osrs-tools 2.8.0 → 2.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (288) hide show
  1. package/dist/index.d.ts +3 -0
  2. package/dist/index.d.ts.map +1 -1
  3. package/dist/index.js +6 -0
  4. package/dist/runescape/model/Item/all/Black2hSword.d.ts +3 -0
  5. package/dist/runescape/model/Item/all/Black2hSword.d.ts.map +1 -0
  6. package/dist/runescape/model/Item/all/Black2hSword.js +21 -0
  7. package/dist/runescape/model/Item/all/BlackChainbody.d.ts +3 -0
  8. package/dist/runescape/model/Item/all/BlackChainbody.d.ts.map +1 -0
  9. package/dist/runescape/model/Item/all/BlackChainbody.js +21 -0
  10. package/dist/runescape/model/Item/all/BlackKiteshield.d.ts +3 -0
  11. package/dist/runescape/model/Item/all/BlackKiteshield.d.ts.map +1 -0
  12. package/dist/runescape/model/Item/all/BlackKiteshield.js +21 -0
  13. package/dist/runescape/model/Item/all/BlackMace.d.ts +3 -0
  14. package/dist/runescape/model/Item/all/BlackMace.d.ts.map +1 -0
  15. package/dist/runescape/model/Item/all/BlackMace.js +21 -0
  16. package/dist/runescape/model/Item/all/BlackMedHelm.d.ts +3 -0
  17. package/dist/runescape/model/Item/all/BlackMedHelm.d.ts.map +1 -0
  18. package/dist/runescape/model/Item/all/BlackMedHelm.js +21 -0
  19. package/dist/runescape/model/Item/all/BlackRobe.d.ts +3 -0
  20. package/dist/runescape/model/Item/all/BlackRobe.d.ts.map +1 -0
  21. package/dist/runescape/model/Item/all/BlackRobe.js +21 -0
  22. package/dist/runescape/model/Item/all/BlackScimitar.d.ts +3 -0
  23. package/dist/runescape/model/Item/all/BlackScimitar.d.ts.map +1 -0
  24. package/dist/runescape/model/Item/all/BlackScimitar.js +21 -0
  25. package/dist/runescape/model/Item/all/BlackSword.d.ts +3 -0
  26. package/dist/runescape/model/Item/all/BlackSword.d.ts.map +1 -0
  27. package/dist/runescape/model/Item/all/BlackSword.js +21 -0
  28. package/dist/runescape/model/Item/all/BlackWarhammer.d.ts +3 -0
  29. package/dist/runescape/model/Item/all/BlackWarhammer.d.ts.map +1 -0
  30. package/dist/runescape/model/Item/all/BlackWarhammer.js +21 -0
  31. package/dist/runescape/model/Item/all/BlueWizardHat.d.ts +3 -0
  32. package/dist/runescape/model/Item/all/BlueWizardHat.d.ts.map +1 -0
  33. package/dist/runescape/model/Item/all/BlueWizardHat.js +21 -0
  34. package/dist/runescape/model/Item/all/BlueWizardRobe.d.ts +3 -0
  35. package/dist/runescape/model/Item/all/BlueWizardRobe.d.ts.map +1 -0
  36. package/dist/runescape/model/Item/all/BlueWizardRobe.js +21 -0
  37. package/dist/runescape/model/Item/all/BronzeArrow.d.ts +3 -0
  38. package/dist/runescape/model/Item/all/BronzeArrow.d.ts.map +1 -0
  39. package/dist/runescape/model/Item/all/BronzeArrow.js +21 -0
  40. package/dist/runescape/model/Item/all/DeathRune.d.ts +3 -0
  41. package/dist/runescape/model/Item/all/DeathRune.d.ts.map +1 -0
  42. package/dist/runescape/model/Item/all/DeathRune.js +21 -0
  43. package/dist/runescape/model/Item/all/DragonLongsword.d.ts +3 -0
  44. package/dist/runescape/model/Item/all/DragonLongsword.d.ts.map +1 -0
  45. package/dist/runescape/model/Item/all/DragonLongsword.js +21 -0
  46. package/dist/runescape/model/Item/all/GreenDHideBody.d.ts +1 -1
  47. package/dist/runescape/model/Item/all/GreenDHideBody.js +7 -7
  48. package/dist/runescape/model/Item/all/GreenDHideChaps.d.ts +3 -0
  49. package/dist/runescape/model/Item/all/GreenDHideChaps.d.ts.map +1 -0
  50. package/dist/runescape/model/Item/all/GreenDHideChaps.js +27 -0
  51. package/dist/runescape/model/Item/all/HardleatherBody.d.ts +3 -0
  52. package/dist/runescape/model/Item/all/HardleatherBody.d.ts.map +1 -0
  53. package/dist/runescape/model/Item/all/HardleatherBody.js +21 -0
  54. package/dist/runescape/model/Item/all/Herring.d.ts +3 -0
  55. package/dist/runescape/model/Item/all/Herring.d.ts.map +1 -0
  56. package/dist/runescape/model/Item/all/Herring.js +21 -0
  57. package/dist/runescape/model/Item/all/IronArrow.d.ts +3 -0
  58. package/dist/runescape/model/Item/all/IronArrow.d.ts.map +1 -0
  59. package/dist/runescape/model/Item/all/IronArrow.js +21 -0
  60. package/dist/runescape/model/Item/all/IronPickaxe.d.ts +3 -0
  61. package/dist/runescape/model/Item/all/IronPickaxe.d.ts.map +1 -0
  62. package/dist/runescape/model/Item/all/IronPickaxe.js +21 -0
  63. package/dist/runescape/model/Item/all/LeatherBody.d.ts +3 -0
  64. package/dist/runescape/model/Item/all/LeatherBody.d.ts.map +1 -0
  65. package/dist/runescape/model/Item/all/LeatherBody.js +21 -0
  66. package/dist/runescape/model/Item/all/LeatherCowl.d.ts +3 -0
  67. package/dist/runescape/model/Item/all/LeatherCowl.d.ts.map +1 -0
  68. package/dist/runescape/model/Item/all/LeatherCowl.js +21 -0
  69. package/dist/runescape/model/Item/all/LeatherVambraces.d.ts +3 -0
  70. package/dist/runescape/model/Item/all/LeatherVambraces.d.ts.map +1 -0
  71. package/dist/runescape/model/Item/all/LeatherVambraces.js +21 -0
  72. package/dist/runescape/model/Item/all/Longbow.d.ts +3 -0
  73. package/dist/runescape/model/Item/all/Longbow.d.ts.map +1 -0
  74. package/dist/runescape/model/Item/all/Longbow.js +21 -0
  75. package/dist/runescape/model/Item/all/OakLongbow.d.ts +3 -0
  76. package/dist/runescape/model/Item/all/OakLongbow.d.ts.map +1 -0
  77. package/dist/runescape/model/Item/all/OakLongbow.js +21 -0
  78. package/dist/runescape/model/Item/all/OakShortbow.d.ts +3 -0
  79. package/dist/runescape/model/Item/all/OakShortbow.d.ts.map +1 -0
  80. package/dist/runescape/model/Item/all/OakShortbow.js +21 -0
  81. package/dist/runescape/model/Item/all/Sardine.d.ts +3 -0
  82. package/dist/runescape/model/Item/all/Sardine.d.ts.map +1 -0
  83. package/dist/runescape/model/Item/all/Sardine.js +21 -0
  84. package/dist/runescape/model/Item/all/Shortbow.d.ts +3 -0
  85. package/dist/runescape/model/Item/all/Shortbow.d.ts.map +1 -0
  86. package/dist/runescape/model/Item/all/Shortbow.js +21 -0
  87. package/dist/runescape/model/Item/all/Shrimps.d.ts +3 -0
  88. package/dist/runescape/model/Item/all/Shrimps.d.ts.map +1 -0
  89. package/dist/runescape/model/Item/all/Shrimps.js +21 -0
  90. package/dist/runescape/model/Item/all/SoulRune.d.ts +3 -0
  91. package/dist/runescape/model/Item/all/SoulRune.d.ts.map +1 -0
  92. package/dist/runescape/model/Item/all/SoulRune.js +21 -0
  93. package/dist/runescape/model/Item/all/StaffOfEarth.d.ts +3 -0
  94. package/dist/runescape/model/Item/all/StaffOfEarth.d.ts.map +1 -0
  95. package/dist/runescape/model/Item/all/StaffOfEarth.js +21 -0
  96. package/dist/runescape/model/Item/all/StaffOfFire.d.ts +3 -0
  97. package/dist/runescape/model/Item/all/StaffOfFire.d.ts.map +1 -0
  98. package/dist/runescape/model/Item/all/StaffOfFire.js +21 -0
  99. package/dist/runescape/model/Item/all/StaffOfWater.d.ts +3 -0
  100. package/dist/runescape/model/Item/all/StaffOfWater.d.ts.map +1 -0
  101. package/dist/runescape/model/Item/all/StaffOfWater.js +21 -0
  102. package/dist/runescape/model/Item/all/SteelAxe.d.ts +3 -0
  103. package/dist/runescape/model/Item/all/SteelAxe.d.ts.map +1 -0
  104. package/dist/runescape/model/Item/all/SteelAxe.js +21 -0
  105. package/dist/runescape/model/Item/all/SteelDagger.d.ts +3 -0
  106. package/dist/runescape/model/Item/all/SteelDagger.d.ts.map +1 -0
  107. package/dist/runescape/model/Item/all/SteelDagger.js +21 -0
  108. package/dist/runescape/model/Item/all/SteelLongsword.d.ts +3 -0
  109. package/dist/runescape/model/Item/all/SteelLongsword.d.ts.map +1 -0
  110. package/dist/runescape/model/Item/all/SteelLongsword.js +21 -0
  111. package/dist/runescape/model/Item/all/SummerPie.d.ts +3 -0
  112. package/dist/runescape/model/Item/all/SummerPie.d.ts.map +1 -0
  113. package/dist/runescape/model/Item/all/SummerPie.js +21 -0
  114. package/dist/runescape/model/Item/all/TunaPotato.d.ts +3 -0
  115. package/dist/runescape/model/Item/all/TunaPotato.d.ts.map +1 -0
  116. package/dist/runescape/model/Item/all/TunaPotato.js +21 -0
  117. package/dist/runescape/model/Item/all/WizardHat.d.ts +3 -0
  118. package/dist/runescape/model/Item/all/WizardHat.d.ts.map +1 -0
  119. package/dist/runescape/model/Item/all/WizardHat.js +21 -0
  120. package/dist/runescape/model/clue/ClueScrollHelper.d.ts +1 -1
  121. package/dist/runescape/model/clue/ClueScrollHelper.d.ts.map +1 -1
  122. package/dist/runescape/model/clue/ClueScrollHelper.js +114 -197
  123. package/dist/runescape/model/clue/ClueScrollRewards.d.ts +17 -40
  124. package/dist/runescape/model/clue/ClueScrollRewards.d.ts.map +1 -1
  125. package/dist/runescape/model/clue/ClueScrollRewards.js +668 -501
  126. package/dist/runescape/model/collection-log/CollectionLog.d.ts +8 -0
  127. package/dist/runescape/model/collection-log/CollectionLog.d.ts.map +1 -0
  128. package/dist/runescape/model/collection-log/CollectionLog.js +124 -0
  129. package/dist/runescape/model/collection-log/CollectionLog.model.d.ts +48 -0
  130. package/dist/runescape/model/collection-log/CollectionLog.model.d.ts.map +1 -0
  131. package/dist/runescape/model/collection-log/CollectionLog.model.js +13 -0
  132. package/dist/runescape/model/collection-log/index.d.ts +4 -0
  133. package/dist/runescape/model/collection-log/index.d.ts.map +1 -0
  134. package/dist/runescape/model/collection-log/index.js +2 -0
  135. package/dist/runescape/model/combat-achievements/CombatAchievement.model.d.ts +37 -0
  136. package/dist/runescape/model/combat-achievements/CombatAchievement.model.d.ts.map +1 -0
  137. package/dist/runescape/model/combat-achievements/CombatAchievement.model.js +17 -0
  138. package/dist/runescape/model/combat-achievements/CombatAchievements.d.ts +8 -0
  139. package/dist/runescape/model/combat-achievements/CombatAchievements.d.ts.map +1 -0
  140. package/dist/runescape/model/combat-achievements/CombatAchievements.js +80 -0
  141. package/dist/runescape/model/combat-achievements/index.d.ts +4 -0
  142. package/dist/runescape/model/combat-achievements/index.d.ts.map +1 -0
  143. package/dist/runescape/model/combat-achievements/index.js +2 -0
  144. package/dist/runescape/model/guilds/HunterGuild.d.ts +18 -0
  145. package/dist/runescape/model/guilds/HunterGuild.d.ts.map +1 -0
  146. package/dist/runescape/model/guilds/HunterGuild.js +65 -0
  147. package/dist/runescape/model/guilds/HunterGuildMaster.d.ts +29 -0
  148. package/dist/runescape/model/guilds/HunterGuildMaster.d.ts.map +1 -0
  149. package/dist/runescape/model/guilds/HunterGuildMaster.js +39 -0
  150. package/dist/runescape/model/guilds/HunterGuildProgress.d.ts +12 -0
  151. package/dist/runescape/model/guilds/HunterGuildProgress.d.ts.map +1 -0
  152. package/dist/runescape/model/guilds/HunterGuildProgress.js +27 -0
  153. package/dist/runescape/model/guilds/HunterRumour.d.ts +23 -0
  154. package/dist/runescape/model/guilds/HunterRumour.d.ts.map +1 -0
  155. package/dist/runescape/model/guilds/HunterRumour.js +43 -0
  156. package/dist/runescape/model/guilds/RumourLocation.d.ts +10 -0
  157. package/dist/runescape/model/guilds/RumourLocation.d.ts.map +1 -0
