p5 2.3.0 → 2.3.1-rc.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (103) hide show
  1. package/README.md +3 -11
  2. package/dist/accessibility/color_namer.js +7 -7
  3. package/dist/accessibility/index.js +7 -7
  4. package/dist/app.js +7 -7
  5. package/dist/app.node.js +7 -7
  6. package/dist/color/color_conversion.js +7 -7
  7. package/dist/color/creating_reading.js +1 -1
  8. package/dist/color/index.js +2 -2
  9. package/dist/color/p5.Color.js +1 -1
  10. package/dist/color/setting.js +10 -10
  11. package/dist/{constants-Dv6ZqA6s.js → constants-DkQDfqzw.js} +8 -8
  12. package/dist/core/constants.js +1 -1
  13. package/dist/core/environment.js +3 -3
  14. package/dist/core/filterShaders.js +1 -1
  15. package/dist/core/friendly_errors/fes_core.js +1 -1
  16. package/dist/core/friendly_errors/file_errors.js +1 -1
  17. package/dist/core/friendly_errors/index.js +1 -1
  18. package/dist/core/friendly_errors/param_validator.js +489 -466
  19. package/dist/core/friendly_errors/sketch_verifier.js +1 -1
  20. package/dist/core/helpers.js +1 -1
  21. package/dist/core/init.js +7 -7
  22. package/dist/core/internationalization.js +1 -1
  23. package/dist/core/legacy.js +7 -7
  24. package/dist/core/main.js +7 -7
  25. package/dist/core/p5.Graphics.js +4 -4
  26. package/dist/core/p5.Renderer.js +3 -3
  27. package/dist/core/p5.Renderer2D.js +7 -7
  28. package/dist/core/p5.Renderer3D.js +4 -4
  29. package/dist/core/rendering.js +4 -4
  30. package/dist/{creating_reading-DLkHH80h.js → creating_reading-Dyt2y-6S.js} +25 -17
  31. package/dist/dom/dom.js +2 -2
  32. package/dist/dom/index.js +2 -2
  33. package/dist/dom/p5.Element.js +2 -2
  34. package/dist/dom/p5.MediaElement.js +2 -2
  35. package/dist/events/pointer.js +15 -0
  36. package/dist/image/const.js +1 -1
  37. package/dist/image/filterRenderer2D.js +6 -6
  38. package/dist/image/image.js +4 -4
  39. package/dist/image/index.js +4 -4
  40. package/dist/image/loading_displaying.js +4 -4
  41. package/dist/image/p5.Image.js +3 -3
  42. package/dist/io/files.js +4 -4
  43. package/dist/io/index.js +4 -4
  44. package/dist/{ir_builders-C8mrXj5z.js → ir_builders-CMXkjMoV.js} +34 -24
  45. package/dist/{main-BR2ALC_6.js → main-CAqj0AHr.js} +41 -210
  46. package/dist/math/Matrices/Matrix.js +1 -1
  47. package/dist/math/Matrices/MatrixNumjs.js +1 -1
  48. package/dist/math/calculation.js +669 -84
  49. package/dist/math/index.js +1 -1
  50. package/dist/math/p5.Matrix.js +1 -1
  51. package/dist/math/p5.Vector.js +9 -1
  52. package/dist/math/patch-vector.js +3 -1
  53. package/dist/math/trigonometry.js +399 -48
  54. package/dist/{p5.Renderer-XOvhEbJn.js → p5.Renderer-Bf-YLpi6.js} +2 -2
  55. package/dist/{rendering-C5lX6zKm.js → rendering-BowMW0pZ.js} +32 -13
  56. package/dist/shape/2d_primitives.js +1 -1
  57. package/dist/shape/attributes.js +4 -3
  58. package/dist/shape/custom_shapes.js +205 -3
  59. package/dist/shape/index.js +2 -2
  60. package/dist/strands/ir_builders.js +1 -1
  61. package/dist/strands/p5.strands.js +26 -9
  62. package/dist/strands/strands_FES.js +8 -1
  63. package/dist/strands/strands_api.js +316 -21
  64. package/dist/strands/strands_conditionals.js +1 -1
  65. package/dist/strands/strands_for.js +1 -1
  66. package/dist/strands/strands_node.js +1 -1
  67. package/dist/strands/strands_ternary.js +1 -1
  68. package/dist/{strands_glslBackend-D6G3UyCs.js → strands_glslBackend-DMhOnoGl.js} +2 -2
  69. package/dist/type/index.js +3 -3
  70. package/dist/type/p5.Font.js +13 -4
  71. package/dist/type/textCore.js +3 -3
  72. package/dist/webgl/3d_primitives.js +4 -4
  73. package/dist/webgl/GeometryBuilder.js +1 -1
  74. package/dist/webgl/ShapeBuilder.js +50 -1
  75. package/dist/webgl/enums.js +1 -1
  76. package/dist/webgl/index.js +6 -6
  77. package/dist/webgl/interaction.js +1 -1
  78. package/dist/webgl/light.js +4 -4
  79. package/dist/webgl/loading.js +4 -4
  80. package/dist/webgl/material.js +4 -4
  81. package/dist/webgl/p5.Camera.js +4 -4
  82. package/dist/webgl/p5.Framebuffer.js +4 -4
  83. package/dist/webgl/p5.Geometry.js +1 -1
  84. package/dist/webgl/p5.Quat.js +1 -1
  85. package/dist/webgl/p5.RendererGL.js +20 -9
  86. package/dist/webgl/p5.Shader.js +5 -1
  87. package/dist/webgl/p5.Texture.js +4 -4
  88. package/dist/webgl/strands_glslBackend.js +2 -2
  89. package/dist/webgl/text.js +4 -4
  90. package/dist/webgl/utils.js +4 -4
  91. package/dist/webgpu/index.js +2 -2
  92. package/dist/webgpu/p5.RendererWebGPU.js +6 -2
  93. package/dist/webgpu/strands_wgslBackend.js +2 -2
  94. package/lib/p5.esm.js +2358 -911
  95. package/lib/p5.esm.min.js +1 -1
  96. package/lib/p5.js +2358 -911
  97. package/lib/p5.min.js +1 -1
  98. package/lib/p5.webgpu.esm.js +44 -9
  99. package/lib/p5.webgpu.js +44 -9
  100. package/lib/p5.webgpu.min.js +1 -1
  101. package/package.json +1 -1
  102. package/types/global.d.ts +5785 -2850
  103. package/types/p5.d.ts +3016 -1531
package/README.md CHANGED
@@ -46,15 +46,6 @@ The p5.js community shares an interest in exploring the creation of art and desi
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  Learn more about [our community](https://p5js.org/community/) and read our community statement and [code of conduct](https://github.com/processing/p5.js/blob/main/CODE_OF_CONDUCT.md). You can directly support our work with p5.js by donating to [the Processing Foundation](https://processingfoundation.org/support).
