p5 2.3.0-rc.6 → 2.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (84) hide show
  1. package/README.md +7 -11
  2. package/dist/accessibility/color_namer.js +4 -4
  3. package/dist/accessibility/index.js +4 -4
  4. package/dist/app.js +4 -4
  5. package/dist/app.node.js +4 -4
  6. package/dist/color/color_conversion.js +4 -4
  7. package/dist/color/index.js +1 -1
  8. package/dist/color/setting.js +1 -1
  9. package/dist/{constants-DFRExFht.js → constants-Dv6ZqA6s.js} +1 -1
  10. package/dist/core/constants.js +1 -1
  11. package/dist/core/environment.js +1 -1
  12. package/dist/core/filterShaders.js +1 -1
  13. package/dist/core/friendly_errors/fes_core.js +1 -1
  14. package/dist/core/friendly_errors/file_errors.js +1 -1
  15. package/dist/core/friendly_errors/index.js +1 -1
  16. package/dist/core/friendly_errors/param_validator.js +1 -1
  17. package/dist/core/friendly_errors/sketch_verifier.js +1 -1
  18. package/dist/core/helpers.js +1 -1
  19. package/dist/core/init.js +4 -4
  20. package/dist/core/internationalization.js +1 -1
  21. package/dist/core/legacy.js +4 -4
  22. package/dist/core/main.js +4 -4
  23. package/dist/core/p5.Graphics.js +3 -3
  24. package/dist/core/p5.Renderer.js +2 -2
  25. package/dist/core/p5.Renderer2D.js +4 -4
  26. package/dist/core/p5.Renderer3D.js +3 -3
  27. package/dist/core/rendering.js +3 -3
  28. package/dist/dom/dom.js +1 -1
  29. package/dist/dom/index.js +1 -1
  30. package/dist/dom/p5.Element.js +1 -1
  31. package/dist/dom/p5.MediaElement.js +1 -1
  32. package/dist/image/const.js +1 -1
  33. package/dist/image/filterRenderer2D.js +3 -3
  34. package/dist/image/image.js +3 -3
  35. package/dist/image/index.js +3 -3
  36. package/dist/image/loading_displaying.js +3 -3
  37. package/dist/image/p5.Image.js +2 -2
  38. package/dist/io/files.js +3 -3
  39. package/dist/io/index.js +3 -3
  40. package/dist/{main-rlHd-IO2.js → main-BR2ALC_6.js} +3 -3
  41. package/dist/math/Matrices/Matrix.js +1 -1
  42. package/dist/math/Matrices/MatrixNumjs.js +1 -1
  43. package/dist/math/index.js +1 -1
  44. package/dist/math/p5.Matrix.js +1 -1
  45. package/dist/math/p5.Vector.js +2 -7
  46. package/dist/math/patch-vector.js +4 -4
  47. package/dist/math/trigonometry.js +1 -1
  48. package/dist/{p5.Renderer-Dh1sXxDM.js → p5.Renderer-XOvhEbJn.js} +1 -1
  49. package/dist/{rendering-D5Svpe1O.js → rendering-C5lX6zKm.js} +2 -2
  50. package/dist/shape/2d_primitives.js +1 -1
  51. package/dist/shape/attributes.js +1 -1
  52. package/dist/shape/custom_shapes.js +1 -1
  53. package/dist/shape/index.js +1 -1
  54. package/dist/type/index.js +2 -2
  55. package/dist/type/p5.Font.js +2 -2
  56. package/dist/type/textCore.js +2 -2
  57. package/dist/webgl/3d_primitives.js +3 -3
  58. package/dist/webgl/GeometryBuilder.js +1 -1
  59. package/dist/webgl/ShapeBuilder.js +1 -1
  60. package/dist/webgl/enums.js +1 -1
  61. package/dist/webgl/index.js +3 -3
  62. package/dist/webgl/interaction.js +1 -1
  63. package/dist/webgl/light.js +3 -3
  64. package/dist/webgl/loading.js +3 -3
  65. package/dist/webgl/material.js +3 -3
  66. package/dist/webgl/p5.Camera.js +3 -3
  67. package/dist/webgl/p5.Framebuffer.js +3 -3
  68. package/dist/webgl/p5.Geometry.js +1 -1
  69. package/dist/webgl/p5.Quat.js +1 -1
  70. package/dist/webgl/p5.RendererGL.js +3 -3
  71. package/dist/webgl/p5.Texture.js +3 -3
  72. package/dist/webgl/text.js +3 -3
  73. package/dist/webgl/utils.js +3 -3
  74. package/dist/webgpu/index.js +1 -1
  75. package/dist/webgpu/p5.RendererWebGPU.js +1 -1
  76. package/lib/p5.esm.js +6 -11
  77. package/lib/p5.esm.min.js +1 -1
  78. package/lib/p5.js +6 -11
  79. package/lib/p5.min.js +1 -1
  80. package/lib/p5.webgpu.esm.js +1 -1
  81. package/lib/p5.webgpu.js +1 -1
  82. package/lib/p5.webgpu.min.js +1 -1
  83. package/package.json +1 -1
  84. package/types/p5.d.ts +1 -6
@@ -5,7 +5,7 @@ import trigonometry from './trigonometry.js';
5
5
  import math$1 from './math.js';
6
6
  import vector from './p5.Vector.js';
7
7
  import vectorValidation from './patch-vector.js';
8
- import '../constants-DFRExFht.js';
8
+ import '../constants-Dv6ZqA6s.js';
9
9
 
10
10
  function math(p5){
11
11
  p5.registerAddon(calculation);
@@ -1,6 +1,6 @@
1
1
  import { Matrix } from './Matrices/Matrix.js';
2
2
  import './p5.Vector.js';
3
- import '../constants-DFRExFht.js';
3
+ import '../constants-Dv6ZqA6s.js';
4
4
  import './Matrices/MatrixInterface.js';
5
5
 
6
6
  /**
@@ -1,4 +1,4 @@
1
- import { o as TWO_PI } from '../constants-DFRExFht.js';
1
+ import { o as TWO_PI } from '../constants-Dv6ZqA6s.js';
2
2
 
3
3
  /**
4
4
  * @module Math
@@ -311,17 +311,12 @@ class Vector {
311
311
  }
312
312
 
313
313
  /**
314
- * Sets the vector's `x`, `y`, and `z` components.
