pac-man-phaser 1.0.8 → 1.0.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +4 -2
- package/dist/index.js +1230 -3
- package/package.json +4 -5
- package/assets/spritesheet.webp +0 -0
- package/dist/game/_scenes/game-over-scene.d.ts +0 -9
- package/dist/game/_scenes/game-over-scene.d.ts.map +0 -1
- package/dist/game/_scenes/game-over-scene.js +0 -59
- package/dist/game/_scenes/game-over-scene.js.map +0 -1
- package/dist/game/_scenes/pac-man-scene.d.ts +0 -14
- package/dist/game/_scenes/pac-man-scene.d.ts.map +0 -1
- package/dist/game/_scenes/pac-man-scene.js +0 -150
- package/dist/game/_scenes/pac-man-scene.js.map +0 -1
- package/dist/game/_scenes/pause-scene.d.ts +0 -5
- package/dist/game/_scenes/pause-scene.d.ts.map +0 -1
- package/dist/game/_scenes/pause-scene.js +0 -28
- package/dist/game/_scenes/pause-scene.js.map +0 -1
- package/dist/game/constants.d.ts +0 -19
- package/dist/game/constants.d.ts.map +0 -1
- package/dist/game/constants.js +0 -27
- package/dist/game/constants.js.map +0 -1
- package/dist/game/sprites/abstracts/action-item.d.ts +0 -5
- package/dist/game/sprites/abstracts/action-item.d.ts.map +0 -1
- package/dist/game/sprites/abstracts/action-item.js +0 -4
- package/dist/game/sprites/abstracts/action-item.js.map +0 -1
- package/dist/game/sprites/abstracts/item.d.ts +0 -6
- package/dist/game/sprites/abstracts/item.d.ts.map +0 -1
- package/dist/game/sprites/abstracts/item.js +0 -12
- package/dist/game/sprites/abstracts/item.js.map +0 -1
- package/dist/game/sprites/characters/character.d.ts +0 -20
- package/dist/game/sprites/characters/character.d.ts.map +0 -1
- package/dist/game/sprites/characters/character.js +0 -125
- package/dist/game/sprites/characters/character.js.map +0 -1
- package/dist/game/sprites/ghosts/blinky.d.ts +0 -11
- package/dist/game/sprites/ghosts/blinky.d.ts.map +0 -1
- package/dist/game/sprites/ghosts/blinky.js +0 -26
- package/dist/game/sprites/ghosts/blinky.js.map +0 -1
- package/dist/game/sprites/ghosts/clyde.d.ts +0 -10
- package/dist/game/sprites/ghosts/clyde.d.ts.map +0 -1
- package/dist/game/sprites/ghosts/clyde.js +0 -31
- package/dist/game/sprites/ghosts/clyde.js.map +0 -1
- package/dist/game/sprites/ghosts/ghost.d.ts +0 -48
- package/dist/game/sprites/ghosts/ghost.d.ts.map +0 -1
- package/dist/game/sprites/ghosts/ghost.js +0 -323
- package/dist/game/sprites/ghosts/ghost.js.map +0 -1
- package/dist/game/sprites/ghosts/inky.d.ts +0 -11
- package/dist/game/sprites/ghosts/inky.d.ts.map +0 -1
- package/dist/game/sprites/ghosts/inky.js +0 -50
- package/dist/game/sprites/ghosts/inky.js.map +0 -1
- package/dist/game/sprites/ghosts/pinky.d.ts +0 -10
- package/dist/game/sprites/ghosts/pinky.d.ts.map +0 -1
- package/dist/game/sprites/ghosts/pinky.js +0 -42
- package/dist/game/sprites/ghosts/pinky.js.map +0 -1
- package/dist/game/sprites/pac-man.d.ts +0 -17
- package/dist/game/sprites/pac-man.d.ts.map +0 -1
- package/dist/game/sprites/pac-man.js +0 -264
- package/dist/game/sprites/pac-man.js.map +0 -1
- package/dist/game/sprites/pellet.d.ts +0 -7
- package/dist/game/sprites/pellet.d.ts.map +0 -1
- package/dist/game/sprites/pellet.js +0 -15
- package/dist/game/sprites/pellet.js.map +0 -1
- package/dist/game/sprites/super-pellet.d.ts +0 -13
- package/dist/game/sprites/super-pellet.d.ts.map +0 -1
- package/dist/game/sprites/super-pellet.js +0 -67
- package/dist/game/sprites/super-pellet.js.map +0 -1
- package/dist/game/sprites/wall.d.ts +0 -5
- package/dist/game/sprites/wall.d.ts.map +0 -1
- package/dist/game/sprites/wall.js +0 -16
- package/dist/game/sprites/wall.js.map +0 -1
- package/dist/game/ui/score-display.d.ts +0 -7
- package/dist/game/ui/score-display.d.ts.map +0 -1
- package/dist/game/ui/score-display.js +0 -19
- package/dist/game/ui/score-display.js.map +0 -1
- package/dist/index.d.ts.map +0 -1
- package/dist/index.js.map +0 -1
- package/dist/pac-man.d.ts +0 -2
- package/dist/pac-man.d.ts.map +0 -1
- package/dist/pac-man.js +0 -19
- package/dist/pac-man.js.map +0 -1
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import { directions, PAC_MAN_SPEED, PAC_MAN_SPEED_EATING, PAC_MAN_SPEED_TUNNEL, } from '../constants';
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import { Character } from './characters/character';
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export class Pacman extends Character {
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constructor(scene, gameMap) {
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const x = 14 * 32;
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const y = 17 * 32 + 16;
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const texMap = {
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[directions.LEFT]: 'pacman-left',
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[directions.RIGHT]: 'pacman-right',
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[directions.UP]: 'pacman-up',
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[directions.DOWN]: 'pacman-down',
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};
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super(scene, gameMap, x, y, texMap, 'spritesheet', 'pacman-whole');
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this.nextDir = -1;
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this.eatCoords = null;
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this.speed = PAC_MAN_SPEED;
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this.hasMoved = false;
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if (scene.input.keyboard) {
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this.setEventListeners(scene.input.keyboard);
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}
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}
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handleDeath() {
