osrs-tools 2.8.1 → 2.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (166) hide show
  1. package/dist/index.d.ts +3 -0
  2. package/dist/index.d.ts.map +1 -1
  3. package/dist/index.js +6 -0
  4. package/dist/runescape/model/collection-log/CollectionLog.d.ts +8 -0
  5. package/dist/runescape/model/collection-log/CollectionLog.d.ts.map +1 -0
  6. package/dist/runescape/model/collection-log/CollectionLog.js +124 -0
  7. package/dist/runescape/model/collection-log/CollectionLog.model.d.ts +48 -0
  8. package/dist/runescape/model/collection-log/CollectionLog.model.d.ts.map +1 -0
  9. package/dist/runescape/model/collection-log/CollectionLog.model.js +13 -0
  10. package/dist/runescape/model/collection-log/index.d.ts +4 -0
  11. package/dist/runescape/model/collection-log/index.d.ts.map +1 -0
  12. package/dist/runescape/model/collection-log/index.js +2 -0
  13. package/dist/runescape/model/combat-achievements/CombatAchievement.model.d.ts +37 -0
  14. package/dist/runescape/model/combat-achievements/CombatAchievement.model.d.ts.map +1 -0
  15. package/dist/runescape/model/combat-achievements/CombatAchievement.model.js +17 -0
  16. package/dist/runescape/model/combat-achievements/CombatAchievements.d.ts +8 -0
  17. package/dist/runescape/model/combat-achievements/CombatAchievements.d.ts.map +1 -0
  18. package/dist/runescape/model/combat-achievements/CombatAchievements.js +80 -0
  19. package/dist/runescape/model/combat-achievements/index.d.ts +4 -0
  20. package/dist/runescape/model/combat-achievements/index.d.ts.map +1 -0
  21. package/dist/runescape/model/combat-achievements/index.js +2 -0
  22. package/dist/runescape/model/guilds/HunterGuild.d.ts +18 -0
  23. package/dist/runescape/model/guilds/HunterGuild.d.ts.map +1 -0
  24. package/dist/runescape/model/guilds/HunterGuild.js +65 -0
  25. package/dist/runescape/model/guilds/HunterGuildMaster.d.ts +29 -0
  26. package/dist/runescape/model/guilds/HunterGuildMaster.d.ts.map +1 -0
  27. package/dist/runescape/model/guilds/HunterGuildMaster.js +39 -0
  28. package/dist/runescape/model/guilds/HunterGuildProgress.d.ts +12 -0
  29. package/dist/runescape/model/guilds/HunterGuildProgress.d.ts.map +1 -0
  30. package/dist/runescape/model/guilds/HunterGuildProgress.js +27 -0
  31. package/dist/runescape/model/guilds/HunterRumour.d.ts +23 -0
  32. package/dist/runescape/model/guilds/HunterRumour.d.ts.map +1 -0
  33. package/dist/runescape/model/guilds/HunterRumour.js +43 -0
  34. package/dist/runescape/model/guilds/RumourLocation.d.ts +10 -0
  35. package/dist/runescape/model/guilds/RumourLocation.d.ts.map +1 -0
  36. package/dist/runescape/model/guilds/RumourLocation.js +12 -0
  37. package/dist/runescape/model/guilds/Rumours.d.ts +3 -0
  38. package/dist/runescape/model/guilds/Rumours.d.ts.map +1 -0
  39. package/dist/runescape/model/guilds/Rumours.js +303 -0
  40. package/dist/runescape/model/guilds/hunter/HunterGuild.d.ts +33 -0
  41. package/dist/runescape/model/guilds/hunter/HunterGuild.d.ts.map +1 -0
  42. package/dist/runescape/model/guilds/hunter/HunterGuild.js +107 -0
  43. package/dist/runescape/model/guilds/hunter/HunterGuildMaster.d.ts +52 -0
  44. package/dist/runescape/model/guilds/hunter/HunterGuildMaster.d.ts.map +1 -0
  45. package/dist/runescape/model/guilds/hunter/HunterGuildMaster.js +71 -0
  46. package/dist/runescape/model/guilds/hunter/HunterGuildMasterName.d.ts +21 -0
  47. package/dist/runescape/model/guilds/hunter/HunterGuildMasterName.d.ts.map +1 -0
  48. package/dist/runescape/model/guilds/hunter/HunterGuildMasterName.js +8 -0
  49. package/dist/runescape/model/guilds/hunter/HunterRumour.d.ts +33 -0
  50. package/dist/runescape/model/guilds/hunter/HunterRumour.d.ts.map +1 -0
  51. package/dist/runescape/model/guilds/hunter/HunterRumour.js +52 -0
  52. package/dist/runescape/model/guilds/hunter/RumourLocation.d.ts +48 -0
  53. package/dist/runescape/model/guilds/hunter/RumourLocation.d.ts.map +1 -0
  54. package/dist/runescape/model/guilds/hunter/RumourLocation.js +42 -0
  55. package/dist/runescape/model/guilds/hunter/Rumours.d.ts +11 -0
  56. package/dist/runescape/model/guilds/hunter/Rumours.d.ts.map +1 -0
  57. package/dist/runescape/model/guilds/hunter/Rumours.js +325 -0
  58. package/dist/runescape/model/guilds/hunter/index.d.ts +5 -0
  59. package/dist/runescape/model/guilds/hunter/index.d.ts.map +1 -0
  60. package/dist/runescape/model/guilds/hunter/index.js +4 -0
  61. package/dist/runescape/model/guilds/hunter/types.d.ts +32 -0
  62. package/dist/runescape/model/guilds/hunter/types.d.ts.map +1 -0
  63. package/dist/runescape/model/guilds/hunter/types.js +10 -0
  64. package/dist/runescape/model/guilds/index.d.ts +2 -0
  65. package/dist/runescape/model/guilds/index.d.ts.map +1 -0
  66. package/dist/runescape/model/guilds/index.js +1 -0
  67. package/dist/runescape/model/guilds/types.d.ts +44 -0
  68. package/dist/runescape/model/guilds/types.d.ts.map +1 -0
  69. package/dist/runescape/model/guilds/types.js +21 -0
  70. package/dist/runescape/model/hunter/HunterRumour.d.ts +155 -0
  71. package/dist/runescape/model/hunter/HunterRumour.d.ts.map +1 -0
  72. package/dist/runescape/model/hunter/HunterRumour.js +183 -0
  73. package/dist/runescape/model/hunter/HunterRumours.d.ts +70 -0
  74. package/dist/runescape/model/hunter/HunterRumours.d.ts.map +1 -0
  75. package/dist/runescape/model/hunter/HunterRumours.js +346 -0
  76. package/dist/runescape/model/hunter/index.d.ts +9 -0
  77. package/dist/runescape/model/hunter/index.d.ts.map +1 -0
  78. package/dist/runescape/model/hunter/index.js +9 -0
  79. package/dist/runescape/model/leagues/DemonicPact.d.ts +23 -0
  80. package/dist/runescape/model/leagues/DemonicPact.d.ts.map +1 -0
  81. package/dist/runescape/model/leagues/DemonicPact.js +210 -0
  82. package/dist/runescape/model/leagues/DemonicPact.model.d.ts +103 -0
  83. package/dist/runescape/model/leagues/DemonicPact.model.d.ts.map +1 -0
  84. package/dist/runescape/model/leagues/DemonicPact.model.js +17 -0
  85. package/dist/runescape/model/leagues/DemonicPactClasses.d.ts +539 -0
  86. package/dist/runescape/model/leagues/DemonicPactClasses.d.ts.map +1 -0
  87. package/dist/runescape/model/leagues/DemonicPactClasses.js +1085 -0
  88. package/dist/runescape/model/leagues/DemonicPactPlanningData.d.ts +4 -0
  89. package/dist/runescape/model/leagues/DemonicPactPlanningData.d.ts.map +1 -0
  90. package/dist/runescape/model/leagues/DemonicPactPlanningData.js +174 -0
  91. package/dist/runescape/model/leagues/DemonicPacts.d.ts +4 -0
  92. package/dist/runescape/model/leagues/DemonicPacts.d.ts.map +1 -0
  93. package/dist/runescape/model/leagues/DemonicPacts.js +66 -0
  94. package/dist/runescape/model/leagues/DemonicPactsLeague/DemonicPactsLeagueAreas.d.ts +23 -0
  95. package/dist/runescape/model/leagues/DemonicPactsLeague/DemonicPactsLeagueAreas.d.ts.map +1 -0
  96. package/dist/runescape/model/leagues/DemonicPactsLeague/DemonicPactsLeagueAreas.js +442 -0
  97. package/dist/runescape/model/leagues/LeaguesRegion.model.d.ts +33 -0
  98. package/dist/runescape/model/leagues/LeaguesRegion.model.d.ts.map +1 -0
  99. package/dist/runescape/model/leagues/LeaguesRegion.model.js +14 -0
  100. package/dist/runescape/model/leagues/LeaguesRegions.d.ts +10 -0
  101. package/dist/runescape/model/leagues/LeaguesRegions.d.ts.map +1 -0
  102. package/dist/runescape/model/leagues/LeaguesRegions.js +69 -0
  103. package/dist/runescape/model/leagues/LeaguesRelic.model.d.ts +31 -0
  104. package/dist/runescape/model/leagues/LeaguesRelic.model.d.ts.map +1 -0
  105. package/dist/runescape/model/leagues/LeaguesRelic.model.js +11 -0
  106. package/dist/runescape/model/leagues/LeaguesRelics.d.ts +8 -0
  107. package/dist/runescape/model/leagues/LeaguesRelics.d.ts.map +1 -0
  108. package/dist/runescape/model/leagues/LeaguesRelics.js +237 -0
  109. package/dist/runescape/model/leagues/RagingEchoesLeague/RagingEchoesLeague.d.ts +749 -0
  110. package/dist/runescape/model/leagues/RagingEchoesLeague/RagingEchoesLeague.d.ts.map +1 -0
  111. package/dist/runescape/model/leagues/RagingEchoesLeague/RagingEchoesLeague.js +856 -0
  112. package/dist/runescape/model/leagues/general/Leagues.d.ts +70 -0
  113. package/dist/runescape/model/leagues/general/Leagues.d.ts.map +1 -0
  114. package/dist/runescape/model/leagues/general/Leagues.js +141 -0
  115. package/dist/runescape/model/leagues/index.d.ts +4 -0
  116. package/dist/runescape/model/leagues/index.d.ts.map +1 -0
  117. package/dist/runescape/model/leagues/index.js +3 -0
  118. package/dist/runescape/model/leagues/model.d.ts +32 -0
  119. package/dist/runescape/model/leagues/model.d.ts.map +1 -0
  120. package/dist/runescape/model/leagues/model.js +19 -0
  121. package/dist/runescape/model/skills/Skill.d.ts +22 -0
  122. package/dist/runescape/model/skills/Skill.d.ts.map +1 -0
  123. package/dist/runescape/model/skills/Skill.js +1 -0
  124. package/dist/runescape/model/skills/attack/Attack.d.ts +15 -0
  125. package/dist/runescape/model/skills/attack/Attack.d.ts.map +1 -0
  126. package/dist/runescape/model/skills/attack/Attack.js +19 -0
  127. package/dist/runescape/model/skills/attack/AttackLevelUnlocks.d.ts +6 -0
  128. package/dist/runescape/model/skills/attack/AttackLevelUnlocks.d.ts.map +1 -0
  129. package/dist/runescape/model/skills/attack/AttackLevelUnlocks.js +47 -0
  130. package/dist/runescape/model/skills/attack/index.d.ts +3 -0
  131. package/dist/runescape/model/skills/attack/index.d.ts.map +1 -0
  132. package/dist/runescape/model/skills/attack/index.js +2 -0
  133. package/dist/runescape/model/skills/hunter/Hunter.d.ts +5 -0
  134. package/dist/runescape/model/skills/hunter/Hunter.d.ts.map +1 -0
  135. package/dist/runescape/model/skills/hunter/Hunter.js +6 -0