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- ## 🌼 p5.js 2.0 Now Available for Community Testing & Development!
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-
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- We are releasing p5.js 2.0 to the community for testing and development! Here’s what you need to know.
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-
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- * For **reference**: p5.js 1.x reference will stay on [https://p5js.org/](https://p5js.org/), and p5.js 2.x documentation will be on [https://beta.p5js.org/](https://beta.p5js.org/)
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- * In the p5.js Editor: the **default will continue to be 1.x** until at least August 2026 - more information and discussion on timeline can be found on [this Discourse thread](https://discourse.processing.org/t/dev-updates-p5-js-2-0-you-are-here/46130) or [this GitHub thread](https://github.com/processing/p5.js/issues/7488)
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- * For updating sketches and add-on libraries: check out [the compatibility add-on libraries and guides](https://github.com/processing/p5.js-compatibility)
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- * For **contribution**: `npm latest` will default to 2.x, but the git branches are still separated with `main` on 1.x and `dev-2.0` on 2.x. We will switch the branches when we have updated all automations (including deploying updated documentation to the website). Want to contribute ideas or implementation? Check the [2.x project board](https://github.com/orgs/processing/projects/21/views/8) for an overview of what still needs discussion, and what’s ready for work!
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-
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  ## Issues
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  If you have found a bug in the p5.js library or want to request new features, feel free to file an issue! See our [contributor guidelines](https://p5js.org/contribute/contributor_guidelines) for a full reference of our contribution process. A set of templates for reporting issues and requesting features are provided to assist you (and us!). Different parts of p5.js are in different repositories. You can open an issue on each of them through these links:
@@ -100,9 +91,10 @@ Lead/Mentor Alumni
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  | Accessibility (p5.js-website) | [@coseeian](https://github.com/coseeian) |
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  | Color | [@limzykenneth](https://github.com/limzykenneth) |
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  | Core | [@davepagurek](https://github.com/davepagurek) |
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- | DevOps | [@limzykenneth](https://github.com/limzykenneth), [@lirenjie95](https://github.com/lirenjie95) |
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+ | DevOps | [@Vaivaswat2244](https://github.com/Vaivaswat2244), [@limzykenneth](https://github.com/limzykenneth), [@lirenjie95](https://github.com/lirenjie95) |
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  | Documentation | [@limzykenneth](https://github.com/limzykenneth), [@perminder-17](https://github.com/perminder-17) |
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- | Graphics (WebGL) | [@davepagurek](https://github.com/davepagurek), [@perminder-17](https://github.com/perminder-17) |
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+ | Graphics (WebGL) | [@RandomGamingDev](https://github.com/RandomGamingDev), [@davepagurek](https://github.com/davepagurek), [@perminder-17](https://github.com/perminder-17) |
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+ | Graphics (WebGPU) | [@aashu2006](https://github.com/aashu2006), [@davepagurek](https://github.com/davepagurek), [@perminder-17](https://github.com/perminder-17) |
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  | i18n (es) | [@marioguzzzman](https://github.com/marioguzzzman) |
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  | i18n (hi) | [@Divyansh013](https://github.com/Divyansh013) |
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  | i18n (ko) | [@eupthere](https://github.com/eupthere) |
@@ -1,18 +1,18 @@
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  import color_conversion from '../color/color_conversion.js';
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- import '../main-BR2ALC_6.js';
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- import '../constants-Dv6ZqA6s.js';
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+ import '../main-CAqj0AHr.js';
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+ import '../constants-DkQDfqzw.js';
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  import '../core/transform.js';
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  import '../core/structure.js';
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  import '../core/environment.js';
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- import '../rendering-C5lX6zKm.js';
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- import '../creating_reading-DLkHH80h.js';
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+ import '../rendering-BowMW0pZ.js';
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+ import '../creating_reading-Dyt2y-6S.js';
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  import 'colorjs.io/fn';
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  import '../color/color_spaces/hsb.js';
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  import '../strands/ir_types.js';
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  import '../dom/p5.Element.js';
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  import '../dom/p5.File.js';
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  import '../io/p5.XML.js';
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- import '../p5.Renderer-XOvhEbJn.js';
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+ import '../p5.Renderer-Bf-YLpi6.js';
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  import '../image/filters.js';
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  import '../math/p5.Vector.js';
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  import '../shape/custom_shapes.js';
@@ -47,10 +47,10 @@ import '../webgl/p5.Shader.js';
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  import '../math/trigonometry.js';
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  import '../image/filterRenderer2D.js';
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  import '../webgl2Compatibility-DA7DLMuq.js';
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- import '../strands_glslBackend-D6G3UyCs.js';
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+ import '../strands_glslBackend-DMhOnoGl.js';
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  import '../strands/ir_dag.js';
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  import '../strands/strands_FES.js';
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- import '../ir_builders-C8mrXj5z.js';
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+ import '../ir_builders-CMXkjMoV.js';
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  import '../strands/ir_cfg.js';
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  import '../strands/strands_builtins.js';
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  import '../webgl/shaderHookUtils.js';
@@ -4,20 +4,20 @@ import textOutput from './textOutput.js';
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  import outputs from './outputs.js';
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  import colorNamer from './color_namer.js';
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  import '../color/color_conversion.js';
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- import '../main-BR2ALC_6.js';