314
+ * Sets the the vector to a new value.
315
315
  *
316
316
  * `set()` can use separate numbers, as in `v.set(1, 2, 3)`, a
317
317
  * <a href="#/p5.Vector">p5.Vector</a> object, as in `v.set(v2)`, or an
318
318
  * array of numbers, as in `v.set([1, 2, 3])`.
319
319
  *
320
- * If a value isn't provided for a component, it will be set to 0. For
321
- * example, `v.set(4, 5)` sets `v.x` to 4, `v.y` to 5, and `v.z` to 0.
322
- * Calling `set()` with no arguments, as in `v.set()`, sets all the vector's
323
- * components to 0.
324
- *
325
320
  * @param {Number} [x] x component of the vector.
326
321
  * @param {Number} [y] y component of the vector.
327
322
  * @param {Number} [z] z component of the vector.
@@ -1,5 +1,5 @@
1
1
  import { Vector } from './p5.Vector.js';
2
- import '../constants-DFRExFht.js';
2
+ import '../constants-Dv6ZqA6s.js';
3
3
 
4
4
  /**
5
5
  * @private
@@ -8,7 +8,7 @@ import '../constants-DFRExFht.js';
8
8
  function _defaultEmptyVector(target){
9
9
  return function(...args){
10
10
  if(args.length === 0){
11
- this._friendlyError(
11
+ this.constructor._friendlyError(
12
12
  'In 1.x, createVector() was a shortcut for createVector(0, 0, 0). In 2.x, p5.js has vectors of any dimension, so you must provide your desired number of zeros. Use createVector(0, 0) for a 2D vector and createVector(0, 0, 0) for a 3D vector.',
13
13
  'p5.createVector'
14
14
  );
@@ -50,7 +50,7 @@ function _validatedVectorOperation(expectsSoloNumberArgument){
50
50
  for (let i = 0; i < args.length; i++) {
51
51
  const v = args[i];
52
52
  if (typeof v !== 'number' || !Number.isFinite(v)) {
53
- if (!Vector.friendlyErrorsDisabled()) {
53
+ if (!this.friendlyErrorsDisabled()) {
54
54
  this._friendlyError(
55
55
  'Arguments contain non-finite numbers',
56
56
  'p5.Vector'
@@ -61,7 +61,7 @@ function _validatedVectorOperation(expectsSoloNumberArgument){
61
61
  }
62
62
  } else {
63
63
  if (typeof args !== 'number' || !Number.isFinite(args)) {
64
- if (!Vector.friendlyErrorsDisabled()) {
64
+ if (!this.friendlyErrorsDisabled()) {
65
65
  this._friendlyError(
66
66
  'Arguments contain non-finite numbers',
67
67
  'p5.Vector'
@@ -1,4 +1,4 @@
1
- import { a3 as RAD_TO_DEG, a4 as DEG_TO_RAD } from '../constants-DFRExFht.js';
1
+ import { a3 as RAD_TO_DEG, a4 as DEG_TO_RAD } from '../constants-Dv6ZqA6s.js';
2
2
 
3
3
  /**
4
4
  * @module Math
@@ -1,5 +1,5 @@
1
1
  import { C as Color } from './creating_reading-DLkHH80h.js';
2
- import { a1 as NORMAL, aA as WORD, ax as BASELINE, av as LEFT, t as CENTER, n as CORNER, I as INCLUDE } from './constants-DFRExFht.js';
2
+ import { a1 as NORMAL, aA as WORD, ax as BASELINE, av as LEFT, t as CENTER, n as CORNER, I as INCLUDE } from './constants-Dv6ZqA6s.js';
3
3
  import Filters from './image/filters.js';
4
4
  import { Vector } from './math/p5.Vector.js';
5
5
  import { Shape } from './shape/custom_shapes.js';
@@ -1,8 +1,8 @@
1
- import { n as CORNER, r as CORNERS, t as CENTER, aB as COVER, aC as CONTAIN, aa as RIGHT, aw as BOTTOM, B as BLEND, aD as FILL, ae as IMAGE, C as CLAMP, u as ROUND, Q as LINES, K as POINTS, c as TRIANGLES, ac as BLUR, D as DARKEST, L as LIGHTEST, A as ADD, S as SUBTRACT, a as SCREEN, E as EXCLUSION, R as REPLACE, M as MULTIPLY, b as REMOVE, au as BURN, aq as OVERLAY, ar as HARD_LIGHT, as as SOFT_LIGHT, at as DODGE, d as UNSIGNED_INT, U as UNSIGNED_BYTE, av as LEFT, ax as BASELINE, ay as TOP, aE as SIMPLE, aF as FULL, o as TWO_PI, O as OPEN, a1 as NORMAL, J as CLOSE, a0 as PIE, $ as CHORD, a7 as TEXTURE, P as P2D, g as LINEAR, ab as WEBGL2, N as NEAREST, aG as LINEAR_MIPMAP, f as REPEAT, e as MIRROR, F as FLOAT, ad as WEBGL, H as HALF_FLOAT, W as WEBGPU } from './constants-DFRExFht.js';