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this.setVelocity(0, 0);
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this.anims.play('pacman-death', false);
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const animDuration = (11 / 8) * 1000; // 10 frames at 8fps = 1.25 seconds
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this.scene.time.delayedCall(animDuration, () => {
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this.scene.events.emit('game-over');
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});
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}
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update() {
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// Game starts
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if (this.nextDir !== -1 && !this.hasMoved) {
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this.changeDirection(this.nextDir);
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this.nextDir = -1;
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this.hasMoved = true;
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}
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super.update();
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}
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eatPellet(x, y) {
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this.eatCoords = `${x},${y}`;
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}
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onCenter(cell) {
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const key = `${cell.x},${cell.y}`;
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if (this.eatCoords === key) {
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this.speed = PAC_MAN_SPEED_EATING;
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this.changeDirection(this.direction); // Refresh velocity
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}
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else if (this.gameMap[cell.y]?.[cell.x]?.type === 'teleporter') {
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this.speed = PAC_MAN_SPEED_TUNNEL;
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this.changeDirection(this.direction); // Refresh velocity
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}
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else {
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this.eatCoords = null;
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this.speed = PAC_MAN_SPEED;
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this.changeDirection(this.direction); // Refresh velocity
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}
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// Change direction if possible
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if (this.nextDir !== -1 && this.canMove(cell, this.nextDir)) {
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this.changeDirection(this.nextDir);
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this.nextDir = -1;
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}
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// Stop if can't continue in current direction
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else if (!this.canMove(cell, this.direction)) {
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this.setVelocity(0, 0);
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this.anims.stop();
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}
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}
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setEventListeners(input) {
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const left = () => {
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this.nextDir = directions.LEFT;
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};
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const right = () => {
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this.nextDir = directions.RIGHT;
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};
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const up = () => {
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this.nextDir = directions.UP;
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};
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const down = () => {
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this.nextDir = directions.DOWN;
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};
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input.on('keydown-LEFT', left);
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input.on('keydown-A', left);
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input.on('keydown-RIGHT', right);
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input.on('keydown-D', right);
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input.on('keydown-UP', up);
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input.on('keydown-W', up);
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input.on('keydown-DOWN', down);
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input.on('keydown-S', down);
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}
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static loadTextures(textures) {
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const tex = textures.get('spritesheet');
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const pacManSprites = [
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{
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key: 'pacman-left-small',
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xPos: 0,
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yPos: 0,
