p5 2.0.0 → 2.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/{src → dist}/accessibility/color_namer.js +48 -3
- package/{src → dist}/accessibility/describe.js +12 -2
- package/{src → dist}/accessibility/gridOutput.js +2 -2
- package/dist/accessibility/index.js +60 -0
- package/{src → dist}/accessibility/outputs.js +23 -2
- package/{src → dist}/accessibility/textOutput.js +2 -2
- package/dist/app.js +120 -0
- package/{src → dist}/color/color_conversion.js +48 -10
- package/{src → dist}/color/color_spaces/hsb.js +3 -1
- package/dist/color/creating_reading.js +3 -0
- package/dist/color/index.js +13 -0
- package/dist/color/p5.Color.culori.js +1 -0
- package/dist/color/p5.Color.js +3 -0
- package/{src → dist}/color/setting.js +9 -6
- package/{src/core/constants.js → dist/constants-tYr0tCl8.js} +284 -132
- package/{src → dist}/core/States.js +3 -1
- package/dist/core/constants.js +1 -0
- package/{src → dist}/core/environment.js +12 -10
- package/{src → dist}/core/friendly_errors/browser_errors.js +1 -1
- package/{src → dist}/core/friendly_errors/fes_core.js +14 -44
- package/{src → dist}/core/friendly_errors/file_errors.js +6 -3
- package/dist/core/friendly_errors/index.js +23 -0
- package/dist/core/friendly_errors/param_validator.js +5421 -0
- package/{src → dist}/core/friendly_errors/sketch_reader.js +50 -4
- package/{src → dist}/core/friendly_errors/sketch_verifier.js +6 -6
- package/{src → dist}/core/friendly_errors/stacktrace.js +3 -5
- package/{src → dist}/core/friendly_errors/validate_params.js +50 -41
- package/{src → dist}/core/helpers.js +9 -6
- package/dist/core/init.js +105 -0
- package/dist/core/internationalization.js +302 -0
- package/dist/core/legacy.js +73 -0
- package/dist/core/main.js +44 -0
- package/dist/core/noop.js +3 -0
- package/dist/core/p5.Graphics.js +40 -0
- package/dist/core/p5.Renderer.js +11 -0
- package/dist/core/p5.Renderer2D.js +44 -0
- package/dist/core/reference.js +1 -0
- package/dist/core/rendering.js +40 -0
- package/{src → dist}/core/structure.js +3 -3
- package/{src → dist}/core/transform.js +2 -2
- package/{src/color/creating_reading.js → dist/creating_reading-Cr8L2Jnm.js} +841 -13
- package/{src → dist}/data/index.js +3 -1
- package/{src → dist}/data/local_storage.js +2 -8
- package/{src → dist}/dom/dom.js +19 -13
- package/dist/dom/index.js +18 -0
- package/{src → dist}/dom/p5.Element.js +14 -12
- package/{src → dist}/dom/p5.File.js +4 -4
- package/{src → dist}/dom/p5.MediaElement.js +10 -4
- package/{src → dist}/events/acceleration.js +26 -26
- package/{src → dist}/events/index.js +3 -1
- package/{src → dist}/events/keyboard.js +14 -12
- package/{src → dist}/events/pointer.js +16 -17
- package/dist/image/const.js +9 -0
- package/{src → dist}/image/filterRenderer2D.js +57 -37
- package/{src → dist}/image/filters.js +1 -3
- package/dist/image/image.js +40 -0
- package/dist/image/index.js +51 -0
- package/dist/image/loading_displaying.js +40 -0
- package/dist/image/p5.Image.js +11 -0
- package/{src → dist}/image/pixels.js +5 -3
- package/{src → dist}/io/csv.js +72 -70
- package/dist/io/files.js +40 -0
- package/dist/io/index.js +51 -0
- package/{src → dist}/io/p5.Table.js +6 -6
- package/{src → dist}/io/p5.TableRow.js +5 -6
- package/{src → dist}/io/p5.XML.js +2 -5
- package/{src → dist}/io/utilities.js +1 -1
- package/{src/core/p5.Renderer2D.js → dist/main-CAxvgiOV.js} +738 -57
- package/{src → dist}/math/Matrices/Matrix.js +10 -8
- package/{src → dist}/math/Matrices/MatrixInterface.js +5 -3
- package/{src → dist}/math/Matrices/MatrixNumjs.js +12 -26
- package/{src → dist}/math/calculation.js +2 -2
- package/{src → dist}/math/index.js +6 -3
- package/{src → dist}/math/math.js +3 -3
- package/{src → dist}/math/noise.js +2 -2
- package/{src → dist}/math/p5.Matrix.js +7 -4
- package/{src → dist}/math/p5.Vector.js +6 -6
- package/{src → dist}/math/random.js +2 -2
- package/{src → dist}/math/trigonometry.js +16 -15
- package/{src/image/p5.Image.js → dist/p5.Renderer-Swjl9HQO.js} +393 -22
- package/dist/rendering-B5TRR7aY.js +24960 -0
- package/{src → dist}/shape/2d_primitives.js +18 -17
- package/{src → dist}/shape/attributes.js +18 -17
- package/{src → dist}/shape/curves.js +2 -2
- package/{src → dist}/shape/custom_shapes.js +44 -64
- package/{src → dist}/shape/index.js +10 -2
- package/{src → dist}/shape/vertex.js +2 -3
- package/dist/type/index.js +25 -0
- package/{src → dist}/type/lib/Typr.js +76 -94
- package/{src → dist}/type/p5.Font.js +37 -63
- package/{src → dist}/type/textCore.js +35 -58
- package/{src → dist}/type/unicodeRanges.js +3 -1
- package/{src → dist}/utilities/conversion.js +2 -2
- package/{src → dist}/utilities/index.js +3 -1
- package/{src → dist}/utilities/time_date.js +6 -7
- package/{src → dist}/utilities/utility_functions.js +2 -2
- package/dist/webgl/3d_primitives.js +40 -0
- package/{src → dist}/webgl/GeometryBufferCache.js +3 -1
- package/{src → dist}/webgl/GeometryBuilder.js +12 -8
- package/{src → dist}/webgl/ShaderGenerator.js +79 -82
- package/{src → dist}/webgl/ShapeBuilder.js +26 -23
- package/dist/webgl/index.js +76 -0
- package/{src → dist}/webgl/interaction.js +7 -6
- package/dist/webgl/light.js +40 -0
- package/{src → dist}/webgl/loading.js +45 -12
- package/dist/webgl/material.js +40 -0