  158. package/dist/runescape/model/guilds/RumourLocation.js +12 -0
  159. package/dist/runescape/model/guilds/Rumours.d.ts +3 -0
  160. package/dist/runescape/model/guilds/Rumours.d.ts.map +1 -0
  161. package/dist/runescape/model/guilds/Rumours.js +303 -0
  162. package/dist/runescape/model/guilds/hunter/HunterGuild.d.ts +33 -0
  163. package/dist/runescape/model/guilds/hunter/HunterGuild.d.ts.map +1 -0
  164. package/dist/runescape/model/guilds/hunter/HunterGuild.js +107 -0
  165. package/dist/runescape/model/guilds/hunter/HunterGuildMaster.d.ts +52 -0
  166. package/dist/runescape/model/guilds/hunter/HunterGuildMaster.d.ts.map +1 -0
  167. package/dist/runescape/model/guilds/hunter/HunterGuildMaster.js +71 -0
  168. package/dist/runescape/model/guilds/hunter/HunterGuildMasterName.d.ts +21 -0
  169. package/dist/runescape/model/guilds/hunter/HunterGuildMasterName.d.ts.map +1 -0
  170. package/dist/runescape/model/guilds/hunter/HunterGuildMasterName.js +8 -0
  171. package/dist/runescape/model/guilds/hunter/HunterRumour.d.ts +33 -0
  172. package/dist/runescape/model/guilds/hunter/HunterRumour.d.ts.map +1 -0
  173. package/dist/runescape/model/guilds/hunter/HunterRumour.js +52 -0
  174. package/dist/runescape/model/guilds/hunter/RumourLocation.d.ts +48 -0
  175. package/dist/runescape/model/guilds/hunter/RumourLocation.d.ts.map +1 -0
  176. package/dist/runescape/model/guilds/hunter/RumourLocation.js +42 -0
  177. package/dist/runescape/model/guilds/hunter/Rumours.d.ts +11 -0
  178. package/dist/runescape/model/guilds/hunter/Rumours.d.ts.map +1 -0
  179. package/dist/runescape/model/guilds/hunter/Rumours.js +325 -0
  180. package/dist/runescape/model/guilds/hunter/index.d.ts +5 -0
  181. package/dist/runescape/model/guilds/hunter/index.d.ts.map +1 -0
  182. package/dist/runescape/model/guilds/hunter/index.js +4 -0
  183. package/dist/runescape/model/guilds/hunter/types.d.ts +32 -0
  184. package/dist/runescape/model/guilds/hunter/types.d.ts.map +1 -0
  185. package/dist/runescape/model/guilds/hunter/types.js +10 -0
  186. package/dist/runescape/model/guilds/index.d.ts +2 -0
  187. package/dist/runescape/model/guilds/index.d.ts.map +1 -0
  188. package/dist/runescape/model/guilds/index.js +1 -0
  189. package/dist/runescape/model/guilds/types.d.ts +44 -0
  190. package/dist/runescape/model/guilds/types.d.ts.map +1 -0
  191. package/dist/runescape/model/guilds/types.js +21 -0
  192. package/dist/runescape/model/hunter/HunterRumour.d.ts +155 -0
  193. package/dist/runescape/model/hunter/HunterRumour.d.ts.map +1 -0
  194. package/dist/runescape/model/hunter/HunterRumour.js +183 -0
  195. package/dist/runescape/model/hunter/HunterRumours.d.ts +70 -0
  196. package/dist/runescape/model/hunter/HunterRumours.d.ts.map +1 -0
  197. package/dist/runescape/model/hunter/HunterRumours.js +346 -0
  198. package/dist/runescape/model/hunter/index.d.ts +9 -0
  199. package/dist/runescape/model/hunter/index.d.ts.map +1 -0
  200. package/dist/runescape/model/hunter/index.js +9 -0
  201. package/dist/runescape/model/leagues/DemonicPact.d.ts +23 -0
  202. package/dist/runescape/model/leagues/DemonicPact.d.ts.map +1 -0
  203. package/dist/runescape/model/leagues/DemonicPact.js +210 -0
  204. package/dist/runescape/model/leagues/DemonicPact.model.d.ts +103 -0
  205. package/dist/runescape/model/leagues/DemonicPact.model.d.ts.map +1 -0
  206. package/dist/runescape/model/leagues/DemonicPact.model.js +17 -0
  207. package/dist/runescape/model/leagues/DemonicPactClasses.d.ts +539 -0
  208. package/dist/runescape/model/leagues/DemonicPactClasses.d.ts.map +1 -0
  209. package/dist/runescape/model/leagues/DemonicPactClasses.js +1085 -0
  210. package/dist/runescape/model/leagues/DemonicPactPlanningData.d.ts +4 -0
  211. package/dist/runescape/model/leagues/DemonicPactPlanningData.d.ts.map +1 -0
  212. package/dist/runescape/model/leagues/DemonicPactPlanningData.js +174 -0
  213. package/dist/runescape/model/leagues/DemonicPacts.d.ts +4 -0
  214. package/dist/runescape/model/leagues/DemonicPacts.d.ts.map +1 -0
  215. package/dist/runescape/model/leagues/DemonicPacts.js +66 -0
  216. package/dist/runescape/model/leagues/DemonicPactsLeague/DemonicPactsLeagueAreas.d.ts +23 -0
  217. package/dist/runescape/model/leagues/DemonicPactsLeague/DemonicPactsLeagueAreas.d.ts.map +1 -0
  218. package/dist/runescape/model/leagues/DemonicPactsLeague/DemonicPactsLeagueAreas.js +442 -0
  219. package/dist/runescape/model/leagues/LeaguesRegion.model.d.ts +33 -0
  220. package/dist/runescape/model/leagues/LeaguesRegion.model.d.ts.map +1 -0
  221. package/dist/runescape/model/leagues/LeaguesRegion.model.js +14 -0
  222. package/dist/runescape/model/leagues/LeaguesRegions.d.ts +10 -0
  223. package/dist/runescape/model/leagues/LeaguesRegions.d.ts.map +1 -0
  224. package/dist/runescape/model/leagues/LeaguesRegions.js +69 -0
  225. package/dist/runescape/model/leagues/LeaguesRelic.model.d.ts +31 -0
  226. package/dist/runescape/model/leagues/LeaguesRelic.model.d.ts.map +1 -0
  227. package/dist/runescape/model/leagues/LeaguesRelic.model.js +11 -0
  228. package/dist/runescape/model/leagues/LeaguesRelics.d.ts +8 -0
  229. package/dist/runescape/model/leagues/LeaguesRelics.d.ts.map +1 -0
  230. package/dist/runescape/model/leagues/LeaguesRelics.js +237 -0
  231. package/dist/runescape/model/leagues/RagingEchoesLeague/RagingEchoesLeague.d.ts +749 -0
  232. package/dist/runescape/model/leagues/RagingEchoesLeague/RagingEchoesLeague.d.ts.map +1 -0
  233. package/dist/runescape/model/leagues/RagingEchoesLeague/RagingEchoesLeague.js +856 -0
  234. package/dist/runescape/model/leagues/general/Leagues.d.ts +70 -0
  235. package/dist/runescape/model/leagues/general/Leagues.d.ts.map +1 -0
  236. package/dist/runescape/model/leagues/general/Leagues.js +141 -0
  237. package/dist/runescape/model/leagues/index.d.ts +4 -0
  238. package/dist/runescape/model/leagues/index.d.ts.map +1 -0
  239. package/dist/runescape/model/leagues/index.js +3 -0
  240. package/dist/runescape/model/leagues/model.d.ts +32 -0
  241. package/dist/runescape/model/leagues/model.d.ts.map +1 -0
  242. package/dist/runescape/model/leagues/model.js +19 -0
  243. package/dist/runescape/model/skills/Skill.d.ts +22 -0
  244. package/dist/runescape/model/skills/Skill.d.ts.map +1 -0
  245. package/dist/runescape/model/skills/Skill.js +1 -0
  246. package/dist/runescape/model/skills/attack/Attack.d.ts +15 -0
  247. package/dist/runescape/model/skills/attack/Attack.d.ts.map +1 -0
  248. package/dist/runescape/model/skills/attack/Attack.js +19 -0
  249. package/dist/runescape/model/skills/attack/AttackLevelUnlocks.d.ts +6 -0
  250. package/dist/runescape/model/skills/attack/AttackLevelUnlocks.d.ts.map +1 -0
  251. package/dist/runescape/model/skills/attack/AttackLevelUnlocks.js +47 -0
  252. package/dist/runescape/model/skills/attack/index.d.ts +3 -0
  253. package/dist/runescape/model/skills/attack/index.d.ts.map +1 -0
  254. package/dist/runescape/model/skills/attack/index.js +2 -0
  255. package/dist/runescape/model/skills/hunter/Hunter.d.ts +5 -0
  256. package/dist/runescape/model/skills/hunter/Hunter.d.ts.map +1 -0
  257. package/dist/runescape/model/skills/hunter/Hunter.js +6 -0
  258. package/dist/runescape/model/skills/hunter/HunterNpcs.d.ts +1 -0
  259. package/dist/runescape/model/skills/hunter/HunterNpcs.d.ts.map +1 -0
  260. package/dist/runescape/model/skills/hunter/HunterNpcs.js +1 -0
  261. package/dist/runescape/model/skills/hunter/index.d.ts +2 -0
  262. package/dist/runescape/model/skills/hunter/index.d.ts.map +1 -0
  263. package/dist/runescape/model/skills/hunter/index.js +1 -0
  264. package/dist/runescape/model/skills/index.d.ts +3 -0
  265. package/dist/runescape/model/skills/index.d.ts.map +1 -0
  266. package/dist/runescape/model/skills/index.js +2 -0
  267. package/dist/runescape/resources/QuestData.json +5454 -0
  268. package/dist/runescape/resources/diary/diaries.json +1484 -0
  269. package/dist/runescape/resources/diary/diariesArray.json +0 -0
  270. package/dist/runescape/resources/leagues/demonicPacts.leagues7.json +2449 -0
  271. package/dist/runescape/resources/quest/exp.json +1333 -0
  272. package/dist/runescape/resources/quest/questData.json +5790 -0
  273. package/dist/runescape/resources/quest/questDataArray.json +5489 -0
  274. package/dist/runescape/resources/quest/subquestArray.json +58 -0
  275. package/dist/runescape/resources/quest/testObj.json +5682 -0
  276. package/dist/runescape/resources/quest/testarray.json +5589 -0
  277. package/dist/runescape/resources/quests/CooksAssistant.json +34 -0
  278. package/dist/runescape/resources/slayer/slayer.json +3581 -0
  279. package/dist/runescape/resources/slayer/slayerData.json +4431 -0
  280. package/dist/runescape/resources/slayer/tasks/json/Chaeldar.json +348 -0
  281. package/dist/runescape/resources/slayer/tasks/json/Duradel.json +541 -0
  282. package/dist/runescape/resources/slayer/tasks/json/Krystilia.json +2 -0
  283. package/dist/runescape/resources/slayer/tasks/json/Mazchna.json +379 -0
  284. package/dist/runescape/resources/slayer/tasks/json/Neive.json +320 -0
  285. package/dist/runescape/resources/slayer/tasks/json/Spria.json +345 -0
  286. package/dist/runescape/resources/slayer/tasks/json/Tureal.json +341 -0
  287. package/dist/runescape/resources/slayer/tasks/json/Vannaka.json +547 -0
  288. package/package.json +1 -1
@@ -0,0 +1,2449 @@
1
+ {
2
+ "season": "Leagues 7",
3
+ "displayName": "Demonic Pacts",
4
+ "totalPointsAvailable": 40,
5
+ "rootNodeId": "node1",
6
+ "source": "https://tools.runescape.wiki/demonic-pacts",
7
+ "nodes": [
8
+ {
9
+ "id": "node1",
10
+ "linkedNodeIds": [
11
+ "node2",
12
+ "node74",
13
+ "node44",
14
+ "node62",
15
+ "node92",
16
+ "node93"
17
+ ],
18
+ "description": "+#% chance to <col=*>Regenerate</col> runes, ammo and charges\n\n<col=*>Regenerate</col>: Whenever you use runes to cast a spell, fire ammunition from a ranged weapon or consume charges with a charged weapon there is a % chance to generate an additional resource spent",
19
+ "effectName": "talent_regen_ammo",
20
+ "effectValue": 50,
21
+ "style": "universal",
22
+ "nodeSprite": "league_6_combat_mastery_small,30",
23
+ "nodeSize": "node_major",
24
+ "drawCoord": {
25
+ "x": 0,
26
+ "y": 0
27
+ },
28
+ "pointCost": 1
29
+ },
30
+ {
31
+ "id": "node2",
32
+ "linkedNodeIds": [
33
+ "node1",
34
+ "node3",
35
+ "node4",
36
+ "node5"
37
+ ],
38
+ "description": "Whenever you <col=*>Regenerate</col> ammo, you have a +#% chance to fire a <col=*>Ranged echo</col> against the enemy\n\n<col=*>Ranged echo</col>: An additional ranged attack which rolls with your ranged accuracy against the targets ranged defence. Echo attacks cannot trigger additional echo attacks.",
39
+ "effectName": "talent_ranged_regen_echo_chance",
40
+ "effectValue": 25,
41
+ "style": "ranged",
42
+ "nodeSprite": "league_6_combat_mastery_small,18",
43
+ "nodeSize": "node_major",
44
+ "drawCoord": {
45
