panelui-native 0.16.0 → 0.20.1

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Files changed (76) hide show
  1. package/lib/module/components/bottom-sheet/index.js +38 -10
  2. package/lib/module/components/bottom-sheet/index.js.map +1 -1
  3. package/lib/module/components/checkbox/index.js +24 -11
  4. package/lib/module/components/checkbox/index.js.map +1 -1
  5. package/lib/module/components/field/index.js +337 -0
  6. package/lib/module/components/field/index.js.map +1 -0
  7. package/lib/module/components/flow/flow-paths.js +378 -0
  8. package/lib/module/components/flow/flow-paths.js.map +1 -0
  9. package/lib/module/components/flow/index.js +1598 -0
  10. package/lib/module/components/flow/index.js.map +1 -0
  11. package/lib/module/components/form/index.js +77 -0
  12. package/lib/module/components/form/index.js.map +1 -0
  13. package/lib/module/components/form/use-field.js +50 -0
  14. package/lib/module/components/form/use-field.js.map +1 -0
  15. package/lib/module/components/form/use-form.js +217 -0
  16. package/lib/module/components/form/use-form.js.map +1 -0
  17. package/lib/module/components/frame/index.js +124 -22
  18. package/lib/module/components/frame/index.js.map +1 -1
  19. package/lib/module/components/otp-input/index.js +303 -0
  20. package/lib/module/components/otp-input/index.js.map +1 -0
  21. package/lib/module/components/rating/index.js +339 -0
  22. package/lib/module/components/rating/index.js.map +1 -0
  23. package/lib/module/components/signature/index.js +500 -0
  24. package/lib/module/components/signature/index.js.map +1 -0
  25. package/lib/module/components/slider/index.js +14 -1
  26. package/lib/module/components/slider/index.js.map +1 -1
  27. package/lib/module/icons/index.js +247 -0
  28. package/lib/module/icons/index.js.map +1 -1
  29. package/lib/module/index.js +7 -1
  30. package/lib/module/index.js.map +1 -1
  31. package/lib/typescript/src/components/bottom-sheet/index.d.ts +15 -1
  32. package/lib/typescript/src/components/bottom-sheet/index.d.ts.map +1 -1
  33. package/lib/typescript/src/components/checkbox/index.d.ts +8 -0
  34. package/lib/typescript/src/components/checkbox/index.d.ts.map +1 -1
  35. package/lib/typescript/src/components/field/index.d.ts +94 -0
  36. package/lib/typescript/src/components/field/index.d.ts.map +1 -0
  37. package/lib/typescript/src/components/flow/flow-paths.d.ts +89 -0
  38. package/lib/typescript/src/components/flow/flow-paths.d.ts.map +1 -0
  39. package/lib/typescript/src/components/flow/index.d.ts +310 -0
  40. package/lib/typescript/src/components/flow/index.d.ts.map +1 -0
  41. package/lib/typescript/src/components/form/index.d.ts +64 -0
  42. package/lib/typescript/src/components/form/index.d.ts.map +1 -0
  43. package/lib/typescript/src/components/form/use-field.d.ts +16 -0
  44. package/lib/typescript/src/components/form/use-field.d.ts.map +1 -0
  45. package/lib/typescript/src/components/form/use-form.d.ts +37 -0
  46. package/lib/typescript/src/components/form/use-form.d.ts.map +1 -0
  47. package/lib/typescript/src/components/frame/index.d.ts +39 -2
  48. package/lib/typescript/src/components/frame/index.d.ts.map +1 -1
  49. package/lib/typescript/src/components/otp-input/index.d.ts +141 -0
  50. package/lib/typescript/src/components/otp-input/index.d.ts.map +1 -0
  51. package/lib/typescript/src/components/rating/index.d.ts +122 -0
  52. package/lib/typescript/src/components/rating/index.d.ts.map +1 -0
  53. package/lib/typescript/src/components/signature/index.d.ts +254 -0
  54. package/lib/typescript/src/components/signature/index.d.ts.map +1 -0
  55. package/lib/typescript/src/components/slider/index.d.ts +6 -0
  56. package/lib/typescript/src/components/slider/index.d.ts.map +1 -1
  57. package/lib/typescript/src/icons/index.d.ts +25 -0
  58. package/lib/typescript/src/icons/index.d.ts.map +1 -1
  59. package/lib/typescript/src/index.d.ts +8 -2
  60. package/lib/typescript/src/index.d.ts.map +1 -1
  61. package/package.json +9 -1
  62. package/src/components/bottom-sheet/index.tsx +50 -12
  63. package/src/components/checkbox/index.tsx +40 -12
  64. package/src/components/field/index.tsx +329 -0
  65. package/src/components/flow/flow-paths.ts +348 -0
  66. package/src/components/flow/index.tsx +1924 -0
  67. package/src/components/form/index.tsx +85 -0
  68. package/src/components/form/use-field.ts +65 -0
  69. package/src/components/form/use-form.ts +252 -0
  70. package/src/components/frame/index.tsx +162 -14
  71. package/src/components/otp-input/index.tsx +396 -0
  72. package/src/components/rating/index.tsx +416 -0
  73. package/src/components/signature/index.tsx +681 -0
  74. package/src/components/slider/index.tsx +20 -1
  75. package/src/icons/index.tsx +185 -0
  76. package/src/index.ts +78 -0
@@ -0,0 +1,339 @@
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+ "use strict";
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+
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+ /**
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+ * Rating — a row of stars you can read or set.