- package/dist/webgl/p5.Camera.js +40 -0
- package/{src → dist}/webgl/p5.DataArray.js +3 -5
- package/dist/webgl/p5.Framebuffer.js +40 -0
- package/{src → dist}/webgl/p5.Geometry.js +12 -15
- package/{src → dist}/webgl/p5.Quat.js +5 -4
- package/{src → dist}/webgl/p5.RenderBuffer.js +2 -3
- package/dist/webgl/p5.RendererGL.js +40 -0
- package/dist/webgl/p5.Shader.js +40 -0
- package/dist/webgl/p5.Texture.js +40 -0
- package/{src → dist}/webgl/text.js +78 -38
- package/lib/p5.esm.js +296 -194
- package/lib/p5.js +296 -194
- package/lib/p5.min.js +1 -1
- package/package.json +17 -17
- package/translations/dev.js +6 -6
- package/translations/index.js +1 -1
- package/types/accessibility/color_namer.d.ts +8 -0
- package/types/accessibility/describe.d.ts +184 -0
- package/types/accessibility/gridOutput.d.ts +8 -0
- package/types/accessibility/outputs.d.ts +235 -0
- package/types/accessibility/textOutput.d.ts +8 -0
- package/types/color/color_conversion.d.ts +47 -0
- package/types/color/creating_reading.d.ts +1348 -0
- package/types/color/p5.Color.d.ts +1070 -0
- package/types/color/setting.d.ts +2085 -0
- package/types/core/constants.d.ts +341 -0
- package/types/core/environment.d.ts +668 -0
- package/types/core/friendly_errors/fes_core.d.ts +8 -0
- package/types/core/friendly_errors/file_errors.d.ts +8 -0
- package/types/core/friendly_errors/param_validator.d.ts +30 -0
- package/types/core/friendly_errors/sketch_reader.d.ts +8 -0
- package/types/core/friendly_errors/stacktrace.d.ts +11 -0
- package/types/core/friendly_errors/validate_params.d.ts +8 -0
- package/types/core/helpers.d.ts +8 -0
- package/types/core/legacy.d.ts +8 -0
- package/types/core/main.d.ts +5996 -0
- package/types/core/p5.Graphics.d.ts +484 -0
- package/types/core/p5.Renderer.d.ts +14 -0
- package/types/core/reference.d.ts +8 -0
- package/types/core/rendering.d.ts +481 -0
- package/types/core/structure.d.ts +492 -0
- package/types/core/transform.d.ts +1638 -0
- package/types/data/local_storage.d.ts +323 -0
- package/types/dom/dom.d.ts +1295 -0
- package/types/dom/p5.Element.d.ts +2011 -0
- package/types/dom/p5.File.d.ts +13 -0
- package/types/dom/p5.MediaElement.d.ts +1249 -0
- package/types/events/acceleration.d.ts +193 -0
- package/types/events/keyboard.d.ts +499 -0
- package/types/events/pointer.d.ts +782 -0
- package/types/global.d.ts +5542 -0
- package/types/image/filterRenderer2D.d.ts +54 -0
- package/types/image/image.d.ts +326 -0
- package/types/image/loading_displaying.d.ts +580 -0
- package/types/image/p5.Image.d.ts +5882 -0
- package/types/image/pixels.d.ts +832 -0
- package/types/io/files.d.ts +1447 -0
- package/types/io/p5.Table.d.ts +1247 -0
- package/types/io/p5.TableRow.d.ts +343 -0
- package/types/io/p5.XML.d.ts +1188 -0
- package/types/math/Matrices/Matrix.d.ts +1029 -0
- package/types/math/Matrices/MatrixNumjs.d.ts +8 -0
- package/types/math/calculation.d.ts +923 -0
- package/types/math/math.d.ts +90 -0
- package/types/math/noise.d.ts +311 -0
- package/types/math/p5.Matrix.d.ts +8 -0
- package/types/math/p5.Vector.d.ts +3416 -0
- package/types/math/random.d.ts +267 -0
- package/types/math/trigonometry.d.ts +663 -0
- package/types/p5.d.ts +6663 -0
- package/types/shape/2d_primitives.d.ts +1033 -0
- package/types/shape/attributes.d.ts +466 -0
- package/types/shape/curves.d.ts +740 -0
- package/types/shape/custom_shapes.d.ts +888 -0
- package/types/shape/vertex.d.ts +1141 -0
- package/types/type/p5.Font.d.ts +575 -0
- package/types/type/textCore.d.ts +1198 -0
- package/types/utilities/conversion.d.ts +894 -0
- package/types/utilities/time_date.d.ts +295 -0
- package/types/utilities/utility_functions.d.ts +587 -0
- package/types/webgl/3d_primitives.d.ts +1432 -0
- package/types/webgl/ShaderGenerator.d.ts +8 -0
- package/types/webgl/interaction.d.ts +371 -0
- package/types/webgl/light.d.ts +1184 -0
- package/types/webgl/loading.d.ts +481 -0
- package/types/webgl/material.d.ts +2656 -0
- package/types/webgl/p5.Camera.d.ts +3023 -0
- package/types/webgl/p5.DataArray.d.ts +61 -0
- package/types/webgl/p5.Framebuffer.d.ts +760 -0
- package/types/webgl/p5.Geometry.d.ts +1191 -0
- package/types/webgl/p5.Quat.d.ts +45 -0
- package/types/webgl/p5.RendererGL.d.ts +234 -0
- package/types/webgl/p5.Shader.d.ts +660 -0
- package/types/webgl/p5.Texture.d.ts +61 -0
- package/types/webgl/text.d.ts +74 -0
- package/src/README.md +0 -27
- package/src/accessibility/index.js +0 -13
- package/src/app.js +0 -61
- package/src/color/index.js +0 -9
- package/src/color/p5.Color.culori.js +0 -66
- package/src/color/p5.Color.js +0 -851
- package/src/core/README.md +0 -91
- package/src/core/friendly_errors/index.js +0 -13
- package/src/core/friendly_errors/param_validator.js +0 -561
- package/src/core/init.js +0 -58
- package/src/core/internationalization.js +0 -195
- package/src/core/legacy.js +0 -29
- package/src/core/main.js +0 -689
- package/src/core/noop.js +0 -1
- package/src/core/p5.Graphics.js +0 -696
- package/src/core/p5.Renderer.js +0 -408
- package/src/core/reference.js +0 -2060
- package/src/core/rendering.js +0 -697
- package/src/dom/index.js +0 -11
- package/src/image/const.js +0 -6
- package/src/image/image.js +0 -731
- package/src/image/index.js +0 -15
- package/src/image/loading_displaying.js +0 -1431
- package/src/io/files.js +0 -2210