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- import '../constants-Dv6ZqA6s.js';
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+ import '../main-CAqj0AHr.js';
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+ import '../constants-DkQDfqzw.js';
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  import '../core/transform.js';
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  import '../core/structure.js';
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  import '../core/environment.js';
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- import '../rendering-C5lX6zKm.js';
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- import '../creating_reading-DLkHH80h.js';
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+ import '../rendering-BowMW0pZ.js';
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+ import '../creating_reading-Dyt2y-6S.js';
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  import 'colorjs.io/fn';
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  import '../color/color_spaces/hsb.js';
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  import '../strands/ir_types.js';
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  import '../dom/p5.Element.js';
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  import '../dom/p5.File.js';
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  import '../io/p5.XML.js';
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- import '../p5.Renderer-XOvhEbJn.js';
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+ import '../p5.Renderer-Bf-YLpi6.js';
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  import '../image/filters.js';
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  import '../math/p5.Vector.js';
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  import '../shape/custom_shapes.js';
@@ -52,10 +52,10 @@ import '../webgl/p5.Shader.js';
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  import '../math/trigonometry.js';
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  import '../image/filterRenderer2D.js';
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  import '../webgl2Compatibility-DA7DLMuq.js';
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- import '../strands_glslBackend-D6G3UyCs.js';
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+ import '../strands_glslBackend-DMhOnoGl.js';
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  import '../strands/ir_dag.js';
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  import '../strands/strands_FES.js';
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- import '../ir_builders-C8mrXj5z.js';
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+ import '../ir_builders-CMXkjMoV.js';
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  import '../strands/ir_cfg.js';
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  import '../strands/strands_builtins.js';
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  import '../webgl/shaderHookUtils.js';
package/dist/app.js CHANGED
@@ -1,4 +1,4 @@
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- import { p as p5 } from './main-BR2ALC_6.js';
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+ import { p as p5 } from './main-CAqj0AHr.js';
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  import shape from './shape/index.js';
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  import accessibility from './accessibility/index.js';
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  import color from './color/index.js';
@@ -15,19 +15,19 @@ import type from './type/index.js';
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  import shader from './webgl/p5.Shader.js';
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  import strands from './strands/p5.strands.js';
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  import { waitForDocumentReady, waitingForTranslator, _globalInit } from './core/init.js';
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- import './constants-Dv6ZqA6s.js';
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+ import './constants-DkQDfqzw.js';
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  import './core/transform.js';
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  import './core/structure.js';
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  import './core/environment.js';
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- import './rendering-C5lX6zKm.js';
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- import './creating_reading-DLkHH80h.js';
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+ import './rendering-BowMW0pZ.js';
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+ import './creating_reading-Dyt2y-6S.js';
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  import 'colorjs.io/fn';
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  import './color/color_spaces/hsb.js';
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  import './strands/ir_types.js';
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  import './dom/p5.Element.js';
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  import './dom/p5.File.js';
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  import './io/p5.XML.js';
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- import './p5.Renderer-XOvhEbJn.js';
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+ import './p5.Renderer-Bf-YLpi6.js';
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  import './image/filters.js';
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  import './math/p5.Vector.js';
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  import './shape/custom_shapes.js';
@@ -61,10 +61,10 @@ import './webgl/enums.js';
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  import './math/trigonometry.js';
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  import './image/filterRenderer2D.js';
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  import './webgl2Compatibility-DA7DLMuq.js';
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- import './strands_glslBackend-D6G3UyCs.js';
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+ import './strands_glslBackend-DMhOnoGl.js';
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  import './strands/ir_dag.js';
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  import './strands/strands_FES.js';
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- import './ir_builders-C8mrXj5z.js';
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+ import './ir_builders-CMXkjMoV.js';
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  import './strands/ir_cfg.js';
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  import './strands/strands_builtins.js';
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  import './webgl/shaderHookUtils.js';
package/dist/app.node.js CHANGED
@@ -1,4 +1,4 @@
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- import { p as p5 } from './main-BR2ALC_6.js';
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+ import { p as p5 } from './main-CAqj0AHr.js';
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  import shape from './shape/index.js';
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  import accessibility from './accessibility/index.js';
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  import color from './color/index.js';
@@ -12,19 +12,19 @@ import webgl from './webgl/index.js';
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  import type from './type/index.js';
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  import strands from './strands/p5.strands.js';
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- import './constants-Dv6ZqA6s.js';
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+ import './constants-DkQDfqzw.js';
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  import './core/transform.js';
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  import './core/structure.js';
