oriverse-engine 0.1.7 → 0.1.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,82 +1,85 @@
1
- // Target Range — aim at the floating spheres and left-click to score. 30-second round, R restarts.
2
- // Demonstrates: a custom #class player (movement + jump + click-to-shoot with the crosshair ray),
3
- // user-defined funcs called cross-object, TeleportTo respawn, countdown round timer, HUD score.
4
-
5
- #class player
6
- event OnSpawned {
7
- forever {
8
- var dir = GetMoveVectorCamera()
9
- MoveInDirectionContinuouslyFacing(dir, 900)
10
- }
11
- }
12
- event ActionDownByThisPlayer[Jump] {
13
- if IsOnGround() {
14
- Jump(1000)
15
- }
16
- }
17
- event ActionDownByThisPlayer[Primary] {
18
- var t = GetMouseTargetObjectWithTag(Tag.Target)
19
- if t.Exists() and not NearestObjectWithTag(Tag.Manager).RoundOver {
20
- t.Pop()
21
- }
22
- }
23
- #end
24
-
25
- #class Target
26
- func Pop() {
27
- SpawnFloatingText("+1", Vector(0.3, 1, 0.4))
28
- NearestObjectWithTag(Tag.Manager).Hits += 1
29
- TeleportTo(Position(RandomNumber(-1200, 1200), RandomNumber(500, 1600), RandomNumber(100, 500)))
30
- }
31
- event OnPreSpawn {
32
- AddTag(Tag.Target)
33
- }
34
- #end
35
-
36
- #class GameManager
37
- var Hits = 0
38
- var TimeLeft = 30
39
- var RoundOver = false
40
- event OnPreSpawn {
41
- AddTag(Tag.Manager)
42
- }
43
- event OnSpawned {
44
- var secondTmr = Timer()
45
- secondTmr.StartCountDown(1)
46
- var scoreLabel = ResolveObjectByNameOnce("ScoreText")
47
- var midLabel = ResolveObjectByNameOnce("MidText")
48
- forever {
49
- scoreLabel.SetText("Hits: " + Hits + " Time: " + TimeLeft)
50
- if RoundOver {
51
- continue
52
- }
53
- if secondTmr.IsDone() {
54
- secondTmr.StartCountDown(1)
55
- TimeLeft -= 1
56
- if TimeLeft <= 0 {
57
- RoundOver = true
58
- midLabel.SetText("TIME! Final score: " + Hits + " — press R to retry")
59
- }
60
- }
61
- }
62
- }
63
- event KeyboardDown[R] {
64
- RestartGame()
65
- }
66
- #end
67
-
68
- object Ground {
69
- model = "cube"
70
- position = (0, 0, -50)
71
- size = (4000, 4000, 100)
72
- color = (0.45, 0.4, 0.35)
73
- }
74
- object TargetA : Target { model = "sphere" position = (-600, 900, 250) size = 90 color = (1, 0.3, 0.3) }
75
- object TargetB : Target { model = "sphere" position = (0, 1200, 350) size = 90 color = (1, 0.3, 0.3) }
76
- object TargetC : Target { model = "sphere" position = (700, 800, 200) size = 90 color = (1, 0.3, 0.3) }
77
- display manager : GameManager { visible = false }
78
-
79
- screenCanvas HUD {
80
- textLabel ScoreText { offset = (20, 20) text = "Hits: 0 Time: 30" color = (1, 1, 0.85) }
81
- textLabel MidText { align = (center, center) text = "" color = (0.4, 1, 0.5) }
82
- }
1
+ // Target Range — aim at the floating spheres and left-click to score. 30-second round, click Restart to replay.
2
+ // Demonstrates: a custom #class player (movement + jump + click-to-shoot with the crosshair ray),
3
+ // user-defined funcs called cross-object, TeleportTo respawn, countdown round timer, HUD score.