+ "x": 0,
46
+ "y": 50
47
+ },
48
+ "pointCost": 1
49
+ },
50
+ {
51
+ "id": "node3",
52
+ "linkedNodeIds": [
53
+ "node2",
54
+ "node6"
55
+ ],
56
+ "description": "While a bow is equipped, <col=*>Ranged echoes</col> never miss\n\nAll bow pacts will not work with an Eclipse Atlatl",
57
+ "effectName": "talent_bow_always_pass_accuracy",
58
+ "effectValue": "[Constant: true]",
59
+ "style": "ranged",
60
+ "nodeSprite": "league_6_combat_mastery_small,19",
61
+ "nodeSize": "node_major",
62
+ "drawCoord": {
63
+ "x": -100,
64
+ "y": 100
65
+ },
66
+ "pointCost": 1
67
+ },
68
+ {
69
+ "id": "node4",
70
+ "linkedNodeIds": [
71
+ "node2",
72
+ "node7"
73
+ ],
74
+ "description": "While a crossbow is equipped, you have a +#% chance to trigger <col=*>Ranged echoes</col>",
75
+ "effectName": "talent_crossbow_echo_reproc_chance",
76
+ "effectValue": 15,
77
+ "style": "ranged",
78
+ "nodeSprite": "league_6_combat_mastery_small,25",
79
+ "nodeSize": "node_major",
80
+ "drawCoord": {
81
+ "x": 0,
82
+ "y": 100
83
+ },
84
+ "pointCost": 1
85
+ },
86
+ {
87
+ "id": "node5",
88
+ "linkedNodeIds": [
89
+ "node2",
90
+ "node8"
91
+ ],
92
+ "description": "While a thrown weapon is equipped, <col=*>Ranged echoes</col> have a 20% chance to max hit\n\nAll thrown weapon pacts will work with an Eclipse Atlatl",
93
+ "effectName": "talent_thrown_maxhit_echoes",
94
+ "effectValue": 20,
95
+ "style": "ranged",
96
+ "nodeSprite": "league_6_combat_mastery_small,24",
97
+ "nodeSize": "node_major",
98
+ "drawCoord": {
99
+ "x": 100,
100
+ "y": 100
101
+ },
102
+ "pointCost": 1
103
+ },
104
+ {
105
+ "id": "node6",
106
+ "linkedNodeIds": [
107
+ "node3",
108
+ "node9",
109
+ "node10",
110
+ "node64"
111
+ ],
112
+ "description": "+# permanent Defence level boost",
113
+ "effectName": "talent_defence_boost",
114
+ "effectValue": 5,
115
+ "style": "universal",
116
+ "nodeSprite": "league_6_combat_mastery_small,12",
117
+ "nodeSize": "node_minor",
118
+ "drawCoord": {
119
+ "x": -100,
120
+ "y": 150
121
+ },
122
+ "pointCost": 1
123
+ },
124
+ {
125
+ "id": "node7",
126
+ "linkedNodeIds": [
127
+ "node4",
128
+ "node10",
129
+ "node11"
130
+ ],
131
+ "description": "+#% accuracy in all combat styles",
132
+ "effectName": "talent_all_style_accuracy",
133
+ "effectValue": 15,
134
+ "style": "universal",
135
+ "nodeSprite": "league_6_combat_mastery_small,11",
136
+ "nodeSize": "node_minor",
137
+ "drawCoord": {
138
+ "x": 0,
139
+ "y": 150
140
+ },
141
+ "pointCost": 1
142
+ },
143
+ {
144
+ "id": "node8",
145
+ "linkedNodeIds": [
146
+ "node5",
147
+ "node11",
148
+ "node12",
149
+ "node99"
150
+ ],
151
+ "description": "+# permanent Defence level boost",
152
+ "effectName": "talent_defence_boost",
153
+ "effectValue": 5,
154
+ "style": "universal",
155
+ "nodeSprite": "league_6_combat_mastery_small,12",
156
+ "nodeSize": "node_minor",
157
+ "drawCoord": {
158
+ "x": 100,
159
+ "y": 150
160
+ },
161
+ "pointCost": 1
162
+ },
163
+ {
164
+ "id": "node9",
165
+ "linkedNodeIds": [
166
+ "node6",
167
+ "node13"
168
+ ],
169
+ "description": "You have a 5% chance per attack in any style to roll max accuracy, this is increased by 5% for each tile distance between you and your target",
170
+ "effectName": "talent_max_accuracy_roll_from_range",
171
+ "effectValue": "[Constant: true]",
172
+ "style": "universal",
173
+ "nodeSprite": "league_6_combat_mastery_small,11",
174
+ "nodeSize": "node_major",
175
+ "drawCoord": {
176
+ "x": -150,
177
+ "y": 200
178
+ },
179
+ "pointCost": 1
180
+ },
181
+ {
182
+ "id": "node10",
183
+ "linkedNodeIds": [
184
+ "node6",
185
+ "node7",
186
+ "node15"
187
+ ],
188
+ "description": "+#% chance to <col=*>Regenerate</col> runes, ammo and charges",
189
+ "effectName": "talent_regen_ammo",
190
+ "effectValue": 30,
191
+ "style": "universal",
192
+ "nodeSprite": "league_6_combat_mastery_small,30",
193
+ "nodeSize": "node_major",
194
+ "drawCoord": {
195
+ "x": -50,
196
+ "y": 200
197
+ },
198
+ "pointCost": 1
199
+ },
200
+ {
201
+ "id": "node11",
202
+ "linkedNodeIds": [
203
+ "node7",
204
+ "node8",
205
+ "node17"
206
+ ],
207
+ "description": "+#% accuracy in all combat styles",
208
+ "effectName": "talent_all_style_accuracy",
209
+ "effectValue": 35,
210
+ "style": "universal",
211
+ "nodeSprite": "league_6_combat_mastery_small,11",
212
+ "nodeSize": "node_major",
213
+ "drawCoord": {
214
+ "x": 50,
215
+ "y": 200
216
+ },
217
+ "pointCost": 1
218
+ },
219
+ {
220
+ "id": "node12",
221
+ "linkedNodeIds": [
222
+ "node8",
223
+ "node19"
224
+ ],
225
+ "description": "While an off-hand item is equipped, gain +5 melee strength, +5 ranged strength and +2% magic damage",
226
+ "effectName": "talent_offhand_stat_boost",
227
+ "effectValue": "[Constant: true]",
228
+ "style": "universal",
229
+ "nodeSprite": "soul_wars_staticons,7",
230
+ "nodeSize": "node_major",
231
+ "drawCoord": {
232
+ "x": 150,
233
+ "y": 200
234
+ },
235
+ "pointCost": 1
236
+ },
237
+ {
238
+ "id": "node13",
239
+ "linkedNodeIds": [
240
+ "node9",
241
+ "node14",
242
+ "node20"
243
+ ],
244
+ "description": "+#% Ranged damage",
245
+ "effectName": "talent_percentage_ranged_damage",
246
+ "effectValue": 1,
247
+ "style": "ranged",
248
+ "nodeSprite": "league_6_combat_mastery_small,22",
249
+ "nodeSize": "node_minor",
250
+ "drawCoord": {
251
+ "x": -150,
252
+ "y": 250
253
+ },
254
+ "pointCost": 1
255
+ },
256
+ {
257
+ "id": "node14",
258
+ "linkedNodeIds": [
259
+ "node13",
260
+ "node15"
261
+ ],
262
+ "description": "Ranged prayers are 30% more effective",
263
+ "effectName": "talent_buffed_ranged_prayers",
264
+ "effectValue": "[Constant: true]",
265
+ "style": "ranged",
266
+ "nodeSprite": "soul_wars_staticons,6",
267
+ "nodeSize": "node_major",
268
+ "drawCoord": {
269
+ "x": -100,
270
+ "y": 250
271
+ },
272
+ "pointCost": 1
273
+ },
274
+ {
275
+ "id": "node15",
276
+ "linkedNodeIds": [
277
+ "node10",
278
+ "node14",
279
+ "node16",
280
+ "node21"
281
+ ],
282
+ "description": "+#% Ranged damage",
283
+ "effectName": "talent_percentage_ranged_damage",
284
+ "effectValue": 1,
285
+ "style": "ranged",
286
+ "nodeSprite": "league_6_combat_mastery_small,22",
287
+ "nodeSize": "node_minor",
288
+ "drawCoord": {
289
+ "x": -50,
290
+ "y": 250
291
+ },
292
+ "pointCost": 1
293
+ },
294
+ {
295
+ "id": "node16",
296
+ "linkedNodeIds": [
297
+ "node15",
298
+ "node17"
299
+ ],
300
+ "description": "Ranged strength is increased by 1 for every 10 hitpoints difference between your current hitpoints and Hitpoints level",
301
+ "effectName": "talent_ranged_strength_hp_difference",
302
+ "effectValue": "[Constant: true]",
303
+ "style": "ranged",
304
+ "nodeSprite": "league_6_combat_mastery_small,22",
305
+ "nodeSize": "node_major",
306
+ "drawCoord": {
307
+ "x": 0,
308
+ "y": 250
309
+ },
310
+ "pointCost": 1
311
+ },
312
+ {
313
+ "id": "node17",
314
+ "linkedNodeIds": [
315
+ "node11",
316
+ "node16",
317
+ "node18",
318
+ "node21"
319
+ ],
320
+ "description": "+#% Ranged damage",
321
+ "effectName": "talent_percentage_ranged_damage",
322
+ "effectValue": 1,
323
+ "style": "ranged",
324
+ "nodeSprite": "league_6_combat_mastery_small,22",
325
+ "nodeSize": "node_minor",
326
+ "drawCoord": {
327
+ "x": 50,
328
+ "y": 250
329
+ },
330
+ "pointCost": 1
331
+ },
332
+ {
333
+ "id": "node18",
334
+ "linkedNodeIds": [
335
+ "node17",
336
+ "node19"
337
+ ],
338
+ "description": "<col=*>Ranged echoes</col> can now trigger additional <col=*>Ranged echoes</col> at half your chance to trigger them (up to 4 times)",
339
+ "effectName": "talent_ranged_echo_cyclical",
340
+ "effectValue": "[Constant: true]",
341
+ "style": "ranged",
342
+ "nodeSprite": "league_6_combat_mastery_small,22",
343
+ "nodeSize": "node_major",
344
+ "drawCoord": {
345
+ "x": 100,
346
+ "y": 250
347
+ },
348
+ "pointCost": 1
349
+ },
350
+ {
351
+ "id": "node19",
352
+ "linkedNodeIds": [
353
+ "node12",
354
+ "node18",
355
+ "node22"
356
+ ],
357
+ "description": "+#% Ranged damage",
358
+ "effectName": "talent_percentage_ranged_damage",
359
+ "effectValue": 1,
360
+ "style": "ranged",
361
+ "nodeSprite": "league_6_combat_mastery_small,22",
362
+ "nodeSize": "node_minor",
363
+ "drawCoord": {
364
+ "x": 150,
365
+ "y": 250
366
+ },
367
+ "pointCost": 1
368
+ },
369
+ {
370
+ "id": "node20",
371
+ "linkedNodeIds": [
372
+ "node13",
373
+ "node23",
374
+ "node103"
375
+ ],
376
+ "description": "Bows attack 1 tick (0.6s) faster",
377
+ "effectName": "talent_bow_fast_hits",
378
+ "effectValue": "[Constant: true]",
379
+ "style": "ranged",
380
+ "nodeSprite": "league_6_combat_mastery_small,22",
381
+ "nodeSize": "node_major",
382
+ "drawCoord": {
383
+ "x": -150,
384
+ "y": 300
385
+ },
386
+ "pointCost": 1
387
+ },
388
+ {
389
+ "id": "node21",
390
+ "linkedNodeIds": [
391
+ "node15",
392
+ "node17",
393
+ "node24"
394
+ ],
395
+ "description": "Crossbows attack 2 ticks (1.2s) slower, but deal +70% damage",
396
+ "effectName": "talent_crossbow_slow_big_hits",
397
+ "effectValue": "[Constant: true]",
398
+ "style": "ranged",
399
+ "nodeSprite": "league_6_combat_mastery_small,22",
400
+ "nodeSize": "node_major",
401
+ "drawCoord": {
402
+ "x": 0,
403
+ "y": 300
404
+ },
405
+ "pointCost": 1
406
+ },
407
+ {
408
+ "id": "node22",
409
+ "linkedNodeIds": [
410
+ "node19",
411
+ "node25",
412
+ "node91"
413
+ ],
414
+ "description": "While a thrown weapon is equipped, ranged strength is also increased by your 80% of your melee strength",
415
+ "effectName": "talent_thrown_weapon_melee_str_scale",
416
+ "effectValue": "[Constant: true]",
417
+ "style": "ranged",
418
+ "nodeSprite": "league_6_combat_mastery_small,22",
419
+ "nodeSize": "node_major",
420
+ "drawCoord": {
421
+ "x": 150,
422
+ "y": 300
423
+ },
424
+ "pointCost": 1
425
+ },
426
+ {
427
+ "id": "node23",
428
+ "linkedNodeIds": [
429
+ "node20",
430
+ "node27",
431
+ "node38"
432
+ ],
433
+ "description": "+#% Ranged damage",
434
+ "effectName": "talent_percentage_ranged_damage",
435
+ "effectValue": 1,
436
+ "style": "ranged",
437
+ "nodeSprite": "league_6_combat_mastery_small,22",
438
+ "nodeSize": "node_minor",
439
+ "drawCoord": {
440
+ "x": -150,
441
+ "y": 350
442
+ },
443
+ "pointCost": 1
444
+ },
445
+ {
446
+ "id": "node24",
447
+ "linkedNodeIds": [
448
+ "node21",
449
+ "node30",
450
+ "node38",
451
+ "node39"
452
+ ],
453
+ "description": "+#% Ranged damage",
454
+ "effectName": "talent_percentage_ranged_damage",
455
+ "effectValue": 1,
456
+ "style": "ranged",
457
+ "nodeSprite": "league_6_combat_mastery_small,22",
458
+ "nodeSize": "node_minor",
459
+ "drawCoord": {
460
+ "x": 0,
461
+ "y": 350
462
+ },
463
+ "pointCost": 1
464
+ },
465
+ {
466
+ "id": "node25",
467
+ "linkedNodeIds": [
468
+ "node22",
469
+ "node33",
470
+ "node39"
471
+ ],
472
+ "description": "+#% Ranged damage",
473
+ "effectName": "talent_percentage_ranged_damage",
474
+ "effectValue": 1,
475
+ "style": "ranged",
476
+ "nodeSprite": "league_6_combat_mastery_small,22",
477
+ "nodeSize": "node_minor",
478