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  import './core/environment.js';
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- import './rendering-C5lX6zKm.js';
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- import './creating_reading-DLkHH80h.js';
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+ import './rendering-BowMW0pZ.js';
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+ import './creating_reading-Dyt2y-6S.js';
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  import 'colorjs.io/fn';
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  import './color/color_spaces/hsb.js';
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  import './strands/ir_types.js';
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  import './dom/p5.Element.js';
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  import './dom/p5.File.js';
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  import './io/p5.XML.js';
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- import './p5.Renderer-XOvhEbJn.js';
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+ import './p5.Renderer-Bf-YLpi6.js';
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  import './image/filters.js';
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  import './math/p5.Vector.js';
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  import './shape/custom_shapes.js';
@@ -58,10 +58,10 @@ import './webgl/enums.js';
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  import './math/trigonometry.js';
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  import './image/filterRenderer2D.js';
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  import './webgl2Compatibility-DA7DLMuq.js';
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- import './strands_glslBackend-D6G3UyCs.js';
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+ import './strands_glslBackend-DMhOnoGl.js';
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  import './strands/ir_dag.js';
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  import './strands/strands_FES.js';
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- import './ir_builders-C8mrXj5z.js';
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+ import './ir_builders-CMXkjMoV.js';
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  import './strands/ir_cfg.js';
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  import './strands/strands_builtins.js';
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@@ -1,17 +1,17 @@
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- import { p as p5 } from '../main-BR2ALC_6.js';
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- import '../constants-Dv6ZqA6s.js';
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+ import { p as p5 } from '../main-CAqj0AHr.js';
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+ import '../constants-DkQDfqzw.js';
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  import '../core/transform.js';
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  import '../core/structure.js';
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  import '../core/environment.js';
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- import '../rendering-C5lX6zKm.js';
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- import '../creating_reading-DLkHH80h.js';
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+ import '../rendering-BowMW0pZ.js';
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+ import '../creating_reading-Dyt2y-6S.js';
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  import 'colorjs.io/fn';
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  import './color_spaces/hsb.js';
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  import '../strands/ir_types.js';
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  import '../dom/p5.Element.js';
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  import '../dom/p5.File.js';
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  import '../io/p5.XML.js';
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- import '../p5.Renderer-XOvhEbJn.js';
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+ import '../p5.Renderer-Bf-YLpi6.js';
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  import '../image/filters.js';
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@@ -46,10 +46,10 @@ import '../webgl/p5.Shader.js';
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  import '../math/trigonometry.js';
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  import '../image/filterRenderer2D.js';
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  import '../webgl2Compatibility-DA7DLMuq.js';
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- import '../strands_glslBackend-D6G3UyCs.js';
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+ import '../strands_glslBackend-DMhOnoGl.js';
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  import '../strands/ir_dag.js';
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  import '../strands/strands_FES.js';
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- import '../ir_builders-C8mrXj5z.js';
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+ import '../ir_builders-CMXkjMoV.js';
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  import '../strands/ir_cfg.js';
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  import '../strands/strands_builtins.js';
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  import '../webgl/shaderHookUtils.js';
@@ -1,3 +1,3 @@
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- export { H as HSB, d as HSL, e as HWB, L as LAB, f as LCH, O as OKLAB, g as OKLCH, R as RGB, h as RGBA, b as RGBHDR, c as default } from '../creating_reading-DLkHH80h.js';
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+ export { H as HSB, d as HSL, e as HWB, L as LAB, f as LCH, O as OKLAB, g as OKLCH, R as RGB, h as RGBA, b as RGBP3, c as default } from '../creating_reading-Dyt2y-6S.js';
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  import 'colorjs.io/fn';
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  import './color_spaces/hsb.js';
@@ -1,8 +1,8 @@
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- import { c as creatingReading, a as color$1 } from '../creating_reading-DLkHH80h.js';
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+ import { c as creatingReading, a as color$1 } from '../creating_reading-Dyt2y-6S.js';
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  import setting from './setting.js';
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  import 'colorjs.io/fn';
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  import './color_spaces/hsb.js';
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- import '../constants-Dv6ZqA6s.js';
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+ import '../constants-DkQDfqzw.js';
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  function color(p5){
8
8
  p5.registerAddon(creatingReading);
@@ -1,3 +1,3 @@
1
- export { C as Color, a as default } from '../creating_reading-DLkHH80h.js';
1
+ export { C as Color, a as default } from '../creating_reading-Dyt2y-6S.js';
2
2
  import 'colorjs.io/fn';
3
3
  import './color_spaces/hsb.js';
@@ -1,5 +1,5 @@
1
- import { a1 as NORMAL, B as BLEND } from '../constants-Dv6ZqA6s.js';
2
- import { R as RGB, b as RGBHDR, H as HSB, d as HSL, e as HWB, L as LAB, f as LCH, O as OKLAB, g as OKLCH } from '../creating_reading-DLkHH80h.js';
1
+ import { a1 as NORMAL, B as BLEND } from '../constants-DkQDfqzw.js';
2
+ import { R as RGB, b as RGBP3, H as HSB, d as HSL, e as HWB, L as LAB, f as LCH, O as OKLAB, g as OKLCH } from '../creating_reading-Dyt2y-6S.js';
3
3
  import 'colorjs.io/fn';
4
4
  import './color_spaces/hsb.js';
5
5
 
@@ -673,9 +673,9 @@ function setting(p5, fn){
673
673
  *
674
674
  * Some additional color modes that p5.js supports are:
675
675
  *
676
- * `RGBHDR` - High Dynamic Range RGB defined within the Display P3 color space.