  136. package/dist/runescape/model/skills/hunter/HunterNpcs.d.ts +1 -0
  137. package/dist/runescape/model/skills/hunter/HunterNpcs.d.ts.map +1 -0
  138. package/dist/runescape/model/skills/hunter/HunterNpcs.js +1 -0
  139. package/dist/runescape/model/skills/hunter/index.d.ts +2 -0
  140. package/dist/runescape/model/skills/hunter/index.d.ts.map +1 -0
  141. package/dist/runescape/model/skills/hunter/index.js +1 -0
  142. package/dist/runescape/model/skills/index.d.ts +3 -0
  143. package/dist/runescape/model/skills/index.d.ts.map +1 -0
  144. package/dist/runescape/model/skills/index.js +2 -0
  145. package/dist/runescape/resources/QuestData.json +5454 -0
  146. package/dist/runescape/resources/diary/diaries.json +1484 -0
  147. package/dist/runescape/resources/diary/diariesArray.json +0 -0
  148. package/dist/runescape/resources/leagues/demonicPacts.leagues7.json +2449 -0
  149. package/dist/runescape/resources/quest/exp.json +1333 -0
  150. package/dist/runescape/resources/quest/questData.json +5790 -0
  151. package/dist/runescape/resources/quest/questDataArray.json +5489 -0
  152. package/dist/runescape/resources/quest/subquestArray.json +58 -0
  153. package/dist/runescape/resources/quest/testObj.json +5682 -0
  154. package/dist/runescape/resources/quest/testarray.json +5589 -0
  155. package/dist/runescape/resources/quests/CooksAssistant.json +34 -0
  156. package/dist/runescape/resources/slayer/slayer.json +3581 -0
  157. package/dist/runescape/resources/slayer/slayerData.json +4431 -0
  158. package/dist/runescape/resources/slayer/tasks/json/Chaeldar.json +348 -0
  159. package/dist/runescape/resources/slayer/tasks/json/Duradel.json +541 -0
  160. package/dist/runescape/resources/slayer/tasks/json/Krystilia.json +2 -0
  161. package/dist/runescape/resources/slayer/tasks/json/Mazchna.json +379 -0
  162. package/dist/runescape/resources/slayer/tasks/json/Neive.json +320 -0
  163. package/dist/runescape/resources/slayer/tasks/json/Spria.json +345 -0
  164. package/dist/runescape/resources/slayer/tasks/json/Tureal.json +341 -0
  165. package/dist/runescape/resources/slayer/tasks/json/Vannaka.json +547 -0
  166. package/package.json +1 -1
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+ /**
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+ * Raging Echoes League
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+
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+ This article has a strategy guide.
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+ All information on mechanics and strategy will be on this page.
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+ Raging Echoes League
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+
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+ Type Leagues
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+ Open date 27 November 2024
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+ End date 22 January 2025
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+ Update blog Leagues V: Raging Echoes OUT NOW!
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+ Removal update Bank QoL & Mini Menu Improvements
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+
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+ Login screen for Raging Echoes
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+ Raging Echoes
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+
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+ CM Misthalin Karamja
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+ Asgarnia Desert Fremennik
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+ Kandarin Morytania Tirannwn
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+ Wilderness Kourend Varlamore
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+ Guides
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+
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+
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+
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+
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+
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+
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+
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+ The Raging Echoes League was the fifth League in Old School RuneScape. The League was announced during the Summer Summit 2024 and began on 27 November 2024, lasting 8 weeks, ending on 22 January 2025.
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+
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+ The League carried forward the region-locking mechanic of Trailblazer League and Trailblazer Reloaded League with the additional option of Varlamore, and new content such as Echo Bosses.
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+
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+
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+ Contents
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+ Overview
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+ Changes from Trailblazer Reloaded League
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+ Rules
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+ Player restrictions
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+ Area restrictions
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+ Accommodations due to region locking
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+ Tasks
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+ Areas
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+ Default areas
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+ Unlockable areas
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+ Combo boss drops
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+ Echo bosses and echo equipment
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+ Overview
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+ Combat Masteries
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+ Relics
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+ Tier 1 (0 Points)
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+ Tier 2 (750 Points)
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+ Tier 3 (1500 Points)
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+ Tier 4 (2500 Points)
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+ Tier 5 (5000 Points)
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+ Tier 6 (8000 Points)
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+ Tier 7 (16000 Points)
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+ Tier 8 (25000 Points)
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+ Boosted drops
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+ Boosted minigame points
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+ Rewards
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+ Trophies
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+ Reveals and Teasers
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+ Mini-reveals
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+ Gallery
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+ Rewards
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+ Changes
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+ Sources
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+ Newsposts
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+ References
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+ Overview
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+ The Raging Echoes League was a temporary game mode with a unique ruleset that fundamentally changed the gameplay experience. Account progress within the 124 designated Leagues worlds took place separately from the main game. Players began with most regions of the game locked and were able to unlock new ones by completing tasks and accumulating league points. At certain point thresholds, players were able to select powerful relics that affect skilling, combat, or provide extra utility. Raging Echoes followed the format of the previous Trailblazer and Trailblazer Reloaded leagues, but added new features such as combat masteries and more difficult boss versions called echo bosses. Players could view their progress and accomplishments by viewing their summary interface in their settings.
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+
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+ Changes from Trailblazer Reloaded League
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+ The region of Varlamore was unlockable
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+ Combat masteries, which offered bonuses to combat as a separate progression system from relics
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+ Echo variants of existing bosses
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+ All three mega rare raid items (twisted bow, scythe of vitur, and tumeken's shadow) could be obtained from any of the three raids
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+ Multiple unique drops were obtainable from Tombs of Amascut and Theatre of Blood when certain conditions were met:
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+ Teamwide purples could only be awarded in ToA with a raid level of 500+
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+ Teamwide purples could only be awarded in ToB: Hard Mode
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+ Vardorvis, Duke Sucellus and The Whisperer no longer required the Kharidian Desert to be unlocked.
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+ In addition, the Stranglewood and Vardorvis were moved from Kourend and Kebos to Varlamore, accessable via the League Navigator in Quetzacalli Gorge.