+ "drawCoord": {
479
+ "x": 150,
480
+ "y": 350
481
+ },
482
+ "pointCost": 1
483
+ },
484
+ {
485
+ "id": "node26",
486
+ "linkedNodeIds": [
487
+ "node27"
488
+ ],
489
+ "description": "Hitting with a bow increases your bows minimum hit by 1, capping at 15% of your base maximum hit. This bonus is halved when you take damage that you didn't or couldn't pray against",
490
+ "effectName": "talent_bow_min_hit_stacking_increase",
491
+ "effectValue": "[Constant: true]",
492
+ "style": "ranged",
493
+ "nodeSprite": "league_6_combat_mastery_small,22",
494
+ "nodeSize": "node_capstone",
495
+ "drawCoord": {
496
+ "x": -185,
497
+ "y": 450
498
+ },
499
+ "pointCost": 1
500
+ },
501
+ {
502
+ "id": "node27",
503
+ "linkedNodeIds": [
504
+ "node23",
505
+ "node26",
506
+ "node28"
507
+ ],
508
+ "description": "+#% Ranged damage",
509
+ "effectName": "talent_percentage_ranged_damage",
510
+ "effectValue": 1,
511
+ "style": "ranged",
512
+ "nodeSprite": "league_6_combat_mastery_small,22",
513
+ "nodeSize": "node_minor",
514
+ "drawCoord": {
515
+ "x": -150,
516
+ "y": 400
517
+ },
518
+ "pointCost": 1
519
+ },
520
+ {
521
+ "id": "node28",
522
+ "linkedNodeIds": [
523
+ "node27"
524
+ ],
525
+ "description": "Hitting with a bow increases your bows maximum hit by 1, capping at 15% of your base maximum hit. This bonus is halved when you take damage that you didn't or couldn't pray against",
526
+ "effectName": "talent_bow_max_hit_stacking_increase",
527
+ "effectValue": "[Constant: true]",
528
+ "style": "ranged",
529
+ "nodeSprite": "league_6_combat_mastery_small,22",
530
+ "nodeSize": "node_capstone",
531
+ "drawCoord": {
532
+ "x": -115,
533
+ "y": 450
534
+ },
535
+ "pointCost": 1
536
+ },
537
+ {
538
+ "id": "node29",
539
+ "linkedNodeIds": [
540
+ "node30"
541
+ ],
542
+ "description": "Crossbow hits always max hit",
543
+ "effectName": "talent_crossbow_max_hit",
544
+ "effectValue": "[Constant: true]",
545
+ "style": "ranged",
546
+ "nodeSprite": "league_6_combat_mastery_small,22",
547
+ "nodeSize": "node_capstone",
548
+ "drawCoord": {
549
+ "x": -35,
550
+ "y": 450
551
+ },
552
+ "pointCost": 1
553
+ },
554
+ {
555
+ "id": "node30",
556
+ "linkedNodeIds": [
557
+ "node24",
558
+ "node29",
559
+ "node31"
560
+ ],
561
+ "description": "+#% Ranged damage",
562
+ "effectName": "talent_percentage_ranged_damage",
563
+ "effectValue": 1,
564
+ "style": "ranged",
565
+ "nodeSprite": "league_6_combat_mastery_small,22",
566
+ "nodeSize": "node_minor",
567
+ "drawCoord": {
568
+ "x": 0,
569
+ "y": 400
570
+ },
571
+ "pointCost": 1
572
+ },
573
+ {
574
+ "id": "node31",
575
+ "linkedNodeIds": [
576
+ "node30"
577
+ ],
578
+ "description": "Crossbows attacks roll accuracy twice",
579
+ "effectName": "talent_crossbow_double_accuracy_roll",
580
+ "effectValue": "[Constant: true]",
581
+ "style": "ranged",
582
+ "nodeSprite": "league_6_combat_mastery_small,22",
583
+ "nodeSize": "node_capstone",
584
+ "drawCoord": {
585
+ "x": 35,
586
+ "y": 450
587
+ },
588
+ "pointCost": 1
589
+ },
590
+ {
591
+ "id": "node32",
592
+ "linkedNodeIds": [
593
+ "node33"
594
+ ],
595
+ "description": "While a thrown weapon is equipped, increase your ranged accuracy by #",
596
+ "effectName": "talent_thrown_weapon_accuracy",
597
+ "effectValue": 60,
598
+ "style": "ranged",
599
+ "nodeSprite": "league_6_combat_mastery_small,22",
600
+ "nodeSize": "node_capstone",
601
+ "drawCoord": {
602
+ "x": 115,
603
+ "y": 450
604
+ },
605
+ "pointCost": 1
606
+ },
607
+ {
608
+ "id": "node33",
609
+ "linkedNodeIds": [
610
+ "node25",
611
+ "node32",
612
+ "node34"
613
+ ],
614
+ "description": "+#% Ranged damage",
615
+ "effectName": "talent_percentage_ranged_damage",
616
+ "effectValue": 1,
617
+ "style": "ranged",
618
+ "nodeSprite": "league_6_combat_mastery_small,22",
619
+ "nodeSize": "node_minor",
620
+ "drawCoord": {
621
+ "x": 150,
622
+ "y": 400
623
+ },
624
+ "pointCost": 1
625
+ },
626
+ {
627
+ "id": "node34",
628
+ "linkedNodeIds": [
629
+ "node33"
630
+ ],
631
+ "description": "When attacking with a thrown weapon, you now throw at an additional nearby target",
632
+ "effectName": "talent_thrown_weapon_multi",
633
+ "effectValue": "[Constant: true]",
634
+ "style": "ranged",
635
+ "nodeSprite": "league_6_combat_mastery_small,22",
636
+ "nodeSize": "node_capstone",
637
+ "drawCoord": {
638
+ "x": 185,
639
+ "y": 450
640
+ },
641
+ "pointCost": 1
642
+ },
643
+ {
644
+ "id": "node38",
645
+ "linkedNodeIds": [
646
+ "node23",
647
+ "node24"
648
+ ],
649
+ "description": "Whenever you <col=*>Regenerate</col> ammo, you have a +#% chance to fire a <col=*>Ranged echo</col> against the enemy\n\n<col=*>Ranged echo</col>: An additional ranged attack which rolls with your ranged accuracy against the targets ranged defence. Echo attacks cannot trigger additional echo attacks.",
650
+ "effectName": "talent_ranged_regen_echo_chance",
651
+ "effectValue": 5,
652
+ "style": "ranged",
653
+ "nodeSprite": "league_6_combat_mastery_small,22",
654
+ "nodeSize": "node_major",
655
+ "drawCoord": {
656
+ "x": -75,
657
+ "y": 360
658
+ },
659
+ "pointCost": 1
660
+ },
661
+ {
662
+ "id": "node39",
663
+ "linkedNodeIds": [
664
+ "node24",
665
+ "node25"
666
+ ],
667
+ "description": "Whenever you <col=*>Regenerate</col> ammo, you have a +#% chance to fire a <col=*>Ranged echo</col> against the enemy\n\n<col=*>Ranged echo</col>: An additional ranged attack which rolls with your ranged accuracy against the targets ranged defence. Echo attacks cannot trigger additional echo attacks.",
668
+ "effectName": "talent_ranged_regen_echo_chance",
669
+ "effectValue": 5,
670
+ "style": "ranged",
671
+ "nodeSprite": "league_6_combat_mastery_small,22",
672
+ "nodeSize": "node_major",
673
+ "drawCoord": {
674
+ "x": 75,
675
+ "y": 360
676
+ },
677
+ "pointCost": 1
678
+ },
679
+ {
680
+ "id": "node43",
681
+ "linkedNodeIds": [
682
+ "node74",
683
+ "node83"
684
+ ],
685
+ "description": "Melee range is doubled whilst using two handed weapons.",
686
+ "effectName": "talent_melee_range_multiplier",
687
+ "effectValue": 2,
688
+ "style": "melee",
689
+ "nodeSprite": "league_6_combat_mastery_small,1",
690
+ "nodeSize": "node_major",
691
+ "drawCoord": {
692
+ "x": 237,
693
+ "y": -63
694
+ },
695
+ "pointCost": 1
696
+ },
697
+ {
698
+ "id": "node44",
699
+ "linkedNodeIds": [
700
+ "node1",
701
+ "node45",
702
+ "node46",
703
+ "node47",
704
+ "node48"
705
+ ],
706
+ "description": "Whenever your combat spells <col=*>Regenerate</col> runes, your Magic level is boosted by 1 for 30 ticks (18s)\n\nThis boost cannot exceed 10 Magic levels and additional triggers reset the duration",
707
+ "effectName": "talent_regen_magic_level_boost",
708
+ "effectValue": 10,
709
+ "style": "magic",
710
+ "nodeSprite": "league_6_combat_mastery_small,36",
711
+ "nodeSize": "node_major",
712
+ "drawCoord": {
713
+ "x": -88,
714
+ "y": -63
715
+ },
716
+ "pointCost": 1
717
+ },
718
+ {
719
+ "id": "node45",
720
+ "linkedNodeIds": [
721
+ "node44",
722
+ "node55"
723
+ ],
724
+ "description": "Whenever your combat spells <col=*>Regenerate</col> air runes, you have a #% chance to restore 1 prayer point per rune regenerated",
725
+ "effectName": "talent_airrune_regen_prayer_restore",
726
+ "effectValue": 15,
727
+ "style": "magic",
728
+ "nodeSprite": "league_6_combat_mastery_small,42",
729
+ "nodeSize": "node_major",
730
+ "drawCoord": {
731
+ "x": -237,
732
+ "y": -63
733
+ },
734
+ "pointCost": 1
735
+ },
736
+ {
737
+ "id": "node46",
738
+ "linkedNodeIds": [
739
+ "node44",
740
+ "node56"
741
+ ],
742
+ "description": "Whenever your combat spells <col=*>Regenerate</col> water runes, you're healed for 1 per rune regenerated",
743
+ "effectName": "talent_waterrune_regen_healing",
744
+ "effectValue": 1,
745
+ "style": "magic",
746
+ "nodeSprite": "league_6_combat_mastery_small,43",
747
+ "nodeSize": "node_major",
748
+ "drawCoord": {
749
+ "x": -200,
750
+ "y": -100
751
+ },
752
+ "pointCost": 1
753
+ },
754
+ {
755
+ "id": "node47",
756
+ "linkedNodeIds": [
757
+ "node44",
758
+ "node56"
759
+ ],
760
+ "description": "Whenever your combat spells <col=*>Regenerate</col> fire runes, the damage of your next spell hit is increased by # per rune regenerated",
761
+ "effectName": "talent_firerune_regen_damage_boost",
762
+ "effectValue": 1,
763
+ "style": "magic",
764
+ "nodeSprite": "league_6_combat_mastery_small,45",
765
+ "nodeSize": "node_major",
766
+ "drawCoord": {
767
+ "x": -125,
768
+ "y": -175
769
+ },
770
+ "pointCost": 1
771
+ },
772
+ {
773
+ "id": "node48",
774
+ "linkedNodeIds": [
775
+ "node44",
776
+ "node57"
777
+ ],
778
+ "description": "Whenever your combat spells <col=*>Regenerate</col> earth runes, your Defence level is boosted by 1 per rune regenerated for 30 ticks (18s).\n\nThis boost cannot exceed 20% of your base Defence level and additional triggers reset the duration.",
779
+ "effectName": "talent_earthrune_regen_defence_boost",
780
+ "effectValue": 1,
781
+ "style": "magic",
782
+ "nodeSprite": "league_6_combat_mastery_small,44",
783
+ "nodeSize": "node_major",
784
+ "drawCoord": {
785
+ "x": -88,
786
+ "y": -212
787
+ },
788
+ "pointCost": 1
789
+ },
790
+ {
791
+ "id": "node53",
792
+ "linkedNodeIds": [
793
+ "node68",
794
+ "node166"
795
+ ],
796
+ "description": "Whenever you <col=*>Regenerate</col> charges from a powered staff or wand, also <col=*>Regenerate</col> 1 water rune",
797
+ "effectName": "talent_regen_stave_charges_water",
798
+ "effectValue": "[Constant: true]",
799
+ "style": "magic",
800
+ "nodeSprite": "league_6_combat_mastery_small,38",
801
+ "nodeSize": "node_major",
802
+ "drawCoord": {
803
+ "x": -313,
804
+ "y": -137
805
+ },
806
+ "pointCost": 1
807
+ },
808
+ {
809
+ "id": "node54",
810
+ "linkedNodeIds": [
811
+ "node69",
812
+ "node167"
813
+ ],
814
+ "description": "Whenever you <col=*>Regenerate</col> charges from a powered staff or wand, also <col=*>Regenerate</col> 1 fire rune",
815
+ "effectName": "talent_regen_stave_charges_fire",
816
+ "effectValue": "[Constant: true]",
817
+ "style": "magic",
818
+ "nodeSprite": "league_6_combat_mastery_small,38",
819
+ "nodeSize": "node_major",
820
+ "drawCoord": {
821
+ "x": -213,
822
+ "y": -337
823
+ },
824
+ "pointCost": 1
825
+ },
826
+ {
827
+ "id": "node55",
828
+ "linkedNodeIds": [
829
+ "node45",
830
+ "node58",
831
+ "node59"
832
+ ],
833
+ "description": "+#% accuracy in all combat styles",
834
+ "effectName": "talent_all_style_accuracy",
835
+ "effectValue": 15,
836
+ "style": "universal",
837
+ "nodeSprite": "league_6_combat_mastery_small,11",
838
+ "nodeSize": "node_minor",
839
+ "drawCoord": {
840
+ "x": -287,
841
+ "y": -112
842
+ },
843
+ "pointCost": 1
844
+ },
845
+ {
846
+ "id": "node56",
847
+ "linkedNodeIds": [
848
+ "node46",
849
+ "node47",
850
+ "node59",
851
+ "node60"
852
+ ],
853
+ "description": "+#% accuracy in all combat styles",
854
+ "effectName": "talent_all_style_accuracy",
855
+ "effectValue": 15,
856
+ "style": "universal",
857