1
+ import { n as CORNER, r as CORNERS, t as CENTER, aB as COVER, aC as CONTAIN, aa as RIGHT, aw as BOTTOM, B as BLEND, aD as FILL, ae as IMAGE, C as CLAMP, u as ROUND, Q as LINES, K as POINTS, c as TRIANGLES, ac as BLUR, D as DARKEST, L as LIGHTEST, A as ADD, S as SUBTRACT, a as SCREEN, E as EXCLUSION, R as REPLACE, M as MULTIPLY, b as REMOVE, au as BURN, aq as OVERLAY, ar as HARD_LIGHT, as as SOFT_LIGHT, at as DODGE, d as UNSIGNED_INT, U as UNSIGNED_BYTE, av as LEFT, ax as BASELINE, ay as TOP, aE as SIMPLE, aF as FULL, o as TWO_PI, O as OPEN, a1 as NORMAL, J as CLOSE, a0 as PIE, $ as CHORD, a7 as TEXTURE, P as P2D, g as LINEAR, ab as WEBGL2, N as NEAREST, aG as LINEAR_MIPMAP, f as REPEAT, e as MIRROR, F as FLOAT, ad as WEBGL, H as HALF_FLOAT, W as WEBGPU } from './constants-Dv6ZqA6s.js';
2
2
  import { C as Color, c as creatingReading, h as RGBA, R as RGB } from './creating_reading-DLkHH80h.js';
3
3
  import './strands/ir_types.js';
4
4
  import { Element } from './dom/p5.Element.js';
5
- import { R as Renderer, I as Image } from './p5.Renderer-Dh1sXxDM.js';
5
+ import { R as Renderer, I as Image } from './p5.Renderer-XOvhEbJn.js';
6
6
  import { MediaElement } from './dom/p5.MediaElement.js';
7
7
  import primitives from './shape/2d_primitives.js';
8
8
  import attributes from './shape/attributes.js';
@@ -1,4 +1,4 @@
1
- import { n as CORNER, o as TWO_PI, p as HALF_PI, q as PI } from '../constants-DFRExFht.js';
1
+ import { n as CORNER, o as TWO_PI, p as HALF_PI, q as PI } from '../constants-Dv6ZqA6s.js';
2
2
  import canvas from '../core/helpers.js';
3
3
 
4
4
  /**
@@ -1,4 +1,4 @@
1
- import { n as CORNER, r as CORNERS, s as RADIUS, t as CENTER, u as ROUND, v as SQUARE, w as PROJECT, x as BEVEL, y as MITER } from '../constants-DFRExFht.js';
1
+ import { n as CORNER, r as CORNERS, s as RADIUS, t as CENTER, u as ROUND, v as SQUARE, w as PROJECT, x as BEVEL, y as MITER } from '../constants-Dv6ZqA6s.js';
2
2
 
3
3
  /**
4
4
  * @module Shape
@@ -1,6 +1,6 @@
1
1
  import { C as Color } from '../creating_reading-DLkHH80h.js';
2
2
  import { Vector } from '../math/p5.Vector.js';
3
- import { I as INCLUDE, z as PATH, G as EMPTY_PATH, O as OPEN, J as CLOSE, K as POINTS, Q as LINES, c as TRIANGLES, V as QUADS, X as TRIANGLE_FAN, T as TRIANGLE_STRIP, Y as QUAD_STRIP, Z as EXCLUDE, _ as JOIN, $ as CHORD, a0 as PIE } from '../constants-DFRExFht.js';
3
+ import { I as INCLUDE, z as PATH, G as EMPTY_PATH, O as OPEN, J as CLOSE, K as POINTS, Q as LINES, c as TRIANGLES, V as QUADS, X as TRIANGLE_FAN, T as TRIANGLE_STRIP, Y as QUAD_STRIP, Z as EXCLUDE, _ as JOIN, $ as CHORD, a0 as PIE } from '../constants-Dv6ZqA6s.js';
4
4
  import 'colorjs.io/fn';
5
5
  import '../color/color_spaces/hsb.js';
6
6
 
@@ -3,7 +3,7 @@ import attributes from './attributes.js';
3
3
  import curves from './curves.js';
4
4
  import vertex from './vertex.js';
5
5
  import customShapes from './custom_shapes.js';
6
- import '../constants-DFRExFht.js';
6
+ import '../constants-Dv6ZqA6s.js';
7
7
  import '../core/helpers.js';
8
8
  import '../creating_reading-DLkHH80h.js';
9
9
  import 'colorjs.io/fn';
@@ -1,10 +1,10 @@
1
1
  import textCore from './textCore.js';
2
2
  import font from './p5.Font.js';
3
- import '../p5.Renderer-Dh1sXxDM.js';
3
+ import '../p5.Renderer-XOvhEbJn.js';