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},
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{
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key: 'pacman-left-large',
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xPos: 0,
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yPos: 2,
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},
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{
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key: 'pacman-right-small',
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xPos: 2,
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yPos: 0,
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},
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{
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key: 'pacman-right-large',
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xPos: 2,
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yPos: 2,
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},
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{
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key: 'pacman-down-small',
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xPos: 4,
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yPos: 0,
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},
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{
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key: 'pacman-down-large',
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xPos: 4,
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yPos: 2,
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},
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{
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key: 'pacman-up-small',
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xPos: 6,
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yPos: 0,
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},
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{
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key: 'pacman-up-large',
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xPos: 6,
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yPos: 2,
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},
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{
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key: 'pacman-whole',
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xPos: 8,
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yPos: 0,
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},
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{
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key: 'pacman-dead-1',
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xPos: 0,
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yPos: 12,
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},
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{
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key: 'pacman-dead-2',
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xPos: 2,
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yPos: 12,
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},
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{
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key: 'pacman-dead-3',
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xPos: 4,
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yPos: 12,
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},
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{
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key: 'pacman-dead-4',
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xPos: 6,
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yPos: 12,
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},
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{
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key: 'pacman-dead-5',
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xPos: 8,
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yPos: 12,
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},
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{
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key: 'pacman-dead-6',
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xPos: 10,
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yPos: 12,
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},
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{
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key: 'pacman-dead-7',
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xPos: 12,
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yPos: 12,
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},
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{
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key: 'pacman-dead-8',
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xPos: 14,
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yPos: 12,
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},
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{
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key: 'pacman-dead-9',
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xPos: 16,
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yPos: 12,
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},
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{
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key: 'pacman-dead-10',
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xPos: 18,
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yPos: 12,
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},
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{
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key: 'pacman-dead-11',
