p5 2.2.1-rc.0 → 2.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (117) hide show
  1. package/dist/accessibility/color_namer.js +5 -6
  2. package/dist/accessibility/describe.js +4 -26
  3. package/dist/accessibility/index.js +5 -6
  4. package/dist/accessibility/outputs.js +6 -38
  5. package/dist/app.js +5 -6
  6. package/dist/color/color_conversion.js +5 -6
  7. package/dist/color/creating_reading.js +1 -1
  8. package/dist/color/index.js +2 -2
  9. package/dist/color/p5.Color.js +1 -1
  10. package/dist/color/setting.js +59 -357
  11. package/dist/{constants-DEJVKr9Z.js → constants-DQyACdzq.js} +11 -61
  12. package/dist/core/constants.js +1 -1
  13. package/dist/core/environment.js +26 -158
  14. package/dist/core/filterShaders.js +1 -1
  15. package/dist/core/friendly_errors/fes_core.js +1 -1
  16. package/dist/core/friendly_errors/file_errors.js +1 -1
  17. package/dist/core/friendly_errors/index.js +1 -1
  18. package/dist/core/friendly_errors/param_validator.js +1 -1
  19. package/dist/core/friendly_errors/sketch_verifier.js +1 -1
  20. package/dist/core/helpers.js +1 -1
  21. package/dist/core/init.js +5 -6
  22. package/dist/core/internationalization.js +1 -1
  23. package/dist/core/legacy.js +5 -6
  24. package/dist/core/main.js +5 -6
  25. package/dist/core/p5.Graphics.js +4 -5
  26. package/dist/core/p5.Renderer.js +3 -4
  27. package/dist/core/p5.Renderer2D.js +5 -6
  28. package/dist/core/p5.Renderer3D.js +4 -5
  29. package/dist/core/rendering.js +4 -5
  30. package/dist/core/structure.js +13 -52
  31. package/dist/core/transform.js +32 -176
  32. package/dist/{creating_reading-CgHCHxqN.js → creating_reading-ZXzcZEsb.js} +3 -196
  33. package/dist/data/local_storage.js +4 -30
  34. package/dist/dom/dom.js +24 -159
  35. package/dist/dom/index.js +2 -2
  36. package/dist/dom/p5.Element.js +31 -208
  37. package/dist/dom/p5.File.js +1 -32
  38. package/dist/dom/p5.MediaElement.js +10 -113
  39. package/dist/events/acceleration.js +11 -64
  40. package/dist/events/keyboard.js +13 -81
  41. package/dist/events/pointer.js +18 -160
  42. package/dist/image/const.js +1 -1
  43. package/dist/image/filterRenderer2D.js +4 -5
  44. package/dist/image/image.js +4 -5
  45. package/dist/image/index.js +4 -5
  46. package/dist/image/loading_displaying.js +4 -5
  47. package/dist/image/p5.Image.js +3 -4
  48. package/dist/image/pixels.js +17 -100
  49. package/dist/io/files.js +4 -5
  50. package/dist/io/index.js +4 -5
  51. package/dist/io/p5.Table.js +66 -158
  52. package/dist/io/p5.TableRow.js +48 -71
  53. package/dist/io/p5.XML.js +6 -99
  54. package/dist/io/utilities.js +8 -3
  55. package/dist/{main-_RXV5Lx8.js → main-DvN69W3f.js} +13 -42
  56. package/dist/math/Matrices/Matrix.js +87 -126
  57. package/dist/math/Matrices/MatrixNumjs.js +1 -5
  58. package/dist/math/calculation.js +10 -112
  59. package/dist/math/index.js +1 -1
  60. package/dist/math/math.js +2 -12
  61. package/dist/math/noise.js +5 -32
  62. package/dist/math/p5.Matrix.js +3 -3
  63. package/dist/math/p5.Vector.js +104 -345
  64. package/dist/math/random.js +5 -32
  65. package/dist/math/trigonometry.js +15 -105
  66. package/dist/{p5.Renderer-QoFcvj3f.js → p5.Renderer-D-5LdCRz.js} +25 -178
  67. package/dist/{rendering-CsICjEXA.js → rendering-h9unX5K0.js} +254 -1156
  68. package/dist/shape/2d_primitives.js +33 -194
  69. package/dist/shape/attributes.js +12 -73
  70. package/dist/shape/curves.js +30 -95
  71. package/dist/shape/custom_shapes.js +63 -144
  72. package/dist/shape/index.js +2 -2
  73. package/dist/shape/vertex.js +21 -106
  74. package/dist/strands/p5.strands.js +248 -46
  75. package/dist/type/index.js +3 -4
  76. package/dist/type/p5.Font.js +4 -49
