orbix-engine 1.0.3 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/orbix.js +42 -2
- package/dist/orbix.min.js +2 -2
- package/package.json +1 -1
package/dist/orbix.js
CHANGED
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@@ -27967,6 +27967,20 @@ Class((function AppStateOperators(_default) {
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27967
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lastChange: "2025-05-11T21:43:09.306Z"
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}], Class((function Antimatter(_num, _config, _renderer = World.RENDERER, _pointData = null) {
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Inherit(this, AntimatterFBO);
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// Options-style API: new Antimatter({ count, width, height, depth, ... })
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27971
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if (typeof _num === 'object' && _num !== null) {
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27972
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var _opts = _num;
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27973
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_num = _opts.count || _opts.num || _opts.particleCount || 1000;
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27974
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_config = {
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w: _opts.width || [-1, 1],
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h: _opts.height || [-1, 1],
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27977
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d: _opts.depth || [-1, 1],
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27978
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pot: _opts.pot || false
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27979
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};
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_renderer = _opts.renderer || World.RENDERER;
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_pointData = _opts.pointData || null;
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}
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if (!_config) _config = { w: [-1, 1], h: [-1, 1], d: [-1, 1] };
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var _geometry, _this = this,
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_drawLimit = _num,
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_size = function findSize() {
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@@ -27979,7 +27993,9 @@ Class((function AppStateOperators(_default) {
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attribs: attribs,
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usedDepth: usedDepth
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} = await AntimatterUtil.createBufferArray(_size, _num, _config, _pointData);
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-
_this.vertices = _this.cloneVertices ? vertices.clone() : vertices, (_geometry = geometry.clone(!0)).drawRange.end = _drawLimit, _this.vertices.geometry = _geometry, _this.attribs = _this.random = attribs, _this.textureUsedDepth = usedDepth, _this.init(_geometry, _renderer, _size)
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_this.vertices = _this.cloneVertices ? vertices.clone() : vertices, (_geometry = geometry.clone(!0)).drawRange.end = _drawLimit, _this.vertices.geometry = _geometry, _this.attribs = _this.random = attribs, _this.textureUsedDepth = usedDepth, _this.init(_geometry, _renderer, _size);
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+
// Auto-create mesh for standalone usage (CDN users)
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if (!_this.mesh) { try { _this.mesh = _this.getMesh(); } catch(e){} }
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}
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defer(createBuffer), this.createFloatArray = function(components = 3) {
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return new Float32Array(_size * _size * components)
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@@ -28288,6 +28304,15 @@ Class((function AppStateOperators(_default) {
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}
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})), Class((function AntimatterSpawn(_proton, _group, _input) {
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Inherit(this, Component);
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// Guard: AntimatterSpawn requires a valid Proton parent with .antimatter
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if (!_proton || !_proton.antimatter || typeof _proton.antimatter.createFloatArrayAsync !== 'function') {
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console.warn('AntimatterSpawn: requires a Proton parent instance. Cannot be created standalone.');
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this.canEmit = false;
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this.emit = function(){};
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this.release = function(){};
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this.ready = function(){ return Promise.resolve(); };
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return;
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}
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const _this = this;
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var _life, _pass, _velocity, _color, _index = -1,
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_total = _proton.particleCount,
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@@ -61342,7 +61367,22 @@ window._BUILT_ = false;
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HE.Frustum = window.Frustum;
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HE.MathTween = window.MathTween;
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HE.MatrixWasm = window.MatrixWasm;
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-
HE.MathUtils = {
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HE.MathUtils = {
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radians: Math.radians,
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degrees: Math.degrees,
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lerp: Math.lerp,
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clamp: Math.clamp,
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range: Math.range,
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map: Math.map,
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mix: Math.mix,
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step: Math.step,
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smoothStep: Math.smoothStep,
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fract: Math.fract,
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randFloat: function(min, max) { return Math.random(min, max, 10); },
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randInt: function(min, max) { return Math.random(min, max, 0); },
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random: function(min, max, precision) { return Math.random(min, max, precision); }
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};
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window.MathUtils = HE.MathUtils;
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// ── 3D OBJECTS ──────────────────────────────────────────────────────────
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HE.Object3D = window.Object3D;
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