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+ Potions and ingredients sourced during the Duke Sucellus fight were no longer removed from your inventory when waking Duke
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+ Zulrah was not immune to any melee damage that can reach, and had no damage cap
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+ Instances were created for Cerberus, Sarachnis, and the Thermonuclear Smoke Devil, and the timer when attempting to enter a Dagannoth Kings instance shortly after leaving was removed
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+ XP rewards from Soul Wars and Pest Control were disabled
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+ The max cape was available for purchase from The Sage in Lumbridge for all players
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+ Rocks, trees, respawnable items, and main-world NPCs respawned faster than the main game. (3x in most cases, and much higher in other cases such as Runite Rocks)
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+ Pet cosmetic overrides are now carried over between Leagues, including any that players had unlocked in the Trailblazer Reloaded League
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+ Clans could toggle shared Leagues related broadcasts including relic, area, rank, and combat mastery achievements
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+ Additional new content added since the previous League included:
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+ Armoured zombies
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+ Skilling and combat rebalances
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+ Tormented demons
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+ Araxxor
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+ Scurrius
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+ Zombie pirates and Wilderness Agility Course changes
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+ Varlamore including Amoxliatl, Hueycoatl, Mastering Mixology, Moons of Peril, Fortis Colosseum, and the Hunter Guild and rumours
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+ Rules
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+ Player restrictions
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+ As with all previous leagues, all players were an Ironman.
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+
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+ Players started with a 5x accelerated experience rate for skills, and began with level 3 Herblore and level 5 Runecraft. The XP multiplier increased further at specific relic tiers. Players were also able to claim a free dramen staff from The Sage in the Lumbridge Courtyard to access Zanaris.
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+ Certain quests were automatically completed at the start of the league such as Dragon Slayer I, Druidic Ritual, and Fairytale II - Cure a Queen to enable travel and access to skills. Other quests and diary tasks were completed as players unlocked other regions, if they unlocked substantial content for the region.
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+ Area restrictions
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+ The Raging Echoes areas. Note that Varlamore is an unlockable area.
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+ Players began their journey with only the regions of Misthalin and Karamja available. Further areas could be unlocked by completing a certain amount of tasks. A maximum of three additional regions could be unlocked.
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+
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+ Unlockable areas included the Wilderness, the Fremennik Isles, Asgarnia, Morytania, the Kharidian Desert, Kandarin, Tirannwn, Kourend and Kebos, and Varlamore.
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+ Players were able to travel to unlocked regions with waystones and could only set respawns in unlocked areas.
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+ Accommodations due to region locking
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+ Box traps were added to general stores and were usable without having Eagles Peak completed.
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+ Pestle and mortars and fishing bait were added to the Lumbridge General Store.
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+ Elemental shield was added to all slayer shops.
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+ Death's office, the player-owned house, random events and the rune essence mines were accessible from all areas.
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+ Slayer tasks were limited to creatures found in the areas a player has unlocked, and all Slayer Masters assigned the same tasks.
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+ Treasure Trail steps were limited to the areas a player has unlocked.
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+ Mahogany Homes contracts were limited to the areas a player has unlocked.
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+ When purchasing a house, it was placed in Brimhaven rather than Rimmington, to allow training of Construction from level 1.
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+ The twisted bow, scythe of Vitur, and Tumeken's shadow were available from all three raids. Instead of the mega rare dropping, it instead dropped a raids megarare voucher that could be exchanged at the Sage in Lumbridge for any of the three weapons.
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+ The scythe of Vitur was charged with only blood runes.
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+ All Soulreaper axe pieces dropped from every member of the Forgotten Four.
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+ The Hunters' crossbow was purchasable in the Charter Ship store by the Sunset Coast, to allow for the creation of the Hunters' sunlight crossbow if the Varlamore region was taken and Kandarin was not.
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+ Tasks
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+ Main article: Raging Echoes League/Tasks
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+ Completing league tasks was the main way to progress in the Raging Echoes League. Completing tasks earned players League Points and unlocked relics and other rewards at specific thresholds. Tasks spanned five different difficulty levels: Easy, Medium, Hard, Elite, and Master. Some tasks were area-specific, while others were more general and could be completed in multiple or even any region. Every area had roughly the same number of obtainable points from tasks.
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+
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+ Raging Echoes League task complete
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+ The jingle that played upon completing a task.
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+ Examples of area specific tasks:
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+ Travel to Fossil Island
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+ Complete the Easy Varrock Diary
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+ Defeat Scurrius
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+ Mine 25 Pure Essence
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+ Examples of general tasks that can be completed in any region:
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+
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+ Bury some Bones
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+ Obtain a Mark of Grace
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+ Equip a Maple Shortbow
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+ Defeat a Guard
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+ Areas
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+ Main article: Raging Echoes League/Areas
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+ As players progress and complete tasks, areas could be unlocked. These unlocks were available after 90, 200 and 400 total tasks each. All players began their journey with access to Misthalin and Karamja.
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+ Default areas
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+ Misthalin Misthalin Karamja Karamja✓
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+
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+ Unlockable areas
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+ Up to three other areas could be unlocked after completing 90, 200, and 400 League tasks.
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+ Asgarnia Asgarnia Fremennik Fremennik Kandarin Kandarin✓ Desert Desert Morytania Morytania Tirannwn Tirannwn✓ Wilderness Wilderness Kourend Kourend Varlamore Varlamore✓
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+ Combo boss drops
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+ As a new feature to the league, boss drops that required multiple regions dropped as completed. A list of adjusted drops is below:
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+ Grotesque Guardians dropped guardian boots instead of black tourmaline core
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+ Araxxor dropped amulet of rancour instead of araxyte fang
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+ Alchemical Hydra dropped dragon hunter lance, ferocious gloves, and bonecrusher necklace instead of hydra's claw, hydra's leather, and hydra tail
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+ Cerberus dropped eternal boots instead of eternal crystal
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+ Phantom Muspah dropped ancient sceptre instead of ancient icon
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+ Zulrah dropped the uncharged toxic trident instead of the magic fang
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+ The Leviathan dropped the venator ring instead of the venator vestige
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+ The Whisperer dropped the bellator ring instead of the bellator vestige
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+ Vardorvis dropped the ultor ring instead of the ultor vestige
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+ Duke Sucellus dropped the magus ring instead of the magus vestige
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+ Fortis Colosseum dropped the echo boots instead of the echo crystal
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+ Theatre of Blood dropped the avernic defender instead of the avernic hilt
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+ Chambers of Xeric dropped the kodai wand instead of the kodai insignia
174
+ Adamant dragons dropped the dragon kiteshield instead of dragon metal slice
175
+ Rune dragons dropped the dragon platebody instead of dragon metal lump
176
+ All of The Forgotten Four dropped all pieces of the soul reaper axe
177
+ The dragon pickaxe obtained via Volcanic Mine ore packs came already repaired
178
+ The dragon hasta came completed from the brimstone chest
179
+ Tormented synapse from tormented demons could be instantly converted to an emberlight, scorching bow, or purging staff
180
+ Echo bosses and echo equipment
181
+ Main article: Raging Echoes League/Echo bosses and echo equipment
182
+ Echo bosses are a new system to Raging Echoes League that grant players the opportunity to fight challenging variants of existing bosses, targeting difficulty levels more suited to the power level that players attain during leagues. Each unlockable area contains an echo boss that drop echo equipment. An area's echo equipment is designed to supplement the area's shortfalls for attainable items and can rival other areas' best-in-slot equipment.
183
+
184
+ Overview
185
+ In order to access an echo boss, the player must acquire the region's echo orb from the non-echo variant of the boss and have it in their inventory while entering the boss area.
186
+
187
+ Region Echo boss Difficulty Echo equipment Equipment
188
+ droprate Echo orb
189
+ droprate
190
+ Desert Desert Kalphite Queen (Echo) Elite Drygore blowpipe 1/20 1/30
191
+ Asgarnia Asgarnia Cerberus (Echo) Master The dogsword 1/25 1/50
192
+ Wilderness Wilderness King Black Dragon (Echo) Elite Thunder khopesh
193
+ Thousand-dragon ward 1/25 1/30
194
+ Morytania Morytania Grotesque Guardians (Echo) Elite Gloves of the damned 1/25 1/30
195
+ Fremennik Fremennik Dagannoth Kings (Echo) Master Amulet of the monarchs
196
+ Emperor ring 1/25 1/30
197
+ Kandarin Kandarin✓ Thermonuclear smoke devil (Echo) Elite Devil's element 1/25 1/50
198
+ Tirannwn Tirannwn✓ Corrupted Hunllef (Echo) Master Crystal blessing 1/15 1/15
199
+ Kourend Kourend Hespori (Echo) Elite Nature's reprisal 1/15 Always
200
+ Varlamore Varlamore✓ Sol Heredit (Echo) Grandmaster Sunlight spear 1/5 Always
201
+ Sunlit bracers 1/7
202
+ Combat Masteries
203
+ Main article: Raging Echoes League/Combat Masteries
204
+
205
+ The combat masteries.
206
+ Combat masteries were a new system to Raging Echoes League that offered boosts to combat. Masteries were a separate progression system to relics, offering players new choices and permanent decisions to further increase power.
