panelui-native 0.12.0 → 0.14.0

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Files changed (93) hide show
  1. package/README.md +39 -23
  2. package/lib/module/components/button/index.js +12 -9
  3. package/lib/module/components/button/index.js.map +1 -1
  4. package/lib/module/components/chip/index.js +313 -0
  5. package/lib/module/components/chip/index.js.map +1 -0
  6. package/lib/module/components/frame/index.js +41 -39
  7. package/lib/module/components/frame/index.js.map +1 -1
  8. package/lib/module/components/heatmap-chart/index.js +772 -0
  9. package/lib/module/components/heatmap-chart/index.js.map +1 -0
  10. package/lib/module/components/input/index.js +4 -0
  11. package/lib/module/components/input/index.js.map +1 -1
  12. package/lib/module/components/scroll-canvas/index.js +175 -0
  13. package/lib/module/components/scroll-canvas/index.js.map +1 -0
  14. package/lib/module/components/scroll-text/index.js +213 -0
  15. package/lib/module/components/scroll-text/index.js.map +1 -0
  16. package/lib/module/components/select/index.js +20 -24
  17. package/lib/module/components/select/index.js.map +1 -1
  18. package/lib/module/components/slider/index.js +2 -5
  19. package/lib/module/components/slider/index.js.map +1 -1
  20. package/lib/module/components/switch/index.js +15 -17
  21. package/lib/module/components/switch/index.js.map +1 -1
  22. package/lib/module/components/thinking-orb/index.js +741 -0
  23. package/lib/module/components/thinking-orb/index.js.map +1 -0
  24. package/lib/module/components/toggle-button/index.js +12 -3
  25. package/lib/module/components/toggle-button/index.js.map +1 -1
  26. package/lib/module/hooks/index.js +1 -0
  27. package/lib/module/hooks/index.js.map +1 -1
  28. package/lib/module/hooks/use-keyboard-avoidance.js +99 -59
  29. package/lib/module/hooks/use-keyboard-avoidance.js.map +1 -1
  30. package/lib/module/hooks/use-reveal-progress.js +75 -0
  31. package/lib/module/hooks/use-reveal-progress.js.map +1 -0
  32. package/lib/module/index.js +6 -0
  33. package/lib/module/index.js.map +1 -1
  34. package/lib/module/native/index.js.map +1 -1
  35. package/lib/module/primitives/keyboard-avoider.js +21 -2
  36. package/lib/module/primitives/keyboard-avoider.js.map +1 -1
  37. package/lib/module/primitives/scroll-progress.js +114 -0
  38. package/lib/module/primitives/scroll-progress.js.map +1 -0
  39. package/lib/typescript/src/components/button/index.d.ts +3 -4
  40. package/lib/typescript/src/components/button/index.d.ts.map +1 -1
  41. package/lib/typescript/src/components/chip/index.d.ts +304 -0
  42. package/lib/typescript/src/components/chip/index.d.ts.map +1 -0
  43. package/lib/typescript/src/components/frame/index.d.ts +15 -13
  44. package/lib/typescript/src/components/frame/index.d.ts.map +1 -1
  45. package/lib/typescript/src/components/heatmap-chart/index.d.ts +260 -0
  46. package/lib/typescript/src/components/heatmap-chart/index.d.ts.map +1 -0
  47. package/lib/typescript/src/components/input/index.d.ts +19 -4
  48. package/lib/typescript/src/components/input/index.d.ts.map +1 -1
  49. package/lib/typescript/src/components/scroll-canvas/index.d.ts +66 -0
  50. package/lib/typescript/src/components/scroll-canvas/index.d.ts.map +1 -0
  51. package/lib/typescript/src/components/scroll-text/index.d.ts +46 -0