- package/src/io/index.js +0 -11
- package/src/math/README.md +0 -40
- package/src/type/index.js +0 -9
- package/src/webgl/3d_primitives.js +0 -2741
- package/src/webgl/index.js +0 -37
- package/src/webgl/light.js +0 -1851
- package/src/webgl/material.js +0 -3854
- package/src/webgl/p5.Camera.js +0 -4010
- package/src/webgl/p5.Framebuffer.js +0 -1865
- package/src/webgl/p5.RendererGL.js +0 -2867
- package/src/webgl/p5.Shader.js +0 -1505
- package/src/webgl/p5.Texture.js +0 -541
- package/src/webgl/shaders/basic.frag +0 -6
- package/src/webgl/shaders/filters/base.frag +0 -22
- package/src/webgl/shaders/filters/base.vert +0 -19
- package/src/webgl/shaders/filters/blur.frag +0 -60
- package/src/webgl/shaders/filters/default.vert +0 -18
- package/src/webgl/shaders/filters/dilate.frag +0 -39
- package/src/webgl/shaders/filters/erode.frag +0 -39
- package/src/webgl/shaders/filters/gray.frag +0 -16
- package/src/webgl/shaders/filters/invert.frag +0 -15
- package/src/webgl/shaders/filters/opaque.frag +0 -12
- package/src/webgl/shaders/filters/posterize.frag +0 -29
- package/src/webgl/shaders/filters/threshold.frag +0 -23
- package/src/webgl/shaders/font.frag +0 -216
- package/src/webgl/shaders/font.vert +0 -44
- package/src/webgl/shaders/imageLight.vert +0 -33
- package/src/webgl/shaders/imageLightDiffused.frag +0 -82
- package/src/webgl/shaders/imageLightSpecular.frag +0 -134
- package/src/webgl/shaders/light.vert +0 -37
- package/src/webgl/shaders/light_texture.frag +0 -26
- package/src/webgl/shaders/lighting.glsl +0 -227
- package/src/webgl/shaders/line.frag +0 -74
- package/src/webgl/shaders/line.vert +0 -294
- package/src/webgl/shaders/normal.frag +0 -6
- package/src/webgl/shaders/normal.vert +0 -72
- package/src/webgl/shaders/phong.frag +0 -84
- package/src/webgl/shaders/phong.vert +0 -87
- package/src/webgl/shaders/point.frag +0 -29
- package/src/webgl/shaders/point.vert +0 -19
- package/src/webgl/shaders/sphereMapping.frag +0 -26
- package/src/webgl/shaders/webgl2Compatibility.glsl +0 -34
package/src/core/p5.Graphics.js
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/**
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* @module Rendering
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* @submodule Rendering
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* @for p5
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import * as constants from './constants';
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import { RGB, HSB, HSL } from '../color/creating_reading';
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import primitives2D from '../shape/2d_primitives';
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import attributes from '../shape/attributes';
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import curves from '../shape/curves';
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import vertex from '../shape/vertex';
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import setting from '../color/setting';
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import image from '../image/image';
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import loadingDisplaying from '../image/loading_displaying';
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import pixels from '../image/pixels';
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import transform from './transform';
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import { Framebuffer } from '../webgl/p5.Framebuffer';
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import primitives3D from '../webgl/3d_primitives';
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import light from '../webgl/light';
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import material from '../webgl/material';
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import creatingReading from '../color/creating_reading';
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import trigonometry from '../math/trigonometry';
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import { renderers } from './rendering';
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class Graphics {
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constructor(w, h, renderer, pInst, canvas) {
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}
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}
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* // Translate the main canvas' coordinate system.
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119
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* // The translation doesn't accumulate; the dark
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120
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* // square is always in the same place.
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* translate(0, 0.1);
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122
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*
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123
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* // Reset the p5.Graphics object when the
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124
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* // user presses the mouse.