  77. package/dist/type/textCore.js +5 -158
  78. package/dist/utilities/conversion.js +17 -104
  79. package/dist/utilities/time_date.js +3 -40
  80. package/dist/utilities/utility_functions.js +6 -48
  81. package/dist/webgl/3d_primitives.js +4 -5
  82. package/dist/webgl/GeometryBuilder.js +1 -2
  83. package/dist/webgl/ShapeBuilder.js +22 -2
  84. package/dist/webgl/enums.js +1 -1
  85. package/dist/webgl/index.js +4 -5
  86. package/dist/webgl/interaction.js +6 -33
  87. package/dist/webgl/light.js +4 -5
  88. package/dist/webgl/loading.js +12 -46
  89. package/dist/webgl/material.js +4 -5
  90. package/dist/webgl/p5.Camera.js +4 -5
  91. package/dist/webgl/p5.DataArray.js +0 -4
  92. package/dist/webgl/p5.Framebuffer.js +4 -5
  93. package/dist/webgl/p5.Geometry.js +12 -106
  94. package/dist/webgl/p5.Quat.js +1 -1
  95. package/dist/webgl/p5.RendererGL.js +7 -18
  96. package/dist/webgl/p5.Shader.js +12 -36
  97. package/dist/webgl/p5.Texture.js +4 -5
  98. package/dist/webgl/text.js +4 -5
  99. package/dist/webgl/utils.js +4 -5
  100. package/dist/webgpu/index.js +1 -1
  101. package/dist/webgpu/p5.RendererWebGPU.js +529 -208
  102. package/dist/webgpu/shaders/color.js +32 -17
  103. package/dist/webgpu/shaders/filters/base.js +18 -7
  104. package/dist/webgpu/shaders/font.js +52 -40
  105. package/dist/webgpu/shaders/line.js +50 -36
  106. package/dist/webgpu/shaders/material.js +90 -83
  107. package/dist/webgpu/strands_wgslBackend.js +5 -2
  108. package/lib/p5.esm.js +5576 -7811
  109. package/lib/p5.esm.min.js +1 -1
  110. package/lib/p5.js +5576 -7811
  111. package/lib/p5.min.js +1 -1
  112. package/lib/p5.webgpu.esm.js +786 -453
  113. package/lib/p5.webgpu.js +786 -453
  114. package/lib/p5.webgpu.min.js +1 -1
  115. package/package.json +13 -13
  116. package/types/global.d.ts +16905 -16783
  117. package/types/p5.d.ts +11142 -11081
@@ -1,7 +1,7 @@
1
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  import nj from '@d4c/numjs/build/module/numjs.min.js';
2
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  import { Vector } from '../p5.Vector.js';
3
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  import { MatrixInterface } from './MatrixInterface.js';
4
- import '../../constants-DEJVKr9Z.js';
4
+ import '../../constants-DQyACdzq.js';
5
5
 
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  let isMatrixArray = x => Array.isArray(x);
7
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  if (typeof Float32Array !== 'undefined') {
@@ -21,8 +21,6 @@ if (typeof Float32Array !== 'undefined') {
21
21
  * @param {Array} [mat4] column-major array literal of our 4×4 matrix
22
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  * @param {Array} [mat3] column-major array literal of our 3×3 matrix
23
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  * @example
24
- * <div>
25
- * <code>
26
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  * function setup() {
27
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  * createCanvas(100, 100);
28
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  *
@@ -32,8 +30,6 @@ if (typeof Float32Array !== 'undefined') {
32
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  * let p1 = createMatrix(1,1,1,1,1,1,1,1,1);
33
31
  * console.log(p1);
34
32
  * }
35
- * </code>
36
- * </div>
37
33
  */
38
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  // const matrixEngine = "numjs";
39
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  class MatrixNumjs extends MatrixInterface{
@@ -18,8 +18,6 @@ function calculation(p5, fn){
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  * @return {Number} absolute value of given number.