  52. package/lib/typescript/src/components/scroll-text/index.d.ts.map +1 -0
  53. package/lib/typescript/src/components/select/index.d.ts.map +1 -1
  54. package/lib/typescript/src/components/slider/index.d.ts.map +1 -1
  55. package/lib/typescript/src/components/switch/index.d.ts.map +1 -1
  56. package/lib/typescript/src/components/thinking-orb/index.d.ts +28 -0
  57. package/lib/typescript/src/components/thinking-orb/index.d.ts.map +1 -0
  58. package/lib/typescript/src/components/toggle-button/index.d.ts +12 -0
  59. package/lib/typescript/src/components/toggle-button/index.d.ts.map +1 -1
  60. package/lib/typescript/src/hooks/index.d.ts +2 -1
  61. package/lib/typescript/src/hooks/index.d.ts.map +1 -1
  62. package/lib/typescript/src/hooks/use-keyboard-avoidance.d.ts +16 -3
  63. package/lib/typescript/src/hooks/use-keyboard-avoidance.d.ts.map +1 -1
  64. package/lib/typescript/src/hooks/use-reveal-progress.d.ts +56 -0
  65. package/lib/typescript/src/hooks/use-reveal-progress.d.ts.map +1 -0
  66. package/lib/typescript/src/index.d.ts +6 -0
  67. package/lib/typescript/src/index.d.ts.map +1 -1
  68. package/lib/typescript/src/native/index.d.ts +15 -7
  69. package/lib/typescript/src/native/index.d.ts.map +1 -1
  70. package/lib/typescript/src/primitives/keyboard-avoider.d.ts +30 -3
  71. package/lib/typescript/src/primitives/keyboard-avoider.d.ts.map +1 -1
  72. package/lib/typescript/src/primitives/scroll-progress.d.ts +61 -0
  73. package/lib/typescript/src/primitives/scroll-progress.d.ts.map +1 -0
  74. package/package.json +1 -1
  75. package/src/components/button/index.tsx +13 -11
  76. package/src/components/chip/index.tsx +333 -0
  77. package/src/components/frame/index.tsx +39 -50
  78. package/src/components/heatmap-chart/index.tsx +1024 -0
  79. package/src/components/input/index.tsx +23 -4
  80. package/src/components/scroll-canvas/index.tsx +220 -0
  81. package/src/components/scroll-text/index.tsx +277 -0
  82. package/src/components/select/index.tsx +4 -9
  83. package/src/components/slider/index.tsx +4 -7
  84. package/src/components/switch/index.tsx +5 -8
  85. package/src/components/thinking-orb/index.tsx +792 -0
  86. package/src/components/toggle-button/index.tsx +24 -2
  87. package/src/hooks/index.ts +6 -0
  88. package/src/hooks/use-keyboard-avoidance.ts +111 -65
  89. package/src/hooks/use-reveal-progress.ts +106 -0
  90. package/src/index.ts +46 -0
  91. package/src/native/index.ts +15 -7
  92. package/src/primitives/keyboard-avoider.tsx +41 -4
  93. package/src/primitives/scroll-progress.tsx +167 -0
@@ -0,0 +1,333 @@
1
+ /**
2
+ * Chip — a compact, interactive token.
3
+ *
4
+ * Where Badge only shows and ToggleButton owns a stateful toolbar, Chip is the
5
+ * thing in between: a small pill you can *press*, mark as *selected*, or
6
+ * *remove*. It is the filter in a filter bar, the tag on a photo, the removable
7
+ * recipient in a "To:" field — small, dense, and touchable.
8
+ *
9
+ * The close button is its own hit target nested inside the pill, so tapping the
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+ * ✕ removes the chip without also firing the chip's own `onPress`. That split
11
+ * is the whole reason a removable chip needs a component and not just a styled
12
+ * Badge.