+ "nodeSprite": "league_6_combat_mastery_small,11",
858
+ "nodeSize": "node_minor",
859
+ "drawCoord": {
860
+ "x": -213,
861
+ "y": -187
862
+ },
863
+ "pointCost": 1
864
+ },
865
+ {
866
+ "id": "node57",
867
+ "linkedNodeIds": [
868
+ "node48",
869
+ "node60",
870
+ "node61"
871
+ ],
872
+ "description": "+#% accuracy in all combat styles",
873
+ "effectName": "talent_all_style_accuracy",
874
+ "effectValue": 15,
875
+ "style": "universal",
876
+ "nodeSprite": "league_6_combat_mastery_small,11",
877
+ "nodeSize": "node_minor",
878
+ "drawCoord": {
879
+ "x": -138,
880
+ "y": -262
881
+ },
882
+ "pointCost": 1
883
+ },
884
+ {
885
+ "id": "node58",
886
+ "linkedNodeIds": [
887
+ "node55",
888
+ "node63",
889
+ "node67"
890
+ ],
891
+ "description": "+#% accuracy in all combat styles",
892
+ "effectName": "talent_all_style_accuracy",
893
+ "effectValue": 35,
894
+ "style": "universal",
895
+ "nodeSprite": "league_6_combat_mastery_small,11",
896
+ "nodeSize": "node_major",
897
+ "drawCoord": {
898
+ "x": -325,
899
+ "y": -75
900
+ },
901
+ "pointCost": 1
902
+ },
903
+ {
904
+ "id": "node59",
905
+ "linkedNodeIds": [
906
+ "node55",
907
+ "node56",
908
+ "node68"
909
+ ],
910
+ "description": "Healing with Demonic Pacts overheals you, up to +#% of your base Hitpoints level",
911
+ "effectName": "talent_overhealing_via_talents",
912
+ "effectValue": 30,
913
+ "style": "universal",
914
+ "nodeSprite": "league_6_combat_mastery_small,13",
915
+ "nodeSize": "node_major",
916
+ "drawCoord": {
917
+ "x": -250,
918
+ "y": -150
919
+ },
920
+ "pointCost": 1
921
+ },
922
+ {
923
+ "id": "node60",
924
+ "linkedNodeIds": [
925
+ "node56",
926
+ "node57",
927
+ "node69"
928
+ ],
929
+ "description": "+#% chance to <col=*>Regenerate</col> runes, ammo and charges",
930
+ "effectName": "talent_regen_ammo",
931
+ "effectValue": 30,
932
+ "style": "universal",
933
+ "nodeSprite": "league_6_combat_mastery_small,30",
934
+ "nodeSize": "node_major",
935
+ "drawCoord": {
936
+ "x": -175,
937
+ "y": -225
938
+ },
939
+ "pointCost": 1
940
+ },
941
+ {
942
+ "id": "node61",
943
+ "linkedNodeIds": [
944
+ "node57",
945
+ "node70",
946
+ "node94"
947
+ ],
948
+ "description": "+# permanent Defence level boost",
949
+ "effectName": "talent_defence_boost",
950
+ "effectValue": 15,
951
+ "style": "universal",
952
+ "nodeSprite": "league_6_combat_mastery_small,12",
953
+ "nodeSize": "node_major",
954
+ "drawCoord": {
955
+ "x": -100,
956
+ "y": -300
957
+ },
958
+ "pointCost": 1
959
+ },
960
+ {
961
+ "id": "node62",
962
+ "linkedNodeIds": [
963
+ "node1",
964
+ "node63",
965
+ "node64"
966
+ ],
967
+ "description": "+#% chance to <col=*>Regenerate</col> runes, ammo and charges",
968
+ "effectName": "talent_regen_ammo",
969
+ "effectValue": 5,
970
+ "style": "universal",
971
+ "nodeSprite": "league_6_combat_mastery_small,30",
972
+ "nodeSize": "node_minor",
973
+ "drawCoord": {
974
+ "x": -200,
975
+ "y": 25
976
+ },
977
+ "pointCost": 1
978
+ },
979
+ {
980
+ "id": "node63",
981
+ "linkedNodeIds": [
982
+ "node58",
983
+ "node62"
984
+ ],
985
+ "description": "+# permanent Defence level boost",
986
+ "effectName": "talent_defence_boost",
987
+ "effectValue": 5,
988
+ "style": "universal",
989
+ "nodeSprite": "league_6_combat_mastery_small,12",
990
+ "nodeSize": "node_minor",
991
+ "drawCoord": {
992
+ "x": -325,
993
+ "y": 25
994
+ },
995
+ "pointCost": 1
996
+ },
997
+ {
998
+ "id": "node64",
999
+ "linkedNodeIds": [
1000
+ "node6",
1001
+ "node62",
1002
+ "node65"
1003
+ ],
1004
+ "description": "+# permanent Defence level boost",
1005
+ "effectName": "talent_defence_boost",
1006
+ "effectValue": 5,
1007
+ "style": "universal",
1008
+ "nodeSprite": "league_6_combat_mastery_small,12",
1009
+ "nodeSize": "node_minor",
1010
+ "drawCoord": {
1011
+ "x": -200,
1012
+ "y": 150
1013
+ },
1014
+ "pointCost": 1
1015
+ },
1016
+ {
1017
+ "id": "node65",
1018
+ "linkedNodeIds": [
1019
+ "node64",
1020
+ "node66"
1021
+ ],
1022
+ "description": "Whenever you max hit from at least 3 tiles away, your next hit from a different style deals +25% damage",
1023
+ "effectName": "talent_max_hit_style_swap",
1024
+ "effectValue": "[Constant: true]",
1025
+ "style": "universal",
1026
+ "nodeSprite": "hitmark,24",
1027
+ "nodeSize": "node_major",
1028
+ "drawCoord": {
1029
+ "x": -262,
1030
+ "y": 212
1031
+ },
1032
+ "pointCost": 1
1033
+ },
1034
+ {
1035
+ "id": "node66",
1036
+ "linkedNodeIds": [
1037
+ "node65",
1038
+ "node102"
1039
+ ],
1040
+ "description": "All attacks have +#% Prayer penetration (up to 100%)",
1041
+ "effectName": "talent_prayer_pen_all",
1042
+ "effectValue": 15,
1043
+ "style": "universal",
1044
+ "nodeSprite": "soul_wars_staticons,6",
1045
+ "nodeSize": "node_minor",
1046
+ "drawCoord": {
1047
+ "x": -325,
1048
+ "y": 150
1049
+ },
1050
+ "pointCost": 1
1051
+ },
1052
+ {
1053
+ "id": "node67",
1054
+ "linkedNodeIds": [
1055
+ "node58",
1056
+ "node107",
1057
+ "node166"
1058
+ ],
1059
+ "description": "+#% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect",
1060
+ "effectName": "talent_percentage_magic_damage",
1061
+ "effectValue": 1,
1062
+ "style": "magic",
1063
+ "nodeSprite": "icon_stat_50x50,5",
1064
+ "nodeSize": "node_minor",
1065
+ "drawCoord": {
1066
+ "x": -375,
1067
+ "y": -125
1068
+ },
1069
+ "pointCost": 1
1070
+ },
1071
+ {
1072
+ "id": "node68",
1073
+ "linkedNodeIds": [
1074
+ "node53",
1075
+ "node59",
1076
+ "node112",
1077
+ "node122",
1078
+ "node133"
1079
+ ],
1080
+ "description": "+#% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect",
1081
+ "effectName": "talent_percentage_magic_damage",
1082
+ "effectValue": 1,
1083
+ "style": "magic",
1084
+ "nodeSprite": "icon_stat_50x50,5",
1085
+ "nodeSize": "node_minor",
1086
+ "drawCoord": {
1087
+ "x": -300,
1088
+ "y": -200
1089
+ },
1090
+ "pointCost": 1
1091
+ },
1092
+ {
1093
+ "id": "node69",
1094
+ "linkedNodeIds": [
1095
+ "node54",
1096
+ "node60",
1097
+ "node117",
1098
+ "node133",
1099
+ "node122"
1100
+ ],
1101
+ "description": "+#% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect",
1102
+ "effectName": "talent_percentage_magic_damage",
1103
+ "effectValue": 1,
1104
+ "style": "magic",
1105
+ "nodeSprite": "icon_stat_50x50,5",
1106
+ "nodeSize": "node_minor",
1107
+ "drawCoord": {
1108
+ "x": -225,
1109
+ "y": -275
1110
+ },
1111
+ "pointCost": 1
1112
+ },
1113
+ {
1114
+ "id": "node70",
1115
+ "linkedNodeIds": [
1116
+ "node61",
1117
+ "node127",
1118
+ "node167"
1119
+ ],
1120
+ "description": "+#% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect",
1121
+ "effectName": "talent_percentage_magic_damage",
1122
+ "effectValue": 1,
1123
+ "style": "magic",
1124
+ "nodeSprite": "icon_stat_50x50,5",
1125
+ "nodeSize": "node_minor",
1126
+ "drawCoord": {
1127
+ "x": -150,
1128
+ "y": -350
1129
+ },
1130
+ "pointCost": 1
1131
+ },
1132
+ {
1133
+ "id": "node71",
1134
+ "linkedNodeIds": [
1135
+ "node74",
1136
+ "node81"
1137
+ ],
1138
+ "description": "While you have a shield equipped you gain the <col=*>Thorns</col> effect\n\n<col=*>Thorns</col>: Whenever you're attacked enemies will be instantly hit with # melee damage. This effect can only trigger once per hit-splat and will trigger if you take 0 damage. Other pacts will specify if they effect <col=*>Thorns</col>.",
1139
+ "effectName": "talent_thorns_damage",
1140
+ "effectValue": 3,
1141
+ "style": "melee",
1142
+ "nodeSprite": "league_6_combat_mastery_small,29",
1143
+ "nodeSize": "node_major",
1144
+ "drawCoord": {
1145
+ "x": 88,
1146
+ "y": -212
1147
+ },
1148
+ "pointCost": 1
1149
+ },
1150
+ {
1151
+ "id": "node72",
1152
+ "linkedNodeIds": [
1153
+ "node74",
1154
+ "node82"
1155
+ ],
1156
+ "description": "Melee weapons under 1kg always trigger an additional melee hit using 40% of your base max hit (minimum of 1)\n\nThis will not trigger on special attacks.",
1157
+ "effectName": "talent_light_weapon_doublehit",
1158
+ "effectValue": "[Constant: true]",
1159
+ "style": "melee",
1160
+ "nodeSprite": "league_6_combat_mastery_small,27",
1161
+ "nodeSize": "node_major",
1162
+ "drawCoord": {
1163
+ "x": 125,
1164
+ "y": -175
1165
+ },
1166
+ "pointCost": 1
1167
+ },
1168
+ {
1169
+ "id": "node73",
1170
+ "linkedNodeIds": [
1171
+ "node74",
1172
+ "node82"
1173
+ ],
1174
+ "description": "Each melee attack with a heavy melee weapon (>=1kg) has a #% chance to trigger an instant <col=*>Blindbag</col> attack.\n\n<col=*>Blindbag</col>: Automatically attack your current target with a random heavy melee weapon in your inventory as though you have equipped it, ignoring all stat requirements and attack delay. <col=*>Blindbag</col> attacks can trigger additional <col=*>Blindbag</col> attacks but cannot trigger from special attacks",
1175
+ "effectName": "talent_free_random_weapon_attack_chance",
1176
+ "effectValue": 15,
1177
+ "style": "melee",
1178
+ "nodeSprite": "league_6_combat_mastery_small,10",
1179
+ "nodeSize": "node_major",
1180
+ "drawCoord": {
1181
+ "x": 200,
1182
+ "y": -100
1183
+ },
1184
+ "pointCost": 1
1185
+ },
1186
+ {
1187
+ "id": "node74",
1188
+ "linkedNodeIds": [
1189
+ "node1",
1190
+ "node71",
1191
+ "node72",
1192
+ "node73",
1193
+ "node43"
1194
+ ],
1195
+ "description": "Your minimum hit when attacking with a melee weapon is increased by #.\n\nThis minimum hit is further increased by # for each additional tile between you and the target",
1196
+ "effectName": "talent_distance_melee_minhit",
1197
+ "effectValue": 3,
1198
+ "style": "melee",
1199
+ "nodeSprite": "league_6_combat_mastery_small,6",
1200
+ "nodeSize": "node_major",
1201
+ "drawCoord": {
1202
+ "x": 88,
1203
+ "y": -63
1204
+ },
1205
+ "pointCost": 1
1206
+ },
1207
+ {
1208
+ "id": "node79",
1209
+ "linkedNodeIds": [
1210
+ "node146",
1211
+ "node163"
1212
+ ],
1213
+ "description": "Melee weapons that are under 1kg or one handed, increase your melee strength by 20% of your Strength level",
1214
+ "effectName": "talent_multi_hit_str_increase",
1215
+ "effectValue": "[Constant: true]",
1216
+ "style": "melee",
1217
+ "nodeSprite": "icon_stat_50x50,1",
1218
+ "nodeSize": "node_major",
1219
+ "drawCoord": {
1220
+ "x": 213,
1221
+ "y": -337
1222
+ },
1223
+ "pointCost": 1
1224
+ },
1225
+ {
1226
+ "id": "node80",
1227
+ "linkedNodeIds": [
1228
+ "node156",
1229
+ "node157"
1230
+ ],
1231
+ "description": "Attacking with a melee weapon or <col=*>Thorns</col> has a +#% chance to heal you based off your distance between you and your target (1 tile = 1 health)",
1232
+ "effectName": "talent_melee_distance_healing_chance",
1233
+ "effectValue": 10,
1234
+ "style": "melee",
1235
+ "nodeSprite": "league_6_combat_mastery_small,13",
1236
+ "nodeSize": "node_major",
1237
+ "drawCoord": {
1238
+ "x": 362,
1239
+ "y": -187
1240
+ },
1241
+ "pointCost": 1
1242
+ },
1243
+ {
1244
+ "id": "node81",
1245
+ "linkedNodeIds": [
1246
+ "node71",
1247
+ "node84",
1248
+ "node85"
1249
+ ],
1250
+ "description": "+# permanent Defence level boost",
1251
+ "effectName": "talent_defence_boost",
1252