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125
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* if (mouseIsPressed === true) {
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* pg.reset();
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* }
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* }
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* </code>
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* </div>
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131
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*
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132
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* <div>
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133
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* <code>
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134
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* let pg;
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135
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*
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136
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* function setup() {
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* createCanvas(100, 100);
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*
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139
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* // Create a p5.Graphics object.
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140
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* pg = createGraphics(60, 60);
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*
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142
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* describe('A white circle at the center of a dark gray square. The image is drawn on a light gray background.');
|
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143
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-
* }
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144
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*
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145
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* function draw() {
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146
|
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* background(200);
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147
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-
*
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148
|
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* // Translate the p5.Graphics object's coordinate system.
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149
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* pg.translate(30, 30);
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150
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*
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151
|
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* // Draw to the p5.Graphics object.
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* pg.background(100);
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* pg.circle(0, 0, 10);
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*
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* // Display the p5.Graphics object.
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* image(pg, 20, 20);
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-
*
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158
|
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* // Reset the p5.Graphics object automatically.
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* pg.reset();
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* }
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161
|
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* </code>
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162
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* </div>
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163
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*
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164
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* <div>
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165
|
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* <code>
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166
|
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* let pg;
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167
|
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*
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168
|
-
* function setup() {
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169
|
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* createCanvas(100, 100);
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170
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*
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171
|
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* // Create a p5.Graphics object using WebGL mode.
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* pg = createGraphics(100, 100, WEBGL);
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*
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|
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* describe("A sphere lit from above with a red light. The sphere's surface becomes glossy while the user clicks and holds the mouse.");
|
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175
|
-
* }
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176
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*
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177
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* function draw() {
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178
|
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* background(200);
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179
|
-
*
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|
-
* // Add a red point light from the top-right.
|
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181
|
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* pg.pointLight(255, 0, 0, 50, -100, 50);
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182
|
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*
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183
|
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* // Style the sphere.
|
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184
|
-
* // It should appear glossy when the
|
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185
|
-
* // lighting values are reset.
|
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186
|
-
* pg.noStroke();
|
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187
|
-
* pg.specularMaterial(255);
|
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188
|
-
* pg.shininess(100);
|
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189
|
-
*
|
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190
|
-
* // Draw the sphere.
|
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191
|
-
* pg.sphere(30);
|
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192
|
-
*
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193
|
-
* // Display the p5.Graphics object.
|
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194
|
-
* image(pg, -50, -50);
|
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195
|
-
*
|
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196
|
-
* // Reset the p5.Graphics object when
|
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197
|
-
* // the user presses the mouse.
|
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198
|
-
* if (mouseIsPressed === true) {
|
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199
|
-
* pg.reset();
|
|
200
|
-
* }
|
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201
|
-
* }
|
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202
|
-
* </code>
|
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203
|
-
* </div>
|
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204
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-
*
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205
|
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* <div>
|
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206
|
-
* <code>
|
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207
|
-
* let pg;
|
|
208
|
-
*
|
|
209
|
-
* function setup() {
|
|
210
|
-
* createCanvas(100, 100);
|
|
211
|
-
*
|
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212
|
-
* // Create a p5.Graphics object using WebGL mode.
|
|
213
|
-
* pg = createGraphics(100, 100, WEBGL);
|
|
214
|
-
*
|
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215
|
-
* describe('A sphere with a glossy surface is lit from the top-right by a red light.');
|
|
216
|
-
* }
|
|
217
|
-
*
|
|
218
|
-
* function draw() {
|
|
219
|
-
* background(200);
|
|
220
|
-
*
|
|
221
|
-
* // Add a red point light from the top-right.
|
|
222
|
-
* pg.pointLight(255, 0, 0, 50, -100, 50);
|
|
223
|
-
*
|
|
224
|
-
* // Style the sphere.
|
|
225
|
-
* pg.noStroke();
|
|
226
|
-
* pg.specularMaterial(255);
|
|
227
|
-
* pg.shininess(100);
|
|
228
|
-
*
|
|
229
|
-
* // Draw the sphere.
|
|
230
|
-
* pg.sphere(30);
|
|
231
|
-
*
|
|
232
|
-
* // Display the p5.Graphics object.
|
|
233
|
-
* image(pg, 0, 0);
|
|
234
|
-
*
|
|
235
|
-
* // Reset the p5.Graphics object automatically.
|
|
236
|
-
* pg.reset();
|
|
237
|
-
* }
|
|
238
|
-
* </code>
|
|
239
|
-
* </div>
|
|
240
|
-
*/
|
|
241
|
-
reset() {
|
|
242
|
-
this._renderer.resetMatrix();
|
|
243
|
-
if (this._renderer.isP3D) {
|
|
244
|
-
this._renderer._update();
|
|
245
|
-
}
|
|
246
|
-
}
|
|
247
|
-
|
|
248
|
-
/**
|
|
249
|
-
* Removes the graphics buffer from the web page.
|
|
250
|
-
*
|
|
251
|
-
* Calling `myGraphics.remove()` removes the graphics buffer's
|
|
252
|
-
* `<canvas>` element from the web page. The graphics buffer also uses
|
|
253
|
-
* a bit of memory on the CPU that can be freed like so:
|
|
254
|
-
*
|
|
255
|
-
* ```js
|
|
256
|
-
* // Remove the graphics buffer from the web page.
|
|
257
|
-
* myGraphics.remove();
|
|
258
|
-
*
|
|
259
|
-
* // Delete the graphics buffer from CPU memory.
|
|
260
|
-
* myGraphics = undefined;
|
|
261
|
-
* ```
|
|
262
|
-
*
|
|
263
|
-
* Note: All variables that reference the graphics buffer must be assigned
|
|
264
|
-
* the value `undefined` to delete the graphics buffer from CPU memory. If any
|
|
265
|
-
* variable still refers to the graphics buffer, then it won't be garbage
|
|
266
|
-
* collected.