676
+ * `RGBP3` - High Dynamic Range RGB defined within the Display P3 color space.
677
677
  * Colors are expressed with an extended dynamic range. To render these colors
678
- * accurately, you must use the HDR canvas.
678
+ * accurately, you must use the P3 canvas.
679
679
  *
680
680
  * `HWB` - Hue, Whiteness, Blackness.
681
681
  * Similar to HSB and HSL, this mode uses a hue angle.
@@ -723,10 +723,10 @@ function setting(p5, fn){
723
723
  * ranges are currently not handled, so results in those cases may be ambiguous.
724
724
  *
725
725
  * @method colorMode
726
- * @param {RGB|HSB|HSL|RGBHDR|HWB|LAB|LCH|OKLAB|OKLCH} mode either RGB, HSB, HSL,
726
+ * @param {RGB|HSB|HSL|RGBP3|HWB|LAB|LCH|OKLAB|OKLCH} mode either RGB, HSB, HSL,
727
727
  * or one of the extended modes described above.
728
728
  * @param {Number} [max] range for all values.
729
- * @return {RGB|HSB|HSL|RGBHDR|HWB|LAB|LCH|OKLAB|OKLCH} The current color mode.
729
+ * @return {RGB|HSB|HSL|RGBP3|HWB|LAB|LCH|OKLAB|OKLCH} The current color mode.
730
730
  *
731
731
  * @example
732
732
  * function setup() {
@@ -1019,7 +1019,7 @@ function setting(p5, fn){
1019
1019
  */
1020
1020
  /**
1021
1021
  * @method colorMode
1022
- * @param {RGB|HSB|HSL|RGBHDR|HWB|LAB|LCH|OKLAB|OKLCH} mode
1022
+ * @param {RGB|HSB|HSL|RGBP3|HWB|LAB|LCH|OKLAB|OKLCH} mode
1023
1023
  * @param {Number} max1 range for the red or hue depending on the
1024
1024
  * current color mode.
1025
1025
  * @param {Number} max2 range for the green or saturation depending
@@ -1028,18 +1028,18 @@ function setting(p5, fn){
1028
1028
  * depending on the current color mode.
1029
1029
  * @param {Number} [maxA] range for the alpha.
1030
1030
  *
1031
- * @return {RGB|HSB|HSL|RGBHDR|HWB|LAB|LCH|OKLAB|OKLCH} The current color mode.
1031
+ * @return {RGB|HSB|HSL|RGBP3|HWB|LAB|LCH|OKLAB|OKLCH} The current color mode.
1032
1032
  */
1033
1033
  /**
1034
1034
  * @method colorMode
1035
- * @return {RGB|HSB|HSL|RGBHDR|HWB|LAB|LCH|OKLAB|OKLCH} The current color mode.
1035
+ * @return {RGB|HSB|HSL|RGBP3|HWB|LAB|LCH|OKLAB|OKLCH} The current color mode.
1036
1036
  */
1037
1037
  fn.colorMode = function(mode, max1, max2, max3, maxA) {
1038
1038
  // p5._validateParameters('colorMode', arguments);
1039
1039
  if (
1040
1040
  [
1041
1041
  RGB,
1042
- RGBHDR,
1042
+ RGBP3,
1043
1043
  HSB,
1044
1044
  HSL,
1045
1045
  HWB,
@@ -11,7 +11,7 @@ const _PI = Math.PI;
11
11
  * @property {String} VERSION
12
12
  * @final
13
13
  */
14
- const VERSION = '2.3.0';
14
+ const VERSION = '2.3.1-rc.2';
15
15
 
16
16
  // GRAPHICS RENDERER
17
17
  /**
@@ -27,18 +27,18 @@ const VERSION = '2.3.0';
27
27
  const P2D = 'p2d';
28
28
 
29
29
  /**
30
- * A high-dynamic-range (HDR) variant of the default, two-dimensional renderer.
30
+ * An expanded color space (P3) variant of the default, two-dimensional renderer.
31
31
  *
32
32
  * When available, this mode can allow for extended color ranges and more
33
33
  * dynamic color representation. Use it similarly to `P2D`:
34
- * `createCanvas(400, 400, P2DHDR)`.
34
+ * `createCanvas(400, 400, P2DP3)`.
35
35
  *
36
- * @typedef {'p2d-hdr'} P2DHDR
37
- * @property {P2DHDR} P2DHDR
36
+ * @typedef {'p2d-p3'} P2DP3
37
+ * @property {P2DP3} P2DP3
38
38
  * @final
39
39
  */
40
40
 
41
- const P2DHDR = 'p2d-hdr';
41
+ const P2DP3 = 'p2d-p3';
42
42
 
43
43
  /**
44
44
  * One of the two render modes in p5.js, used for computationally intensive tasks like 3D rendering and shaders.