13
+ *
14
+ * ```tsx
15
+ * <Chip>Design</Chip>
16
+ *
17
+ * <Chip variant="info" onClose={() => remove('design')}>Design</Chip>
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+ *
19
+ * <Chip selected={on} onPress={() => setOn(!on)}>
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+ * <CheckIcon size={14} />
21
+ * <Chip.Label>Available</Chip.Label>
22
+ * </Chip>
23
+ * ```
24
+ */
25
+ import {
26
+ createContext,
27
+ forwardRef,
28
+ useCallback,
29
+ useContext,
30
+ useMemo,
31
+ type ReactNode,
32
+ } from 'react';
33
+ import { Pressable, View, type ViewProps } from 'react-native';
34
+ import { tv, type VariantProps } from 'tailwind-variants';
35
+ import { useCSSVariable } from 'uniwind';
36
+ import { IconColorProvider, XIcon } from '../../icons';
37
+ import {
38
+ AnimatedPressable,
39
+ type AnimatedPressableProps,
40
+ } from '../../primitives/animated-pressable';
41
+ import { Text } from '../../primitives/text';
42
+ import { cn } from '../../utils/cn';
43
+ import { selectionTick } from '../../utils/haptics';
44
+
45
+ const chipVariants = tv({
46
+ slots: {
47
+ root: 'flex-row items-center self-start rounded-full border border-transparent',
48
+ label: 'font-medium',
49
+ close:
50
+ 'items-center justify-center rounded-full -mr-1 aspect-square opacity-70',
51
+ },
52
+ variants: {
53
+ variant: {
54
+ /** The resting tag — a quiet neutral fill. */
55
+ default: { root: 'bg-secondary', label: 'text-secondary-foreground' },
56
+ /** The accent fill, for the one chip that leads. */
57
+ primary: { root: 'bg-primary', label: 'text-primary-foreground' },
58
+ /** Just an outline — the lightest a chip gets while still being a shape. */
59
+ outline: { root: 'border-border bg-transparent', label: 'text-foreground' },
60
+ success: {
61
+ root: 'bg-success-subtle',
62
+ label: 'text-success-foreground',
63
+ },
64
+ warning: {
65
+ root: 'bg-warning-subtle',
66
+ label: 'text-warning-foreground',
67
+ },
68
+ info: { root: 'bg-info-subtle', label: 'text-info-foreground' },
69
+ destructive: {
70
+ root: 'bg-destructive-subtle',
71
+ label: 'text-destructive-foreground',
72
+ },
73
+ },
74
+ size: {
75
+ sm: { root: 'h-6 gap-1 px-2', label: 'text-xs' },
76
+ md: { root: 'h-7 gap-1.5 px-2.5', label: 'text-sm' },
77
+ lg: { root: 'h-9 gap-2 px-3.5', label: 'text-base' },
78
+ },
79
+ /**
80
+ * The filter "on" state — a loud accent surface that wins over the resting
81
+ * variant, so any chip can be a filter without picking a second colour.
82
+ */
83
+ selected: {
84
+ true: {
85
+ root: 'border-primary/24 bg-accent',
86
+ label: 'text-accent-foreground',
87
+ },
88
+ },
89
+ /** Trims the trailing padding so the close target hugs the right edge. */
90
+ closable: {
91
+ true: { root: 'pr-1' },
92
+ },
93
+ disabled: {
94
+ true: { root: 'opacity-[0.56]' },
95
+ },
96
+ },
97
+ compoundVariants: [
98
+ { size: 'sm', closable: true, class: { close: 'h-4' } },
99
+ { size: 'md', closable: true, class: { close: 'h-5' } },
100
+ { size: 'lg', closable: true, class: { close: 'h-6' } },
101
+ ],
102
+ defaultVariants: {
103
+ variant: 'default',
104
+ size: 'md',
105
+ },
106
+ });
107
+
108
+ type ChipVariantProps = VariantProps<typeof chipVariants>;
109
+ export type ChipVariant = NonNullable<ChipVariantProps['variant']>;
110
+ export type ChipSize = NonNullable<ChipVariantProps['size']>;
111
+
112
+ /** Which foreground token each variant paints its icons and ✕ with. */
113
+ const TINT_VAR: Record<ChipVariant, string> = {
114
+ default: '--color-secondary-foreground',
115
+ primary: '--color-primary-foreground',
116
+ outline: '--color-foreground',
117
+ success: '--color-success-foreground',
118
+ warning: '--color-warning-foreground',
119
+ info: '--color-info-foreground',
120
+ destructive: '--color-destructive-foreground',
121
+ };
122
+
123
+ /** The ✕ scales with the pill so it never looks stranded in a large chip. */
124
+ const CLOSE_ICON: Record<ChipSize, number> = { sm: 11, md: 13, lg: 15 };
125
+
126
+ /* -------------------------------------------------------------------------- */
127
+ /* State context */
128
+ /* -------------------------------------------------------------------------- */
129
+
130
+ interface ChipStateValue {
131
+ selected: boolean;
132
+ disabled: boolean;
133
+ }
134
+
135
+ interface ChipContextValue extends ChipStateValue {
136
+ /** The label classes for this chip's variant/size, so `Chip.Label` matches. */
137
+ labelClasses: string;
138
+ }
139
+
140
+ const ChipContext = createContext<ChipContextValue | null>(null);
141
+
142
+ /**
143
+ * The chip's own state, for anything rendered inside it — an icon that swaps
144
+ * when the chip is selected, a count that only shows when it is on.