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+ *
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+ * A rating is two jobs wearing one shape. Read-only, it is a compact way to
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+ * *show* a score — four-and-a-half stars next to a product. Interactive, it is
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+ * an *input*: tap a star to pick a whole value, or with `precision={0.5}` press
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+ * the left half of a star for a half. Either way the fill is the truth, so the
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+ * two modes look identical and only differ in whether a finger changes them.
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+ *
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+ * Partial fills are drawn by clipping a filled star over an empty one of the
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+ * same geometry — the filled layer's width is a fraction of the star's, so a
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+ * half star is exactly half and any precision in between is honest. That fill
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+ * is animated on the UI thread: setting a value springs the stars to it rather
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+ * than snapping, and a drag follows the finger with no spring so it never lags.
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+ *
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+ * ```tsx
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+ * <Rating defaultValue={3} onValueChange={setScore} />
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+ *
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+ * <Rating value={4.5} precision={0.5} readOnly />
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+ *
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+ * <Rating label="Rate your stay" showValue color="warning" defaultValue={0} />
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+ * ```
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+ *
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+ * Works controlled (`value` + `onValueChange`) or uncontrolled (`defaultValue`).
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+ */
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+ import { forwardRef, useCallback, useEffect, useRef, useState } from 'react';
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+ import { View } from 'react-native';
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+ import { Gesture, GestureDetector } from 'react-native-gesture-handler';
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+ import Animated, { runOnJS, useAnimatedStyle, useSharedValue, withSpring } from 'react-native-reanimated';
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+ import { tv } from 'tailwind-variants';
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+ import { useCSSVariable } from 'uniwind';
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+ import { StarIcon } from "../../icons/index.js";
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+ import { Text } from "../../primitives/text.js";
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+ import { cn } from "../../utils/cn.js";
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+ import { selectionTick } from "../../utils/haptics.js";
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+
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+ /** Springs the fill onto its resting value after a tap or the end of a drag. */
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+ import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
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+ const SPRING = {
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+ damping: 18,
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+ stiffness: 220,
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+ mass: 0.6
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+ };
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+ const ratingVariants = tv({
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+ slots: {
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+ root: 'gap-2',
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+ header: 'flex-row items-center justify-between gap-3',
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+ label: 'text-sm font-medium text-foreground',
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+ value: 'text-sm text-muted-foreground',
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+ row: 'flex-row items-center self-start'
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+ },
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+ variants: {
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+ size: {
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+ sm: {
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+ row: 'gap-0.5'
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+ },
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+ md: {
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+ row: 'gap-1'
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+ },
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+ lg: {
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+ row: 'gap-1.5'
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+ }
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+ },
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+ disabled: {
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+ true: {
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+ root: 'opacity-50'
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+ }
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+ }
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+ },
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+ defaultVariants: {
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+ size: 'md'
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+ }
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+ });
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+ /** Star pixel size per size token — the whole control scales from this. */
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+ const STAR_SIZE = {
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+ sm: 18,
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+ md: 24,
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+ lg: 32
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+ };
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+
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+ /** The CSS token each colour paints its filled stars with. */
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+ const FILL_VAR = {
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+ warning: '--color-warning',
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+ primary: '--color-primary',
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+ success: '--color-success',
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+ destructive: '--color-destructive',
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+ info: '--color-info',
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+ foreground: '--color-foreground'
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+ };
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+ function clampJS(value, min, max) {
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+ return Math.min(Math.max(value, min), max);
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+ }
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+
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+ /** Rounds `value` up to the nearest `precision`, so any touch fills at least it. */
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+ function snap(value, precision, max) {
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+ const stepped = Math.ceil(value / precision) * precision;
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+ // Guard the float drift that `ceil` on fractional steps can leave behind.