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xPos: 20,
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yPos: 12,
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},
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];
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for (let i = 0; i < pacManSprites.length; i++) {
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const { key, xPos, yPos } = pacManSprites[i];
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tex.add(key, 0, xPos * 16, yPos * 16, 32, 32);
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}
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}
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static loadAnimations(anims) {
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anims.create({
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key: 'pacman-left',
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frames: [
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{ key: 'spritesheet', frame: 'pacman-left-small' },
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{ key: 'spritesheet', frame: 'pacman-left-large' },
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{ key: 'spritesheet', frame: 'pacman-left-small' },
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{ key: 'spritesheet', frame: 'pacman-whole' },
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],
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repeat: -1,
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frameRate: 16,
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});
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anims.create({
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key: 'pacman-right',
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frames: [
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{ key: 'spritesheet', frame: 'pacman-right-small' },
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{ key: 'spritesheet', frame: 'pacman-right-large' },
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{ key: 'spritesheet', frame: 'pacman-right-small' },
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{ key: 'spritesheet', frame: 'pacman-whole' },
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],
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repeat: -1,
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frameRate: 16,
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});
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anims.create({
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key: 'pacman-down',
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frames: [
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{ key: 'spritesheet', frame: 'pacman-down-small' },
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{ key: 'spritesheet', frame: 'pacman-down-large' },
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{ key: 'spritesheet', frame: 'pacman-down-small' },
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{ key: 'spritesheet', frame: 'pacman-whole' },
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],
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repeat: -1,
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frameRate: 16,
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});
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anims.create({
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key: 'pacman-up',
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frames: [
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{ key: 'spritesheet', frame: 'pacman-up-small' },
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{ key: 'spritesheet', frame: 'pacman-up-large' },
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{ key: 'spritesheet', frame: 'pacman-up-small' },
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{ key: 'spritesheet', frame: 'pacman-whole' },
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],
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repeat: -1,
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frameRate: 16,
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});
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anims.create({
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key: 'pacman-death',
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frames: [
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{ key: 'spritesheet', frame: 'pacman-dead-1' },
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{ key: 'spritesheet', frame: 'pacman-dead-2' },
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{ key: 'spritesheet', frame: 'pacman-dead-3' },
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{ key: 'spritesheet', frame: 'pacman-dead-4' },
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{ key: 'spritesheet', frame: 'pacman-dead-5' },
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{ key: 'spritesheet', frame: 'pacman-dead-6' },
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{ key: 'spritesheet', frame: 'pacman-dead-7' },
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{ key: 'spritesheet', frame: 'pacman-dead-8' },
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{ key: 'spritesheet', frame: 'pacman-dead-9' },
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{ key: 'spritesheet', frame: 'pacman-dead-10' },
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{ key: 'spritesheet', frame: 'pacman-dead-11' },
|
|
258
|
-
],
|
|
259
|
-
frameRate: 10,
|
|
260
|
-
repeat: 0,
|
|
261
|
-
});
|
|
262
|
-
}
|
|
263
|
-
}
|
|
264
|
-