@@ -1339,7 +1339,7 @@ var constants = /*#__PURE__*/Object.freeze({
1339
1339
  OPTION: OPTION,
1340
1340
  OVERLAY: OVERLAY,
1341
1341
  P2D: P2D,
1342
- P2DHDR: P2DHDR,
1342
+ P2DP3: P2DP3,
1343
1343
  PATH: PATH,
1344
1344
  PI: PI,
1345
1345
  PIE: PIE,
@@ -1395,4 +1395,4 @@ var constants = /*#__PURE__*/Object.freeze({
1395
1395
  _DEFAULT_TEXT_FILL: _DEFAULT_TEXT_FILL
1396
1396
  });
1397
1397
 
1398
- export { CHORD as $, ADD as A, BLEND as B, CLAMP as C, DARKEST as D, EXCLUSION as E, FLOAT as F, EMPTY_PATH as G, HALF_FLOAT as H, INCLUDE as I, CLOSE as J, POINTS as K, LIGHTEST as L, MULTIPLY as M, NEAREST as N, OPEN as O, P2D as P, LINES as Q, REPLACE as R, SUBTRACT as S, TRIANGLE_STRIP as T, UNSIGNED_BYTE as U, QUADS as V, WEBGPU as W, TRIANGLE_FAN as X, QUAD_STRIP as Y, EXCLUDE as Z, JOIN as _, SCREEN as a, ITALIC as a$, PIE as a0, NORMAL as a1, AUTO as a2, RAD_TO_DEG as a3, DEG_TO_RAD as a4, GRID as a5, AXES as a6, TEXTURE as a7, FLAT as a8, SMOOTH as a9, WORD as aA, COVER as aB, CONTAIN as aC, FILL as aD, SIMPLE as aE, FULL as aF, LINEAR_MIPMAP as aG, P2DHDR as aH, QUARTER_PI as aI, TAU as aJ, LINE_STRIP as aK, LINE_LOOP as aL, TESS as aM, ALT as aN, BACKSPACE as aO, CONTROL as aP, DELETE as aQ, DOWN_ARROW as aR, ENTER as aS, ESCAPE as aT, LEFT_ARROW as aU, OPTION as aV, RETURN as aW, RIGHT_ARROW as aX, SHIFT as aY, TAB as aZ, UP_ARROW as a_, RIGHT as aa, WEBGL2 as ab, BLUR as ac, WEBGL as ad, IMAGE as ae, THRESHOLD as af, POSTERIZE as ag, OPAQUE as ah, DILATE as ai, ERODE as aj, INVERT as ak, GRAY as al, constants as am, _DEFAULT_FILL as an, _DEFAULT_STROKE as ao, DIFFERENCE as ap, OVERLAY as aq, HARD_LIGHT as ar, SOFT_LIGHT as as, DODGE as at, BURN as au, LEFT as av, BOTTOM as aw, BASELINE as ax, TOP as ay, VERSION as az, REMOVE as b, BOLD as b0, BOLDITALIC as b1, CHAR as b2, _DEFAULT_TEXT_FILL as b3, _DEFAULT_LEADMULT as b4, _CTX_MIDDLE as b5, QUADRATIC as b6, BEZIER as b7, CURVE as b8, STROKE as b9, IMMEDIATE as ba, LANDSCAPE as bb, PORTRAIT as bc, LABEL as bd, FALLBACK as be, TRIANGLES as c, UNSIGNED_INT as d, MIRROR as e, REPEAT as f, LINEAR as g, ARROW as h, CROSS as i, HAND as j, MOVE as k, TEXT as l, WAIT as m, CORNER as n, TWO_PI as o, HALF_PI as p, PI as q, CORNERS as r, RADIUS as s, CENTER as t, ROUND as u, SQUARE as v, PROJECT as w, BEVEL as x, MITER as y, PATH as z };
1398
+ export { CHORD as $, ADD as A, BLEND as B, CLAMP as C, DARKEST as D, EXCLUSION as E, FLOAT as F, EMPTY_PATH as G, HALF_FLOAT as H, INCLUDE as I, CLOSE as J, POINTS as K, LIGHTEST as L, MULTIPLY as M, NEAREST as N, OPEN as O, P2D as P, LINES as Q, REPLACE as R, SUBTRACT as S, TRIANGLE_STRIP as T, UNSIGNED_BYTE as U, QUADS as V, WEBGPU as W, TRIANGLE_FAN as X, QUAD_STRIP as Y, EXCLUDE as Z, JOIN as _, SCREEN as a, ITALIC as a$, PIE as a0, NORMAL as a1, AUTO as a2, RAD_TO_DEG as a3, DEG_TO_RAD as a4, GRID as a5, AXES as a6, TEXTURE as a7, FLAT as a8, SMOOTH as a9, WORD as aA, COVER as aB, CONTAIN as aC, FILL as aD, SIMPLE as aE, FULL as aF, LINEAR_MIPMAP as aG, P2DP3 as aH, QUARTER_PI as aI, TAU as aJ, LINE_STRIP as aK, LINE_LOOP as aL, TESS as aM, ALT as aN, BACKSPACE as aO, CONTROL as aP, DELETE as aQ, DOWN_ARROW as aR, ENTER as aS, ESCAPE as aT, LEFT_ARROW as aU, OPTION as aV, RETURN as aW, RIGHT_ARROW as aX, SHIFT as aY, TAB as aZ, UP_ARROW as a_, RIGHT as aa, WEBGL2 as ab, BLUR as ac, WEBGL as ad, IMAGE as ae, THRESHOLD as af, POSTERIZE as ag, OPAQUE as ah, DILATE as ai, ERODE as aj, INVERT as ak, GRAY as al, constants as am, _DEFAULT_FILL as an, _DEFAULT_STROKE as ao, DIFFERENCE as ap, OVERLAY as aq, HARD_LIGHT as ar, SOFT_LIGHT as as, DODGE as at, BURN as