4
+
5
+ #class player
6
+ event OnSpawned {
7
+ forever {
8
+ var dir = GetMoveVectorCamera()
9
+ MoveInDirectionContinuouslyFacing(dir, 900)
10
+ }
11
+ }
12
+ event ActionDownByThisPlayer[Jump] {
13
+ if IsOnGround() {
14
+ Jump(1000)
15
+ }
16
+ }
17
+ event ActionDownByThisPlayer[Primary] {
18
+ var t = GetMouseTargetObjectWithTag(Tag.Target)
19
+ if t.Exists() and not NearestObjectWithTag(Tag.Manager).RoundOver {
20
+ t.Pop()
21
+ }
22
+ }
23
+ #end
24
+
25
+ #class Target
26
+ func Pop() {
27
+ SpawnFloatingText("+1", Vector(0.3, 1, 0.4))
28
+ NearestObjectWithTag(Tag.Manager).Hits += 1
29
+ TeleportTo(Position(RandomNumber(-1200, 1200), RandomNumber(500, 1600), RandomNumber(100, 500)))
30
+ }
31
+ event OnPreSpawn {
32
+ AddTag(Tag.Target)
33
+ }
34
+ #end
35
+
36
+ #class GameManager
37
+ var Hits = 0
38
+ var TimeLeft = 30
39
+ var RoundOver = false
40
+ event OnPreSpawn {
41
+ AddTag(Tag.Manager)
42
+ }
43
+ event OnSpawned {
44
+ var secondTmr = Timer()
45
+ secondTmr.StartCountDown(1)
46
+ var scoreLabel = ResolveObjectByNameOnce("ScoreText")
47
+ var midLabel = ResolveObjectByNameOnce("MidText")
48
+ var restartBtn = ResolveObjectByNameOnce("RestartBtn")
49
+ forever {
50
+ scoreLabel.SetText("Hits: " + Hits + " Time: " + TimeLeft)
51
+ if RoundOver {
52
+ continue
53
+ }
54
+ if secondTmr.IsDone() {
55
+ secondTmr.StartCountDown(1)
56
+ TimeLeft -= 1
57
+ if TimeLeft <= 0 {
58
+ RoundOver = true
59
+ midLabel.SetText("TIME! Final score: " + Hits)
60
+ restartBtn.SetVisible(true)
61
+ }
62
+ }
63
+ }
64
+ }
65
+ event ClickButton {
66
+ if Event.ClickedButton == ResolveObjectByNameOnce("RestartBtn") { RestartGame() }
67
+ }
68
+ #end
69
+
70
+ object Ground {
71
+ model = "cube"
72
+ position = (0, 0, -50)
73
+ size = (4000, 4000, 100)
74
+ color = (0.45, 0.4, 0.35)
75
+ }
76
+ object TargetA : Target { model = "sphere" position = (-600, 900, 250) size = 90 color = (1, 0.3, 0.3) }
77
+ object TargetB : Target { model = "sphere" position = (0, 1200, 350) size = 90 color = (1, 0.3, 0.3) }
78
+ object TargetC : Target { model = "sphere" position = (700, 800, 200) size = 90 color = (1, 0.3, 0.3) }
79
+ display manager : GameManager { visible = false }
80
+
81
+ screenCanvas HUD {
82
+ textLabel ScoreText { offset = (20, 20) text = "Hits: 0 Time: 30" color = (1, 1, 0.85) }
83
+ textLabel MidText { align = (center, center) text = "" color = (0.4, 1, 0.5) }
84
+ button RestartBtn { anchor = (center, center) offset = (0, 70) size = (220, 52) text = "Restart" corner_radius = 8 color = #2E8B57 visible = false }
85
+ }
@@ -1,121 +1,130 @@