207
+
208
+ The Combat Masteries were split into three styles: Melee, Ranged, and Magic, each with 6 Masteries. Each Combat Mastery in a style required the previous tier of that style to be unlocked. The first time the player reached a tier of Combat Mastery in any style also enabled an additional passive bonus that applied to all styles of combat.
209
+
210
+ Relics
211
+ Main article: Raging Echoes League/Relics
212
+ Relics are powerful buffs which are unlocked with League Points. Relics offer bonuses that boost actions related to gathering, processing, teleportation, and combat. Upon completing the league tutorial, players are presented with the choice of their first relic between three. Additional relics can be unlocked as players reach certain point thresholds and unlock new tiers.
213
+
214
+ Once players choose a Relic of a tier, they will be permanently unlocked, but cannot change their relic selection for that tier.
215
+
216
+
217
+ All relics, each column depicting a tier.
218
+
219
+ A player unlocks a relic in the Raging Echoes League.
220
+ Tier 1 (0 Points)
221
+ Passive Effects:
222
+
223
+ Leagues XP multiplier is 5x.
224
+ Items from eligible sources will be 2x as common.
225
+ Farming Ticks will occur every minute instead of every five minutes.
226
+ Minigame Points received are boosted by 4x.
227
+ Run energy is never drained whilst running.
228
+ All clue scrolls will drop as stackable scroll boxes, and clue-step progress is saved between clues.
229
+ Players will only receive steps they can access within an unlocked region.[1]
230
+ Icon Name Effect
231
+
232
+ Power Miner
233
+ Grants the Echo pickaxe, a non-degradable variant of the crystal equivalent with no requirements. When in your inventory or equipped, you gain the following benefits:
234
+ On failing to mine a rock, you will have a separate 50% chance to succeed.
235
+ Items gathered from Mining are automatically sent to your Bank.
236
+ The rock will not deplete until you have mined 4 ores. This buff stacks with the effects of Mining gloves with a cap of 7 ores from a given node.
237
+ You will be able to toggle the following effects on or off for the Pickaxe:
238
+ Collected ores are automatically smelted and grant Smithing XP (regardless of your Smithing level).
239
+ Gems gathered from mining are automatically cut and grant Crafting XP (regardless of your Crafting level).
240
+
241
+ Lumberjack
242
+ Grants the Echo axe, a non-degradable variant of the crystal equivalent with no requirements. When in your inventory or equipped, you gain the following benefits:
243
+ On failing to chop a tree, you will have a separate 50% chance to succeed.
244
+ Items gathered from Woodcutting are automatically sent to your Bank.
245
+ You will be able to toggle the following effects on or off for the Axe:
246
+ Automatically burning logs for Firemaking XP (regardless of your Firemaking level).
247
+ Automatically Fletching logs into arrowshafts for Fletching XP (regardless of your Fletching level).
248
+
249
+ Animal Wrangler
250
+ Grants the Echo harpoon, a non-degradable variant of the crystal equivalent with no requirements. When in your inventory or equipped, you gain the following benefits:
251
+ On failing to fish a spot, you will have a separate 50% chance to succeed.
252
+ Items gathered from Fishing are automatically sent to your Bank.
253
+ Fish caught have a 50% chance to be automatically cooked, granting Cooking experience regardless of level requirements.
254
+ Attempt to catch fish 1 tick faster.
255
+ Acts as a Net, Big net, Lobster pot or any Rod whilst fishing.
256
+ Alongside the Echo harpoon effects you will get the following benefits to Hunter:
257
+ Hunter traps will never fail.
258
+ Box traps catch chinchompas faster and are doubled when caught, also giving double XP.
259
+ Impling jars no longer break upon opening them.
260
+ You also never burn food while Cooking.
261
+ Tier 2 (750 Points)
262
+ Passive Effects:
263
+
264
+ Leagues XP multiplier is increased from 5x to 8x.
265
+ Icon Name Effect
266
+
267
+ Corner Cutter
268
+ Upon choosing this relic you will receive a pair of sage's greaves.
269
+ Whilst equipped, sage's Greaves will grant Agility experience based on your Agility level while you run.
270
+ Players will always succeed in performing actions for Agility.
271
+ Completing an Agility course grants two completion count and 25% bonus experience.
272
+ Marks of grace will also spawn with 10,000 coins.
273
+ Double the quantity of pyramid tops, hallowed marks, Brimhaven vouchers, and crystal shards (from the Prifddinas Agility Course).
274
+
275
+ Friendly Forager
276
+ Upon choosing this relic you will receive the forager's pouch. The forager's pouch will provide the following benefits while in your inventory or equipped:
277
+ When you gather resources from Woodcutting, Fishing, Mining and Hunting, the forager's pouch will find and store a random grimy herb, limited to herbs your Herblore level + 25 can clean, whilst also providing a small amount of Herblore experience when one is found.
278
+ The forager's Pouch will only find herbs it has room to store, but will always attempt to give you a herb you can receive.
279
+ The forager's pouch works just like a herb sack, and shares an inventory with it.
280
+ Additionally, you gain the following benefits to Herblore when crafting potions:
281
+ Secondary ingredients have a 90% chance to not be consumed. (This stacks additively with other sources)
282
+ Created potions contain 4 doses instead of 3.
283
+
284
+ Dodgy Deals
285
+ When choosing this relic, you gain the following benefits to Thieving:
286
+
287
+ Pickpocketing an NPC will also pickpocket all NPCs of the same type in a 11x11 square, granting extra loot for each NPC pickpocketed.
288
+ 100% success rate on all Thieving checks.
289
+ Automatically re-pickpocket an NPC or stall until you can no longer do so.
290
+ Items obtained from pickpocketing are noted.
291
+ Maximum coin pouch count increased by 3x.
292
+ Stalls never deplete.
293
+ Tier 3 (1500 Points)
294
+ Passive Effects:
295
+
296
+ Combat Experience (Including Hitpoints & Prayer) will be multiplied by 2x (Multiplicative with other modifiers).
297
+ The Bigger and badder slayer unlock is unlocked for free.
298
+ Slayer reward points are 5x from Tasks and you aren't required to complete 5 Tasks before earning Points.
299
+ Superior slayer monsters will appear at a rate of 1/50.
300
+ Icon Name Effect
301
+
302
+ Clue Compass
303
+ Players are given a clue compass allowing teleport to any STASH unit, and to Falo the Bard
304
+ The compass can also teleport the player to their current clue step if they have one. It does not work on clue steps that require killing a certain NPC.
305
+ This item ignores wilderness teleport restrictions
306
+ This item cannot be used to teleport to an area which is not unlocked
307
+ As the player is given an item upon unlocking this relic, it must be unlocked in a bank.
308
+
309
+
310
+ Bank Heist
311
+ Players are given a banker's briefcase allowing teleport to any deposit box, bank, or bank chest
312
+ This item ignores wilderness teleport restrictions
313
+ This item cannot be used to teleport to an area which is not unlocked
314
+ As the player is given an item upon unlocking this relic, it must be unlocked in a bank.
315
+
316
+
317
+ Fairy's Flight
318
+ Players are given a fairy mushroom which allows teleporting to any fairy ring, spirit tree, or tool leprechaun.
319
+ Unlocking this relic will autocomplete the Tree Gnome Village quest.
320
+ Can only teleport to locations within regions the player has unlocked.
321
+ This item ignores wilderness teleport restrictions.
322
+ As the player is given an item upon unlocking this relic, it must be unlocked in a bank.
323
+
324
+ Tier 4 (2500 Points)
325
+ Passive Effects:
326
+
327
+ Items from eligible sources will be 5x as common.
328
+ Minigame Points received are boosted by 8x.
329
+ Icon Name Effect
330
+
331
+ Golden God
332
+ High and Low Alchemy spells have no rune cost or level requirements
333
+ Items give 15% more gold and have a 65% chance to not be consumed when the spell is cast
334
+ When Alchemy spells are cast on a stack of items, the spells will automatically be recast over time, until the stack is depleted or moved
335
+ Actions that would normally cancel Alchemy such as walking or attacking will not whilst it is automatically casting.
336
+ You gain the following benefits to Prayer:
337
+ 20,000 can be offered at Prayer altars in exchange for Prayer XP equivalent to using a dragon bone. This respects altar XP modifiers.
338
+ All items purchased from some select shops can be noted, provided the items can be noted at all.
339
+ This effect can be toggled.
340
+
341
+ Reloaded
342
+ Choose another relic from any previous tier.
343
+
344
+
345
+ Equilibrium
346
+ Each time the player gains experience, they will gain additional experience in the skill trained. The additional experience is equal to 10% of the player's total level. (This is increased to 20% when training the skill the player has the least experience in.)
347
+ Additional experience given by this relic is not multiplied by the Leagues XP multiplier.
348
+ Tip: Equilibrium will trigger per instance of individual XP provided, even if that is multiple times in a single tick. E.g. Production Master will trigger Equilibrium one time per item processed.
349
+ Tier 5 (5000 Points)
350
+ Passive Effects:
351
+
352
+ Leagues XP multiplier is increased from 8x to 12x.