4
4
  import '../creating_reading-DLkHH80h.js';
5
5
  import 'colorjs.io/fn';
6
6
  import '../color/color_spaces/hsb.js';
7
- import '../constants-DFRExFht.js';
7
+ import '../constants-Dv6ZqA6s.js';
8
8
  import '../image/filters.js';
9
9
  import '../math/p5.Vector.js';
10
10
  import '../shape/custom_shapes.js';
@@ -1,11 +1,11 @@
1
1
  import { textCoreConstants } from './textCore.js';
2
- import { t as CENTER, aa as RIGHT, s as RADIUS } from '../constants-DFRExFht.js';
2
+ import { t as CENTER, aa as RIGHT, s as RADIUS } from '../constants-Dv6ZqA6s.js';
3
3
  import { UnicodeRange } from '@japont/unicode-range';
4
4
  import { unicodeRanges } from './unicodeRanges.js';
5
5
  import { Vector } from '../math/p5.Vector.js';
6
6
  import Typr from './lib/Typr.js';
7
7
  import { createFromCommands } from '@davepagurek/bezier-path';
8
- import '../p5.Renderer-Dh1sXxDM.js';
8
+ import '../p5.Renderer-XOvhEbJn.js';
9
9
  import '../creating_reading-DLkHH80h.js';
10
10
  import 'colorjs.io/fn';
11
11
  import '../color/color_spaces/hsb.js';
@@ -1,8 +1,8 @@
1
- import { R as Renderer } from '../p5.Renderer-Dh1sXxDM.js';
1
+ import { R as Renderer } from '../p5.Renderer-XOvhEbJn.js';
2
2
  import '../creating_reading-DLkHH80h.js';
3
3
  import 'colorjs.io/fn';
4
4
  import '../color/color_spaces/hsb.js';
5
- import '../constants-DFRExFht.js';
5
+ import '../constants-Dv6ZqA6s.js';
6
6
  import '../image/filters.js';
7
7
  import '../math/p5.Vector.js';
8
8
  import '../shape/custom_shapes.js';
@@ -1,5 +1,5 @@
1
- import '../constants-DFRExFht.js';
2
- export { p as default } from '../rendering-D5Svpe1O.js';
1
+ import '../constants-Dv6ZqA6s.js';
2
+ export { p as default } from '../rendering-C5lX6zKm.js';
3
3
  import '../math/p5.Vector.js';
4
4
  import './p5.Geometry.js';
5
5
  import '../math/p5.Matrix.js';
@@ -11,7 +11,7 @@ import '../strands/ir_types.js';
11
11
  import '../dom/p5.Element.js';
12
12
  import '../dom/p5.File.js';
13
13
  import '../io/p5.XML.js';
14
- import '../p5.Renderer-Dh1sXxDM.js';
14
+ import '../p5.Renderer-XOvhEbJn.js';
15
15
  import '../image/filters.js';
16
16
  import '../shape/custom_shapes.js';
17
17
  import '../core/States.js';
@@ -1,4 +1,4 @@
1
- import { T as TRIANGLE_STRIP, Y as QUAD_STRIP, X as TRIANGLE_FAN, c as TRIANGLES } from '../constants-DFRExFht.js';
1
+ import { T as TRIANGLE_STRIP, Y as QUAD_STRIP, X as TRIANGLE_FAN, c as TRIANGLES } from '../constants-Dv6ZqA6s.js';
2
2
  import '../math/p5.Matrix.js';
3
3
  import { Geometry } from './p5.Geometry.js';
4
4
  import { Matrix } from '../math/Matrices/Matrix.js';
@@ -1,4 +1,4 @@
1
- import { z as PATH, V as QUADS, Y as QUAD_STRIP, T as TRIANGLE_STRIP, c as TRIANGLES, ae as IMAGE, Q as LINES, X as TRIANGLE_FAN } from '../constants-DFRExFht.js';
1
+ import { z as PATH, V as QUADS, Y as QUAD_STRIP, T as TRIANGLE_STRIP, c as TRIANGLES, ae as IMAGE, Q as LINES, X as TRIANGLE_FAN } from '../constants-Dv6ZqA6s.js';
2
2
  import { Geometry } from './p5.Geometry.js';
3
3
  import libtess from 'libtess';
4
4
  import { Vector } from '../math/p5.Vector.js';
@@ -1,4 +1,4 @@
1
- import { am as constants } from '../constants-DFRExFht.js';
1
+ import { am as constants } from '../constants-Dv6ZqA6s.js';
2
2
 
3
3
  function getStrokeDefs(shaderConstant) {
4
4
  const STROKE_CAP_ENUM = {};
@@ -1,4 +1,4 @@
1
- import { r as renderer3D, p as primitives3D, a as light, m as material, c as camera, b as framebuffer, t as texture } from '../rendering-D5Svpe1O.js';