1
- // ktx_bridge.js
2
- try { console.log("ktx_bridge sees Module:", typeof Module !== 'undefined' ? Module : undefined); } catch (_) {}
3
-
4
- // Helper views that do not require EXPORTED_RUNTIME_METHODS
5
- let __ktx_warned_fallback = false;
6
- function __ktx_warn_fallback_once() {
7
- if (!__ktx_warned_fallback) {
8
- console.warn("ktx_bridge: using wasmMemory fallback (HEAPU8/HEAPU32 not exported)");
9
- __ktx_warned_fallback = true;
10
- }
11
- }
12
- function heapU8() {
13
- if (Module.HEAPU8) return Module.HEAPU8;
14
- const mem = Module.wasmMemory || (typeof wasmMemory !== 'undefined' ? wasmMemory : undefined);
15
- if (!mem) throw new Error("WASM memory not available (u8)");
16
- __ktx_warn_fallback_once();
17
- return new Uint8Array(mem.buffer);
18
- }
19
- function heapU32() {
20
- if (Module.HEAPU32) return Module.HEAPU32;
21
- const mem = Module.wasmMemory || (typeof wasmMemory !== 'undefined' ? wasmMemory : undefined);
22
- if (!mem) throw new Error("WASM memory not available (u32)");
23
- __ktx_warn_fallback_once();
24
- return new Uint32Array(mem.buffer);
25
- }
26
-
27
- /**
28
- * Extract a WasmTextureDataC from a pointer, read its fields, and free it.
29
- *
30
- * @param {number} wasmTextureDataCPtr pointer to a WasmTextureDataC in WASM memory
31
- */
32
- function extractWasmTextureData(wasmTextureDataCPtr) {
33
- if (wasmTextureDataCPtr === 0) {
34
- throw new Error("KTX decode returned a null pointer");
35
- }
36
- const base = wasmTextureDataCPtr >>> 2; // pointer in i32 indices
37
- const u32 = heapU32();
38
- const width = u32[base + 0];
39
- const height = u32[base + 1];
40
- const faceCount = u32[base + 2];
41
- const mipCount = u32[base + 3];
42
- const dataPtr = u32[base + 4];
43
- const dataLen = u32[base + 5];
44
- const offsetsPtr = u32[base + 6];
45
-
46
- // Copy the texture bytes
47
- const u8 = heapU8();
48
- const textureData = u8.slice(dataPtr, dataPtr + dataLen);
49
-
50
- // Flattened offsets array, if any
51
- const totalOffsets = faceCount * mipCount;
52
- const faceToMipOffsets = u32.slice(
53
- offsetsPtr >>> 2,
54
- (offsetsPtr >>> 2) + totalOffsets
55
- );
56
-
57
- // Free the struct
58
- Module.ccall("wasm_free_texture_data", null, ["number"], [wasmTextureDataCPtr]);
59
-
60
- return {
61
- width,
62
- height,
63
- faceCount,
64
- mipCount,
65
- textureData,
66
- faceToMipOffsets,
67
- };
68
- }
69
-
70
- /**
71
- * loadAndTranscodeKtxTexture
72
- * Calls the WASM function "wasm_load_and_transcode_ktx_texture"
73
- * with a given format string (e.g. "bc1", "bc1-srgb" or "bc5").