353
+ Icon Name Effect
354
+
355
+ Treasure Arbiter
356
+ Impling Jars and Creatures that drop Clue Scrolls have a 1/15 chance of dropping them.
357
+ Clue Geodes, Clue Nests and Clue Bottles are found 10x more often.
358
+ All Clue Scrolls have the lowest number of steps possible for their tier.
359
+ Every Clue Scroll casket will roll the max amount of rewards it can give (It can roll the same item more than once.):
360
+ Beginner caskets will roll 3 times.
361
+ Easy caskets will roll 4 times.
362
+ Medium caskets will roll 5 times.
363
+ Hard caskets will roll 6 times.
364
+ Elite caskets will roll 6 times.
365
+ Master caskets will roll 7 times.
366
+ Emote, Falo & Charlie Clue steps no longer have item requirements.
367
+
368
+ Production Master
369
+ When doing the following Production activities, all items are processed at once:
370
+ Smelting ores, Smithing bars and making Cannonballs.
371
+ Fletching logs, stringing Bows, making arrow shafts and cutting bolt tips.
372
+ Making headless arrows, regular arrows, bolts and darts. (Capped at 10x the regular amount per action)
373
+ Cleaning herbs and making Potions which do not have a stackable secondary ingredient.
374
+ Cooking food, making pies or pizzas and making Jugs of Wine.
375
+ Crafting leather, uncut gems, glassblowing, jewellery, pottery, Battlestaves and spinning flax or wool.
376
+
377
+ Slayer Master
378
+ Always on task for all eligible slayer monsters.
379
+ Unlock all slayer task perks for free.
380
+ Rune pouches, Herb sacks and Looting bags in the slayer point store are all free.
381
+ Skip and block tasks for free.
382
+ Gain 1000-15,000 bonus Slayer XP for the first time you kill the 100th of each unique slayer monster, scaled by the monster's slayer level requirement (XP stated is before multipliers).
383
+ Tier 6 (8000 Points)
384
+ Passive Effects:
385
+
386
+ None.
387
+ Icon Name Effect
388
+
389
+ Total Recall
390
+ Players are given a crystal of echoes allowing the following:
391
+ Players can store any single coordinate, alongside their hitpoints, prayer, and special attack energy
392
+ Players may teleport back to the coordinates at any later time, restoring their stats to the saved ones
393
+
394
+ Banker's Note
395
+ Players are given a banker's note which allows players to use note-able items on it to turn them into banknotes or unnote them. Items must be used on the banker's note.
396
+ The "Activate" option allows players to note and un-note items in one action with a quantity of the player's choosing. An item must first be used on the banker's note in order for this to work.
397
+ Players can customise how many items the banker's note will note and unnote using the quantity options.
398
+ Tier 7 (16000 Points)
399
+ Passive Effects:
400
+
401
+ Leagues XP multiplier is increased from 12x to 16x.
402
+ Icon Name Effect
403
+
404
+ Pocket Kingdom You will receive the Pocket kingdom.
405
+ This item allows full access to the Managing Miscellania feature from anywhere.
406
+ Workers will work for 50% less coins, always have max approval, produce twice as many resources, and accrue resources every hour instead of every day.
407
+
408
+ Grimoire You will receive the Arcane grimoire.
409
+ This item can be used to freely swap between spellbooks.
410
+ The Grimoire acts as a Book of the dead.
411
+ Additionally, when you select this relic, you will unlock access to all Prayers and spells, regardless of area, quest, or diary requirements.
412
+
413
+
414
+ Overgrown
415
+ Grants the Leprechaun's vault, which allows access to the Seed vault from anywhere in the world.
416
+ You gain the following benefits to Farming:
417
+ Crops will never die.
418
+ When planting a seed, it has a 75% chance to not be consumed.
419
+ When a seed fully grows, if your Seed Vault has another seed of the same type it will harvest the patch for you, then replant the seed.
420
+ Automatically replanted seeds have Ultracompost added, whether or not you have any available.
421
+ Tier 8 (25000 Points)
422
+ Passive Effects:
423
+
424
+ None.
425
+ Icon Name Effect
426
+
427
+ Specialist
428
+ You gain the following benefits to special attacks:
429
+ All special attacks cost 20% and have +100% accuracy.
430
+ For each failed accuracy roll with a special attack, gain 10% Special Attack Energy.
431
+ Whenever you kill an NPC, restore 15% Special Attack Energy.
432
+
433
+ Guardian
434
+ Upon choosing this relic you will receive the Guardian horn.
435
+ This item will allow you to summon a powerful Guardian thrall, lasting 30 minutes.
436
+ The guardian will attack your target with whatever style it is weak to.
437
+ When you are in multi-combat it will cast an AoE attack if the target is weak to range or magic.
438
+ The Guardian's stats are:
439
+ Min hit: 5
440
+ Max hit: 13
441
+ Attack Speed: 4
442
+ Accuracy: 45000
443
+ The Guardian does not work in PvP.
444
+ This relic will also work inside The Gauntlet
445
+ The Guardian horn can be retrieved from the Sage if lost.
446
+
447
+ Last Stand
448
+ You gain the Last Stand ability, which works as follows:
449
+ If damage would reduce you to 0 hp, you are reduced to 1 hp instead.
450
+ Your combat stats are instantly boosted to 255 but begin draining rapidly (16 every tick) back down to your base level + 15.
451
+ For the next 16 ticks after this ability is activated, you cannot be reduced to 0 hp.
452
+ When the effect ends, all incoming damage is nullified and the player is healed based on the damage they dealt over the last 16 ticks.
453
+ Once this ability is used, it cannot be used again until you die or 3 minutes have passed.
454
+ Boosted drops
455
+ Main article: Raging Echoes League/Boosted drops
456
+ Items from certain sources were given a boosted drop rate in Raging Echoes League. The drop rate multiplier increased as more relics were unlocked.
457
+
458
+ Relic Tier 1 - Items from eligible sources were 2x as common.
459
+
460
+ Relic Tier 4 - Items from eligible sources were 5x as common.
461
+
462
+ Boosted minigame points
463
+ Some minigames had their reward points or currencies boosted in Raging Echoes League. The boost multiplier started at 4x when the tier 1 relic is chosen, and became 8x once the tier 4 relic was chosen. The following were affected by this buff:
464
+
465
+ Region Minigame
466
+ Misthalin Misthalin Fossil chances on Fossil Island
467
+ Misthalin Misthalin Soul Wars zeal
468
+ Misthalin Misthalin Volcanic Mine
469
+ Karamja Karamja✓ Brimhaven vouchers from Brimhaven Agility Arena
470
+ (Note: These are the vouchers used for the item shop, not to be confused with the tickets used for Agility experience)
471
+
472
+ Karamja Karamja✓ Tai Bwo Wannai Cleanup favour (Gout tuber chance during Tai Bwo Wannai Cleanup)
473
+ Asgarnia Asgarnia
474
+ (Reward shop) Mahogany Homes
475
+ Asgarnia Asgarnia
476
+ (Reward shop) Marks of grace from rooftop Agility courses
477
+ Asgarnia Asgarnia Mining Guild unidentified minerals drop rates
478
+ Asgarnia Asgarnia Motherlode Mine gold nugget drop rate
479
+ Asgarnia Asgarnia Pest Control points
480
+ Asgarnia Asgarnia Rogues Den safe cracking chance
481
+ Asgarnia Asgarnia
482
+ (Reward shop) Shooting Stars stardust
483
+ Asgarnia Asgarnia Warriors' Guild tokens
484
+ Desert Desert Giants Foundry
485
+ Desert Desert Guardians of the Rift points and Abyssal pearls
486
+ Desert Desert Mage training arena points
487
+ Kandarin Kandarin✓ Barbarian Assault honour points and queen kills
488
+ Kandarin Kandarin✓ Castle Wars tickets
489
+ Kandarin Kandarin✓ Chompy bird killcount
490
+ Kourend Kourend Molch pearls from aerial fishing
491
+ Kourend Kourend Tithe Farm
492
+ Morytania Morytania Hallowed marks from Hallowed Sepulchre
493
+ Morytania Morytania Trouble Brewing
494
+ Varlamore Varlamore✓ Mastering Mixology
495
+ Rewards
496
+ See also: Leagues Reward Shop
497
+ In addition to the league-to-league rewards, players can unlock several rewards for use in the main game. The rewards from previous Leagues are purchasable, with the addition of new rewards as of Raging Echoes League:
498
+
499
+ Reward League points Description
500
+ Raging echoes banner 500 The banner representing Raging Echoes League.
501
+ Echo home teleport scroll 1,000 Cosmetic upgrade to change the player's Home Teleport animation.
502
+ Raging echoes death scroll 2,000 Cosmetic upgrade to change the player's death animation.
503
+ Raging echoes npc contact scroll 5,000 Cosmetic upgrade to change the animation of NPC Contact spell.
504
+ Echo ahrim's ornament kit 6,000 Cosmetic upgrade to change the Ahrim robes to the ornamented version.
505
+ Echo venator bow ornament kit 10,000 Cosmetic upgrade to change the Venator bow to the Echo venator bow.