au, LEFT as av, BOTTOM as aw, BASELINE as ax, TOP as ay, VERSION as az, REMOVE as b, BOLD as b0, BOLDITALIC as b1, CHAR as b2, _DEFAULT_TEXT_FILL as b3, _DEFAULT_LEADMULT as b4, _CTX_MIDDLE as b5, QUADRATIC as b6, BEZIER as b7, CURVE as b8, STROKE as b9, IMMEDIATE as ba, LANDSCAPE as bb, PORTRAIT as bc, LABEL as bd, FALLBACK as be, TRIANGLES as c, UNSIGNED_INT as d, MIRROR as e, REPEAT as f, LINEAR as g, ARROW as h, CROSS as i, HAND as j, MOVE as k, TEXT as l, WAIT as m, CORNER as n, TWO_PI as o, HALF_PI as p, PI as q, CORNERS as r, RADIUS as s, CENTER as t, ROUND as u, SQUARE as v, PROJECT as w, BEVEL as x, MITER as y, PATH as z };
@@ -1 +1 @@
1
- export { A as ADD, aN as ALT, h as ARROW, a2 as AUTO, a6 as AXES, aO as BACKSPACE, ax as BASELINE, x as BEVEL, b7 as BEZIER, B as BLEND, ac as BLUR, b0 as BOLD, b1 as BOLDITALIC, aw as BOTTOM, au as BURN, t as CENTER, b2 as CHAR, $ as CHORD, C as CLAMP, J as CLOSE, aC as CONTAIN, aP as CONTROL, n as CORNER, r as CORNERS, aB as COVER, i as CROSS, b8 as CURVE, D as DARKEST, a4 as DEG_TO_RAD, aQ as DELETE, ap as DIFFERENCE, ai as DILATE, at as DODGE, aR as DOWN_ARROW, G as EMPTY_PATH, aS as ENTER, aj as ERODE, aT as ESCAPE, Z as EXCLUDE, E as EXCLUSION, be as FALLBACK, aD as FILL, a8 as FLAT, F as FLOAT, aF as FULL, al as GRAY, a5 as GRID, H as HALF_FLOAT, p as HALF_PI, j as HAND, ar as HARD_LIGHT, ae as IMAGE, ba as IMMEDIATE, I as INCLUDE, ak as INVERT, a$ as ITALIC, _ as JOIN, bd as LABEL, bb as LANDSCAPE, av as LEFT, aU as LEFT_ARROW, L as LIGHTEST, g as LINEAR, aG as LINEAR_MIPMAP, Q as LINES, aL as LINE_LOOP, aK as LINE_STRIP, e as MIRROR, y as MITER, k as MOVE, M as MULTIPLY, N as NEAREST, a1 as NORMAL, ah as OPAQUE, O as OPEN, aV as OPTION, aq as OVERLAY, P as P2D, aH as P2DHDR, z as PATH, q as PI, a0 as PIE, K as POINTS, bc as PORTRAIT, ag as POSTERIZE, w as PROJECT, b6 as QUADRATIC, V as QUADS, Y as QUAD_STRIP, aI as QUARTER_PI, s as RADIUS, a3 as RAD_TO_DEG, b as REMOVE, f as REPEAT, R as REPLACE, aW as RETURN, aa as RIGHT, aX as RIGHT_ARROW, u as ROUND, a as SCREEN, aY as SHIFT, aE as SIMPLE, a9 as SMOOTH, as as SOFT_LIGHT, v as SQUARE, b9 as STROKE, S as SUBTRACT, aZ as TAB, aJ as TAU, aM as TESS, l as TEXT, a7 as TEXTURE, af as THRESHOLD, ay as TOP, c as TRIANGLES, X as TRIANGLE_FAN, T as TRIANGLE_STRIP, o as TWO_PI, U as UNSIGNED_BYTE, d as UNSIGNED_INT, a_ as UP_ARROW, az as VERSION, m as WAIT, ad as WEBGL, ab as WEBGL2, W as WEBGPU, aA as WORD, b5 as _CTX_MIDDLE, an as _DEFAULT_FILL, b4 as _DEFAULT_LEADMULT, ao as _DEFAULT_STROKE, b3 as _DEFAULT_TEXT_FILL } from '../constants-Dv6ZqA6s.js';
1
+ export { A as ADD, aN as ALT, h as ARROW, a2 as AUTO, a6 as AXES, aO as BACKSPACE, ax as BASELINE, x as BEVEL, b7 as BEZIER, B as BLEND, ac as BLUR, b0 as BOLD, b1 as BOLDITALIC, aw as BOTTOM, au as BURN, t as CENTER, b2 as CHAR, $ as CHORD, C as CLAMP, J as CLOSE, aC as CONTAIN, aP as CONTROL, n as CORNER, r as CORNERS, aB as COVER, i as CROSS, b8 as CURVE, D as DARKEST, a4 as DEG_TO_RAD, aQ as DELETE, ap as DIFFERENCE, ai as DILATE, at as DODGE, aR as DOWN_ARROW, G as EMPTY_PATH, aS as ENTER, aj as ERODE, aT as ESCAPE, Z as EXCLUDE, E as EXCLUSION, be as FALLBACK, aD as FILL, a8 as FLAT, F as FLOAT, aF as FULL, al as GRAY, a5 as GRID, H as HALF_FLOAT, p as HALF_PI, j as HAND, ar as HARD_LIGHT, ae as IMAGE, ba as IMMEDIATE, I as INCLUDE, ak as INVERT, a$ as ITALIC, _ as JOIN, bd as LABEL, bb as LANDSCAPE, av as LEFT, aU as LEFT_ARROW, L as LIGHTEST, g as LINEAR, aG as LINEAR_MIPMAP, Q as LINES, aL as LINE_LOOP, aK as LINE_STRIP, e as MIRROR, y as MITER, k as MOVE, M as MULTIPLY, N as NEAREST, a1 as