+ "effectValue": 5,
1253
+ "style": "universal",
1254
+ "nodeSprite": "league_6_combat_mastery_small,12",
1255
+ "nodeSize": "node_minor",
1256
+ "drawCoord": {
1257
+ "x": 138,
1258
+ "y": -262
1259
+ },
1260
+ "pointCost": 1
1261
+ },
1262
+ {
1263
+ "id": "node82",
1264
+ "linkedNodeIds": [
1265
+ "node72",
1266
+ "node73",
1267
+ "node85",
1268
+ "node86"
1269
+ ],
1270
+ "description": "+#% accuracy in all combat styles",
1271
+ "effectName": "talent_all_style_accuracy",
1272
+ "effectValue": 15,
1273
+ "style": "universal",
1274
+ "nodeSprite": "league_6_combat_mastery_small,11",
1275
+ "nodeSize": "node_minor",
1276
+ "drawCoord": {
1277
+ "x": 213,
1278
+ "y": -187
1279
+ },
1280
+ "pointCost": 1
1281
+ },
1282
+ {
1283
+ "id": "node83",
1284
+ "linkedNodeIds": [
1285
+ "node43",
1286
+ "node86",
1287
+ "node88"
1288
+ ],
1289
+ "description": "+#% accuracy in all combat styles",
1290
+ "effectName": "talent_all_style_accuracy",
1291
+ "effectValue": 15,
1292
+ "style": "universal",
1293
+ "nodeSprite": "league_6_combat_mastery_small,11",
1294
+ "nodeSize": "node_minor",
1295
+ "drawCoord": {
1296
+ "x": 287,
1297
+ "y": -112
1298
+ },
1299
+ "pointCost": 1
1300
+ },
1301
+ {
1302
+ "id": "node84",
1303
+ "linkedNodeIds": [
1304
+ "node81",
1305
+ "node95",
1306
+ "node145"
1307
+ ],
1308
+ "description": "While you have a shield equipped, you have a 0.1% chance per Defence level to reflect all damage back to the attacker",
1309
+ "effectName": "talent_shield_reflect",
1310
+ "effectValue": "[Constant: true]",
1311
+ "style": "universal",
1312
+ "nodeSprite": "hitmark,27",
1313
+ "nodeSize": "node_major",
1314
+ "drawCoord": {
1315
+ "x": 100,
1316
+ "y": -300
1317
+ },
1318
+ "pointCost": 1
1319
+ },
1320
+ {
1321
+ "id": "node85",
1322
+ "linkedNodeIds": [
1323
+ "node81",
1324
+ "node82",
1325
+ "node163"
1326
+ ],
1327
+ "description": "Special attacks have a #% chance to not consume any energy",
1328
+ "effectName": "talent_spec_for_free",
1329
+ "effectValue": 20,
1330
+ "style": "universal",
1331
+ "nodeSprite": "league_6_combat_mastery_small,17",
1332
+ "nodeSize": "node_major",
1333
+ "drawCoord": {
1334
+ "x": 175,
1335
+ "y": -225
1336
+ },
1337
+ "pointCost": 1
1338
+ },
1339
+ {
1340
+ "id": "node86",
1341
+ "linkedNodeIds": [
1342
+ "node82",
1343
+ "node83",
1344
+ "node161"
1345
+ ],
1346
+ "description": "+#% accuracy in all combat styles",
1347
+ "effectName": "talent_all_style_accuracy",
1348
+ "effectValue": 35,
1349
+ "style": "universal",
1350
+ "nodeSprite": "league_6_combat_mastery_small,11",
1351
+ "nodeSize": "node_major",
1352
+ "drawCoord": {
1353
+ "x": 250,
1354
+ "y": -150
1355
+ },
1356
+ "pointCost": 1
1357
+ },
1358
+ {
1359
+ "id": "node87",
1360
+ "linkedNodeIds": [
1361
+ "node101",
1362
+ "node164"
1363
+ ],
1364
+ "description": "+#% chance to <col=*>Regenerate</col> runes, ammo and charges",
1365
+ "effectName": "talent_regen_ammo",
1366
+ "effectValue": 30,
1367
+ "style": "universal",
1368
+ "nodeSprite": "league_6_combat_mastery_small,30",
1369
+ "nodeSize": "node_major",
1370
+ "drawCoord": {
1371
+ "x": 262,
1372
+ "y": 87
1373
+ },
1374
+ "pointCost": 1
1375
+ },
1376
+ {
1377
+ "id": "node88",
1378
+ "linkedNodeIds": [
1379
+ "node83",
1380
+ "node98",
1381
+ "node156"
1382
+ ],
1383
+ "description": "Whenever you attack an enemy from at least 2 tiles away with any style, you restore 2% special attack energy",
1384
+ "effectName": "talent_restore_sa_energy_from_distance",
1385
+ "effectValue": "[Constant: true]",
1386
+ "style": "universal",
1387
+ "nodeSprite": "orb_icon,6",
1388
+ "nodeSize": "node_major",
1389
+ "drawCoord": {
1390
+ "x": 325,
1391
+ "y": -75
1392
+ },
1393
+ "pointCost": 1
1394
+ },
1395
+ {
1396
+ "id": "node91",
1397
+ "linkedNodeIds": [
1398
+ "node22",
1399
+ "node164"
1400
+ ],
1401
+ "description": "All attacks have +#% Prayer penetration (up to 100%)",
1402
+ "effectName": "talent_prayer_pen_all",
1403
+ "effectValue": 15,
1404
+ "style": "universal",
1405
+ "nodeSprite": "soul_wars_staticons,6",
1406
+ "nodeSize": "node_minor",
1407
+ "drawCoord": {
1408
+ "x": 425,
1409
+ "y": 300
1410
+ },
1411
+ "pointCost": 1
1412
+ },
1413
+ {
1414
+ "id": "node92",
1415
+ "linkedNodeIds": [
1416
+ "node1",
1417
+ "node94",
1418
+ "node95"
1419
+ ],
1420
+ "description": "+#% chance to <col=*>Regenerate</col> runes, ammo and charges",
1421
+ "effectName": "talent_regen_ammo",
1422
+ "effectValue": 5,
1423
+ "style": "universal",
1424
+ "nodeSprite": "league_6_combat_mastery_small,30",
1425
+ "nodeSize": "node_minor",
1426
+ "drawCoord": {
1427
+ "x": 0,
1428
+ "y": -200
1429
+ },
1430
+ "pointCost": 1
1431
+ },
1432
+ {
1433
+ "id": "node93",
1434
+ "linkedNodeIds": [
1435
+ "node1",
1436
+ "node98",
1437
+ "node99"
1438
+ ],
1439
+ "description": "+#% chance to <col=*>Regenerate</col> runes, ammo and charges",
1440
+ "effectName": "talent_regen_ammo",
1441
+ "effectValue": 5,
1442
+ "style": "universal",
1443
+ "nodeSprite": "league_6_combat_mastery_small,30",
1444
+ "nodeSize": "node_minor",
1445
+ "drawCoord": {
1446
+ "x": 200,
1447
+ "y": 25
1448
+ },
1449
+ "pointCost": 1
1450
+ },
1451
+ {
1452
+ "id": "node94",
1453
+ "linkedNodeIds": [
1454
+ "node61",
1455
+ "node92",
1456
+ "node96"
1457
+ ],
1458
+ "description": "+# permanent Defence level boost",
1459
+ "effectName": "talent_defence_boost",
1460
+ "effectValue": 5,
1461
+ "style": "universal",
1462
+ "nodeSprite": "league_6_combat_mastery_small,12",
1463
+ "nodeSize": "node_minor",
1464
+ "drawCoord": {
1465
+ "x": -50,
1466
+ "y": -250
1467
+ },
1468
+ "pointCost": 1
1469
+ },
1470
+ {
1471
+ "id": "node95",
1472
+ "linkedNodeIds": [
1473
+ "node84",
1474
+ "node92"
1475
+ ],
1476
+ "description": "+# permanent Defence level boost",
1477
+ "effectName": "talent_defence_boost",
1478
+ "effectValue": 5,
1479
+ "style": "universal",
1480
+ "nodeSprite": "league_6_combat_mastery_small,12",
1481
+ "nodeSize": "node_minor",
1482
+ "drawCoord": {
1483
+ "x": 50,
1484
+ "y": -250
1485
+ },
1486
+ "pointCost": 1
1487
+ },
1488
+ {
1489
+ "id": "node96",
1490
+ "linkedNodeIds": [
1491
+ "node94",
1492
+ "node97"
1493
+ ],
1494
+ "description": "Healing with Demonic Pacts overheals you, up to +#% of your base Hitpoints level",
1495
+ "effectName": "talent_overhealing_via_talents",
1496
+ "effectValue": 30,
1497
+ "style": "universal",
1498
+ "nodeSprite": "league_6_combat_mastery_small,13",
1499
+ "nodeSize": "node_major",
1500
+ "drawCoord": {
1501
+ "x": 0,
1502
+ "y": -300
1503
+ },
1504
+ "pointCost": 1
1505
+ },
1506
+ {
1507
+ "id": "node97",
1508
+ "linkedNodeIds": [
1509
+ "node96",
1510
+ "node135"
1511
+ ],
1512
+ "description": "All attacks have +#% Prayer penetration (up to 100%)",
1513
+ "effectName": "talent_prayer_pen_all",
1514
+ "effectValue": 15,
1515
+ "style": "universal",
1516
+ "nodeSprite": "soul_wars_staticons,6",
1517
+ "nodeSize": "node_minor",
1518
+ "drawCoord": {
1519
+ "x": -50,
1520
+ "y": -350
1521
+ },
1522
+ "pointCost": 1
1523
+ },
1524
+ {
1525
+ "id": "node98",
1526
+ "linkedNodeIds": [
1527
+ "node88",
1528
+ "node93"
1529
+ ],
1530
+ "description": "+# permanent Defence level boost",
1531
+ "effectName": "talent_defence_boost",
1532
+ "effectValue": 5,
1533
+ "style": "universal",
1534
+ "nodeSprite": "league_6_combat_mastery_small,12",
1535
+ "nodeSize": "node_minor",
1536
+ "drawCoord": {
1537
+ "x": 325,
1538
+ "y": 25
1539
+ },
1540
+ "pointCost": 1
1541
+ },
1542
+ {
1543
+ "id": "node99",
1544
+ "linkedNodeIds": [
1545
+ "node8",
1546
+ "node93",
1547
+ "node100"
1548
+ ],
1549
+ "description": "+# permanent Defence level boost",
1550
+ "effectName": "talent_defence_boost",
1551
+ "effectValue": 5,
1552
+ "style": "universal",
1553
+ "nodeSprite": "league_6_combat_mastery_small,12",
1554
+ "nodeSize": "node_minor",
1555
+ "drawCoord": {
1556
+ "x": 200,
1557
+ "y": 150
1558
+ },
1559
+ "pointCost": 1
1560
+ },
1561
+ {
1562
+ "id": "node100",
1563
+ "linkedNodeIds": [
1564
+ "node99",
1565
+ "node101"
1566
+ ],
1567
+ "description": "Healing with Demonic Pacts overheals you, up to +#% of your base Hitpoints level",
1568
+ "effectName": "talent_overhealing_via_talents",
1569
+ "effectValue": 30,
1570
+ "style": "universal",
1571
+ "nodeSprite": "league_6_combat_mastery_small,13",
1572
+ "nodeSize": "node_major",
1573
+ "drawCoord": {
1574
+ "x": 262,
1575
+ "y": 212
1576
+ },
1577
+ "pointCost": 1
1578
+ },
1579
+ {
1580
+ "id": "node101",
1581
+ "linkedNodeIds": [
1582
+ "node100",
1583
+ "node87"
1584
+ ],
1585
+ "description": "All attacks have +#% Prayer penetration (up to 100%)",
1586
+ "effectName": "talent_prayer_pen_all",
1587
+ "effectValue": 15,
1588
+ "style": "universal",
1589
+ "nodeSprite": "soul_wars_staticons,6",
1590
+ "nodeSize": "node_minor",
1591
+ "drawCoord": {
1592
+ "x": 325,
1593
+ "y": 150
1594
+ },
1595
+ "pointCost": 1
1596
+ },
1597
+ {
1598
+ "id": "node102",
1599
+ "linkedNodeIds": [
1600
+ "node66",
1601
+ "node106"
1602
+ ],
1603
+ "description": "While protection prayers are not active, you restore 1 Prayer point every 15 ticks (9s), this is sped up by 1 tick (0.6s) for every 7 worn prayer bonus you have",
1604
+ "effectName": "talent_prayer_restore_no_overhead",
1605
+ "effectValue": "[Constant: true]",
1606
+ "style": "universal",
1607
+ "nodeSprite": "icon_stat_50x50,4",
1608
+ "nodeSize": "node_major",
1609
+ "drawCoord": {
1610
+ "x": -262,
1611
+ "y": 87
1612
+ },
1613
+ "pointCost": 1
1614
+ },
1615
+ {
1616
+ "id": "node103",
1617
+ "linkedNodeIds": [
1618
+ "node20",
1619
+ "node106"
1620
+ ],
1621
+ "description": "All attacks have +#% Prayer penetration (up to 100%)",
1622
+ "effectName": "talent_prayer_pen_all",
1623
+ "effectValue": 15,
1624
+ "style": "universal",
1625
+ "nodeSprite": "soul_wars_staticons,6",
1626
+ "nodeSize": "node_minor",
1627
+ "drawCoord": {
1628
+ "x": -425,
1629
+ "y": 300
1630
+ },
1631
+ "pointCost": 1
1632
+ },
1633
+ {
1634
+ "id": "node106",
1635
+ "linkedNodeIds": [
1636
+ "node102",
1637
+ "node103",
1638
+ "node107"
1639
+ ],
1640
+ "description": "All attacks have +#% Prayer penetration (up to 100%)",
1641
+ "effectName": "talent_prayer_pen_all",
1642
+ "effectValue": 15,
1643
+ "style": "universal",
1644
+ "nodeSprite": "soul_wars_staticons,6",
1645
+ "nodeSize": "node_minor",
1646
+ "drawCoord": {
1647
+ "x": -425,
1648
+ "y": 87
1649
+ },
1650
+ "pointCost": 1
1651
+ },
1652
+ {
1653
+ "id": "node107",
1654
+ "linkedNodeIds": [
1655
+ "node106",
1656
+ "node67",
1657
+ "node108"
1658
+ ],
1659
+ "description": "Air spells deal +#% damage for each active prayer",
1660
+ "effectName": "talent_air_spell_damage_active_prayers",
1661
+ "effectValue": 7,
1662
+ "style": "magic",
1663
+ "nodeSprite": "league_6_combat_mastery_small,42",
1664
+ "nodeSize": "node_major",
1665
+ "drawCoord": {
1666
+ "x": -425,
1667
+ "y": -175
1668
+ },
1669
+ "pointCost": 1
1670
+ },
1671
+ {
1672
+ "id": "node108",
1673
+ "linkedNodeIds": [
