'start';
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+ export type PyramidChartDatum = Record<string, string | number | null | undefined>;
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+ /**
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+ * The row under the finger, for something rendered *inside* the chart. A
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+ * readout in the card's header is outside this provider — use
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+ * `onActiveIndexChange` for that.
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+ */
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+ export declare function usePyramidChart(): {
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+ activeIndex: number;
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+ activePoint: PyramidChartDatum | null;
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+ xDataKey: string;
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+ };
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+ export interface PyramidChartProps extends ViewProps, ChartAccessibilityProps<PyramidChartDatum> {
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+ className?: string;
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+ /** The rows. Each one is a band across the chart, with a wing either side. */
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+ data: PyramidChartDatum[];
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+ /** Key holding the category label. Used by the axis and the readout. */
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+ xDataKey?: string;
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+ /**
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+ * `loading` holds the bars at the centre and grows them out into the real
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+ * ones when it turns `ready`. One component throughout, rather than a spinner
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+ * swapped for a chart — swapping loses the transition. Add a
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+ * `PyramidChart.Skeleton` for something to stand in the plot meanwhile.
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+ */
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+ status?: PyramidChartStatus;
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+ /** Width ÷ height. `1.2` suits three or four rows in a card. */
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+ aspectRatio?: number;
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+ /** Milliseconds for the bars to grow out on mount. */
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+ animationDuration?: number;
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+ /** Milliseconds for the scale to settle after the data changes. */
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+ domainDuration?: number;
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+ /**
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+ * Fix the far end of the shared scale instead of deriving it. The near end is
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+ * zero either way — a pyramid measures outward from its centre.
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+ */
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+ maxValue?: number;
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+ /**
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+ * Where the category names sit. `above`, the default, gives each row a line
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+ * of its own over its pair of bars, so the two wings meet in the middle with
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+ * nothing standing between them. `center` puts the names in a gutter between
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+ * the wings instead, and `start` down the left edge.
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+ */
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+ labelPlacement?: PyramidChartLabelPlacement;
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+ /**
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+ * Fraction of each band left empty, `0` to `1`. A fraction rather than a
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+ * pixel gap so the proportions hold at any height.
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+ */
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+ barGap?: number;
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+ /** Fixed bar thickness in points. Derived from the band when omitted. */
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+ barWidth?: number;
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+ /** Corner radius on the outward end of a bar. */
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+ cornerRadius?: number;
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+ /**
115
+ * Smallest length a non-zero bar is drawn at, in points. A value that rounds
116
+ * to nothing still happened, and a bar of zero length says it did not.
117
+ */
118
+ minBarLength?: number;
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+ /** Opacity of the rows that are not under the finger. */
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+ fadedOpacity?: number;
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+ /**
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+ * The row under the finger as it moves, and `-1`/`null` when it lifts.
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+ * Fires when the index changes, not per frame.
124
+ */
125
+ onActiveIndexChange?: (index: number, datum: PyramidChartDatum | null) => void;
126
+ children?: ReactNode;
127
+ }
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+ /** Imperative handle: re-run the grow-out, for a "replay" control. */
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+ export interface PyramidChartHandle {
130
+ replay: () => void;
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+ }
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+ export interface PyramidChartGridProps {
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+ /** How many lines to draw per wing, not counting the centre. */
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+ columns?: number;
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+ color?: string;
136
+ dashArray?: string;
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+ opacity?: number;
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+ /** Draw the solid line down the middle the wings are measured from. */
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+ centreLine?: boolean;
140
+ }
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+ /**
142
+ * Lines up the value axis, mirrored, so a bar can be read against a number
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+ * rather than only against the bar facing it.
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+ *
145
+ * The centre line is drawn solid and undashed where the others are dashed: it
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+ * is not a tick, it is the zero both wings are measured from.