74
- *
75
- * @param {Uint8Array} ktxData
76
- * @param {string} formatStr
77
- */
78
- window.loadAndTranscodeKtxTexture = function(ktxData, formatStr) {
79
- const ktxPtr = Module._malloc(ktxData.length);
80
- heapU8().set(ktxData, ktxPtr);
81
-
82
- // Allocate memory for the format string
83
- const enc = new TextEncoder();
84
- const fmtBytes = enc.encode(formatStr);
85
- const fmtPtr = Module._malloc(fmtBytes.length);
86
- heapU8().set(fmtBytes, fmtPtr);
87
-
88
- // Call the Emscripten-compiled function
89
- const wasmTextureDataCPtr = Module.ccall(
90
- "wasm_load_and_transcode_ktx_texture",
91
- "number",
92
- ["number","number","number","number"],
93
- [ktxPtr, ktxData.length, fmtPtr, fmtBytes.length]
94
- );
95
-
96
- // Free our input buffers
97
- Module._free(ktxPtr);
98
- Module._free(fmtPtr);
99
-
100
- return extractWasmTextureData(wasmTextureDataCPtr);
101
- };
102
-
103
- /**
104
- * loadKtxCubemap
105
- * @param {Uint8Array} ktxData
106
- */
107
- window.loadKtxCubemap = function(ktxData) {
108
- const ktxPtr = Module._malloc(ktxData.length);
109
- heapU8().set(ktxData, ktxPtr);
110
-
111
- const wasmTextureDataCPtr = Module.ccall(
112
- "wasm_load_ktx_cubemap",
113
- "number",
114
- ["number","number"],
115
- [ktxPtr, ktxData.length]
116
- );
117
-
118
- Module._free(ktxPtr);
119
-
120
- return extractWasmTextureData(wasmTextureDataCPtr);
121
- };
1
+ // ktx_bridge.js
2
+ try { console.log("ktx_bridge sees Module:", typeof Module !== 'undefined' ? Module : undefined); } catch (_) {}
3
+
4
+ // Helper views that do not require EXPORTED_RUNTIME_METHODS
5
+ let __ktx_warned_fallback = false;
6
+ function __ktx_warn_fallback_once() {
7
+ if (!__ktx_warned_fallback) {
8
+ console.warn("ktx_bridge: using wasmMemory fallback (HEAPU8/HEAPU32 not exported)");
9
+ __ktx_warned_fallback = true;
10
+ }
11
+ }
12
+ function heapU8() {
13
+ if (Module.HEAPU8) return Module.HEAPU8;
14
+ const mem = Module.wasmMemory || (typeof wasmMemory !== 'undefined' ? wasmMemory : undefined);
15
+ if (!mem) throw new Error("WASM memory not available (u8)");
16
+ __ktx_warn_fallback_once();
17
+ return new Uint8Array(mem.buffer);
18
+ }
19
+ function heapU32() {
20
+ if (Module.HEAPU32) return Module.HEAPU32;
21
+ const mem = Module.wasmMemory || (typeof wasmMemory !== 'undefined' ? wasmMemory : undefined);
22
+ if (!mem) throw new Error("WASM memory not available (u32)");
23
+ __ktx_warn_fallback_once();
24
+ return new Uint32Array(mem.buffer);
25
+ }
26
+
27
+ /**
28
+ * Extract a WasmTextureDataC from a pointer, read its fields, and free it.
29
+ *
30
+ * @param {number} wasmTextureDataCPtr pointer to a WasmTextureDataC in WASM memory
31
+ */
32
+ function extractWasmTextureData(wasmTextureDataCPtr) {
33
+ if (wasmTextureDataCPtr === 0) {
34
+ throw new Error("KTX decode returned a null pointer");
35
+ }
36
+ const base = wasmTextureDataCPtr >>> 2; // pointer in i32 indices
37
+ const u32 = heapU32();
38
+ const width = u32[base + 0];
39
+ const height = u32[base + 1];
40
+ const faceCount = u32[base + 2];
41
+ const mipCount = u32[base + 3];
42
+ const dataPtr = u32[base + 4];
43
+ const dataLen = u32[base + 5];
44
+ const offsetsPtr = u32[base + 6];
45
+
46
+ // The copies allocate fresh ArrayBuffers and can throw (RangeError under memory
47
+ // pressure); always free the wasm-side struct, or every failed transcode leaks it.