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+ return clampJS(Math.round(stepped / precision) * precision, 0, max);
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+ }
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+ /**
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+ * One star: an empty outline with a filled copy clipped over it. The clip width
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+ * is driven by the shared `display` value on the UI thread, so the fill of this
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+ * star animates and drags without a React render.
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+ */
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+ function Star({
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+ index,
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+ display,
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+ size,
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+ gap,
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+ fillColor,
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+ emptyColor
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+ }) {
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+ // Clamped inline rather than through a helper: this body runs on the UI
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+ // thread, which can only reach worklets, not module-scope functions.
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+ const clipStyle = useAnimatedStyle(() => ({
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+ width: Math.min(Math.max(display.value - index, 0), 1) * size
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+ }));
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+ return /*#__PURE__*/_jsxs(View, {
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+ style: {
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+ width: size,
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+ height: size,
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+ marginRight: gap
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+ },
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+ children: [/*#__PURE__*/_jsx(StarIcon, {
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+ size: size,
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+ color: emptyColor
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+ }), /*#__PURE__*/_jsx(Animated.View, {
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+ style: [{
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+ position: 'absolute',
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+ left: 0,
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+ top: 0,
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+ overflow: 'hidden'
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+ }, clipStyle],
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+ children: /*#__PURE__*/_jsx(StarIcon, {
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+ size: size,
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+ color: fillColor,
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+ filled: true
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+ })
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+ })]
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+ });
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+ }
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+ export const Rating = /*#__PURE__*/forwardRef(({
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+ className,
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+ headerClassName,
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+ rowClassName,
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+ value: valueProp,
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+ defaultValue = 0,
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+ max = 5,
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+ precision = 1,
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+ onValueChange,
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+ onValueCommit,
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+ readOnly = false,
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+ disabled = false,
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+ allowClear = false,
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+ color = 'warning',
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+ size = 'md',
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+ label,
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+ showValue = false,
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+ formatValue,
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+ haptics = false
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+ }, ref) => {
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+ const isControlled = valueProp !== undefined;
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+ const [internal, setInternal] = useState(defaultValue);
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+ const value = clampJS(isControlled ? valueProp : internal, 0, max);
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+ const interactive = !readOnly && !disabled;
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+ const slots = ratingVariants({
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+ size,
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+ disabled
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+ });
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+ const starSize = STAR_SIZE[size ?? 'md'];
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+ const gap = size === 'sm' ? 2 : size === 'lg' ? 6 : 4;
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+
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+ // SVG paints with real colour strings, not classes — resolve the tokens.
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+ const fillColor = useCSSVariable(FILL_VAR[color]);
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+ const emptyColor = useCSSVariable('--color-border');
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+ const fill = typeof fillColor === 'string' ? fillColor : '#f59e0b';
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+ const empty = typeof emptyColor === 'string' ? emptyColor : '#d4d4d4';
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+
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+ // Drives every star's clipped fill on the UI thread.
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+ const display = useSharedValue(value);
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+ const rowWidth = useSharedValue(0);
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+
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+ // Keep the change/commit handlers reachable from the gesture without
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+ // rebuilding it on every render.
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+ const changeRef = useRef(onValueChange);
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+ changeRef.current = onValueChange;
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+ const commitRef = useRef(onValueCommit);
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+ commitRef.current = onValueCommit;
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+ // The last whole star a drag crossed, so haptics tick once per star.
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+ const lastStep = useRef(Math.ceil(value));
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+ const emitChange = useCallback(next => {
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+ if (!isControlled) setInternal(next);
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+ changeRef.current?.(next);
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+ }, [isControlled]);
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+
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+ // Follow a controlled value that changes elsewhere, springing to it.
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+ useEffect(() => {
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+ display.value = withSpring(value, SPRING);
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+ }, [value, display]);
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+ const onRowLayout = event => {
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+ rowWidth.value = event.nativeEvent.layout.width;
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+ };
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+
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+ // Maps an x within the row to a snapped rating. Runs on JS off the worklet.
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+ const valueFromX = useCallback((x, width) => {
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+ if (width <= 0) return value;
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+ const raw = clampJS(x / width, 0, 1) * max;
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+ return snap(raw, precision, max);
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+ }, [max, precision, value]);
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+ const applyLive = useCallback((x, width) => {
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+ let next = valueFromX(x, width);
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+ if (allowClear && next === value && Math.ceil(next) === lastStep.current) {
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+ next = 0;
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+ }
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+ display.value = next;
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+ if (haptics && Math.ceil(next) !== lastStep.current) {
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+ lastStep.current = Math.ceil(next);
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+ selectionTick();
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+ }
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+ emitChange(next);
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+ }, [valueFromX, allowClear, value, display, haptics, emitChange]);
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+
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+ // Resets the haptic step to where the touch started, then applies the first
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+ // position. Runs on JS: a ref cannot be written from a gesture worklet.