147
+ */
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+ declare function PyramidChartGrid({ columns, color, dashArray, opacity, centreLine, }: PyramidChartGridProps): import("react").JSX.Element;
149
+ declare namespace PyramidChartGrid {
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+ var displayName: string;
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+ var layer: Layer;
152
+ }
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+ export interface PyramidChartBarProps {
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+ /** Column in the data holding this series' values. */
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+ dataKey: string;
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+ /** Which wing it grows into. */
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+ side?: PyramidChartSide;
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+ /** Explicit colour. Defaults to the `--color-chart-*` token for `colorIndex`. */
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+ color?: string;
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+ /**
161
+ * Which of the five chart tokens to take. Defaults to a different one per
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+ * side, so two bars declared with nothing but a `dataKey` and a `side` are
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+ * already told apart.
164
+ */
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+ colorIndex?: SeriesColorIndex;
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+ /** Corner radius, overriding the chart's. */
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+ cornerRadius?: number;
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+ }
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+ /**
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+ * One wing.
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+ *
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+ * Drawn as two paths rather than one rectangle per row: the row under the
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+ * finger, and everything else. That is the fewest animated props that can still
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+ * dim the rest — one path could not, since a path has one opacity, and a view
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+ * per bar would be one animated prop per bar for the same picture.
176
+ */
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+ declare function PyramidChartBar({ dataKey, side, color, colorIndex, cornerRadius, }: PyramidChartBarProps): import("react").JSX.Element;
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+ declare namespace PyramidChartBar {
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+ var displayName: string;
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+ var layer: Layer;
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+ }
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+ export interface PyramidChartSkeletonProps {
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+ /**
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+ * How many placeholder rows to draw. Defaults to one per row of data, and to
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+ * five when the data has not arrived — the count is the one thing a loading
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+ * chart can be honest about only if it already has the rows.
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+ */
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+ rows?: number;
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+ /** Milliseconds for one pass of the sweep. */
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+ duration?: number;
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+ color?: string;
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+ }
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+ /**
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+ * The loading state: equal stubs either side of the centre, with a highlight
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+ * travelling across them.
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+ *
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+ * Equal on purpose. Placeholder wings of differing lengths are a distribution
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+ * the reader has no way to tell from the real one until it changes under them,
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+ * so these say only how many rows there will be and where the centre is.
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+ */
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+ declare function PyramidChartSkeleton({ rows, duration, color }: PyramidChartSkeletonProps): import("react").JSX.Element | null;
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+ declare namespace PyramidChartSkeleton {
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+ var displayName: string;
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+ var layer: Layer;
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+ }
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+ export interface PyramidChartXAxisProps {
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+ /** How many labels per wing, not counting the zero in the middle. */
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+ ticks?: number;
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+ /** Format a value for its label. Defaults to a compact number. */
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+ format?: (value: number) => string;
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+ className?: string;
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+ }
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+ /**
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+ * The value labels along the bottom, mirrored either side of a zero in the
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+ * middle — the same magnitudes twice, because both wings are read outward from
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+ * the centre rather than along one continuous axis.
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+ *
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+ * Real text rather than SVG text, so the labels follow the theme's font and the
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+ * platform's text scaling. SVG text does neither.
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+ */
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+ declare function PyramidChartXAxis({ ticks, format, className }: PyramidChartXAxisProps): import("react").JSX.Element | null;
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+ declare namespace PyramidChartXAxis {
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+ var displayName: string;
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+ var layer: Layer;
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+ }
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+ export interface PyramidChartYAxisProps {
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+ /** Turn a row into its label. Defaults to the value at `xDataKey`. */
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+ format?: (datum: PyramidChartDatum, index: number) => string;
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+ className?: string;
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+ }
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+ /**
232
+ * The category names, one per row.
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+ *
234
+ * `above` puts each name on its own line over the pair of bars it belongs to,
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+ * which leaves the two wings meeting in the middle — the name is read first and
236
+ * the bars are then read outward from a centre nothing is standing in.
237
+ *
238
+ * One box per band rather than a spaced column, in every placement: a row owns
239
+ * a *band*, so names spread evenly would be half a band out at the top and
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+ * bottom.