|
|
267
|
-
*
|
|
268
|
-
* @example
|
|
269
|
-
* <div>
|
|
270
|
-
* <code>
|
|
271
|
-
* // Double-click to remove the p5.Graphics object.
|
|
272
|
-
*
|
|
273
|
-
* let pg;
|
|
274
|
-
*
|
|
275
|
-
* function setup() {
|
|
276
|
-
* createCanvas(100, 100);
|
|
277
|
-
*
|
|
278
|
-
* // Create a p5.Graphics object.
|
|
279
|
-
* pg = createGraphics(60, 60);
|
|
280
|
-
*
|
|
281
|
-
* // Draw to the p5.Graphics object.
|
|
282
|
-
* pg.background(100);
|
|
283
|
-
* pg.circle(30, 30, 20);
|
|
284
|
-
*
|
|
285
|
-
* describe('A white circle at the center of a dark gray square disappears when the user double-clicks.');
|
|
286
|
-
* }
|
|
287
|
-
*
|
|
288
|
-
* function draw() {
|
|
289
|
-
* background(200);
|
|
290
|
-
*
|
|
291
|
-
* // Display the p5.Graphics object if
|
|
292
|
-
* // it's available.
|
|
293
|
-
* if (pg) {
|
|
294
|
-
* image(pg, 20, 20);
|
|
295
|
-
* }
|
|
296
|
-
* }
|
|
297
|
-
*
|
|
298
|
-
* // Remove the p5.Graphics object when the
|
|
299
|
-
* // the user double-clicks.
|
|
300
|
-
* function doubleClicked() {
|
|
301
|
-
* // Remove the p5.Graphics object from the web page.
|
|
302
|
-
* pg.remove();
|
|
303
|
-
* pg = undefined;
|
|
304
|
-
* }
|
|
305
|
-
* </code>
|
|
306
|
-
* </div>
|
|
307
|
-
*/
|
|
308
|
-
remove() {
|
|
309
|
-
this._renderer.remove();
|
|
310
|
-
this._renderer = undefined;
|
|
311
|
-
}
|
|
312
|
-
|
|
313
|
-
|
|
314
|
-
/**
|
|
315
|
-
* Creates a new <a href="#/p5.Framebuffer">p5.Framebuffer</a> object with
|
|
316
|
-
* the same WebGL context as the graphics buffer.
|
|
317
|
-
*
|
|
318
|
-
* <a href="#/p5.Framebuffer">p5.Framebuffer</a> objects are separate drawing
|
|
319
|
-
* surfaces that can be used as textures in WebGL mode. They're similar to
|
|
320
|
-
* <a href="#/p5.Graphics">p5.Graphics</a> objects and generally run much
|
|
321
|
-
* faster when used as textures. Creating a
|
|
322
|
-
* <a href="#/p5.Framebuffer">p5.Framebuffer</a> object in the same context
|
|
323
|
-
* as the graphics buffer makes this speedup possible.
|
|
324
|
-
*
|
|
325
|
-
* The parameter, `options`, is optional. An object can be passed to configure
|
|
326
|
-
* the <a href="#/p5.Framebuffer">p5.Framebuffer</a> object. The available
|
|
327
|
-
* properties are:
|
|
328
|
-
*
|
|
329
|
-
* - `format`: data format of the texture, either `UNSIGNED_BYTE`, `FLOAT`, or `HALF_FLOAT`. Default is `UNSIGNED_BYTE`.
|
|
330
|
-
* - `channels`: whether to store `RGB` or `RGBA` color channels. Default is to match the graphics buffer which is `RGBA`.
|
|
331
|
-
* - `depth`: whether to include a depth buffer. Default is `true`.
|
|
332
|
-
* - `depthFormat`: data format of depth information, either `UNSIGNED_INT` or `FLOAT`. Default is `FLOAT`.
|
|
333
|
-
* - `stencil`: whether to include a stencil buffer for masking. `depth` must be `true` for this feature to work. Defaults to the value of `depth` which is `true`.
|
|
334
|
-
* - `antialias`: whether to perform anti-aliasing. If set to `true`, as in `{ antialias: true }`, 2 samples will be used by default. The number of samples can also be set, as in `{ antialias: 4 }`. Default is to match <a href="#/p5/setAttributes">setAttributes()</a> which is `false` (`true` in Safari).
|
|
335
|
-
* - `width`: width of the <a href="#/p5.Framebuffer">p5.Framebuffer</a> object. Default is to always match the graphics buffer width.
|
|
336
|
-
* - `height`: height of the <a href="#/p5.Framebuffer">p5.Framebuffer</a> object. Default is to always match the graphics buffer height.
|
|
337
|
-
* - `density`: pixel density of the <a href="#/p5.Framebuffer">p5.Framebuffer</a> object. Default is to always match the graphics buffer pixel density.
|
|
338
|
-
* - `textureFiltering`: how to read values from the <a href="#/p5.Framebuffer">p5.Framebuffer</a> object. Either `LINEAR` (nearby pixels will be interpolated) or `NEAREST` (no interpolation). Generally, use `LINEAR` when using the texture as an image and `NEAREST` if reading the texture as data. Default is `LINEAR`.
|
|
339
|
-
*
|
|
340
|
-
* If the `width`, `height`, or `density` attributes are set, they won't
|
|
341
|
-
* automatically match the graphics buffer and must be changed manually.
|
|
342
|
-
*
|
|
343
|
-
* @param {Object} [options] configuration options.
|
|
344
|
-
* @return {p5.Framebuffer} new framebuffer.
|
|
345
|
-
*
|
|
346
|
-
* @example
|
|
347
|
-
* <div>
|
|
348
|
-
* <code>
|
|
349
|
-
* // Click and hold a mouse button to change shapes.