19
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  *
20
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  * @example
21
- * <div>
22
- * <code>
23
21
  * function setup() {
24
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  * createCanvas(100, 100);
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  *
@@ -39,8 +37,6 @@ function calculation(p5, fn){
39
37
  * // from the middle.
40
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  * rect(0, 100 - h, 100, h);
41
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  * }
42
- * </code>
43
- * </div>
44
40
  */
45
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  fn.abs = Math.abs;
46
42
 
@@ -56,8 +52,6 @@ function calculation(p5, fn){
56
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  * @return {Integer} rounded up number.
57
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  *
58
54
  * @example
59
- * <div>
60
- * <code>
61
55
  * function setup() {
62
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  * createCanvas(100, 100);
63
57
  *
@@ -82,8 +76,6 @@ function calculation(p5, fn){
82
76
  *
83
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  * describe('Two rectangles. The one on the left is dark red and the one on the right is bright red.');
84
78
  * }
85
- * </code>
86
- * </div>
87
79
  */
88
80
  fn.ceil = Math.ceil;
89
81
 
@@ -97,8 +89,6 @@ function calculation(p5, fn){
97
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  * @return {Number} constrained number.
98
90
  *
99
91
  * @example
100
- * <div>
101
- * <code>
102
92
  * function setup() {
103
93
  * createCanvas(100, 100);
104
94
  *
@@ -114,11 +104,8 @@ function calculation(p5, fn){
114
104
  * strokeWeight(5);
115
105
  * point(x, y);
116
106
  * }
117
- * </code>
118
- * </div>
119
107
  *
120
- * <div>
121
- * <code>
108
+ * @example
122
109
  * function setup() {
123
110
  * createCanvas(100, 100);
124
111
  *
@@ -143,8 +130,6 @@ function calculation(p5, fn){
143
130
  * fill(0);
144
131
  * circle(xc, 67, 9);
145
132
  * }
146
- * </code>
147
- * </div>
148
133
  */
149
134
  fn.constrain = function(n, low, high) {
150
135
  // p5._validateParameters('constrain', arguments);
@@ -171,8 +156,6 @@ function calculation(p5, fn){
171
156
  * @return {Number} distance between the two points.
172
157
  *
173
158
  * @example
174
- * <div>
175
- * <code>
176
159
  * function setup() {
177
160
  * createCanvas(100, 100);
178
161
  *
@@ -202,8 +185,6 @@ function calculation(p5, fn){
202
185
  *
203
186
  * describe('Two dots connected by a horizontal line. The number 80 is written above the center of the line.');
204
187
  * }
205
- * </code>
206
- * </div>
207
188
  */
208
189
  /**
209
190
  * @method dist
@@ -237,8 +218,6 @@ function calculation(p5, fn){
237
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  * @return {Number} e^n
238
219
  *
239
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  * @example
240
- * <div>
241
- * <code>
242
221
  * function setup() {
243
222
  * createCanvas(100, 100);
244
223
  *
@@ -262,11 +241,8 @@ function calculation(p5, fn){
262
241
  *
263
242
  * describe('A series of circles that grow exponentially from top left to bottom right.');
264
243
  * }
265
- * </code>
266
- * </div>
267
244
  *
268
- * <div>
269
- * <code>
245
+ * @example
270
246
  * function setup() {
271
247
  * createCanvas(100, 100);
272
248
  *
@@ -287,8 +263,6 @@ function calculation(p5, fn){
287
263
  * // Draw a point.
288
264
  * point(x, y);
289
265
  * }
290
- * </code>
291
- * </div>
292
266
  */
293
267
  fn.exp = Math.exp;
294
268
 
@@ -301,8 +275,6 @@ function calculation(p5, fn){
301
275
  * @return {Integer} rounded down number.
302
276
  *
303
277
  * @example
304
- * <div>
305
- * <code>
306
278
  * function setup() {
307
279
  * createCanvas(100, 100);
308
280
  *
@@ -325,8 +297,6 @@ function calculation(p5, fn){
325
297
  *
326
298
  * describe('Two rectangles. The one on the left is bright red and the one on the right is black.');
327
299
  * }
328
- * </code>
329
- * </div>
330
300
  */
331
301
  fn.floor = Math.floor;
332
302
 
@@ -350,8 +320,6 @@ function calculation(p5, fn){
350
320
  * @return {Number} lerped value.