1674
+ "node107",
1675
+ "node109",
1676
+ "node111"
1677
+ ],
1678
+ "description": "+#% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect",
1679
+ "effectName": "talent_percentage_magic_damage",
1680
+ "effectValue": 1,
1681
+ "style": "magic",
1682
+ "nodeSprite": "icon_stat_50x50,5",
1683
+ "nodeSize": "node_minor",
1684
+ "drawCoord": {
1685
+ "x": -475,
1686
+ "y": -225
1687
+ },
1688
+ "pointCost": 1
1689
+ },
1690
+ {
1691
+ "id": "node109",
1692
+ "linkedNodeIds": [
1693
+ "node108"
1694
+ ],
1695
+ "description": "Air spells have a +#% chance to max hit for every 1 prayer bonus, this chance is doubled against enemies weak to air spells",
1696
+ "effectName": "talent_air_spell_max_hit_prayer_bonus",
1697
+ "effectValue": 1,
1698
+ "style": "magic",
1699
+ "nodeSprite": "league_6_combat_mastery_small,42",
1700
+ "nodeSize": "node_capstone",
1701
+ "drawCoord": {
1702
+ "x": -525,
1703
+ "y": -275
1704
+ },
1705
+ "pointCost": 1
1706
+ },
1707
+ {
1708
+ "id": "node111",
1709
+ "linkedNodeIds": [
1710
+ "node108"
1711
+ ],
1712
+ "description": "Smoke spells now count as 'air' spells",
1713
+ "effectName": "talent_smoke_counts_as_air",
1714
+ "effectValue": "[Constant: true]",
1715
+ "style": "magic",
1716
+ "nodeSprite": "league_6_combat_mastery_small,46",
1717
+ "nodeSize": "node_major",
1718
+ "drawCoord": {
1719
+ "x": -437,
1720
+ "y": -262
1721
+ },
1722
+ "pointCost": 1
1723
+ },
1724
+ {
1725
+ "id": "node112",
1726
+ "linkedNodeIds": [
1727
+ "node68",
1728
+ "node113"
1729
+ ],
1730
+ "description": "Water spells deal increased damage the higher health percentage you have (+20% damage at 100% health)",
1731
+ "effectName": "talent_water_spell_damage_high_hp",
1732
+ "effectValue": "[Constant: true]",
1733
+ "style": "magic",
1734
+ "nodeSprite": "league_6_combat_mastery_small,43",
1735
+ "nodeSize": "node_major",
1736
+ "drawCoord": {
1737
+ "x": -350,
1738
+ "y": -250
1739
+ },
1740
+ "pointCost": 1
1741
+ },
1742
+ {
1743
+ "id": "node113",
1744
+ "linkedNodeIds": [
1745
+ "node112",
1746
+ "node114",
1747
+ "node123"
1748
+ ],
1749
+ "description": "+#% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect",
1750
+ "effectName": "talent_percentage_magic_damage",
1751
+ "effectValue": 1,
1752
+ "style": "magic",
1753
+ "nodeSprite": "icon_stat_50x50,5",
1754
+ "nodeSize": "node_minor",
1755
+ "drawCoord": {
1756
+ "x": -400,
1757
+ "y": -300
1758
+ },
1759
+ "pointCost": 1
1760
+ },
1761
+ {
1762
+ "id": "node114",
1763
+ "linkedNodeIds": [
1764
+ "node113"
1765
+ ],
1766
+ "description": "Water spell hits bounce back to you, healing you for the 60% of the damage dealt to your target",
1767
+ "effectName": "talent_water_spell_bouce_heal",
1768
+ "effectValue": "[Constant: true]",
1769
+ "style": "magic",
1770
+ "nodeSprite": "league_6_combat_mastery_small,43",
1771
+ "nodeSize": "node_capstone",
1772
+ "drawCoord": {
1773
+ "x": -450,
1774
+ "y": -350
1775
+ },
1776
+ "pointCost": 1
1777
+ },
1778
+ {
1779
+ "id": "node117",
1780
+ "linkedNodeIds": [
1781
+ "node69",
1782
+ "node118"
1783
+ ],
1784
+ "description": "Fire spell casts burn up to 6% of your maximum Hitpoints to increase your damage dealt by double the amount burned for.\n\nThis effect cannot kill you directly.",
1785
+ "effectName": "talent_fire_hp_consume_for_damage",
1786
+ "effectValue": "[Constant: true]",
1787
+ "style": "magic",
1788
+ "nodeSprite": "league_6_combat_mastery_small,45",
1789
+ "nodeSize": "node_major",
1790
+ "drawCoord": {
1791
+ "x": -275,
1792
+ "y": -325
1793
+ },
1794
+ "pointCost": 1
1795
+ },
1796
+ {
1797
+ "id": "node118",
1798
+ "linkedNodeIds": [
1799
+ "node117",
1800
+ "node119",
1801
+ "node124"
1802
+ ],
1803
+ "description": "+#% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect",
1804
+ "effectName": "talent_percentage_magic_damage",
1805
+ "effectValue": 1,
1806
+ "style": "magic",
1807
+ "nodeSprite": "icon_stat_50x50,5",
1808
+ "nodeSize": "node_minor",
1809
+ "drawCoord": {
1810
+ "x": -325,
1811
+ "y": -375
1812
+ },
1813
+ "pointCost": 1
1814
+ },
1815
+ {
1816
+ "id": "node119",
1817
+ "linkedNodeIds": [
1818
+ "node118"
1819
+ ],
1820
+ "description": "Fire spell hits apply 1 burn (max 5) and bounce to up to 2 nearby targets",
1821
+ "effectName": "talent_fire_spell_burn_bounce",
1822
+ "effectValue": "[Constant: true]",
1823
+ "style": "magic",
1824
+ "nodeSprite": "league_6_combat_mastery_small,45",
1825
+ "nodeSize": "node_capstone",
1826
+ "drawCoord": {
1827
+ "x": -375,
1828
+ "y": -425
1829
+ },
1830
+ "pointCost": 1
1831
+ },
1832
+ {
1833
+ "id": "node122",
1834
+ "linkedNodeIds": [
1835
+ "node68",
1836
+ "node69"
1837
+ ],
1838
+ "description": "Attack rate with combat spells in a spellbook is sped up by # ticks\n\nThis cannot reduce attack rate below 2 ticks (1.2s)",
1839
+ "effectName": "talent_magic_attack_speed_traditional",
1840
+ "effectValue": 2,
1841
+ "style": "magic",
1842
+ "nodeSprite": "league_6_combat_mastery_small,40",
1843
+ "nodeSize": "node_major",
1844
+ "drawCoord": {
1845
+ "x": -288,
1846
+ "y": -262
1847
+ },
1848
+ "pointCost": 1
1849
+ },
1850
+ {
1851
+ "id": "node123",
1852
+ "linkedNodeIds": [
1853
+ "node113"
1854
+ ],
1855
+ "description": "Ice spells now count as 'water' spells",
1856
+ "effectName": "talent_ice_counts_as_water",
1857
+ "effectValue": "[Constant: true]",
1858
+ "style": "magic",
1859
+ "nodeSprite": "league_6_combat_mastery_small,49",
1860
+ "nodeSize": "node_major",
1861
+ "drawCoord": {
1862
+ "x": -338,
1863
+ "y": -312
1864
+ },
1865
+ "pointCost": 1
1866
+ },
1867
+ {
1868
+ "id": "node124",
1869
+ "linkedNodeIds": [
1870
+ "node118"
1871
+ ],
1872
+ "description": "Blood spells now count as 'fire' spells",
1873
+ "effectName": "talent_blood_counts_as_fire",
1874
+ "effectValue": "[Constant: true]",
1875
+ "style": "magic",
1876
+ "nodeSprite": "league_6_combat_mastery_small,48",
1877
+ "nodeSize": "node_major",
1878
+ "drawCoord": {
1879
+ "x": -388,
1880
+ "y": -362
1881
+ },
1882
+ "pointCost": 1
1883
+ },
1884
+ {
1885
+ "id": "node127",
1886
+ "linkedNodeIds": [
1887
+ "node70",
1888
+ "node128",
1889
+ "node134"
1890
+ ],
1891
+ "description": "Earth spell hits reduce the enemies Defence & Magic Defence levels by 2",
1892
+ "effectName": "talent_earth_reduce_defence",
1893
+ "effectValue": "[Constant: true]",
1894
+ "style": "magic",
1895
+ "nodeSprite": "league_6_combat_mastery_small,44",
1896
+ "nodeSize": "node_major",
1897
+ "drawCoord": {
1898
+ "x": -200,
1899
+ "y": -400
1900
+ },
1901
+ "pointCost": 1
1902
+ },
1903
+ {
1904
+ "id": "node128",
1905
+ "linkedNodeIds": [
1906
+ "node127",
1907
+ "node129",
1908
+ "node131"
1909
+ ],
1910
+ "description": "+#% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect",
1911
+ "effectName": "talent_percentage_magic_damage",
1912
+ "effectValue": 1,
1913
+ "style": "magic",
1914
+ "nodeSprite": "icon_stat_50x50,5",
1915
+ "nodeSize": "node_minor",
1916
+ "drawCoord": {
1917
+ "x": -250,
1918
+ "y": -450
1919
+ },
1920
+ "pointCost": 1
1921
+ },
1922
+ {
1923
+ "id": "node129",
1924
+ "linkedNodeIds": [
1925
+ "node128"
1926
+ ],
1927
+ "description": "Earth spells deal additional flat damage based on your current Defence level (+1 damage per # Defence levels)",
1928
+ "effectName": "talent_earth_scale_defence_stat",
1929
+ "effectValue": 12,
1930
+ "style": "magic",
1931
+ "nodeSprite": "league_6_combat_mastery_small,44",
1932
+ "nodeSize": "node_capstone",
1933
+ "drawCoord": {
1934
+ "x": -300,
1935
+ "y": -500
1936
+ },
1937
+ "pointCost": 1
1938
+ },
1939
+ {
1940
+ "id": "node131",
1941
+ "linkedNodeIds": [
1942
+ "node128"
1943
+ ],
1944
+ "description": "Shadow spells, now count as 'earth' spells",
1945
+ "effectName": "talent_shadow_counts_as_earth",
1946
+ "effectValue": "[Constant: true]",
1947
+ "style": "magic",
1948
+ "nodeSprite": "league_6_combat_mastery_small,47",
1949
+ "nodeSize": "node_major",
1950
+ "drawCoord": {
1951
+ "x": -288,
1952
+ "y": -412
1953
+ },
1954
+ "pointCost": 1
1955
+ },
1956
+ {
1957
+ "id": "node133",
1958
+ "linkedNodeIds": [
1959
+ "node69",
1960
+ "node68"
1961
+ ],
1962
+ "description": "Attack rate with powered staves is sped up by # ticks\nAll one handed powered staves have their max hit reduced by 8\n\nThis cannot reduce attack rate below 1 tick (0.6s)",
1963
+ "effectName": "talent_magic_attack_speed_powered",
1964
+ "effectValue": 3,
1965
+ "style": "magic",
1966
+ "nodeSprite": "league_6_combat_mastery_small,40",
1967
+ "nodeSize": "node_major",
1968
+ "drawCoord": {
1969
+ "x": -238,
1970
+ "y": -212
1971
+ },
1972
+ "pointCost": 1
1973
+ },
1974
+ {
1975
+ "id": "node134",
1976
+ "linkedNodeIds": [
1977
+ "node127",
1978
+ "node136"
1979
+ ],
1980
+ "description": "All attacks have +#% Prayer penetration (up to 100%)",
1981
+ "effectName": "talent_prayer_pen_all",
1982
+ "effectValue": 15,
1983
+ "style": "universal",
1984
+ "nodeSprite": "soul_wars_staticons,6",
1985
+ "nodeSize": "node_minor",
1986
+ "drawCoord": {
1987
+ "x": -100,
1988
+ "y": -500
1989
+ },
1990
+ "pointCost": 1
1991
+ },
1992
+ {
1993
+ "id": "node135",
1994
+ "linkedNodeIds": [
1995
+ "node97",
1996
+ "node136"
1997
+ ],
1998
+ "description": "Whenever an attack deals 0 damage to you while either a two-handed shield or an off-hand is equipped, you're healed for 2 and restore 2 prayer points",
1999
+ "effectName": "talent_shield_block_heal",
2000
+ "effectValue": "[Constant: true]",
2001
+ "style": "universal",
2002
+ "nodeSprite": "hitmark,0",
2003
+ "nodeSize": "node_major",
2004
+ "drawCoord": {
2005
+ "x": 0,
2006
+ "y": -400
2007
+ },
2008
+ "pointCost": 1
2009
+ },
2010
+ {
2011
+ "id": "node136",
2012
+ "linkedNodeIds": [
2013
+ "node134",
2014
+ "node135",
2015
+ "node139"
2016
+ ],
2017
+ "description": "All attacks have +#% Prayer penetration (up to 100%)",
2018
+ "effectName": "talent_prayer_pen_all",
2019
+ "effectValue": 15,
2020
+ "style": "universal",
2021
+ "nodeSprite": "soul_wars_staticons,6",
2022
+ "nodeSize": "node_minor",
2023
+ "drawCoord": {
2024
+ "x": 100,
2025
+ "y": -500
2026
+ },
2027
+ "pointCost": 1
2028
+ },
2029
+ {
2030
+ "id": "node139",
2031
+ "linkedNodeIds": [
2032
+ "node136",
2033
+ "node140",
2034
+ "node145"
2035
+ ],
2036
+ "description": "All recoil & <col=*>Thorns</col> style effects deal additional damage equal to 1% of your total defence bonuses",
2037
+ "effectName": "talent_defence_recoil_scaling",
2038
+ "effectValue": "[Constant: true]",
2039
+ "style": "melee",
2040
+ "nodeSprite": "combat_shield",
2041
+ "nodeSize": "node_major",
2042
+ "drawCoord": {
2043
+ "x": 200,
2044
+ "y": -400
2045
+ },
2046
+ "pointCost": 1
2047
+ },
2048
+ {
2049
+ "id": "node140",
2050
+ "linkedNodeIds": [
2051
+ "node139",
2052
+ "node141"
2053
+ ],
2054
+ "description": "+#% Melee damage",
2055
+ "effectName": "talent_percentage_melee_damage",
2056
+ "effectValue": 1,
2057
+ "style": "melee",
2058
+ "nodeSprite": "icon_stat_50x50,1",
2059