|
|
350
|
-
*
|
|
351
|
-
* let pg;
|
|
352
|
-
* let torusLayer;
|
|
353
|
-
* let boxLayer;
|
|
354
|
-
*
|
|
355
|
-
* function setup() {
|
|
356
|
-
* createCanvas(100, 100);
|
|
357
|
-
*
|
|
358
|
-
* // Create a p5.Graphics object using WebGL mode.
|
|
359
|
-
* pg = createGraphics(100, 100, WEBGL);
|
|
360
|
-
*
|
|
361
|
-
* // Create the p5.Framebuffer objects.
|
|
362
|
-
* torusLayer = pg.createFramebuffer();
|
|
363
|
-
* boxLayer = pg.createFramebuffer();
|
|
364
|
-
*
|
|
365
|
-
* describe('A grid of white toruses rotating against a dark gray background. The shapes become boxes while the user holds a mouse button.');
|
|
366
|
-
* }
|
|
367
|
-
*
|
|
368
|
-
* function draw() {
|
|
369
|
-
* // Update and draw the layers offscreen.
|
|
370
|
-
* drawTorus();
|
|
371
|
-
* drawBox();
|
|
372
|
-
*
|
|
373
|
-
* // Choose the layer to display.
|
|
374
|
-
* let layer;
|
|
375
|
-
* if (mouseIsPressed === true) {
|
|
376
|
-
* layer = boxLayer;
|
|
377
|
-
* } else {
|
|
378
|
-
* layer = torusLayer;
|
|
379
|
-
* }
|
|
380
|
-
*
|
|
381
|
-
* // Draw to the p5.Graphics object.
|
|
382
|
-
* pg.background(50);
|
|
383
|
-
*
|
|
384
|
-
* // Iterate from left to right.
|
|
385
|
-
* for (let x = -50; x < 50; x += 25) {
|
|
386
|
-
* // Iterate from top to bottom.
|
|
387
|
-
* for (let y = -50; y < 50; y += 25) {
|
|
388
|
-
* // Draw the layer to the p5.Graphics object
|
|
389
|
-
* pg.image(layer, x, y, 25, 25);
|
|
390
|
-
* }
|
|
391
|
-
* }
|
|
392
|
-
*
|
|
393
|
-
* // Display the p5.Graphics object.
|
|
394
|
-
* image(pg, 0, 0);
|
|
395
|
-
* }
|
|
396
|
-
*
|
|
397
|
-
* // Update and draw the torus layer offscreen.
|
|
398
|
-
* function drawTorus() {
|
|
399
|
-
* // Start drawing to the torus p5.Framebuffer.
|
|
400
|
-
* torusLayer.begin();
|
|
401
|
-
*
|
|
402
|
-
* // Clear the drawing surface.
|
|
403
|
-
* pg.clear();
|
|
404
|
-
*
|
|
405
|
-
* // Turn on the lights.
|
|
406
|
-
* pg.lights();
|
|
407
|
-
*
|
|
408
|
-
* // Rotate the coordinate system.
|
|
409
|
-
* pg.rotateX(frameCount * 0.01);
|
|
410
|
-
* pg.rotateY(frameCount * 0.01);
|
|
411
|
-
*
|
|
412
|
-
* // Style the torus.
|
|
413
|
-
* pg.noStroke();
|
|
414
|
-
*
|
|
415
|
-
* // Draw the torus.
|
|
416
|
-
* pg.torus(20);
|
|
417
|
-
*
|
|
418
|
-
* // Start drawing to the torus p5.Framebuffer.
|
|
419
|
-
* torusLayer.end();
|
|
420
|
-
* }
|
|
421
|
-
*
|
|
422
|
-
* // Update and draw the box layer offscreen.
|
|
423
|
-
* function drawBox() {
|
|
424
|
-
* // Start drawing to the box p5.Framebuffer.
|
|
425
|
-
* boxLayer.begin();
|
|
426
|
-
*
|
|
427
|
-
* // Clear the drawing surface.
|
|
428
|
-
* pg.clear();
|
|
429
|
-
*
|
|
430
|
-
* // Turn on the lights.
|
|
431
|
-
* pg.lights();
|
|
432
|
-
*
|
|
433
|
-
* // Rotate the coordinate system.
|
|
434
|
-
* pg.rotateX(frameCount * 0.01);
|
|
435
|
-
* pg.rotateY(frameCount * 0.01);
|
|
436
|
-
*
|
|
437
|
-
* // Style the box.
|
|
438
|
-
* pg.noStroke();
|
|
439
|
-
*
|
|
440
|
-
* // Draw the box.
|
|
441
|
-
* pg.box(30);
|
|
442
|
-
*
|
|
443
|
-
* // Start drawing to the box p5.Framebuffer.
|
|
444
|
-
* boxLayer.end();
|
|
445
|
-
* }
|
|
446
|
-
* </code>
|
|
447
|
-
* </div>
|
|
448
|
-
*
|
|
449
|
-
* <div>
|
|
450
|
-
* <code>
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451
|
-
* // Click and hold a mouse button to change shapes.
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|
452
|
-
*
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453
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-
* let pg;
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454
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-
* let torusLayer;
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455
|
-
* let boxLayer;
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456
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-
*
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457
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-
* function setup() {
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458
|
-
* createCanvas(100, 100);
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459
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-
*
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460
|
-
* // Create an options object.
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461
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-
* let options = { width: 25, height: 25 };
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462
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-
*
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463
|
-
* // Create a p5.Graphics object using WebGL mode.
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464
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-
* pg = createGraphics(100, 100, WEBGL);
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465
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-
*
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466
|
-
* // Create the p5.Framebuffer objects.
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467
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-
* // Use options for configuration.