//# sourceMappingURL=pac-man.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"pac-man.js","sourceRoot":"","sources":["../../../src/game/sprites/pac-man.ts"],"names":[],"mappings":"AACA,OAAO,EACL,UAAU,EACV,aAAa,EACb,oBAAoB,EACpB,oBAAoB,GACrB,MAAM,cAAc,CAAA;AACrB,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAA;AAElD,MAAM,OAAO,MAAO,SAAQ,SAAS;IAMnC,YAAY,KAAmB,EAAE,OAAkB;QACjD,MAAM,CAAC,GAAG,EAAE,GAAG,EAAE,CAAA;QACjB,MAAM,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAA;QAEtB,MAAM,MAAM,GAAG;YACb,CAAC,UAAU,CAAC,IAAI,CAAC,EAAE,aAAa;YAChC,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE,cAAc;YAClC,CAAC,UAAU,CAAC,EAAE,CAAC,EAAE,WAAW;YAC5B,CAAC,UAAU,CAAC,IAAI,CAAC,EAAE,aAAa;SACjC,CAAA;QAED,KAAK,CAAC,KAAK,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,aAAa,EAAE,cAAc,CAAC,CAAA;QAhB5D,YAAO,GAAW,CAAC,CAAC,CAAA;QACpB,cAAS,GAAkB,IAAI,CAAA;QAC7B,UAAK,GAAG,aAAa,CAAA;QACvB,aAAQ,GAAY,KAAK,CAAA;QAe/B,IAAI,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;YACzB,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAA;QAC9C,CAAC;IACH,CAAC;IAED,WAAW;QACT,IAAI,CAAC,WAAW,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;QACtB,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,cAAc,EAAE,KAAK,CAAC,CAAA;QAEtC,MAAM,YAAY,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAA,CAAC,mCAAmC;QAExE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,YAAY,EAAE,GAAG,EAAE;YAC7C,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,WAAW,CAAC,CAAA;QACrC,CAAC,CAAC,CAAA;IACJ,CAAC;IAED,MAAM;QACJ,cAAc;QACd,IAAI,IAAI,CAAC,OAAO,KAAK,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC;YAC1C,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,OAAO,CAAC,CAAA;YAClC,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,CAAA;YACjB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAA;QACtB,CAAC;QAED,KAAK,CAAC,MAAM,EAAE,CAAA;IAChB,CAAC;IAED,SAAS,CAAC,CAAS,EAAE,CAAS;QAC5B,IAAI,CAAC,SAAS,GAAG,GAAG,CAAC,IAAI,CAAC,EAAE,CAAA;IAC9B,CAAC;IAES,QAAQ,CAAC,IAAmC;QACpD,MAAM,GAAG,GAAG,GAAG,IAAI,CAAC,CAAC,IAAI,IAAI,CAAC,CAAC,EAAE,CAAA;QAEjC,IAAI,IAAI,CAAC,SAAS,KAAK,GAAG,EAAE,CAAC;YAC3B,IAAI,CAAC,KAAK,GAAG,oBAAoB,CAAA;YACjC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,CAAC,CAAA,CAAC,mBAAmB;QAC1D,CAAC;aAAM,IAAI,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,KAAK,YAAY,EAAE,CAAC;YACjE,IAAI,CAAC,KAAK,GAAG,oBAAoB,CAAA;YACjC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,CAAC,CAAA,CAAC,mBAAmB;QAC1D,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,SAAS,GAAG,IAAI,CAAA;YACrB,IAAI,CAAC,KAAK,GAAG,aAAa,CAAA;YAC1B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,CAAC,CAAA,CAAC,mBAAmB;QAC1D,CAAC;QAED,+BAA+B;QAC/B,IAAI,IAAI,CAAC,OAAO,KAAK,CAAC,CAAC,IAAI,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC;YAC5D,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,OAAO,CAAC,CAAA;YAClC,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,CAAA;QACnB,CAAC;QAED,8CAA8C;aACzC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC;YAC7C,IAAI,CAAC,WAAW,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;YACtB,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,CAAA;QACnB,CAAC;IACH,CAAC;IAEO,iBAAiB,CAAC,KAA2C;QACnE,MAAM,IAAI,GAAG,GAAG,EAAE;YAChB,IAAI,CAAC,OAAO,GAAG,UAAU,CAAC,IAAI,CAAA;QAChC,CAAC,CAAA;QAED,MAAM,KAAK,GAAG,GAAG,EAAE;YACjB,IAAI,CAAC,OAAO,GAAG,UAAU,CAAC,KAAK,CAAA;QACjC,CAAC,CAAA;QAED,MAAM,EAAE,GAAG,GAAG,EAAE;YACd,IAAI,CAAC,OAAO,GAAG,UAAU,CAAC,EAAE,CAAA;QAC9B,CAAC,CAAA;QAED,MAAM,IAAI,GAAG,GAAG,EAAE;YAChB,IAAI,CAAC,OAAO,GAAG,UAAU,CAAC,IAAI,CAAA;QAChC,CAAC,CAAA;QAED,KAAK,CAAC,EAAE,CAAC,cAAc,EAAE,IAAI,CAAC,CAAA;QAC9B,KAAK,CAAC,EAAE,CAAC,WAAW,EAAE,IAAI,CAAC,CAAA;QAC3B,KAAK,CAAC,EAAE,CAAC,eAAe,EAAE,KAAK,CAAC,CAAA;QAChC,KAAK,CAAC,EAAE,CAAC,WAAW,EAAE,KAAK,CAAC,CAAA;QAC5B,KAAK,CAAC,EAAE,CAAC,YAAY,EAAE,EAAE,CAAC,CAAA;QAC1B,KAAK,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,CAAA;QACzB,KAAK,CAAC,EAAE,CAAC,cAAc,EAAE,IAAI,CAAC,CAAA;QAC9B,KAAK,CAAC,EAAE,CAAC,WAAW,EAAE,IAAI,CAAC,CAAA;IAC7B,CAAC;IAED,MAAM,CAAC,YAAY,CAAC,QAAwC;QAC1D,MAAM,GAAG,GAAG,QAAQ,CAAC,GAAG,CAAC,aAAa,CAAC,CAAA;QACvC,MAAM,aAAa,GAAG;YACpB;gBACE,GAAG,EAAE,mBAAmB;gBACxB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,CAAC;aACR;YACD;gBACE,GAAG,EAAE,mBAAmB;gBACxB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,CAAC;aACR;YACD;gBACE,GAAG,EAAE,oBAAoB;gBACzB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,CAAC;aACR;YACD;gBACE,GAAG,EAAE,oBAAoB;gBACzB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,CAAC;aACR;YACD;gBACE,GAAG,EAAE,mBAAmB;gBACxB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,CAAC;aACR;YACD;gBACE,GAAG,EAAE,mBAAmB;gBACxB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,CAAC;aACR;YACD;gBACE,GAAG,EAAE,iBAAiB;gBACtB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,CAAC;aACR;YACD;gBACE,GAAG,EAAE,iBAAiB;gBACtB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,CAAC;aACR;YACD;gBACE,GAAG,EAAE,cAAc;gBACnB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,CAAC;aACR;YACD;gBACE,GAAG,EAAE,eAAe;gBACpB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,EAAE;aACT;YACD;gBACE,GAAG,EAAE,eAAe;gBACpB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,EAAE;aACT;YACD;gBACE,GAAG,EAAE,eAAe;gBACpB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,EAAE;aACT;YACD;gBACE,GAAG,EAAE,eAAe;gBACpB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,EAAE;aACT;YACD;gBACE,GAAG,EAAE,eAAe;gBACpB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,EAAE;aACT;YACD;gBACE,GAAG,EAAE,eAAe;gBACpB,IAAI,EAAE,EAAE;gBACR,IAAI,EAAE,EAAE;aACT;YACD;gBACE,GAAG,EAAE,eAAe;gBACpB,IAAI,EAAE,EAAE;gBACR,IAAI,EAAE,EAAE;aACT;YACD;gBACE,GAAG,EAAE,eAAe;gBACpB,IAAI,EAAE,EAAE;gBACR,IAAI,EAAE,EAAE;aACT;YACD;gBACE,GAAG,EAAE,eAAe;gBACpB,IAAI,EAAE,EAAE;gBACR,IAAI,EAAE,EAAE;aACT;YACD;gBACE,GAAG,EAAE,gBAAgB;gBACrB,IAAI,EAAE,EAAE;gBACR,IAAI,EAAE,EAAE;aACT;YACD;gBACE,GAAG,EAAE,gBAAgB;gBACrB,IAAI,EAAE,EAAE;gBACR,IAAI,EAAE,EAAE;aACT;SACF,CAAA;QAED,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAC9C,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