241
+ */
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+ declare function PyramidChartYAxis({ format, className }: PyramidChartYAxisProps): import("react").JSX.Element | null;
243
+ declare namespace PyramidChartYAxis {
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+ var displayName: string;
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+ var layer: Layer;
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+ var axis: "y";
247
+ }
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+ export interface PyramidChartTooltipProps {
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+ /** Format one series' value. Defaults to a compact number. */
250
+ formatValue?: (value: number, key: string) => string;
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+ /** Format the readout's heading from the row. Defaults to the value at xDataKey. */
252
+ formatX?: (datum: PyramidChartDatum) => string;
253
+ className?: string;
254
+ }
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+ /**
256
+ * The readout, and the gesture that drives it.
257
+ *
258
+ * There is no crosshair. A bar is already the thing being pointed at, so
259
+ * highlighting its row and dimming the rest says the same thing without drawing
260
+ * a line through the chart.
261
+ *
262
+ * The hit area is the whole plot. A readout you have to land on the bar to
263
+ * summon is a readout nobody finds.
264
+ */
265
+ declare function PyramidChartTooltip({ formatValue, formatX, className, }: PyramidChartTooltipProps): import("react").JSX.Element | null;
266
+ declare namespace PyramidChartTooltip {
267
+ var displayName: string;
268
+ var layer: Layer;
269
+ }
270
+ export interface PyramidChartLegendProps extends ViewProps {
271
+ className?: string;
272
+ /** Prettier names for the series keys. */
273
+ labels?: Record<string, string>;
274
+ }
275
+ /** A swatch and a name per series, in the order the series were declared. */
276
+ declare function PyramidChartLegend({ className, labels, ...props }: PyramidChartLegendProps): import("react").JSX.Element | null;
277
+ declare namespace PyramidChartLegend {
278
+ var displayName: string;
279
+ var layer: Layer;
280
+ }
281
+ export interface PyramidChartHeaderProps extends ViewProps {
282
+ className?: string;
283
+ /** Small line above the value — what the chart is of. */
284
+ title?: string;
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+ /** The readout. The largest thing on the card, and the first thing read. */
286
+ value?: string;
287
+ /** One muted line under the value — a period, a comparison, a total. */
288
+ caption?: string;
289
+ /** Prettier names for the series keys, as the legend takes. */
290
+ labels?: Record<string, string>;
291
+ /**
292
+ * Draw a swatch and a name per series along the trailing edge. Prefer this to
293
+ * `PyramidChart.Legend` on a chart that has a header: the legend floats over
294
+ * the plot, where it competes with the bars for the same corner.
295
+ */
296
+ legend?: boolean;
297
+ /** Trailing slot — a control, a badge, a range picker. Wins over `legend`. */
298
+ children?: ReactNode;
299
+ }
300
+ /**
301
+ * The strip above the plot: what the chart is of, what it currently reads, and
302
+ * what the two colours mean.
303
+ *
304
+ * It belongs to the chart rather than to the card around it because it is about
305
+ * the *plot* — the number changes as a finger moves down the rows, and the
306
+ * legend is the series list the chart itself is holding.
307
+ *
308
+ * The value is not derived here. A readout that follows the finger belongs to
309
+ * whoever owns the data — take it from `onActiveIndexChange` and pass the
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+ * formatted string down.
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+ */
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+ declare function PyramidChartHeader({ className, title, value, caption, labels, legend, children, ...props }: PyramidChartHeaderProps): import("react").JSX.Element;
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+ declare namespace PyramidChartHeader {
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+ var displayName: string;
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+ var layer: Layer;
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+ }
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+ export declare const PyramidChart: import("react").ForwardRefExoticComponent<PyramidChartProps & import("react").RefAttributes<PyramidChartHandle>> & {
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+ Header: typeof PyramidChartHeader;
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+ Grid: typeof PyramidChartGrid;
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+ Bar: typeof PyramidChartBar;
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+ Skeleton: typeof PyramidChartSkeleton;
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+ XAxis: typeof PyramidChartXAxis;
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+ YAxis: typeof PyramidChartYAxis;
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+ Tooltip: typeof PyramidChartTooltip;
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+ Legend: typeof PyramidChartLegend;
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+ };
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+ export {};
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+ //# sourceMappingURL=index.d.ts.map