48
+ try {
49
+ // Copy the texture bytes
50
+ const u8 = heapU8();
51
+ const textureData = u8.slice(dataPtr, dataPtr + dataLen);
52
+
53
+ // Flattened offsets array, if any
54
+ const totalOffsets = faceCount * mipCount;
55
+ const faceToMipOffsets = u32.slice(
56
+ offsetsPtr >>> 2,
57
+ (offsetsPtr >>> 2) + totalOffsets
58
+ );
59
+
60
+ return {
61
+ width,
62
+ height,
63
+ faceCount,
64
+ mipCount,
65
+ textureData,
66
+ faceToMipOffsets,
67
+ };
68
+ } finally {
69
+ Module.ccall("wasm_free_texture_data", null, ["number"], [wasmTextureDataCPtr]);
70
+ }
71
+ }
72
+
73
+ /**
74
+ * loadAndTranscodeKtxTexture
75
+ * Calls the WASM function "wasm_load_and_transcode_ktx_texture"
76
+ * with a given format string (e.g. "bc1", "bc1-srgb" or "bc5").
77
+ *
78
+ * @param {Uint8Array} ktxData
79
+ * @param {string} formatStr
80
+ */
81
+ window.loadAndTranscodeKtxTexture = function(ktxData, formatStr) {
82
+ const enc = new TextEncoder();
83
+ const fmtBytes = enc.encode(formatStr);
84
+ const ktxPtr = Module._malloc(ktxData.length);
85
+ const fmtPtr = Module._malloc(fmtBytes.length);
86
+ let wasmTextureDataCPtr;
87
+ try {
88
+ // Emscripten malloc returns 0 on OOM; writing at 0 corrupts low wasm memory.
89
+ if (!ktxPtr || !fmtPtr) throw new Error("KTX malloc failed (" + ktxData.length + "B)");
90
+ heapU8().set(ktxData, ktxPtr);
91
+ heapU8().set(fmtBytes, fmtPtr);
92
+
93
+ // Call the Emscripten-compiled function
94
+ wasmTextureDataCPtr = Module.ccall(
95
+ "wasm_load_and_transcode_ktx_texture",
96
+ "number",
97
+ ["number","number","number","number"],
98
+ [ktxPtr, ktxData.length, fmtPtr, fmtBytes.length]
99
+ );
100
+ } finally {
101
+ if (ktxPtr) Module._free(ktxPtr);
102
+ if (fmtPtr) Module._free(fmtPtr);
103
+ }
104
+
105
+ return extractWasmTextureData(wasmTextureDataCPtr);
106
+ };
107
+
108
+ /**
109
+ * loadKtxCubemap
110
+ * @param {Uint8Array} ktxData
111
+ */
112
+ window.loadKtxCubemap = function(ktxData) {
113
+ const ktxPtr = Module._malloc(ktxData.length);
114
+ let wasmTextureDataCPtr;
115
+ try {
116
+ if (!ktxPtr) throw new Error("KTX malloc failed (" + ktxData.length + "B)");
117
+ heapU8().set(ktxData, ktxPtr);
118
+
119
+ wasmTextureDataCPtr = Module.ccall(
120
+ "wasm_load_ktx_cubemap",
121
+ "number",
122
+ ["number","number"],
123
+ [ktxPtr, ktxData.length]
124
+ );
125
+ } finally {
126
+ if (ktxPtr) Module._free(ktxPtr);
127
+ }
128
+
129
+ return extractWasmTextureData(wasmTextureDataCPtr);
130
+ };
@@ -108,11 +108,13 @@ export type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembl
108
108
 
109
109
  export interface InitOutput {
110
110
  readonly memory: WebAssembly.Memory;
111
- readonly bootOriverseArtifact: (a: number, b: number) => any;
112
111
  readonly sim_worker_init: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number) => void;
113
112
  readonly sim_worker_start_ticker: (a: number) => [number, number];
113
+ readonly bootOriverseArtifact: (a: number, b: number) => any;
114
114
  readonly start_wasm_oriverse: () => void;
115
+ readonly worker_attach_read_dc: (a: any) => void;
115
116
  readonly worker_attach_write_dc: (a: any, b: any) => void;
117
+ readonly worker_init: (a: number, b: number) => void;
116
118
  readonly worker_init_write: (a: number, b: number, c: number, d: number) => void;