,IAAI,EAAE,GAAG,aAAa,CAAC,CAAC,CAAC,CAAA;YAC5C,GAAG,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,EAAE,IAAI,GAAG,EAAE,EAAE,IAAI,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAA;QAC/C,CAAC;IACH,CAAC;IAED,MAAM,CAAC,cAAc,CAAC,KAAyC;QAC7D,KAAK,CAAC,MAAM,CAAC;YACX,GAAG,EAAE,aAAa;YAClB,MAAM,EAAE;gBACN,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,mBAAmB,EAAE;gBAClD,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,mBAAmB,EAAE;gBAClD,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,mBAAmB,EAAE;gBAClD,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,cAAc,EAAE;aAC9C;YACD,MAAM,EAAE,CAAC,CAAC;YACV,SAAS,EAAE,EAAE;SACd,CAAC,CAAA;QAEF,KAAK,CAAC,MAAM,CAAC;YACX,GAAG,EAAE,cAAc;YACnB,MAAM,EAAE;gBACN,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,oBAAoB,EAAE;gBACnD,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,oBAAoB,EAAE;gBACnD,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,oBAAoB,EAAE;gBACnD,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,cAAc,EAAE;aAC9C;YACD,MAAM,EAAE,CAAC,CAAC;YACV,SAAS,EAAE,EAAE;SACd,CAAC,CAAA;QAEF,KAAK,CAAC,MAAM,CAAC;YACX,GAAG,EAAE,aAAa;YAClB,MAAM,EAAE;gBACN,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,mBAAmB,EAAE;gBAClD,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,mBAAmB,EAAE;gBAClD,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,mBAAmB,EAAE;gBAClD,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,cAAc,EAAE;aAC9C;YACD,MAAM,EAAE,CAAC,CAAC;YACV,SAAS,EAAE,EAAE;SACd,CAAC,CAAA;QAEF,KAAK,CAAC,MAAM,CAAC;YACX,GAAG,EAAE,WAAW;YAChB,MAAM,EAAE;gBACN,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,iBAAiB,EAAE;gBAChD,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,iBAAiB,EAAE;gBAChD,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,iBAAiB,EAAE;gBAChD,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,cAAc,EAAE;aAC9C;YACD,MAAM,EAAE,CAAC,CAAC;YACV,SAAS,EAAE,EAAE;SACd,CAAC,CAAA;QAEF,KAAK,CAAC,MAAM,CAAC;YACX,GAAG,EAAE,cAAc;YACnB,MAAM,EAAE;gBACN,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,eAAe,EAAE;gBAC9C,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,eAAe,EAAE;gBAC9C,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,eAAe,EAAE;gBAC9C,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,eAAe,EAAE;gBAC9C,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,eAAe,EAAE;gBAC9C,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,eAAe,EAAE;gBAC9C,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,eAAe,EAAE;gBAC9C,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,eAAe,EAAE;gBAC9C,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,eAAe,EAAE;gBAC9C,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,gBAAgB,EAAE;gBAC/C,EAAE,GAAG,EAAE,aAAa,EAAE,KAAK,EAAE,gBAAgB,EAAE;aAChD;YACD,SAAS,EAAE,EAAE;YACb,MAAM,EAAE,CAAC;SACV,CAAC,CAAA;IACJ,CAAC;CACF"}
|
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@@ -1,7 +0,0 @@
|
|
|
1
|
-
import { Item } from './abstracts/item';
|
|
2
|
-
export declare class Pellet extends Item {
|
|
3
|
-
readonly points: number;
|
|
4
|
-
constructor(scene: Phaser.Scene, x: number, y: number);
|
|
5
|
-
static addPelletGraphics(scene: Phaser.Scene): void;
|
|
6
|
-
}
|
|
7
|
-
//# sourceMappingURL=pellet.d.ts.map
|
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@@ -1 +0,0 @@
|
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|
1
|
-
{"version":3,"file":"pellet.d.ts","sourceRoot":"","sources":["../../../src/game/sprites/pellet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,MAAM,kBAAkB,CAAA;AAEvC,qBAAa,MAAO,SAAQ,IAAI;IAC9B,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAK;gBAEhB,KAAK,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAIrD,MAAM,CAAC,iBAAiB,CAAC,KAAK,EAAE,MAAM,CAAC,KAAK;CAO7C"}
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
import { Item } from './abstracts/item';
|
|
2
|
-
export class Pellet extends Item {
|
|
3
|
-
constructor(scene, x, y) {
|
|
4
|
-
super(scene, x, y, 12, 'pellet');
|
|
5
|
-
this.points = 10;
|
|
6
|
-
}
|
|
7
|
-
static addPelletGraphics(scene) {
|
|
8
|
-
const graphics = scene.add.graphics();
|
|
9
|
-
graphics.fillStyle(0xffffff, 1); // white pellet
|
|
10
|
-
graphics.fillCircle(4, 4, 4); // 4 radius
|
|
11
|
-
graphics.generateTexture('pellet', 8, 8);
|
|
12
|
-
graphics.destroy();
|
|
13
|
-
}
|
|
14
|
-
}
|
|
15
|
-
//# sourceMappingURL=pellet.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"pellet.js","sourceRoot":"","sources":["../../../src/game/sprites/pellet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,MAAM,kBAAkB,CAAA;AAEvC,MAAM,OAAO,MAAO,SAAQ,IAAI;IAG9B,YAAY,KAAmB,EAAE,CAAS,EAAE,CAAS;QACnD,KAAK,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,QAAQ,CAAC,CAAA;QAHzB,WAAM,GAAW,EAAE,CAAA;IAI5B,CAAC;IAED,MAAM,CAAC,iBAAiB,CAAC,KAAmB;QAC1C,MAAM,QAAQ,GAAG,KAAK,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAA;QACrC,QAAQ,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAA,CAAC,eAAe;QAC/C,QAAQ,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAA,CAAC,WAAW;QACxC,QAAQ,CAAC,eAAe,CAAC,QAAQ,EAAE,CAAC,EAAE,CAAC,CAAC,CAAA;QACxC,QAAQ,CAAC,OAAO,EAAE,CAAA;IACpB,CAAC;CACF"}
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
import { PacManMap } from 'pac-man-map-generator';
|
|
2
|
-
import { ActionItem } from './abstracts/action-item';
|
|
3
|
-
export declare class SuperPellet extends ActionItem {
|
|
4
|
-
readonly points: number;
|
|
5
|
-
constructor(scene: Phaser.Scene, x: number, y: number);
|
|
6
|
-
onCollect(): void;
|
|
7
|
-
static addSuperPelletGraphics(scene: Phaser.Scene): void;
|
|
8
|
-
static getFourCorners(gameMap: PacManMap): {
|
|
9
|
-
x: number;
|
|
10
|
-
y: number;
|
|
11
|
-
}[];
|
|
12
|
-
}
|
|
13
|
-