351
321
  *
352
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  * @example
353
- * <div>
354
- * <code>
355
323
  * function setup() {
356
324
  * createCanvas(100, 100);
357
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  *
@@ -379,11 +347,8 @@ function calculation(p5, fn){
379
347
  *
380
348
  * describe('Five points in a horizontal line. The outer points are black and the inner points are gray.');
381
349
  * }
382
- * </code>
383
- * </div>
384
350
  *
385
- * <div>
386
- * <code>
351
+ * @example
387
352
  * let x = 50;
388
353
  * let y = 50;
389
354
  * let targetX = 50;
@@ -413,8 +378,6 @@ function calculation(p5, fn){
413
378
  * x = mouseX;
414
379
  * y = mouseY;
415
380
  * }
416
- * </code>
417
- * </div>
418
381
  */
419
382
  fn.lerp = function(start, stop, amt) {
420
383
  // p5._validateParameters('lerp', arguments);
@@ -432,8 +395,6 @@ function calculation(p5, fn){
432
395
  * @return {Number} natural logarithm of n.
433
396
  *
434
397
  * @example
435
- * <div>
436
- * <code>
437
398
  * function setup() {
438
399
  * createCanvas(100, 100);
439
400
  *
@@ -449,11 +410,8 @@ function calculation(p5, fn){
449
410
  *
450
411
  * describe('Two white circles. The circle at the top-left is small. The circle at the bottom-right is about five times larger.');
451
412
  * }
452
- * </code>
453
- * </div>
454
413
  *
455
- * <div>
456
- * <code>
414
+ * @example
457
415
  * function setup() {
458
416
  * createCanvas(100, 100);
459
417
  *
@@ -474,8 +432,6 @@ function calculation(p5, fn){
474
432
  * // Draw a point.
475
433
  * point(x, y);
476
434
  * }
477
- * </code>
478
- * </div>
479
435
  */
480
436
  fn.log = Math.log;
481
437
 
@@ -501,8 +457,6 @@ function calculation(p5, fn){
501
457
  * @return {Number} magnitude of vector.
502
458
  *
503
459
  * @example
504
- * <div>
505
- * <code>
506
460
  * function setup() {
507
461
  * createCanvas(100, 100);
508
462
  *
@@ -524,8 +478,6 @@ function calculation(p5, fn){
524
478
  *
525
479
  * describe('A diagonal line is drawn from the top left of the canvas. The number 50 is written at the end of the line.');
526
480
  * }
527
- * </code>
528
- * </div>
529
481
  */
530
482
  fn.mag = function(x, y) {
531
483
  // p5._validateParameters('mag', arguments);
@@ -557,8 +509,6 @@ function calculation(p5, fn){
557
509
  * @return {Number} remapped number.
558
510
  *
559
511
  * @example
560
- * <div>
561
- * <code>
562
512
  * function setup() {
563
513
  * createCanvas(100, 100);
564
514
  *
@@ -577,11 +527,8 @@ function calculation(p5, fn){
577
527
  * // Draw the bottom line.
578
528
  * line(0, 75, 0, x);
579
529
  * }
580
- * </code>
581
- * </div>
582
530
  *
583
- * <div>
584
- * <code>
531
+ * @example
585
532
  * function setup() {
586
533
  * createCanvas(100, 100);
587
534
  *
@@ -600,8 +547,6 @@ function calculation(p5, fn){
600
547
  * // Draw the circle.
601
548
  * circle(50, 50, 20);
602
549
  * }
603
- * </code>
604
- * </div>
605
550
  */
606
551
  fn.map = function(n, start1, stop1, start2, stop2, withinBounds) {
607
552
  // p5._validateParameters('map', arguments);
@@ -631,8 +576,6 @@ function calculation(p5, fn){
631
576
  * @return {Number} maximum number.
632
577
  *
633
578
  * @example
634
- * <div>
635
- * <code>
636
579
  * function setup() {
637
580
  * createCanvas(100, 100);
638
581
  *
@@ -650,11 +593,8 @@ function calculation(p5, fn){
650
593
  *
651
594
  * describe('The number 20 written in the middle of a gray square.');
652
595
  * }
653
- * </code>
654
- * </div>
655
596
  *
656
- * <div>
657
- * <code>
597
+ * @example
658
598
  * function setup() {
659
599
  * createCanvas(100, 100);
660
600
  *
@@ -675,8 +615,6 @@ function calculation(p5, fn){
675
615
  *
676
616
  * describe('The number 20 written in the middle of a gray square.');
677
617
  * }
678
- * </code>
679
- * </div>
680
618
  */
681
619
  /**
682
620
  * @method max
@@ -714,8 +652,6 @@ function calculation(p5, fn){
714
652
  * @return {Number} minimum number.