145
+ */
146
+ export function useChip(): ChipStateValue {
147
+ const ctx = useContext(ChipContext);
148
+ if (!ctx) {
149
+ throw new Error('useChip must be used within a <Chip>');
150
+ }
151
+ return { selected: ctx.selected, disabled: ctx.disabled };
152
+ }
153
+
154
+ /* -------------------------------------------------------------------------- */
155
+ /* Chip */
156
+ /* -------------------------------------------------------------------------- */
157
+
158
+ export interface ChipProps
159
+ extends Omit<AnimatedPressableProps, 'children' | 'disabled'>,
160
+ Omit<ChipVariantProps, 'selected' | 'disabled' | 'closable'> {
161
+ children?: ReactNode;
162
+ className?: string;
163
+ /** Extra classes for the label when `children` is a string. */
164
+ labelClassName?: string;
165
+ /**
166
+ * The filter "on" state. Setting it (even to `false`) makes the chip a
167
+ * toggle, announced as such — pair it with `onPress` to flip it.
168
+ */
169
+ selected?: boolean;
170
+ disabled?: boolean;
171
+ /** A leading icon or avatar, before the label. */
172
+ start?: ReactNode;
173
+ /**
174
+ * Shows a trailing ✕ and calls this when it is pressed. The ✕ is its own hit
175
+ * target, so removing a chip never also fires its `onPress`.
176
+ */
177
+ onClose?: () => void;
178
+ /** Accessibility label for the ✕. Defaults to "Remove". */
179
+ closeLabel?: string;
180
+ /**
181
+ * A tick under the finger when the chip is pressed or removed. Off by
182
+ * default — needs the optional `expo-haptics`, and is silent without it.
183
+ */
184
+ haptics?: boolean;
185
+ }
186
+
187
+ const ChipRoot = forwardRef<View, ChipProps>(
188
+ (
189
+ {
190
+ children,
191
+ className,
192
+ labelClassName,
193
+ variant = 'default',
194
+ size = 'md',
195
+ selected,
196
+ disabled = false,
197
+ start,
198
+ onClose,
199
+ closeLabel = 'Remove',
200
+ haptics = false,
201
+ onPress,
202
+ ...props
203
+ },
204
+ ref
205
+ ) => {
206
+ const isToggle = selected !== undefined;
207
+ const isSelected = selected ?? false;
208
+ const closable = onClose !== undefined;
209
+ // Only the whole chip becoming pressable warrants the press animation; a
210
+ // static attribute tag stays a plain View so it does not invite a tap.
211
+ const pressable = onPress !== undefined || isToggle;
212
+
213
+ const slots = chipVariants({
214
+ variant,
215
+ size,
216
+ selected: isSelected,
217
+ closable,
218
+ disabled,
219
+ });
220
+
221
+ // Icons and the ✕ inherit this, so they track the surface they sit on
222
+ // instead of every caller hardcoding a hex that is wrong in one theme.