117
119
  readonly live_sim_log_objects_entry: (a: number, b: number, c: number, d: number) => [number, number];
118
120
  readonly live_sim_log_simcalls_entry: (a: number, b: number, c: number, d: number) => [number, number];
@@ -121,8 +123,6 @@ export interface InitOutput {
121
123
  readonly ui_inspect_entry: (a: number, b: number, c: number, d: number) => [number, number];
122
124
  readonly validate_world_entry: (a: number, b: number, c: number) => [number, number];
123
125
  readonly validate_world_shared_entry: (a: number, b: number, c: number) => [number, number];
124
- readonly worker_attach_read_dc: (a: any) => void;
125
- readonly worker_init: (a: number, b: number) => void;
126
126
  readonly init_market_client_message_bridge: (a: any) => [number, number];
127
127
  readonly __wbg_intounderlyingsink_free: (a: number, b: number) => void;
128
128
  readonly intounderlyingsink_abort: (a: number, b: any) => any;
@@ -137,43 +137,45 @@ export interface InitOutput {
137
137
  readonly intounderlyingbytesource_type: (a: number) => number;
138
138
  readonly intounderlyingsource_cancel: (a: number) => void;
139
139
  readonly intounderlyingsource_pull: (a: number, b: any) => any;
140
- readonly wasm_bindgen__closure__destroy__h2c5042544683424e: (a: number, b: number) => void;
141
- readonly wasm_bindgen__closure__destroy__hb00d3b28a41b11e1: (a: number, b: number) => void;
142
- readonly wasm_bindgen__closure__destroy__h39262aa57cbbb419: (a: number, b: number) => void;
143
- readonly wasm_bindgen__closure__destroy__h39c38f6ea1ed7ed7: (a: number, b: number) => void;
144
- readonly wasm_bindgen__closure__destroy__h341b474f64a7b80d: (a: number, b: number) => void;
145
- readonly wasm_bindgen__closure__destroy__h05f4762a24946da6: (a: number, b: number) => void;
140
+ readonly wasm_bindgen__closure__destroy__h3d8ab50ba4ce30a4: (a: number, b: number) => void;
141
+ readonly wasm_bindgen__closure__destroy__h0fd52f5d59b3cd4b: (a: number, b: number) => void;
142
+ readonly wasm_bindgen__closure__destroy__h20f708e23b4883f9: (a: number, b: number) => void;
143
+ readonly wasm_bindgen__closure__destroy__h2a10fd83d60eba6e: (a: number, b: number) => void;
144
+ readonly wasm_bindgen__closure__destroy__h1088095546a21edd: (a: number, b: number) => void;
145
+ readonly wasm_bindgen__closure__destroy__h1e27ba29c6fa169a: (a: number, b: number) => void;
146
+ readonly wasm_bindgen__closure__destroy__h132edb609c4f4a75: (a: number, b: number) => void;
146
147
  readonly wasm_bindgen__closure__destroy__h2504b00990fec809: (a: number, b: number) => void;
147
- readonly wasm_bindgen__closure__destroy__h38a25b155c54050b: (a: number, b: number) => void;
148
+ readonly wasm_bindgen__closure__destroy__h005774f579d6de55: (a: number, b: number) => void;
148
149
  readonly wasm_bindgen__closure__destroy__h780a4b6abdc124b2: (a: number, b: number) => void;
149
- readonly wasm_bindgen__closure__destroy__h173d95c778bdcbde: (a: number, b: number) => void;
150
- readonly wasm_bindgen__convert__closures_____invoke__hff8af640998784fa: (a: number, b: number, c: number, d: number, e: number) => void;
151
- readonly wasm_bindgen__convert__closures_____invoke__h126b863292be4410: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
152