715
653
  *
716
654
  * @example
717
- * <div>
718
- * <code>
719
655
  * function setup() {
720
656
  * createCanvas(100, 100);
721
657
  *
@@ -733,11 +669,8 @@ function calculation(p5, fn){
733
669
  *
734
670
  * describe('The number 5 written in the middle of a gray square.');
735
671
  * }
736
- * </code>
737
- * </div>
738
672
  *
739
- * <div>
740
- * <code>
673
+ * @example
741
674
  * function setup() {
742
675
  * createCanvas(100, 100);
743
676
  *
@@ -758,8 +691,6 @@ function calculation(p5, fn){
758
691
  *
759
692
  * describe('The number 5 written in the middle of a gray square.');
760
693
  * }
761
- * </code>
762
- * </div>
763
694
  */
764
695
  /**
765
696
  * @method min
@@ -799,8 +730,6 @@ function calculation(p5, fn){
799
730
  * @return {Number} normalized number.
800
731
  *
801
732
  * @example
802
- * <div>
803
- * <code>
804
733
  * function setup() {
805
734
  * createCanvas(100, 100);
806
735
  *
@@ -817,8 +746,6 @@ function calculation(p5, fn){
817
746
  * // Paint the background.
818
747
  * background(redValue, 0, 0);
819
748
  * }
820
- * </code>
821
- * </div>
822
749
  */
823
750
  fn.norm = function(n, start, stop) {
824
751
  // p5._validateParameters('norm', arguments);
@@ -838,8 +765,6 @@ function calculation(p5, fn){
838
765
  * @return {Number} n^e.
839
766
  *
840
767
  * @example
841
- * <div>
842
- * <code>
843
768
  * function setup() {
844
769
  * createCanvas(100, 100);
845
770
  *
@@ -866,8 +791,6 @@ function calculation(p5, fn){
866
791
  *
867
792
  * describe('A series of circles that grow exponentially from top left to bottom right.');
868
793
  * }
869
- * </code>
870
- * </div>
871
794
  */
872
795
  fn.pow = Math.pow;
873
796
 
@@ -886,8 +809,6 @@ function calculation(p5, fn){
886
809
  * @return {Integer} rounded number.
887
810
  *
888
811
  * @example
889
- * <div>
890
- * <code>
891
812
  * function setup() {
892
813
  * createCanvas(100, 100);
893
814
  *
@@ -905,11 +826,8 @@ function calculation(p5, fn){
905
826
  *
906
827
  * describe('The number 4 written in middle of the canvas.');
907
828
  * }
908
- * </code>
909
- * </div>
910
829
  *
911
- * <div>
912
- * <code>
830
+ * @example
913
831
  * function setup() {
914
832
  * createCanvas(100, 100);
915
833
  *
@@ -927,8 +845,6 @@ function calculation(p5, fn){
927
845
  *
928
846
  * describe('The number 12.78 written in middle of canvas.');
929
847
  * }
930
- * </code>
931
- * </div>
932
848
  */
933
849
  fn.round = function(n, decimals) {
934
850
  if (!decimals) {
@@ -951,8 +867,6 @@ function calculation(p5, fn){
951
867
  * @return {Number} squared number.
952
868
  *
953
869
  * @example
954
- * <div>
955
- * <code>
956
870
  * function setup() {
957
871
  * createCanvas(100, 100);
958
872
  *
@@ -968,11 +882,8 @@ function calculation(p5, fn){
968
882
  *
969
883
  * describe('Two white circles. The circle at the top-left is small. The circle at the bottom-right is four times larger.');
970
884
  * }
971
- * </code>
972
- * </div>
973
885
  *
974
- * <div>
975
- * <code>
886
+ * @example
976
887
  * function setup() {
977
888
  * createCanvas(100, 100);
978
889
  *
@@ -993,8 +904,6 @@ function calculation(p5, fn){
993
904
  * // Draw the point.
994
905
  * point(x, y);
995
906
  * }
996
- * </code>
997
- * </div>
998
907
  */
999
908
  fn.sq = n => n * n;
1000
909
 
@@ -1011,8 +920,6 @@ function calculation(p5, fn){
1011
920
  * @return {Number} square root of number.