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468
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-
* torusLayer = pg.createFramebuffer(options);
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469
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-
* boxLayer = pg.createFramebuffer(options);
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470
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-
*
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471
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-
* describe('A grid of white toruses rotating against a dark gray background. The shapes become boxes while the user holds a mouse button.');
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472
|
-
* }
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473
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-
*
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474
|
-
* function draw() {
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|
475
|
-
* // Update and draw the layers offscreen.
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476
|
-
* drawTorus();
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477
|
-
* drawBox();
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478
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-
*
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479
|
-
* // Choose the layer to display.
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|
480
|
-
* let layer;
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481
|
-
* if (mouseIsPressed === true) {
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|
482
|
-
* layer = boxLayer;
|
|
483
|
-
* } else {
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|
484
|
-
* layer = torusLayer;
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|
485
|
-
* }
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|
486
|
-
*
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487
|
-
* // Draw to the p5.Graphics object.
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488
|
-
* pg.background(50);
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|
489
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-
*
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490
|
-
* // Iterate from left to right.
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491
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-
* for (let x = -50; x < 50; x += 25) {
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492
|
-
* // Iterate from top to bottom.
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493
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-
* for (let y = -50; y < 50; y += 25) {
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494
|
-
* // Draw the layer to the p5.Graphics object
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|
495
|
-
* pg.image(layer, x, y);
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|
496
|
-
* }
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|
497
|
-
* }
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498
|
-
*
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499
|
-
* // Display the p5.Graphics object.
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|
500
|
-
* image(pg, 0, 0);
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501
|
-
* }
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502
|
-
*
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503
|
-
* // Update and draw the torus layer offscreen.
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504
|
-
* function drawTorus() {
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|
505
|
-
* // Start drawing to the torus p5.Framebuffer.
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506
|
-
* torusLayer.begin();
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|
507
|
-
*
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508
|
-
* // Clear the drawing surface.
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509
|
-
* pg.clear();
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|
510
|
-
*
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511
|
-
* // Turn on the lights.
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|
512
|
-
* pg.lights();
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|
513
|
-
*
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514
|
-
* // Rotate the coordinate system.
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|
515
|
-
* pg.rotateX(frameCount * 0.01);
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516
|
-
* pg.rotateY(frameCount * 0.01);
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|
517
|
-
*
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|
518
|
-
* // Style the torus.
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519
|
-
* pg.noStroke();
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|
520
|
-
*
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521
|
-
* // Draw the torus.
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522
|
-
* pg.torus(5, 2.5);
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|
523
|
-
*
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|
524
|
-
* // Start drawing to the torus p5.Framebuffer.
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|
525
|
-
* torusLayer.end();
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|
526
|
-
* }
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|
527
|
-
*
|
|
528
|
-
* // Update and draw the box layer offscreen.
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|
529
|
-
* function drawBox() {
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530
|
-
* // Start drawing to the box p5.Framebuffer.
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|
531
|
-
* boxLayer.begin();
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532
|
-
*
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533
|
-
* // Clear the drawing surface.
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|
534
|
-
* pg.clear();
|
|
535
|
-
*
|
|
536
|
-
* // Turn on the lights.
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|
537
|
-
* pg.lights();
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|
538
|
-
*
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539
|
-
* // Rotate the coordinate system.
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540
|
-
* pg.rotateX(frameCount * 0.01);
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|
541
|
-
* pg.rotateY(frameCount * 0.01);
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|
542
|
-
*
|
|
543
|
-
* // Style the box.
|
|
544
|
-
* pg.noStroke();
|
|
545
|
-
*
|
|
546
|
-
* // Draw the box.
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|
547
|
-
* pg.box(7.5);
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|
548
|
-
*
|
|
549
|
-
* // Start drawing to the box p5.Framebuffer.
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|
550
|
-
* boxLayer.end();
|
|
551
|
-
* }
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|
552
|
-
* </code>
|
|
553
|
-
* </div>
|
|
554
|
-
*/
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|
555
|
-
createFramebuffer(options) {
|
|
556
|
-
return new Framebuffer(this._renderer, options);
|
|
557
|
-
}
|
|
558
|
-
|
|
559
|
-
_assert3d(name) {
|
|
560
|
-
if (!this._renderer.isP3D)
|
|
561
|
-
throw new Error(
|
|
562
|
-
`${name}() is only supported in WEBGL mode. If you'd like to use 3D graphics and WebGL, see https://p5js.org/examples/form-3d-primitives.html for more information.`
|
|
563
|
-
);
|
|
564
|
-
};
|
|
565
|
-
|
|
566
|
-
_initializeInstanceVariables() {
|
|
567
|
-
this._accessibleOutputs = {
|
|
568
|
-
text: false,
|
|
569
|
-
grid: false,
|
|
570
|
-
textLabel: false,
|
|
571
|
-
gridLabel: false
|
|
572
|
-
};
|
|
573
|
-
|
|
574
|
-
this._styles = [];
|
|
575
|
-
|
|
576
|
-
// this._colorMode = RGB;
|
|
577
|
-
// this._colorMaxes = {
|
|
578
|
-
// rgb: [255, 255, 255, 255],
|
|
579
|
-
// hsb: [360, 100, 100, 1],
|
|
580
|
-
// hsl: [360, 100, 100, 1]
|
|
581
|
-
// };
|
|
582
|
-
|
|
583
|
-
this._downKeys = {}; //Holds the key codes of currently pressed keys
|
|
584
|
-
}
|
|
585
|
-
};
|
|
586
|
-
|
|
587
|
-
function graphics(p5, fn){
|
|
588
|
-
/**
|
|
589
|
-
* A class to describe a drawing surface that's separate from the main canvas.