- readonly wasm_bindgen__convert__closures_____invoke__ha7db474e02047f8b: (a: number, b: number, c: any, d: any) => void;
153
- readonly wasm_bindgen__convert__closures_____invoke__h0fd2d01a8ab19dc8: (a: number, b: number, c: number, d: number) => void;
154
- readonly wasm_bindgen__convert__closures_____invoke__hc1a3ca24eab140ff: (a: number, b: number, c: any, d: any) => void;
150
+ readonly wasm_bindgen__convert__closures_____invoke__h1095830d78c222bd: (a: number, b: number, c: number, d: number, e: number) => void;
151
+ readonly wasm_bindgen__convert__closures_____invoke__hc08174464eeba129: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
152
+ readonly wasm_bindgen__convert__closures_____invoke__h6bf5d86945a0b0a2: (a: number, b: number, c: number, d: number, e: any) => void;
153
+ readonly wasm_bindgen__convert__closures_____invoke__h42fc6b0043bbcea1: (a: number, b: number, c: any, d: any) => void;
154
+ readonly wasm_bindgen__convert__closures_____invoke__h2460173345a5f10a: (a: number, b: number, c: number, d: number) => void;
155
+ readonly wasm_bindgen__convert__closures_____invoke__h7c3fdad917f44fc2: (a: number, b: number, c: any, d: any) => void;
155
156
  readonly wasm_bindgen__convert__closures_____invoke__hc8bca67d3586a92f: (a: number, b: number, c: any) => [number, number];
156
157
  readonly wasm_bindgen__convert__closures_____invoke__h4e1d18a25cb702b7: (a: number, b: number, c: any, d: any) => void;
157
- readonly wasm_bindgen__convert__closures_____invoke__h0834f10b5a624feb: (a: number, b: number, c: any) => void;
158
- readonly wasm_bindgen__convert__closures_____invoke__h0834f10b5a624feb_2: (a: number, b: number, c: any) => void;
159
- readonly wasm_bindgen__convert__closures_____invoke__h0834f10b5a624feb_3: (a: number, b: number, c: any) => void;
160
- readonly wasm_bindgen__convert__closures_____invoke__h0834f10b5a624feb_4: (a: number, b: number, c: any) => void;
161
- readonly wasm_bindgen__convert__closures_____invoke__h4cf5bf9bd91c034f: (a: number, b: number, c: any) => void;
162
- readonly wasm_bindgen__convert__closures_____invoke__h129050e44bb8ac36: (a: number, b: number, c: any) => void;
163
- readonly wasm_bindgen__convert__closures_____invoke__h7aed85664b6dd411: (a: number, b: number, c: any) => void;
164
- readonly wasm_bindgen__convert__closures_____invoke__h7aed85664b6dd411_11: (a: number, b: number, c: any) => void;
165
- readonly wasm_bindgen__convert__closures_____invoke__h7aed85664b6dd411_12: (a: number, b: number, c: any) => void;
166
- readonly wasm_bindgen__convert__closures_____invoke__h7aed85664b6dd411_13: (a: number, b: number, c: any) => void;
167
- readonly wasm_bindgen__convert__closures_____invoke__h7aed85664b6dd411_14: (a: number, b: number, c: any) => void;
168
- readonly wasm_bindgen__convert__closures_____invoke__h7aed85664b6dd411_15: (a: number, b: number, c: any) => void;
169
- readonly wasm_bindgen__convert__closures_____invoke__h7aed85664b6dd411_16: (a: number, b: number, c: any) => void;
170
- readonly wasm_bindgen__convert__closures_____invoke__h7aed85664b6dd411_17: (a: number, b: number, c: any) => void;
171
- readonly wasm_bindgen__convert__closures_____invoke__h0c19bb61b3049c4c: (a: number, b: number, c: number) => void;
172