1012
921
  *
1013
922
  * @example
1014
- * <div>
1015
- * <code>
1016
923
  * function setup() {
1017
924
  * createCanvas(100, 100);
1018
925
  *
@@ -1028,11 +935,8 @@ function calculation(p5, fn){
1028
935
  *
1029
936
  * describe('Two white circles. The circle at the top-left is small. The circle at the bottom-right is ten times larger.');
1030
937
  * }
1031
- * </code>
1032
- * </div>
1033
938
  *
1034
- * <div>
1035
- * <code>
939
+ * @example
1036
940
  * function setup() {
1037
941
  * createCanvas(100, 100);
1038
942
  *
@@ -1053,8 +957,6 @@ function calculation(p5, fn){
1053
957
  * // Draw the point.
1054
958
  * point(x, y);
1055
959
  * }
1056
- * </code>
1057
- * </div>
1058
960
  */
1059
961
  fn.sqrt = Math.sqrt;
1060
962
 
@@ -1069,8 +971,6 @@ function calculation(p5, fn){
1069
971
  * @returns {Number} fractional part of n.
1070
972
  *
1071
973
  * @example
1072
- * <div>
1073
- * <code>
1074
974
  * function setup() {
1075
975
  * createCanvas(100, 100);
1076
976
  *
@@ -1090,8 +990,6 @@ function calculation(p5, fn){
1090
990
  *
1091
991
  * describe('The number 56.78 written above the number 0.78.');
1092
992
  * }
1093
- * </code>
1094
- * </div>
1095
993
  */
1096
994
  fn.fract = function(toConvert) {
1097
995
  // p5._validateParameters('fract', arguments);
@@ -4,7 +4,7 @@ import random from './random.js';
4
4
  import trigonometry from './trigonometry.js';
5
5
  import math$1 from './math.js';
6
6
  import vector from './p5.Vector.js';
7
- import '../constants-DEJVKr9Z.js';
7
+ import '../constants-DQyACdzq.js';
8
8
 
9
9
  function math(p5){
10
10
  p5.registerAddon(calculation);
package/dist/math/math.js CHANGED
@@ -42,8 +42,6 @@ function math(p5, fn) {
42
42
  * @return {p5.Vector} new <a href="#/p5.Vector">p5.Vector</a> object.
43
43
  *
44
44
  * @example
45
- * <div>
46
- * <code>
47
45
  * function setup() {
48
46
  * createCanvas(100, 100);
49
47
  *
@@ -62,11 +60,8 @@ function math(p5, fn) {
62
60
  *
63
61
  * describe('Three black dots form a diagonal line from top left to bottom right.');
64
62
  * }
65
- * </code>
66
- * </div>
67
63
  *
68
- * <div>
69
- * <code>
64
+ * @example
70
65
  * let pos;
71
66
  * let vel;
72
67
  *
@@ -96,8 +91,6 @@ function math(p5, fn) {
96
91
  * strokeWeight(5);
97
92
  * point(pos);
98
93
  * }
99
- * </code>
100
- * </div>
101
94
  */
102
95
  fn.createVector = function (x, y, z) {
103
96
  if (arguments.length === 0) {
@@ -131,13 +124,10 @@ function math(p5, fn) {
131
124
  * @return {p5.Matrix} new <a href="#/p5.Matrix">p5.Matrix</a> object.
132
125
  *
133
126
  * @example
134
- * <div class="norender">
135
- * <code>
127
+ * // META:norender
136
128
  * function setup() {
137
129
  * let matrix = createMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9]);
138
130
  * }
139
- * </code>
140
- * </div>
141
131
  */
142
132
  fn.createMatrix = function (...args) {
143
133
  return new p5.Matrix(...args);
@@ -73,8 +73,6 @@ function noise(p5, fn){
73
73
  * @return {Number} Perlin noise value at specified coordinates.