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+ const begin = useCallback((x, width) => {
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+ lastStep.current = Math.ceil(value);
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+ applyLive(x, width);
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+ }, [value, applyLive]);
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+ const commit = useCallback((x, width) => {
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+ let next = valueFromX(x, width);
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+ if (allowClear && next === value) next = 0;
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+ display.value = withSpring(next, SPRING);
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+ lastStep.current = Math.ceil(next);
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+ emitChange(next);
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+ commitRef.current?.(next);
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+ }, [valueFromX, allowClear, value, display, emitChange]);
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+ const pan = Gesture.Pan().enabled(interactive).onBegin(event => {
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+ runOnJS(begin)(event.x, rowWidth.value);
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+ }).onUpdate(event => {
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+ runOnJS(applyLive)(event.x, rowWidth.value);
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+ }).onFinalize(event => {
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+ runOnJS(commit)(event.x, rowWidth.value);
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+ });
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+ const tap = Gesture.Tap().enabled(interactive).maxDuration(250).onEnd(event => {
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+ runOnJS(commit)(event.x, rowWidth.value);
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+ });
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+ const gesture = Gesture.Race(tap, pan);
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+
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+ // VoiceOver / TalkBack move by a single precision step.
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+ const nudge = dir => {
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+ const next = clampJS(Math.round((value + dir * precision) / precision) * precision, 0, max);
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+ if (next === value) return;
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+ display.value = withSpring(next, SPRING);
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+ lastStep.current = Math.ceil(next);
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+ emitChange(next);
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+ commitRef.current?.(next);
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+ };
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+ const onAccessibilityAction = event => {
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+ if (event.nativeEvent.actionName === 'increment') nudge(1);else if (event.nativeEvent.actionName === 'decrement') nudge(-1);
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+ };
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+ const shown = formatValue ? formatValue(value) : String(value);
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+ const a11yLabel = label ?? `Rating, ${shown} out of ${max}`;
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+ const stars = /*#__PURE__*/_jsx(View, {
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+ className: slots.row({
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+ className: rowClassName
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+ }),
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+ onLayout: onRowLayout
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+ // The row is measured for the touch math, so it must not collapse.
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+ ,
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+ collapsable: false,
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+ children: Array.from({
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+ length: max
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+ }, (_, i) => /*#__PURE__*/_jsx(Star, {
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+ index: i,
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+ display: display,
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+ size: starSize
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+ // No trailing gap after the last star, so the row width is honest.
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+ ,
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+ gap: i === max - 1 ? 0 : gap,
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+ fillColor: fill,
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+ emptyColor: empty
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+ }, i))
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+ });
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+ const header = label || showValue ? /*#__PURE__*/_jsxs(View, {
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+ className: slots.header({
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+ className: headerClassName
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+ }),
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+ children: [label ? /*#__PURE__*/_jsx(Text, {
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+ className: slots.label(),
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+ children: label
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+ }) : /*#__PURE__*/_jsx(View, {}), showValue ? /*#__PURE__*/_jsx(Text, {
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+ className: slots.value(),
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+ children: shown
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+ }) : null]
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+ }) : null;
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+ return /*#__PURE__*/_jsxs(View, {
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+ ref: ref,
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+ className: cn(slots.root({
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+ className
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+ })),
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+ children: [header, interactive ? /*#__PURE__*/_jsx(GestureDetector, {
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+ gesture: gesture,
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+ children: /*#__PURE__*/_jsx(View, {
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+ accessible: true,
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+ accessibilityRole: "adjustable",
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+ accessibilityLabel: a11yLabel,
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+ accessibilityState: {
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+ disabled
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+ },
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+ accessibilityValue: {
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+ min: 0,
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+ max,
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+ now: value,
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+ text: shown
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+ },
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+ accessibilityActions: [{
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+ name: 'increment'
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+ }, {
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+ name: 'decrement'
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+ }],
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+ onAccessibilityAction: onAccessibilityAction
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+ // Hold the stars in a self-starting box so the gesture area is
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+ // exactly the stars, not the full width of the parent.
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+ ,
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+ className: "self-start",
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+ children: stars
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+ })
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+ }) : /*#__PURE__*/_jsx(View, {
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+ accessible: true,
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+ accessibilityRole: "image",
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+ accessibilityLabel: a11yLabel,
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+ children: stars
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+ })]
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+ });
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+ });
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+ Rating.displayName = 'Rating';
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+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ 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