223
+ const tint = useCSSVariable(
224
+ isSelected ? '--color-accent-foreground' : TINT_VAR[variant]
225
+ );
226
+
227
+ const handlePress = useCallback<NonNullable<AnimatedPressableProps['onPress']>>(
228
+ (event) => {
229
+ if (haptics) selectionTick();
230
+ onPress?.(event);
231
+ },
232
+ [haptics, onPress]
233
+ );
234
+
235
+ const handleClose = useCallback(() => {
236
+ if (haptics) selectionTick();
237
+ onClose?.();
238
+ }, [haptics, onClose]);
239
+
240
+ const labelClasses = slots.label();
241
+ const state = useMemo(
242
+ () => ({ selected: isSelected, disabled, labelClasses }),
243
+ [isSelected, disabled, labelClasses]
244
+ );
245
+
246
+ const body = (
247
+ <>
248
+ {start}
249
+ {typeof children === 'string' ? (
250
+ <Text className={slots.label({ className: labelClassName })}>
251
+ {children}
252
+ </Text>
253
+ ) : (
254
+ children
255
+ )}
256
+ {closable ? (
257
+ <Pressable
258
+ accessibilityRole="button"
259
+ accessibilityLabel={closeLabel}
260
+ // A small pill leaves little room for the ✕; the slop gives the
261
+ // finger the target the pixels do not.
262
+ hitSlop={8}
263
+ disabled={disabled}
264
+ onPress={handleClose}
265
+ className={slots.close()}
266
+ >
267
+ <XIcon size={CLOSE_ICON[size]} />
268
+ </Pressable>
269
+ ) : null}
270
+ </>
271
+ );
272
+
273
+ const sharedProps = {
274
+ accessibilityRole: 'button' as const,
275
+ // A toggle chip is read out as checked/unchecked; a plain pressable one
276
+ // as a button. A static tag gets neither, so it is not announced as
277
+ // something to press.
278
+ accessibilityState: { disabled, ...(isToggle ? { selected: isSelected } : {}) },
279
+ 'aria-pressed': isToggle ? isSelected : undefined,
280
+ disabled,
281
+ className: slots.root({ className }),
282
+ };
283
+
284
+ return (
285
+ <ChipContext.Provider value={state}>
286
+ <IconColorProvider color={typeof tint === 'string' ? tint : undefined}>
287
+ {pressable ? (
288
+ <AnimatedPressable
289
+ ref={ref}
290
+ onPress={handlePress}
291
+ {...sharedProps}
292
+ {...props}
293
+ >
294
+ {body}
295
+ </AnimatedPressable>
296
+ ) : (
297
+ <View ref={ref} className={slots.root({ className })} {...(props as ViewProps)}>
298
+ {body}
299
+ </View>
300
+ )}
301
+ </IconColorProvider>
302
+ </ChipContext.Provider>
303
+ );
304
+ }
305
+ );
306
+ ChipRoot.displayName = 'Chip';
307
+
308
+ /* -------------------------------------------------------------------------- */
309
+ /* Chip.Label */
310
+ /* -------------------------------------------------------------------------- */
311
+
312
+ export interface ChipLabelProps {
313
+ className?: string;
314
+ children: ReactNode;
315
+ }
316
+
317
+ /**
318
+ * The label, when the chip holds more than a string — an icon beside text. It
319
+ * reads the selected state itself, so composing the two does not mean threading
320
+ * the colour through by hand.
321
+ */
322
+ function ChipLabel({ className, children }: ChipLabelProps) {
323
+ const ctx = useContext(ChipContext);
324
+ if (!ctx) {
325
+ throw new Error('Chip.Label must be used within a <Chip>');
326
+ }
327
+ return <Text className={cn(ctx.labelClasses, className)}>{children}</Text>;
328
+ }
329
+ ChipLabel.displayName = 'Chip.Label';
330
+
331
+ export const Chip = Object.assign(ChipRoot, {
332
+ Label: ChipLabel,
333
+ });
@@ -1,23 +1,29 @@
1
1
  /**
2
- * Frame — a widget shell: a titled surface wrapping an inset panel of rows,
3
- * with an optional action on the header row and a caption underneath.
