ossclip 0.1.28 → 0.1.29

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "ossclip",
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- "version": "0.1.28",
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+ "version": "0.1.29",
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  "description": "Local-first CLI video producer: cuts silence and fillers, word-timed captions, face-aware framing, and LLM-planned code-rendered graphics — transcription and rendering never leave your machine",
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  "type": "module",
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  "license": "MIT",
@@ -36,9 +36,9 @@
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  "commander": "^12.1.0",
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  "tsx": "^4.19.0",
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  "zod": "^3.25.76",
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- "@ossclip/core": "0.1.28",
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- "@ossclip/scenes": "0.1.28",
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- "@ossclip/renderer": "0.1.28"
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+ "@ossclip/core": "0.1.29",
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+ "@ossclip/scenes": "0.1.29",
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+ "@ossclip/renderer": "0.1.29"
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  },
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  "homepage": "https://github.com/AhsanAyaz/ossclip#readme",
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  "bugs": {
@@ -63,6 +63,15 @@ export interface ProduceAnswers {
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  graphics: boolean;
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  intent?: string;
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  out?: string;
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+ /**
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+ * Review the cut in the editor instead of rendering now (§148). A main-flow
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+ * answer like `graphics`, not an extra: it decides what the run DOES, and
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+ * burying it in "Anything else?" would hide it from the people the wizard
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+ * exists for. The only answer whose wizard default (review) differs from
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+ * the CLI's (render) — which costs nothing here, because the elision rule
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+ * below keys off the CLI default, not off what the prompt preselected.
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+ */
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+ review?: boolean;
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  extras: ProduceExtras;
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  }
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@@ -76,6 +85,11 @@ export function produceArgv(a: ProduceAnswers): string[] {
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  if (a.aspect !== "9:16") argv.push("--aspect", a.aspect);
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  if (a.cleanup !== "standard") argv.push("--cleanup", a.cleanup);
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  if (a.out) argv.push("--out", a.out);
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+ // Rendering is the CLI's default, so only reviewing is worth saying — the
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+ // rule above is about the DEFAULT, not about which option the prompt
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+ // preselected. --out still travels either way: nothing renders now, but the
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+ // editor's Render button replays command.json, and that is where out lands.
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+ if (a.review === true) argv.push("--review");
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  if (a.graphics) {
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  argv.push("--produce");
@@ -505,6 +505,33 @@ export async function produceWizard(
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  ) as ProduceExtras["llm"];
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  }
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+ // LAST, because it decides what happens after every answer above it — and
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+ // asked at all because until §148 the wizard could not reach --review, so
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+ // `ossclip` with no arguments, the entry point a first-time user takes,
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+ // could only render first and offer the editor afterwards. That is the
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+ // opposite of what --review is for: the render is the expensive step, and
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+ // reviewing exists so it happens once, on a cut you already agreed with.
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+ //
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+ // Leaning to review is the one place a wizard default differs from the
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+ // CLI's. It costs nothing: produceArgv elides against the CLI default, so
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+ // choosing to render still teaches `ossclip produce <file>` and choosing to
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+ // review teaches the flag that did it.
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+ const review =
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+ unwrap(
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+ await select({
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+ message: "Render now, or review the cut first?",
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+ initialValue: "review",
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+ options: [
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+ {
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+ value: "review",
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+ label: "Review the cut first",
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+ hint: "opens the editor; render from its button",
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+ },
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+ { value: "render", label: "Render now", hint: "straight to a finished file" },
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+ ],
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+ }),
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+ ) === "review";
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+
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  return produceArgv({
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  input,
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  aspect,
@@ -514,6 +541,7 @@ export async function produceWizard(
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  // Already `string | undefined`: pickSavePath's use-default row IS the
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  // old empty answer — no --out, produce derives its own default.
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  out,
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+ review,
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  extras,
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  });
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  }
package/src/produce.ts CHANGED
@@ -152,6 +152,7 @@ import {
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  type LlmEffort,
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  type LlmProvider,
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  type LlmUsage,
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+ AGY_PRINT_TIMEOUT,
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  type Production,
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  ossclipOutputPathFor,
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  type ProviderName,
@@ -1413,6 +1414,14 @@ export function cleanupChoicesLine(vetoed: readonly Segment[], outputDuration: n
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  * and even on a talking head a 7% lurch reads as the camera stumbling. Big
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  * enough to break up the jump, small enough to pass as sensor noise.
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  */
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+ /**
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+ * How long a silent antigravity call runs before the spinner admits it (§149).
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+ * Well clear of the 17-46s a healthy call takes, so a normal run never shows
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+ * the notice, and well short of AGY_PRINT_TIMEOUT, so it lands while the wait
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+ * still has somewhere to go.
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+ */
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+ export const AGY_SLOW_NOTICE_MS = 30_000;
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+
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  export const FACE_PUNCH_SCALE = 1.015;
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  /**
@@ -2787,17 +2796,38 @@ export async function produce(inputArg: string, opts: ProduceOptions): Promise<P
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  : null;
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  if (!aiAnim) console.log(`▸ producing scenes (${providerName})…`);
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  if (opts.forceComponent) console.log(`▸ forcing every graphic to ${opts.forceComponent}`);
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- const result = await phases.time("llm", () =>
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- produceScenes(provider!, {
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- transcript,
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- outputDuration: map.outputDuration,
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- intent: opts.intent,
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- speaker: opts.speaker ?? cfg.speaker,
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- forceComponent: opts.forceComponent,
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- framing: framingCtx,
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- aspect: landscape ? "16:9" : "9:16",
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- }),
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- );
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+ // A hung agy is indistinguishable from a working one on screen: the
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+ // 2026-08-23 field run sat on this spinner for 605.9s with no hint that
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+ // a budget existed or that a recovery was coming, which reads as a
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+ // freeze rather than as waiting (§149). Only antigravity has a
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+ // print-timeout and a fallback, so only it gets the notice — and only
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+ // once the call is actually slow, so a healthy run never sees it.
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+ const slowNotice =
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+ aiAnim && providerName === "antigravity"
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+ ? setTimeout(
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+ () =>
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+ // Short on purpose: StageAnimator clamps the subtitle to the
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+ // terminal width and floors that at 40 columns, and the first
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+ // draft lost the budget to "falling back to the n...". The
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+ // number is the only part that changes what the user does
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+ // (wait vs. Ctrl-C), so it has to survive the clamp.
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+ aiAnim.update(`agy not replying — falling back at ${AGY_PRINT_TIMEOUT}...`),
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+ AGY_SLOW_NOTICE_MS,
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+ )
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+ : undefined;
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+ const result = await phases
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+ .time("llm", () =>
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+ produceScenes(provider!, {
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+ transcript,
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+ outputDuration: map.outputDuration,
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+ intent: opts.intent,
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+ speaker: opts.speaker ?? cfg.speaker,
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+ forceComponent: opts.forceComponent,
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+ framing: framingCtx,
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+ aspect: landscape ? "16:9" : "9:16",
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+ }),
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+ )
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+ .finally(() => clearTimeout(slowNotice));
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  if (aiAnim) aiAnim.stop();
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  scenes = result.scenes;
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  beatSheet = { hook: result.beatSheet.hook, coverText: result.beatSheet.coverText };