|
|
590
|
-
*
|
|
591
|
-
* Each `p5.Graphics` object provides a dedicated drawing surface called a
|
|
592
|
-
* *graphics buffer*. Graphics buffers are helpful when drawing should happen
|
|
593
|
-
* offscreen. For example, separate scenes can be drawn offscreen and
|
|
594
|
-
* displayed only when needed.
|
|
595
|
-
*
|
|
596
|
-
* `p5.Graphics` objects have nearly all the drawing features of the main
|
|
597
|
-
* canvas. For example, calling the method `myGraphics.circle(50, 50, 20)`
|
|
598
|
-
* draws to the graphics buffer. The resulting image can be displayed on the
|
|
599
|
-
* main canvas by passing the `p5.Graphics` object to the
|
|
600
|
-
* <a href="#/p5/image">image()</a> function, as in `image(myGraphics, 0, 0)`.
|
|
601
|
-
*
|
|
602
|
-
* Note: <a href="#/p5/createGraphics">createGraphics()</a> is the recommended
|
|
603
|
-
* way to create an instance of this class.
|
|
604
|
-
*
|
|
605
|
-
* @class p5.Graphics
|
|
606
|
-
* @extends p5.Element
|
|
607
|
-
* @param {Number} w width width of the graphics buffer in pixels.
|
|
608
|
-
* @param {Number} h height height of the graphics buffer in pixels.
|
|
609
|
-
* @param {(P2D|WEBGL|P2DHDR)} renderer the renderer to use, either P2D or WEBGL.
|
|
610
|
-
* @param {p5} [pInst] sketch instance.
|
|
611
|
-
* @param {HTMLCanvasElement} [canvas] existing `<canvas>` element to use.
|
|
612
|
-
*
|
|
613
|
-
* @example
|
|
614
|
-
* <div>
|
|
615
|
-
* <code>
|
|
616
|
-
* let pg;
|
|
617
|
-
*
|
|
618
|
-
* function setup() {
|
|
619
|
-
* createCanvas(100, 100);
|
|
620
|
-
*
|
|
621
|
-
* // Create a p5.Graphics object.
|
|
622
|
-
* pg = createGraphics(50, 50);
|
|
623
|
-
*
|
|
624
|
-
* // Draw to the p5.Graphics object.
|
|
625
|
-
* pg.background(100);
|
|
626
|
-
* pg.circle(25, 25, 20);
|
|
627
|
-
*
|
|
628
|
-
* describe('A dark gray square with a white circle at its center drawn on a gray background.');
|
|
629
|
-
* }
|
|
630
|
-
*
|
|
631
|
-
* function draw() {
|
|
632
|
-
* background(200);
|
|
633
|
-
*
|
|
634
|
-
* // Display the p5.Graphics object.
|
|
635
|
-
* image(pg, 25, 25);
|
|
636
|
-
* }
|
|
637
|
-
* </code>
|
|
638
|
-
* </div>
|
|
639
|
-
*
|
|
640
|
-
* <div>
|
|
641
|
-
* <code>
|
|
642
|
-
* // Click the canvas to display the graphics buffer.
|
|
643
|
-
*
|
|
644
|
-
* let pg;
|
|
645
|
-
*
|
|
646
|
-
* function setup() {
|
|
647
|
-
* createCanvas(100, 100);
|
|
648
|
-
*
|
|
649
|
-
* // Create a p5.Graphics object.
|
|
650
|
-
* pg = createGraphics(50, 50);
|
|
651
|
-
*
|
|
652
|
-
* describe('A square appears on a gray background when the user presses the mouse. The square cycles between white and black.');
|
|
653
|
-
* }
|
|
654
|
-
*
|
|
655
|
-
* function draw() {
|
|
656
|
-
* background(200);
|
|
657
|
-
*
|
|
658
|
-
* // Calculate the background color.
|
|
659
|
-
* let bg = frameCount % 255;
|
|
660
|
-
*
|
|
661
|
-
* // Draw to the p5.Graphics object.
|
|
662
|
-
* pg.background(bg);
|
|
663
|
-
*
|
|
664
|
-
* // Display the p5.Graphics object while
|
|
665
|
-
* // the user presses the mouse.
|
|
666
|
-
* if (mouseIsPressed === true) {
|
|
667
|
-
* image(pg, 25, 25);
|
|
668
|
-
* }
|
|
669
|
-
* }
|
|
670
|
-
* </code>
|
|
671
|
-
* </div>
|
|
672
|
-
*/
|
|
673
|
-
p5.Graphics = Graphics;
|
|
674
|
-
|
|
675
|
-
// Shapes
|
|
676
|
-
primitives2D(p5, p5.Graphics.prototype);
|
|
677
|
-
attributes(p5, p5.Graphics.prototype);
|
|
678
|
-
curves(p5, p5.Graphics.prototype);
|
|
679
|
-
vertex(p5, p5.Graphics.prototype);
|
|
680
|
-
|
|
681
|
-
setting(p5, p5.Graphics.prototype);
|
|
682
|
-
loadingDisplaying(p5, p5.Graphics.prototype);
|
|
683
|
-
image(p5, p5.Graphics.prototype);
|
|
684
|
-
pixels(p5, p5.Graphics.prototype);
|
|
685
|
-
|
|
686
|
-
transform(p5, p5.Graphics.prototype);
|
|
687
|
-
|
|
688
|
-
primitives3D(p5, p5.Graphics.prototype);
|
|
689
|
-
light(p5, p5.Graphics.prototype);
|
|
690
|
-
material(p5, p5.Graphics.prototype);
|
|
691
|
-
creatingReading(p5, p5.Graphics.prototype);
|
|
692
|
-
trigonometry(p5, p5.Graphics.prototype);
|
|
693
|
-
}
|
|
694
|
-
|
|
695
|
-
export default graphics;
|
|
696
|
-
export { Graphics };
|