1
+ import { r as renderer3D, p as primitives3D, a as light, m as material, c as camera, b as framebuffer, t as texture } from '../rendering-C5lX6zKm.js';
2
2
  import interaction from './interaction.js';
3
3
  import loading from './loading.js';
4
4
  import text from './text.js';
@@ -8,7 +8,7 @@ import matrix from '../math/p5.Matrix.js';
8
8
  import geometry from './p5.Geometry.js';
9
9
  import dataArray from './p5.DataArray.js';
10
10
  import rendererGL from './p5.RendererGL.js';
11
- import '../constants-DFRExFht.js';
11
+ import '../constants-Dv6ZqA6s.js';
12
12
  import '../creating_reading-DLkHH80h.js';
13
13
  import 'colorjs.io/fn';
14
14
  import '../color/color_spaces/hsb.js';
@@ -16,7 +16,7 @@ import '../strands/ir_types.js';
16
16
  import '../dom/p5.Element.js';
17
17
  import '../dom/p5.File.js';
18
18
  import '../io/p5.XML.js';
19
- import '../p5.Renderer-Dh1sXxDM.js';
19
+ import '../p5.Renderer-XOvhEbJn.js';
20
20
  import '../image/filters.js';
21
21
  import '../math/p5.Vector.js';
22
22
  import '../shape/custom_shapes.js';
@@ -1,4 +1,4 @@
1
- import { a5 as GRID, a6 as AXES } from '../constants-DFRExFht.js';
1
+ import { a5 as GRID, a6 as AXES } from '../constants-Dv6ZqA6s.js';
2
2
  import { Vector } from '../math/p5.Vector.js';
3
3
 
4
4
  /**
@@ -1,14 +1,14 @@
1
- export { a as default } from '../rendering-D5Svpe1O.js';
1
+ export { a as default } from '../rendering-C5lX6zKm.js';
2
2
  import '../math/p5.Vector.js';
3
3
  import '../creating_reading-DLkHH80h.js';
4
- import '../constants-DFRExFht.js';
4
+ import '../constants-Dv6ZqA6s.js';
5
5
  import '../strands/ir_types.js';
6
6
  import '../dom/p5.Element.js';
7
7
  import '../dom/p5.File.js';
8
8
  import '../io/p5.XML.js';
9
9
  import 'colorjs.io/fn';
10
10
  import '../color/color_spaces/hsb.js';
11
- import '../p5.Renderer-Dh1sXxDM.js';
11
+ import '../p5.Renderer-XOvhEbJn.js';
12
12
  import '../image/filters.js';
13
13
  import '../shape/custom_shapes.js';
14
14
  import '../core/States.js';
@@ -1,7 +1,7 @@
1
1
  import { Geometry } from './p5.Geometry.js';
2
2
  import { Vector } from '../math/p5.Vector.js';
3
- import { d as request } from '../rendering-D5Svpe1O.js';
4
- import '../constants-DFRExFht.js';
3
+ import { d as request } from '../rendering-C5lX6zKm.js';
4
+ import '../constants-Dv6ZqA6s.js';
5
5
  import './p5.DataArray.js';
6
6
  import '../io/utilities.js';
7
7
  import '../creating_reading-DLkHH80h.js';
@@ -11,7 +11,7 @@ import '../strands/ir_types.js';
11
11
  import '../dom/p5.Element.js';
12
12
  import '../dom/p5.File.js';
13
13
  import '../io/p5.XML.js';
14
- import '../p5.Renderer-Dh1sXxDM.js';
14
+ import '../p5.Renderer-XOvhEbJn.js';
15
15
  import '../image/filters.js';
16
16
  import '../shape/custom_shapes.js';
17
17
  import '../core/States.js';
@@ -1,5 +1,5 @@
1
- import '../constants-DFRExFht.js';
2
- export { m as default } from '../rendering-D5Svpe1O.js';
1
+ import '../constants-Dv6ZqA6s.js';
2
+ export { m as default } from '../rendering-C5lX6zKm.js';
3
3
  import './p5.Shader.js';
4
4
  import '../creating_reading-DLkHH80h.js';
5
5
  import '../strands/ir_types.js';
@@ -8,7 +8,7 @@ import '../dom/p5.File.js';
8
8
  import '../io/p5.XML.js';
9
9
  import 'colorjs.io/fn';
10
10
  import '../color/color_spaces/hsb.js';
11
- import '../p5.Renderer-Dh1sXxDM.js';
11
+ import '../p5.Renderer-XOvhEbJn.js';
12
12
  import '../image/filters.js';
13
13
  import '../math/p5.Vector.js';
14
14
  import '../shape/custom_shapes.js';