+ "nodeSize": "node_minor",
2060
+ "drawCoord": {
2061
+ "x": 250,
2062
+ "y": -450
2063
+ },
2064
+ "pointCost": 1
2065
+ },
2066
+ {
2067
+ "id": "node141",
2068
+ "linkedNodeIds": [
2069
+ "node140"
2070
+ ],
2071
+ "description": "When the <col=*>Thorns</col> effect triggers, it will always hit twice, dealing 50% of its damage in the second hit.",
2072
+ "effectName": "talent_thorns_double_hit",
2073
+ "effectValue": "[Constant: true]",
2074
+ "style": "melee",
2075
+ "nodeSprite": "combat_shield",
2076
+ "nodeSize": "node_capstone",
2077
+ "drawCoord": {
2078
+ "x": 300,
2079
+ "y": -500
2080
+ },
2081
+ "pointCost": 1
2082
+ },
2083
+ {
2084
+ "id": "node142",
2085
+ "linkedNodeIds": [
2086
+ "node143",
2087
+ "node163"
2088
+ ],
2089
+ "description": "Melee weapons under 1kg attack 1 tick (0.6s) faster",
2090
+ "effectName": "talent_light_weapon_faster",
2091
+ "effectValue": "[Constant: true]",
2092
+ "style": "melee",
2093
+ "nodeSprite": "account_icons,0",
2094
+ "nodeSize": "node_major",
2095
+ "drawCoord": {
2096
+ "x": 275,
2097
+ "y": -325
2098
+ },
2099
+ "pointCost": 1
2100
+ },
2101
+ {
2102
+ "id": "node143",
2103
+ "linkedNodeIds": [
2104
+ "node142",
2105
+ "node144"
2106
+ ],
2107
+ "description": "+#% Melee damage",
2108
+ "effectName": "talent_percentage_melee_damage",
2109
+ "effectValue": 1,
2110
+ "style": "melee",
2111
+ "nodeSprite": "icon_stat_50x50,1",
2112
+ "nodeSize": "node_minor",
2113
+ "drawCoord": {
2114
+ "x": 325,
2115
+ "y": -375
2116
+ },
2117
+ "pointCost": 1
2118
+ },
2119
+ {
2120
+ "id": "node144",
2121
+ "linkedNodeIds": [
2122
+ "node143"
2123
+ ],
2124
+ "description": "Whenever you deal damage with a melee weapon, you restore #% special attack energy per hit",
2125
+ "effectName": "talent_hit_restore_spec_energy",
2126
+ "effectValue": 2,
2127
+ "style": "melee",
2128
+ "nodeSprite": "hitmark,1",
2129
+ "nodeSize": "node_capstone",
2130
+ "drawCoord": {
2131
+ "x": 375,
2132
+ "y": -425
2133
+ },
2134
+ "pointCost": 1
2135
+ },
2136
+ {
2137
+ "id": "node145",
2138
+ "linkedNodeIds": [
2139
+ "node84",
2140
+ "node139",
2141
+ "node146"
2142
+ ],
2143
+ "description": "+#% Melee damage",
2144
+ "effectName": "talent_percentage_melee_damage",
2145
+ "effectValue": 1,
2146
+ "style": "melee",
2147
+ "nodeSprite": "icon_stat_50x50,1",
2148
+ "nodeSize": "node_minor",
2149
+ "drawCoord": {
2150
+ "x": 150,
2151
+ "y": -350
2152
+ },
2153
+ "pointCost": 1
2154
+ },
2155
+ {
2156
+ "id": "node146",
2157
+ "linkedNodeIds": [
2158
+ "node79",
2159
+ "node145"
2160
+ ],
2161
+ "description": "Attacking with a melee weapon or <col=*>Thorns</col> has a +#% chance to heal you based off your distance between you and your target (1 tile = 1 health)",
2162
+ "effectName": "talent_melee_distance_healing_chance",
2163
+ "effectValue": 10,
2164
+ "style": "melee",
2165
+ "nodeSprite": "league_6_combat_mastery_small,13",
2166
+ "nodeSize": "node_major",
2167
+ "drawCoord": {
2168
+ "x": 163,
2169
+ "y": -287
2170
+ },
2171
+ "pointCost": 1
2172
+ },
2173
+ {
2174
+ "id": "node150",
2175
+ "linkedNodeIds": [
2176
+ "node151",
2177
+ "node161"
2178
+ ],
2179
+ "description": "For each unique heavy melee weapon (>=1kg) in your inventory, your chance of a <col=*>Blindbag</col> trigger is increased by 2% up to a maximum of 10% (5 weapons)",
2180
+ "effectName": "talent_unique_blindbag_chance",
2181
+ "effectValue": "[Constant: true]",
2182
+ "style": "melee",
2183
+ "nodeSprite": "league_6_combat_mastery_small,10",
2184
+ "nodeSize": "node_major",
2185
+ "drawCoord": {
2186
+ "x": 350,
2187
+ "y": -250
2188
+ },
2189
+ "pointCost": 1
2190
+ },
2191
+ {
2192
+ "id": "node151",
2193
+ "linkedNodeIds": [
2194
+ "node150",
2195
+ "node152"
2196
+ ],
2197
+ "description": "+#% Melee damage",
2198
+ "effectName": "talent_percentage_melee_damage",
2199
+ "effectValue": 1,
2200
+ "style": "melee",
2201
+ "nodeSprite": "icon_stat_50x50,1",
2202
+ "nodeSize": "node_minor",
2203
+ "drawCoord": {
2204
+ "x": 400,
2205
+ "y": -300
2206
+ },
2207
+ "pointCost": 1
2208
+ },
2209
+ {
2210
+ "id": "node152",
2211
+ "linkedNodeIds": [
2212
+ "node151"
2213
+ ],
2214
+ "description": "For each unique heavy melee weapon (>=1kg) in your inventory, the max hit of your <col=*>Blindbag</col> attacks is increased by #% up to a maximum of 10% (5 weapons)",
2215
+ "effectName": "talent_unique_blindbag_damage",
2216
+ "effectValue": 2,
2217
+ "style": "melee",
2218
+ "nodeSprite": "league_6_combat_mastery_small,10",
2219
+ "nodeSize": "node_capstone",
2220
+ "drawCoord": {
2221
+ "x": 450,
2222
+ "y": -350
2223
+ },
2224
+ "pointCost": 1
2225
+ },
2226
+ {
2227
+ "id": "node153",
2228
+ "linkedNodeIds": [
2229
+ "node154",
2230
+ "node156",
2231
+ "node164"
2232
+ ],
2233
+ "description": "Your maximum hit when attacking with a melee weapon is increased by #% and an additional #% for every 3 tiles of distance between you and your target",
2234
+ "effectName": "talent_percentage_melee_maxhit_distance",
2235
+ "effectValue": 4,
2236
+ "style": "melee",
2237
+ "nodeSprite": "icon_stat_50x50,1",
2238
+ "nodeSize": "node_major",
2239
+ "drawCoord": {
2240
+ "x": 425,
2241
+ "y": -175
2242
+ },
2243
+ "pointCost": 1
2244
+ },
2245
+ {
2246
+ "id": "node154",
2247
+ "linkedNodeIds": [
2248
+ "node153",
2249
+ "node155"
2250
+ ],
2251
+ "description": "+#% Melee damage",
2252
+ "effectName": "talent_percentage_melee_damage",
2253
+ "effectValue": 1,
2254
+ "style": "melee",
2255
+ "nodeSprite": "icon_stat_50x50,1",
2256
+ "nodeSize": "node_minor",
2257
+ "drawCoord": {
2258
+ "x": 475,
2259
+ "y": -225
2260
+ },
2261
+ "pointCost": 1
2262
+ },
2263
+ {
2264
+ "id": "node155",
2265
+ "linkedNodeIds": [
2266
+ "node154"
2267
+ ],
2268
+ "description": "If your melee attack range is at least 4, it is increased to 7\n\nAll halberds slower than 5 ticks have their attack rate set to 5 ticks (3.0s)",
2269
+ "effectName": "talent_melee_range_conditional_boost",
2270
+ "effectValue": "[Constant: true]",
2271
+ "style": "melee",
2272
+ "nodeSprite": "league_6_combat_mastery_small,6",
2273
+ "nodeSize": "node_capstone",
2274
+ "drawCoord": {
2275
+ "x": 525,
2276
+ "y": -275
2277
+ },
2278
+ "pointCost": 1
2279
+ },
2280
+ {
2281
+ "id": "node156",
2282
+ "linkedNodeIds": [
2283
+ "node80",
2284
+ "node88",
2285
+ "node153"
2286
+ ],
2287
+ "description": "+#% Melee damage",
2288
+ "effectName": "talent_percentage_melee_damage",
2289
+ "effectValue": 1,
2290
+ "style": "melee",
2291
+ "nodeSprite": "icon_stat_50x50,1",
2292
+ "nodeSize": "node_minor",
2293
+ "drawCoord": {
2294
+ "x": 375,
2295
+ "y": -125
2296
+ },
2297
+ "pointCost": 1
2298
+ },
2299
+ {
2300
+ "id": "node157",
2301
+ "linkedNodeIds": [
2302
+ "node80",
2303
+ "node161"
2304
+ ],
2305
+ "description": "When hitting a target with a two handed melee weapon, you have a 5% chance to trigger a <col=*>Ranged echo</col> as if you have a bow, crossbow and thrown weapon equipped.\n\n<col=*>Ranged echo</col>: An additional ranged attack which rolls with your melee stats instead of ranged. Echo attacks cannot trigger additional echo attacks.",
2306
+ "effectName": "talent_2h_melee_echos",
2307
+ "effectValue": "[Constant: true]",
2308
+ "style": "melee",
2309
+ "nodeSprite": "league_6_combat_mastery_small,18",
2310
+ "nodeSize": "node_major",
2311
+ "drawCoord": {
2312
+ "x": 312,
2313
+ "y": -137
2314
+ },
2315
+ "pointCost": 1
2316
+ },
2317
+ {
2318
+ "id": "node161",
2319
+ "linkedNodeIds": [
2320
+ "node86",
2321
+ "node150",
2322
+ "node157",
2323
+ "node165"
2324
+ ],
2325
+ "description": "+#% Melee damage",
2326
+ "effectName": "talent_percentage_melee_damage",
2327
+ "effectValue": 1,
2328
+ "style": "melee",
2329
+ "nodeSprite": "icon_stat_50x50,1",
2330
+ "nodeSize": "node_minor",
2331
+ "drawCoord": {
2332
+ "x": 300,
2333
+ "y": -200
2334
+ },
2335
+ "pointCost": 1
2336
+ },
2337
+ {
2338
+ "id": "node162",
2339
+ "linkedNodeIds": [
2340
+ "node163",
2341
+ "node165"
2342
+ ],
2343
+ "description": "Melee strength is increased by 50% of your worn prayer bonus",
2344
+ "effectName": "talent_melee_strength_prayer_bonus",
2345
+ "effectValue": "[Constant: true]",
2346
+ "style": "melee",
2347
+ "nodeSprite": "soul_wars_staticons,6",
2348
+ "nodeSize": "node_major",
2349
+ "drawCoord": {
2350
+ "x": 238,
2351
+ "y": -212
2352
+ },
2353
+ "pointCost": 1
2354
+ },
2355
+ {
2356
+ "id": "node163",
2357
+ "linkedNodeIds": [
2358
+ "node79",
2359
+ "node85",
2360
+ "node142",
2361
+ "node162"
2362
+ ],
2363
+ "description": "+#% Melee damage",
2364
+ "effectName": "talent_percentage_melee_damage",
2365
+ "effectValue": 1,
2366
+ "style": "melee",
2367
+ "nodeSprite": "icon_stat_50x50,1",
2368
+ "nodeSize": "node_minor",
2369
+ "drawCoord": {
2370
+ "x": 225,
2371
+ "y": -275
2372
+ },
2373
+ "pointCost": 1
2374
+ },
2375
+ {
2376
+ "id": "node164",
2377
+ "linkedNodeIds": [
2378
+ "node87",
2379
+ "node91",
2380
+ "node153"
2381
+ ],
2382
+ "description": "All attacks have +#% Prayer penetration (up to 100%)",
2383
+ "effectName": "talent_prayer_pen_all",
2384
+ "effectValue": 15,
2385
+ "style": "universal",
2386
+ "nodeSprite": "soul_wars_staticons,6",
2387
+ "nodeSize": "node_minor",
2388
+ "drawCoord": {
2389
+ "x": 425,
2390
+ "y": 87
2391
+ },
2392
+ "pointCost": 1
2393
+ },
2394
+ {
2395
+ "id": "node165",
2396
+ "linkedNodeIds": [
2397
+ "node161",
2398
+ "node162"
2399
+ ],
2400
+ "description": "Attacks with a melee weapon can consume 5 overhealed hitpoints (if available), increasing your minimum hit on that attack by 5",
2401
+ "effectName": "talent_overheal_consumption_boost",
2402
+ "effectValue": "[Constant: true]",
2403
+ "style": "melee",
2404
+ "nodeSprite": "osm_status_icons,5",
2405
+ "nodeSize": "node_major",
2406
+ "drawCoord": {
2407
+ "x": 288,
2408
+ "y": -262
2409
+ },
2410
+ "pointCost": 1
2411
+ },
2412
+ {
2413
+ "id": "node166",
2414
+ "linkedNodeIds": [
2415
+ "node67",
2416
+ "node53"
2417
+ ],
2418
+ "description": "Whenever you <col=*>Regenerate</col> charges from a powered staff or wand, also <col=*>Regenerate</col> 1 air rune",
2419
+ "effectName": "talent_regen_stave_charges_air",
2420
+ "effectValue": "[Constant: true]",
2421
+ "style": "magic",
2422
+ "nodeSprite": "league_6_combat_mastery_small,38",
2423
+ "nodeSize": "node_major",
2424
+ "drawCoord": {
2425
+ "x": -363,
2426
+ "y": -187
2427
+ },
2428
+ "pointCost": 1
2429
+ },
2430
+ {
2431
+ "id": "node167",
2432
+ "linkedNodeIds": [
2433
+ "node54",
2434
+ "node70"
2435
+ ],
2436
+ "description": "Whenever you <col=*>Regenerate</col> charges from a powered staff or wand, also <col=*>Regenerate</col> 1 earth rune",
2437
+ "effectName": "talent_regen_stave_charges_earth",
2438
+ "effectValue": "[Constant: true]",
2439
+ "style": "magic",
2440
+ "nodeSprite": "league_6_combat_mastery_small,38",
2441
+ "nodeSize": "node_major",
2442
+ "drawCoord": {
2443
+ "x": -163,
2444
+ "y": -287
2445
+ },
2446
+ "pointCost": 1
2447
+ }
2448
+ ]
2449
+ }