2
+ * Frame — a widget shell: a card of rows sitting in a tray, with the tray's
3
+ * one exposed strip along the top carrying the title.
4
4
  *
5
- * Layout follows the nested-radius rule (inner radius = outer radius minus the
6
- * gap between them), which is why the panel is `rounded-xl` inside a
7
- * `rounded-2xl` shell. Since v0.4.0 the radius scale is theme-scoped, so this
8
- * relationship holds while the absolute values change per theme.
5
+ * The two surfaces are nested rather than stacked, and only one edge of the
6
+ * outer one is ever visible. The panel is flush to the shell's left, right and
7
+ * bottom, so the shell reads as something the card is *sitting in* rather than
8
+ * as a border around it — and the strip left at the top is the header, which
9
+ * is why the header needs no rule under it and no background of its own.
10
+ *
11
+ * The shell's radius is the larger of the two, and the panel's top corners are
12
+ * tighter. That is the reverse of the usual nested-radius rule, and it is
13
+ * deliberate: with only the top corners free, matching them would make the two
14
+ * surfaces read as one misdrawn shape. The panel's bottom corners are not set
15
+ * at all — the shell clips them, so they take its radius exactly.
9
16
  *
10
17
  * ```tsx
11
18
  * <Frame>
12
19
  * <Frame.Header>
13
- * <Frame.Title>Usage Type</Frame.Title>
14
- * <Frame.Action>Amount</Frame.Action>
20
+ * <Frame.Title>Agent monitor</Frame.Title>
21
+ * <Frame.Action>All agents under 25% token limit</Frame.Action>
15
22
  * </Frame.Header>
16
23
  * <Frame.Panel>
17
24
  * <Frame.Row>…</Frame.Row>
18
25
  * <Frame.Row>…</Frame.Row>
19
26
  * </Frame.Panel>
20
- * <Frame.Footer>Updated 2 minutes ago</Frame.Footer>
21
27
  * </Frame>
22
28
  * ```
23
29
  *
@@ -41,15 +47,24 @@ import { cn } from '../../utils/cn';
41
47
  const frameVariants = tv({
42
48
  slots: {
43
49
  root: '',
44
- panel: 'overflow-hidden rounded-xl border border-border bg-card',
50
+ // Flush left, right and bottom: no side or bottom border, because the
51
+ // shell's own edge is already there, and no bottom radius, because the
52
+ // shell clips it. Only the top corners and the rule under the header are
53
+ // the panel's to draw.
54
+ panel: 'overflow-hidden rounded-t-2xl border-t border-border bg-card',
45
55
  },
46
56
  variants: {
47
57
  variant: {
48
- default: { root: 'rounded-2xl border border-border bg-surface p-1.5' },
58
+ // `overflow-hidden` is load-bearing — it is what makes the panel's
59
+ // bottom corners take the shell's radius instead of squaring off
60
+ // against it.
61
+ default: {
62
+ root: 'overflow-hidden rounded-3xl border border-border bg-surface',
63
+ },
49
64
  // No shell: the panel is the whole widget. For a Frame nested inside a
50
65
  // card that already draws a border, where the shell's own edge sitting
51
66
  // just inside it reads as a double line.
52
- plain: { root: '', panel: 'rounded-2xl' },
67
+ plain: { root: '', panel: 'rounded-3xl border border-border' },
53
68
  },
54
69
  },
55
70
  defaultVariants: {
@@ -83,15 +98,16 @@ export interface FrameHeaderProps extends FrameProps {
83
98
  }
84
99
 
85
100
  /**
86
- * The header row: title on the left, `Frame.Action` on the right. Add
87
- * `className="flex-col items-start"` when you want a description underneath.