@@ -1,9 +1,9 @@
1
1
  import '../math/p5.Matrix.js';
2
2
  import '../math/p5.Vector.js';
3
3
  import './p5.Quat.js';
4
- export { C as Camera, c as default } from '../rendering-D5Svpe1O.js';
4
+ export { C as Camera, c as default } from '../rendering-C5lX6zKm.js';
5
5
  import '../math/Matrices/Matrix.js';
6
- import '../constants-DFRExFht.js';
6
+ import '../constants-Dv6ZqA6s.js';
7
7
  import '../math/Matrices/MatrixInterface.js';
8
8
  import '../creating_reading-DLkHH80h.js';
9
9
  import 'colorjs.io/fn';
@@ -12,7 +12,7 @@ import '../strands/ir_types.js';
12
12
  import '../dom/p5.Element.js';
13
13
  import '../dom/p5.File.js';
14
14
  import '../io/p5.XML.js';
15
- import '../p5.Renderer-Dh1sXxDM.js';
15
+ import '../p5.Renderer-XOvhEbJn.js';
16
16
  import '../image/filters.js';
17
17
  import '../shape/custom_shapes.js';
18
18
  import '../core/States.js';
@@ -1,13 +1,13 @@
1
- import '../constants-DFRExFht.js';
1
+ import '../constants-Dv6ZqA6s.js';
2
2
  import '../creating_reading-DLkHH80h.js';
3
- export { w as Framebuffer, v as FramebufferCamera, F as FramebufferTexture, b as default } from '../rendering-D5Svpe1O.js';
3
+ export { w as Framebuffer, v as FramebufferCamera, F as FramebufferTexture, b as default } from '../rendering-C5lX6zKm.js';
4
4
  import 'colorjs.io/fn';
5
5
  import '../color/color_spaces/hsb.js';
6
6
  import '../strands/ir_types.js';
7
7
  import '../dom/p5.Element.js';
8
8
  import '../dom/p5.File.js';
9
9
  import '../io/p5.XML.js';
10
- import '../p5.Renderer-Dh1sXxDM.js';
10
+ import '../p5.Renderer-XOvhEbJn.js';
11
11
  import '../image/filters.js';
12
12
  import '../math/p5.Vector.js';
13
13
  import '../shape/custom_shapes.js';
@@ -1,4 +1,4 @@
1
- import { a8 as FLAT, a9 as SMOOTH } from '../constants-DFRExFht.js';
1
+ import { a8 as FLAT, a9 as SMOOTH } from '../constants-Dv6ZqA6s.js';
2
2
  import { DataArray } from './p5.DataArray.js';
3
3
  import { Vector } from '../math/p5.Vector.js';
4
4
  import { downloadFile } from '../io/utilities.js';
@@ -1,5 +1,5 @@
1
1
  import { Vector } from '../math/p5.Vector.js';
2
- import '../constants-DFRExFht.js';
2
+ import '../constants-Dv6ZqA6s.js';
3
3
 
4
4
  /**
5
5
  * @module Math
@@ -1,9 +1,9 @@
1
- import { ad as WEBGL, ab as WEBGL2, L as LIGHTEST, D as DARKEST, S as SUBTRACT, R as REPLACE, E as EXCLUSION, a as SCREEN, M as MULTIPLY, b as REMOVE, A as ADD, B as BLEND, c as TRIANGLES, n as CORNER, U as UNSIGNED_BYTE, g as LINEAR, aG as LINEAR_MIPMAP, a7 as TEXTURE, F as FLOAT, d as UNSIGNED_INT, H as HALF_FLOAT } from '../constants-DFRExFht.js';
2
- import { R as Renderer3D, o as readPixelWebGL, q as readPixelsWebGL, M as MipmapTexture, h as getWebGLShaderAttributes, g as getWebGLUniformMetadata, s as setWebGLUniformValue, e as setWebGLTextureParams, j as populateGLSLHooks, u as checkWebGLCapabilities } from '../rendering-D5Svpe1O.js';
1
+ import { ad as WEBGL, ab as WEBGL2, L as LIGHTEST, D as DARKEST, S as SUBTRACT, R as REPLACE, E as EXCLUSION, a as SCREEN, M as MULTIPLY, b as REMOVE, A as ADD, B as BLEND, c as TRIANGLES, n as CORNER, U as UNSIGNED_BYTE, g as LINEAR, aG as LINEAR_MIPMAP, a7 as TEXTURE, F as FLOAT, d as UNSIGNED_INT, H as HALF_FLOAT } from '../constants-Dv6ZqA6s.js';
2
+ import { R as Renderer3D, o as readPixelWebGL, q as readPixelsWebGL, M as MipmapTexture, h as getWebGLShaderAttributes, g as getWebGLUniformMetadata, s as setWebGLUniformValue, e as setWebGLTextureParams, j as populateGLSLHooks, u as checkWebGLCapabilities } from '../rendering-C5lX6zKm.js';