506
+ Raging Echoes Relic Hunter (T1) 1,000 The tier 1 set of clothing representing Raging Echoes League.
507
+ Raging Echoes Relic Hunter (T2) 5,000 The tier 2 set of clothing representing Raging Echoes League.
508
+ Raging Echoes Relic Hunter (T3) 20,000 The tier 3 set of clothing representing Raging Echoes League. Includes the Raging echoes cane.
509
+ Raging echoes spirit tree scroll 6,000 Cosmetic override for Spirit tree in Player-owned house.
510
+ Echo virtus ornament kit 8,000 Cosmetic upgrade to change the Virtus robes to the ornamented version.
511
+ Raging echoes nexus rug 500 Component required to build Raging echoes rug in Rug space in Player-owned house.
512
+ Raging echoes nexus scroll 4,000 Cosmetic override for the Portal nexus in Player-owned house.
513
+ Raging echoes curtains 500 Component required to build Raging echoes curtains in Curtain space in Player-owned house.
514
+ Raging echoes scrying pool scroll 3,000 Cosmetic override for Scrying pool in Player-owned house.
515
+ Raging echoes portal scroll 1,000 Cosmetic override for Portals in Portal space.
516
+ Trophies
517
+ Players who participated in the Raging Echoed League can claim a cosmetic wieldable trophy representing the rank they placed in. These trophies do not cost any League Points. Bronze to Mithril trophies are shield slot items, while Adamant to Dragon trophies are two-handed items. The trophies have a unique emote that can be activated by right-clicking the trophy. All trophies are untradeable and can be claimed for free.
518
+
519
+ The point thresholds for each rank were static; how players compare to other players did not matter.
520
+
521
+ Trophy Required points
522
+ Raging echoes dragon trophy 60,000
523
+ Raging echoes rune trophy 45,000
524
+ Raging echoes adamant trophy 30,000
525
+ Raging echoes mithril trophy 20,000
526
+ Raging echoes steel trophy 10,000
527
+ Raging echoes iron trophy 4,000
528
+ Raging echoes bronze trophy 2,000
529
+ Reveals and Teasers
530
+
531
+ The official reveals & teasers calendar.
532
+ From 11 November to 25 November, Jagex released daily reveals & teasers related to Raging Echoes League.
533
+
534
+ Date Reveal Useful links
535
+ November 11 Tier 1 Relics
536
+ One of the earliest decisions you'll make in Leagues V is which Tier 1 Relic to choose! Well, to help you plan ahead, here's your first look at what's on offer.
537
+
538
+ Power Miner
539
+ Lumberjack
540
+ Animal Wrangler
541
+ November 12 Golden God
542
+ Enhance the power of your alchemy spells! Items give more gold, have a chance to not be consumed when alched, and the spell will be automatically recast over time when used on a stack of items!
543
+
544
+ What are you going to do with all that GP? Glad you asked. This Relic also lets you sacrifice coins to Prayer Altars in exchange for Prayer XP!
545
+
546
+ Golden God
547
+ November 13 Echo Boss and Rewards revealed!
548
+ Brand new to Leagues V are Echo Bosses! These are more fearsome versions of some familiar foes, and it's only fitting that they have the chance to drop something a little extra special. Check out this video from Scritic to find out more about them! Reveal Video
549
+
550
+ Echo bosses and echo equipment
551
+ November 14 Grimoire
552
+ Don’t scour the furthest regions of Gielinor in search of arcane knowledge – just pick up this handy book! Not only do you gain access to all spellbooks, but you also unlock Rigour, Augury, Piety, and Preserve. Not grim at all, really!
553
+
554
+ Grimoire
555
+ November 15 Combo Item Drops
556
+ It’s not just the Echo Bosses who are dropping new loot! More familiar faces will be dropping items that normally require components from different regions to use as one, ready-made item. It’s not a 4th area unlock, but it’s the next best thing! You can check out the infographic below to see what drops have been updated:
557
+
558
+ #Gallery
559
+ November 16 Teleport Relics
560
+ Even with unlimited Run Energy, nobody wants to run everywhere. To give you a helping hand, this tier of relics will have you choosing between these convenient teleports within your unlocked regions:
561
+
562
+ Any fairy ring, spirit tree, and tool leprechaun.
563
+
564
+ Any deposit box, bank, and bank chest.
565
+
566
+ Falo the Bard, any S.T.A.S.H unit, and your current clue step.
567
+
568
+ Fairy's Flight
569
+ Bank Heist
570
+ Clue Compass
571
+ November 17 Total Recall vs Banker’s Note
572
+ Last Recall will be returning as a new and improved variant this League, but this time it's going up against an old fan favourite: Banker’s Note!
573
+
574
+ Total Recall
575
+ Banker's Note
576
+ November 18 Overgrown
577
+ We know what you're thinking: What if Farming was truly a zero-time skill? Well, let us introduce you to the Leagues V spin on a Farming Relic: Overgrown! Store seeds in your vault and forget about them as your personal Leprechaun harvests and replants seeds for you!
578
+
579
+ Overgrown
580
+ November 19 Combat Masteries
581
+ Let's talk about Combat Masteries! Another huge new feature coming with Leagues V: Raging Echoes. Complete Combat Mastery tasks and earn yourself points to spend on style-focused abilities. Each style has 6 Tiers, and with a maximum of 10 Points available you'll need to make the tough decision of where to spend them. Check out the video or graphic below for more information on how this brand new system will work.
582
+
583
+ Combat Masteries
584
+ November 20 Bonus QoL!
585
+ To celebrate being one week away from Leagues V, here are some QoL details for you:
586
+
587
+ See mini-reveals below.
588
+ November 21 Utility Relics
589
+ We're now less than a week out from Leagues V launch, and things are getting spicy! Today we've got a whole tier of Relics to show off, with some familiar features and some brand new ones! Will you reclaim your Sage's Greaves, or will you store them away in exchange for a new Herblore experience or multi-NPC pickpocketing?
590
+
591
+ Friendly Forager
592
+ Corner Cutter
593
+ Dodgy Deals
594
+ November 22 All Relic Passives
595
+ While Relics are plenty powerful enough in their own right, it's the passives unlocked with each tier that take your Leagues progression to the next level!
596
+
597
+ #Gallery
598
+ November 23 Combat Relics
599
+ Combat Masteries might be the new hotness, but nothing hits quite the same as these game-changing, Combat-focused Relic unlocks! Couple any of these choices with our new Combat Masteries system and you're in for PvM as you've never seen it before!
600
+
601
+ Last Stand
602
+ Guardian
603
+ Specialist
604
+ November 24 Reloaded
605
+ Leagues V: Raging Echoes is almost here. Ever since reveals began, you've been arguing until you're blue in the face about which Relics are the best in each tier. Will Harpoon Gang rise above the rest? Is Dodgy Deals a dodgy choice? Only time will tell.
606
+
607
+ While you've been distracted trying to pick out the cream of the crop, you've forgotten about an equally important question: which Relic is second best?
608
+
609
+ Brand new to Raging Echoes, Reloaded will allow you to select any Relic from any previous Tier. This is an absolute game changer, and we don't feel a shred of Relic regret for throwing a spanner in the works so close to launch day. Choose wisely!
610
+
611
+ Reloaded
612
+ November 25 All Relic Names & Tiers
613
+ Two days from now, you'll be stepping into Leagues V: Raging Echoes for the first time. It's time to pull back the curtain and give you some time for a frantic reshuffling of your meticulous plans.
614
+
615
+ Here is every single Relic name, spread across all eight Relic tiers. We've even got five full descriptions for Relics that we've not revealed yet: Equilibrium, Treasure Arbiter, Production Master, Slayer Master, and Pocket Kingdom!
616
+
617
+ All Raging Echoes League Relics and Tiers
618
+ Equilibrium
619
+ Pocket Kingdom
620
+ Treasure Arbiter
621
+ Production Master
622
+ Slayer Master
623
+ Mini-reveals
624
+
625
+ An overview of all mini-reveals, as posted on Twitter.
626
+ On 20 November 2024, Jagex announced on 'X' (Twitter) that they would reveal one new mini-teaser for every 500 likes the post got, up to 9 mini-teasers.[2]
627
+
628
+ Likes Reveal
629
+ 500 The max cape will now be available for purchase from The Sage in Lumbridge for all players.[3]
630
+ 1,000 Rocks, trees, respawnable items, and main-world npcs will respawn faster than the main game. (3x in most cases, and much higher in other cases such as Runite Rocks).[4]
631
+ 1,500 Clans can now toggle shared Leagues related broadcasts including relic, area, rank, and combat mastery achievements. They will be clearly different from normal broadcasts, with the Leagues symbol next to the players’ names.[5]
632
+ 2,000 Zulrah will not be immune to melee damage and has no damage cap, meaning melee weapons that can reach, are viable.[6]
633
+ 2,500 Instead of receiving a twisted bow, scythe of vitur or tumeken's shadow from their respective raid, players will now get a mega rare voucher, which can be given to the sage for the weapon of choice.[7]
634
+ 3,000 Instances have been created for Cerberus, Sarachnis, and the Thermonuclear Smoke Devil. We have also removed the timer when attempting to enter a Dagannoth Kings instance shortly after leaving.[8]
635
+ 3,500 Tormented Demons will be accessible without needing to complete While Guthix Sleeps, meaning the only requirement is a Sapphire Lantern![9]
636
+ 4,000 Potions and Ingredients sourced during the Duke Sucellus fight will no longer be removed from your inventory when waking Duke, meaning you'll spend less time running back and forth for potions, and more time PvMing![10]
637
+ 4,500 Pet cosmetic overrides are now carried over between Leagues, including any you might have unlocked in Trailblazer: Reloaded, but not prior leagues.[11]
638
+ Gallery
639
+ Modified boss drops for the league
640
+ Modified boss drops for the league
641
+
642
+ Relic Passives
643
+ Relic Passives
644
+
645
+ Concept art of the Raging Echo equipment, by Mod Jerv.