//# sourceMappingURL=super-pellet.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"super-pellet.d.ts","sourceRoot":"","sources":["../../../src/game/sprites/super-pellet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAA;AACjD,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAA;AAEpD,qBAAa,WAAY,SAAQ,UAAU;IACzC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAK;gBAEhB,KAAK,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAIrD,SAAS;IAIT,MAAM,CAAC,sBAAsB,CAAC,KAAK,EAAE,MAAM,CAAC,KAAK;IAYjD,MAAM,CAAC,cAAc,CAAC,OAAO,EAAE,SAAS;WAQJ,MAAM;WAAK,MAAM;;CAgDtD"}
|
|
@@ -1,67 +0,0 @@
|
|
|
1
|
-
import { ActionItem } from './abstracts/action-item';
|
|
2
|
-
export class SuperPellet extends ActionItem {
|
|
3
|
-
constructor(scene, x, y) {
|
|
4
|
-
super(scene, x, y, 8, 'super-pellet');
|
|
5
|
-
this.points = 50;
|
|
6
|
-
}
|
|
7
|
-
onCollect() {
|
|
8
|
-
this.destroy();
|
|
9
|
-
}
|
|
10
|
-
static addSuperPelletGraphics(scene) {
|
|
11
|
-
const graphics = scene.add.graphics();
|
|
12
|
-
graphics.fillStyle(0xffffff, 1); // white pellet
|
|
13
|
-
graphics.fillCircle(8, 8, 8); // 8 radius
|
|
14
|
-
graphics.generateTexture('super-pellet', 16, 16);
|
|
15
|
-
graphics.destroy();
|
|
16
|
-
}
|
|
17
|
-
// Since we use a random map generator,
|
|
18
|
-
// the location of the four corners is not fixed.
|
|
19
|
-
// This function finds the four 'corners' of the map,
|
|
20
|
-
// defined as the four empty spaces closest to each corner of the map.
|
|
21
|
-
static getFourCorners(gameMap) {
|
|
22
|
-
const corners = [
|
|
23
|
-
{ x: 1, y: 1 }, // Top-left
|
|
24
|
-
{ x: gameMap[0].length - 2, y: 1 }, // Top-right
|
|
25
|
-
{ x: 1, y: gameMap.length - 2 }, // Bottom-left
|
|
26
|
-
{ x: gameMap[0].length - 2, y: gameMap.length - 2 }, // Bottom-right
|
|
27
|
-
];
|
|
28
|
-
const cornerPelletPositions = [];
|
|
29
|
-
// BFS from each corner to find the nearest empty cell
|
|
30
|
-
corners.forEach((corner) => {
|
|
31
|
-
const queue = [corner];
|
|
32
|
-
const visited = new Set();
|
|
33
|
-
visited.add(`${corner.x},${corner.y}`);
|
|
34
|
-
while (queue.length > 0) {
|
|
35
|
-
const current = queue.shift();
|
|
36
|
-
if (!current) {
|
|
37
|
-
continue;
|
|
38
|
-
}
|
|
39
|
-
const cell = gameMap[current.y][current.x];
|
|
40
|
-
if (cell?.type === 'empty') {
|
|
41
|
-
cornerPelletPositions.push({ x: current.x, y: current.y });
|
|
42
|
-
break;
|
|
43
|
-
}
|
|
44
|
-
const directions = [
|
|
45
|
-
{ x: 0, y: -1 },
|
|
46
|
-
{ x: 1, y: 0 },
|
|
47
|
-
{ x: 0, y: 1 },
|
|
48
|
-
{ x: -1, y: 0 },
|
|
49
|
-
];
|
|
50
|
-
directions.forEach((dir) => {
|
|
51
|
-
const nextX = current.x + dir.x;
|
|
52
|
-
const nextY = current.y + dir.y;
|
|
53
|
-
if (nextX >= 0 &&
|
|
54
|
-
nextX < gameMap[0].length &&
|
|
55
|
-
nextY >= 0 &&
|
|
56
|
-
nextY < gameMap.length &&
|
|
57
|
-
!visited.has(`${nextX},${nextY}`)) {
|
|
58
|
-
visited.add(`${nextX},${nextY}`);
|
|
59
|
-
queue.push({ x: nextX, y: nextY });
|
|
60
|
-
}
|
|
61
|
-
});
|
|
62
|
-
}
|
|
63
|
-
});
|
|
64
|
-
return cornerPelletPositions;
|
|
65
|
-
}
|
|
66
|
-
}
|
|
67
|
-
//# sourceMappingURL=super-pellet.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"super-pellet.js","sourceRoot":"","sources":["../../../src/game/sprites/super-pellet.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAA;AAEpD,MAAM,OAAO,WAAY,SAAQ,UAAU;IAGzC,YAAY,KAAmB,EAAE,CAAS,EAAE,CAAS;QACnD,KAAK,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,CAAC,CAAA;QAH9B,WAAM,GAAW,EAAE,CAAA;IAI5B,CAAC;IAED,SAAS;QACP,IAAI,CAAC,OAAO,EAAE,CAAA;IAChB,CAAC;IAED,MAAM,CAAC,sBAAsB,CAAC,KAAmB;QAC/C,MAAM,QAAQ,GAAG,KAAK,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAA;QACrC,QAAQ,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAA,CAAC,eAAe;QAC/C,QAAQ,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAA,CAAC,WAAW;QACxC,QAAQ,CAAC,eAAe,CAAC,cAAc,EAAE,EAAE,EAAE,EAAE,CAAC,CAAA;QAChD,QAAQ,CAAC,OAAO,EAAE,CAAA;IACpB,CAAC;IAED,uCAAuC;IACvC,iDAAiD;IACjD,qDAAqD;IACrD,sEAAsE;IACtE,MAAM,CAAC,cAAc,CAAC,OAAkB;QACtC,MAAM,OAAO,GAAG;YACd,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,WAAW;YAC3B,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,YAAY;YAChD,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE,EAAE,cAAc;YAC/C,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE,EAAE,eAAe;SACrE,CAAA;QAED,MAAM,qBAAqB,GAA+B,EAAE,CAAA;QAE5D,sDAAsD;QACtD,OAAO,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YACzB,MAAM,KAAK,GAAG,CAAC,MAAM,CAAC,CAAA;YACtB,MAAM,OAAO,GAAG,IAAI,GAAG,EAAU,CAAA;YACjC,OAAO,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,CAAA;YAEtC,OAAO,KAAK,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBACxB,MAAM,OAAO,GAAG,KAAK,CAAC,KAAK,EAAE,CAAA;gBAC7B,IAAI,CAAC,OAAO,EAAE,CAAC;oBACb,SAAQ;gBACV,CAAC;gBAED,MAAM,IAAI,GAAG,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAA;gBAE1C,IAAI,IAAI,EAAE,IAAI,KAAK,OAAO,EAAE,CAAC;oBAC3B,qBAAqB,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,EAAE,CAAC,CAAA;oBAC1D,MAAK;gBACP,CAAC;gBAED,MAAM,UAAU,GAAG;oBACjB,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE;oBACf,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;oBACd,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;oBACd,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;iBAChB,CAAA;gBAED,UAAU,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;oBACzB,MAAM,KAAK,GAAG,OAAO,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAA;oBAC/B,MAAM,KAAK,GAAG,OAAO,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAA;oBAE/B,IACE,KAAK,IAAI,CAAC;wBACV,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,MAAM;wBACzB,KAAK,IAAI,CAAC;wBACV,KAAK,GAAG,OAAO,CAAC,MAAM;wBACtB,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,KAAK,IAAI,KAAK,EAAE,CAAC,EACjC,CAAC;wBACD,OAAO,CAAC,GAAG,CAAC,GAAG,KAAK,IAAI,KAAK,EAAE,CAAC,CAAA;wBAChC,KAAK,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,CAAA;oBACpC,CAAC;gBACH,CAAC,CAAC,CAAA;YACJ,CAAC;QACH,CAAC,CAAC,CAAA;QAEF,OAAO,qBAAqB,CAAA;IAC9B,CAAC;CACF"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"wall.d.ts","sourceRoot":"","sources":["../../../src/game/sprites/wall.ts"],"names":[],"mappings":"AAAA,qBAAa,IAAK,SAAQ,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM;gBACxC,KAAK,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAQrD,MAAM,CAAC,eAAe,CAAC,KAAK,EAAE,MAAM,CAAC,KAAK;CAO3C"}