3
3
  import { getStrokeDefs } from './enums.js';
4
4
  import { Shader } from './p5.Shader.js';
5
5
  import { R as RGB, h as RGBA } from '../creating_reading-DLkHH80h.js';
6
- import { I as Image } from '../p5.Renderer-Dh1sXxDM.js';
6
+ import { I as Image } from '../p5.Renderer-XOvhEbJn.js';
7
7
  import { g as glslBackend } from '../strands_glslBackend-D6G3UyCs.js';
8
8
  import '../strands/ir_types.js';
9
9
  import { getShaderHookTypes } from './shaderHookUtils.js';
@@ -1,8 +1,8 @@
1
- import '../constants-DFRExFht.js';
1
+ import '../constants-Dv6ZqA6s.js';
2
2
  import '../dom/p5.Element.js';
3
- import '../p5.Renderer-Dh1sXxDM.js';
3
+ import '../p5.Renderer-XOvhEbJn.js';
4
4
  import '../dom/p5.MediaElement.js';
5
- export { M as MipmapTexture, T as Texture, t as default } from '../rendering-D5Svpe1O.js';
5
+ export { M as MipmapTexture, T as Texture, t as default } from '../rendering-C5lX6zKm.js';
6
6
  import '../dom/p5.File.js';
7
7
  import '../io/p5.XML.js';
8
8
  import '../creating_reading-DLkHH80h.js';
@@ -1,5 +1,5 @@
1
- import { a7 as TEXTURE, c as TRIANGLES } from '../constants-DFRExFht.js';
2
- import { R as Renderer3D } from '../rendering-D5Svpe1O.js';
1
+ import { a7 as TEXTURE, c as TRIANGLES } from '../constants-Dv6ZqA6s.js';
2
+ import { R as Renderer3D } from '../rendering-C5lX6zKm.js';
3
3
  import { Vector } from '../math/p5.Vector.js';
4
4
  import { Geometry } from './p5.Geometry.js';
5
5
  import { Font, arrayCommandsToObjects } from '../type/p5.Font.js';
@@ -10,7 +10,7 @@ import '../strands/ir_types.js';
10
10
  import '../dom/p5.Element.js';
11
11
  import '../dom/p5.File.js';
12
12
  import '../io/p5.XML.js';
13
- import '../p5.Renderer-Dh1sXxDM.js';
13
+ import '../p5.Renderer-XOvhEbJn.js';
14
14
  import '../image/filters.js';
15
15
  import '../shape/custom_shapes.js';
16
16
  import '../core/States.js';
@@ -1,13 +1,13 @@
1
- import '../constants-DFRExFht.js';
1
+ import '../constants-Dv6ZqA6s.js';
2
2
  import '../strands/ir_types.js';
3
- export { u as checkWebGLCapabilities, h as getWebGLShaderAttributes, g as getWebGLUniformMetadata, j as populateGLSLHooks, o as readPixelWebGL, q as readPixelsWebGL, e as setWebGLTextureParams, s as setWebGLUniformValue } from '../rendering-D5Svpe1O.js';
3
+ export { u as checkWebGLCapabilities, h as getWebGLShaderAttributes, g as getWebGLUniformMetadata, j as populateGLSLHooks, o as readPixelWebGL, q as readPixelsWebGL, e as setWebGLTextureParams, s as setWebGLUniformValue } from '../rendering-C5lX6zKm.js';
4
4
  import '../creating_reading-DLkHH80h.js';
5
5
  import 'colorjs.io/fn';
6
6
  import '../color/color_spaces/hsb.js';
7
7
  import '../dom/p5.Element.js';
8
8
  import '../dom/p5.File.js';
9
9
  import '../io/p5.XML.js';
10
- import '../p5.Renderer-Dh1sXxDM.js';
10
+ import '../p5.Renderer-XOvhEbJn.js';
11
11
  import '../image/filters.js';
12
12
  import '../math/p5.Vector.js';
13
13
  import '../shape/custom_shapes.js';
@@ -1,5 +1,5 @@
1
1
  import rendererWebGPU from './p5.RendererWebGPU.js';
2
- import '../constants-DFRExFht.js';
2
+ import '../constants-Dv6ZqA6s.js';
3
3
  import '../webgl/enums.js';
4
4
  import '../strands/ir_types.js';
5
5
  import './shaders/color.js';
@@ -1,4 +1,4 @@
1
- import { W as WEBGPU, T as TRIANGLE_STRIP, L as LIGHTEST, D as DARKEST, S as SUBTRACT, R as REPLACE, E as EXCLUSION, a as SCREEN, M as MULTIPLY, b as REMOVE, A as ADD, B as BLEND, c as TRIANGLES, U as UNSIGNED_BYTE, F as FLOAT, H as HALF_FLOAT, d as UNSIGNED_INT, e as MIRROR, f as REPEAT, C as CLAMP, g as LINEAR, N as NEAREST } from '../constants-DFRExFht.js';