74
74
  *
75
75
  * @example
76
- * <div>
77
- * <code>
78
76
  * function setup() {
79
77
  * createCanvas(100, 100);
80
78
  *
@@ -92,11 +90,8 @@ function noise(p5, fn){
92
90
  * strokeWeight(5);
93
91
  * point(x, y);
94
92
  * }
95
- * </code>
96
- * </div>
97
93
  *
98
- * <div>
99
- * <code>
94
+ * @example
100
95
  * function setup() {
101
96
  * createCanvas(100, 100);
102
97
  *
@@ -121,11 +116,8 @@ function noise(p5, fn){
121
116
  * strokeWeight(5);
122
117
  * point(x, y);
123
118
  * }
124
- * </code>
125
- * </div>
126
119
  *
127
- * <div>
128
- * <code>
120
+ * @example
129
121
  * function setup() {
130
122
  * createCanvas(100, 100);
131
123
  *
@@ -147,11 +139,8 @@ function noise(p5, fn){
147
139
  * // Draw the line.
148
140
  * line(x, 0, x, y);
149
141
  * }
150
- * </code>
151
- * </div>
152
142
  *
153
- * <div>
154
- * <code>
143
+ * @example
155
144
  * function setup() {
156
145
  * createCanvas(100, 100);
157
146
  *
@@ -178,11 +167,8 @@ function noise(p5, fn){
178
167
  * line(x, 0, x, y);
179
168
  * }
180
169
  * }
181
- * </code>
182
- * </div>
183
170
  *
184
- * <div>
185
- * <code>
171
+ * @example
186
172
  * function setup() {
187
173
  * createCanvas(100, 100);
188
174
  *
@@ -211,11 +197,8 @@ function noise(p5, fn){
211
197
  *
212
198
  * describe('A gray cloudy pattern.');
213
199
  * }
214
- * </code>
215
- * </div>
216
200
  *
217
- * <div>
218
- * <code>
201
+ * @example
219
202
  * function setup() {
220
203
  * createCanvas(100, 100);
221
204
  *
@@ -245,8 +228,6 @@ function noise(p5, fn){
245
228
  * }
246
229
  * }
247
230
  * }
248
- * </code>
249
- * </div>
250
231
  */
251
232
  fn.noise = function(x, y = 0, z = 0) {
252
233
  if (perlin == null) {
@@ -346,8 +327,6 @@ function noise(p5, fn){
346
327
  * @param {Number} [falloff=0.5] falloff factor for each octave.
347
328
  *
348
329
  * @example
349
- * <div>
350
- * <code>
351
330
  * function setup() {
352
331
  * createCanvas(100, 100);
353
332
  *
@@ -385,8 +364,6 @@ function noise(p5, fn){
385
364
  *
386
365
  * describe('Two gray cloudy patterns. The pattern on the right is cloudier than the pattern on the left.');
387
366
  * }
388
- * </code>
389
- * </div>
390
367
  */
391
368
  fn.noiseDetail = function(lod, falloff=0.5) {
392
369
  if (lod > 0) {
@@ -425,8 +402,6 @@ function noise(p5, fn){
425
402
  * @param {Number} seed seed value.
426
403
  *
427
404
  * @example
428
- * <div>
429
- * <code>
430
405
  * function setup() {
431
406
  * createCanvas(100, 100);
432
407
  *
@@ -452,8 +427,6 @@ function noise(p5, fn){
452
427
  * // Draw the line.
453
428
  * line(x, 0, x, height);
454
429
  * }
455
- * </code>
456
- * </div>
457
430
  */
458
431
  fn.noiseSeed = function(seed) {
459
432
  // Linear Congruential Generator
@@ -1,6 +1,6 @@
1
1
  import { Matrix } from './Matrices/Matrix.js';
2
2
  import './p5.Vector.js';
3
- import '../constants-DEJVKr9Z.js';
3
+ import '../constants-DQyACdzq.js';
4
4
  import './Matrices/MatrixInterface.js';
5
5
 
6
6
  /**
@@ -72,8 +72,9 @@ function matrix(p5, fn) {
72
72
  * const vector = new Vector(1, 2, 3);
73
73
  * const result = matrix.multiplyPoint(vector);
74
74
  *
75
+ * @example
76
+ * // META:norender
75
77
  * // p5.js script example
76
- * <div class="norender"><code>
77
78
  * function setup() {
78
79
  *
79
80
  * // Create a 4x4 identity matrix
@@ -107,7 +108,6 @@ function matrix(p5, fn) {
107
108
  * const transformedVector = matrix.multiplyPoint(vector);
108
109
  * console.log("Transformed Vector:", transformedVector.toString());
109
110
  * }
110
- * </code></div>
111
111
  */
112
112
  p5.Matrix = Matrix;
113
113
  }