646
+ Concept art of the Raging Echo equipment, by Mod Jerv.
647
+ Rewards
648
+ Concept art for an ornament kit for the Venator bow.
649
+ Concept art for an ornament kit for the Venator bow.
650
+
651
+ Concept art for the Raging Echoes League outfit reward.
652
+ Concept art for the Raging Echoes League outfit reward.
653
+
654
+ Concept art for the portal nexus, Portal Room Portal, and other construction items
655
+ Concept art for the portal nexus, Portal Room Portal, and other construction items
656
+
657
+ Concept art for the Virtus Robe cosmetic override.
658
+ Concept art for the Virtus Robe cosmetic override.
659
+ Changes
660
+ Date Changes
661
+ 10 December 2024
662
+ (Update)
663
+ Task fixes:
664
+ The "Activate an Arcane or Dexterous Scroll" task has been fixed for players without the Grimoire. You can now complete it by simply reading an Arcane or Dexterous Scroll.
665
+ The chatbox closing prematurely no longer blocks the "Activate the Statue of Ates" task. If you've already met the requirements but the task wasn't registered, the task will be retroactively completed for you when opening the areas, relics or masteries interface from the Leagues V menu.
666
+ Obtaining the Quetzin now completes the task "Obtain a skilling pet", as intended. For players who have already unlocked the Quetzin pet, the task will retroactively complete upon opening the areas, relics, or masteries interface.
667
+ The "Equip a Full God Dragonhide Set" task can now be completed with Zamorakian dragonhide armour.
668
+ The "Brutally Murder Conrad King" task will now be auto-completed when you unlock Kourend and Kebos. If you've already unlocked Kourend and Kebos, the task will retroactively complete upon opening the areas, relics, or masteries interface.
669
+ The "Garden of Death" task will now be auto-completed when you unlock the Desert. If you've already unlocked the Desert, the task will be retroactively completed for you when opening the areas, relics, or masteries interface from the Leagues V Menu.
670
+ Echo boss kills now count towards the Kill Count tasks of Combat Achievements. If you've already done the full amount of KC, it will be retroactively completed after an additional KC.
671
+ Echoes from the melee mastery no longer fail the tasks to kill bosses with specific weapons. Additionally, echoes no longer affect non-melee Nylocas in Theatre of Blood.
672
+ Corrected the text on the “Have Elsie tell you a story” task description to state that she lives in Varrock, not Falador.
673
+ Corrected the description of the "Steal 15 Artefacts" task.
674
+ The following clue steps can now be completed if you have Treasure Arbiter unlocked:
675
+ Talk to Robin with 180+ Ranged Attack.
676
+ Talk to Ghommal with 100+ Strength bonus.
677
+ Talk to Juna whilst wearing three Guthix items.
678
+ Anger emote at the Saradomin statue in Varrock with a Zamorak Godsword.(No longer requires Zamorak Godsword, but you'll still need to have the Saradomin statue installed)
679
+ Do a jig at the Barrows chest whilst wearing a set of Barrows.
680
+ Yawn at Pyramid Plunder whilst wearing a Pharaoh's Sceptre.
681
+ Dance in Iban's temple whilst wearing an Iban's Staff, Mystic Robe Top, and Mystic Robe Bottom.
682
+ Other clue step fixes:
683
+ The "Equip Iban's Staff" clue step will now only appear if you have Tirannwn, Kandarin and Morytania areas unlocked.
684
+ Fixed a bug where the elite clue step "Panic at the area flowers meet snow" was showing up despite not having Kandarin unlocked.
685
+ Using the anger emote with the Treasure Arbiter Relic unlocked now correctly makes the Double Agent appear.
686
+ Relic fixes:
687
+ Production Master now works when crafting with amethyst.
688
+ Checking experience is now correctly given when a fruit tree is replanted with Overgrown.
689
+ big shark, big swordfish and big bass can no longer be auto-cooked with the Animal Wrangler relic.
690
+ Specialist relic fix: special attack energy now restores when killing a lost soul during The Whisperer fight.
691
+ Fixed an issue where the Clue Compass teleport to Keldagrim required completing The Giant Dwarf quest, when it should only require starting it.
692
+ Corrected the spelling of Canifis on the Clue Compass teleport menu.
693
+ Miscellaneous fixes:
694
+ Fixed a bug where Tormented Demons teleport could not be used without the quest requirements.
695
+ Gabooty now properly shows up in Karamja as intended.
696
+ The League Summary page now tracks and displays "Players Killed". Additionally, "Time Played" has been updated to "Account Age" for better clarity.
697
+ Veliaf Hurtz from the Sins of the Father quest is now in the right location.
698
+ Slayer helmets can now be properly recoloured.
699
+ Tombs of Amascut can no longer be accessed early by using the banker's briefcase from the Bank Heist relic.
700
+ Echo Hunllef no longer stretches during its death animation.
701
+ Golden tench now has a chance to be dropped as intended both in Leagues and main game worlds.
702
+ 4 December 2024
703
+ (Update)
704
+ The league area emote animation now no longer hides other animations.
705
+ A bug causing both the Crush Hour and the Temotli Triumph Combat Achievements to fail has been fixed.
706
+ The Treasure Arbiter now works with the master cryptic clue featuring Juna.
707
+ "Complete all Combat Tasks" were not registering for Vardorvis, Leviathan, Duke, Whisperer, Araxxor, and Perilous Moons despite all Combat Achievements being completed.
708
+ We fixed a bug causing the jewelled crabs at the Chambers of Xeric to switch to the wrong attack style when using nature's reprisal, plus roll incorrect accuracy with the melee style.
709
+ Players with Grimoire activated can now complete the task for redeeming an arcane or dex scroll.
710
+ Fixed an issue where players could not get a hydra or araxyte tasks.
711
+ Equipping the corrupted bow of Faerdhinen now correctly completes the regular enhanced weapon task.
712
+ Sources
713
+ Newsposts
714
+ Post Date
715
+ Update:More on Leagues V: Raging Echoes 4 December 2024
716
+ Update:Leagues V: Raging Echoes - Issues & Fixes 28 November 2024
717
+ Update:Leagues V: Raging Echoes OUT NOW! 27 November 2024
718
+ Update:Leagues V Teasers & FAQs - Releasing November 27th 10 November 2024
719
+ Update:Leagues V: Raging Echoes - Rewards 24 September 2024
720
+ Update:Leagues V: Raging Echoes - Summer Summit 2024 7 September 2024
721
+ References
722
+ It is still possible to get assigned a clue that is impossible to complete (i.e. a Sherlock step which requires the player to go to a locked region). However, some clue steps which would be impossible to complete are disabled (i.e. the hard clue scroll step to cheer at the top of the agility pyramid will not be given unless the player has unlocked Kandarin or the Wilderness). It is currently unknown what criteria determines if a clue step is allowed to be given.
723
+ Jagex. OldSchoolRS's Twitter account. 20 November 2024. OldSchoolRS: "We are now just ONE WEEK away from Leagues V! While we've been hard at work creating Echo Bosses, Combat Masteries and Relics, we've also been making some other changes👀 Let's do something different today: Every 500 likes unlocks a sneak peek at one of these smaller changes!"
724
+ Jagex. OldSchoolRS's Twitter account. 20 November 2024. OldSchoolRS: "Mini-reveal #1 Everyone will now be able to purchase a Max Cape from the Sage in Lumbridge upon reaching 2277 Total level, regardless of your regions!"
725
+ Jagex. OldSchoolRS's Twitter account. 20 November 2024. OldSchoolRS: "Mini-reveal #2 Rocks, trees, respawnable items, and main-world npcs will respawn faster than the main game. (3x in most cases, and much higher in other cases such as Runite Rocks)"
726
+ Jagex. OldSchoolRS's Twitter account. 20 November 2024. OldSchoolRS: "Mini-reveal #3 Clans can now toggle shared Leagues related broadcasts including Relic, Area, Rank, and Combat Mastery achievements. They will be clearly different from normal broadcasts, with the Leagues symbol next to the players’ names."
727
+ Jagex. OldSchoolRS's Twitter account. 20 November 2024. OldSchoolRS: "Mini-reveal #4 Zulrah is no longer immune to melee damage and has no damage cap, meaning Melee weapons that can reach are viable."
