oracular 0.13.0 → 0.14.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +8 -0
- package/README.md +5 -4
- package/dist/index.cjs +8 -3
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +15 -6
- package/dist/index.d.ts +15 -6
- package/dist/index.js +8 -3
- package/dist/index.js.map +1 -1
- package/dist/inspect.d.cts +2 -2
- package/dist/inspect.d.ts +2 -2
- package/dist/presets.d.cts +7 -0
- package/dist/presets.d.ts +7 -0
- package/package.json +1 -1
- package/schema/config.schema.json +6 -1
package/CHANGELOG.md
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@@ -1,5 +1,13 @@
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# Changelog
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## 0.14.0
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### Minor Changes
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- [#71](https://github.com/Yuribenjamin/oracular/pull/71) [`d9e9769`](https://github.com/Yuribenjamin/oracular/commit/d9e9769e922c3bc4251f4585a6cc1c7697468958) Thanks [@Yuribenjamin](https://github.com/Yuribenjamin)! - **A cooldown of its own after the outcome.** The outcome event paused reveals for the reveal `cooldown`: after a "stuck" intent's outcome, help was suppressed for the hour the cooldown named, and the next attempt that went wrong, exactly when the help should be back, got nothing; the only way out, `cooldown: 0`, disabled the reveal cooldown too. `reveal.outcomeCooldown` is the pause after the outcome, resolved per call → intent → engine like the other reveal options, 0 allowed; it defaults to the resolved `cooldown`, so nothing moves unless it is set. The JSON Schema lists it. Found by the second production integration.
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**Rollback.** A stored config that sets `outcomeCooldown` loads in 0.13 and later, which do not read the stored snapshot when the app passes its config; 0.12 and earlier throw a `TypeError` on the unknown key, so remove it from the saved config before rolling a deploy back that far. The state version is unchanged.
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## 0.13.0
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### Minor Changes
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package/README.md
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@@ -224,7 +224,7 @@ Learned counts never decay unless you set `learning.halfLife`.
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When the outcome event arrives, the intent's evidence returns to the prior (α, β and contributions), while everything learned is kept. The user already upgraded; stop predicting that they will. Set `resetOnOutcome: false` for intents where the outcome can repeat inside one episode.
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The outcome also starts the
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The outcome also starts a cooldown, `outcomeCooldown`, by default the same `cooldown` a reveal starts: `shouldReveal` stays false until it ends, however strong the fresh evidence, so a user who just bought is not immediately pitched again. Set it on its own, 0 included, for an intent whose outcome recurs within minutes, or a "stuck" intent whose help should be back at the next attempt: the outcome then pauses nothing while a reveal still starts its cooldown. The time of the last outcome is kept on the state as `lastOutcomeAt`.
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### Every answer comes with its reasons
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@@ -302,9 +302,10 @@ interface IntentConfig {
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}
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interface RevealOptions {
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threshold?: number;
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z?: number;
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cooldown?: number;
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threshold?: number; // default 0.5
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z?: number; // default 1.28
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cooldown?: number; // after markRevealed; default: the intent's halfLife
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outcomeCooldown?: number; // after the outcome event; default: cooldown. 0 lets the outcome pause nothing
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bound?: 'normal' | 'exact'; // default 'normal': p − z·sd; 'exact': the Beta quantile at Φ(−z)
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}
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```
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package/dist/index.cjs
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@@ -289,7 +289,7 @@ var INTENT_KEYS = [
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"attribution",
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"reveal"
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];
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var REVEAL_KEYS = ["threshold", "z", "cooldown", "bound"];
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var REVEAL_KEYS = ["threshold", "z", "cooldown", "outcomeCooldown", "bound"];
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var LEARNING_KEYS = ["halfLife", "gain", "priorEpisodes", "lift"];
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var LIFT_TYPES = [
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"absolute-difference",
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if (record2.cooldown !== void 0) {
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out.cooldown = expectNonNegative(record2.cooldown, `${path}.cooldown`);
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}
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if (record2.outcomeCooldown !== void 0) {
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out.outcomeCooldown = expectNonNegative(record2.outcomeCooldown, `${path}.outcomeCooldown`);
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}
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if (record2.bound !== void 0) {
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if (record2.bound !== "normal" && record2.bound !== "exact") {
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typeError(`${path}.bound`, 'must be "normal" or "exact"');
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}
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function resolveReveal(config, intent, opts, normalized = false) {
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const o = opts === void 0 ? {} : normalized ? opts : normalizeRevealOptions(opts, "options", false);
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const cooldown = o.cooldown ?? intent.reveal?.cooldown ?? config?.reveal?.cooldown ?? intent.halfLife;
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return {
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threshold: o.threshold ?? intent.reveal?.threshold ?? config?.reveal?.threshold ?? DEFAULT_THRESHOLD,
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z: o.z ?? intent.reveal?.z ?? config?.reveal?.z ?? DEFAULT_Z,
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cooldown
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cooldown,
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outcomeCooldown: o.outcomeCooldown ?? intent.reveal?.outcomeCooldown ?? config?.reveal?.outcomeCooldown ?? cooldown,
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bound: o.bound ?? intent.reveal?.bound ?? config?.reveal?.bound ?? "normal"
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};
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}
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@@ -621,7 +626,7 @@ function buildPrediction(is, name, reveal, at) {
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const p = betaMean(is.alpha, is.beta);
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const sd = betaSd(is.alpha, is.beta);
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const revealEnd = cooldownEnd(is.lastRevealedAt, reveal.cooldown, at);
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const outcomeEnd = cooldownEnd(is.lastOutcomeAt, reveal.
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const outcomeEnd = cooldownEnd(is.lastOutcomeAt, reveal.outcomeCooldown, at);
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const suppressedUntil = revealEnd === null ? outcomeEnd : outcomeEnd === null ? revealEnd : Math.max(revealEnd, outcomeEnd);
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return {
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intent: name,
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