NORMAL, ah as OPAQUE, O as OPEN, aV as OPTION, aq as OVERLAY, P as P2D, aH as P2DP3, z as PATH, q as PI, a0 as PIE, K as POINTS, bc as PORTRAIT, ag as POSTERIZE, w as PROJECT, b6 as QUADRATIC, V as QUADS, Y as QUAD_STRIP, aI as QUARTER_PI, s as RADIUS, a3 as RAD_TO_DEG, b as REMOVE, f as REPEAT, R as REPLACE, aW as RETURN, aa as RIGHT, aX as RIGHT_ARROW, u as ROUND, a as SCREEN, aY as SHIFT, aE as SIMPLE, a9 as SMOOTH, as as SOFT_LIGHT, v as SQUARE, b9 as STROKE, S as SUBTRACT, aZ as TAB, aJ as TAU, aM as TESS, l as TEXT, a7 as TEXTURE, af as THRESHOLD, ay as TOP, c as TRIANGLES, X as TRIANGLE_FAN, T as TRIANGLE_STRIP, o as TWO_PI, U as UNSIGNED_BYTE, d as UNSIGNED_INT, a_ as UP_ARROW, az as VERSION, m as WAIT, ad as WEBGL, ab as WEBGL2, W as WEBGPU, aA as WORD, b5 as _CTX_MIDDLE, an as _DEFAULT_FILL, b4 as _DEFAULT_LEADMULT, ao as _DEFAULT_STROKE, b3 as _DEFAULT_TEXT_FILL } from '../constants-DkQDfqzw.js';
@@ -1,4 +1,4 @@
1
- import { h as ARROW, i as CROSS, j as HAND, k as MOVE, l as TEXT, m as WAIT, P as P2D } from '../constants-Dv6ZqA6s.js';
1
+ import { h as ARROW, i as CROSS, j as HAND, k as MOVE, l as TEXT, m as WAIT, P as P2D } from '../constants-DkQDfqzw.js';
2
2
 
3
3
  /**
4
4
  * @module Environment
@@ -217,7 +217,7 @@ function environment(p5, fn, lifecycles){
217
217
  * cursor, `x` and `y` set the location pointed to within the image. They are
218
218
  * both 0 by default, so the cursor points to the image's top-left corner. `x`
219
219
  * and `y` must be less than the image's width and height, respectively.
220
- *
220
+ *
221
221
  * Calling `cursor()` without an argument returns the current cursor type as a string.
222
222
  *
223
223
  * @method cursor
@@ -495,7 +495,7 @@ function environment(p5, fn, lifecycles){
495
495
  * - `WEBGL2` whose value is `'webgl2'`,
496
496
  * - `WEBGL` whose value is `'webgl'`, or
497
497
  * - `P2D` whose value is `'p2d'`. This is the default for 2D sketches.
498
- * - `P2DHDR` whose value is `'p2d-hdr'` (used for HDR 2D sketches, if available).
498
+ * - `P2DP3` whose value is `'p2d-p3'` (used for P3 2D sketches, if available).
499
499
  *
500
500
  * See <a href="#/p5/setAttributes">setAttributes()</a> for ways to set the
501
501
  * WebGL version.
@@ -1,4 +1,4 @@
1
- import { ah as OPAQUE, ai as DILATE, aj as ERODE, ac as BLUR, ag as POSTERIZE, af as THRESHOLD, ak as INVERT, al as GRAY } from '../constants-Dv6ZqA6s.js';
1
+ import { ah as OPAQUE, ai as DILATE, aj as ERODE, ac as BLUR, ag as POSTERIZE, af as THRESHOLD, ak as INVERT, al as GRAY } from '../constants-DkQDfqzw.js';
2
2
 
3
3
  /*
4
4
  * Creates p5.strands filter shaders for cross-platform compatibility.
@@ -1,6 +1,6 @@
1
1
  import { translator } from '../internationalization.js';
2
2
  import strings from './browser_errors.js';
3
- import { am as constants } from '../../constants-Dv6ZqA6s.js';
3
+ import { am as constants } from '../../constants-DkQDfqzw.js';
4
4
  import 'i18next';
5
5
  import 'i18next-browser-languagedetector';
6
6
 
@@ -1,7 +1,7 @@
1
1
  import { translator } from '../internationalization.js';
2
2
  import 'i18next';
3
3
  import 'i18next-browser-languagedetector';
4
- import '../../constants-Dv6ZqA6s.js';
4
+ import '../../constants-DkQDfqzw.js';
5
5
 
6
6
  /**
7
7
  * @for p5
@@ -6,7 +6,7 @@ import fileErrors from './file_errors.js';
6
6
  import '../internationalization.js';
7
7
  import 'i18next';
8
8
  import 'i18next-browser-languagedetector';
9
- import '../../constants-Dv6ZqA6s.js';
9
+ import '../../constants-DkQDfqzw.js';
10
10
  import './browser_errors.js';
11
11
  import 'zod/v4';
12
12
  import 'acorn';