728
+ Jagex. OldSchoolRS's Twitter account. 20 November 2024. OldSchoolRS: "Mini-reveal #5 Rather than receiving a Twisted Bow from Chambers of Xeric, Scythe of Vitur from Theatre of Blood, or Tumeken's Shadow from Tombs of Amascut, you will instead receive a Mega Rare Voucher, which can be given to the sage for the weapon of your choice."
729
+ Jagex. OldSchoolRS's Twitter account. 20 November 2024. OldSchoolRS: "Mini-reveal #6 Instances have been created for Cerberus, Sarachnis, and the Thermonuclear Smoke Devil. We have also removed the timer when attempting to enter a Dagannoth Kings instance shortly after leaving."
730
+ Jagex. OldSchoolRS's Twitter account. 20 November 2024. OldSchoolRS: "Mini-reveal #7 Tormented Demons will be accessible without needing to complete While Guthix Sleeps, meaning the only requirement is a Sapphire Lantern!"
731
+ Jagex. OldSchoolRS's Twitter account. 20 November 2024. OldSchoolRS: "Mini-reveal #8 Potions and Ingredients sourced during the Duke Sucellus fight will no longer be removed from your inventory when waking Duke, meaning you'll spend less time running back and forth for potions, and more time PvMing!"
732
+ Jagex. OldSchoolRS's Twitter account. 20 November 2024. OldSchoolRS: "Mini-reveal #9 Pet cosmetic overrides are now carried over between Leagues, including any you might have unlocked in Trailblazer: Reloaded, but not prior leagues!"
733
+ */
734
+ export const RagingEchoesLeagueAreas = {
735
+ misthalin: {
736
+ name: 'Misthalin',
737
+ description: 'The kingdom of Misthalin, home to the city of Varrock and the Wilderness.',
738
+ isStarting: true,
739
+ isAccessible: true,
740
+ notableSettlements: ['Varrock', 'Edgeville', 'Al Kharid'],
741
+ notableActivities: ['Wilderness Slayer', 'Wilderness Agility Course', 'Wilderness Resource Area'],
742
+ echoBoss: 'The Echo of Zamorak',
743
+ autoCompletedQuests: ['Demon Slayer', 'The Knight\'s Sword'],
744
+ autoCompletedAchievements: ['Wilderness Explorer'],
745
+ notableDrops: [],
746
+ },
747
+ karamja: {
748
+ name: 'Karamja',
749
+ description: 'The tropical island of Karamja, including Brimhaven, Musa Point and the jungles surrounding the volcano.',
750
+ isStarting: true,
751
+ isAccessible: true,
752
+ notableSettlements: ['Brimhaven', 'Musa Point', 'Shilo Village', 'Tai Bwo Wannai', 'Crandor'],
753
+ notableActivities: ['TzHaar areas', 'Jungle quests', 'Fishing', 'Hunter'],
754
+ autoCompletedQuests: [],
755
+ autoCompletedAchievements: [],
756
+ },
757
+ asgarnia: {
758
+ name: 'Asgarnia',
759
+ description: 'The kingdom of Asgarnia, containing Falador, Burthorpe and the surrounding lands.',
760
+ isStarting: false,
761
+ isAccessible: false,
762
+ notableSettlements: ['Falador', 'Burthorpe', 'Port Sarim', 'Dwarven Mine', 'God Wars Dungeon'],
763
+ notableActivities: ['Pest Control', 'God Wars Dungeon', 'Cerberus', 'Nex'],
764
+ echoBoss: 'Cerberus (Echo)',
765
+ autoCompletedQuests: [],
766
+ autoCompletedAchievements: [],
767
+ },
768
+ desert: {
769
+ name: 'Kharidian Desert',
770
+ description: 'The Kharidian Desert area, home to the Kalphite Queen, Tombs of Amascut and desert ruins.',
771
+ isStarting: false,
772
+ isAccessible: false,
773
+ notableSettlements: ['Nardah', 'Pollnivneach', 'Sophanem', 'Uzer Oasis', 'Bandit Camp'],
774
+ notableActivities: ['Tombs of Amascut', 'Kalphite Queen', 'Pyramid Plunder', 'Tempoross'],
775
+ echoBoss: 'Kalphite Queen (Echo)',
776
+ autoCompletedQuests: [],
777
+ autoCompletedAchievements: [],
778
+ },
779
+ fremennik: {
780
+ name: 'Fremennik Isles',
781
+ description: 'The Fremennik Isles region, including Rellekka, Neitiznot and Waterbirth Island.',
782
+ isStarting: false,
783
+ isAccessible: false,
784
+ notableSettlements: ['Rellekka', 'Neitiznot', 'Waterbirth Island', 'Miscellania'],
785
+ notableActivities: ['Dagannoth Kings', 'Fremennik Trials', 'Ice Mountain', 'Pirate quests'],
786
+ echoBoss: 'Dagannoth Kings (Echo)',
787
+ autoCompletedQuests: [],
788
+ autoCompletedAchievements: [],
789
+ },
790
+ kandarin: {
791
+ name: 'Kandarin',
792
+ description: 'The kingdom of Kandarin, covering Ardougne, Camelot and the surrounding countryside.',
793
+ isStarting: false,
794
+ isAccessible: false,
795
+ notableSettlements: ['Ardougne', 'Camelot', 'Seers\' Village', 'Catherby', 'East Ardougne'],
796
+ notableActivities: ['Thermonuclear Smoke Devil', 'Ardougne Diary', 'Temple Trekking', 'Fishing Guild'],
797
+ echoBoss: 'Thermonuclear Smoke Devil (Echo)',
798
+ autoCompletedQuests: [],
799
+ autoCompletedAchievements: [],
800
+ },
801
+ morytania: {
802
+ name: 'Morytania',
803
+ description: 'The dark lands of Morytania, including Mort\'ton, Canifis and the haunted swamps.',
804
+ isStarting: false,
805
+ isAccessible: false,
806
+ notableSettlements: ['Mort\'ton', 'Canifis', 'Meiyerditch', 'Fossil Island', 'Taverley'],
807
+ notableActivities: ['Grotesque Guardians', 'Hallowed Sepulchre', 'Slayer', 'Temple Trekking'],
808
+ echoBoss: 'Grotesque Guardians (Echo)',
809
+ autoCompletedQuests: [],
810
+ autoCompletedAchievements: [],
811
+ },
812
+ tirannwn: {
813
+ name: 'Tirannwn',
814
+ description: 'The elven lands of Tirannwn, including the Elf City and the Underground Pass.',
815
+ isStarting: false,
816
+ isAccessible: false,
817
+ notableSettlements: ['Prifddinas', 'Tirannwn', 'Elf Camp', 'Temple of Light'],
818
+ notableActivities: ['Corrupted Hunllef', 'Elven quests', 'Agility', 'Fletching'],
819
+ echoBoss: 'Corrupted Hunllef (Echo)',
820
+ autoCompletedQuests: [],
821
+ autoCompletedAchievements: [],
822
+ },
823
+ wilderness: {
824
+ name: 'Wilderness',
825
+ description: 'The dangerous Wilderness region, where PvP, resource gathering and high-risk activities are found.',
826
+ isStarting: false,
827
+ isAccessible: false,
828
+ notableSettlements: ['Wilderness Volcano', 'Mage Arena', 'Chaos Temple', 'Edgeville'],
829
+ notableActivities: ['Wilderness Slayer', 'Wilderness Agility Course', 'Resource Area', 'PvP'],
830
+ echoBoss: 'King Black Dragon (Echo)',
831
+ autoCompletedQuests: [],
832
+ autoCompletedAchievements: [],
833
+ },
834
+ kourend: {
835
+ name: 'Kourend and Kebos',
836
+ description: 'The Kebos and Kourend area, covering the lands of Great Kourend, Hosidius and the Kebos Lowlands.',
837
+ isStarting: false,
838
+ isAccessible: false,
839
+ notableSettlements: ['Hosidius', 'Kourend Castle', 'Arceuus', 'Shayzien', 'Ape Atoll'],
840
+ notableActivities: ['Hespori', 'Tithe Farm', 'Farming', 'Slayer'],
841
+ echoBoss: 'Hespori (Echo)',
842
+ autoCompletedQuests: [],
843
+ autoCompletedAchievements: [],
844
+ },
845
+ varlamore: {
846
+ name: 'Varlamore',
847
+ description: 'The unlockable Varlamore region, including Amoxliatl, Hueycoatl, Mastering Mixology and Moons of Peril.',
848
+ isStarting: false,
849
+ isAccessible: false,
850
+ notableSettlements: ['Aldarin', 'Civitas illa Fortis', 'Sunken Isle', 'Fortis Colosseum'],
851
+ notableActivities: ['Amoxliatl', 'Hueycoatl', 'Mastering Mixology', 'Moons of Peril', 'Fortis Colosseum', 'Hunter Guild'],
852
+ echoBoss: 'Sol Heredit (Echo)',
853
+ autoCompletedQuests: [],
854
+ autoCompletedAchievements: [],
855
+ },
856
+ };