|
|
@@ -1,16 +0,0 @@
|
|
|
1
|
-
export class Wall extends Phaser.Physics.Arcade.Sprite {
|
|
2
|
-
constructor(scene, x, y) {
|
|
3
|
-
super(scene, x * 32, y * 32, 'wall');
|
|
4
|
-
// Add to scene and to the walls group
|
|
5
|
-
this.setOrigin(0, 0); // Top-left origin
|
|
6
|
-
scene.add.existing(this);
|
|
7
|
-
}
|
|
8
|
-
static addWallGraphics(scene) {
|
|
9
|
-
const graphics = scene.add.graphics();
|
|
10
|
-
graphics.fillStyle(0x333333, 1); // dark gray wall
|
|
11
|
-
graphics.fillRect(0, 0, 32, 32); // 32x32 square
|
|
12
|
-
graphics.generateTexture('wall', 32, 32);
|
|
13
|
-
graphics.destroy();
|
|
14
|
-
}
|
|
15
|
-
}
|
|
16
|
-
//# sourceMappingURL=wall.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"wall.js","sourceRoot":"","sources":["../../../src/game/sprites/wall.ts"],"names":[],"mappings":"AAAA,MAAM,OAAO,IAAK,SAAQ,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM;IACpD,YAAY,KAAmB,EAAE,CAAS,EAAE,CAAS;QACnD,KAAK,CAAC,KAAK,EAAE,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,EAAE,EAAE,MAAM,CAAC,CAAA;QAEpC,sCAAsC;QACtC,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA,CAAC,kBAAkB;QACvC,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAA;IAC1B,CAAC;IAED,MAAM,CAAC,eAAe,CAAC,KAAmB;QACxC,MAAM,QAAQ,GAAG,KAAK,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAA;QACrC,QAAQ,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAA,CAAC,iBAAiB;QACjD,QAAQ,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAA,CAAC,eAAe;QAC/C,QAAQ,CAAC,eAAe,CAAC,MAAM,EAAE,EAAE,EAAE,EAAE,CAAC,CAAA;QACxC,QAAQ,CAAC,OAAO,EAAE,CAAA;IACpB,CAAC;CACF"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"score-display.d.ts","sourceRoot":"","sources":["../../../src/game/ui/score-display.ts"],"names":[],"mappings":"AAAA,qBAAa,YAAa,SAAQ,MAAM,CAAC,WAAW,CAAC,IAAI;IACvD,OAAO,CAAC,KAAK,CAAY;gBAEb,KAAK,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAS9C,SAAS,CAAC,MAAM,EAAE,MAAM;IAKxB,QAAQ;CAGhB"}
|
|
@@ -1,19 +0,0 @@
|
|
|
1
|
-
export class ScoreDisplay extends Phaser.GameObjects.Text {
|
|
2
|
-
constructor(scene, x, y) {
|
|
3
|
-
super(scene, x, y, 'Score: 0', {
|
|
4
|
-
fontFamily: 'Arial',
|
|
5
|
-
fontSize: '24px',
|
|
6
|
-
color: '#ffffff',
|
|
7
|
-
});
|
|
8
|
-
this.score = 0;
|
|
9
|
-
scene.add.existing(this);
|
|
10
|
-
}
|
|
11
|
-
addPoints(points) {
|
|
12
|
-
this.score += points;
|
|
13
|
-
this.setText(`Score: ${this.score}`);
|
|
14
|
-
}
|
|
15
|
-
getScore() {
|
|
16
|
-
return this.score;
|
|
17
|
-
}
|
|
18
|
-
}
|
|
19
|
-
//# sourceMappingURL=score-display.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"score-display.js","sourceRoot":"","sources":["../../../src/game/ui/score-display.ts"],"names":[],"mappings":"AAAA,MAAM,OAAO,YAAa,SAAQ,MAAM,CAAC,WAAW,CAAC,IAAI;IAGvD,YAAY,KAAmB,EAAE,CAAS,EAAE,CAAS;QACnD,KAAK,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,UAAU,EAAE;YAC7B,UAAU,EAAE,OAAO;YACnB,QAAQ,EAAE,MAAM;YAChB,KAAK,EAAE,SAAS;SACjB,CAAC,CAAA;QAPI,UAAK,GAAW,CAAC,CAAA;QAQvB,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAA;IAC1B,CAAC;IAEM,SAAS,CAAC,MAAc;QAC7B,IAAI,CAAC,KAAK,IAAI,MAAM,CAAA;QACpB,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,CAAC,KAAK,EAAE,CAAC,CAAA;IACtC,CAAC;IAEM,QAAQ;QACb,OAAO,IAAI,CAAC,KAAK,CAAA;IACnB,CAAC;CACF"}
|
package/dist/index.d.ts.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAA;AAElC,OAAO,EAAE,MAAM,EAAE,CAAA"}
|
package/dist/index.js.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAA;AAElC,OAAO,EAAE,MAAM,EAAE,CAAA"}
|
package/dist/pac-man.d.ts
DELETED
package/dist/pac-man.d.ts.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"pac-man.d.ts","sourceRoot":"","sources":["../src/pac-man.tsx"],"names":[],"mappings":"AAGA,wBAAgB,MAAM,4CAkBrB"}
|
package/dist/pac-man.js
DELETED
|
@@ -1,19 +0,0 @@
|
|
|
1
|
-
import { jsx as _jsx } from "react/jsx-runtime";
|
|
2
|
-
import { useEffect, useRef } from 'react';
|
|
3
|
-
import { createPacManScene } from './game/_scenes/pac-man-scene';
|
|
4
|
-
export function PacMan() {
|
|
5
|
-
const container = useRef(null);
|
|
6
|
-
const gameRef = useRef(null);
|
|
7
|
-
useEffect(() => {
|
|
8
|
-
if (gameRef.current || !container.current) {
|
|
9
|
-
return;
|
|
10
|
-
}
|
|
11
|
-
gameRef.current = createPacManScene(container.current);
|
|
12
|
-
return () => {
|
|
13
|
-
gameRef.current?.destroy(true);
|
|
14
|
-
gameRef.current = null;
|
|
15
|
-
};
|
|
16
|
-
}, []);
|
|
17
|
-
return _jsx("div", { style: { width: '448px', height: '496px' }, ref: container });
|
|
18
|
-
}
|
|
19
|
-
//# sourceMappingURL=pac-man.js.map
|
package/dist/pac-man.js.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"pac-man.js","sourceRoot":"","sources":["../src/pac-man.tsx"],"names":[],"mappings":";AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,EAAE,MAAM,OAAO,CAAA;AACzC,OAAO,EAAE,iBAAiB,EAAE,MAAM,8BAA8B,CAAA;AAEhE,MAAM,UAAU,MAAM;IACpB,MAAM,SAAS,GAAG,MAAM,CAAiB,IAAI,CAAC,CAAA;IAC9C,MAAM,OAAO,GAAG,MAAM,CAAqB,IAAI,CAAC,CAAA;IAEhD,SAAS,CAAC,GAAG,EAAE;QACb,IAAI,OAAO,CAAC,OAAO,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC;YAC1C,OAAM;QACR,CAAC;QAED,OAAO,CAAC,OAAO,GAAG,iBAAiB,CAAC,SAAS,CAAC,OAAO,CAAC,CAAA;QAEtD,OAAO,GAAG,EAAE;YACV,OAAO,CAAC,OAAO,EAAE,OAAO,CAAC,IAAI,CAAC,CAAA;YAC9B,OAAO,CAAC,OAAO,GAAG,IAAI,CAAA;QACxB,CAAC,CAAA;IACH,CAAC,EAAE,EAAE,CAAC,CAAA;IAEN,OAAO,cAAK,KAAK,EAAE,EAAE,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,EAAE,GAAG,EAAE,SAAS,GAAQ,CAAA;AAChF,CAAC"}
|