- readonly wasm_bindgen__convert__closures_____invoke__hca3e9975997af2ec: (a: number, b: number, c: any) => void;
173
- readonly wasm_bindgen__convert__closures_____invoke__h3534b2832bd21faf: (a: number, b: number, c: any) => void;
174
- readonly wasm_bindgen__convert__closures_____invoke__h3534b2832bd21faf_24: (a: number, b: number, c: any) => void;
175
- readonly wasm_bindgen__convert__closures_____invoke__hc884a3961f9308d2: (a: number, b: number) => void;
176
- readonly wasm_bindgen__convert__closures_____invoke__h288ae4401ad8a4a7: (a: number, b: number) => void;
158
+ readonly wasm_bindgen__convert__closures_____invoke__h7550ff0630f93231: (a: number, b: number, c: any) => void;
159
+ readonly wasm_bindgen__convert__closures_____invoke__h7550ff0630f93231_1: (a: number, b: number, c: any) => void;
160
+ readonly wasm_bindgen__convert__closures_____invoke__h7550ff0630f93231_2: (a: number, b: number, c: any) => void;
161
+ readonly wasm_bindgen__convert__closures_____invoke__h2b5d470eeaaeab73: (a: number, b: number, c: any) => void;
162
+ readonly wasm_bindgen__convert__closures_____invoke__h2b5d470eeaaeab73_8: (a: number, b: number, c: any) => void;
163
+ readonly wasm_bindgen__convert__closures_____invoke__h2b5d470eeaaeab73_9: (a: number, b: number, c: any) => void;
164
+ readonly wasm_bindgen__convert__closures_____invoke__h2b5d470eeaaeab73_10: (a: number, b: number, c: any) => void;
165
+ readonly wasm_bindgen__convert__closures_____invoke__h65b57d359a71a310: (a: number, b: number, c: any) => void;
166
+ readonly wasm_bindgen__convert__closures_____invoke__h1a89f04f0ec42b71: (a: number, b: number, c: any) => void;
167
+ readonly wasm_bindgen__convert__closures_____invoke__h7f345262a86d3100: (a: number, b: number, c: any) => void;
168
+ readonly wasm_bindgen__convert__closures_____invoke__h7f345262a86d3100_17: (a: number, b: number, c: any) => void;
169
+ readonly wasm_bindgen__convert__closures_____invoke__h7f345262a86d3100_18: (a: number, b: number, c: any) => void;
170
+ readonly wasm_bindgen__convert__closures_____invoke__h7f345262a86d3100_19: (a: number, b: number, c: any) => void;
171
+ readonly wasm_bindgen__convert__closures_____invoke__h7f345262a86d3100_20: (a: number, b: number, c: any) => void;
172
+ readonly wasm_bindgen__convert__closures_____invoke__h7f345262a86d3100_21: (a: number, b: number, c: any) => void;
173
+ readonly wasm_bindgen__convert__closures_____invoke__h7f345262a86d3100_22: (a: number, b: number, c: any) => void;
174
+ readonly wasm_bindgen__convert__closures_____invoke__h7f345262a86d3100_23: (a: number, b: number, c: any) => void;
175
+ readonly wasm_bindgen__convert__closures_____invoke__hd39e5e1d64e1020c: (a: number, b: number, c: number) => void;
176
+ readonly wasm_bindgen__convert__closures_____invoke__haa4160b0204595c1: (a: number, b: number, c: any) => void;
177
+ readonly wasm_bindgen__convert__closures_____invoke__h6ebd727ad3f637e3: (a: number, b: number) => void;
178
+ readonly wasm_bindgen__convert__closures_____invoke__h00bb8be0d779d52d: (a: number, b: number) => void;
177
179
  readonly wasm_bindgen__convert__closures_____invoke__hcb86fb251f5bd754: (a: number, b: number) => void;
178
180
  readonly __wbindgen_malloc: (a: number, b: number) => number;
179
181
  readonly __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number;