101
+ * The header row — the strip of shell left exposed above the panel. Title on
102
+ * the left, `Frame.Action` on the right. Add `className="flex-col items-start"`
103
+ * when you want a description underneath.
88
104
  */
89
105
  const FrameHeader = forwardRef<View, FrameHeaderProps>(
90
106
  ({ className, ...props }, ref) => (
91
107
  <View
92
108
  ref={ref}
93
109
  className={cn(
94
- 'flex-row items-center justify-between gap-3 px-3 pb-2.5 pt-2',
110
+ 'flex-row items-center justify-between gap-3 px-4 pb-3 pt-2.5',
95
111
  className
96
112
  )}
97
113
  {...props}
@@ -100,14 +116,12 @@ const FrameHeader = forwardRef<View, FrameHeaderProps>(
100
116
  );
101
117
  FrameHeader.displayName = 'Frame.Header';
102
118
 
119
+ /**
120
+ * Muted by default. The header is a caption on the tray the card sits in, not
121
+ * a heading over a section — the card's own rows carry the weight.
122
+ */
103
123
  const FrameTitle = forwardRef<RNText, TextProps>(({ className, ...props }, ref) => (
104
- <Text
105
- ref={ref}
106
- size="base"
107
- weight="medium"
108
- className={cn('text-foreground', className)}
109
- {...props}
110
- />
124
+ <Text ref={ref} size="sm" muted className={className} {...props} />
111
125
  ));
112
126
  FrameTitle.displayName = 'Frame.Title';
113
127
 
@@ -123,7 +137,7 @@ const FrameAction = forwardRef<View, FrameActionProps>(
123
137
  ({ className, children, ...props }, ref) => (
124
138
  <View ref={ref} className={cn('flex-row items-center gap-2', className)} {...props}>
125
139
  {typeof children === 'string' ? (
126
- <Text size="base" muted>
140
+ <Text size="sm" muted>
127
141
  {children}
128
142
  </Text>
129
143
  ) : (
@@ -177,8 +191,8 @@ export interface FramePanelProps extends FrameProps {
177
191
  }
178
192
 
179
193
  /**
180
- * The inset card holding the frame's content — the raised surface sitting in
181
- * from the shell's edges, with its own smaller radius.
194
+ * The card holding the frame's content — flush to the shell on three sides,
195
+ * with the header strip above it.
182
196
  */
183
197
  const FramePanel = forwardRef<View, FramePanelProps>(
184
198
  ({ className, dividers = true, children, ...props }, ref) => (
@@ -284,30 +298,6 @@ FrameSection.displayName = 'Frame.Section';
284
298
  /** Parts the panel divides. Declared after them, since it holds references. */
285
299
  const DIVIDABLE = new Set<unknown>([FrameRow, FrameSection]);
286
300
 
287
- export interface FrameFooterProps extends FrameProps {
288
- children?: ReactNode;
289
- }
290
-
291
- /** Muted caption under the panel. Strings are wrapped for you. */
292
- const FrameFooter = forwardRef<View, FrameFooterProps>(
293
- ({ className, children, ...props }, ref) => (
294
- <View
295
- ref={ref}
296
- className={cn('flex-row items-center gap-2 px-3 pb-1.5 pt-2.5', className)}
297
- {...props}
298
- >
299
- {typeof children === 'string' ? (
300
- <Text size="sm" muted>
301
- {children}
302
- </Text>
303
- ) : (
304
- children
305
- )}
306
- </View>
307
- )
308
- );
309
- FrameFooter.displayName = 'Frame.Footer';
310
-
311
301
  export const Frame = Object.assign(FrameRoot, {
312
302
  Header: FrameHeader,
313
303
  Title: FrameTitle,
@@ -316,5 +306,4 @@ export const Frame = Object.assign(FrameRoot, {
316
306
  Panel: FramePanel,
317
307
  Section: FrameSection,
318
308
  Row: FrameRow,
319
- Footer: FrameFooter,
320
309
  });