1
+ import { W as WEBGPU, T as TRIANGLE_STRIP, L as LIGHTEST, D as DARKEST, S as SUBTRACT, R as REPLACE, E as EXCLUSION, a as SCREEN, M as MULTIPLY, b as REMOVE, A as ADD, B as BLEND, c as TRIANGLES, U as UNSIGNED_BYTE, F as FLOAT, H as HALF_FLOAT, d as UNSIGNED_INT, e as MIRROR, f as REPEAT, C as CLAMP, g as LINEAR, N as NEAREST } from '../constants-Dv6ZqA6s.js';
2
2
  import { getStrokeDefs } from '../webgl/enums.js';
3
3
  import { DataType } from '../strands/ir_types.js';
4
4
  import { colorVertexShader, colorFragmentShader } from './shaders/color.js';
package/lib/p5.esm.js CHANGED
@@ -1,4 +1,4 @@
1
- /*! p5.js v2.3.0-rc.6 May 26, 2026 */
1
+ /*! p5.js v2.3.0 May 28, 2026 */
2
2
  /**
3
3
  * @module Constants
4
4
  * @submodule Constants
@@ -12,7 +12,7 @@ const _PI = Math.PI;
12
12
  * @property {String} VERSION
13
13
  * @final
14
14
  */
15
- const VERSION = '2.3.0-rc.6';
15
+ const VERSION = '2.3.0';
16
16
 
17
17
  // GRAPHICS RENDERER
18
18
  /**
@@ -20092,17 +20092,12 @@ class Vector {
20092
20092
  }
20093
20093
 
20094
20094
  /**
20095
- * Sets the vector's `x`, `y`, and `z` components.
20095
+ * Sets the the vector to a new value.
20096
20096
  *
20097
20097
  * `set()` can use separate numbers, as in `v.set(1, 2, 3)`, a
20098
20098
  * <a href="#/p5.Vector">p5.Vector</a> object, as in `v.set(v2)`, or an
20099
20099
  * array of numbers, as in `v.set([1, 2, 3])`.
20100
20100
  *
20101
- * If a value isn't provided for a component, it will be set to 0. For
20102
- * example, `v.set(4, 5)` sets `v.x` to 4, `v.y` to 5, and `v.z` to 0.
20103
- * Calling `set()` with no arguments, as in `v.set()`, sets all the vector's
20104
- * components to 0.
20105
- *
20106
20101
  * @param {Number} [x] x component of the vector.
20107
20102
  * @param {Number} [y] y component of the vector.
20108
20103
  * @param {Number} [z] z component of the vector.
@@ -108388,7 +108383,7 @@ if (typeof p5 !== 'undefined') {
108388
108383
  function _defaultEmptyVector(target){
108389
108384
  return function(...args){
108390
108385
  if(args.length === 0){
108391
- this._friendlyError(
108386
+ this.constructor._friendlyError(
108392
108387
  'In 1.x, createVector() was a shortcut for createVector(0, 0, 0). In 2.x, p5.js has vectors of any dimension, so you must provide your desired number of zeros. Use createVector(0, 0) for a 2D vector and createVector(0, 0, 0) for a 3D vector.',
108393
108388
  'p5.createVector'
108394
108389
  );
@@ -108430,7 +108425,7 @@ function _validatedVectorOperation(expectsSoloNumberArgument){
108430
108425
  for (let i = 0; i < args.length; i++) {
108431
108426
  const v = args[i];
108432
108427
  if (typeof v !== 'number' || !Number.isFinite(v)) {
108433
- if (!Vector.friendlyErrorsDisabled()) {
108428
+ if (!this.friendlyErrorsDisabled()) {
108434
108429
  this._friendlyError(
108435
108430
  'Arguments contain non-finite numbers',
108436
108431
  'p5.Vector'
@@ -108441,7 +108436,7 @@ function _validatedVectorOperation(expectsSoloNumberArgument){
108441
108436
  }
108442
108437
  } else {
108443
108438
  if (typeof args !== 'number' || !Number.isFinite(args)) {
108444
- if (!Vector.friendlyErrorsDisabled()) {
108439
+ if (!this.friendlyErrorsDisabled()) {
108445
108440
  this._friendlyError(
108446
108441
  'Arguments contain non-finite numbers',
108447
108442
  'p5.Vector'